Computer Cemar Operator's Manual: General Description: I. Front Panel
Computer Cemar Operator's Manual: General Description: I. Front Panel
Computer Cemar
operator’s manual
General description:
I. Front panel:
1 2 3 4 5
6
8 9 7
10
11 z s p a j r
12
13 14
d. A = AUTO – the computer will start working automatically. The tips set up to
skip line work, are opened and closed in cycles set up in line and gap
programmes.
e. J = ONE LINE – the semi-automatic work. The guns set up for painting the
skip line will be opened only ones, after pushing the button START LINE and
closed after painting one line with pre-set length.
f. R = MANUALLY – manual work. The guns set to paint the skip Line will be
opened if the button START LINE is pushed and will be closed immediately
after its realeasing.
In all three modes (A/J/R) the guns set to paint solid line are opened from the
moment of pushing the button START LINE or START GAP until the button
STOP will be pushed or the machine will stop. The will also closed in a case of
the change of the type of line (using the buttons F1...F9 or P1...P5)
L) The buttons F1...F9 change the type of painted line:
a. F1 – gun no. 1 – solid line
b. F2 – gun no. 1 – skip line
c. F3 – gun no. 2 – solid line
d. F4 – gun no. 2 – skip line
e. F5 – gun no. 3 – solid line gun no. 4 – skip line
f. F6 – gun no. 3 – skip line gun no. 4 – solid line
g. F7 – gun no. 3 – solid line gun no. 4 – solid line
h. F8 – gun no. 5 – solid line
i. F9 – gun no. 5 – skip line
M) Buttons P1...P5 controls the work of individual work of every gun. The first push sets
the gun to paint the skip line (the proper control light is flashing), the second push sets
the gun to paint solid line (the control light lights constantly), the third push close the
gun (the control light will fade).
N) The control light. The control light lights= the gun is opened.
B A PRINT PUMP
BUZZER RS-232
3A 630mA
1 2
JOYSTICK
Socket’s description:
-3-
In memories M1...M7 there are written the conjectural length of lines and gaps:
LINE GAP
M1 0.50 0.50
M2 1.00 1.00
M3 2.00 2.00
M4 4.00 2.00
M5 2.00 4.00
M6 4.00 8.00
M7 10.00 10.00
-4-
This values can be changed with buttons and . The chan ges of values are saved
automatically, you don’t need to use the button SAVE. If the computer is set up to STOP, then
changes are input to that memory which control light is lighting continuosly. If the computer
is set to START LINE or START GAP, then the changes maybe input twofold:
a. In case that only one control light is lighting (continous light) then the changes are input
only to this memory and immediately result in leght of painted lines. The input of new
values is done in the moment of transition line-gap or gap-line.
b. In case that one control light is lighting continuously and the other control light is flashing,
than the changes are input to the memory where the control light is flashing. It enables to
transit fluently between memories during painting. The change of lenght of painted Lines
and gaps will be done after pushing START LINE, START GAP or one of the buttons
F1...F9, but in every case the final result is different. The below drawings are showing
this:
a) firstly the M2 (1m/1m) and F6 (P3-skip/P4-solid) was chosen, then the lengths were
changed in memory M3(2m/1m) and pressed the button START LINE:
P3
P4
moment of pressing
START LINE moment of starting work with new memory
Explanation: pressing START LINE can be done in any moment of cycle, beginning from the start
of line until end of gap. New lengths will be introduced after finishing “old” gap and from beginning of
new line. “Old” gap is the nearest gap after pressing the button START LINE. Pressing M3 may be in
any moment but before pressing START LINE.
c) memory M2, function F6 and the work started from START LINE, then the F5 (P3-
solid/P4-skip) was pressed:
P4
P3
moment of pressing F5
moment of starting work with new function
Explanation: pressing F5 (or any other F1...F9) causes preparing to change of function. Switching
of the guns according to new function is made during the first change LINE_GAP or GAP_LINE. The
lengths of line and gap stays the same.
The same result will be when the work will start with START GAP.
-5-
d) memory M1, function F6 and the work was started from START GAP, then the M2
(1x1m) was pressed, in the third step the button F2 (P1-skip line) was pressed:
P3 P1
P4 moment of input new values from M2
moment of pressing M2
moment of pressing F2 moment of starting work with new function F2
P3 P1
P4
Explanation: the change of the working tips (from F6 to F2) is done during the closest change
LINE-GAP or GAP-LINE. If earlier the change of memory was prepared (from M1 to M2), then the
new lengths of lines and gaps are introduced after the end of cycle, according to with button is active:
START LINE or START GAP. That’s why in first case the first gap after changing F6 for F2 is short.
