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Batman: The Dark Knight Trilogy

This document summarizes the plot of The Dark Knight trilogy of Batman films. It describes Bruce Wayne witnessing his parents' murder as a boy which leads him to become Batman. As Batman, he works to rid Gotham of crime and corruption, battling villains like Ra's al Ghul, Scarecrow, and the Joker. In the second film, the Joker plunges Gotham into chaos. In the third, Bane breaks Batman's back and takes control of Gotham while Bruce is imprisoned.

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0% found this document useful (0 votes)
211 views18 pages

Batman: The Dark Knight Trilogy

This document summarizes the plot of The Dark Knight trilogy of Batman films. It describes Bruce Wayne witnessing his parents' murder as a boy which leads him to become Batman. As Batman, he works to rid Gotham of crime and corruption, battling villains like Ra's al Ghul, Scarecrow, and the Joker. In the second film, the Joker plunges Gotham into chaos. In the third, Bane breaks Batman's back and takes control of Gotham while Bruce is imprisoned.

Uploaded by

John Monopoly
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Batman

The dark knight trilogy


Bruce Wayne was a young boy when he fell into a hole and was scared by the bats in the cave,
causing his fear of bats. He then leaves the theatre with his parents, and watched his parent
murdered in front of him by Joe Chill, comforted by Jim Gordon is, and raised by the family butler
Alfred. Years later, Chill is granted parole for testifying against mob boss Carmine Falcone. Bruce
goes to the trail intending to shoot Chill, but one of Falcone's assassins kills Chill first, and Batman
confides his attempt to his childhood friend Rachel Dawes (now an assistant district attorney),who is
disgusted by Bruce's desire for vengeance. Following a confrontation with Falcone, Bruce decides to
leave Gotham to learn about the criminal underground and skills needed for him to return and purge
the city from its crime and corruption. While in a prison, he is confronted by Henri Ducard, who
offered him to be trained as a member of The League of Shadows led by Ra's Al Ghul. After he
completes his training, the League's true intentions are revealed: to free Gotham from itself by
destroying it. Bruce then burns down the League's temple, in the process killing Ra's and saving
Ducard.
Bruce then meets Alfred on plane while returning to Gotham, revealing his plan to become a
vigilante to bring Gotham back from its corrupted state. He poses publicly as a reckless playboy,
while privately taking interest into his father's company, Wayne Enterprises. He meets Lucius Fox,
and Fox provides him with information, a suit, memory cloth, and a military car prototype called the
Tumbler, which Bruce uses to form his persona of Batman. Batman then intercepts a drug transfer
and hands the previously untouchable Falcone over to Sergeant Jim Gordon, meanwhile a
"Microwave Emitter" which uses waves to vaporize water is stolen.
Falcone and his henchmen are declared mentally unfit for trial and transferred to Arkham Asylum by
the corrupt Dr. Johnathan Crane who had been using Falcone to import a dangerous hallucinogenic
drug that causes severe psychosis. Crane exposes Falcone to the toxin while wearing a burlap
mask, driving Falcone insane with fear of "The Scarecrow." While investigating Crane, Batman is
also exposed to the drug and is rescued by Alfred and given an antidote by Fox. Rachel goes to
Arkham, where Crane reveals that he has been dumping the toxin into Gotham's water supply before
dosing her with it. She is rescued by Batman, who exposes Crane to the toxin and interrogates him.
Crane reveals that the toxin is only dangerous if inhaled. Batman inoculates Rachel and gives her
two vials of the antidote, one for Gordon and one for mass production.

At his birthday celebration at Wayne Manor, Bruce is confronted by Ducard, who reveals himself to
be the real Ra's Al Ghul. Feigning drunkenness, Bruce kicks his guests out so they will be safe,
leaving him alone with Ra's and his ninja. Ra's reveals the League's plan to destroy Gotham: having
stolen the Microwave Emitter and conspired with Crane, they intend to vaporize the city's toxin-
riddled water supply, creating mass hysteria and violence. The League sets fire to the mansion and
Bruce is nearly trapped inside, but Alfred saves him at the last minute. As the League begins
unleashing the toxin, Batman rescues Rachel from a drug-induced mob and reveals his true identity
to her. He entrusts Gordon with the Tumbler and pursues Ra's, who is using Gotham's train system
to deliver the weapon throughout the city. Batman confronts Ra's on the train and escapes just as
Gordon uses the Tumbler to destroy the elevated tracks, leaving Ra's to die in the ensuing crash.

Batman becomes a public hero, but simultaneously loses Rachel, who cannot bring herself to love
both Bruce and Batman. Bruce buys a controlling stake in the now publicly traded Wayne
Enterprises, fires Earle, and replaces him with Fox as the new CEO. Jim Gordon is promoted to
Lieutenant, showing Batman the Bat-Signal and mentions a costumed criminal who leaves Joker
playing cards at crime scenes. Batman promises to investigate this new criminal while disappearing
into the night.

A year after Batman Begins, crime is close to being eradicated with the help of new Distinct
AttorneyHarvey Dent. The Joker and a group of hired henchmen rob a mob bank, but having
organized the henchmen to kill each other in the process, he escapes alone. Batman and Gordon
decide to include Dent in the fight against Gotham's criminal element. At a dinner, Harvey is
revealed to be dating Rachel Dawes, Bruce is impressed by Dent's idealism and decides to hold a
fundraiser for him. The mob is told by Lau, a Chinese accountant, that he has hidden their money
and fled to Hong Kong. The Joker crashes the meeting, warns the mob the Batman has no
jurisdiction, and offers to kill Batman for half their money. The mob refuses, and Gambol puts a
bounty on the Joker's head. Later, Joker kills Gambol and takes control of his faction of the mob,
while Batman goes to Hong Kong, apprehends Lau, and brings him back to Gotham. Lau agrees to
testify against the mob.

