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Log

The document contains log messages from the initialization of a game client. It records the loading of various files and modules as the client starts up, including loading packages from different directories, initializing renderer modules, and compiling shader effects. The client then displays information about the graphics driver and screen resolution before the world module begins.

Uploaded by

Henrique Ribeiro
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
226 views742 pages

Log

The document contains log messages from the initialization of a game client. It records the loading of various files and modules as the client starts up, including loading packages from different directories, initializing renderer modules, and compiling shader effects. The client then displays information about the graphics driver and screen resolution before the world module begins.

Uploaded by

Henrique Ribeiro
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[23:11:12.613] [CLIENT] Exe module file: C:\Creative Destruction\client.

exe
[23:11:12.613] [CLIENT] Current directory: C:\Creative Destruction
[23:11:12.613] [CLIENT] Initializing client....
[23:11:12.613] [CLIENT] Init utils.dll (1063838562)
[23:11:12.660] M Succeeded to create FileLoader, opener sys, loader
indexed_discrete, root C:\Creative Destruction\Documents\res, depth 0
[23:11:12.722] M Package C:\Creative Destruction\Documents\res.npk under opener sys
is loaded.
[23:11:12.738] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\Documents\res, depth 0
[23:11:12.753] M Package C:\Creative Destruction\res.npk under opener sys is
loaded.
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\res, depth 1
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader discrete, root
C:\Creative Destruction\Documents\res, depth 0
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader zip, root
C:\Creative Destruction\Documents\zip, depth 1
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader discrete, root
C:\Creative Destruction\Documents\script, depth 0
[23:11:12.769] M Package C:\Creative Destruction\Documents\script.npk under opener
sys is loaded.
[23:11:12.769] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\Documents\script, depth 0
[23:11:12.785] M Package C:\Creative Destruction\script.npk under opener sys is
loaded.
[23:11:12.785] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\script, depth 0
[23:11:12.785] M Start log.dll
[23:11:12.785] M Start utils.dll
[23:11:12.785] M [UTILS] Init render.dll (1202430036)
[23:11:12.785] M [UTILS] CPU Name Intel(R) Atom(TM) x5-Z8350 CPU @ 1.44GHz, core
count of this device is: 4
[23:11:12.785] M [UTILS] device model is pc
[23:11:12.800] M [RENDER] Init python.dll (2389351893)
[23:11:12.800] M [RENDER] Init audio.dll (578984847)
[23:11:12.800] M [RENDER] Init world.dll (1725170211)
[23:11:12.800] M [RENDER] Init terrain.dll (859673349)
[23:11:12.800] M [RENDER] Init collision.dll (3226119097)
[23:11:12.800] M [RENDER] Init ccmini.dll (1701291398)
[23:11:12.800] M [RENDER] Init voice.dll (809358187)
[23:11:12.800] M [RENDER] Init cocosui.dll (2354798637)
[23:11:12.800] M [RENDER] Init nxmedia.dll (1590085577)
[23:11:12.800] M [RENDER] Init nxcclive.dll (4178439132)
[23:11:12.800] M [RENDER] Init nxapp.dll (2664184578)
[23:11:12.800] M [RENDER] Init kcp.dll (601381212)
[23:11:12.800] M [RENDER] Init proto_util.dll (2740154573)
[23:11:12.800] M [RENDER] Init social.dll (571641130)
[23:11:12.800] M [RENDER] Init envsdk.dll (3406075327)
[23:11:12.800] M [RENDER] Init dctool.dll (1400995303)
[23:11:12.800] M [RENDER] Init world2d.dll (1586262441)
[23:11:12.800] M [RENDER] Start render.dll
[23:11:12.800] M [RENDER] Start python.dll
[23:11:12.800] M [PYTHON] Start audio.dll
[23:11:12.800] M [AUDIO] Start world.dll
[23:11:12.800] M [WORLD] Start terrain.dll
[23:11:12.800] M [TERRAIN] Start collision.dll
[23:11:12.800] M [COLLISION] Start ccmini.dll
[23:11:12.800] M [COLLISION] Start voice.dll
[23:11:12.800] M [COLLISION] Start cocosui.dll
[23:11:12.800] M [COCOSUI] Start nxmedia.dll
[23:11:12.800] M [COCOSUI] Start nxcclive.dll
[23:11:12.800] M [COCOSUI] Start nxapp.dll
[23:11:12.800] M [COCOSUI] Start kcp.dll
[23:11:12.800] M [COCOSUI] Start proto_util.dll
[23:11:12.800] M [COCOSUI] Start social.dll
[23:11:12.800] M [COCOSUI] Start envsdk.dll
[23:11:12.800] M [COCOSUI] Start dctool.dll
[23:11:12.800] M [COCOSUI] Start world2d.dll
[23:11:12.863] M [WORLD2D]
-----------------------------------------------------------
[23:11:12.863] M [WORLD2D] Driver: DirectX 9
[23:11:12.863] M [WORLD2D] Description: Intel(R) HD Graphics
[23:11:12.863] M [WORLD2D] Version: 20.19.15.4474
[23:11:12.863] M [WORLD2D] Vendor: Intel
[23:11:12.863] M [WORLD2D] Width: 1334, Height: 750, BitDepth: 32
[23:11:12.863] M [WORLD2D]
-----------------------------------------------------------
[23:11:12.863] M [WORLD2D] Intel(R) HD Graphics
[23:11:12.878] M [WORLD2D] Set render mode: 1334 750 32 1 0
[23:11:12.894] M [WORLD2D] AK::Comm::Init result 1
[23:11:12.894] M [WORLD2D] Main thread IO 6.9784 ms for
effect_cache\common\shader\nulltech.nfx\0000000000000000.nfxo
[23:11:12.910] M [WORLD2D] Main thread IO 6.7117 ms for
effect_cache\common\shader\nulltech.nfx\0000000000000000_1_1.pipe
[23:11:12.941] M [WORLD2D] create effect common\shader\nulltech.nfx:TShader ***
time: 54.40 ms ***
[23:11:12.941] M [WORLD2D] #define DUMMY 0
[23:11:12.972] M [WORLD2D] Main thread IO 22.4669 ms for
effect_cache\common\shader\sfx.nfx\0000000000000000.nfxo
[23:11:12.972] M [WORLD2D] Main thread IO 7.9583 ms for
effect_cache\common\shader\sfx.nfx\0000000000000000_1_1.pipe
[23:11:13.060] M [WORLD2D] create effect common\shader\sfx.nfx:TShader *** time:
111.82 ms ***
[23:11:13.060] M [WORLD2D] #define DUMMY 0
[23:11:13.060] M [WORLD2D] Main thread IO 5.5156 ms for
effect_cache\common\shader\sfx_two_tex.nfx\0000000000000000.nfxo
[23:11:13.076] M [WORLD2D] Main thread IO 16.3703 ms for
effect_cache\common\shader\sfx_two_tex.nfx\0000000000000000_1_1.pipe
[23:11:13.170] M [WORLD2D] create effect common\shader\sfx_two_tex.nfx:TShader ***
time: 109.98 ms ***
[23:11:13.170] M [WORLD2D] #define DUMMY 0
[23:11:13.185] M [WORLD2D] Main thread IO 20.1038 ms for
effect_cache\common\shader\decal.nfx\0000000000000000.nfxo
[23:11:13.201] M [WORLD2D] Main thread IO 16.4883 ms for
effect_cache\common\shader\decal.nfx\0000000000000000_1_1.pipe
[23:11:13.279] M [WORLD2D] create effect common\shader\decal.nfx:TShader *** time:
102.80 ms ***
[23:11:13.279] M [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:11:13.279] M [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:11:13.295] M [WORLD2D] Main thread IO 16.6889 ms for
effect_cache\common\shader\simpletech.nfx\0000000000001001.nfxo
[23:11:13.310] M [WORLD2D] Main thread IO 15.7658 ms for
effect_cache\common\shader\simpletech.nfx\0000000000001001_1_1.pipe
[23:11:13.372] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 105.00 ms ***
[23:11:13.372] M [WORLD2D] #define POSI_SCREEN 1
[23:11:13.372] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.372] M [WORLD2D] #define LINE 0
[23:11:13.372] M [WORLD2D] #define REVERT_V 0
[23:11:13.372] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.372] M [WORLD2D] #define MUL_TEXTURE 0