The appropriate length of line from M2, the computer will implement on the beginning of next cycle
which will begin from line.
If the change from F6 to F2 will be done during gap, then the result will be as shown on next drawing:
the closest change GAP-LINE is the beginning of new cycle, that’s why in that moment together are
changed the functions from F6 to F2 and the memory M1 to M2.
P1 P3 P1
P4
A B C D E F G H
To achieve the line like on the drawing, you should do:
A – during painting the line with the function F2 and memory M2, make sure that the START LINE is
active. If it is not active- press the button START LINE.
B – If you need to change the length of line, choose the correct memory (here M1).
C – During GAP, the last before the change of type of line, press the correct button of function (here
F6)
D – After end of GAP the computer will implement the new lengths of lines and new guns (F6 and M1)
E – During painting the one side skip and one side solid line, you should press the button START GAP.
Switching between the types START LINE to START GAP (and vice versa) during work does not
disturb the line under the condition that the change of memory M was not prepared in the meantime.
F –Make sure that the mode START GAP is active, you should (if it is needed) to prepare change of
memory (here again M2)
G – During painting LINE, the last one before change of kind of line, you should press the proper
button of function (here again F2)
H – After end of LINE the computer will accept new values of lengths of lines and new guns (here
again F2 and M1) beginning new cycle from long gap.
If during the work you will turn on the additional guns with the buttons P1..P5, to
work with skip line, then the proper gun will be activate during the closest change
GAP-LINE. However the gun set up to paint solid lines will be activate during the
closest change GAP-LINE or LINE-GAP. Switching off every gun is done during the
closest change GAP-LINE or LINE-GAP.
P3
-6-
P4
P1
A B C D E F G
A – moment of switching on the gun P1 to skip line „during painting” gap or line
B – moment of actual activation of the gun P1 in the moment of starting painting the nearest
line.
C – moment of switching off the gun P1. Gun paints the whole last line.
D – moment of switching on the gun P1to solid line during painting. The gun starts to paint
from the closest change LINE-GAP.
E – moment of actual activation of the gun P1 to paint solid line.
F – moment of switching off the tip P1.
G – moment of actual closing of the gun P1.The gun stops paint during the closest change
GAP-LINE or LINE-GAP .
AUTO – the proper guns set to work with buttons F1...F9 or P1..P5 are periodically
opened and closed according to chosen lengths of lines and gaps. The
and of painting is after pressing the button STOP or after stopping the
machine.
ONE LINE – the guns set up to paint solid line starts painting immediately after
pressing the button START LINE or START GAP. The guns set up to
paint skip line paints one line or one gap + one line, depending of the
button pressed. Please look below:
P3
P4
A B C B B
A – moment of the first press START LINE. It opens all of the tips prepared to work. When
the line is finished the gun will be closed until the moment of next press of the button START
LINE. The set up lengths of gap doesn’t matter here.
B – moment of next press of the button START LINE opens immediately the guns set
up for skip line painting.
C – moment of the next press of the button START LINE during painting the line
causes reset of the counter od counting of the lengths from the beginning. It
causes lengthen of the line.
P3
P4
A B C D E F B
A – moment of the first pressing button START GAP. It opens the guns set up to solid
line. For the guns set to paint skip line it begins to count the set length of guns.
Beginning of cycle.
B – after counting the set length of gap opens the guns to paint skip line and starts to
count the set length of line.
-7-
C – after counting the set length of line it closes the guns set to paint the skip line. End
of cycle.
D – moment of next pressing START GAP causes start counting of the set length of
gap. Beginning of new cycle.
E – moment of next press START GAP during the cycle causes reset of the counters
and counting from the beginning the length of gap.
F – the next press of START GAP during painting causes immediate closing of the
gun, reset of counter and beginning of counting from the beginning. The line is
shorten.
The starting of new cycle follow up only the pressing START LINE or START
GAP. Thanks to that keeping the button pressed does not cause lengthen of the line nor
gap.
MANUAL – all of the guns ready for work starts to paint in the moment of pressing
START LINE. The guns set to work with skip line will be closed in the
moment of releasing the button START LINE. The guns set to paint the
solid line will be opened until pressing STOP or until stopping of machine.