The Joker issues a deal, either Batman takes off his mask and reveals himself, or a person will die
each day until he does. True to his word, the Commissioner and a judge are killed. Joker interrupts a
party for Dent, intending to kill Dent himself, but Batman intervenes and Joker gets away after
throwing Rachel out of a window, but is saved by Batman. Rachel is looked after by Alfred after she
is revealed to be The Joker's next target. The Joker tries to assassinate Mayor Garcia during Loeb's
memorial service, but Gordon foils the attempt, apparently sacrificing himself in the process. As a
result, Bruce plans to reveal his identity, but Dent instead names himself as Batman to protect the
truth. Dent is taken into protective custody and pursued by Joker across the city as Batman rushes
to aid. Gordon, who faked his death, helps apprehend The Joker and is promoted to Commissioner.
However, Dent and Rachel disappear. Batman interrogates the Joker and learns each are in
separate buildings filled with explosives. Batman finds Dent moments before the buildings explode,
killing Rachel and scarring half of Dent's face. The Joker then uses a bomb to escape from the
police department with Lau.

Coleman Reese, an accountant at Wayne Enterprises, deduces Batman's secret identity and plans
to blackmail him. The Joker kills Lau and The Chechen, and threatens to bomb a hospital unless
Reese is killed. Gordon rescues Reese, while The Joker visits Dent in the hospital, convincing him to
get revenge. Dent uses his burned lucky coin to decide the fates of those responsible for Rachel's
death, killing Maroni and two corrupt cops who had helped kidnap Rachel. After blowing up the
hospital and escaping with hostages, The Joker gives two explosive rigged ferries, one of citizens
and the other of Arkham Asylum inmates, the choice to blow the other up before midnight—
otherwise, both will explode. Batman asks a reluctant Lucius Fox to use a city-wide tracking device
to find the Joker; Fox agrees, but says he will resign immediately afterward. Batman rescues the
hostages, who are disguised as Joker's gang, by fighting off the Joker's real men and
Gordon's S.W.A.T. team. The ferry passengers refuse to kill each other, and are saved as Batman
apprehends The Joker. Nevertheless, Joker gloats that he has won, as the citizens of Gotham will
lose hope once Dent's rampage becomes public knowledge. Batman leaves to find Dent as The
Joker is taken into custody.

Dent lures Gordon to the building where Rachel died and holds his family hostage, as Batman
confronts him. Dent judges the fates of Batman, himself, and Gordon's son with three coin flips. As a
result, he shoots Batman in the abdomen, spares himself, and flips to determine the boy's fate.
Batman, who is wearing body armour, tackles the former D.A. off the building before he can kill the
boy, resulting in Dent's death. Batman convinces Gordon to hold him publicly responsible for the
murders so that Dent will remain a symbol of hope for the city. A manhunt for Batman ensues, as he
escapes on the Batpod. Alfred burns a letter written by Rachel to Bruce announcing her engagement
to Dent, Fox watches the signal tracker self-destruct, and Gordon destroys the Bat-Signal before
delivering a eulogy at Dent's funeral.

Eight years after the events of The Dark Knight, organized crime has been completely eradicated
under the Dent Act. Batman has taken the blame for Dent's death and the five people Harvey killed,
and is public enemy #1. Bruce Wayne is shaken by the death of Rachel and has become a recluse,
hiding away in Wayne Manor. Selina Kyle talks to Bruce and steals his mother's prized necklace,
prompting Bruce to go into the Batcave for the first time in years to find out about Kyle. GCPD officer
John Blake confronts Bruce and hints that he knows Bruce is Batman and says that Gotham will
need Batman again and Wayne Enterprises is collapsing so it needs Bruce. Gordon also persuades
Batman to come back. Alfred resigns after he fails to talk Bruce out of becoming Batman again,
including telling Bruce that Rachel had intended to marry Dent before she died. Bane raids the
Gotham stock exchange (under John Daggett's orders) and bankrupts Bruce. Bruce hand Wayne
Enterprises and the thermonuclear project to Miranda Tate in order to prevent Daggett from
possessing it.

Batman asks Selina to take him directly to Bane, which she does and then betrays him, locking him
in Bane's headquarters. After a brief fight Bane breaks Batman's back and mask, and reveals that
his headquarters is under Wayne Enterprises and takes the Tumblers. Bane then takes Bruce to a
prison known as The Pit to watch his beloved city destroyed while he sits helpless at the bottom.
While there, the inmates of the prison relay Bane's story and the tale of Ra's Al Ghul's child, the only
one who was able to escape the Pit, and Bruce believes the child to be Bane.

