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Characteristics

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James Belz
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0% found this document useful (0 votes)
44 views

Characteristics

Uploaded by

James Belz
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Date of Creation ..................... Age ........................................

Character Name ....................................................................


Fi S3-0005 Player Name ...............................................................
Jimbob
Career Path ............................................................................................................. Rank ......................................................
Divination ................................................................................................................... Quirk ......................................................
Home World ................................................... Gender .................... Build ..................................... Height .............................
Skin Colour ............................................. Hair Colour .................... Eye Colour ............................. Weight ..............................

Characteristics
Characteristics
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)

80 80 8 0 7 0 8 0 7 0 7 0 7 0 7 0
●● Adv. taken ●● Adv. taken ●● Adv. taken Adv. taken ●● Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken

Basic
Basic Skills
Skills
+10 +20 Bonus
Talents &Traits
Talents & Traits Advanced
Advanced Skills
Skills
+10 +20 Bonus

Awareness . . . . . . . . . (Per) ■ ■ ■ ....... .................................................................


Ambidexterous Assassin Strke Speak Low Gothic . . . (Int) .......
Barter . . . . . . . . . . . . (Fel) ....... .................................................................
Quick Draw Lightning Reflexes .....................................
Medicad (Wil) .......
Carouse . . . . . . . . . . . . (T) ....... .................................................................
Crack Shot Step Aside .....................................
Acrobatics (Ag) ■ ■ ■ .......
Charm . . . . . . . . . . . . (Fel) ....... .................................................................
Rapid Reaction Crippling Strike .....................................
Tracking (Per) ■ ■ .......
Climb . . . . . . . . . . . . . (S) ■ ■ ....... .................................................................
Guardian Blade Master .....................................
Tech-use ( Int ) ■ ■ ■ .......
Command . . . . . . . . . (Fel) ....... .................................................................
Catfall Unarmed Master ..................................... ( ) .......
Concealment . . . . . . . (Ag) ■ ■ ■ ....... .................................................................
Leap Up Swift Attack ..................................... ( ) .......
Contortionist . . . . . . . (Ag) ....... .................................................................
True Grit ..................................... ( ) .......
Deceive . . . . . . . . . . . (Fel) ....... .................................................................
Crushing Blow ..................................... ( ) .......
Disguise . . . . . . . . . . . (Fel) ....... .................................................................
Furious Assault ..................................... ( ) .......
Dodge . . . . . . . . . . . . (Ag) ■ ■ ■ ....... .................................................................
Sure Strike ..................................... ( ) .......
Evaluate . . . . . . . . . . . (Int) ....... .................................................................
Blind Fighting ..................................... ( ) .......
Gamble . . . . . . . . . . . (Int) ....... .................................................................
Sharp Shooter ..................................... ( ) .......
Inquiry . . . . . . . . . . . . (Fel) ....... .................................................................
Hip Shooter ..................................... ( ) .......
Intimidate . . . . . . . . . . . (S) ■ ■ ■ ....... .................................................................
Light Sleeper ..................................... ( ) .......
Logic . . . . . . . . . . . . . (Int) ....... .................................................................
Berserk Charge ..................................... ( ) .......
Scrutiny . . . . . . . . . . . (Per) ....... .................................................................
Combat Master ..................................... ( ) .......
Search . . . . . . . . . . . . (Per) ■ ....... .................................................................
Hardy ..................................... ( ) .......
Silent Move . . . . . . . . (Ag) ....... .................................................................
Marksman ..................................... ( ) .......
Swim . . . . . . . . . . . . . . (S) ■ ....... .................................................................
Mighty Shot ..................................... ( ) .......
..................................... ( ) ....... .................................................................
Slient Move ..................................... ( ) .......
..................................... ( ) ....... .................................................................
Duty On Death ..................................... ( ) .......
..................................... ( ) ....... .................................................................
Heightened Senses (Sight) ..................................... ( ) .......
..................................... ( ) ....... .................................................................
Iron Jaw ..................................... ( ) .......
..................................... ( ) ....... .................................................................
Sprint ..................................... ( ) .......

Power Threshold Focus time


Psychic
Sustain
Powers
Psychic Powers
Range Overbleed Power Threshold Focus time Sustain Range Overbleed
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
................................................. ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........