[23:11:13.372] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.372] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:13.372] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:13.372] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.372] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.372] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.372] M [WORLD2D] #define TEXTURE_BLEND_RATE 1
[23:11:13.388] M [WORLD2D] Main thread IO 5.8576 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080.nfxo
[23:11:13.404] M [WORLD2D] Main thread IO 18.6673 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080_1_1.pipe
[23:11:13.451] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 68.90 ms ***
[23:11:13.451] M [WORLD2D] #define POSI_SCREEN 0
[23:11:13.451] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.451] M [WORLD2D] #define LINE 0
[23:11:13.451] M [WORLD2D] #define REVERT_V 0
[23:11:13.451] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.451] M [WORLD2D] #define MUL_TEXTURE 0
[23:11:13.451] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.451] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:13.451] M [WORLD2D] #define MUL_DIFFUSE 1
[23:11:13.451] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.451] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.451] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.451] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:13.466] M [WORLD2D] Main thread IO 16.9620 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000040.nfxo
[23:11:13.498] M [WORLD2D] Main thread IO 38.0435 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000040_1_1.pipe
[23:11:13.560] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 109.46 ms ***
[23:11:13.560] M [WORLD2D] #define POSI_SCREEN 0
[23:11:13.560] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.560] M [WORLD2D] #define LINE 0
[23:11:13.560] M [WORLD2D] #define REVERT_V 0
[23:11:13.560] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.560] M [WORLD2D] #define MUL_TEXTURE 0
[23:11:13.560] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.560] M [WORLD2D] #define MUL_CONSTANT 1
[23:11:13.560] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:13.560] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.560] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.560] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.560] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:13.560] M [WORLD2D] pixel decal enable: false
[23:11:13.638] M [WORLD2D] Main thread IO 20.5461 ms for
effect_cache\common/shader/simpletech.nfx\0000000000000000.nfxo
[23:11:13.654] M [WORLD2D] Main thread IO 18.1353 ms for
effect_cache\common/shader/simpletech.nfx\0000000000000000_1_1.pipe
[23:11:13.716] M [WORLD2D] Main thread IO 5.6308 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000050.nfxo
[23:11:13.716] M [WORLD2D] Main thread IO 5.5241 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000050_1_1.pipe
[23:11:13.763] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 54.45 ms ***
[23:11:13.763] M [WORLD2D] #define POSI_SCREEN 0
[23:11:13.763] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.763] M [WORLD2D] #define LINE 0
[23:11:13.763] M [WORLD2D] #define REVERT_V 0
[23:11:13.763] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.763] M [WORLD2D] #define MUL_TEXTURE 1
[23:11:13.763] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.763] M [WORLD2D] #define MUL_CONSTANT 1
[23:11:13.763] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:13.763] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.763] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.763] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.763] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:13.763] M [WORLD2D] Main thread IO 8.4924 ms for
effect_cache\common\pipeline\screen_bloom_brightness.nfx\0000000000000000.nfxo
[23:11:13.779] M [WORLD2D] Main thread IO 5.1372 ms for
effect_cache\common\pipeline\screen_bloom_brightness.nfx\0000000000000000_1_1.pipe
[23:11:13.826] M [WORLD2D] create effect
common\pipeline\screen_bloom_brightness.nfx:Brightness *** time: 66.34 ms ***
[23:11:13.826] M [WORLD2D] #define DUMMY 0
[23:11:13.888] M [WORLD2D] Main thread IO 63.2603 ms for
effect_cache\common\pipeline\hdr_6b_kawase0.nfx\0000000000000000.nfxo
[23:11:13.935] M [WORLD2D] Main thread IO 35.9073 ms for
effect_cache\common\pipeline\hdr_6b_kawase0.nfx\0000000000000000_1_1.pipe
[23:11:14.076] M [WORLD2D] create effect common\pipeline\hdr_6b_kawase0.nfx:Blur
*** time: 242.43 ms ***
[23:11:14.076] M [WORLD2D] #define DUMMY 0
[23:11:14.076] M [WORLD2D] Main thread IO 6.0247 ms for
effect_cache\common\pipeline\hdr_6b_kawase1.nfx\0000000000000000.nfxo
[23:11:14.092] M [WORLD2D] Main thread IO 15.6506 ms for
effect_cache\common\pipeline\hdr_6b_kawase1.nfx\0000000000000000_1_1.pipe
[23:11:14.248] M [WORLD2D] create effect common\pipeline\hdr_6b_kawase1.nfx:Blur
*** time: 169.65 ms ***
[23:11:14.248] M [WORLD2D] #define DUMMY 0
[23:11:14.264] M [WORLD2D] Main thread IO 14.9551 ms for
effect_cache\common\pipeline\screen_bloom_upsample.nfx\0000000000000000.nfxo
[23:11:14.279] M [WORLD2D] Main thread IO 15.5326 ms for
effect_cache\common\pipeline\screen_bloom_upsample.nfx\0000000000000000_1_1.pipe
[23:11:14.342] M [WORLD2D] create effect
common\pipeline\screen_bloom_upsample.nfx:Upsample *** time: 93.08 ms ***
[23:11:14.342] M [WORLD2D] #define DUMMY 0
[23:11:14.357] M [WORLD2D] Main thread IO 15.4814 ms for
effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000.nfxo
[23:11:14.373] M [WORLD2D] Main thread IO 14.5029 ms for
effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000_1_1.p
ipe
[23:11:14.420] M [WORLD2D] create effect
common\pipeline\hdr_screen_bloom_brightness.nfx:Brightness *** time: 78.85 ms ***
[23:11:14.420] M [WORLD2D] #define DUMMY 0
[23:11:14.435] M [WORLD2D] Main thread IO 15.8121 ms for
effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000.nfxo
[23:11:14.435] M [WORLD2D] Main thread IO 5.2311 ms for
effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000_1_1.pipe
[23:11:14.592] M [WORLD2D] create effect common\pipeline\hdr_8b_kawase0.nfx:Blur
*** time: 177.25 ms ***
[23:11:14.592] M [WORLD2D] #define DUMMY 0
[23:11:14.592] M [WORLD2D] Main thread IO 5.6372 ms for
effect_cache\common\pipeline\hdr_8b_kawase1.nfx\0000000000000000.nfxo
[23:11:14.607] M [WORLD2D] Main thread IO 5.3051 ms for
effect_cache\common\pipeline\hdr_8b_kawase1.nfx\0000000000000000_1_1.pipe
[23:11:14.732] M [WORLD2D] create effect common\pipeline\hdr_8b_kawase1.nfx:Blur
*** time: 134.33 ms ***
[23:11:14.732] M [WORLD2D] #define DUMMY 0
[23:11:14.732] M [WORLD2D] Main thread IO 5.3648 ms for
effect_cache\common\pipeline\screen_bloom_upsample_4.nfx\0000000000000000.nfxo
[23:11:14.748] M [WORLD2D] Main thread IO 14.9679 ms for
effect_cache\common\pipeline\screen_bloom_upsample_4.nfx\0000000000000000_1_1.pipe
[23:11:14.810] M [WORLD2D] create effect
common\pipeline\screen_bloom_upsample_4.nfx:Upsample *** time: 76.75 ms ***
[23:11:14.810] M [WORLD2D] #define DUMMY 0
[23:11:14.826] M [WORLD2D] Main thread IO 17.8139 ms for
effect_cache\common\pipeline\hdr_screen_bloom_upsample.nfx\0000000000000000.nfxo
[23:11:14.842] M [WORLD2D] Main thread IO 15.9372 ms for
effect_cache\common\pipeline\hdr_screen_bloom_upsample.nfx\0000000000000000_1_1.pip
e
[23:11:14.935] M [WORLD2D] create effect
common\pipeline\hdr_screen_bloom_upsample.nfx:Upsample *** time: 133.16 ms ***
[23:11:14.935] M [WORLD2D] #define DUMMY 0
[23:11:14.951] M [WORLD2D] Main thread IO 19.1956 ms for
