Guidelines For Developing
Guidelines For Developing
INTRODUCTION
Every good story, movie, tale, should create in its audience any kind of
feelings, emotions, thoughts, so that the motivation captures the attention
until the last paragraph or scene.
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GUIDELINES FOR DEVELOPING THE PLOT
2. CONTENT
1. Introduction
2. Content
3. Mind Map
4.5 Sequence
4.6 Sound
4.7 Layout
5. Vocabulary
6. Bibiography
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GUIDELINES FOR DEVELOPING THE PLOT
3. MIND MAP
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GUIDELINES FOR DEVELOPING THE PLOT
Learn to view your story and your presentation through the eyes
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GUIDELINES FOR DEVELOPING THE PLOT
10. How can you tell your Project ideas to them meaningfully?
And relevantly?
Stories are universal currency welcomed across every country and culture,
age and history.
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GUIDELINES FOR DEVELOPING THE PLOT
Story
Shot
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GUIDELINES FOR DEVELOPING THE PLOT
Sequence
1. First idea-shot,
2. Second idea-shot
3. Third Idea-shot
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GUIDELINES FOR DEVELOPING THE PLOT
4.2.1 Start with the plot: The plot is the sequence of events that
make up a story.
Resolution: Resolves the story and ties up all the loose ends.
Plot Name:_____________________
-The
The story´s
story s sequence of events
e ents Title:______________________
(Exposition, Rising, Action,
Climax, Falling
alling Action,
Resolution
esolution [see boxes])
b es])
-Flashbacks_________________
__________________________ (4) Falling Action
-Foreshadowing______________
oreshadowing______________ -Conflict outcome_________________
__________________
___________________________ -Resulting
esulting eevents
ents __________________
-Flashforwards________________
-Flashfor ards________________ _______________________
____________________________ (3) Climax _______________________
-Point
oint of greatest tension
_______________________
_______________________
_______________________
_______________________
(1) Exposition
Setting (5) Rising Action
(2) Rising Action -Final outcome_________________
-Place_________________ Character
Cha acter Roles
oles
-Time__________________
Time__________________ Theme
-Protagosnist(s)_________________ -Story
Story´ss meaning __________________
-Characters
-Cha acters __________________
-Main__________________ ________________________
-Antagonist(s)__________________
Antagonist(s)__________________ Author
uthor´ss Purpose
______________________ __________________
______________________ (Persuade,
ersuade, inform, entertain, teach, etc.)
Conflict _______________________
-Secondary______________
Secondary______________ _______________________
_______________________ _______________________
_______________________ _______________________
Mood Mood
_______________________ _______________________
Point
oint of View
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GUIDELINES FOR DEVELOPING THE PLOT
You can tell a story from one of the following points of view:
-First person point of view.
-Omniscient point of view: the narrator looks through the eyes of all the
characters and is thus “all-knowing”.
Story climax
This is when the problem
Mountain reaches a high point!
rising
action falling
This includes the action
This is when the
events leading up to
characters work to
the main problem or
solve the problem
conflict.
or conflict.
background
This includes the resolution
introduction of This is how
characters and things end up
setting. in the story.
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FAVA - Formación en Ambientes Virtuales de Aprendizaje SENA - Servicio Nacional de Aprendizaje
GUIDELINES FOR DEVELOPING THE PLOT
Paint setting: It is the time and place where the events take place.
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GUIDELINES FOR DEVELOPING THE PLOT
The Mood is a strong feeling we get from a story. The mood is created by
characterization, description, images, and dialogue.
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GUIDELINES FOR DEVELOPING THE PLOT
• Avoid rambling by having a clear picture of why you are telling the story.
• Make listeners feel like they are there: “There is a warm sand under my
whole body running down”.
• Show, do not tell: “I can fell the soft and warm wind in my face”.
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GUIDELINES FOR DEVELOPING THE PLOT
• Make the audience wonder what happens next: Take the time to build
up the unsolved problem, the unexplained mystery, the inescapable
dilemma.
In other words, you could use plenty of images to create your dramatic
structure, as showed above.
“The question is not what you look at, but what you see.”
Climax
Falling action
Resolution
Rising
action
Exposition
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GUIDELINES FOR DEVELOPING THE PLOT
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FAVA - Formación en Ambientes Virtuales de Aprendizaje SENA - Servicio Nacional de Aprendizaje
GUIDELINES FOR DEVELOPING THE PLOT
Light qualities
Light direction
Top lighting: When light strikes the subject from above-such as at noon
on a sunny day- it produces a flat image, shadows are short and very
dark.
Front lighting: When the sun is behind the photographer´s back, the light
strikes the subject from the front. If people are in the picture, they tend
to squint. Watch your show-it may fall on the subject.
Side lighting: When the light strikes the subject from the side, pockets of
contrast are created that emphasize texture and contours.
Back light: Light from behind the subject, especially in extremely bright
conditions, may render the subject as a silhouette.