He spends months recuperating and watching Bane turn Gotham into a state of anarchy and
isolating it off from the rest of the country after threatening to deactivate the generator, which had
been turned into a bomb. He failed multiple times to climb out of the pit. He eventually succeeded
and returned to Gotham. He overthrows Bane with the help of Gordon, Selina, John Blake, and
Lucius. Miranda reveals she is the daughter of Ra's, named Talia, stabs Batman in the side, tells
Bane's true history, and gets away with the bomb. Batman stops her in The Bat, while Gordon
places a disturber on the bomb, and Talia dies in the result. Batman then reveals his identity to
Gordon before he takes the bomb into the bay, seemingly sacrificing himself. Batman is commended
a hero, while Bruce is named a casualty of the takeover. Alfred sees Bruce at an Italian cafe with
Selina Kyle while John Blake finds the Batcave under the instructions in Bruce's will.
Beware the Batman
A couple years into his crime-fighting career, Batman is trained and protected by Alfred, his butler
and former MI-6 agent. After Alfred is injured, Bruce finds an ally in Katana, Alfred's goddaughter
and former member of the C.I.A. and League of Assassins. Batman also slowly gains an ally in Lt.
Gordon.
His rouges gallery included Professor Pyg, Mr. Toad, Magpie, Humpty Dumpty, Tobias Whale and
his archenemy Anarky. He also had to deal with the League led by Ra's Al Ghul and included Lady
Shiva, Silver Monkey, and Cypher, who wanted to Ion Cortex and the Soultaker Sword, which was
stolen by Katana until it was reclaimed by Shiva.
LEGO Batman
Prologue
When Commissioner Gordon lit up the Bat-Signal, Batman and Robin were seen in the Batmobile
and on the Batcycle (respectively). They made a sharp turn, supposedly in the direction of the
bankClayface and The Riddler are robbing.
The Riddler's Revenge
Once some of Batman's most fearsome enemies escaped Arkham Asylum and teamed up, Batman
andRobin headed towards a bank which had been robbed by The Riddler and Clayface. The
Dynamic Duo made their way through the streets defeating the Riddler Goons and Henchmen who
tried to stop them. At the bank, a fight ensued against Clayface, who was eventually knocked back
into a cage in the vault when the security system pumped poisonous fumes into the air. Two-
Face arrived in his Armoured Truck to rescue The Riddler and a giant key he'd stolen. Batman was
unable to stop his escape, but did manage to plant a tracking device on the truck.
Using the tracking device, Batman and Robin followed the truck to Mr. Freeze's old Ice Cream
Factory. The duo was immediately attacked by more Riddler Goons and Henchmen, but once they
entered the factory, they encountered a new enemy, the Freeze Girls. By reaching the end of the
factory, the duo encountered Mr. Freeze and managed to defeat him. The Riddler escaped once
again in Two-Face's armoured truck, this time with a Freeze Ray.
Batman gave chase to Two-Face's armoured car in the Batmobile, successfully destroying it. Two-
Face and Riddler went in different directions to try and escape. Riddler was cornered
against Police Headquarters. Riddler tried to fend of by making desperate attempts at the duo with
his "?" cane, but he was rescued by Poison Ivy.
In the Batcave, Batman used the Batcomputer to analyse a leaf from the vine Ivy used to save the
Riddler. He discovered it was from the Botanical Gardens. Batman and Robin reached the gardens
to discover the Janitors and Scientists under siege from not only The Riddler's goons and
henchmen, but from humanoid plant creatures, presumably created by Poison Ivy. In a closed off
area behind the garden's laboratory, Batman and Robin discovered and defeated Poison Ivy, but
The Riddler escaped yet again (this time with mutant vine seeds) when he pointed out to Batman
that Ivy caused Robin to fall in love with her. Batman forced Robin back to the Batcave, while Ivy
was arrested.
Back in the Batcave, with help from Alfred, Batman and Robin solved the clues The Riddler had left
at each of his escapes and discovered his plot was to stage a siege on the Gotham Gold Reserves.
And sure enough, inside the Gold Reserves, they found Riddler and Two-Face. Two-Face created a
diversion by shooting a nearby barrel of toxic waste onto the floor while The Riddler continued on.
Using the Attract Suit, Robin created a swamp boat which he and Batman used to reach Two-Face.
A fight ensured in which Two-Face was nearly defeated, but he got away at the last moment, calling
more henchmen and goons to cover him in his flight.

Batman and Robin followed Two-Face through the vault. Riddler ordered Two-Face to attack. This
time, Two-Face was almost defeated, but ran to the side of The Riddler at the last moment. The
Riddler then used the vault's defence laser to try and defeat the Dynamic Duo. Batman and Robin
used the chromed gold in the vault to deflect the laser beams back at The Riddler until his laser was
destroyed. The Riddler then changed his tactics to using the mind control technology in his "?" cane
to take control of a whimpering Two-Face, and attack the Duo himself. Eventually, both Riddler and
Two-Face were knocked back into a pile of gold bars, subduing them both.

