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Auto Exec

This document contains configuration settings for Counter-Strike: Global Offensive. It includes settings for sensitivity, crosshairs, graphics, sound, network settings and more. It also lists aliases for connecting to specific maps on a server and binds keys to different commands like buying weapons or using abilities. The goal is to optimize performance and provide customized controls.

Uploaded by

kronii
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
97 views

Auto Exec

This document contains configuration settings for Counter-Strike: Global Offensive. It includes settings for sensitivity, crosshairs, graphics, sound, network settings and more. It also lists aliases for connecting to specific maps on a server and binds keys to different commands like buying weapons or using abilities. The goal is to optimize performance and provide customized controls.

Uploaded by

kronii
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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// ___________________________________________________

// | www.TEAM-VERYGAMES.net - autoexec.cfg - 08/12/2013|


// ---------------------------------------------------

// IMPORTANT : Stop using useless launch options settings


// Only usefull commands are : -console -refresh XXX -novid

// kroniiTo CVARS

sensitivity "3"
zoom_sensitivity_ratio "1"
cl_downloadfilter "all"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "50"
cl_crosshaircolor_r "50"
cl_crosshaircolor_g "250"
cl_crosshairdot "0"
cl_crosshairgap "1"
cl_crosshairsize "1"
cl_crosshairstyle "4"
cl_crosshairusealpha "1"
cl_crosshairthickness "0.5"
cl_fixedcrosshairgap "1"
cl_crosshair_outlinethickness "0"
cl_crosshair_drawoutline "0"
cl_dynamiccrosshair "1"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "1"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_crosshaircolor "4"
cl_dynamiccrosshair "1"
jpeg_quality "100"
fps_max "999"
net_graph "1"
net_graphpos "2"
clientport "1337"
m_rawinput "0"

// kroniiTo BINDS

unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "q" "lastinv"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "give weapon_hegrenade"
bind "i" "give weapon_smokegrenade"
bind "j" "give weapon_hegrenade; give weapon_flashbang; give
weapon_smokegrenade;give weapon_flashbang"
bind "k" "+voicerecord"
bind "l" "volume 0.1"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "noclip"
bind "p" "volume 0"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "+forward"
bind "KP_PGUP" "zb_teamcash"
bind "'" "toggleconsole"
bind "`" "toggleconsole"
bind "," "buyammo1"
bind "." "buyammo2"
bind "=" "give weapon_flashbang"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "NUMLOCK" "pause"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F10" "quit"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "kp_end" "buy fiveseven; buy tec9;"
bind "kp_downarrow" "buy deagle;"
bind "kp_pgdn" "buy p250;"
bind "kp_leftarrow" "buy galilar; buy famas;"
bind "kp_5" "buy ak47; buy m4a1;"
bind "kp_rightarrow" "buy awp;"
bind "kp_home" "buy ssg08;"
bind "kp_uparrow8" "buy mp7;"
bind "kp_pgup" "buy p90;"
bind "kp_enter" " buy hegrenade;"
bind "kp_plus" " buy flashbang;"
bind "kp_minus" " buy smokegrenade;"
bind "kp_multiply" " buy molotov; buy incgrenade;"
bind "kp_ins" " buy vest; buy vesthelm;"
bind "kp_del" " buy defuser;"

// VERYGAMES SERVERS

alias d2 "rcon host_workshop_map 125488374"


alias train "rcon host_workshop_map 125498231"
alias inf "rcon host_workshop_map 125499116"
alias nuke"rcon host_workshop_map 125498553"
alias mirage "rcon host_workshop_map 123769103"
alias season "rcon host_workshop_map 131713599"
alias cache "rcon host_workshop_map 125670041"
alias aim "rcon host_workshop_map 131710284"
alias mill "rcon host_workshop_map 144165516"

// CL_ CVARS

cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"

// GIBS CVARS

violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

// MAT_ CVARS

mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"

// MISC CVARS

adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0

// NETCODE CVARS

rate "786432"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"

// R_ CVARS

r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"

// ROPE_ CVARS

rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"

// SENS_ CVARS

m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"

// SOUND_ CVARS

dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_mixahead "0.05"

// ZBLOCK CVARS

setinfo zb_wantautocashcalling 1

clear

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