TouchView Trinity
TouchView Trinity
Table of Contents
Overview ......................................................................................................... 1
Insert Effects.............................................................................................. 1
Effect Size ........................................................................................... 2
Effect Input/Output ......................................................................... 2
Grouping ............................................................................................ 3
Master Effects ........................................................................................... 3
Program ..................................................................................................... 4
Program - Single/Double OSC mode ............................................ 4
Program - Drums OSC mode .......................................................... 5
Combination ............................................................................................. 6
Sequencer .................................................................................................. 8
Dynamic Modulation................................................................................... 10
ii
Master Effects
Modulation
00: Flanger ................................................................................................... 142
01: Phaser ..................................................................................................... 143
02: Multitap Chorus/Dly (Multitap Chorus/Delay) ............................ 144
03: Ensemble................................................................................................ 145
04: Chorus.................................................................................................... 146
05: L/C/R Delay......................................................................................... 147
Reverb/Delay
00: L/C/R Long Delay............................................................................... 148
01: Delay/Reverb........................................................................................ 149
02: Reverb-Room ........................................................................................ 151
03: Reverb-Bright Room ............................................................................ 151
04: Reverb-Hall ........................................................................................... 153
05: Reverb-Smooth Hall............................................................................. 153
06: Reverb-Wet Plate .................................................................................. 153
07: Reverb-Dry Plate .................................................................................. 153
Index............................................................................................................. 154
iii
Overview
The TRINITY series has two types of effects: Insert Effects and Master Effects.
As shown in the figure below, you can use the Insert Effects in the process of sound creation after the
Oscillator, Filter, and Amp. Then, reverberation and other effects are applied through the Master Effects.
One hundred Insert Effects and fourteen Master Effects enable highly flexible sound production.
Send Return
Master Effect
The TRINITY series does not have an input level meter to recognize the effect input level. Please
note that if the input level is not high enough, the S/N ratio may be reduced, and if the input level
is excessive, clipping may occur.
To obtain the optimum degree of effects, first set the input level of the Insert Effect and Master
Effect to the maximum possible without clipping, then adjust the effect output level using the Wet/
Dry parameter of the Insert Effects, and the Output Level parameter and/or Return 1 and 2 of the
Master Effects.
The following table shows the parameters that can be used to adjust the input/output levels:
Insert Effects
Insert Effects are used as part of the sound creation process.
You can select any effects from the effect library, which contains 100 effects, ranging from effects that
change tone and dynamics, such as the equalizer, limiter, exciter, etc.; to effects that simulate particular
characteristics of certain musical instruments, such as amp simulation, rotary speaker, and piano body/
damper simulation; effects that create conventional effect sounds, such as ring modulator, talking modu-
lator, vocoder, and pitch shifter; completely new types of effects, such as decimator and resonator; and
classic effects, such as reverberation, chorus, delay, and overdrive.
Insert Effects employ the concept of “size”, which allows for more flexible effect routing appropriate for
your own application.
In Program mode, you can use up to three effects in series (or up to four effects in series/parallel for a
Drum mode Program).
In the Combination and Sequencer modes, you can use up to three effects in series for each Timbre or
Track (or up to four effects in series/parallel for each Timbre or Track that uses a Drum mode Program).
In total, you can use up to eight effects for all Timbres/Tracks.
For more detailed information, refer to the block diagrams and explanations below for each mode.
Effect Size
Insert Effects utilize effect sizes of 1, 2, and 4.
Combination:
Up to eight effects with a total effect size of eight or less can be inserted.
Sequencer:
Up to eight effects with a total effect size of eight or less can be inserted.
Effect Input/Output
The following table shows the input/output of the Dry sound (the sound without any effect applied) and
the Wet sound (the sound with an effect applied) for each size.
Dry Mono In - Mono Out
size1 Effect
Wet Mono In - Mono Out
Dry Stereo In - Stereo Out
+ Effect
Wet Mono In - Mono Out
size2 Dry Stereo In - Stereo Out
+ Effect
size4 Wet Mono In - Stereo Out
Dry Stereo In - Stereo Out Effect
Wet Stereo In - Stereo Out Effect
The Size 1 effects are all monaural in/monaural out for both dry and wet sounds. Therefore, Size 1 effects
have monaural input as shown in the figure on the next page. If the Effect On/Off parameter is turned
Off, the effect is bypassed. When a size 1 effect is selected, the bypass sound becomes monaural.
Regardless of the Effect On/Off setting, you can turn all Insert Effects Off by sending the Effect 2
Control message (Controller #92). When the Controller value is 0, all effects turn Off. They turn On
with a value of 1–127.
When you want to preserve the stereo image of a Double mode Program, use Insert Effects of size 2 or 4.
Stereo In
Size
4
Stereo In
Size Size
2 2
Mono In
Size Size Size
1 1 2
Grouping
You can use the grouping function in the Combination and Sequencer modes to use the Insert Effects effi-
ciently. The effect grouping function places the Timbres/Tracks into one group so that the same Insert
Effects will be applied to all of them.
Note the following when you are trying to place Timbres/Tracks that use Single or Double mode Pro-
grams, and Timbres/Tracks that use Drum mode Programs into a group:
• When you are adding Timbres/Tracks that use Single or Double mode Programs to a group of Tim-
bres/Tracks that use Drum mode Programs:
The Timbres/Tracks will be grouped (input) to Insert Effect inst1 of the Timbres/Tracks that use Drum
mode Programs.
• When you are adding Timbres/Tracks that use Drum mode Programs to a group of Timbres/Tracks
that use Single or Double mode Programs:
Only DrumKit sounds that have been assigned to inst1 in P5 of Global mode will be grouped (input) to
the Insert Effects of the Timbres/Tracks that use Single or Double mode Programs.
Master Effects
Master Effects use a send and return routing regardless of the modes, and consist of two types of effects:
modulation and reverberation/delay, both mono-in/stereo-out. These fourteen effects can be used to pro-
vide overall ambience. It is possible to route the modulation effects and reverb/delay effects in series.
Send levels are set for each oscillator, or after the Insert Effects are applied. In the Combination and
Sequencer modes, you can set the send levels for each Timbre/Track, allowing you to use the unit as a
mixer to create a spacious effect for entire Programs, Combinations, or Songs.
A Low/High-type shelving EQ is located before the output connectors 1/L/MONO and 2/R, and allows
you to “fine-tune” the tone of your sound.
The Master Effect parameters are set for each Program, Combination, and Song. (Use P8 in each mode.)
The Effect 4 Control message (Controller #94) will turn the modulation effects on/off, and the
Effect 5 control message (Controller #95) will turn the reverb/delay effects on/off. Both control
messages are sent on the Global MIDI Channel. With a control value of 0, the effect is turned off,
and with a value of 1–127, the effect is turned on.
The Effect 3 Level message (Controller #93) will adjust the send level of the modulation effects, and
the Effect 1 Level message (Controller #91) will adjust the send level of the reverb/delay effects.
The control messages for Programs are sent on the Global MIDI Channel, and control messages for
Combinations and Sequences are sent on the MIDI Channels specified for each Timbre and Track.
Program
You can use the Insert Effects as long as the total of the effect size is four or less in Program mode.
The configuration of the Insert Effects is different when using a Single or Double mode Program than
when using a Drum mode Program.
Send1
+ + Modulation OUT3
Send2
+ + Reverb/Delay
Pan2 OUT4
Amp1 Send1
OSC1 Filter1
Pan
Send2
Return2 Return1
Send1
+ + LEQ HEQ
Insert Effects
Send2
+ + + + OUT1
OSC2 Filter2 Amp2 + E1 E2 E3
Pan
+ + + + OUT2
+ Pan Width
in the case of
Insert Effect =On Low Gain High Gain
Insert Effects
You can insert up to three effects in series as long as the total of the effect sizes is four or less when you
are using a Program with the Oscillator Mode parameter (1–1c) set to single or double (shown as E1, E2,
and E3 in the center of the figure above).
If you insert a size 1 effect, the input/output becomes monaural. In this case, the oscillator’s Pan parame-
ter (P5 in Program Edit mode) becomes ineffective, and the pan setting will be in the center. Adjust the
stereo pan position using the Pan parameter that comes after the Insert Effects (P7 in Program Edit mode).
If the Insert Effect output is in stereo, you can control the width of the effect (such as the width of rever-
beration) using the Width parameter (P7 in Program Edit mode). If you wish to make the oscillator’s Pan
setting (P5 in Program Edit mode) effective, set the Pan setting that comes after the Insert Effects to C064
and set the Width to 127.
Insert Effect - Pan, Width
Pan=L000 Pan=R127 Pan=L000 Pan=R127 Pan=L000 Pan=R127
Master Effects
The input level of the Master Effects is set by Send 1 and 2.
Since the destination of the send routing changes depending on whether the Insert Effects have been
inserted or not, the parameters will change accordingly.
If you have inserted Insert Effects, the Send 1 and 2 parameters of P7 in Program Edit mode will become
effective (those of P5 will be ignored). If you have not inserted Insert Effects, the Send 1 and 2 parameters
of P5 in Program Edit mode will become effective.
The Send 1 and 2 parameters are also used to set the level of the signal appearing at output connectors 3
and 4.
Only the Master Effect sound will be sent to output connectors 3 and 4. If you wish to output dry sound
(without the Master Effects applied), set the Master Effect parameters of P8 in Program Edit mode to
“Off.” In this case, however, the Master Effects will not be applied to the signal at outputs 1 and 2.
If output connectors 3 and 4 are used for stereo output, you can set the stereo position of Send 1 and 2
using the Pan 3 and 4 parameters (P8 in Program Edit mode).
To set the Master Effect return level, use the Return 1 and 2 parameters (P8 in Program Edit mode).
If you check the check box located between Send 1 and Send 2 in the upper left corner of the LCD, the
serial routing of Modulation → Reverb/Delay will be added. That is, the Right modulation output will be
added to the Reverb/Delay input. In this case, you can still set the Return 1 and 2 parameters indepen-
dently.
Kick
Pan
Send1
Insert + Return2 Return1
Send1
+ Effects +
+ + + Send2 LEQ HEQ
Send2
+ + + OUT1
Snare + E1
Pan Send1
+ + + OUT2
+ + Pan Width
Insert Effect=inst1 +
Insert Effect=inst2 + + Send2 Low Gain High Gain
+
Inst1/2/3/4 ->E1/E2/E3/E4
Send1
+ E2
+
Send2
+ Send1
+ Pan Width
+ +
Tom Send2
Pan
+ +
+ +
E3
Send1
+ +
Send1
Send2
+ Pan Width
Send2
H.Hat + + +
Pan +
+ E4
Insert Effect=inst3 +
Pan Width
Send1
Send2
Conga +
Pan
+
Insert Effect=inst4
Insert Effect=Off
Program - Drums OSC Mode
Insert Effects
You can insert up to four effects in series or parallel as long as the total of the effect sizes is four or less
when you are using a Drum mode Program (shown as E1, E2, E3, and E4 in the center of the figure
above).
You can select Insert On/Off, and inst 1–4 (using E1–E4 input), and set the Pan and Send 1/2 parameters
for each Drum sound in P5 of Global mode for each key. The final send setting will use the value set here
multiplied by the Send setting set in P5 of Program Edit mode.
If you insert a size 1 effect, the input/output becomes monaural. In this case, the DrumKit’s Pan parame-
ter (P5 in Global mode) becomes ineffective, and the sound will be panned in the center. Adjust the stereo
position using the Pan parameter (P5 of Program Edit mode) that comes after the Insert Effects (P7 in Pro-
gram Edit mode).
If the Insert Effect output is in stereo, you can control the width of the effect (such as the width of rever-
beration) using the Width parameter (P7 in Program Edit mode). If you wish to make the DrumKit’s Pan
setting (P5 in Global mode) effective, set the Pan setting that comes after the Insert Effects to C064 and set
the Width to 127.
Master Effects
The input level of the Master Effects is set by Send 1 and 2.
Since the destination of the send routing changes depending on whether the Insert Effects have been
inserted or not, the parameters will change accordingly.
If you have inserted Insert Effects, the Send 1 and 2 parameters of P7 in Program Edit mode will become
effective (those of P5 will be ignored). If you have not inserted Insert Effects, the Send 1 and 2 parameters
of P5 in Global mode and P5 in Program Edit mode will become effective.
The Send 1 and 2 parameters are also used to set the level of signal appearing at output connectors 3 and
4.
Only the Master Effect sound will be sent to output connectors 3 and 4. If you wish to output dry sound
(without the Master Effects applied), set the Master Effect parameters of P8 in Program Edit mode to
“Off.” In this case, however, the Master Effect will not be applied to the signal at outputs 1 and 2.
If output connectors 3 and 4 are used for stereo output, you can set the stereo position of Send 1 and 2
using the Pan 3 and 4 parameters (P8 in Program Edit mode).
To set the Master Effect return level, use the Return 1 and 2 parameters (P8 in Program Edit mode).