effect_cache\common\pipeline\color_grading.nfx\0000000000000000.nfxo
[23:11:14.967] M [WORLD2D] Main thread IO 5.5077 ms for
effect_cache\common\pipeline\color_grading.nfx\0000000000000000_1_1.pipe
[23:11:15.045] M [WORLD2D] create effect common\pipeline\color_grading.nfx:TShader
*** time: 110.44 ms ***
[23:11:15.045] M [WORLD2D] #define SYSTEM_HALF_PIXEL 0
[23:11:15.060] M [WORLD2D] Main thread IO 16.3013 ms for
effect_cache\common\pipeline\blur_horizontal.nfx\0000000000000000.nfxo
[23:11:15.092] M [WORLD2D] Main thread IO 21.9826 ms for
effect_cache\common\pipeline\blur_horizontal.nfx\0000000000000000_1_1.pipe
[23:11:15.217] M [WORLD2D] create effect common\pipeline\blur_horizontal.nfx:Blur
*** time: 167.91 ms ***
[23:11:15.217] M [WORLD2D] #define DUMMY 0
[23:11:15.232] M [WORLD2D] Main thread IO 18.9048 ms for
effect_cache\common\pipeline\blur_vertical.nfx\0000000000000000.nfxo
[23:11:15.248] M [WORLD2D] Main thread IO 6.9016 ms for
effect_cache\common\pipeline\blur_vertical.nfx\0000000000000000_1_1.pipe
[23:11:15.382] M [WORLD2D] create effect common\pipeline\blur_vertical.nfx:Blur ***
time: 156.75 ms ***
[23:11:15.382] M [WORLD2D] #define DUMMY 0
[23:11:15.390] M [WORLD2D] Main thread IO 6.6463 ms for
effect_cache\common\pipeline\blur_merge.nfx\0000000000000000.nfxo
[23:11:15.409] M [WORLD2D] Main thread IO 17.8722 ms for
effect_cache\common\pipeline\blur_merge.nfx\0000000000000000_1_1.pipe
[23:11:15.452] M [WORLD2D] create effect common\pipeline\blur_merge.nfx:Merge ***
time: 69.05 ms ***
[23:11:15.452] M [WORLD2D] #define DUMMY 0
[23:11:15.461] M [WORLD2D] Main thread IO 6.6271 ms for
effect_cache\common\pipeline\distortion.nfx\0000000000000000.nfxo
[23:11:15.468] M [WORLD2D] Main thread IO 6.7337 ms for
effect_cache\common\pipeline\distortion.nfx\0000000000000000_1_1.pipe
[23:11:15.505] M [WORLD2D] create effect common\pipeline\distortion.nfx:Distortion
*** time: 51.37 ms ***
[23:11:15.505] M [WORLD2D] #define DUMMY 0
[23:11:15.513] M [WORLD2D] Main thread IO 6.6647 ms for
effect_cache\common\pipeline\radial_blur.nfx\0000000000000000.nfxo
[23:11:15.531] M [WORLD2D] Main thread IO 18.3928 ms for
effect_cache\common\pipeline\radial_blur.nfx\0000000000000000_1_1.pipe
[23:11:15.635] M [WORLD2D] create effect common\pipeline\radial_blur.nfx:TShader
*** time: 129.59 ms ***
[23:11:15.635] M [WORLD2D] #define DUMMY 0
[23:11:15.642] M [WORLD2D] Main thread IO 5.7701 ms for
effect_cache\common\pipeline\dark_corner.nfx\0000000000000000.nfxo
[23:11:15.652] M [WORLD2D] Main thread IO 10.0256 ms for
effect_cache\common\pipeline\dark_corner.nfx\0000000000000000_1_1.pipe
[23:11:15.687] M [WORLD2D] create effect common\pipeline\dark_corner.nfx:DarkCorner
*** time: 51.69 ms ***
[23:11:15.687] M [WORLD2D] #define DUMMY 0
[23:11:15.693] M [WORLD2D] Main thread IO 5.1714 ms for
effect_cache\common\pipeline\dof_copy.nfx\0000000000000000.nfxo
[23:11:15.711] M [WORLD2D] Main thread IO 17.4825 ms for
effect_cache\common\pipeline\dof_copy.nfx\0000000000000000_1_1.pipe
[23:11:15.955] M [WORLD2D] create effect common\pipeline\dof_copy.nfx:Copy ***
time: 267.33 ms ***
[23:11:15.955] M [WORLD2D] #define DUMMY 0
[23:11:15.972] M [WORLD2D] Main thread IO 15.8114 ms for
effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000.nfxo
[23:11:15.978] M [WORLD2D] Main thread IO 5.5355 ms for
effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000_1_1.pipe
[23:11:16.038] M [WORLD2D] create effect common\pipeline\dof_horz_blur.nfx:HorzBlur
*** time: 82.01 ms ***
[23:11:16.038] M [WORLD2D] #define DUMMY 0
[23:11:16.044] M [WORLD2D] Main thread IO 5.8356 ms for
effect_cache\common\pipeline\dof_vert_blur.nfx\0000000000000000.nfxo
[23:11:16.064] M [WORLD2D] Main thread IO 19.0065 ms for
effect_cache\common\pipeline\dof_vert_blur.nfx\0000000000000000_1_1.pipe
[23:11:16.164] M [WORLD2D] create effect common\pipeline\dof_vert_blur.nfx:VertBlur
*** time: 126.35 ms ***
[23:11:16.165] M [WORLD2D] #define DUMMY 0
[23:11:16.172] M [WORLD2D] Main thread IO 6.1172 ms for
effect_cache\common\pipeline\page_turn.nfx\0000000000000000.nfxo
[23:11:16.188] M [WORLD2D] Main thread IO 16.2032 ms for
effect_cache\common\pipeline\page_turn.nfx\0000000000000000_1_1.pipe
[23:11:16.449] M [WORLD2D] create effect common\pipeline\page_turn.nfx:TShader ***
time: 284.21 ms ***
[23:11:16.450] M [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:11:16.457] M [WORLD2D] Main thread IO 6.1086 ms for
effect_cache\common\pipeline\screen_filter.nfx\0000000000000000.nfxo
[23:11:16.463] M [WORLD2D] Main thread IO 5.8477 ms for
effect_cache\common\pipeline\screen_filter.nfx\0000000000000000_1_1.pipe
[23:11:16.486] M [WORLD2D] create effect
common\pipeline\screen_filter.nfx:ScreenFilter *** time: 36.24 ms ***
[23:11:16.487] M [WORLD2D] #define DUMMY 0
[23:11:16.494] M [WORLD2D] Main thread IO 6.1463 ms for
effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000.nfxo
[23:11:16.499] M [WORLD2D] Main thread IO 5.3001 ms for
effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000_1_1.pipe
[23:11:16.648] M [WORLD2D] create effect common\pipeline\mtxx_sobel.nfx:TShader ***
time: 160.50 ms ***
[23:11:16.648] M [WORLD2D] #define DUMMY 0
[23:11:16.654] M [WORLD2D] Main thread IO 5.2923 ms for
effect_cache\common\pipeline\mtxx_sketch.nfx\0000000000000000.nfxo
[23:11:16.708] M [WORLD2D] Main thread IO 53.6145 ms for
effect_cache\common\pipeline\mtxx_sketch.nfx\0000000000000000_1_1.pipe
[23:11:16.739] M [WORLD2D] create effect common\pipeline\mtxx_sketch.nfx:TShader
*** time: 91.16 ms ***
[23:11:16.739] M [WORLD2D] #define DUMMY 0
[23:11:16.762] M [WORLD2D] Main thread IO 21.3091 ms for
effect_cache\common\pipeline\copy.nfx\0000000000000000.nfxo
[23:11:16.778] M [WORLD2D] Main thread IO 16.0752 ms for
effect_cache\common\pipeline\copy.nfx\0000000000000000_1_1.pipe
[23:11:16.800] M [WORLD2D] create effect common\pipeline\copy.nfx:CopyRT *** time:
60.62 ms ***
[23:11:16.801] M [WORLD2D] #define DUMMY 0
[23:11:16.820] M [WORLD2D] Main thread IO 17.9334 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000011.nfxo
[23:11:16.825] M [WORLD2D] Main thread IO 5.4267 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000011_1_1.pipe
[23:11:16.870] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 67.98 ms ***
[23:11:16.870] M [WORLD2D] #define POSI_SCREEN 1
[23:11:16.870] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:16.870] M [WORLD2D] #define LINE 0
[23:11:16.870] M [WORLD2D] #define REVERT_V 0
[23:11:16.870] M [WORLD2D] #define MUL_STATURATE 0
[23:11:16.870] M [WORLD2D] #define MUL_TEXTURE 1
[23:11:16.870] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:16.870] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:16.870] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:16.870] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:16.870] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:16.870] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:16.870] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:16.912] M [WORLD2D] Main thread IO 38.0144 ms for
effect_cache\common\pipeline\occmesh\occmesh.nfx\0000000000000000.nfxo
[23:11:16.918] M [WORLD2D] Main thread IO 6.0091 ms for
effect_cache\common\pipeline\occmesh\occmesh.nfx\0000000000000000_1_1.pipe
[23:11:16.940] M [WORLD2D] create effect
common\pipeline\occmesh\occmesh.nfx:OccMeshPreZ *** time: 66.99 ms ***
[23:11:16.940] M [WORLD2D] #define DUMMY 0
[23:11:16.940] M [WORLD2D] Call script init.init().