The set up lengths of lines and gaps don’t have any influence on the work
of guns, they have influence only on frequency of data updating.
P3
P4
A B C BC B C B
AB C D
A) - moment of pressing the button SQUERES and beginning of new pattern while the
settings are: M2=1x1, F4=P2 skip
B) – the place of theoretical end of cycle consequent from memory settings M4
-8-
C) - moment of releasing the button SQUARES. Computer will end of cycle with gap 1m.
D) - moment of beginning painting pattern according to previous settings M4 and F6 in
mode AUTO, START_LINIA.
CAUTION:
If the button is released during painting LINE than in the moment of transition
LINE-GAP the computer will prepare the come back to the previous settings, that means:
- will switch the memory to M4, on the display there will be displayed 2.00 and 1.00
- will switch the guns from P2 to P3 and P4, the diodes under the buttons of the guns
will light.
- will switch the mode START_GAP (yellow diode) to START_LINE (green diode)
The above changes does not have any influence on the image of pattern, because the
opening of the guns P3 and P4 and the reset of the counters according to values M4 will
be done after counting the last gap 1m.
CAUTION:
This functions can be activated also from the mode ONE LINE and MANUAL.
Button SQUARES has bigger priority than the button START LINE, that’s why even
if the START LINE is pressed and in this time will be pressed button SQUARES , the
function will be done properly.
See also chapter IV CHANGES IN PROGRAM.
Measurement:
A) The measurement is done by one time press the button THICKNESS.
B) The counting of length of LINE and the PAINT use begins from the nearest change
GAP-LINE or LINE-GAP
C) The counting of length of lines is during the moments of change LINE-GAP or GAP-
LINE.
The totalizing of PAINT is done currently after every cycle of pump.
D) After painting Line of length ≥ MEASUREMENT SECTION (here 5m) on the left
display there is written: „Grub” and on the right display the result of the measurement
in micrometers.
E) The result of the measurement is updated after every cycle of pump ranked as the next
0,1 dm3 of paint and after every change LINE-GAP or GAP-LINE
F) After painting LINE of length of ≥ ROAD OF MEASUREMENT a sonic signal is
activated for 5 sec. and the computer stops to update the result of measurement. It is a
signal of finishing the measurement.
G) The result of measurement is visible on the displayer for the time about 5sec., and then
the values LINE and GAP are appearing according to set up memory M...
H) In the case of “measurement” during painting with the gun P2, the result should be
divided by 2.
- 10 -
Pressing THICKNESS
Beginning of measurement
0.1
2m
0.2 µm
0.2 / 0.72 = 277µ
8m µm
0.2 / 0.96 = 208µ
12 m (12*0.12=1.44m2) µm
0.2 / 1.44 = 138µ
0.3 µm
0.3 / 1.44 = 208µ
14 m µm
0.3 / 1.68 = 178µ
Final result 18 m ≥ 15 m µm
0.3 / 2.16 = 138µ
SAVE – it saves the changes. To save change you need to press the button twice.
The first pressing causes flashing the dots on the displayers. The next
pressing is a signal is confirmation of saving informations and has to be
done within the 2sec. after first pressing. Lack of the confirmation or
pressing of another button causes turn off the dots and exit from the
system.
SERWICE –it opens the choosen guns to flush them. It can be used only during
standstill of the machine. Firstly you have to choose the guns to flush with
the buttons P1...P5 (or F1...F9). Then twice press the button SERVICE.
The first pressing activates the sonic signal and flashing of dots. The
second pressing is the confirmation of the demand of flushing guns and the
second pressing has to be done no later than 2 sec. after the first press. The
pressing of any other key is switching off the serwis.
PROGRAM – it inputs the changes into configuration and to snapshot of variables
ROAD, LINE, PAINT, LINES. After pressing the button it can be read:
IP-1 – road driven from last press of START or STOP. This variable
makes sense only for AUTO job, because for job ONE LINE and
MANUAL every pressing of the key START makes it’s restart.
IP-2 – the road driven from switching of the computer.
IP-3 – the length of paintet lines from the moment of switching on the
computer.
This variable doesn’t allow for line width.
IP-4 – quantity of used paint from the moment of switching on the
computer.
IP-5 – quantity of painted lines from the moment of switching on the
computer.
VARIABLE RANGE/DESCR.