If you check the check box located between Send 1 and Send 2 in the upper left corner of the LCD, the
serial routing of Modulation → Reverb/Delay will be added. That is, the Right modulation output will be
added to the Reverb/Delay input. In this case, you can also set the Return 1 and 2 parameters indepen-
dently.
Combination
Mixer Insert Effect Grouping Master Effects
(Combination Edit P1) (Combination Edit P7) (Combination Edit P8)
Send1
+ + Modulation OUT3
Insert Effect=Off
Send2
+ + Reverb/Delay
Pan2 OUT4
+ Pan Width
Assigning / Grouping
in the case of
Insert Effect =On Low Gain High Gain
Send1
+
Send2
+
OSC1 Filter1 Amp1 + Send1
Pan
+ Send2
Send1
+ +
Insert Effects
Send2
+ +
OSC2 Filter2 Amp2 + E1 E2 E3
Pan
+ +
+ Pan Width
in the case of
Insert Effect =On
up to
Timbre8
Insert Effect=Off
Combination
Insert Effects
The Insert Effects selected in Program Edit mode are not used in Combination Edit mode. Instead, you
can set Insert Effects for up to eight Timbres in a Combination.
Go to P7 in Combination Edit mode, and set the Insert Effect’s Off, size (1, 2, 4, 8), and grouping parame-
ters for each of Timbres 1–8.
If you wish to use a Program’s Insert Effect settings by using the Copy function, first select a size for the
corresponding Timbre equal to or greater than the size of the effects used in the Program.
You can route up to three Insert Effects for each Timbre in series. (If the Program is using a DrumKit, you
can use up to four effects in series or parallel.)
The total effect size for all the Timbres must be eight or less.
You can also set the total effect size for a single Timbre to eight. However, if you are routing three Insert
Effects in series, you cannot place an effect of size 4 on the second position. For a Timbre that uses a Drum
mode Program, you can set the total effect size to eight. However, if you are routing three Insert Effects in
series, you cannot place the effect of size 4 on the second position. If you are routing four effects in series,
you cannot place an effect of size 4 on the second or third position.
If you insert a size 1 effect, the input/output becomes monaural. In this case, the Timbre’s Pan parameter
(P1 Timb Param1 in Combination Edit mode) becomes ineffective, and the pan setting will be in the cen-
ter. Adjust the stereo pan position using the Pan parameter (P7 in Combination Edit mode) that comes
after the Insert Effects.
If the Insert Effect output is in stereo, you can control the width of the effect (such as the width of rever-
beration) using the Width parameter (P7 in Combination Edit mode). If you wish to make the oscillator’s
Pan setting (P5 in Program Edit mode) effective, set the Pan setting that comes after the Insert Effects to
C064 and set the Width to 127.
Refer to the “Program - Drums OSC mode” section for information regarding the setting of Programs that
use a DrumKit.
When you are adding Timbres/Tracks that use Single or Double mode Programs to a group of Tim-
bres/Tracks that use Drum mode Programs, they will be grouped (input) into Insert Effect inst1 of
the Timbres/Tracks that use Drum mode Programs.
When you are adding Timbres/Tracks that use Drum mode Programs to a group of Timbres/
Tracks that use Single or Double mode Programs, only DrumKit sounds that have been assigned to
inst1 in P5 of Global mode will be grouped (input) into the Insert Effects of the Timbres/Tracks
that use Single or Double mode Programs.
Master Effects
You need to set the Master Effects in the Combination, since the Master Effects set in Program Edit mode
are ineffective here.
The input levels of the Master Effects are set by Send 1 and 2.
Since the destination of the send routing changes depending on whether Insert Effects have been inserted
or not, the parameters will change accordingly.
If you have inserted Insert Effects, the Send 1 and 2 parameters of P7 in Combination Edit mode will
become effective (those of P1 Timb Param1 will be ignored). If you have not inserted Insert Effects, the
Send 1 and 2 parameters of P1 Timb Param1 in Combination Edit mode will become effective.
The Send 1 and 2 parameters are also used to set the level of signal appearing at output connectors 3 and
4.
Only the Master Effect sound will be sent to output connectors 3 and 4. If you wish to output dry sound
(without the Master Effects applied), set the Master Effect parameters of P8 in Combination Edit mode to
“Off.” In this case, however, the Master Effects will not be applied either to the output 1 or 2 signal.
If output connectors 3 and 4 are used for stereo output, you can set the stereo position of Send 1 and 2
using the Pan 3 and 4 parameters (P8 in Combination Edit mode).
To set the Master Effect return level, use the Return 1 and 2 parameters (P8 in Combination Edit mode).
If you check the check box located between Send 1 and 2 in the upper left corner on the LCD, the serial
routing of Modulation → Reverb/Delay will be added. That is, the Right modulation output will be
added to the Reverb/Delay input. In this case, you can still set the Return 1 and 2 parameters indepen-
dently.
Sequencer
Track Play / Rec Insert Effect Grouping Master Effects
(Sequencer P1) (Sequencer P7) (Sequencer P8)
Send1
+ + Modulation OUT3
Insert Effect=Off
Send2
+ + Reverb/Delay
Pan2 OUT4
Assigning/Grouping
in the case of
Insert Effect =On Low Gain High Gain
Send1
+
Send2
+
OSC1 Filter1 Amp1 + Send1
Pan
+ Send2
Send1
+ +
Insert Effects
Send2 + +
OSC2 Filter2 Amp2 + E1 E2 E3
Pan
+ +
+ Pan Width
in the case of
Insert Effect =On
up to
Track16
Insert Effect=Off
Sequencer
Insert Effects
The Insert Effects selected in Program Edit mode are not used in Sequencer mode. Instead, you can set
Insert Effects for up to eight Tracks in the Sequencer.
Go to P7 in Sequencer mode, and set the Insert Effect’s Off, size (1, 2, 4, 8), and grouping parameters for
each of Tracks 1–16.
If you wish to use a Program’s Insert Effect settings by using the Copy function, first select a size for the
corresponding Track equal to or greater than the size of the effects used in the Program.
You can route up to three Insert Effects for each Track in series. (If the Program is using a DrumKit, you
can use up to four effects in series or parallel.)
The total effect size for all the Tracks must be eight or less.
You can also set the total effect size for a single Track to eight. However, if you are routing three Insert
Effects in series, you cannot place an effect of size 4 on the second position. For a Track that uses a Drum
mode Program, you can set the total effect size to eight. However, if you are routing three Insert Effects in
series, you cannot place an effect of size 4 on the second position. If you are routing four effects in series,
you cannot place an effect of size 4 on the second or third position.
If you insert a size 1 effect, the input/output becomes monaural. In this case, the Track’s Pan parameter
(P1 Track Play/Rec in Sequencer mode) becomes ineffective, and the pan setting will be in the center.
Adjust the stereo pan position using the Pan parameter (P7 in Sequencer mode) that comes after the
Insert Effects.
If the Insert Effect output is in stereo, you can control the width of the effect (such as the width of rever-
beration) using the Width parameter (P7 in Sequencer mode). If you wish to make the oscillator’s Pan set-
ting (P5 in Program Edit mode) effective, set the Pan setting that comes after the Insert Effects to C064
and set the Width to 127.
Refer to the “Program - Drums OSC mode” section for information regarding the setting of Programs that
use a DrumKit.
When you are adding Timbres/Tracks that use Single or Double mode Programs to a group of Tim-
bres/Tracks that use Drum mode Programs, they will be grouped (input) into Insert Effect Inst1 of
the Timbres/Tracks that use Drum mode Programs.
When you are adding Timbres/Tracks that use Drum mode Programs to a group of Timbres/
Tracks that use Single or Double mode Programs, only DrumKit sounds that have been assigned to
Inst1 in P5 of Global mode will be grouped (input) into the Insert Effects of the Timbres/Tracks
that use Single or Double mode Programs.
Master Effects
You need to set the Master Effects for each song in the Sequencer mode, since the Master Effects set in
Program Edit mode are ignored here.
The input levels of the Master Effects are set by Send 1 and 2.
Since the destination of the send routing changes depending on whether Insert Effects have been inserted
or not, the parameters will change accordingly.
If you have inserted Insert Effects, the Send 1 and 2 parameters of P7 in Sequencer mode will become
effective (those of P1–3 Mix 1–8 and P1–4 Mix 9–16 will be ignored). If you have not inserted Insert
Effects, the Send 1 and 2 parameters of P1–3 Mix 1–8 and P1–4 Mix 9–16 in Sequencer mode will be used
instead.
The Send 1 and 2 parameters are also used to set the level of the signal appearing at output connectors 3
and 4.
Only the Master Effect sound will be sent to output connectors 3 and 4. If you wish to output dry sound
(without the Master Effects applied), set the Master Effect parameters in P8 of Sequencer mode to “Off.”
In this case, however, you cannot apply the Master Effects to output connectors 1 and 2.
If the output connectors 3 and 4 are used for stereo output, you can set the stereo position of Send 1 and 2
using the Pan 3 and 4 parameters (P8 of Sequencer mode).
To set the Master Effect return level, use the Return 1 and 2 parameters (P8 of Sequencer mode).
If you check the check box between Send 1 and 2 located in the upper left corner of the LCD, the serial
routing of Modulation → Reverb/Delay will be added. That is, the Right modulation output will be
added to the Reverb/Delay input. In this case, you can still set the Return 1 and 2 parameters indepen-
dently.
Dynamic Modulation
You can control certain effect parameters using the joystick, ribbon controller, etc. “on the fly.” For exam-
ple, you can use the After Touch effect to speed up the LFO of the chorus and flanger, or you can use the
ribbon controller to activate the wah effect. In this way, you will be able to make the most out of the
expression created by the effects as part of your instrument.
Most of the parameters with dynamic modulation consist of the parameter value, Src (source), and Amt
(amount). The Src field selects the modulation source, and Amt sets the amount of dynamic modulation
effect. When the modulation source is set to the maximum value, the actual degree of the effect will be the
parameter value plus the Amt value.
Dynamic modulation of the Program’s Insert Effects and Master Effects is controlled via the Global
MIDI Channel. Dynamic modulation of the Insert Effects for Combinations and Sequences is con-
trolled via the MIDI Channels specified for each Timbre and Track. Dynamic modulation of the
Master Effects is controlled via the Global MIDI Channel.
e.x.
Wet/Dry=10:90
Src=Aftr Touch
Amt=+50
In this case, the effect balance is 10:90. As you apply After Touch, the percentage of the effect sound will
increase. When After Touch is at its maximum, the effect balance will be 60:40.
Dynamic Modulation (Example)
Wet / Dry
Wet / Dry=10:90
Wet Amt= +50
Wet / Dry=60:40
Amt= –50
60:40
10:90
Dry
D-mod
Zero Higher Max
If you are controlling the effect parameters using any source other than AUTOFADE, the dynamic
modulation effect will not be affected if you modify the Amt value while the dynamic modulation
is being applied. The modification will become effective when you operate the dynamic modula-
tion source again.
Refer to the corresponding effect section for an explanation of other dynamic modulation parameters.
is marked on the right of the effect parameter table to indicate that the parameter has dynamic
modulation.
Source
10
Source
Gate1 The effect amount is at maximum during Note-on. When you release all the
Gate1+Sus keys, the effect will stop. For Gate 1+Sus, the maximum effect level will be main-
tained as long as you press the sustain pedal, even after you release the keys.
Gate1,Gate1+Sus
Gate+Sus
1 2 1 3 2 3
Note
Sustain Pedal
On
Gate1 Off
Gate1+Sus
Time
Gate2 These are almost the same as Gate 1, and Gate 1+Sus. However, if you are using
Gate2+Sus this as a source for, say, the EG of size 1, 17: Envelope Flanger, or the AUTO-
FADE of size 2, 13: Stereo Chorus, every Note On message will trigger the effect.
(With Gate 1, and Gate 1+Sus, only the first Note On data will trigger the effect.)
Gate2,Gate2+Sus
Gate+Sus
1 2 1 3 2 3
Note
Sustain Pedal
On
Gate2 Off
Gate2+Sus
Time
11
SW1 If the switches on the panel are assigned as a dynamic modulation source, set
SW2 SW1 to Modulation (CC#80) and SW2 to (CC#81) in P1 of Program Edit mode, or
P4 of Combination Edit mode.
Foot SW If the assignable foot switch is assigned as a dynamic modulation, set Foot
Switch to Modulation (CC#82) in P1 of Global mode.
Then, you can control the effect from a footswitch connected to the SWITCH ter-
minal.
Foot Pedal If the assignable pedal is assigned as a dynamic modulation, set Foot Pedal to
Foot Controller (CC#04) in P1 of Global mode.
Then, you can control the effect from a foot pedal connected to the PEDAL ter-
minal.
AUTOFADE You can use AUTOFADE only for some effects such as size 2, 13: Stereo Chorus.
