Colloque Music Hacking 12 10
Colloque Music Hacking 12 10
INTERNATIONAL
http://hacking2017.ircam.fr
November 2017
Paris,
Organized by IRCAM-STMS (Analysis of Musical Practices Research Group) and
the musée du quai Branly – Jacques Chirac, with the support of LabEx CAP
(Laboratoire d’excellence Création Arts Patrimoines), the “Music & Hacking:
Instruments, Communities, Values” conference brings together musicians and
researchers interested in musical hacking activities.
Since the turn of the last century, computer coding and digital instruments con-
tinue to transform the aesthetic, ergonomic, communicational, and ethical dimen-
sions of musical practices. These shifts are taking place in part under the banner
of hacking, a notion which is primarily associated with the IT world. However, it has
progressively infiltrated and structured a number of other fields, such as that of
artistic creation. Hacker values include re-appropriation of mass-produced tech-
nical products and a focus on freely accessible communal know-how, as well as
the pleasure of serendipity, subversion, and manipulation. In sum, hacking is the
foundation of a disparate, discreet form of social protest: a reaction to a normal-
ized, globalized commercial and industrial culture.
The present conference will focus on three general themes: the material dimen-
sions of musical hacking, the creation and federation of musical communities
through hacking, and the influence of hacker ethics on musical practices.
ORGANISING COMMITTEE
■ Baptiste Bacot – EHESS/IRCAM-STMS
■ Clément Canonne – CNRS/IRCAM-STMS
■ Anna Gianotti Laban – Musée du Quai Branly – Jacques Chirac
■ Frédéric Keck – Musée du Quai Branly – Jacques Chirac
■ Guillaume Pellerin – IRCAM-STMS
SCIENTIFIC COMMITTEE
■ Sébastien Broca – CEMTI/Université Paris 8
■ Nicolas Collins – School of the Art Institute of Chicago
■ Joanna Demers – Thorton School of Music/University of Southern California
■ Nicolas Donin – IRCAM-STMS
■ Christine Guillebaud – CREM/Université Paris Ouest Nanterre
■ Michel Lallement – LISE/CNAM
■ Paul Lamere – Spotify
■ Camille Paloque-Bergès – HT2S/CNAM
■ Norbert Schnell – IRCAM-STMS
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WEDNESDAY 8 NOVEMBER
David Christoffel
10:00 - 10:30 Qu’est-ce qu’une play-liste pirate?
Plenary Welcome Emmanuel Ferrand and Harold Schellinx
unPublic: Theory and Practice of Musical, Cultural
and Social Hacking Outside the Manufactured
10:30 - 12:30 Normalcy Field
Communities and Networks J no.e Parker
Chair: Guillaume Pellerin Composing [De]Composition: Hacking Compost for
Eamonn Bell a Better Sounding Tomorrow
Hacking Music, Matter, and Mind in Jeff Minter’s Alejandra Perez
Virtual Light Machine Hacking Antarctica
Kurt Werner
All About That Bass (Drum): The TR-808 & the
Past/Future of Analog Bass Drum Circuitry 16:00 - 16:30 Coffee break
Peter Sinclair
Locus Stream Open Microphone Project
Marilou Polymeropoulou 16:30 - 18:30
Knowledge of Limitations: Hacking Practices Round-table discussion
in Chip Music Contemporary Practices of Hacking
Chair: François Ribac
With Laurence Allard, Yves Citton, Nicolas Nova
12:30 - 14:00 Lunch and Rayna Stamboliyska
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THURSDAY 9 NOVEMBER
Andrew Watts
12:45 - 14:30 Lunch A Dialogue, In Absentia – Composition Applications
of Bluetooth Implanted Trombones
Patricia Alessandrini
Parlour Sounds: Transforming Household Devices
into Electronic Instruments
17:30 - 18:30
Round-table discussion
Siestes électroniques in the Museum
Chair: Baptiste Bacot
With Samuel Aubert, Renaud Brizard, Low Jack
and Sam Tiba
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Eamonn Bell is a Ph.D. candidate in Music Theory at Columbia University. His doctoral
dissertation will chronicle and contextualize early computer use by music researchers
and composers. His interests include computational and mathematical music theory,
the methodology of music analysis, and computer applications in music studies.
