STAAD Pro Tutorial - Lesson 03 - Geometry Tools
STAAD Pro Tutorial - Lesson 03 - Geometry Tools
4. Add Beams
Menu: Geometry > Add Beam
> Add Beam from Point to Point
> Add Beam Between Mid Points
> Add Beam by Perpendicular
Intersection
6. Intersect Beams
This is required to connect crossing members (beams that are intersection each other with a
tolerance range) and create common node points.
7. Merge Beams
This is used to join collinear beams. Beams that have nodes along it can be merged into one beam
segment.
8. Merge Nodes
This is used to define a common node and remove the nearby nodes. The beams that were
connected to the nearby nodes will be reconnected to the common node.
9. Split Beam
This is used to Divide the beams into parts. This is same as Insert node method.
Geometry > Split Beam
The beam will be divided at the nodes that are along the line of the beam.
Geometry > Break Beam at selected nodes
11. Move
This tool can be used to mode a node, Beam, plates etc. Select the entity to be moved
Geometry > Move >
( or pick the element and press "F2" function key)
12. Rotate
This is used to rotate entities about an axis
13. Mirror
This is used to create a mirrored copy of the selected entities.
This is used to create many copies of the selected entities in an orthogonal direction ( i.e. In
global X,Y or Z direction). A default spacing between each consecutive steps can be defined and if
required individual step spacing can be edited as well.
By default, the associated beam property and loads are also associated to the repeated beams.
If link steps are enabled, the nodal points are joint by additional members. Useful when modeling
columns of buildings.