The effect is triggered by Note On data or the assignable switch. AUTOFADE
allows the modulation effect amount to fade in automatically. You cannot select
AUTOFADE as a modulation source for the effects/parameters that do not have
the AutoFade function.
In the parameter table, the mark appears to the right of the effect
parameters that have the AutoFade function.
The effect is off when a value for the dynamic modulation source speci-
fied for the AUTOFADE Src parameter is smaller than 64, and the effect is
on when the value is 64 or higher. The AutoFade function is triggered
when the value changes from 63 or smaller to 64 or higher.
AUTOFADE AutoFade
D-mod
On Off
Tempo The modulation sources ranging from “Note number” to “MIDI CC#19” listed
on the table on pages 10 and 11 can be controlled via MIDI Control messages 0
through ±127. On the other hand, Tempo information specified on the sequencer
or from the MIDI clock is used as a BPM value for the Tempo. Therefore, a
Tempo value of 127 (BPM) will create the same effect as created by the maximum
value (+127) of MIDI Control message.
12
size1
00: Amp Simulation
This effect simulates the frequency response characteristics of guitar amplifiers. You can obtain a realistic
guitar amplifier sound. It is also effective for organ sounds.
In
Wet / Dry
a Amplifier Type SS, EL84, 6L6 Selects the type of guitar amplifier.
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
b Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
13
01: Compressor
This effect compresses the input signal to regulate the level and give a “punchy” effect. It is useful for gui-
tar, piano, and drum sounds.
In
Wet / Dry
Envelope - Control
a: Sensitivity The “Sensitivity” parameter sets the sensitivity of the compressor. If this param-
f: Output Level eter is set to a higher value, lower level sounds will be boosted. With a higher
Sensitivity, the overall volume level is higher. To adjust the final volume level,
use the “Output Level” parameter.
Compressor - Sensitivity
Level
Wet
Sensitivity=100
Louder
Sensitivity=40
Dry
Time
Compressor - Attack
Level
Attack=80
Attack=20
Wet
Dry
Time
14
size1
02: Limiter
The Limiter regulates the input signal level. It is similar to the Compressor, except that the Limiter com-
presses only signals that exceed the specified level to lower unnecessary peak signals. The Limiter applies
a peaking-type EQ to the trigger signal (which controls the degree of the Limiter effect), allowing you to
set any band width to be covered.
In
Wet / Dry
Gain Adjust
Limiter
Side PEQ
Envelope - Control Trigger Monitor
a: Ratio This parameter sets the signal compression ratio. Compression is applied only
b: Threshold [dB] when the signal level exceeds the Threshold value.
e: Gain Adjust [dB]
Adjust the output level using the Gain Adjust parameter, since compression
causes the entire level to be reduced.
15
Ratio=1.0 : 1
Output Level
Ratio=2.0 : 1
Threshold Ratio=4.0 : 1
Ration=Inf : 1
Louder
Louder
Input Level
Level
Ratio=1.0 : 1
Dry
Ratio=2.0 : 1
Ratio=4.0 : 1
Threshold
Ratio=Inf : 1
Time
c: Attack These parameters set the attack time and release time. A higher attack time will
d: Release cause the compression to be applied more slowly.
Limiter - Attack / Release
Threshold
Dry
Ratio=Inf : 1
Wet Attack=1
Release=1
Ratio=Inf : 1
Wet Attack=100
Release=100
Release
Attack
f: Side PEQ Insert These parameters are used to set the EQ applied to the trigger signal.
g: Side PEQ Cutoff [Hz]
The Limiter determines whether the compression is applied or not, based on the
g: Q
sound post-EQ. Setting the equalizer allows you to set the Limiter to respond to
g: Gain [dB]
any frequency band.
h: Trigger Monitor Setting this parameter On will cause the trigger signal to be output, instead of the
Limiter signal. Use this parameter to check the trigger signal with EQ applied.
Usually, set this to Off.
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03: Gate
The Gate effect mutes signals with a level lower than the specified threshold. You can also use this effect
to create Gated Reverb by routing it after the Reverb effect. The Gate can be turned on/off directly by
Note On/Off.
In
Wet / Dry
Delay Gate
Envelope - Control
Envelope Select
Gate+Sus
a: Envelope Select The Envelope Select parameter determines whether the Gate is on/off based on
a: Src the level of input signal or by using a modulation source. The Src parameter is
available only when you have selected D-mod for the Envelope Select parame-
ter. Selection ranges from None to Gate2+Sus.
b: Threshold This parameter sets the signal level below which Gate is applied when Envelope
c: Attack Select is set to Input.
d: Release
The Attack and Release parameters set the Gate attack time and release time.
17
Gate - Threshold
Output Level
Threshold
Louder
Louder
Input Level
Threshold
Dry
Wet Attack=1
Release=1
Wet Attack=100
Release=100
Attack Release
e: Delay Time This parameter sets the delay time of the Gate input. If the sound has a very fast
attack, increase the delay time so that the signal will be input after the Gate is
opened. This will preserve the attack part of the sound.
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04: Overdrive/Hi-Gain
This distortion effect utilizes an Overdrive mode and a Hi-Gain mode. Controlling the 4-band EQ will
allow you to create versatile distortion sounds. This effect is suitable for guitar and organ sounds.
In
Wet / Dry
Pre Low-cut 4 Band PEQ
Driver
Output Level
b: Drive The degree of distortion is determined by the level of input signal and the set-
c: Output Level ting of Drive. Raising the Drive setting will cause the entire volume level to
increase. Use the Output Level parameter to adjust the volume level. The Out-
put Level parameter uses the signal level input to the 4-Band EQ. If clipping
occurs at the 4-Band EQ, adjust the Output Level parameter.
d: Pre Low-cut Cutting the signal in the low range before it is input to the Distortion will create
a sharp distortion.
e: Q These parameters set the bandwidth of each band filter. The higher the value,
f: Q the narrower the band becomes.
g: Q
h: Q
19
In
Band1 Band2 Band3 Band4 Wet / Dry
Trim
LEQ HEQ
D-mod
3dB
+Gain
Band4 Type=Shelving High
Band4 Type=Peaking
0dB
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d: Band2 Dynamic Gain You can control the gain of Band 2 using the modulation source.
Src
Parametric 4EQ - Band2 Dynamic Gain Control
d: Amt [dB]
f: Gain [dB]
+15dB
-mod
D
Band2 Cutoff
+6dB +6dB
0dB 0dB
Band2 Cutoff
–9dB
D-mod
Band2 Gain[dB]= +6.0 Band2 Gain[dB]= +6.0
Band2 Dynamic Gain Amt[dB]= +9.0 Band2 Dynamic Gain Amt[dB]= –15.0
21
In
Wet / Dry
Trim
Band1 Band2 Band3 Band4 Band5 Band6 Band7
1:Wide 1
2:Wide 2
3:Wide 3
4:Half Wide 1
5:Half Wide 2
6:Half Wide 3 Selects a combination of center frequencies for each band.
a Type
7:Low ☞P.22
8:Wide Low
9:Mid
10:Wide Mid
11:High
12:Wide High
b Trim 0…100 Sets the input level.
c Band1 [dB] –18.0…+18.0dB Sets Band 1 gain.
d Band2 [dB] –18.0…+18.0dB Sets Band 2 gain.
e Band3 [dB] –18.0…+18.0dB Sets Band 3 gain.
f Band4 [dB] –18.0…+18.0dB Sets Band 4 gain.
g Band5 [dB] –18.0…+18.0dB Sets Band 5 gain.
h Band6 [dB] –18.0…+18.0dB Sets Band 6 gain.
i Band7 [dB] –18.0…+18.0dB Sets Band 7 gain.
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
j Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
a: Type This parameter selects a combination of center frequencies for each band. Each
center frequency is shown on the right edge of the LCD.
You can configure a 21-Band Graphic EQ ranging from 80Hz to 18kHz if you
route three Graphic 7Band EQ effects in series, with a setting of 7:Low, 9:Mid,
and 11:High for each EQ.
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07: Wah/Auto Wah
This wah effect allows you to create sounds from vintage wah pedal simulation to auto-wah simulation,
and much broader range settings. You can select Band Pass or Low Pass for the wah filter.
In
Wet / Dry
Wah
Envelope Sens
Auto
Envelope Shape
D
-mod
Response
D-mod Sweep Mode
a Frequency Bottom 0…100 Sets the lower limit of the wah center frequency. ☞P.24
b Frequency Top 0…100 Sets the upper limit of the wah center frequency. ☞P.24
Switches between auto-wah control and modulation
Sweep Mode Auto, D-mod
source. ☞P.24
Modulation source used to control wah when Sweep
c Src None…Tempo
Mode is set to D-mod.
How quickly the wah effect responds to dynamic modula-
Response 0…10
tion.
d Envelope Sens 0…100 Sets the sensitivity of auto-wah. ☞P.24
e Envelope Shape –100…+100 Sets the sweep curve of auto-wah. ☞P.24
f Resonance 0…100 Sets the resonance amount.
g Filter Mode Band Pass, Low Pass Selects the wah filter type.
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
h Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
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a: Frequency Bottom The sweep width and direction of the wah filter are determined by the Fre-
b: Frequency Top quency Top and Frequency Bottom settings.
Sweep Mode=D-mod
Frequency Frequency
Higher
Top=75 Wah
Bottom=60
Higher
Wah
Woo
Top=30
Bottom=25 Woo
Sweep Mode=Auto
Frequency Frequency
Higher
Envelope
Woo Woo
Bottom=25 Top=25
Woo
c: Sweep Mode This parameter changes the wah control mode. Setting Sweep Mode to Auto
will select an auto-wah that sweeps according to envelope changes in the input
signal level. Auto-wah is frequently used for funk guitar parts and clav sounds.
When Sweep Mode is set to D-mod, you can control the filter directly via the
modulation source in the same way as a wah pedal.
d: Envelope Sens This parameter sets the sensitivity of auto-wah. Increase the value if the input
signal is too low to sweep. Reduce the value if the input signal is so high that the
filter is stopped temporarily.
e: Envelope Shape This parameter determines the sweep curve for auto-wah.
Envelope Shape
Level
Envelope
value = 0...+100
value = 0...–100
Time
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08: Random Filter
The filter frequency changes randomly. You can create a special effect from filter oscillation.
In
Wet / Dry
Filter
Random LFO
LFO Frequency [Hz] 0.05…50.00Hz Speed of LFO that modulates the filter
a Src None…Tempo Modulation source of LFO speed
Amt –50.00…+50.00Hz Modulation amount of LFO speed
b Cutoff 0…100 Filter center frequency
Depth 0…100 Modulation depth of filter center frequency
c Src None…Tempo Modulation source of filter modulation
Amt –100…+100 Modulation amount of filter modulation
d Resonance 0…100 Sets the resonance amount.
–Wet…–1:99, Dry, Sets the balance between the effect and dry sounds.
Wet/Dry
1:99…Wet ☞P.25
e
Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
e: Wet/Dry The effect sound’s phase will be reversed when you set this parameter in the
range of values from –Wet to –1:99.
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In
Wet / Dry
LEQ HEQ
Exciter
EQ Trim
D-mod
Blend –100…+100 Sets the intensity (depth) of the Exciter effect. ☞P.26
a Src None…Tempo Modulation source of the Exciter intensity
Amt –100…+100 Modulation amount of the Exciter intensity
Emphatic Point 0…140 Sets the frequency to be emphasized. ☞P.26
b Src None…Tempo Modulation source of the frequency to be emphasized
Amt –100…+100 Modulation amount of the frequency to be emphasized
c EQ Trim 0…100 2-band EQ input level
d Pre LEQ Gain [dB] –15.0…+15.0dB Low EQ gain
e Pre HEQ Gain [dB] –15.0…+15.0dB High EQ gain
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
f Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
a: Blend This parameter sets the depth (intensity) of the Exciter effect. Positive values
give a frequency pattern (to be emphasized) different from negative values.
b: Emphatic Point This parameter sets the frequency to be emphasized. Higher values will empha-
size lower frequencies.
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10: Sub Oscillator
This effect adds very low frequencies to the input signal. It is very useful when simulating a roaring
drum sound or emphasizing powerful low range harmonics. You can also adjust the oscillator frequency
to match a particular note number, for use as an octaver.
In
Wet / Dry
Pre LPF
Envelope Shape
Fixed
Sine Oscillator
Fixed Frequency
Pitch
OSC Mode
Note No. Note Interval, Fine
Note (Key Follow)
a: OSC Mode The OSC Mode parameter selects the oscillator operation mode. When Note
b: Note Interval (Key Follow) is selected, the oscillator’s frequency is determined based on the
b: Src note number, allowing you to use it as an octaver. The Note Interval parameter
c: Note Fine sets the pitch offset from the original note number by semitone steps. The Note
Fine parameter allows you to fine-tune in steps of cents.