Power-Crazed Penguin
When the Gotham Diamond was stolen from a museum, Batman and Robin found Catwoman fleeing
from the scene and gave chase to her on the rooftops of Gotham. They caught up with her, once
and a short fight ensued, after which Catwoman escaped. The duo continued to follow her above the
city until she was finally cornered. She drew Batman in for a kiss, during which she threw the
diamond to the streets below. Catwoman was then arrested and placed in a police van.
While in the Batboat, Batman was ambushed by Penguin Goons in submarines. Batman worked his
way through the harbour, to find The Penguin's submarine. The submarine was destroyed, Penguin
andKiller Croc, (who had helped Penguin escape the museum after the diamond heist) headed for
the sewers. Batman and Robin caught up with the criminals, but Killer Croc threw the door which
gave access to the sewer in Robin's direction to cause a diversion.
Batman and Robin followed the criminals into the sewer where they were attacked by
Penguin's Henchmen and Goons. The Duo eventually reached the PoliceHeadquarters, by way of
the sewage system, to find that Catwoman had been freed and that she had fled the scene with
Penguin. Killer Croc was waiting for Batman, and began throwing nearby debris in his direction.
When Croc would change his tactics and charge at Batman or Robin, the duo used this time to strike
and defeat him. When Croc fell, he dropped a flyer for the Gotham City Zoo.
When Batman and Robin reached the zoo, they discovered the Man-Bat in the hull of a boat
Penguin had been using as a lookout. Man-Bat was wrapped in his own wings and defeated.
Batman and Robin continued on to the "Arctic World" portion of the zoo to discover Police
Officers had been defeated by a large group of Robotic Penguins. Batman and Robin made their
way past the Penguin Minions and Freeze Girls to a cave in the exhibit. In the cave, Batman
discovered a satellite dish (which had been stolen by Bane previously), powered by the Gotham
Diamond, which controlled the Penguin Minions that were assaulting the city. Batman redirected
Penguin's bombers into treadmills which gave power to the satellite. Penguin, Catwoman and the
Freeze Girls attacked the duo, only to be defeated and returned to Arkham Asylum.
Joker's Return
While shopping for a new cape on the Batcomputer, Batman received a transmission of The
Joker laughing into his camera. Alfred helped to prepare the Batwing and Bat-copter for the journey
to the factory which transformed the Red Hood into the Joker to investigate. In the factory, Batman
and Robin were attacked by Joker Goons and Henchmen. In the back of the factory, Batman
discovered The Mad Hatter extracting the factory's chemicals. He made attempts to subdue Batman
and Robin with his mind-control technology, but failed as he could only control one person as a time.
While the Dynamic Duo were fighting the Mad Hatter, Joker and Harley
Quinn captured Commissioner Gordon and threatened to kill him if Batman did not act. Batman
reached the carnival where Gordon was being held, and a fight ensued with Harley Quinn, while The
Joker escaped on his helicopter. Gordon was freed and Harley was contained in a Police Van for the
time being. Batman meant to give chase to Joker in his helicopter, but ended up
pursuing Scarecrow in his bi-plane, which he shot down, crashing into Joker's helicopter in its fall.
Both aircrafts were destroyed, and Batman left both villains for dead, not to notice that they survived
by clinging onto balloons and fell through to the Gotham Art Gallery, where Scarecrow was captured
by the Police.
Joker, however, escaped the gallery and met with Killer Moth, who was to help him reach his
destination. While on their way, they encountered Gordon, freed Harley Quinn, and caused havoc on
the nearby Police Forces. Batman received a transmission of the trouble on the Batcomputer. He
and Robin reached the scene of the crime to find Killer Moth still there. They gave chase to him
through the city streets. They eventually cornered and threatened him to tell Batman where Harley
and The Joker were, or be sprayed with bug poison. Killer Moth pointed through a hole in the wall he
was pinned up against, and Joker's truck was seen pulling up the Gotham City Cathedral.
Batman, Robin, and the remaining Police Forces rushed to the Cathedral. To gain entry, Robin
opened up a window from which Harley Quinn jumped out. Batman used the water turrets mounted
on the back of police vans to defeat her. Batman and Robin chased Harley to the top of the
Cathedral where she and The Joker hid in giant bells. Once they were discovered by Batman, The
Joker summoned his helicopter for protection, but once the helicopter was destroyed, it collapsed
the platform which The Joker and Harley were on, knocking Harley unconscious. The Joker then
attacked the Dynamic Duo, successfully defeating them with his Joy-Buzzer, knocking them
unconscious. Harley was revived by the time Batman was. Batman threw a Batarang at the giant
bells which disturbed the bats in the tower, who attacked Harley and The Joker who were then
arrested by Commissioner Gordon and sent back to Arkham Asylum.
Epilogue
Batman and Robin scaled the side of Arkham Asylum with their Grapple-Guns. The Joker looked up
out of the window in his cell and began to swing his fist in anger. At the top of the asylum, the Bat-
Signal shined. Batman and Robin aimed their guns in the direction of the signal and the game ends
with a close up of the bat symbol on Batman's chest.
LEGO Batman 2
In LEGO Batman 2: DC Super Heroes Batman is a main character.
Bruce Wayne and Lex Luthor were the nominees for The-Man-of-the-Year award, and at the
ceremony, Bruce wins. However, the theatre was raided by The Joker, Harley Quinn, The
Penguin, The Riddler, and Two-Face. Bruce exits to change into Batman while the villains rampage
and Joker steals the award. Just as he is giving his "acceptance speech" Batman and Robin burst
through the stage on the Bat-boat. Joker, Penguin, Riddler, and Two-Face escaped through the
stage's trapdoor, while Harley fought the Dynamic Duo. She was defeated, and Batman and Robin
began to search for and defeat the other villains.

Joker was able to escape the theatre, however, and made it to his boat. He was chased by Batman
and Robin in the latter's helicopter with Batman hanging from a rope ladder. Joker threw chattering
teeth to cut the ropes, but Batman summoned and landed in the Batwing. Batman and Robin chased
him through to the Amusement Mile, where Batman disrupted the water with the Batwing's wing and
caused Joker's boat to go ashore. After several failed attempts to destroy the Batwing, Joker was
caught in a bat shaped net and sent to Arkham Asylum.