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All About That Bass (Drum): The TR-808 & the Past/
Future of Analog Bass Drum Circuitry
Kurt James Werner (Sonic Arts Research Centre,
Queen’s University Belfast)
This paper traces the conceptual antecedents and legacy of the Bass Drum voice cir-
cuit from an analog drum machine of immense importance: the Roland TR-808 Rhythm
Composer. By drawing out precursors to the circuitry of “the 808,” situating the instru-
ment as an important element of hacking and circuit-bending traditions, and examining
its musical and cultural footprint, I explain the intent behind its design and frame it
within a history of sonic mimicry—how the instrument imitates earlier acoustic percus-
sion and has been imitated in turn by other electronic drum machines and mathematical
models. Throughout, I highlight the under-recognized contributions of amateur and DIY
electronics periodicals, audio circuit hackers (and circuit benders), and circuit theorists, all
of whom greatly added to the rich story of analog bass drums.
Since its release in 1980, the TR-808 has been crucial in the development of rap, hip hop,
techno, and electronic dance music. Today its sound is ubiquitous across many genres.
As the gold standard of analog drum synthesis, the 808 proved to be the culmination of
all drum machines that came before it, just as all analog drum machines since have been
measured against it. The 808’s Bass Drum in particular defines its sound, its iconic punch
so immediately recognizable that the name of the instrument has itself become a frequent
subject of rap lyrics: “Just a snare and an 808,” “We got the beat, that 808, that boom
boom in your town,” “Do I make your heart beat like an 808 drum?” etc.
The TR-808 and other analog drum machines produce sounds (including bass drums),
through the operation of analog electronic circuits (its “voice circuits”). Although the 808
and other iconic music technologies are often viewed through the lens of their positive
reception history and in relation to the musicians who made them famous (in the case of
the 808: Afrika Bambaataa and the Soulsonic Force, Marvin Gaye, the Beastie Boys, etc.),
I argue that the voice circuits themselves are the key to recovering a holistic history of
analog drum synthesis.
While some aspects of the TR-808’s voice circuits are unremarkable, others are utterly
novel and betray fascinating histories. Technical aspects of the TR-808’s design can be
seen in the engineering literature as early as the 1930s; the development of the sonic
philosophies and modes of listening embodied in its circuits are much older and take often
convoluted paths through musical instrument design in the 20th century. Differentiating
these characteristics highlights the true value of certain conceptual and technical devel-
opments. Moreover, the popular story of the 808’s provenance erases the contributions
of key players and musical communities from the narrative. Here we reclaim these lost
contributions, with a specific focus on 1970s synthesizer amateur and do-it-yourself com-
munities, earlier developments in “citizen scientist” magazines, publications in the world
of academic electrical engineering, and the ancestors and descendants of the 808 in other
commercial and homemade drum machines.
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Dr. Kurt James Werner is a Lecturer in Audio at the Sonic Arts Research Centre
(SARC) of Queen’s University Belfast, where he joined the faculty of Arts, Humanities
and Social Sciences in early 2017. As a researcher, he studies theoretical aspects of
Wave Digital Filters and other virtual analog topics, computer modeling of circuit-bent
instruments, and the history of music technology. As part of his Ph.D. in Computer-
Based Music Theory and Acoustics from Stanford University’s Center for Computer
Research in Music and Acoustics (CCRMA), he wrote a doctoral dissertation entitled
“Virtual Analog Modeling of Audio Circuitry Using Wave Digital Filters.” This proposed a
number of new techniques for modeling audio circuitry, greatly expanding the class of
circuits that can be modeled using the Wave Digital Filter approach to include circuits
with complicated topologies and multiple nonlinear electrical elements. As a composer
of electro-acoustic/acousmatic music, his music references elements of chiptunes,
musique concrète, circuit bending, algorithmic/generative
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After discussing more general issues concerning some of the theoretical ideas as well as
the practical functionality of this kind of open-ended project, I will describe some of the
specific devices, programs and other features that we have developed to nourish the ven-
ture. These include custom developed OS for mini computers, binaural, microphones, pre-
amplifiers and web interfaces as well as geo-located Apps for smart phones, all designed to
enable users to participate easily in the project.