The Src parameter is fixed to the Note #, and you cannot select another source.
d: Fixed Frequency [Hz] The Fixed Frequency parameter sets the frequency when you select “Fixed” for
the OSC Mode parameter.
e: Envelope Pre LPF This parameter sets the upper limit of the frequency range to which very low
harmonics are added. Adjust this parameter if you do not want to add lower
harmonics to the higher range. For example, you can create a nice effect by add-
ing very low harmonics only to the bass drum sound, not to the snare sound.
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11: Decimator
This effect creates a rough sound like a cheap sampler by lowering the sampling frequency. You can also
simulate noise unique to a sampler (aliasing).
In
Wet / Dry
Decimator
Sampling Frequency
a: Pre LPF If you input a sound containing high frequencies (that cannot be sampled) to a
sampler with a low sampling frequency, a noise with a pitch unrelated to the
original sound will be generated. When Pre LPF = ON, this type of noise will
not be generated.
You can create a sound similar to a ring modulator if you set Pre LPF to OFF,
with a Sampling Freq of 3kHz.
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12: Chorus
This effect adds thickness and warmth to the sound by modulating the delay time of the input signal.
In
Wet / Dry
LEQ HEQ
Chorus
EQ Trim
29
In
Low Level Wet / Dry
Chorus/Flanger
High Level
High Damp
High/Low Split Point
Feedback
LFO: Triangle
d: High/Low Split Point This parameter sets the frequency that splits the low and high range. Only the
high range will be sent to the chorus block.
e: Feedback Sets the feedback amount of the chorus block. Increasing the feedback will allow
you to use the effect as a flanger.
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14: Ensemble
This chorus effect is created by a subtle shimmering LFO, and adds richness and thickness to the sound.
It is most effective on the string sounds.
In
Wet / Dry
Ensemble
Shimmer
LFO
b: Shimmer This parameter sets the amount of shimmering of the LFO waveform. Increasing
this value makes more shimmering, making the chorus effect more complex and
richer.
Ensemble LFO
Level
Shimmer
Time
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15: Flanger
This effect gives a significant swell and movement of pitch to the sound. It is more effective when applied
to a sound with a lot of harmonics, such as cymbals or electric guitar sounds.
In
Wet / Dry
Flanger
c: LFO Shape Changing the LFO waveform shape controls the peak sweep of flanging effects.
LFO Shape
LFO Waveform=Sine
f: Feedback The peak shape of the positive and negative Feedback value is different. The
h: Wet/Dry harmonics will be emphasized when the effect sound is mixed with the dry
sound if you set a positive value for both Feedback and Wet/Dry, and if you set
a negative value for both Feedback and Wet/Dry.
g: High Damp [%] This parameter sets the amount of damping of the feedback in the high range.
Increasing the value will cut high-range harmonics.
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16: Tempo Flanger
This Flanger allows you to match the LFO cycle with a song’s tempo. For example, you can apply the
Flanger synchronizing to a sequencer rhythm pattern, or you can input a tempo before a live performance
so that the flanging effect will match the song tempo. The LFO cycle can be set in steps of one note.
Flanger
LFO Mode
120 [beat/min] Length: 1/4 LFO: Tri / Sine LFO Shape
Manual
d: LFO Mode This parameter selects the LFO operation mode. When Manual is selected, the
d: Src (fixed) LFO refers to the value set in e: Tempo. When D-mod is selected, the LFO will
synchronize to the internal MIDI clock. This is useful for performance using a
sequencer.
When D-mod is selected for the LFO mode, the source is fixed to Tempo and
cannot be changed.
e: Tempo [beat/min] This parameter sets the tempo when Manual is selected for the LFO Mode.
f: Length This parameter sets the LFO cycle. The cycle is calculated by multiplying the
length of a whole note by the value of Length.
For example, when Length is set to 1/4, the Flanger will sweep at an interval of
one quarter note.
33
Flanger
a Delay Bottom [msec] 0.0…50.0msec Sets the lower limit of Delay Time. ☞P.24
b Delay Top [msec] 0.0…50.0msec Sets the higher limit of Delay Time. ☞P.24
Determines whether the flanger is controled by the enve-
Sweep Mode EG, D-mod
lope generator or by the modulation source. ☞P.34
c: Sweep Mode This parameter switches the flanger control mode. With Sweep Mode = EG, the
c: Src flanger will sweep using the envelope generator. This envelope generator is
included in the envelope flanger, and not related to the Oscillator EG, Filter EG,
or Amp EG.
The Src parameter selects the source that starts the envelope generator. If you
select, for example, Gate, the envelope generator will start when the note-on
message is received.
When Sweep Mode = D-mod, the modulation source can control the flanger
directly. Select the modulation source using the Src parameter.
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18: Phaser
This effect creates a swell by shifting the phase. It is very effective on electric piano sounds.
In
Wet / Dry
Phaser
f: Resonance The peak shape of the positive and negative Feedback value is different. The
h: Wet/Dry harmonics will be emphasized when the effect sound is mixed with the dry
sound, if you set a positive value for both Resonance and Wet/Dry, and if you
set a negative value for both Resonance and Wet/Dry.
g: High Damp [%] This parameter sets the amount of damping of the resonance in the high range.
Increasing the value will cut high-range harmonics.
35
Phaser
LFO Mode
120 [beat/min] Length: 1/4 LFO: Tri / Sine LFO Shape
Manual
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20: Envelope Phaser
This Phaser uses an envelope generator for modulation. You will obtain the same pattern of phasing each
time you play. You can also control the Phaser directly using the modulation source.
In
Wet / Dry
Phaser
Manu Bottom Sets the lower limit of the frequency range to which the
a 0…100
(Manual Bottom) effect is applied. ☞P.24
Manu Top Sets the higher limit of the frequency range to which the
b 0…100
(Manual Top) effect is applied. ☞P.24
Determines whether the phaser is controlled by the enve-
Sweep Mode EG, D-mod
lope generator or by the modulation source. ☞P.34
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21: Vibrato
This effect causes the pitch of the input signal to shimmer. Using the AutoFade allows you to increase or
decrease the shimmering speed.
In
Wet / Dry
Vibrato
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22: Resonator
This effect resonates the input signal at a specified pitch. For example, the Resonator will add a unique
character to a string sound by emphasizing certain harmonics, or give a “pitch” to a drum sound. You can
control the resonance intensity via an LFO.
Resonator
Trim
Resonance
Manual
a Contol Mode Manual, LFO Switches the control of resonance intensity. ☞P.39
b LFO Frequency [Hz] 0.02…20.00Hz LFO speed
c LFO Depth –100…100 Amount of resonance intensity control via LFO
d Trim 0…100 Input level to the Resonator
e Pitch C0…B8 Pitch for resonance ☞P.39
f Fine [cent] –50…+50cent Fine adjustment of pitch for resonance ☞P.39
Sets the intensity of resonance when Control Mode =
g Resonance –100…+100
Manual. ☞P.39
Damping amount of resonant sound in the high range
h High Damp [%] 0…100%
☞P.39
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
i Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
a: Contol Mode This parameter determines whether the resonance intensity is controlled by an
g: Resonance LFO or not.
With Control Mode = Manual, the Resonance parameter sets the intensity of res-
onance. If the Resonance parameter has a negative value, harmonics will be
changed, and resonance will occur at a pitch one octave below.
With Control Mode = LFO, the intensity of resonance varies according to the
LFO. The LFO sways between positive and negative values, causing resonance
to occur between specified pitches an octave apart in turn.
e: Pitch The Pitch parameter specifies the pitch of resonance by note name. The Fine
f: Fine [cent] parameter allows for fine adjustment in steps of cents.
h: High Damp [%] This parameter sets the damping amount of resonant sound in the high range.
Lower values will make a metallic sound with a higher range of harmonics.
39
In
Wet / Dry
Pre LPF
Ring Modulator
LFO
a: Pre LPF This parameter sets the damping amount of the sound input to the Ring Modu-
lator. If the input signal contains a lot of harmonics, the effect sound tends to be
dirty. In this case, cut a certain amount of the high range.
b: OSC Mode This parameter determines whether the Oscillator frequency follows the note
number.
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d: Note Offset These are used to set the oscillator when OSC Mode is set to Note (Key Follow).
e: Note Fine The Note Offset parameter specifies the pitch difference from the original note
number in steps of semitones. The Note Fine parameter is used to “fine-tune”
this setting in steps of cents. When the oscillator frequency follows the note
number, you will obtain a ring modulation effect in the correct scale.
d: Src The Note Number information source is fixed to Note #, and you cannot select
other sources.
c: Fixed Frequency [Hz] This parameter sets the oscillator frequency when OSC Mode is set to Fixed.
41
24: Tremolo
This effect modulates the volume level of the input signal.
In
Wet / Dry
Tremolo
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25: Rotary Speaker
This effect simulates a rotary speaker which is essential to organ sounds. This size 1 Rotary Speaker effect
is monaural. You can change the speed of speaker rotation via dynamic modulation. The effect also simu-
lates the microphone settings.
Horn
Mic Distance
Rotary Speaker
Rotor/Horn
Balance
Rotor
a: Sw This parameter sets how the rotation speed (slow and fast) is switched via the
modulation source.
When Sw = Momentary, the speed is usually slow. It becomes fast only when
you keep the pedal depressed or hold the joystick in position.
When a value for the modulation source is less than 64, “slow” speed is
selected, and when the value is 64 or higher, “fast” is selected.
When Sw = Toggle, the speed is switched between slow and fast each time you
press the pedal or operate the joystick.
Each time the value of the modulation source exceeds 64, the speed is
switched between slow and fast.
b: Horn Acceleration On a real rotary speaker, the rotation speed is accelerated or decelerated gradu-
ally after you switch the speed. The Horn Acceleration parameter sets the speed
at which the rotation is accelerated or decelerated.
d: Mic Distance This simulates microphone settings, specifying the distance between the micro-
phone and rotary speaker.
43
26: Delay
This delay effect delays the input signal over time. You can change the character of the delay sound by
setting the feedback damping amount separately for the low range and high range.
In
Wet / Dry
High Damp Low Damp
Delay
Input Level D-mod
Feedback
c: High Damp [%] These parameters set the damping amount for the high range and low range
d: Low Damp [%] respectively. Each time feedback is input, the tone of the delay sound becomes
darker, or lighter.
e: Input Level D-mod: Src:These parameters set dynamic modulation of the input level.
e: Amt
Louder
x0.5 x0.5
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27: Multitap Delay
This Multitap Delay has two taps for delay. With various delay time settings, you can create complex
delay sounds.
In
Wet / Dry
Feedback
Delay Tap1=(1)
(2)
Input Level D-mod High Damp Low Damp (1) Tap2=(2)
Tap1 Level
c: Tap1 Level This parameter sets the output level of Tap1. Creating a difference in the volume
level from Tap2 will add a groove feeling to a somewhat monotonous delay and
feedback.
45
In
Wet / Dry
LEQ HEQ
Pre Delay Early Reflections
EQ Trim
a: Type This parameter selects the decay curve for the early reflection.
Sharp
Loose
Modulated
Reverse
46
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Stereo In - Stereo Out
Left
Wet / Dry
Right
Wet / Dry
a Amplifier Type SS, EL84, 6L6 Selects the type of guitar amplifier
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
b Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
47
Left
Wet / Dry
Envelope - Control
+ Envelope Select
Envelope - Control
Output Level
Compressor
EQ Trim LEQ HEQ
Right
Wet / Dry
a: Envelope Select This parameter selects whether the left and right channels are linked to control
both signals simultaneously, or whether each channel is controlled indepen-
dently.
48
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Stereo In - Stereo Out
Left
Wet / Dry
Gain Adjust
Limiter
Side PEQ
Envelope - Control Trigger Monitor
+
Envelope - Control
Envelope Select
Limiter
Gain Adjust
Right
Wet / Dry
a: Envelope Select When L/R Mix is selected for this parameter, the left and right channels are
linked to control the Limiter using the mixed signal. If L Only (or R Only) is
selected, the left and right channels are linked, and the Limiter is controlled via
only the left (or right) channel.
With L/R individually, the left and right channels control the Limiter individu-
ally.
49
Left
Wet / Dry
Band-Pass Filters
Low
Limiter
Envelope - Control
Mid Low Offset
+ Limiter
Envelope - Control Gain Adjust
High Mid Offset
Limiter
Envelope - Control
High Offset
Right
Wet / Dry
e: Low Offset [dB] These parameters set the input gain of the trigger signal.
f: Mid Offset [dB]
For example, if you do not want to apply compression to the high range, reduce
g: High Offset [dB]
the High Offset value down below the Threshold level. In this way, the high
range limiter will not respond, and compression will not be applied.
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Stereo In - Stereo Out
Left
Wet / Dry
Delay Gate
Envelope - Control
+
Envelope - Control
Right
Wet / Dry
Gate+Sus
51
Threshold
Dry
Wet
Level
Attack Release
Wet
Trigger Attack
Release
Attack
Hold Time
Trigger
Wet
Trigger Release
Release
Attack
Hold Time
Trigger
b: Envelope Select The Envelope Select parameter selects whether the gate on/off is triggered by
b: Src the level of the input signal, or controlled directly by the modulation source. The
Src parameter specifies the modulation source, selected from None to Gate2+Sus.