In the Batcave, Bruce Wayne is contacted by Martian Manhunter from the Justice League
Watchtower and informs him of an emergency. Alfred shows Bruce and Tim Drake where it is on a
map, and they change into Batman and Robin and leave for Arkham Asylum where they find the
villains Joker freed attempting a prison break. They then attempt to stop them, starting
with Catwoman. The villains are stopped, and the police arrive. Commissioner Gordon informs the
Dynamic Duo that all of the villains have been accounted for, except Joker. Batman notices an
electrified brick outside of Joker's cell. He and Robin go to investigate. They run-in to Killer
Croc and Mr. Freeze, who create obstacles, and stopThe Scarecrow from escaping. They bring a
black piece back to the Batmobile and discover it was destroyed with LexCorp technology and
conclude that Luthor broke Joker out. Batman, Robin, and Gordon are alerted by a Police Officer
that there has been a break-in at Ace Chemicals, and they leave. When Gordon and the Officer look
back, they realize that the villains have escaped.
At Ace Chemicals, Batman and Robin find that The Joker had already been there and stolen
chemicals. They try to escape when a fire begins and just before they fall into the inferno, they are
rescued bySuperman. With help from Superman, they are able to escape. Batman tries to find out
what Joker is making, and realizes it is Kryptonite. He uses the Batcomputer to find nearby locations
of Kryptonite, and heads downtown. They follow a large vehicle, the Juggernaut. On the inside, Lex
and Joker are creating Kryptonite. Batman and Robin begin firing at it. When the defenses are
weakened enough, the Dynamic Duo infiltrate it. Batman takes the Kryptonite, and Lex is subdued.
Joker however uses his joybuzzer on Batman and Robin to the point where they fall out of the
Juggernaut, into their vehicles. Joker aims the Deconstructor at the Batmobile, which falls apart, and
the Juggernaut gets away.

Back in the Batcave, Batman analyzes the Kryptonite and finds that it is only similar to true
Kryptonite and that is harmless to Kryptonians. However, if there wasn't actual Kryptonite in the
Juggernaut, the Batmobile's computer shouldn't have shown it. He and Robin decide that it was just
a trick of Joker's, and put it away with the other Kryptonite they store in-case Superman goes bad.

Lex and Joker enter the Batcave, since the "Kryptonite" had a homing signal. A fight ensues, and the
Bat-bike, Batwing, and Batboat are destroyed. Batman and Robin flee through the elevator, and
hang on to the shaft to escape when it falls. Joker and Lex find the Kryptonite vault and leave with it
after Joker's pies explode and a fire begins. At the top of the elevator shaft, Superman arrives to
rescue Batman and Robin. Together they escape the Batcave. Batman and Superman head after a
LexCorp aircraft while Robin stays and tries to fix the vehicles.

Batman and Superman infiltrate the LexCorp aircraft, but when the reach the control section,
Batman is dropped through a trapdoor. Superman rescues him and carries him to LexCorp in
Metropolis.

From LexCorp, a large Joker-esque robot emerges and heads back to Gotham. Batman in a
LexCorp aircraft and Superman fire at it, and then land on it. Lex emerges with Kryptonite and
weakens Superman who falls. Batman saves him by gliding back to Gotham. Though most of his
powers return, he is unable to fly and hunches over.
The robot hits at them, and they fall through the ground. It continues to make holes in the ground
above the metro, but Superman uses his heat vision to destroy the left hand completely.

At the City Hall, Lex begins to give a speech and infects the crowd with a mind-altering gas so that
they will vote for him. Superman destroys the gas emitting flower from the robot.

Robin arrives in a multi-coloured Batmobile. The robot chases Batman and Robin through Gotham
City, but they drive in such a way that the Kryptonite it leaves looks similar to Joker's face.

Martian Manhunter sees it from space, and calls the Justice League to Gotham. Wonder
Woman,Green Lantern, Cyborg, and The Flash respond.

The robot attacks Wayne Tower, since Lex despises Bruce, and destroys the foundation. Superman
and Wonder Woman keep it in place while Batman, Robin, Green Lantern, and Cyborg enter through
the bottom of the building together. They knock the Robot off of the top and Green Lantern creates
constructs to keep the tower from falling.

Superman is too weak to continue, but Batman, Robin, Wonder Woman, Green Lantern, Cyborg,
and The Flash finish it off. Joker is defeated, and Lex emerges in power armour. Batman contacts
Martian Manhunter who readies the Watchtower laser. Robin helps aim it, and Lex is defeated.

His dog, Ace the Bathound is mentioned during Vicki Vale's news reports. He, Krypto the Superdog,
and Stretch-O-Mutt are nominees for the "Dog of the Year" award.
LEGO Batman 3: Beyond Gotham
In Gotham City, Batman and Robin are pursuing Killer Croc after he had broken into the City
Records Office. Batman and Robin find Killer Croc and his Croc Henchmen. Killer Croc runs through
the sewers where he runs into Cheetah, Firefly, Joker, and Solomon Grundy. Killer Croc gives them
the sewer maps.

Back at the Batcave, Batman sees through his telescope a spaceship that is approaching Earth.
Batman takes Robin's suggestion to contact Martian Manhunter on the Justice League's
communicator to check it out just. Alfred Pennyworth is pleased that Batman is doing the idea that
was suggested by Robin. When Batman looks at the spaceship again, he is mesmerized by a beam
shot by it causing him to attack Alfred and Robin. This caused Robin and Alfred to work to snap
Batman out of the trance he is in. After Robin used the Bat-Vehicles to get Batman out of the
Batmobile, Batman summons a lot of bats where the energy controlling Batman ends up using the
bats to form a larger Batman figure. Afterwards, Robin tries to get through to Batman which was
enough to snap him out of his trance. Batman wonders who was trying to control his mind and why.