I will present some interesting projects developed by composers and artists including:
SoundCamp Reveil (initiated by London based artists Grant Smith and Maria Papadomanolaki)
– an annual twenty four hour event that follows the sunrise around the globe (now in its
fourth edition) mixing the sound of the dawn choruses from the microphones closest to the
latitude where day is breaking; Droniphonia networked performance by recently deceased
American composer Pauline Oliveros, Sourced Cities by Belfast composer Robin Renwick;
Blank Memory & Live Akousma by DJ and improviser ErikM; World Soundscape project with
Eric Leonardson and others…
Finally, I will describe some of the perspectives as our network of streamers continues
to evolve including shared research projects with Cyber Forest: department of Natural
Environmental studies, University of Tokyo and SABIOD bioacoustics analysis (University
of Toulon).
Peter Sinclair is a Sound Artist and Researcher. He is director of Locus Sonus a crea-
tive research unit specialized in audio art, maintained by the art academy of Aix-En-
Provence and the French Ministry for Culture. He started his career as a builder of
autonomous musical machines and sound installations presented both in performances
and exhibitions. Beyond his individual work he has continually collaborated with other
artists and musicians in various collective projects. His work today focuses on the soni-
fication of real time data, mobile audio and the artistic development of new auditoria.
He has exhibited and performed frequently in Europe and the USA in such venues
Exploratorium San Francisco, MAC de Lyon (Musiques en scène), Postmasters Gallery
New York, Festival Interférences Belfort, Eyebeam - Beta Launch – New York, Festival de
Cinéma et de Nouveaux Media Split, ISEA Nagoya, STEIM Amsterdam, La Gaîté Lyrique
Paris, etc.
Knowledge of Limitations:
Hacking practices in Chipmusic
Marilou Polymeropoulou (University of Oxford,
e-Research Centre)
This paper examines hacking practices in chipmusic, a kind of electronic music charac-
teristic of 1980s computer sound aesthetics. Chipmusic is related to the demoscene, the
hobbyist computer subculture of the 1980s; certain demosceners centred on the musical
aspect of demos and this practice is often considered to be the predecessor of chipmusic-
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making. Chipmusic has been originally composed on 1980s computers and videogame
consoles such as the Atari ST, Commodore 64, and the Nintendo Game Boy, among others.
These platforms were repurposed to function as music-making devices that the composer
could then use to create chiptunes. Repurposing occurred by means of a) physical hacking,
also called ‘modding’, using various techniques including, but not limited to, circuit-bending,
and b) re-appropriation, transforming, for example, a handheld gaming console to a port-
able musical instrument by developing appropriate software that allowed this. The core of
chipmusic sound is the soundchip of the original platforms that was responsible for what is
commonly called in the chipscene ‘bleepy’ timbre.
The focus of the proposed paper is the people – chipmusicians – and their online and trans-
national network, the chipscene. The aim is to demonstrate what knowledge one gains
from the chipscene network with regards to limitations. Limitations are central in chip-
music: firstly, one of the reasons for composing chiptunes is to manipulate technological
constraints. Secondly, the chipscene is not geographically limited, but it is spread over
a global network of more than 50 countries. Thirdly, performances are both staged and
screened, meaning they can be events organised in specific places but also online events
where participants are not within the proximity of the performer. My presentation looks
at the knowledge of limitations and will also discuss certain outputs, as for example, the
various discourses of creative ideologies on chipmusic-making as shaped by technological
constraints as well as copyright implications that have emerged in the chipscene.
The knowledge of limitations in the chipscene is produced by employing a mixed methods
approach that combines ethnography and social network analysis. I examine the relational
nature of the chipscene network to yield an anthropological understanding of chipmusic.
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Listening and Sonification
David Christoffel est compositeur d’opéras parlés qui peuvent prendre la forme de
mélodrames mixtes, comme la pièce La Voix de Foucault créée à l’Ircam en 2014. En
évoluant entre musique et poésie, ses publications sont aussi bien des disques (telle
la série d’albums Radio Toutlemonde) que des livres de poésie (avec la reparution
cette année du recueil Argus du cannibalisme). Docteur en musicologie de l’EHESS, il
a publié en 2017, Ouvrez la tête (ma thèse sur Satie) aux éditions MF. Auteur de nom-
breuses créations radiophoniques pour France Musique, France Culture, Espace 2, ainsi
que des radios associatives, il prolonge son travail sur la parole avec des institutions
d’enseignement supérieur comme le CNSMDP, le CNAM et différentes universités
(Tours, Nantes, Paris-7, Bordeaux, Nice).