Wealth
Wealth Experience points
Experience points Psychic Discipline
................................................
Monthly Income ...................... XP to spend Total XP spent
Throne Gelt ......................
4899 30100

Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unofficial Character Sheet by Bo Hasle Buur 2008
Movement
Movement Lifting
Lifting
Half Move Full Move Charge Run Base Leap Base Jump Carry Lift Push
8 16 24 48 8 160
(AB x 1) (AB x2) (AB x 3) (AB x 6) (SB x 1 m) (SB x 20 cm)

Characteristics
Characteristics
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)

80 80 8 0 7 0 8 0 7 0 7 0 7 0 7 0
●● Adv. taken ●● Adv. taken ●● Adv. taken Adv. taken ●● Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken

Missile weapons
Missile weapons Gear
Gear
....................................................
weight
.........
Melee weapons
Melee weapons
Name Class Name
M6G Pistol Pistol ....................................................
Sheild -1d from damage ......... Pregression Sword
Damage Type Pen Reload ROF ....................................................
Cloak ......... Class Damage Type Pen
1d+10+4 6 12 1 / / ....................................................
Motion Tracker +20 to check ......... Exotix 3d10+8s 9
Range Clip Special Rules
PB /S /M /L /E 44 ....................................................
on moving targets ......... Power/ Auto Perry
Special Rules .................................................... ......... Name
Auto Crit on damg roll +6
.................................................... .........
Name Class .................................................... ......... Class Damage Type Pen
S2 AMB Sinper Rifle Rifle
Damage Type Pen Reload ROF .................................................... ......... Special Rules
3d10+7 6 5 1/ / .................................................... .........
Range Clip .................................................... .........
PB /S /M /L /E OO Name
Special Rules .................................................... .........
Percing .................................................... ......... Class Damage Type Pen

Name Class .................................................... ......... Special Rules


M7 SMG Pistol .................................................... .........
Damage Type Pen Reload ROF
3d10+5 5 1/ /
.................................................... ......... Name
Range Clip .................................................... .........
PB /S /M /L /E .................................................... ......... Class Damage Type Pen
Special Rules
.................................................... ......... Special Rules
.................................................... .........
Name Class
.................................................... .........
Damage Type Pen Reload ROF .................................................... ......... Handedness: ........................................
1/ / .................................................... .........
Range
PB /S
Special Rules
/M /L /E
Clip
....................................................
....................................................
.........
.........
Insanity
Insanity
.................................................... ......... Insanity points
Degree of Madness
Disorder Severity

Hit
Hit Location & Armour
Armour Wounds
Wounds ................................................................ ........
................................................................ ........
HEAD Total Wounds ................................................................ ........
(1-10)
28
RIGHT ARM
(11-20)
Type LEFT ARM
(21-30)
Current Wounds
Corruption
Corruption
Corruption points
Upper Body
31-50
23 Degree of Corruption
Type Type Malignancies
BODY
Left (31-70) Right Critical Damage ...........................................................................
31-50
8 51-70 ...........................................................................
Type
...........................................................................
Fatigue
Lower Body

RIGHT LEG
51-70
LEFT LEG
Mutations
Mutations
(71-85) (86-100) Max. Fatigue = TB ..............................................................................
.............................................................................
............................................................................
Type Type
Fate Points
Fate Points
Total Current Sound Constitution
Total Armour Weight ■■■■■ ■■■
....................................
3 ■■■■■

Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unofficial Character Sheet by Bo Hasle Buur 2008
Faith
Faith See page 199 in the Inquisitors
Handbook for information on faith

Emperor worship on home world ......................................................................................................................................


Home world saint(s) ..................................................................................................................................................................
Personal saint(s) .................................................................. After life believe ............................................................................
How do you serve the Emperor .......................................................................................................................................................
Ministorum effect on your life ............................................................................................................................................................

Portrait Other
Other Players
Players
Player Name Character Name Career Notes

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Contacts
Contacts
Contact Location Notes XP cost

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XP Advancements
XP Advancements
Advancements Taken XP Cost Advancements Taken XP Cost
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(.......)
(.......)
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History
History / Notes
Notes
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Alter Egos
Alter Egos
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Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unofficial Character Sheet by Bo Hasle Buur 2008

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