In the Watchtower, Martian Manhunter and Green Lantern, assisted by Batman, try to determine
what the strange spaceship is. Their communication is halted when the Watchtower's
communicators are shut down. An unauthorized use of the Slideways teleport is detected, and
Martian Manhunter and Green Lantern learn of the Legion of Doom's presence on the Watchtower.
Martian Manhunter alerts Cyborg, The Flash, Superman, Wonder Woman, Batman, and Robin, and
they all head up to the Watchtower, except for Batman and Robin, who still need a ride up into
space, due to the Slideways teleport system being shut down temporarily. Upon assembling the Bat-
Rocket, Batman and Robin head into space. While Green Lantern investigates the spaceship,
Martian Manhunter works to hold off Lex Luthor and his villain allies. Firefly traps Martian Manhunter
in a ring of fire. Before Lex Luthor can get ahold of the Binary Fusion Cannon, the Justice League
Watchtower's computer alerts the entire base of the Bat-Rocket's approach. Joker prepares to take
out Batman "old school style." After destroying some Joker Rockets, Batman and Robin lose their
respectful vehicles. Before they can be blown up, Superman arrives and saves them. While
Superman gets Robin onto the Justice League's jet, Batman works to find a way in to the Justice
League Watchtower with the help of Cyborg and Flash.

Once inside the Justice League Watchtower, the Justice League members confront Lex Luthor and
his villain allies. Batman and Superman fight their way past LexBots and Joker Henchmen before
Lex Luthor shows up in a larger exo-suit. Using his Electric Suit, Batman powers up an EMP device
to disable Lex Luthor's exo-suit while Superman subdues Joker. With the villains defeated, the
Justice League Watchtower informs everyone present that an unknown object is approaching.
Martain Manhunter identifies the object that he sent Green Lantern to investigate. Brainiac contacts
the Justice League Watchtowers and introduces himself. Brainiac states that he collects things
throught the universe by using his shrink ray to miniaturize cities throughout the galaxy and is now
interested in collecting worlds.

It is shown that Brainiac is using the power rings of the captive Green Lantern, Sinestro, Star
Sapphire, Atrocitus, Saint Walker, and Larfleeze to power the crystals needed to shrink Earth.
Superman does an attempt to stop Brainiac's shrink ray. Lex Luthor states that if Superman fails,
they are going to need a Plan B. Batman, Robin, Wonder Woman, Flash, Cyborg, Lex Luthor, Joker,
Cheetah, Killer Croc, and Solomon Grundy work together to infiltrate Brainiac's ship in order to
rescue Green Lantern and the others from Brainiac. Due to the helmet that Robin was wearing after
being regurgitated from Killer Croc, he is unaffected by Brainiac's mind-control and attacks Brainiac
to keep him from controlling the heroes and villains present. When Batman, Robin, Wonder Woman,
and Solomon Grundy take down Brainiac, Superman is shown to be getting close to stopping the
shrink ray which causes it to overload. Brainiac then escapes to Earth as the shrink ray's explosion
causes Green Lantern and the power ring wielders to disappear where their respectful energies from
the Emotional Spectrum hits each one of the heroes and villains present, except for Batman and
Robin who is wearing the helmet. Batman and Wonder Woman pursue Superman, who has fallen to
Earth. They follow him to Paris, France where the impact of his crash collapses the Eiffel Tower.
After Superman regains consciousness with Wonder Woman's help, Batman repairs the Eiffel Tower
in his own image. After Wonder Woman kicks the Eiffel Tower where it collapses, Superman
manages to repair it in the right appearance. Brainiac then arrives where he is now planning to
shrink Earth's cities.

Brainiac manages to shrink Paris and bottle it as Superman claims the bottle. Then they follow
Brainiac to London, England where he manages to shrink it. Upon Batman claiming the bottle
holding London, he, Superman, and Wonder Woman follow Brainiac to Pisa, Italy where Superman
straightens the Leaning Tower of Pisa until Brainiac's ship leans it back to it's original position and
shrinks it. Before leaving, Brainiac leaves vowing that the Justice League won't stop him.

In outer space, Green Lantern fixes the Justice League Watchtower. Afterwards, he and Martian
Manhunter are contacted by Batman to help them locate Brainiac. Martian Manhunter states that
Brainiac is heading for Gotham City as Batman, Superman, and Wonder Woman head there. In
Gotham City, Robin, Flash, Cyborg, Lex Luthor, Joker, Cheetah, and Solomon Grundy are
confronted by Brainiac.

Wonder Woman manages to bring Brainiac's ship down as he unleashes his robot clones while he
escapes into his spaceship. Flash was able to create a cage to trap Brainiac's spaceship which will
hold it there for awhile while both groups fall back to the Justice League Watchtower.

Back on the Justice League Watchtower, Robin reveals that he has a shard of the crystal used by
Brainiac in his plot to shrink Earth. Superman states that he could use the crystals at the Fortress of
Solitude to create a duplicate.

Green Lantern suspects that the other power ring wielders were transported back to the source
planets of their power rings. When Robin asks how their going to get Atrocitus, Larfleeze, and
Sinestro to help, Green Lantern states that they should get ahold of their power batteries where the
energies contained should be enough to help.

On Ysmault, Green Lantern, Solomon Grundy, Batman (who is disguised as Joker), Robin (who is
disguised as Lex Luthor), and Wonder Woman (who is disguised as Cheetah) all pursue Atrocitus
and Bleez, when they summon the entity of rage: The Butcher. Upon defeating The Butcher,
Batman, Robin, and Wonder Woman distract Atrocitus while Green Lantern steals the power battery.
On Okaara, Green Lantern, Solomon Grundy, Batman, Robin, and Wonder Woman (all wearing their
disguises still) make plans to distract Larfleeze. When Larfleeze and his Orange Lantern constructs
are defeated, Green Lantern creates a construct of himself so that he can steal the Orange Lantern
power battery.