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12
We will present a history and overview of the unPublic series and explain by means of a
detailed analysis of a number of audio-examples how a great many of the above techniques
of h[ij]acking in varying combinations were applied by artists in their unPublic encounters
with instrumentalists in a more traditional sense.
Emmanuel Ferrand is an engineer and mathematician with a deep interest in the inter-
face of arts and science. He has been active in the global alternative music and arts
scene since 1998. Practices include the sharing of ideas, methods and projects in circuit
bending (musical hacking of everyday life consumer electronics), analogue circuitry
instrument building workshops, currently in the context of La Générale (2007-2017), an
independent art space in Paris, which has hosted the sound art exhibitions of the 5 last
editions of the Sonic Protest Festival, all featuring divers hacking techniques applied
to musical instruments (Sarah Kenchington, Lucas Abela, Nicolas Collins, Testsuya
Umeda, Jean-François Laporte, Thierry Madiot, ...)
Harold Schellinx was one of the initiators of the Dutch ULTRA movement, which
provided a common denominator as well as an infrastructure (closely linked to the
Amsterdam squatting scene) for the large group of artists and musician that together
formed the Dutch brand of experimental post-punk pop music in the late 1970s and
early 1980s, and a long time promoter of the world-wide DIY music and cassette culture
scene. He studied formal music and computer-aided composition at the Utrecht Institute
of Sonology, and mathematics at the University of Amsterdam. His more recent endeav-
ours include dada-ist music/art iPhone-apps produced under the monikers of Stduio
and ookoi, the Found Tapes Exhibition (exploring and mapping magnetic audio tape
litter found in the streets since 2002) and a large number speculative (‘experimental’)
improvised music collaborations, often involving obsolete and/or vintage technologies.
He has been living and working in Paris since 1991.
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their artworks. One example is Thomas Köner, who uses low frequency ranged sonic mate-
rials and field recordings to produce soundscape compositions described as “an exhorta-
tion on the dangers of global warming”2 for his Novaya Zemlya (2012) – bringing greater
attention to a Russian Arctic island (of the same name) that was a nuclear test site between
1954-1990. This paper discusses Composing [De]Composition, a data sonification project
that addresses Medosch’s above call and the idea of sustainable sonic arts by reframing
household compost as a rich site for expression and exploration while introducing maker
ethics into galleries, museums, concert halls and schools.
Hacking into compost to collect and sonify its temperature data expresses ethics rooted
in DIY/making, as well as my role in the public sphere as an artist/educator/global citizen
living in an age of dwindling natural resources. My discussion of C[D]C begins by briefly
defining key concepts. The driving force behind C[D]C is the living material of compost.
The main parameter driving C[D]C is incalescence—the increasing heat generated by the
decomposing biota. The incalescent nature of decomposition is a process simultaneously
supporting a myriad of organisms consuming the rotting vegetable matter—also enabling
the bioavailability of macronutrients to the soil. This “heating up” is actually diverting CO2
from the atmosphere and returning stable carbon to the earth. Sonification using custom-
designed tools to transform and translate the microbial-generated heat into real-time sound-
scapes and standalone musical works brings this inaudible activity into the range of human
hearing—enabling listeners to better perceive the complex ecology of the heterogeneous
biota.
The term data sonification is used as a container for the various techniques and processes
of generating sound from data. In the context of this talk, sonification also refers to the
translation and playback of an entire dataset into digital audio; audification refers to real
time data rendered directly into sound; while musification deals with the process of quan-
tizing and adapting a dataset so it can be interpreted using acoustic instruments. C[D]C
adapts each of these approaches to present sonification in different settings. In gallery/
museum, a custom built interface called a data audio display senses, reads and audifies the
biota’s real-time temperature data in situ. The pile’s temperature profile is measured (in ˚F)
by 4-8 sensors depending on its size. Each sensor’s data is directly translated into Hertz
and amplified by the audio display via its own dedicated speaker. The resulting soundscape
is a dynamic, low-frequency, sub-rhythmic, visceral, and immersive live experience.