CE-1 –quantity of impulses/1m (for the road sensor). 10 – 120
CE-2 – the brighteness of displayers 1–7
CE-3 – what on displayers 0 – set up lenghts
1 – decreasing lenghts
2 – clock
CE-4 – lenghtof ROAD OF MEASUR. 1 – 10
CE-5 – signal of exceeding speed 0 – without signal
1 – flashing of displayers
2 – flashing + signal
CE-6 – lowest speed 5 – 99 hm/godz.
CE-7 – highest speed 5 – 99 hm/godz.
CE-8 – quantity of impulses/1l of paint 1 – 250
CE-9 – type of printout 0 – basic A
1 – memory B
2-50 – extended A
51-59 – chosen area A
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III.7 CLOCK
Directly after switching on the power an the displayers there will be showen in turn:
number of computer, program version, current date and time: LINE = month.day
GAP = hour.minutes.
After about 3 sec. the displayers will show the lengths of lines and gaps and gaps from the
mamory M1, conjectual 00.50 / 00.50.
The snapshot of the clock:
- press the button PROGRAM;
- on the left displayer set function CE-3
- on the right displayer set 2
- press the button PROGRAM – now the displayers show DATE and HOUR. The dots
flashing between 2 and 3 figure shows that the clock is working.
Pressing any of the buttons M1-M8 causes return to displaying length of line and gap.
Setting of the clocka:
After going into the snapshot of the clock you can set with the buttons and the
value of DATE and HOUR. Clock does not have a control of the correction of date, that’s
why you have to be careful, not to set up date like for ex. 30 February. During setting of the
clock it is blocked, that’s why the dots are not flashing. Updating of the clock and it’s start is
done after twice quick pressing of the button SAVE- the dots will start to flash.
III.8 PRINTOUTS
There is possibility of making 4 types of printouts using the functions CE-9, in the
way:
- connect the cable to computer and printer
- switch on the printer with the switch on the rear panel – on the front panel a control
light should light
- stop the work of computer with the switch STOP - important!!! The computer will
not make print out during painting
- press the key PROGRAM
-on the left displayer set the function CE-9
- on the right displayer set a figure from range 0-59
- press twice the button SAVE
A type of printout depends from the figure set on the right displayer:
- 0 - basic printout of memory A, from the last printed position to actual save. This
operation causes switching the pointer of the last printout on the place of actual save, that’s
- 13 -
why if the printout will be repeated, on the printout there will be only a headings and one (the
last) save.
-2 to 50 extended printout of memory A, it prints the input quantity of positions 2-50
ending on actual save.
- 51 to 59 prints the chosen extent of memory according to the below table. If in the
memory will be an empty line, then the last printed position will have all the
values equal 65535.
CE9 = 51 Print range 1-50
CE9 = 52 Print range 51-100
CE9 = 53 Print range 101-150
CE9 = 54 Print range 151-200
CE9 = 55 Print range 201-250
CE9 = 56 Print range 251-300
CE9 = 57 Print range 301-350
CE9 = 58 Print range 351-400
CE9 = 59 Print range 401-450
-1 - printout of memory B, in which the work is written separately for every kind
of line. In headings there are the conjectural values, it means:
EXAMPLE:
Before beginning of work was chosen the memory M2 (line 1.00 m/gap 1.00m) and function
F2 (gun no 1, skip line). The work was done on the length 100m so on the printout there will
be:
F2=P1p M2=1x1
ROAD: 0.100km
LINE: 0.050km (50x1m)
PAINT: 4.3dm3
LINES: 50
If you will change the length of lines with the buttons (line 1.50m / gap 0.50m) and
additionally with the button P5 the gun no. 5 will be switched on 5 for solid line, than the
printout will be (after driving 100m):
F2=P1p M2=1x1
ROAD: 0.100km
- 14 -
d. Computer counts every impuls from the sensors (road and pomp) from the moment of
switching on the power until the switching off the power exept the time when the
printout is made. It should be remembered also that the cycles made during flashing of
the guns are also summarized to last set function F and memory M. If you want that
impulses to be summarized to F0, than the easiest way is to switch off the computer
and switch it on immediately before flashing.
EXAMPLE:
After the 10m length we have on the displayer a figure: 0,75.
Deduct 1000 – 75 = 925
Divide 925/10 = 92.5
To the variable CE-1 write 92.
During driving the section of 10m you should not switch LINE-GAP or GAP-LINE.