With Envelope Select = L/R Mix, the left and right channel signal mixture will
trigger the gate on/off. When L Only or R Only is selected, the gate is controlled
by either of the channel signals.
c: Polarity This parameter reverses the Gate on/off operation. With a negative value, the
gate is closed when the input signal level exceeds the Threshold. The gate opera-
tion controlled by the modulation source is also reversed.
52
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Wet: Mono In - Mono Out / Dry: Stereo In - Stereo Out
Left
Wet / Dry
Direct Mix
Right
Wet / Dry
D-mod
53
a: Wah The Wah parameter switches the wah effect on/off. The wah center frequency
a: Src can be controlled by the modulation source specified in the Src parameter.
b: Wah Sweep Range This parameter sets the sweep range of the wah center frequency. A negative
value will reverse the direction of sweep.
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Stereo In - Stereo Out
Left
Band1 Band2 Band3 Band4 Wet / Dry
Trim
LEQ HEQ
LEQ HEQ
Trim
Right
Wet / Dry
D-mod
55
Left
Wet / Dry
Trim
Band1 Band2 Band3 Band4 Band5 Band6 Band7
Trim
Right
Wet / Dry
1:Wide 1
2:Wide 2
3:Wide 3
4:Half Wide 1
5:Half Wide 2
6:Half Wide 3 Selects a combination of center frequencies for each band.
a Type
7:Low ☞P.22
8:Wide Low
9:Mid
10:Wide Mid
11:High
12:Wide High
b Trim 0…100 Sets the input level.
c Band1 [dB] –18.0…+18.0dB Sets Band 1 gain.
d Band2 [dB] –18.0…+18.0dB Sets Band 2 gain.
e Band3 [dB] –18.0…+18.0dB Sets Band 3 gain.
f Band4 [dB] –18.0…+18.0dB Sets Band 4 gain.
g Band5 [dB] –18.0…+18.0dB Sets Band 5 gain.
h Band6 [dB] –18.0…+18.0dB Sets Band 6 gain.
i Band7 [dB] –18.0…+18.0dB Sets Band 7 gain.
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
j Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
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Wet: Mono In - Mono Out / Dry: Stereo In - Stereo Out
Left
Wet / Dry
Trim
+
Band1 Band3 Band5 Band7 Band9 Band11 Band13
Band2 Band4 Band6 Band8 Band10 Band12
Trim
Right
Wet / Dry
a: Type This parameter selects a combination of center frequencies for each band. Each
center frequency is shown on the right edge of the LCD.
57
Left
Wet / Dry
Filter
Spread
Filter
Right
Wet / Dry
Random LFO
Random LFO
58
a: AUTOFADE Src If AutoFade is selected for the LFO speed, depth of modulation, and Effect Bal-
a: Fade-In Rate ance, you can use the AutoFade function to apply modulation.
The AUTOFADE Src parameter selects the modulation source that triggers Auto-
Fade. The Fade-in Rate parameter specifies the rate of fade-in.
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The following is an example of fade-in where the effect balance is increased
from “Dry” to “50” when a note-on message is received.
a: AUTOFADE Src = Gate1
f: Wet/Dry = Dry
f: Src = AUTOFADE
f: Amt = +50
The effect is off when a value for the dynamic modulation source speci-
fied for the AUTOFADE Src parameter is smaller than 64, and the effect is
on when the value is 64 or higher. The AutoFade function is triggered
when the value changes from 63 or smaller to 64 or higher.
AUTOFADE AutoFade
AUTOFADE Src=Gate1
Wet/Dry=Dry
Gate1 Signal Src=AUTOFADE
Amt=+50
Wet/Dry=50:50
Wet/Dry=Dry
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Left
Wet / Dry
LEQ HEQ
Exciter
EQ Trim
Delay
Ambience Width
Delay
EQ Trim
Exciter
Enhancer
Right
Wet / Dry
D-mod
Exciter Blend –100…+100 Sets the intensity (depth) of the Exciter effect.☞P.26
a Src None…Tempo Modulation source of the Exciter intensity
Amt –100…+100 Modulation amount of the Exciter intensity
Emphatic Point 0…140 Sets the frequency to be emphasized. ☞P.26
b Src None…Tempo Modulation source of the frequency to be emphasized
Amt –100…+100 Amount of modulation of the frequency to be emphasized
c Enhancer Dly L [msec] 0…50.0msec Delay time for the Enhancer left channel☞P.60
d Enhancer Dly R [msec] 0…50.0msec Delay time for the Enhancer right channel☞P.60
Enhancer Width –100…+100 Determines to what degree the Enhancer effect is applied
e Src None…Tempo Modulation source of the Enhancer width
Amt 0…+100 Modulation amount of the Enhancer width
Determines to what degree the Enhancer ambience effect
f Enhancer Ambience 0…100
is applied. ☞P.60
g EQ Trim 0…100 2-band EQ input level
h Pre LEQ Gain [dB] –15.0…+15.0dB Low EQ gain
i Pre HEQ Gain [dB] –15.0…+15.0dB High EQ gain
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
j Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
c: Enhancer Dly L [msec] These parameters set the delay time for the Enhancer left and right channel.
d: Enhancer Dly R [msec] Specifying a slightly different delay time for the left and right channel will add a
stereo image, depth, and width to the sound.
f: Enhancer Ambience This parameter determines to what degree the Enhancer ambience effect is
applied. The ambience effect will create a wider stereo image. However, if e:
Enhancer Width is set to 0 or the input source is monaural, this effect is not cre-
ated.
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Wet: Mono In - Mono Out / Dry: Stereo In - Stereo Out
Left
Wet / Dry
Right
Wet / Dry
Voice Top: A
D-mod Voice Center: I
Voice Bottom: U
b: Voice Top These parameters assign vowel sounds to the top, center, and bottom of the con-
c: Voice Center troller.
d: Voice Bottom
For example, if Ribbon (X) is selected as the modulation source:
With Voice Top = A, Voice Center = I, and Voice Bottom = U, moving the finger
on the ribbon controller from the right edge to the left edge will produce the
vowel sounds “a”, “i”, then “u.”
61
A A
I
U
E
O
JS(X)
D -mod
Ribbon(X) – Max Zero
+ Max
JS(+Y)
JS(–Y) + Max
etc… Zero
e: Formant Shift This parameter adjusts the frequency level to which the effect is applied. If you
wish to apply the effect to a higher-range sound, set this parameter to a higher
value; to apply the effect to a lower-range sound, set this to a lower value.
f: Resonance This parameter sets the intensity of resonance for the voice pattern. A larger
value will add more character to the sound.
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Stereo In - Stereo Out
Left
Wet / Dry
Decimator
Sampling Frequency
Decimator
Pre LPF High Damp
Right
Wet / Dry
63
LEQ HEQ
Chorus
EQ Trim
Spread
LEQ HEQ
Chorus
EQ Trim
Right
Wet / Dry
LFO Phase
64
b: LFO Phase [degree] Shifting the left and right LFOs’ phase will cause modulation to be applied dif-
ferently for the right and left, spreading and swelling the effect sound between
the left and right.
LFO Phase
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0 +90 +180 [degree]
d: L Pre Delay [msec] Setting the left and right delay time individually allows you to control the stereo
e: R Pre Delay [msec] image.
i: Spread This parameter sets the width of stereo image of the effect sound. A value of
+100 gives the widest spread, and a value of 0 causes the effect sound of both
channels to be output from the center. A negative value will reverse the left and
right channels of the effect sound.
65
Left
Low Level Wet / Dry
Chorus/Flanger
High Level
High Damp
High Damp
High Level
Chorus/Flanger
Low Level
Right
Wet / Dry
LFO Phase
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Wet: Mono In - Stereo Out / Dry: Stereo In -Stereo Out
Left
Wet / Dry
Feedback
Right
0 [degree] Wet / Dry
180 [degree]
90 [degree]
270 [degree]
LFO: Triangle
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16: Ensemble
This Ensemble effect has three chorus blocks, and gives three dimensional depth and spread to the sound,
because the signal is output from the left, right, and center.
Left
Wet / Dry
+ Ensemble
Right
Wet / Dry
Shimmer
LFO
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Stereo In - Stereo Out
Left
Wet / Dry
Flanger
High Damp
Flanger
FB Mode
(Normal/Cross)
Right
Wet / Dry
LFO Phase
g: FB Mode This parameter sets the feedback routing. “Cross” will select a crossover flanger
in which each channel applies feedback to the other channel.
69
Left
Wet / Dry
Flanger
High Damp
Flanger
FB Mode
(Normal/Cross)
Right
Wet / Dry
LFO Phase
LFO: Step-Tri/Random
b: LFO Waveform When Step-Tri is selected for LFO Waveform, the LFO uses a step-shape triangle
d: LFO Frequency [Hz] waveform. Set the LFO Frequency to the speed of the original triangle wave-
e: LFO Step Freq (Fre- form. At this time, changing the LFO Step Freq value will modify the width of
quency) [Hz] the step.
When Random is selected for LFO Waveform, the LFO Step Freq setting will be
used as a cycle of the random LFO.
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LFO Step Freq
Step-Tri Random
71
Left
Wet / Dry
Flanger
High Damp
Flanger
FB Mode
(Normal/Cross)
Right
Wet / Dry
LFO Phase
Tempo D-mod
LFO Mode
120 [beat/min] Length: 1/4 LFO: Tri / Sine LFO Shape
Manual
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Stereo In - Stereo Out
Left
Wet / Dry
Phaser
Resonance Spread
High Damp
Phaser
Right
Wet / Dry
LFO Phase
73
Left
Wet / Dry
Phaser
Resonance Spread
High Damp
Phaser
Right
Wet / Dry
LFO Phase
LFO: Step-Tri/Step-Sin/Random
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Stereo In - Stereo Out
Left
Wet / Dry
Phaser
Resonance Spread
High Damp
Phaser
Right
Wet / Dry
LFO Phase
Tempo D-mod
LFO Mode
120 [beat/min] Length: 1/4 LFO: Tri / Sine LFO Shape
Manual
75
Left
Wet / Dry
Chorus/Flanger
High Damp
Feedback
High Damp
Chorus/Flanger
Right
Wet / Dry
180 [degree]
76
LFO1
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Depth1
+
LFO2
Depth2
77
Left
Wet / Dry
Vibrato
Vibrato
Right
Wet / Dry
a: AUTOFADE Src If AutoFade is selected for the LFO speed, you can use the AutoFade function to
a: Fade-In Rate apply modulation.
b: Fade-In Delay [msec]
The AUTOFADE Src parameter selects the modulation source that triggers Auto-
Fade. The Fade-in Rate parameter specifies the rate of fade-in. The Fade-in Delay
parameter determines the time from AutoFade modulation source ON until the
fade-in starts.
78
The following is an example of fade-in where the LFO speed is increased from
“1.0Hz” to “4.0Hz” when a note-on message is received.
a: AUTOFADE Src = Gate1
e: LFO Frequency [Hz] = 1.0
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e: Src = AUTOFADE
e: Amt = 3.0
The effect is off when a value for the dynamic modulation source speci-
fied for the AUTOFADE Src parameter is smaller than 64, and the effect is
on when the value is 64 or higher. The AutoFade function is triggered
when the value changes from 63 or smaller to 64 or higher.
AUTOFADE AutoFade
AUTOFADE Src=Gate1
LFO Frequency[Hz]=1.0
Gate1 Signal Src=AUTOFADE
Amt=+3.0
LFO Frequency
Fade-In Rate =1.0+3.0=4.0Hz
AUTOFADE
Fade-In Dealy
LFO Frequency
=1.0Hz
79
Left
Wet / Dry
High Damp
Resonator
Trim Level Pan
+ Resonance
Resonator
Trim Level Pan
High Damp
Right
Wet / Dry
Control Mode Manual, LFO, D-mod Switches the controls of resonance intensity. ☞P.81
a Reverses the Voice 1 and 2 control when LFO/D-mod is
LFO/D-mod Invert Off, On
selected. ☞P.81
LFO Frequency [Hz] 0.02…20.00Hz LFO speed
b
D-mod Src None…Tempo Modulation source that controls resonance intensity
Mod. Depth –100…+100 Amount of resonance intensity control via LFO/D-mod
c
Trim 0…100 Input level at the Resonator
Voice1: Pitch C0…B8 Voice1 Pitch for resonance
d
Fine [cent] –50…+50 Fine adjustment of Voice1 pitch for resonance
Sets the intensity of resonance when Control Mode =
Voice1: Resonance –100…+100
Manual. ☞P.81
e
Damping amount of resonant sound in the high range
High Damp [%] 0…100%
☞P.39
Voice1: Level 0…100 Voice1 output level
f
Pan L6…R6 Voice1 stereo image
Voice2: Pitch C0…B8 Voice2 Pitch for resonance
g
Fine [cent] –50…+50 Fine adjustment of Voice2 pitch for resonance
Sets the intensity of resonance when Control Mode =
Voice2: Resonance –100…+100
Manual. ☞P.81
h
Damping amount of resonant sound in the high range
High Damp [%] 0…100%
☞P.39
Voice2: Level 0…100 Voice2 output level
i
Pan L6…R6 Voice2 stereo image
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
j Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
80
a: Control Mode This parameter determines whether the resonance intensity is controlled by the
e: Voice1: Resonance LFO or not.
h: Voice2: Resonance
When Control Mode = Manual, the Resonance parameter sets the intensity of
resonance. If the Resonance parameter has a negative value, harmonics will be
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changed, and resonance will occur at a pitch one octave lower.