Sonification of an entire dataset affords perception of it as a time-based entity. C[D]C
sonifies datasets using a microtonal MIDI instrument parameter mapping and time com-
pression, condensing an extended real-time study (ranging 4-30 days) into a spatialized
exploration of the data in one Data Listening Session. In a DLS, listeners hear how a single
dataset renders strikingly different results with different parameter mappings (i.e., fre-
quency versus MIDI note number) and/or instrumental arrangements. Moreover, a DLS
transforms the visitor experience by challenging listeners to engage with and react to what
they hear via talkback sessions – giving the audience a freedom not usually encountered
with already codified musical forms.
Data musification brings environmental sustainability into the concert hall. Visualization,
analysis, quantization and physical transcription of the numerically-based dataset pro-
duces traditional scores that can be performed on acoustic instruments. In an ensemble
setting, performers are challenged to incorporate their own expressivity in portraying
the organically-derived pitch and rhythmic materials. Finally, workshops in K-12 schools
excite youth about learning and exploring their world. Hands-on experience delving into
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the science of sound introduces students to: composting and personal environmental sus-
tainability; the nuts and bolts of translating radiant energy to the mechanical energy; the
physics of sound; interactive interfaces; and manipulating sound into music.
Dj, improviser and gamelan musician holding a PhD in Digital Music Composition and
MFA in Digital Art/New Media, J no.e Parker’s work explores pathways emerging from
intersections between visual art, sound, music, data, science, and technology. As a
member of the global community, no.e’s work addresses issues of pollution and envi-
ronmental sustainability from a local viewpoint. Re-contextualizing phenomena usually
taken for granted, Parker often exposes new and mutated realities for her audiences—
creating multimodal experiences of materials and places. Parker’s PhD abstract on C[D]
C was top ranked by Leonardo Journal in 2017. Her research is published in International
Conference of Audio Display & Acoustic Space Journal (16). Exhibitions include: Qianyang
Bamboo Museum (Fujian Province, China), National Museum of the Brazilian Republic,
Danish Museum of Modern Art, UCR Culver Arts Center (Riverside USA), DNA Lounge
(San Francisco USA), Ubud Readers and Writers Festival (ID), Yogyakarta International
Media Art Festival (ID).
Hacking Antarctica
Alejandra Pérez Núñez (Media Art and Design,
University of Westminster)
This presentation, part of an ongoing Ph.D., is focused on the subject of imperceptibility
in the Antarctic and the development of a methodology of inquiry based on the practice
of hacking. The presentation attempts to demonstrate a practice of ”hacking Antarctica”
through the creation of site-specific forays designed to provoke responses that are autono-
mous from the dominant representation of the Antarctic, that of the ‘sublime’.
The implementation of hacking as a practice of autonomy is described through: the
study of electromagnetic frequencies using Free Libre Open Source (FLOSS ) technolo-
gies using a phenomenological approach; the transformation of such frequencies by means
of onto-phenomenological combinations; displacement in agency from the human to the
non-human; and ultimately, the questioning of the very foundations of the problem of
imperceptibility as situated in philosophical inquiry, drawing specifically on the philosophy
of Jacques Rancière. This latter point also interrogates the hierarchies implied in any such
process of discovery.
The research has been conducted using FLOSS technologies including the GNU/Linux soft-
ware Pure Data and ImageMagick; a wireless sensor unit designed by artist-engineer Martin
Hug, and a digital Theremin sensor designed by artist-engineer, Andrey Smirnov.
Initially, the study of the phenomena of imperceptibility took the form of field recordings
of Very Low Frequencies (VLF) and Ultra Violet (UV) radiation in Antarctica and sub-polar
areas. The next phase was a response to the problem of the conception of space as a
unitary phenomena in Antartica and embodied the use of biological cultures as sensors -
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through the use of high contrast photography of bio cultures, visual patterns were exposed
and have been assumed to correspond to the environmental differences and conditions
exposed. These visual patterns have been translated into sound from image data using
ImageMagick and Pure Data with the resultant transcodings manifested in the form of
rhythmic patterns. Subsequently, other modes of knowing have been added to combine
non-human agencies with digital technologies, such as in the case of the digital Theremin
sensor used to sonically render live fermentation in yeast cultures.