[23:11:16.989] M [WORLD2D] NewType world.track: 134FD070
[23:11:16.989] M [WORLD2D] NewType world.space_object: 134FC780
[23:11:16.989] M [WORLD2D] NewType world.node: 134FCFA0
[23:11:16.989] M [WORLD2D] NewType world.visibleobject: 134FCD30
[23:11:16.989] M [WORLD2D] NewType world.sfx: 134FC6B0
[23:11:16.989] M [WORLD2D] NewType world.model: 134FCE00
[23:11:16.990] M [WORLD2D] NewType world.cloned_model: 134FCED0
[23:11:16.990] M [WORLD2D] NewType world.primitives: 134FCB90
[23:11:16.990] M [WORLD2D] NewType world.textobject: 134FD140
[23:11:16.990] M [WORLD2D] NewType world.simuiobject: 134FD210
[23:11:16.990] M [WORLD2D] NewType world.camera: 134FD2E0
[23:11:16.990] M [WORLD2D] NewType world.speaker: 134FC920
[23:11:16.991] M [WORLD2D] NewType world.decal: 134FD3B0
[23:11:16.991] M [WORLD2D] NewType world.light: 134FC5E0
[23:11:16.991] M [WORLD2D] NewType world.anim_ctrl: 134FC850
[23:11:16.991] M [WORLD2D] NewType world.scene: 134FC9F0
[23:11:16.991] M [WORLD2D] NewType world.ikbone: 1372A900
[23:11:16.992] M [WORLD2D] NewType world.iksolver: 1372AEB0
[23:11:16.992] M [WORLD2D] NewType world.footik: 1372A010
[23:11:16.992] M [WORLD2D] NewType world.armik: 1372AB70
[23:11:17.022] M [WORLD2D] NewType cocosui.cc_space_object: 1372AC40
[23:11:17.023] M [WORLD2D] NewType Kcp: 1372A0E0
[23:11:17.030] M [WORLD2D] NewType terrain.land: 1372A1B0
[23:11:17.053] M [WORLD2D] Resource root directory: C:\Creative Destruction\res
[23:11:17.053] M [WORLD2D] Resource root directory changed: "" -> "C:\Creative
Destruction\res"!
DEPRECATED
***************************************************************************
[23:11:17.053] M [WORLD2D] [DEPRECATED] FileSystem::SetSearchRoot is deprecated!
[23:11:17.058] M [WORLD2D] Set render mode: 1334 750 32 1 0
[23:11:18.081] M [WORLD2D] Initialization completed successfully!
[23:11:18.081] M [WORLD2D] [23:11:18.081] M [WORLD2D] Call script init.start().
[23:11:18.345] M <SCRIPT> get_lang_default, language_code: pt
[23:11:18.346] M <SCRIPT> get_lang_default, lang 10
[23:11:18.398] M <SCRIPT> init_localize 10
[23:11:18.404] M <SCRIPT> set_sdk_localize EN_US
[23:11:18.404] M <SCRIPT> setLanguage 10 script/ca/lang/pt.json
[23:11:18.417] M <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[23:11:18.417] M <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[23:11:18.624] M <SCRIPT> xpath.doc_path_encoding, ascii
[23:11:18.624] M <SCRIPT> xpath.app_path_encoding, ascii
[23:11:19.599] M [WORLD2D] Main thread IO 23.9915 ms for ui1/_package/common_0.png
[23:11:20.249] M [WORLD2D] Main thread IO 15.1379 ms for ui2/login_bg.png
[23:11:20.405] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:11:20.458] M [WORLD2D] Main thread IO 6.3682 ms for ui2/login_bg_1.png
[23:11:20.653] M [WORLD2D] Main thread IO 109.3439 ms for font/w7.ttc
[23:11:20.891] M [WORLD2D] Main thread IO 102.1522 ms for font/hw9.ttc
[23:11:21.203] M [WORLD2D] Set render mode: 1334 749 32 1 0
[23:11:21.229] M [WORLD2D] OnWindowResize - 1334, 749
[23:11:21.355] M [WORLD2D] Main thread IO 26.9057 ms for
effect_cache\common\shader\text_simui.nfx\0000000000000000.nfxo
[23:11:21.368] M [WORLD2D] Main thread IO 12.4925 ms for
effect_cache\common\shader\text_simui.nfx\0000000000000000_1_1.pipe
[23:11:21.485] M [WORLD2D] create effect common\shader\text_simui.nfx:TShader ***
time: 158.91 ms ***
[23:11:21.485] M [WORLD2D] #define DUMMY 0
[23:11:21.493] M [WORLD2D] Main thread IO 7.6155 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090.nfxo
[23:11:21.501] M [WORLD2D] Main thread IO 7.7784 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090_1_1.pipe
[23:11:21.555] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 69.11 ms ***
[23:11:21.555] M [WORLD2D] #define POSI_SCREEN 0
[23:11:21.555] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:21.555] M [WORLD2D] #define LINE 0
[23:11:21.555] M [WORLD2D] #define REVERT_V 0
[23:11:21.555] M [WORLD2D] #define MUL_STATURATE 0
[23:11:21.555] M [WORLD2D] #define MUL_TEXTURE 1
[23:11:21.555] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:21.555] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:21.555] M [WORLD2D] #define MUL_DIFFUSE 1
[23:11:21.555] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:21.555] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:21.555] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:21.555] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:25.560] M <SCRIPT> Pathc2Hotfix Here
[23:11:26.377] M <SCRIPT> send_drpf_log, info: {"type": "Update", "app_ver": "",
"reach_update_time": 1536545485, "update_status": 0, "update_time": 1536545485,
"use_time": 0, "download_uuid": "uuid", "project": "g91naxx2gb", "source":
"patcher", "udid": "86-20-96-ab-76-ba", "network": "", "ip": "", "ipv6": "",
"device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "86-20-96-ab-
76-ba", "isp": "", "app_channel": "netease_global", "imei": "", "location": "",
"country_code": "BR"}
[23:11:33.801] M <SCRIPT> send_drpf_log, info: {"type": "Update", "app_ver": "",
"reach_update_time": 1536545485, "update_status": 1, "update_time": 1536545493,
"use_time": 8, "download_uuid": "uuid", "project": "g91naxx2gb", "source":
"patcher", "udid": "86-20-96-ab-76-ba", "network": "", "ip": "", "ipv6": "",
"device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "86-20-96-ab-
76-ba", "isp": "", "app_channel": "netease_global", "imei": "", "location": "",
"country_code": "BR"}
[23:11:36.981] M <SCRIPT> reset_all_modules_needed
[23:11:38.637] M <SCRIPT> get_lang_default, language_code: pt
[23:11:38.637] M <SCRIPT> get_lang_default, lang 10
[23:11:38.678] M <SCRIPT> init_localize 10
[23:11:38.738] M <SCRIPT> set_sdk_localize EN_US
[23:11:38.739] M <SCRIPT> setLanguage 10 script/ca/lang/pt.json
[23:11:38.747] M <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[23:11:38.747] M <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[23:11:39.181] M <SCRIPT> xpath.doc_path_encoding, ascii
[23:11:39.181] M <SCRIPT> xpath.app_path_encoding, ascii
[23:11:41.538] M [WORLD2D] Current shader config shader/effect_level_pc.xml
[23:11:41.538] M [WORLD2D] Current shader level 0
[23:11:42.602] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"/cc_fps_images" rc=5 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
TextureCache dumpDebugInfo: 2 textures, for 210 KB (0.21 MB)

[23:11:42.622] M [WORLD2D] Main thread IO 11.4443 ms for emote/emote00.png


[23:11:42.997] M [WORLD2D] Main thread IO 7.0111 ms for emote/emote01.png
[23:11:43.194] M [WORLD2D] Main thread IO 5.4089 ms for ui1/_package/common_0.png
[23:11:44.219] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loginview.CLoginMain
[23:11:44.374] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:11:44.530] M [WORLD2D] Main thread IO 41.1903 ms for font/w7.ttc
[23:11:44.606] M [WORLD2D] Main thread IO 40.8831 ms for font/hw9.ttc
[23:11:44.827] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:11:45.008] M [WORLD2D] Main thread IO 7.8182 ms for ui2/loadings_tips_11.png
[23:11:45.126] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 0 1
[23:11:45.128] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_config_pc
[23:11:45.128] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 1 2
[23:11:45.332] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_config_pc finish
[23:11:45.376] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': '', 'ipv6': '', 'device_model': '', 'os_name': 'windows', 'os_ver': '',
'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp': '', 'network':
'', 'app_channel': 'netease_global', 'app_ver': '', 'imei': '', 'location': '',
'source': 'netease_P1', 'country_code': 'BR'}
[23:11:45.376] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'LoginUI',
'reach_login_time': 1536545505.376}
[23:11:45.420] M [WORLD2D] Process UniSDK Event 0
[23:11:45.425] M <SCRIPT> [CRITICAL]try_call_sdk_login
[23:11:47.043] M <SCRIPT> [ERROR]failed load config file
https://g91na.update.netease.com/g91_config_pc {
"announcement":{
"zh_CN":{"version": 42},
"zh_HK":{"version": 42},
"en":{"version": 42},
"pt":{"version": 42},
"es":{"version": 42},
"ko":{"version": 42},
}
}