When Control Mode = LFO, the intensity of resonance varies according to the
LFO. The LFO sways between positive and negative values, causing resonance
to occur between specified pitches an octave apart in turn.
When Control Mode = D-mod, the resonance is controlled by the dynamic mod-
ulation source. If JS (X) or Ribbon (X) is assigned as the modulation source, the
pitch an octave higher and lower can be controlled, similar to when LFO is
selected for Control Mode.
a: LFO/D-mod Invert When Control Mode = LFO or D-mod, the controlled phase of either Voice 1 or 2
will be reversed. When the resonance pitch is set for Voice 1 (Resonance has a
positive value), Voice 2 will resonate at a pitch an octave below (Resonance has a
negative value).
81
26: Doppler
This effect simulates a “Doppler effect” (sound moving while changing its pitch) that sounds, for exam-
ple, like an ambulance siren passing by. Mixing the effect sound with the dry sound will create a special
chorus effect.
Left
Wet / Dry
+ Doppler
Pan Depth
Right
Wet / Dry
LFO
D-mod
Trigger LFO Mode = 1-Shot
a: LFO Mode The LFO Mode parameter switches LFO operation mode. When Loop is
a: Src selected, the Doppler effect will be created repeatedly.
When LFO Mode is set to 1-Shot, the Doppler effect is created only once when
the modulation source specified in the Src field is turned on. At this time if you
do not set the Src parameter, the Doppler effect will not be created, and no effect
sound will be output.
The effect is off when a value for the modulation source specified for the
Src parameter is smaller than 64, and the effect is on when the value is 64
or higher. The Doppler effect is triggered when the value changes from 63
or smaller to 64 or higher.
82
c: Pitch Depth With the Doppler effect, the pitch is raised when the sound approaches, and the
pitch is lowered when the sound goes away. This parameter sets this pitch varia-
tion.
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d: Pan Depth This parameter sets the width of the stereo image of the effect sound. With
larger values, the sound seems to come and go from much further away. With
positive values, the sound moves from left to right; with negative values, the
sound moves from right to left.
Higher
= (+) value = (–) value
Lower
Pan Depth
< < < < < <<<<<< >>>>>> > > > > >
Louder Volume Louder
83
Tremolo
Tremolo
Right
Wet / Dry
LFO Phase
c: LFO Phase [degree] This parameter determines the difference between the left and right LFO phases.
A higher value will simulate the auto-pan effect in which the sound is panned
between left and right.
84
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Stereo In - Stereo Out
Left
Wet / Dry
Pan
Depth
Pan
Right
Wet / Dry
LFO Phase
b: LFO Shape You can change the panning curve by modifying the LFO waveform.
c: LFO Phase This parameter determines the difference in the left and right LFO phases. When
you change the value gradually from “0”, the sound from the left and right chan-
nels will chase each other around. If you set the parameter to +180 or –180, the
sound from each channel will cross over each other.
You need to input different sounds to each channel in order for this parameter to
be effective.
85
LFO Phase = 0 degrees LFO Phase = 90 degrees LFO Phase = 180 degrees
86
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Stereo In - Stereo Out
Left
Wet / Dry
Pan
Start Offset
Destination Offset
Pan
Right
Wet / Dry
D-mod
D-mod
EG Attack, Release Pan Mode
EG
a: Pan Mode This parameter selects whether the panning effect is controlled by the Envelope
Generator, or directly by the modulation source.
a: Src With Pan Mode = EG, this parameter specifies the modulation source that starts
the envelope. This envelope generator is included in the Stereo Envelope Pan,
and is not related to the Oscillator EG, Filter EG, or Amp EG. If you select, for
example, Gate, the envelope generator will start when a note-on message is
received.
The effect is off when a value for the modulation source specified for the
Src parameter is smaller than 64, and the effect is on when the value is 64
or higher. The Envelope Generator is triggered when the value changes
from 63 or smaller to 64 or higher.
87
With Pan Mode = D-mod, you can control panning directly using the modula-
tion source specified in the Src field.
b: EG Attack
c: EG Release Stereo Envelope Pan - EG
Pan Mode=EG
Src=Gate1
Gate1 Signal Lch Start Offset=L
Lch Destination Offset=R
Rch Start Offset=75:25
Rch Destination Offset=25:75
Note On All Note Off
Release
EG
Attack
Left
L-In
Output Center
R-In
Right
Time
d: Lch Start Offset When Pan Mode = EG, the Start Offset parameter sets the panning at the start of
d: Destination Offset the Envelope Generator. Destination Offset sets the panning for the sustain
e: Rch Start Offset period.
e: Destination Offset
When Pan Mode = D-mod, Start Offset specifies the pan setting when the modu-
lation source value is 0. Destination Offset sets the pan setting when the modu-
lation source value is maximum.
88
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panned gradually.
Pan
Start Offset
Destination Offset
Pan
Right
Wet / Dry
Panning Rate
Reset Interval
Count
Panning Mode: Alternate/Random
a: Trigger Source When Trigger Direction = Attack, the effect counts how many times the modula-
b: Trigger Direction tion source (specified in the Trigger Source field) is turned on. When Trigger
d: Count Direction = Release, the effect counts how many times the source is turned off.
If the number of count exceeds the “Count” value, panning will be switched. If
Gate is selected as the modulation source, you can set panning according to
phrases you play on the keyboard.
89
The effect is off when the value for the modulation source specified for the
Trigger Source parameter is smaller than 64, and the effect is on when the
value is 64 or higher. When Trigger Direction is set to Attack, the number
of times this value changes from 63 or smaller to 64 or higher (Off→On)
will be counted. When Trigger is set to Release, the number of times this
value changes from 64 or higher to 63 or smaller (On→Off) will be
counted.
c: Panning Mode When Panning Mode = Alternate, the panning setting will change from the Start
g: Lch Start Offset Offset value to the Destination Offset value, then to the Start Offset value again.
g: Destination Offset
When Panning Mode = Random, the panning setting will change randomly
h: Rch Start Offset
between the Start Offset value and Destination Offset value.
h: Destination Offset
An example of setting to pan every third Note On message:
a: Trigger Source = Gate2
b: Trigger Direction = Attack
c: Panning Mode = Alternate
d: Count = 3
1 2 3 1 2 3 1 2 3 1 2 1 2 3 1 Trigger Source=Gate2
Note-On Trigger Direction=Attack
Panning Mode=Alternate
Count=3
Gate2 Signal
Wet Center
Panning Rate
Time
e: Reset Interval If the modulation source (specified in the Trigger Source field) remains off for a
while, the number of counts will be reset and the panning setting will go back to
the Start Offset value. (However, when Panning Mode = Random, it will not go
back to the Start Offset value.) The Reset Interval parameter sets this interval.
With a larger value, the interval will become longer. If this value is too small,
very slow panning will be reset before it is switched. In this case, set this param-
eter to a larger value.
If you set this interval to the same period of time as between the phrases, pan-
ning and counting will start from the beginning at the start of the phrase.
f: Panning Rate This parameter determines how fast panning is switched. A smaller value will
cause panning to move more slowly.
If you wish to combine a delay effect to pan the delay sound, you should adjust
this parameter so that it will match the delay time and feedback.
90
31: Phaser+Tremolo
This effect links a stereo phaser LFO and a tremolo LFO. Swelling created by the phaser and shimmering
created by the tremolo are synchronized, making a pleasant modulation. It works well with electric piano
sounds.
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Stereo In - Stereo Out
Left
Wet / Dry
Phaser Tremolo
Phaser Wet / Dry
Resonance
Phaser Tremolo
Right
Wet / Dry
Phaser LFO Tremolo LFO
91
b: Phaser LFO [degree] The Phaser LFO and Tremolo LFO determine the right and left phase difference
g: Tremolo LFO [degree] respectively.
g: Diff Tremolo<>Phaser
Phaser LFO is used to control the spread of the phaser effect, and Tremolo LFO is
used to control the tremolo effect that is shimmering between left and right.
The Diff Tremolo<>Phaser sets the phase difference of the Phaser and Tremolo.
Controlling the relationship between the Phaser and Tremolo will allow you to
adjust the feel of sound movement and rotation.
f: Phaser Wet/Dry Phaser Wet/Dry sets the balance between the phaser output and the dry sound.
j: Wet/Dry
On the other hand, Wet/Dry sets the balance between the final output of Phaser
plus Tremolo, and the dry sound.
92
32: Shimmer
This effect controls a stereo tremolo based on the input signal level. You can create an effect in which the
shimmering becomes larger and fades away as the volume level becomes lower.
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Stereo In - Stereo Out
Left
Wet / Dry
Tremolo
Tremolo
Right
Wet / Dry
LFO Phase
a Envelope Sens 0…100 Sets the sensitivity of the input signal envelope.
b Envelope Shape –100…+100 Sets the envelope curve of the input signal.
Triangle, Sine, Square, Up,
c LFO Waveform Selects LFO waveform.
Down
Determines how much the LFO waveform shape is modi-
d LFO Shape –100…+100
fied.☞P.32
The difference between the left and right LFO phase.
e LFO Phase [degree] –180…+180
☞P.84
LFO Frequency [Hz] 0.02…20.00Hz LFO speed☞P.93
f
Envelope Amount [Hz] –20.00…+20.00Hz Changes LFO speed according to the input signal level
Depth 0…100 Depth of LFO modulation ☞P.93
g Changes the modulation depth according to the input sig-
Envelope Amount –100…+100
nal level
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
h Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
f: LFO Frequency [Hz] These parameters are used to set the modulation applied based on the envelope
f: Envelope Amount [Hz] (input signal level).
g: Depth
LFO speed is the LFO Frequency added by the Envelope Amount multiplied by
g: Envelope Amount
the input signal level. The Depth value is also obtained by adding the Depth
value to the Envelope Amount multiplied by the input signal level.
93
Setting example: The maximum input level will produce 1.0Hz, Depth = 0. An
input level of “0” will produce 8.0Hz, Depth = 100:
f: LFO Frequency [Hz] = 8.0
f: Envelope Amount [Hz] = –7.0
g: Depth = 100
g: Envelope Amount = –100
Shimmer
Time
94
33: Detune
Using this effect, you can obtain a detune effect that offsets the pitch of the effect sound slightly from the
pitch of the input signal. Compared to the chorus effect, a more natural sound thickness will be created.
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Wet: Mono In - Mono Out / Dry: Stereo In - Stereo Out
Left
Wet / Dry
High Damp
+ Delay Detune
Right
Wet / Dry
95
Left
Wet / Dry
Input Level
High Damp
Feedback
Input Level
Right
Wet / Dry
b: Mode This parameter switches the pitch shifter operating mode. With Slow, tonal
quality will not be changed too much. With Fast, the effect becomes a Pitch
Shifter that has a quick response, but may change the tone. Medium is in
between these two.
If you do not need to set too much pitch shift amount, set this parameter to
“Fast.” If you wish to change the pitch significantly, use “Slow.”
96
c: Pitch Shift [1/2tone] The amount of pitch shift will use the value of the Pitch Shift plus the Fine value.
c: Src The amount of modulation will use the c: Amt value plus d: Amt.
c: Amt
Modulation Source is used both for Pitch Shift and Fine.
d: Fine [cent]
d: Amt
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e: Delay Time [msec] Sets the delay time and feedback amount. The sound with feedback will be input
f: Feedback to the Pitch Shifter again, causing the pitch to be raised (or lowered) gradually.
97
Left
Wet / Dry
+ Pitch Shifter
Pan
Right
Wet / Dry
a Pitch Shift [cent] –100…+100cent Pitch difference from the input signal ☞P.98
b LFO Waveform Triangle, Square Selects LFO waveform.
LFO Frequency [Hz] 0.02…20.00Hz LFO speed
c Src None…Tempo Modulation source of LFO speed
Amt –20.00…+20.00Hz Modulation amount of LFO speed
Depth –100…+100 LFO modulation depth for pitch shift amount ☞P.98
d Src None…Tempo Modulation source of the depth of modulation
Amt –100…+100 Modulation amount of the depth of modulation
e Pan L, 1:99…99:1, R Pans the effect sound and dry sound separately.☞P.99
Sets the balance between the effect and dry sounds.