On Qward, Sinestro appears on the Justice League ship where he is not fooled by the act by Green
Lantern's group resulting in Green Lantern taking Sinestro off the ship. After Batman, Robin, and
Wonder Woman shed their disguises near the Sinestro Corps power battery, Sinestro traps Green
Lantern in a marionette. Batman realizes that he must be afraid in order to obtain the Sinestro Corps
power battery. He then sees Robin being pursued by a large Killer Croc construct created by
Sinestro, and Batman becomes fearful that Robin will be harmed. Batman then claims the Sinestro
Corps power battery. Upon Green Lantern's group retreating, Larfleeze and Atrocitus arrive
prompting them and Sinestro to go after them.

Martian Manhunter, Flash, Cyborg, Saint Walker, Indigo-1, and Star Sapphire arrive at the Fortress
of Solitude. Green Lantern's group also arrives just as Sinestro, Larfleeze, and Atrocitus catch up.
Upon the Justice League getting the rest of the Lanterns to focus their energy towards the crystal,
Earth is restored to it's normal size, the different Lanterns disappear, and the energies from the
Emotional Spectrum disappear from it's victims. The villains then leave as Flash goes to check on
Brainiac. Flash returns and reports

that Brainiac's ship has gotten free. Brainiac arrives at the Fortress of Solitude in his ship where he
reveals that he had taken Gotham City and Metropolis on his way to the Fortress of Solitude.
Superman suddenly grows in size as Brainiac mind-controls him. After Batman uses a speech to
break Brainiac's mind-control, Superman manages to stop Brainiac and obtain the shrink ray that is
needed to restore Superman and the cities to their rightful sizes. The Justice League then leaves the
Fortress of Solitude with Brainiac as their prisoner. The cities of the worlds have been restored to
their rightful sizes.

At the White House, Lex Luthor is enjoying being President with his villain allies present until the
Justice League arrives. With the villains arrested, Lex Luthor and Joker are sharing the same cell
with a shrunken Brainiac.
AQUAMAN
Aquaman, or Arthur Curry, is a DC Comics Super
Heroes minifigure who first appeared in LEGO Batman 2: DC Super
Heroes. He was physically released in 2013, and was re-released
in 2015.
Description
Aquaman has the Skater's hairpiece in yellow and a light nougat
head with black eyes with white pupils, cheek bones, orange
eyebrows and with two expressions, serious and angry. He has a
muscular orange torso with some scales on it to show its cut against
his body with a yellow belt above his hips with the symbol of Atlantis. His backprinting features the
back of the belt, the suit's cut on his back, and some more of the scales Aquaman's legs, hips, and
hands are green. He wields a golden trident introduced in theAtlantis theme.
His appearance is identical to the one in LEGO Batman 2.
In some preliminary screenshots from the video game, Aquaman has Draco Malfoy and Bruce
Wayne's hairpiece in tan and a different torso which has a muscular print with scales in the same
manner of Killer Croc to show its cut against his body with a different yellow belt above his hips with
the symbol of Atlantis.
Even though he has nougat lines on his face to give it shape in the game are similar to his
minifigure, they aren't visible on his character token or on Martian Manhunter's console where he
has his preliminary face instead.
In LEGO Batman 2: DC Super Heroes, Aquaman can shoot water from his trident, dive underwater,
and has super strength.
Background
Arthur Curry was the son of a lighthouse keeper and his wife who was a banished queen from
Atlantis. The Atlantean physiology inherited from his mother granted Arthur super strength and
endurance, amazing speed swimming, the ability to breathe under water, and a telepathic
connection with undersea life.

When the King of Atlantis passed away, Arthur was granted the throne. He vowed to protect both the
surface and subterranean worlds as Aquaman.

The trident he wields, a gift given to him by the Greek god Poseidon, gives him powers such as the
abilities to conjure water out of thin air and manipulate it, command the seas, and create tidal waves,
whirlpools, and columns of water to stand on, control the weather, unleash blasts of lighting, and turn
living things into something else.

His rogues gallery includes archenemies Black Manta and Ocean Master.
Despite what most people think, Aquaman is a very capable superhero. He is also a founding
member of the Justice League.
In LEGO Batman 2
In LEGO Batman 2: DC Super Heroes, Aquaman is a member of the Justice League and is one of
the ones being monitored by The Martian Manhunter. He can be unlocked after the player collects
70 Gold Bricks and builds a gold door.

He costs 100,000 studs on the portable version.

The LEGO Movie


In The LEGO Movie, Aquaman can be seen near the end of the film with the other DC Superheroes
such as Superman, Wonder Woman, The Flash and Green Lantern.
The Martial Manhunter
“Calling all Justice League members! Calling all Justice
League members! Mayday, we have a code red security
breach on the Watchtower...”

―Martian Manhunter in LEGO Batman 3: Beyond Gotham

Martian Manhunter is a Super Heroes minifigure who appears


in LEGO Batman 2: DC Super Heroes andLEGO Batman: The Movie
– DC Super Heroes Unite. He was also physically released as an exclusive, in2014. But he will be
released in a set during 2015.
Description
Martian Manhunter has a green head without a head accessory and is printed with red eyes and a
black area surrounding them to give his head depth with several extra black lines to give his head
shape. He wears a blue cape, and has diagonal, red straps going up his otherwise bare, green chest
which meet at the cape and connects to it with a red circle that is black on the inside and is
decorated with a red asterisk, attached to his blue collar. His hips are red and printed with a black
design showing the start of his tunic. His light blue legs are printed with the red and black flaps of the
tunic. This figure is based off his New 52 Appearance.