These practices have all led to the need to explore the problem of imperceptibility in
Antarctica at an ontological level, and this has included research into the geopolitical
agents behind the Antarctic Treaty System.
Research here has taken the form of the spatialization of sounds and interactive objects
in order to establish a relation of similitude between the work of art and the geopo-
litical ontologies. While the work of art is made of bodies of sound in movement, the
geopolitical ontologies move as they withdraw from visibility. However this approach relies
on assumptions that distribute knowledge in a hierarchical ordering. In other words , while
some things are visible, others are hidden, some things are made evident some others
are kept secret, some things are perceptible, while others are sublime. This organizational
hierarchy is reproduced while searching for the imperceptible. However, spatialization of
ontologies made into sound art installations, controlling arrays with oscillators in PD, and
providing interactivity through the use of a digital Theremin sensor, has taken me to reflect
about the production of Antarctica outside a model of truth and to recognize this disman-
tlement as the ultimate hack.
Alejandra Pérez Núñez is a South American Free Libre Open Source media artist,
active in live noise performance, environmental detection and electromagnetism. Her
artistic research is currently focused on the study of the imperceptible in Antarctica.
Her areas of work have ranged from art to education with practice in streaming, col-
laborative writing and hardware hacking. She is now based in London where she is a
PhD candidate at the faculty of Media Arts and Design, University of Westminster.
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Keynote Address
New York born and raised, Nicolas Collins spent most of the 1990s in Europe, where he
was Visiting Artistic Director of Stichting STEIM (Amsterdam), and a DAAD composer-
in-residence in Berlin. An early adopter of microcomputers for live performance,
Collins also makes use of homemade electronic circuitry and conventional acoustic
instruments. He is editor-in-chief of the Leonardo Music Journal, and a Professor in the
Department of Sound at the School of the Art Institute of Chicago. His book, Handmade
Electronic Music – The Art of Hardware Hacking (Routledge), has influenced emerging
electronic music worldwide.
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18
a collaboré entre autres avec : Merce Cunningham, Barney Wilen, Joel Hubaut, Hektor
Zazou, Jacques Donguy, Valère Novarina… Il est cofondateur de label indépendant
TRACE Label spécialisé dans les musiques électroacoustiques, la poésie sonore et
l’improvisation.
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Quels sont ainsi les régimes de justifications et les points de rupture dans l’argumentation
des musiciens quant à l’usage des différentes technologies ? Comment l’éthique DIY est-
elle convoquée pour justifier tour à tour de l’usage et du refus des différentes technologies
disponibles ?
À partir d’une recherche socio-ethnographique dans le cadre de ma thèse (2009-2016)
portant notamment sur l’éthique de ces musiciens, j’essaierai dans un premier temps de
présenter quelques lignes de force éthiques et pratiques de l’usage du DIY au cœur de
ces scènes parisiennes et berlinoises. Dans un second temps, j’essaierai de montrer à
partir de différentes observations et entretiens menés dans le cadre de cette recherche
que, si la notion de DIY sert à légitimer l’usage social des technologies « personnalisées »,
ce même principe sert à justifier le refus des technologies qui pourraient transformer et
modifier les dynamiques sociales et compositionnelles de la musique. C’est à partir de ce
double constat qu’il sera possible de saisir le DIY non plus comme une seule injonction au
détournement et à l’appropriation des technologies à des fins émancipatoires, mais aussi
comme une éthique sociale potentiellement technophobe.
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Making and DIY
Clément Canonne est chargé de recherche au CNRS, rattaché à l’équipe Analyse des
pratiques musicales au sein de l’UMR 9912 « Sciences et technologies de la musique et
du son » (IRCAM-CNRS-UPMC). Ses recherches portent principalement sur la question
de l’improvisation, envisagée à la fois comme pratique et comme paradigme. Son travail
récent a fait l’objet de publications dans plusieurs revues internationales (Cognition,
Revue de Musicologie, Psychology of Music, Journal of New Music Research, etc.). Il
s’intéresse également à la philosophie de la musique : il a dirigé un ouvrage collectif
consacré aux Perspectives philosophiques sur les musiques actuelles (Delatour, 2017)
et a traduit et introduit, en collaboration avec Pierre Saint-Germier, une sélection des
Essais de Philosophie de la Musique de Jerrold Levinson (Vrin, 2015).