[23:11:47.045] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:12:10.820] M [WORLD2D] Process UniSDK Event 1
[23:12:10.835] M <SCRIPT> [CRITICAL]sdk_login_callback code = 0,
is_login_proc_available = True
[23:12:10.937] M <SCRIPT> [CRITICAL]try get remote announcement from url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:10.940] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:10.942] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 2
[23:12:10.942] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 2 3
[23:12:10.952] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1
[23:12:10.953] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 3 4
[23:12:10.965] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/loginlist_rel_pc_na.txt
[23:12:10.966] M <SCRIPT> [CRITICAL]get_server_url>>>>
https://g91na.update.netease.com/loginlist_rel_pc_na.txt
[23:12:10.974] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/client_zonelist_rel_pc_na.txt
[23:12:10.974] M <SCRIPT> [CRITICAL]get_zone_list_url>>>>
https://g91na.update.netease.com/client_zonelist_rel_pc_na.txt
[23:12:10.978] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://impression.update.netease.com/monitor_udp.list
[23:12:10.980] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': '', 'ipv6': '', 'device_model': '', 'os_name': 'windows', 'os_ver': '',
'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp': '', 'network':
'', 'app_channel': 'netease_global', 'app_ver': '', 'imei': '391804535',
'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:10.981] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'SDKLogin',
'sdk_login_time': 1536545530.981}
[23:12:11.178] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc finish
[23:12:11.255] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/client_zonelist_rel_pc_na.txt finish
[23:12:11.264] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/loginlist_rel_pc_na.txt finish
[23:12:11.311] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://impression.update.netease.com/monitor_udp.list finish
[23:12:11.337] M <SCRIPT> send_drpf_log, info: {"reason": "last_selected_zone",
"last_select": null, "select_zone_id": 10079, "server_info": {"10039": {"zone_id":
10039, "zone_name": "\u4e9a\u670d(PC)", "zone_type": "pc", "open_time": 1520856000,
"zone_status": 1, "zone_tag": "region_asia", "udp_ping_tag": "jp_aws_Tokyo", "ttl":
-1}, "10059": {"zone_id": 10059, "zone_name": "\u5730\u4e2d\u6d77\u670d(PC)",
"zone_type": "pc", "open_time": 1520856000, "zone_status": 1, "zone_tag":
"region_europe", "udp_ping_tag": "eu_Frankfurt", "ttl": -1}, "10079": {"zone_id":
10079, "zone_name": "\u7f8e\u670d(PC)", "zone_type": "pc", "open_time": 1520856000,
"zone_status": 1, "zone_tag": "region_us", "udp_ping_tag": "us_aws_Virginia",
"ttl": -1}}, "type": "select_server", "project": "g91naxx2gb", "source": "patcher",
"udid": "86-20-96-ab-76-ba", "network": "", "ip": "", "ipv6": "", "device_model":
"", "os_name": "windows", "os_ver": "", "mac_addr": "86-20-96-ab-76-ba", "isp": "",
"app_channel": "netease_global", "app_ver": "", "imei": "391804535", "location":
"", "country_code": "BR"}
[23:12:11.378] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': '', 'ipv6': '', 'device_model': '', 'os_name': 'windows', 'os_ver': '',
'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp': '', 'network':
'', 'app_channel': 'netease_global', 'app_ver': '', 'imei': '391804535',
'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:11.378] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'ServerList',
'server_list_time': 1536545531.378}
[23:12:11.415] M <SCRIPT> [CRITICAL]try get remote announcement banner info from
url: https://g91na.update.netease.com/activities
[23:12:11.417] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/activities
[23:12:11.474] M <SCRIPT> [CRITICAL]remote announcement ver: 42
[23:12:11.474] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.announcement.CLoginAnnouncement
[23:12:11.475] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.announcement.CLoginAnnouncement
[23:12:11.610] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/activities finish
[23:12:11.663] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1 finish
[23:12:11.770] M [WORLD2D] Main thread IO 9.8208 ms for
ui/images/banner/banner_pic0.jpg
[23:12:11.795] M [WORLD2D] Main thread IO 9.4545 ms for
ui/images/banner/banner_pic1.jpg
[23:12:25.316] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.announcement.CLoginAnnouncement
[23:12:26.352] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.announcement.CLoginAnnouncement
[23:12:26.353] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 4
[23:12:26.353] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 4 5
[23:12:26.355] M <SCRIPT> [CRITICAL]CLoginAuthenServer.try_to_connect
random_pick_login_server_except {'hostnum': 700511, 'ip': '34.195.176.32', 'port':
4002, 'zone_tag': 'region_us'} []
[23:12:26.355] M <SCRIPT> [CRITICAL]net.disconnect
[23:12:26.355] M <SCRIPT> [CRITICAL]CLoginAuthenServer:select server %s:%s
34.195.176.32 4002
[23:12:26.355] M <SCRIPT> [CRITICAL]CLoginAuthenServer.connect ip = %s, port = %d
34.195.176.32 4002
[23:12:26.356] M <SCRIPT> [CRITICAL]try to connect 34.195.176.32:4002
[23:12:26.356] M <SCRIPT> [CRITICAL]socket flags 1024 1024
[23:12:26.357] M <SCRIPT> [CRITICAL](net) new_socket ('0.0.0.0', 52541)
[23:12:26.522] M <SCRIPT> [CRITICAL]net.reset_rc4
[23:12:26.672] M <SCRIPT> [CRITICAL]net.rc4_done
[23:12:26.674] M <SCRIPT> [CRITICAL]CLoginAuthenServer connect ok
[23:12:26.684] M <SCRIPT> [CRITICAL]C_LOGIN_AUTH cmd=%s {'proto_svn_ver': 118645,
'sauth_json':
'{"gameid":"g91naxx2gb","login_channel":"netease_global","app_channel":"netease_glo
bal","platform":"pc","sdkuid":"181389061","sessionid":"2-login-ss-
AQAAAAAAAACQAAAAAArPxwUAAAAAF1p2dwAAAABbldL7-
eyJuIjogInRUTmV4c1I1aU9wTyIsICJkdCI6IDN9-
2dc61caadb39c20c3b4ba154a3ebdc10059486ca","sdk_version":"1.4.0","udid":"F92C66C92AB
F000BA205FCF067F4004B","deviceid":"391804535"}', 'platform': 'pc', 'channel':
'netease_global', 'sdkuid': '181389061', 'device_id': '391804535', 'app_channel':
'netease_global', 'client_version': u'3.0.36.101', 'sdk_version': '1.4.0', 'udid':
'', 'ip_info': u'179.186.146.18'}
[23:12:26.701] M <SCRIPT> [CRITICAL]loginproc.S_LOGIN_PREPARE(), cmd =
{'timestamp': 1536545548, 'version_list': [{'platform': 'pc', 'version':
'3.0.36.101'}, {'platform': 'ios', 'version': '1.0.11.12'}, {'platform': 'ad',
'version': '1.0.11.12'}], 'is_test_branch': 0, 'args': '', 'timezone': -4}
[23:12:26.701] M <SCRIPT> [CRITICAL]S_LOGIN_PREPARE version=%s 3.0.36.101
[23:12:27.094] M <SCRIPT> [CRITICAL]S_LOGIN_AUTH {'unisdk_login_json': '',
'warn_msg': '', 'auth_sn': '700511_1536545548_25249', 'origin_account': '',
'zone_list': [{'gate_ip': '18.210.191.116', 'zone_id': 10079, 'role_info': {'name':
'RickST27'}, 'role_uid': 10399896, 'gate_hostid': 790410, 'gate_port': 4038}],
'err_msg': '', 'sdk_username': '[email protected]_global.win.163.com',
'auth_hostid': 700511, 'aid': 3211759L, 'err_code': 0}
[23:12:27.094] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 5
[23:12:27.094] M <SCRIPT> [CRITICAL]CLoginAuthenServer {'unisdk_login_json': '',
'warn_msg': '', 'auth_sn': '700511_1536545548_25249', 'origin_account': '',
'zone_list': [{'gate_ip': '18.210.191.116', 'zone_id': 10079, 'role_info': {'name':
'RickST27'}, 'role_uid': 10399896, 'gate_hostid': 790410, 'gate_port': 4038}],
'err_msg': '', 'sdk_username': '[email protected]_global.win.163.com',
'auth_hostid': 700511, 'aid': 3211759L, 'err_code': 0}
[23:12:27.096] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': u'179.186.146.18', 'ipv6': '', 'device_model': '', 'os_name': 'windows',
'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp':
'', 'network': '', 'app_channel': 'netease_global', 'app_ver': '', 'imei':
'391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:27.096] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:12:27.096] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'Identification',
'reach_idnetification_time': 1536545547.096, 'account_id':
'[email protected]_global.win.163.com', 'old_accountid':