Video Game
Martian Manhunter has a green head without a head accessory. He has large, red eyes with black
pupils and a black area surrounding them to give his head depth. There is a dark green design on
his head to give it shape. He wears a blue cape, and has diagonal, red straps going up his otherwise
bare, green chest which meet at the cape and connect to it with a red circle that is black on the
inside and is decorated with a red asterisk. Martian Manhunter's legs are blue and his hips are
red.He can fly, shoot lasers from his eyes, has super strength, and is invincible.

Background
The Martian Manhunter was once a martian called J'onn J'onzz on Mars. After all the natives died
and the planet had been invaded, J'onn J'onzz was teleported by a scientist from our planet. From
there on, he was stranded on Earth. He then discovered the power that he had should have used to
be a hero. So J'onzz now works as a superhero known as The Martian Manhunter (on Mars, a
Manhunter is a term for apoliceman) and uses his shape-shifting and telepathy powers to solve
crimes. He is a member of theJustice League .
In LEGO Batman 2
In the console versions, Martian Manhunter is a member of the Justice League and runs the
Watchtower. At one point, he contacts Bruce Wayne to check on him, and then informs him of an
emergency. He is also watching Hawkgirl, Cyborg, Zatanna, The Flash, Aquaman, Wonder Woman,
and Superman.
He later views a Kryptonite trail shaped like The Joker's face from the Watchtower and calls the
Justice League to Gotham City. Wonder Woman, Cyborg, The Flash, and Green Lantern respond.
Shortly after, Manhunter is contacted by Batman and he aims the Watchtower's weapons at Lex
Luthor's power armour to defeat it.

Manhunter plays no role in the portable version's story but can be bought for 200,000 studs.

In LEGO Batman 3

Martian Manhunter first appears when he builds a slideways teleporter in the watchtower, which
Green Lantern comes through and villains invade the tower. He is unlocked for no cost.
The Batgirl
Description
Minifigure
Batgirl has a new cowl mould that combines the cowl and her
flowing red hair. She has two expressions, happy and angry. Her
torso, arms, hips and legs are all black, while her hands are pearl
gold. Her torso is printed with her bat symbol, utility belt, and
purple lines depicting the plates of her armour. Her utility belt and
suit design continues onto her back. She is printed with feminine curves. She comes with a bright
purple version of Batman's cape and a Batarang.

On consoles, Batgirl has lost the ability to use Batman's super suits. She can, however, still use a
batarang and grapple. In the level, "Chemical Crisis" during free play, she is also able to investigate
the chemicals left behind by an investigate the chemicals and use grapple.

Batgirl's abilities are expanded upon in the portable versions. She is able to hack computer terminals
and use acrobatics (go through chutes, climb certain walls, swing from poles, and double-jump) in
addition to grapple and batarang usage.

Her outfit closest resembles her modern "New 52" version, with the blue lines and pink cape, but
throughout most of her appearances in comic history, Batgirl has worn a yellow and black suit with
blue highlights.

Background
Being the adopted daughter of Commissioner Gordon, Barbara Gordon grew up in a household filled
withpolice officers and their stories. After graduating from college at an early age, Barbara decided
that she wanted to join the Gotham City Police Department and follow in her father's footsteps, but
he wouldn't allow it. One night, at a Masquerade Ball, Barbara wore a homemade "female Batman"
costume as a jive against her father and ended up stopping a planned kidnapping on
billionaire Bruce Wayne by Killer Moth. Realizing that this was how she could fight crime, Barbara
decided to keep the Batgirl moniker.
Though Batman didn't approve of her at first, he eventually came to accept her due to urges
from Alfredand revealed his identity as Bruce Wayne to her. She worked with the Dynamic Duo,
until Robin left when she became Batman's primary partner, until a new Robin was recruited.
Batgirl is romantically interested in Nightwing and is friends with Supergirl, despite Batman-family
members not normally getting along with their Superman-family counerparts. Batgirl has rivalries
with Batman's female enemies, particularly Poison Ivy and Harley Quinn. She has also
mentored Stephanie Brown.
Batgirl has led the Birds of Prey, a team of female super heroes. Her main agents
being Huntress and Black Canary, though Power Girl,Catwoman, Wonder Woman, Katana, Lady
Shiva, and even Poison Ivyhave been members.
Like, Nightwing, Supergirl, Huntress, Black Canary, Shazam, Zatanna,Hawkman, and Hawkgirl,
Batgirl occasionally works with the Justice League, which mainly includes Batman, Superman,
Wonder Woman, Green Lantern, Flash, Aquaman, Cyborg, and The Martian Manhunter.
In LEGO Batman
In LEGO Batman: The Videogame, Batgirl played no role and could be purchased for 100,000 studs.
In the console, PC, and PSP versions of the batcomputer did give her a bit of background though,
confirming that Batgirl's civilian identity is Barbara Gordon and her father is the Police
Commissioner, James Gordon.
In LEGO Batman 2
Batgirl re-appears in LEGO Batman 2: DC Super Heroes but plays no role in the game. She can be
unlocked on consoles by collecting 65 gold bricks, by going to rooftop in the west part of the Power
Plant area, near Killer Moth, and building the door. She costs 100,000 studs.
In the portable versions, Batgirl is unlocked for purchase after finding the first minikit in level
seven, The Batcave.

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