Wet/Dry Dry, 1:99…99:1, Wet
☞P.99
f
Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
a: Pitch Shift [cent] These parameters set the amount of pitch shift and amount of modulation by
d: Depth means of the LFO.
98
LFO Waveform=Triangle
Higher
Depth (+value)
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Pitch Shift (+ value)
Original Pitch
Lower
LFO Waveform=Square
Depth (–value)
e: Pan The Pan parameter pans the effect sound and dry sound to the left and right.
f: Wet/Dry With “L,” the effect sound is panned left, and the dry sound is panned right.
With a Wet/Dry = Wet setting, the effect and dry sound will be output in a pro-
portion of 1:1.
99
Left
Wet / Dry
Horn
Rotor
Speaker Simulation
Right
Wet / Dry
Mode Switch Rotate, Stop Switches between speaker rotation and stop.
Src None…Tempo Modulation source that toggles between rotation and stop
a
Selects switching mode of the modulation source that tog-
Sw Momentary, Toggle
gles between rotation and stop. ☞P.101
Switches the speaker rotation speed between slow and
Speed Switch Slow, Fast
fast.
b Src None…Tempo Modulation source that toggles between slow and fast
Selects switching mode of the modulation source that tog-
Sw Momentary, Toggle
gles between slow and fast. ☞P.43
Sets the modulation source in case the rotation speed is
c Manual Speed Control None…Tempo
changed directly. ☞P.101
How quickly the rotor rotation speed in the low range is
Rotor Acceleration 0…100
switched. ☞P.43
d
Adjusts the (low-range side) rotor rotation speed. Stan-
Rotor Ratio Stop, 0.50…2.00
dard value is 1.0. Selecting “Stop” will stop the rotation.
How quickly the horn rotation speed in the high range is
Horn Acceleration 0…100
switched. ☞P.43
e
Adjusts the (high-range side) horn rotation speed. Stan-
Horn Ratio Stop, 0.50…2.00
dard value is 1.0. Selecting “Stop” will stop the rotation.
Distance between the microphone and rotary speaker
f Mic Distance 0…50
☞P.101
g Mic Spread 0…50 Angle of left and right microphones☞P.101
Sets the volume level balance between the low-range
h Rotor/Horn Balance Rotor, 1…99, Horn
rotor and high-range horn.
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
i Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
100
a: Sw This parameter sets how the modulation source switches between rotation and
stop.
When Sw = Momentary, the speaker is rotating. It stops only when you hold the
pedal or keep the joystick in position.
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When the value for the modulation source is 63 or smaller, the speaker
will rotate. When the value is 64 or higher, the speaker will stop.
When Sw = Toggle, the speaker rotates or stops alternately each time you press
the pedal or operate the joystick.
Each time when the value for the modulation source exceeds 64, the
speaker rotates or stops alternately.
c: Manual Speed Control If you wish to control the speaker rotation speed manually, not switching
between Slow and Fast, select the modulation source in the Manual Speed Con-
trol field. If manual control is not necessary, set this field to “None.”
Mic Spread
Microphone Microphone
101
Left
Wet / Dry
High Damp Low Damp
Delay
Input Level D-mod
Feedback
Delay
Right
Wet / Dry
a L Delay Time [msec] 0.0…680.0msec Sets the delay time for the left channel.
b L Feedback –100…+100 Sets the feedback amount for the left channel.
Damping amount in the high range for the left channel
L High Damp [%] 0…100%
c ☞P.44
L Low Damp [%] 0…100% Damping amount in the low range for the left channel
d R Delay Time [msec] 0.0…680.0msec Sets the delay time for the right channel.
e R Feedback –100…+100 Sets the feedback amount for the right channel.
Damping amount in the high range for the right channel
R High Damp [%] 0…100%
f ☞P.44
R Low Damp [%] 0…100% Damping amount in the low range for the right channel
Input Level D-mod: Src None…Tempo Modulation source of the left and right input level ☞P.44
g
Amt L –100…+100 Modulation amount of the input level for the left channel
Modulation amount of the input level for the right channel
h Amt R –100…+100
☞P.44
Sets the balance between the effect and dry sounds for
L Wet/Dry Dry, 1:99…99:1, Wet
the left channel.
i
Src None…Tempo Modulation source of left/right effect balance
Amt –100…+100 Modulation amount of effect balance for the left channel
Sets the balance between the effect and dry sounds for
R Wet/Dry Dry, 1:99…99:1, Wet
j the right channel.
Amt –100…+100 Modulation amount of effect balance for the right channel
102
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Stereo In - Stereo Out
Left
Wet / Dry
High Damp Low Damp
Delay
Input Level D-mod
Delay
Stereo/Cross
Right
Wet / Dry
103
Left
Wet / Dry
Feedback
Delay
(2)
Input Level D-mod High Damp Low Damp (1)
Tap1=(1)
Mode Tap1 Level Mode Spread
Tap2=(2)
Input Level D-mod High Damp Low Damp (1)
(2)
Delay
Feedback
Right
Wet / Dry
Mode: Normal Mode: Cross Feedback Mode: Cross Pan1 Mode: Cross Pan2
a: Mode You can change how the left and right delay signals are panned by modifying
the routing of the left and right delay as shown in the figure above. You need to
input different sounds to each channel in order for this parameter to be effective.
104
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Wet: Mono In - Stereo Out / Dry: Stereo In -Stereo Out
Left
Wet / Dry
Right
Wet / Dry
105
Left
Wet / Dry
+ Delay
Right
Wet / Dry
Tempo D-mod
Mode
120 [beat/min] Length: 3/16 Time Adjust [%]
Manual
106
a: Mode This parameter selects the delay operating mode. When Manual is selected, the
a: Src (fixed) value set in e: Tempo will be used. When D-mod is selected, the delay will syn-
chronize to the internal MIDI clock. This is useful for performances using a
sequencer.
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When D-mod is selected, the source is fixed to Tempo and cannot be changed.
b: Tempo [beat/min] This parameter sets the tempo when Manual is selected for Mode.
b: Length This parameter sets the delay time. The delay time is obtained by multiplying
c: Delay 1362ms the length of a whole note by the value of Length.
For example, when Length is set to 1/4, the length of the delay will be one quar-
ter note.
The maximum delay time is 1,362msec. If you attempt to set a higher value, the
display will show “OVER!!” Try to set the value of Tempo and Length so that
this error message will not appear.
d: Feedback Count The Feedback Count parameter determines whether or not the number of feed-
d: Src (fixed) back times will be counted or not.
e: Count [times]
With Feedback Count = On, the delay will feed back the signal for the times
specified in the Count parameter, and disappear.
The source that triggers the start of feedback counting is fixed to Gate1. You can-
not select another source.
107
Delay
Feedback
Delay
Right
Wet / Dry
D-mod
D-mod Response L/R: +/+ +/–
108
b: D-mod Modulation When the modulation source is used for control, this parameter reverses the left
and right modulation direction.
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e: Src
The Src parameter sets the modulation source that resets the LFO. For example,
f: L LFO Phase [degree]
you can assign Gate as a modulation source so that the sweep always starts from
f: R LFO Phase [degree]
the specified point.
L LFO Phase and R LFO Phase set the phase obtained when the left and right
LFOs are reset. In this way, you can create changes in sweep pitch for the left and
right channels individually.
The effect is off when a value of the modulation source specified in the Src
parameter is 63 or smaller, and the effect is on when the value is 64 or
higher. The LFO is triggered and reset to the L LFO Phase and R LFO
Phase settings when the value changes from 63 or smaller to 64 or higher.
109
Left
Wet / Dry
High Damp Low Damp
Delay
Input Level
D-mod
Feedback Spread
Right
Wet / Dry
In FB Out
a: Control Target In this field, you can select from no level control, control of delay input level,
output (effect balance), and feedback amount.
a: Polarity When Polarity is positive, delay is applied when the input signal level exceeds
b: Threshold the Threshold value. When Polarity is negative, delay is applied when the input
c: Attack signal level is lower than the Threshold value.
d: Release
The Attack and Release parameters specify attack time and release time of delay
level control.
110
Dynamic Delay
Level
Dry
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Threshold
Release
Envelope
Attack
Delay Time
Wet
Control Target=Out
Polarity= (+)
Time
111
Left
Wet / Dry
Delay
Level
Delay Level
Right
Wet / Dry
a L Delay Time [msec] 0.0…680.0msec Sets the delay time for the left channel.
b R Delay Time [msec] 0.0…680.0msec Sets the delay time for the right channel.
c L Feedback –100…+100 Sets the feedback amount for the left channel.
d R Feedback –100…+100 Sets the feedback amount for the right channel.
Speed at which the stereo image of the left channel
e L Panning Speed [Hz] 0.02…20.00Hz
changes ☞P.112
Speed at which the stereo image of the right channel
f R Panning Speed [Hz] 0.02…20.00Hz
changes ☞P.112
Sets the width of the stereo image of the delay sound.
g Panning Spread 0…100
☞P.112
h L Delay Level 0…100 Output level of the left channel delay sound
i R Delay Level 0…100 Output level of the right channel delay sound
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
j Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
e: L Panning Speed [Hz] These parameters set the speed at which the stereo image of the delay sound
f: R Panning Speed [Hz] changes randomly. It is effective to set these values according to the delay time.
g: Panning Spread This parameter sets the panning width of the delay sound.
112
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Wet: Mono In - Stereo Out / Dry: Stereo In - Stereo Out
Left
Wet / Dry
EQ Trim
LEQ HEQ
+ Pre Delay Early Reflections
EQ Trim
Right
Wet / Dry
113
46: Reverb-Hall
This effect simulates the reverberation and ambience of medium-size concert halls and ensemble halls.
47: Reverb-SmoothHall
This hall-type reverb creates a reverberation with a smooth release curve. Setting a longer reverb time can
simulate reverberations from that of a larger hall to that of a stadium.
Left
Wet / Dry
LEQ HEQ
+ Pre Delay Reverb
EQ Trim
Right
Wet / Dry
c: Pre Delay [msec] The Pre Delay sets the delay time to the reverb input, allowing you to control
d: Pre Delay Thru [%] spaciousness.
Using the Pre Delay Thru parameter, you can mix the dry sound without delay,
emphasizing the attack of the sound.
114
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Louder
Reverb
115
48: Reverb-Room
This reverberation effect emphasizes the early reflections, simulating a tight, room sound. Changing the
balance between the early reflections and reverb sound allows you to simulate nuances, such as the type
of walls of a room.
49: Reverb-BrightRoom
This reverberation creates a bright, room-type sound.
Left
Wet / Dry
ER Level
ERs
EQ Trim
Pre Delay Thru
LEQ HEQ
+ Pre Delay Reverb Reverb Level
ERs
EQ Trim ER Level
Right
Wet / Dry
c: Pre Delay [msec] The Pre Delay sets delay time of reverb input, allowing you to control spacious-
d: Pre Delay Thru [%] ness.
Using the Pre Delay Thru parameter, you can mix the dry sound without delay,
emphasizing the attack of the sound.
116
e: ER Level These parameters set the early reflection level and reverb level.
f: Reverb Level
Changing these parameter values allows you to simulate the type of walls in the
room. That is, a larger ER Level simulates a hard wall, and a larger Reverb Level
simulates a soft wall.
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Reverb - Room Type
Level
Dry ER
(Early Reflections)
Louder
Reverb
Time
117
Left
Wet / Dry
LEQ HEQ
+ Pre Delay Reverb
EQ Trim
Right
Wet / Dry
118
Left
Wet / Dry
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+ Piano
Body/Damper
Simulation
Right
Wet / Dry
D-mod Damper
a: Sound Board Depth This parameter sets the intensity of resonance of the piano sound board.
b: Damper Depth This parameter sets the resonance intensity of the other strings created when the
b: Src damper pedal is pressed. The Src parameter selects the modulation source from
which the damper effect is applied. Usually, select Sustain Pdl (Sustain pedal).
The effect is off when a value for the modulation source specified for the
Src parameter is 63 or smaller, and the effect is on when the value is 64 or
higher.
c: Tone These parameters control the tonal quality of the effect sound.
d: Mid Shape
e: Tune Since this effect simulates the resonance of the strings, the sound varies depend-
ing on the pitch. If you have changed tuning using the Master Tune, adjust this
parameter value.
119
Band-Pass Filters
Left
Low Wet / Dry
Limiter
Envelope - Control
Mid
Limiter
Envelope - Control
Gain Adjust
High
Limiter
Envelope - Control
Envelope - Control
Low
Limiter
Gain Adjust
Envelope - Control
Mid
Limiter
Envelope - Control
Limiter
High
Right
Wet / Dry
Offset
120
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Left
Wet / Dry
Direct Mix
Right
Wet / Dry
D-mod
121
Left
Wet / Dry
Trim
Band1 Band3 Band5 Band7 Band9 Band11 Band13
Band2 Band4 Band6 Band8 Band10 Band12
Trim
122
04: Vocoder
This effect adds characteristics of other signals (Modulator) to the input signal (Carrier). The Carrier is
input to the left channel, and the Modulator is input to the right channel. A sound with a lot of harmonics
is suitable for a carrier, while a unique effect sound is suitable for a modulator.