'[email protected]_global.win.163.com'}
[23:12:27.096] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 5 6
[23:12:27.097] M <SCRIPT> [CRITICAL](CLoginStateGameConnect)start_connect
[23:12:27.097] M <SCRIPT> [CRITICAL]CLoginStateGameConnect net.disconnect
[23:12:27.098] M <SCRIPT> [CRITICAL]net.disconnect
[23:12:27.098] M <SCRIPT> [CRITICAL]CLoginStateGameConnect select server %s:%s:%s
10079 18.210.191.116 4038
[23:12:27.098] M <SCRIPT> [CRITICAL]try to connect 18.210.191.116:4038
[23:12:27.098] M <SCRIPT> [CRITICAL]socket flags 1024 1024
[23:12:27.099] M <SCRIPT> [CRITICAL](net) new_socket ('0.0.0.0', 52542)
[23:12:27.266] M <SCRIPT> [CRITICAL]net.reset_rc4
[23:12:27.389] M <SCRIPT> [CRITICAL]net.rc4_done
[23:12:27.391] M <SCRIPT> [CRITICAL]CLoginStateGameConnect:connect ok
[23:12:27.391] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 6 7
[23:12:27.395] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1
[23:12:27.398] M <SCRIPT> [CRITICAL]loginproc.S_LOGIN_GATE_PREPARE(), cmd =
{'timestamp': 1536545549, 'is_test_branch': 0, 'timezone': -4}
[23:12:27.399] M <SCRIPT> [CRITICAL]loginproc.need_change_patch(), is_test = 0
[23:12:27.400] M <SCRIPT> [CRITICAL]loginproc.need_change_patch(), is_test_old =
0, is_test = 0
[23:12:27.400] M <SCRIPT> [CRITICAL]loginproc.need_change_patch(), need_change =
False
[23:12:27.406] M <SCRIPT> write file (C:/Creative
Destruction/Documents/nonpatch_user_data.dat) success!
[23:12:27.430] M <SCRIPT> [CRITICAL]S_PUSH_CLIENT_HOTFIX path = trans_hotfix.pyx
is_hotfix = 1
[23:12:27.461] M <SCRIPT> [CRITICAL]S_LOGIN_JOIN_QUEUE {'line_time':
0.10000000149011612, 'conn_key': '1536545549_35662_1191422', 'queue_pos': -1}
[23:12:27.488] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 7
[23:12:27.488] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 7 8
[23:12:27.498] M <SCRIPT> [CRITICAL]C_LOGIN_ENTER 10399896
[23:12:27.499] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': u'179.186.146.18', 'ipv6': '', 'device_model': '', 'os_name': 'windows',
'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp':
'', 'network': '', 'app_channel': 'netease_global', 'app_ver': '', 'imei':
'391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:27.500] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'LoginReq',
'send_login_time': 1536545547.5}
[23:12:27.730] M <SCRIPT> [CRITICAL]S_LOGIN_RES 0 succ 0
[23:12:27.731] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 8
[23:12:27.732] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 8 9
[23:12:27.763] M <SCRIPT> [CRITICAL]S_AVATAR_GAME_PLAYER, uid: 10399896, name:
RickST27, guide_finish: 7, is_daily_first: 0
[23:12:27.786] M [WORLD2D] Current shader level 2
[23:12:27.853] M [WORLD2D] Set render mode: 1366 768 32 1 0
[23:12:27.930] M [WORLD2D] OnWindowResize - 1366, 768
[23:12:27.994] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loginview.CLoginSetup
[23:12:27.994] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loginview.CLoginMain
[23:12:28.099] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1 finish
[23:12:28.494] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[23:12:28.494] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[23:12:29.231] M [WORLD2D] Main thread IO 7.1569 ms for common\env\indoor_nopvr.dds
[23:12:29.249] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:12:29.423] M <SCRIPT> [CRITICAL]try get remote announcement from url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:29.425] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:29.447] M <SCRIPT> [CRITICAL]S_GAME_FIRST_PAY_INFO {'has_first_pay': 0,
'popup': 0, 'has_reward': 0}
[23:12:29.491] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:29.667] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc finish
[23:12:29.885] M <SCRIPT> [CRITICAL]remote announcement ver: 42
[23:12:29.890] L [WORLD2D] create effect shader\common.nfx:TShader *** time: 635.58
ms ***
[23:12:29.890] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:29.890] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:29.890] L [WORLD2D] #define UNIFORMS_60 60
[23:12:29.890] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:29.890] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:29.890] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 60
[23:12:29.890] L [WORLD2D] #define FOG_TYPE 1
[23:12:29.890] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:29.890] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:29.890] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:12:29.909] M [WORLD2D] Current shader level 2
[23:12:30.122] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:30.122] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:12:34.614] L [WORLD2D] create effect shader\common_metallic.nfx:TShader ***
time: 1246.40 ms ***
[23:12:34.614] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:34.614] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:34.614] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:12:34.614] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:34.614] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:34.614] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:34.614] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:34.614] L [WORLD2D] #define LIGHT_NUM 4
[23:12:34.614] L [WORLD2D] #define FOG_TYPE 1
[23:12:34.614] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:34.614] L [WORLD2D] #define SPECULAR_AA 1
[23:12:34.614] L [WORLD2D] #define SPECULAR_ENABLE 1
[23:12:36.320] L [WORLD2D] create effect shader\character_on_dif.nfx:TShader ***
time: 219.65 ms ***
[23:12:36.320] L [WORLD2D] #define UNIFORMS_60 60
[23:12:36.320] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:36.320] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:36.320] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:36.320] L [WORLD2D] #define FOG_TYPE 1
[23:12:36.321] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:38.109] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 912.08 ms ***
[23:12:38.110] L [WORLD2D] #define UNIFORMS_60 60
[23:12:38.110] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:12:38.110] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:38.110] L [WORLD2D] #define ANISO_ENABLE 0
[23:12:38.110] L [WORLD2D] #define ENVIR_ENABLE 1
[23:12:38.110] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:38.110] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:12:38.110] L [WORLD2D] #define SELF_BLING 0
[23:12:38.110] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:38.110] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:38.110] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:12:38.110] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:38.110] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:38.110] L [WORLD2D] #define EYE_ENABLE 0
[23:12:38.110] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:12:38.110] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:38.110] L [WORLD2D] #define HAIR_ENABLE 0
[23:12:38.110] L [WORLD2D] #define MANUL_ENABLE 0
[23:12:38.110] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:12:38.110] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:12:38.110] L [WORLD2D] #define SSS_ENABLE 1
[23:12:38.110] L [WORLD2D] #define WAVE_ENABLE 0
[23:12:38.110] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:12:38.110] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:12:38.110] L [WORLD2D] #define METAL_CHECK 0
[23:12:38.111] L [WORLD2D] #define AO_CHECK 0
[23:12:39.171] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 1038.89 ms ***
[23:12:39.171] L [WORLD2D] #define UNIFORMS_60 60
[23:12:39.171] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:12:39.171] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:39.171] L [WORLD2D] #define ANISO_ENABLE 1
[23:12:39.171] L [WORLD2D] #define ENVIR_ENABLE 1
[23:12:39.171] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:39.171] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:12:39.172] L [WORLD2D] #define SELF_BLING 0