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22
Soft hacking : créations et appropriations organologiques
dans les pratiques de la musique électronique
Baptiste Bacot (EHESS / IRCAM-STMS)
Contrairement aux pratiques acoustiques de la musique – dans lesquels les gestes entre-
tiennent un rapport de causalité physique direct avec la production du son –, celles de
la musique électronique requièrent, pour bon nombre de musiciens, de construire des
configurations instrumentales, souvent hybrides, qui correspondent à la finalité de leurs
projets musicaux et dans lesquels le mapping entre geste et son est un critère primordial.
Deux options se présentent alors : soit les musiciens créent interfaces et logiciels afin
d’obtenir un contrôle gestuel optimal sur la matière sonore, soit ils assemblent des élé-
ments préexistants (machines et logiciels produits en série) et les paramètrent pour que les
configurations instrumentales répondent à leurs besoins. Dans les deux cas, ces dernières
se stabilisent au terme d’un processus de travail individuel ou collaboratif que nous propo-
sons de qualifier de « soft hacking », c’est-à-dire d’une forme de création et d’appropriation
au long cours, dont chaque étape apporte des modifications apparemment mineures mais
essentielles. La différence principale entre soft hacking et création musicale électronique
« classique », réside dans la dimension collaborative de la création organologique ou bien
dans la démarche expérimentale qui y préside. Ce sont ces approches des instruments
électroniques, bien souvent négligées, que nous entendons questionner.
Reposant sur une enquête ethnographique documentant les pratiques de musiciens élec-
troniques issus d’horizons esthétiques variés, cette communication analysera, documents
multimédias à l’appui, les processus de création et d’appropriation organologiques des
trois musiciens suivants. Pierre Jodlowski est compositeur, concepteur d’installations et
performer français. Sa configuration instrumentale singulière, qui le suit depuis dix ans,
a vu le jour au cours du travail sur une pièce mêlant danse et musique. Jesper Nordin est
un compositeur suédois et « inventeur » autoproclamé. Nous avons suivi pendant plusieurs
mois le travail de production de Sculpting the Air, une œuvre électroacoustique dont les
parties électroniques sont régies par les gestes du chef d’orchestre, créée durant le festival
ManiFeste de l’IRCAM, le 13 juin 2015. Enfin, Robert Henke, de nationalité allemande, est per-
former, ingénieur et fer de lance de la techno minimale. Deux exécutions de Lumière, une de
ses performances multimédia, seront comparées sur le plan technologique, en accordant
une large place à la dimension organologique de la pièce. Nous nous appliquerons, dans ces
trois cas, à mettre au jour les mécanismes de création, de collaboration et d’appropriation
instrumentale – qui dépassent largement la simple description technique – en analysant
tout à la fois la dimension gestuelle des interfaces, les choix de mapping faits par les
musiciens et l’analyse des discours sur leurs propres configurations instrumentales.
Baptiste Bacot est doctorant à l’EHESS (CAMS) et détaché dans l’équipe APM (IRCAM-
STMS). Il travaille sur la musique électronique selon une approche ethnographique
visant à circonscrire les rapports entre les corps musiciens, les instruments élec-
troniques et l’impact de la technologie sur les manières de produire, de concevoir
et d’exécuter la musique. L’analyse située du processus de création musicale dans
des esthétiques variées (musique populaire de danse, musique électroacoustique,
performance audiovisuelle), reliées entre elles par le partage des mêmes outils tech-
nologiques, permet de poser les fondations d’une organologie gestuelle des instru-
ments électroniques.