Carrier
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Left
Wet / Dry
+ Vocoder / Carrier
Envelope
Band Pass Filter
Right
Modulator Wet / Dry
c: Mod High Mix This parameter sets the high-range output level of the right channel sound
(Modulator). Raise this value to enhance the characteristics of the modulator.
d: Vocoder/Carrier The Vocoder/Carrier parameter sets the balance between the vocoder sound
e: Wet/Dry and the left channel sound (Carrier). The Wet/Dry parameter sets the balance
between the effect and dry sound.
If you wish to change the intensity of the vocoder effect, select “Wet” for Wet/
Dry, and adjust the balance using the Vocoder/Carrier parameter.
123
Left
Wet / Dry
Low Band Chorus
High/Low Balance
High Band Chorus
Right
Wet / Dry
LFO Phase
LFO: Tri / Sine Step: On/Off
124
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
j Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
d: LFO Step Freq [Hz] This parameter determines whether or not the waveform of the high-range LFO
d: High should be step-shaped. Changing the d: High value will allow you to adjust the
width of the steps.
g: LFO Freq D-mod This parameter determines whether the LFO speed dynamic modulation is
applied to the low range, high range, or both ranges. When d: LFO Step Freq is
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On, the waveform of the high-range LFO will be step-shaped, and dynamic
modulation will be applied to the speed of this step-shaped LFO (width of
steps).
h: Depth D-mod This parameter determines whether the dynamic modulation of LFO modula-
tion depth is applied to the low range, high range, or both ranges.
i: High/Low Split Point This parameter sets the split point (frequency) between high and low ranges.
Split signals are input to the respective chorus block.
125
Tap1 Delay
Tap2 Delay
Tap3 Delay
+
Tap4 Delay
Tap5 Delay
Tap6 Delay
Right
0 [degree] Wet / Dry
180 [degree]
Panning Preset
60 [degree]
240 [degree]
120 [degree]
300 [degree]
LFO: Triangle
126
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On→Off (dm): Output level is switched from on to off depending on the modu-
f: Status
lation source.
g: Status
Off→On (dm): Output level is switched from off to on depending on the modu-
lation source.
Combining these parameters, you can change from 4-phase chorus to two-tap
delay by crossfading them gradually via the modulation source during a perfor-
mance.
h: Panning Preset This parameter selects combinations of stereo images of the tap outputs.
i: Src Tap output level, feedback amount and effect balance are controlled simulta-
i: Amt neously via a modulation source.
j: Amt
127
Left
Wet / Dry
LEQ HEQ
Ensemble
EQ Trim
Spread
LEQ HEQ
Ensemble
EQ Trim
Right
Wet / Dry
128
Flanger
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FB Mode Feedback Spread
(Normal/Cross)
High Damp
Flanger
FB Mode
(Normal/Cross)
Right
Wet / Dry
LFO Phase
Tempo D-mod
LFO Mode
120 [beat/min] Length: 1/4 LFO: Tri / Sine LFO Shape
Manual
Step Length: 1/16 LFO: Step-Tri / Step Sin / Random
LFO Sync
129
Phaser
Resonance Spread
High Damp
Phaser
Right
Wet / Dry
LFO Phase
Tempo D-mod
LFO Mode
120 [beat/min] Length: 1/4 LFO: Tri / Sine LFO Shape
Manual
Step Length: 1/16 LFO: Step-Tri / Step Sin / Random
LFO Sync
130
Left
Wet / Dry
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High Damp
Delay Pitch Shifter
Input Level
Feedback Spread
Right
Wet / Dry
c: L/R Pitch When you select Up/Down for this parameter, the pitch shift amount for the left
channel will be reversed. If the pitch shift amount is positive, the pitch of the left
channel is raised, and the pitch of the right channel is lowered.
131
Left
Wet / Dry
High Damp
Pitch Shifter
High/Low
+ High/Low Split Point
Balance
Spread
Pitch Shifter
High Damp
Right
Wet / Dry
i: Spread This parameter specifies the width of the stereo image of the effect sound. With
a value of +100, the low range signal is output from the left channel and the high
range signal from the right channel. With a value of 0, both channels will output
a mix signal of low and high-range signals. With a negative value, the output
channel of the low and high-range signals will be reversed.
132
Left
Wet / Dry
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Horn
Rotor
Speaker Simulation
Right
Wet / Dry
D-mod On/Off
133
a: Sw This parameter determines how to switch on/off the overdrive via a modula-
tion source.
When Sw = Momentary, overdrive is applied only when a pedal or joystick is
held in position.
Only when the value for the modulation source is 64 or higher, the over-
drive effect is applied.
When Sw = Toggle, overdrive is turned on/off each time the pedal or joystick is
operated.
Each time when the value for the modulation source exceeds 64, the over-
drive effect is switched on/off.
134
Left
Wet / Dry
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EQ Trim
LEQ HEQ
+ Pre Delay Early Reflections
EQ Trim
Right
Wet / Dry
135
Left
Wet / Dry
Right
Wet / Dry
136
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Left
Wet / Dry
High Damp Low Damp
Delay
Input Level D-mod
Delay
Right
Wet / Dry
137
Left
Wet / Dry
High Damp Low Damp
Delay
Input Level D-mod
Feedback
Delay
Right
Wet / Dry
a L Delay Time [msec] 0.0…1360.0msec Sets the delay time for the left channel.
b L Feedback –100…+100 Sets the feedback amount for the left channel.
Damping amount in the high range for the left channel
L High Damp [%] 0…100%
c ☞P.44
L Low Damp [%] 0…100% Damping amount in the low range for the left channel
d R Delay Time [msec] 0.0…1360.0msec Sets the delay time for the right channel.
e R Feedback –100…+100 Sets the feedback amount for the right channel.
Damping amount in the high range for the right channel
R High Damp [%] 0…100%
f ☞P.44
R Low Damp [%] 0…100% Damping amount in the low range for the right channel
Input Level D-mod: Src None…Tempo Modulation source of the left and right input level ☞P.44
g
Amt L –100…+100 Modulation amount of the input level for the left channel
Modulation amount of the input level for the right channel
h Amt R –100…+100
☞P.44
Sets the balance between the effect and dry sounds for
L Wet/Dry Dry, 1:99…99:1, Wet
the left channel.
i
Src None…Tempo Modulation source of left/right effect balance
Amt –100…+100 Modulation amount of effect balance for the left channel
Sets the balance between the effect and dry sounds for
R Wet/Dry Dry, 1:99…99:1, Wet
j the right channel.
Amt –100…+100 Modulation amount of effect balance for the right channel
138
Left
Wet / Dry
High Damp Low Damp
Delay
Input Level D-mod
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Feedback Count: On/Off
Feedback
Feedback Count: On/Off
Input Level D-mod
Delay
High Damp Low Damp
Right
Wet / Dry
Tempo D-mod
Mode
120 [beat/min] Length: 3/16 Time Adjust [%]
Manual
139
Left
Wet / Dry
+ Delay
Pan
Right
Wet / Dry
a: Loop Time [msec] With Auto, the loop time is automatically set. Otherwise, you can specify the
loop time.
When Auto is selected, the Loop Time is automatically set to the time it takes for
a performance recorded while the Modulation Source or Manual Rec Control is
on. However, if the time length exceeds 2,700msec, the loop time will be auto-
matically set to 2,700msec.
b: REC Control Src REC Control Src selects the modulation source that controls recording. If this
d: Manual REC Control modulation is on, or if Manual REC Control is set to REC On, you can record the
input signal. If a recording has already been carried out, additional signals will
be overdubbed.
The effect is off when a value for the modulation source specified for the
REC Control Src parameter is 63 or smaller, and the effect is on when the
value is 64 or higher.
140
c: RST Control Src The RST Control Src parameter specifies the modulation source that controls the
e: Manual RST Control reset operation. When you set this modulatoin source to On, or Manual RST
Control to RST On, you can erase what you recorded. If the Loop Time parame-
ter has been set to Auto, the loop time is also reset.
The effect is off when a value for the modulation source specified for the
RST Control Src parameter is 63 or smaller, and the effect is on when the
value is 64 or higher.
“Hold” procedure (when Loop Time = Auto)
Select the following options for each parameter:
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1 a: Loop Time [msec] = Auto
b: REC Control Src = JS(+Y)
c: RST Control Src = JS(–Y)
d: Manual REC Control = REC Off
e: Manual RST Control = RST On
It should be noted that all recordings will be deleted while Reset is On.
2 e: Manual RST Control = RST Off
Reset is cancelled and the unit enters Rec ready mode.
3 Push the joystick in the +Y direction (forward) and play a phrase you wish to
hold. When you pull the joystick to its original position, the recording will be
finished and the phrase you just played will be held.
Loop Time is automatically set only for the first recording after resetting. If
the time length exceeds 2,700msec, Loop Time will be automatically set to
2,700msec. (If you have set a: Loop Time to 1–2,700msec, the specified loop
time will be used regardless of the time taken from pushing the joystick for-
ward until it is pulled back. However, the recording method remains the
same. The phrase being played while the joystick is pushed forward will be
held.)
4 If you made a mistake during recording, pull the joystick in the –Y direction
(back) to reset. In this way, the recording will be erased. Repeat step 3 again.
5 The recorded phrase will be repeated again and again. You can use this to
create an accompaniment.
6 By pushing the joystick in the +Y direction (forward), you can also overdub
performances over the phrase that is being held.
141
00: Flanger
This effect is a monaural-in/stereo-out flanger, with a two-band equalizer, that allows you to control the
tonal quality of the effect sound.
Output Level
Flanger
High Damp
LEQ HEQ
Send1 Spread
EQ Trim
Feedback
Flanger
FB Mode FB Mode
(Normal/Cross) (Normal/Cross)
Output Level
LFO Phase
Return1
LFO: Tri / Sine LFO Shape Right
j: Output Level When this parameter is set in the range of values from –100 to –1, the effect
sound will be output with its phase reversed.
142
01: Phaser
This effect is a monaural-in/stereo-out phaser, with a two-band equalizer, that allows you to control the
tonal quality of the effect sound.
Return1
Left
Output Level
Phaser
High Damp
LEQ HEQ
Send1 Spread
EQ Trim
Resonance
Phaser
Output Level
LFO Phase
Return1
LFO: Tri / Sine LFO Shape Right
143
LFO: Triangle
144
03: Ensemble
This Ensemble effect has three chorus blocks, and adds a three dimensional depth and spread to the
sound, since the signal is output from the left, right, and center.
Output Level
Send1 Ensemble
Output Level
Shimmer
Return1
LFO Right
145
04: Chorus
This is a monaural-in/stereo-out chorus. You can add spread to the sound by offsetting the phase of the
left and right LFOs from each other.
Output Level
Chorus
LEQ HEQ
Send1 Spread
EQ Trim
Chorus
Output Level
LFO Phase
Return1
LFO: Tri / Sine Right
146
Return1
Left
Output Level
L Delay
Level
Return1
Right
147
Return2
Left
Output Level
L Delay
Level
Return2
Right
148
01: Delay/Reverb
This effect is a combination of a multitap delay and a hall-type reverb.
L Delay
Level
C Delay Spread
Level
Feedback Output Level
High Damp Low Damp
R Delay
Level Return2
Right
149
i: Spread These parameters set the width of the stereo image of the effect sound. The wid-
i: Spread Control est image can be obtained with a value of 30. With a value of 0, the effect sound
will be output from the center.
When the Spread control = Delay, you can control the width of the stereo image
of the delay output only. In this case, the width of the reverb stereo image is set
to maximum.
When the Spread control = Reverb, you can control the width of the stereo
image of the reverb output only. In this case, the width of the delay stereo image
is set to maximum.
When the Spread control = Both, you can control the width of the stereo image
of both the delay and reverb outputs.
150
02: Reverb-Room
This is a room-type reverberation. Setting the four types of early reflections individually allows you to
simulate the sound reflections on the front, rear, left, and right walls of a room, creating a more realistic
reverb sound. You can also adjust the width of the stereo image of the reverb sound.
Return2
Left
Level Pan
Output Level
ER1
Pre Delay Thru
ER2
LEQ HEQ
Send2 Pre Delay Reverb Spread
EQ Trim
ER3
ER4
Output Level
Return2
Right
151
Louder
Reverb
Time
152
04: Reverb-Hall
This is a hall-type reverberation. Setting the four types of early reflections individually allows you to sim-
ulate the sound reflections on the front, rear, left, and right walls of a room, creating a more realistic
reverb sound. You can also adjust the width of the stereo image of the reverb sound.
153
154
T
Talking Modulator61
Tempo Delay106
Tempo Flanger33
Tempo Phaser36
Tremolo42
V
Vibrato38
Vocoder123
W
Wah/Auto Wah23
155
156