[23:12:39.172] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:39.172] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:39.172] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:12:39.172] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:39.172] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:39.172] L [WORLD2D] #define EYE_ENABLE 0
[23:12:39.172] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:12:39.172] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:39.172] L [WORLD2D] #define HAIR_ENABLE 0
[23:12:39.172] L [WORLD2D] #define MANUL_ENABLE 0
[23:12:39.172] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:12:39.172] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:12:39.172] L [WORLD2D] #define SSS_ENABLE 0
[23:12:39.172] L [WORLD2D] #define WAVE_ENABLE 0
[23:12:39.172] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:12:39.172] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:12:39.172] L [WORLD2D] #define METAL_CHECK 0
[23:12:39.172] L [WORLD2D] #define AO_CHECK 0
[23:12:49.045] L [WORLD2D] create effect shader\common_floor.nfx:TShader *** time:
767.84 ms ***
[23:12:49.045] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:49.045] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:49.045] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:49.045] L [WORLD2D] #define SPECULAR_AA 1
[23:12:49.045] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:49.045] L [WORLD2D] #define FOG_TYPE 1
[23:12:49.045] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:49.045] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:49.046] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:49.046] L [WORLD2D] #define SPECULAR_ENABLE 1
[23:12:49.046] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:12:49.684] M <SCRIPT> [CRITICAL]S_SOCIAL_UPDATE_ONLINE_FRIENDS_NUM
{'online_friends_num': 1}
[23:12:50.320] L [WORLD2D] create effect shader\sfx_fresnel.nfx:TShader *** time:
125.40 ms ***
[23:12:50.320] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:50.320] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:50.320] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:50.320] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180

ERROR *****************************************************************************
[23:12:51.083] L [WORLD2D] [ERROR] Vertex shader constant FogEnable buffer size
greater than fx buffer size!
[23:12:51.088] L [WORLD2D] create effect shader\turbulence_mode.nfx:TShader ***
time: 153.72 ms ***
[23:12:51.089] L [WORLD2D] #define FOG_ENABLE 0
[23:12:51.089] L [WORLD2D] #define NEOX_RMASK 1
[23:12:51.089] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:51.142] L [WORLD2D] 21894.52 ms 40 objects scene/xuanren_04/xuanren04.scn
[23:12:51.241] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[23:12:51.245] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[23:12:51.369] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:12:51.563] L [WORLD2D] create effect shader\g91_character_lod.nfx:TShader ***
time: 322.45 ms ***
[23:12:51.563] L [WORLD2D] #define UNIFORMS_60 60
[23:12:51.563] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:51.563] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:51.563] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:12:51.563] L [WORLD2D] #define LIGHT_NUM 4
[23:12:51.563] L [WORLD2D] #define FOG_TYPE 1
[23:12:51.563] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:51.563] L [WORLD2D] #define NEOX_MATCAP 0
[23:12:51.563] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:51.563] L [WORLD2D] #define NEOX_Pick 0
[23:12:51.630] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:12:51.886] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:51.891] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:51.998] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:12:52.026] M <SCRIPT> [CRITICAL]activity_mgr.on_active self._cur_activities
deque([(9, {'nid': 9, 'StartTime': '2018/07/05 12:00:00', 'Module':
'uiview.activity_steam_gift', 'EndTime': '2028/07/05 12:00:00', 'Order': 40,
'CheckFunc': 'check_steam_gift', 'WndTag':
'uiview.activity_steam_gift.ActivitySteamGiftUI'}), (22, {'StartTime': '2018/09/05
12:00:00', 'auto': 1, 'Condition': [('lvl', 2, 100)], 'EndTime': '2018/09/13
12:00:00', 'UI_FILE': 'activity_shockingmine.csb', 'Order': 40, 'nid': 22, 'Rule':
<function <lambda> at 0x1CF7BF70>}), (4, {'CheckFunc': 'check_share', 'nid': 4,
'Order': 100, 'WndTag': 'uiview.activity_sign_novice.CActivityNoviceSign',
'StartTime': '2018/04/24 0:0:0', 'EndTime': '2099/01/01 0:0:0', 'Rule': <function
<lambda> at 0x1CF7BB70>, 'Module': 'uiview.activity_sign_novice', 'Condition':
[('lvl', 0, 99), ('vip_lvl', 0, 99), ('role_create_time', 13),
('role_max_awarded_sign_in_day', 7)]}), (11, {'Module':
'uiview.activity_first_charge', 'WndTag':
'uiview.activity_first_charge.ActivityFirstCharge', 'StartTime': '2018/04/24
0:0:0', 'EndTime': '2099/01/01 0:0:0', 'Condition': [('lvl', 3, 100),
('role_is_daily_first', 0), ('role_need_show_first_charge', 0)], 'Order': 120,
'nid': 11, 'Rule': <function <lambda> at 0x1CF7BCB0>}), (18, {'Module':
'uiview.month_card', 'WndTag': 'uiview.month_card.CMonthCardAD', 'StartTime':
'2018/08/03 12:00:00', 'EndTime': '2099/01/01 0:0:0', 'Condition': [('lvl', 3,
100), ('user_card_status', 0)], 'Order': 130, 'nid': 18, 'Rule': <function <lambda>
at 0x1CF7BE70>}), (21, {'Module': 'uiview.activity_hidden_mode', 'WndTag':
'uiview.activity_hidden_mode.CActivityHiddenMode', 'StartTime': '2018/08/30
12:00:00', 'EndTime': '2018/09/12 12:00:00', 'Condition': [('lvl', 2, 100)],
'Order': 999, 'nid': 21, 'Rule': <function <lambda> at 0x1CF7BF30>})])
[23:12:52.033] M <SCRIPT> [CRITICAL]ui_mgr.open
helper.class_maker.whatevername22
[23:12:52.101] M [WORLD2D] Main thread IO 5.0014 ms for
ui1/act_new_item2/activity_shockingmine_bg2.png
[23:12:52.159] M [WORLD2D] Main thread IO 5.1308 ms for
ui1/act_new_item2/activity_shockingmine_b1.png
[23:12:52.463] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:12:52.471] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:12:52.576] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name': 'windows',
'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp':
'', 'network': '', 'app_channel': 'netease_global', 'app_ver': '', 'imei':
'391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:52.576] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:12:52.576] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'Load',
'reach_game_time': 1536545572.576, 'account_id':
'[email protected]_global.win.163.com', 'old_accountid':
'[email protected]_global.win.163.com', 'load_time_long': 25.477999925613403,
'subtype': 'lobby'}
[23:12:52.577] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:12:52.578] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[23:12:52.579] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[23:12:52.606] M [WORLD2D] Main thread IO 19.5420 ms for
effect_cache\shader\character_on_dif.nfx\0000000000001b30.nfxo
[23:12:52.625] M [WORLD2D] Main thread IO 18.6260 ms for
effect_cache\shader\character_on_dif.nfx\0000000000001b30_1_1.pipe
[23:12:52.822] M [WORLD2D] Main thread IO 14.1957 ms for
effect_cache\shader\common_metallic.nfx\0000000000028ccd.nfxo
[23:12:52.855] M [WORLD2D] Main thread IO 31.5480 ms for
effect_cache\shader\common_metallic.nfx\0000000000028ccd_1_1.pipe
[23:12:54.181] M [WORLD2D] Main thread IO 7.0857 ms for
ui1/act_airdrop/banner_airdrop.png
[23:12:54.291] M [WORLD2D] Main thread IO 6.1862 ms for
ui1/act_airdrop/pic_airdrop.png
[23:12:54.367] M [WORLD2D] Main thread IO 9.4076 ms for
ui1/act_airdrop/airdrop_btn_info_normal.png
[23:12:54.748] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[23:12:54.902] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:54.902] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:55.308] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1177.11 ms ***
[23:12:55.308] L [WORLD2D] #define UNIFORMS_60 60
[23:12:55.308] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:12:55.308] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:55.308] L [WORLD2D] #define ANISO_ENABLE 0
[23:12:55.308] L [WORLD2D] #define ENVIR_ENABLE 1