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Andrew Watts’ works, from chamber and symphonic music to multimedia and electro-
acoustic, are actively performed throughout the US and Europe. His compositions have
been premiered at world-renowned venues such as Ravinia, the MFA Boston, Jordan
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Hall, and the Holywell Music Room. In the past few years He has written for top musi-
cians and ensembles including Distractfold Ensemble, RAGE Thormbones, Splinter
Reeds, Quince, Line Upon Line Percussion, Tony Arnold, Séverine Ballon, and the LA
Percussion Quartet. Mr. Watts is currently a doctoral candidate at Stanford studying
with Brian Ferneyhough and working towards a D.M.A. in Composition. He has been a
featured composer at the Cheltenham Music Festival, the 48th International Summer
Course for New Music at Darmstadt, the Composit Festival, the Biennial Ostrava Days
Institute, the highSCORE Festival, the Wellesley Composers Conference, the Etchings
Festival, Fresh Inc. Festival, New Music on the Point, and the Atlantic Music Festival.
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MUSIC & HACKING INTERNATIONAL CONFERENCE / MUSIQUE & HACKING
While the radio is free-standing and fairly straightforward in its use, the iron presented
some interesting user problematics, which we hope to further explore through exchanges
during this demo session. This instrument is intended to be used as it was in Parlour
Sounds, i.e., more or less just as an iron is used in the act of pressing clothes. It contains
two transducers, which adhere magnetically to the body of the appliance. The lower sur-
face of the iron was removed to leave an open cavity, such that placing the iron flat onto a
surface transmits the vibrations of its body to that surface, and lifting the iron off and onto
the surface produces a filtering effect; this latter effect is somewhat vocal in quality. The
instrument is equipped with an accelerometer so that one may shape its sound through
typical ironing gestures, and stop the sound by posing it in its upright resting position. It is
also equipped with a microphone hidden in its steam hole, so that one may influence the
frequency content of its synthesis by singing into it.
Patricia Alessandrini is a composer and sound artist creating mostly multimedia and
interactive work. She studied composition and electronics at the Conservatorio di
Bologna, the Conservatoire de Strasbourg, and at IRCAM, and holds two PhDs, from
Princeton University, and the Sonic Arts Research Centre (SARC) respectively.
Her
compositions and installations have been programmed in over 15 European countries,
including festivals such as Agora, Archipel, Darmstadt, Donaueschinger Musiktage,
Heidelberger Frühling, Huddersfield Contemporary Music Festival, Mostly Mozart,
Musica Strasbourg, and Salzburg Biennale. She was in residency with the Ensemble
InterContemporain at the Gaîté lyrique for the Sound Kitchen series in 2015-6.
She
has taught Computer-Assisted Composition at the Accademia Musicale Pescarese,
Composition with Technology at Bangor University, and is currently a Lecturer in
Sonic Arts at Goldsmiths, University of London, where she heads the Unit for Sound
Practice Research. Her works are available from Babelscores, and may be consulted at
patriciaalessandrini.com
Jack Armitage is a PhD student in the Augmented Instruments Laboratory, part of the
Centre for Digital Music at Queen Mary University of London, supervised by Andrew
McPherson. He holds a BSc in Music, Multimedia & Electronics from the University of
Leeds. His research is currently focused on understanding and supporting craft pro-
cesses in the context of digital musical instrument design. He has three years experi-
ence as a research engineer at ROLI and FXpansion leading the development of multi-
modal and tangible musical interfaces, and three years live coding experience featuring
performances at SXSW in Texas, Berghain in Berlin and Create on Hollywood Blvd.
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ORGANISING INSTITUTIONS
IRCAM
Institut de recherche et coordination acoustique/musique
IRCAM, the Institute for Research and Coordination in Acoustics/Music directed by Frank
Madlener, is one of the world’s largest public research centers dedicated to both musical
expression and scientific research. This unique location where artistic sensibilities collide
with scientific and technological innovation brings together over 160 collaborators.
IRCAM’s three principal activities — creation, research, transmission — are visible in IRCAM’s
Parisian concert season, in productions throughout France and abroad, in a yearly rendez-
vous, ManiFeste, that combines an international festival with a multidisciplinary academy.
Founded by Pierre Boulez, IRCAM is associated with the Centre Pompidou, under the tute-
lage of the French Ministry of Culture and Communication. The mixed STMS research lab
(Sciences and Technologies for Music and Sound), housed by IRCAM, also benefits from the
support of the CNRS and the University Pierre and Marie Curie.
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MUSIC & HACKING INTERNATIONAL CONFERENCE / MUSIQUE & HACKING
PARTNER
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