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GUIDELINES FOR DEVELOPING THE PLOT
Types of shots:
Rule of thirds
Imagine that your frame is divided equally by two horizontal lines and
two vertical lines. The four points where those lines intersect are the best
places for positioning the most important elements of your composition-
Dynamic Points.
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GUIDELINES FOR DEVELOPING THE PLOT
Dynamic Points
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GUIDELINES FOR DEVELOPING THE PLOT
• Watch horizon line or any other real lines should not intersect the picture
in half
• Do not zoom/pan back and forth too fast and too much
• Avoid camera jitters (use tripod or steady your hand on something solid,
lean against a tree or wall)
• Avoid backlight
4.5 Sequence
• Write down key thoughts of the story and types of shots that will illustrate
those points
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GUIDELINES FOR DEVELOPING THE PLOT
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GUIDELINES FOR DEVELOPING THE PLOT
4.6 Sound
• Music
• Sound effects
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GUIDELINES FOR DEVELOPING THE PLOT
• Be careful not to overuse sound effects-it can distract from the message
• When using music for background, do not use music with words; also
avoid very familiar songs that can “play words” in the heads of the audience
and distract from the message
• Use only free music otherwise you should buy permission to use
copyrighted music
It is compulsory you know about the copy right law. It is a set of exclusive
rights that regulate the use of a particular expression of an idea or
information. It is literally “the rights to copy” an original creation. The
symbol for copyright is “C”. Several exclusive rights typically attach to the
holder of a copyright:
This means that you have no right to make multiple copies or display it
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GUIDELINES FOR DEVELOPING THE PLOT
publicly (this includes music records, CDs, DVDs, Videos, movies) unless
you buy a license or permission to use it.
This also means that you should identify whether there is permission to
use the material incorporated in the multimedia structure.
4.7 Layout
The Layout defines the whole view of the structure, it is necessary consider
its elements like:
• The grid (the framework for placing the type and images on a slide)
• Dividing text (paragraph indents, hanging type, line space, line rules
color, contrast type style, contrast color)
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GUIDELINES FOR DEVELOPING THE PLOT
• Emotional quality
• Bullets
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GUIDELINES FOR DEVELOPING THE PLOT
5. VOCABULARY
Alignment: Alineación
Antagonist: Antagonista
Atmosphere: Atmosfera
Avoid: Evitar
Background: Trayectoria
Bullet: Bala
Calmness: Tranquilidad
Caption: Captura
Character: Personaje
Chart: Diagrama
Choose: Seleccionar
Climax: Climax
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GUIDELINES FOR DEVELOPING THE PLOT
Colum: Columna
Conflict: Conflicto
Continuity: Continuidad
Cool: Frío
Dilemma: Dilema
Draws: Dibujo
Feel: Sentir
Fight: Pelear
Framework: Marco
Free: Libre
Graphs: Gráficos
Grid: Cuadrícula
Happens: Suceder
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GUIDELINES FOR DEVELOPING THE PLOT
Hard: Duro
Hierarchy: Jerarquía
Horror: Horror
Hot: Caliente
Image: Imagen
Inescapable: Ineludible
Long: Largo
Main: Principal
Margin: Margen
Medium: Medio
Mold: Moldear
Mood: Humor
Picture: Foto
Place: Lugar
Plot: Trama
Protagonist: Protagonista
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GUIDELINES FOR DEVELOPING THE PLOT
Quality: Calidad
Readability: Legible
Resolution: Resolución
Sequence: Secuencia
Setting: Arreglos
Shape: Molde
Shot: Toma
Slides: Diapositivas
Smell: Oler
Soft: Suave
Space: Espacio
Stock: Existencia
Story: Historia
Struggle: Conflicto
Subheadings: Subtítulos
Suspense: Suspenso
Sweet: Dulce
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GUIDELINES FOR DEVELOPING THE PLOT
Table: Mesa
Taste: Gusto
Time: Tiempo
Touch: Tocar
Warn: Advertencia
Wind: Viento
Wonder: Preguntarse
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GUIDELINES FOR DEVELOPING THE PLOT
6. BIBLIOGRAPHY
Free program to use for writing video script, sequence. Recovered: June
8, 2013, From: Http://www.celtx.com/
Movie video clips ideas, Recovered: July 12, 2013. From: Http://www.
thesource4ym.com/videoclips/
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GUIDELINES FOR DEVELOPING THE PLOT
Control de documento
Construcción Objeto de Aprendizaje
Guidelines for developing the plot
Desarrollador de contenido Alba Nury Cardona Yepes
Experto temático
Asesor pedagógico Luis Antonio Suárez Martínez
Maria Teresa Camargo Serrano
Producción Multimedia Claudia E. Monsalve Gamboa
Víctor Hugo Tabares Carreño
Martha Lucía Chávez Niño
Programador Roberto Chajin Ortíz
Líder expertos temáticos Tatiana Acosta Patiño
Líder línea de producción Santiago Lozada Garcés
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