[23:12:55.308] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:55.308] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:12:55.308] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:12:55.308] L [WORLD2D] #define SELF_BLING 0
[23:12:55.308] L [WORLD2D] #define EYE_ENABLE 0
[23:12:55.308] L [WORLD2D] #define SELF_SHADOW 1
[23:12:55.308] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:12:55.308] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:55.308] L [WORLD2D] #define FACE_SHADOW 1
[23:12:55.308] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:12:55.308] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:12:55.308] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:55.309] L [WORLD2D] #define HAIR_ENABLE 0
[23:12:55.309] L [WORLD2D] #define MANUL_ENABLE 0
[23:12:55.309] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:12:55.309] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:12:55.309] L [WORLD2D] #define SSS_ENABLE 1
[23:12:55.309] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:12:55.309] L [WORLD2D] #define WAVE_ENABLE 0
[23:12:55.309] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:12:55.309] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:12:55.309] L [WORLD2D] #define METAL_CHECK 0
[23:12:55.309] L [WORLD2D] #define AO_CHECK 0
[23:12:59.645] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:01.228] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1147.41 ms ***
[23:13:01.228] L [WORLD2D] #define UNIFORMS_60 60
[23:13:01.228] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:13:01.228] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:13:01.228] L [WORLD2D] #define ANISO_ENABLE 0
[23:13:01.228] L [WORLD2D] #define ENVIR_ENABLE 1
[23:13:01.228] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:13:01.229] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:13:01.229] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:13:01.229] L [WORLD2D] #define SELF_BLING 0
[23:13:01.229] L [WORLD2D] #define EYE_ENABLE 0
[23:13:01.229] L [WORLD2D] #define SELF_SHADOW 1
[23:13:01.229] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:13:01.229] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:13:01.229] L [WORLD2D] #define FACE_SHADOW 1
[23:13:01.229] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:13:01.229] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:13:01.229] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:13:01.229] L [WORLD2D] #define HAIR_ENABLE 0
[23:13:01.229] L [WORLD2D] #define MANUL_ENABLE 0
[23:13:01.229] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:13:01.229] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:13:01.229] L [WORLD2D] #define SSS_ENABLE 1
[23:13:01.229] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:13:01.229] L [WORLD2D] #define WAVE_ENABLE 0
[23:13:01.229] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:13:01.229] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:13:01.229] L [WORLD2D] #define METAL_CHECK 0
[23:13:01.229] L [WORLD2D] #define AO_CHECK 0
[23:13:02.083] M <SCRIPT> [CRITICAL]ui_mgr.close
helper.class_maker.whatevername22
[23:13:02.084] M <SCRIPT> [CRITICAL]activity_mgr.do_trigger rule not ok
[23:13:02.085] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.month_card.CMonthCardAD
[23:13:02.101] M [WORLD2D] Main thread IO 5.2162 ms for
ui1/act_monthcard_ad/monthcard_bg_pic.png
[23:13:02.983] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.month_card.CMonthCardAD
[23:13:02.985] M <SCRIPT> [CRITICAL]activity_mgr.do_trigger rule not ok
[23:13:02.985] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_hidden_mode.CActivityHiddenMode
[23:13:03.882] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_hidden_mode.CActivityHiddenMode
[23:13:03.883] M <SCRIPT> [CRITICAL]activity_mgr.do_trigger rule not ok
[23:13:04.695] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:06.066] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 957.49 ms ***
[23:13:06.066] L [WORLD2D] #define UNIFORMS_60 60
[23:13:06.066] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:13:06.066] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:13:06.066] L [WORLD2D] #define ANISO_ENABLE 0
[23:13:06.066] L [WORLD2D] #define ENVIR_ENABLE 1
[23:13:06.066] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:13:06.066] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:13:06.066] L [WORLD2D] #define SELF_BLING 0
[23:13:06.066] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:13:06.066] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:13:06.066] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:13:06.066] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:13:06.066] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:13:06.066] L [WORLD2D] #define EYE_ENABLE 0
[23:13:06.066] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:13:06.066] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:13:06.066] L [WORLD2D] #define HAIR_ENABLE 0
[23:13:06.066] L [WORLD2D] #define MANUL_ENABLE 0
[23:13:06.067] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:13:06.067] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:13:06.067] L [WORLD2D] #define SSS_ENABLE 1
[23:13:06.067] L [WORLD2D] #define WAVE_ENABLE 0
[23:13:06.067] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:13:06.067] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:13:06.067] L [WORLD2D] #define METAL_CHECK 0
[23:13:06.067] L [WORLD2D] #define AO_CHECK 0
[23:13:10.186] M [WORLD2D] [Animator] dctor.
[23:13:10.186] M [WORLD2D] [Animator] dctor.
[23:13:10.398] M [WORLD2D] Main thread IO 12.1995 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c1.nfxo
[23:13:10.405] M [WORLD2D] Main thread IO 6.7387 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c1_1_1.pipe
[23:13:10.897] M [WORLD2D] Main thread IO 10.1955 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c0.nfxo
[23:13:10.904] M [WORLD2D] Main thread IO 6.8795 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c0_1_1.pipe
[23:13:11.683] M [WORLD2D] [Animator] dctor.
[23:13:11.683] M [WORLD2D] [Animator] dctor.
[23:13:17.733] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_invite.CLobbyInvite
[23:13:18.421] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:18.440] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:18.493] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:18.618] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:21.884] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_invite.CLobbyInvite
[23:18:52.089] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_invite_tips.InviteTipsView
[23:20:26.137] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_invite_tips.InviteTipsView
[23:20:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_invite_tips.InviteTipsView
[23:20:26.868] M [WORLD2D] [Animator] dctor.
[23:20:26.868] M [WORLD2D] [Animator] dctor.
[23:20:28.271] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1313.09 ms ***
[23:20:28.271] L [WORLD2D] #define UNIFORMS_60 60
[23:20:28.271] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:28.271] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:28.271] L [WORLD2D] #define ANISO_ENABLE 1
[23:20:28.271] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:28.271] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:28.271] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:28.271] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:20:28.271] L [WORLD2D] #define SELF_BLING 0
[23:20:28.271] L [WORLD2D] #define EYE_ENABLE 0
[23:20:28.271] L [WORLD2D] #define SELF_SHADOW 1
[23:20:28.271] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:28.271] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:28.271] L [WORLD2D] #define FACE_SHADOW 1
[23:20:28.271] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:20:28.271] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:28.271] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:28.271] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:28.271] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:28.271] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:20:28.271] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:28.272] L [WORLD2D] #define SSS_ENABLE 0
[23:20:28.272] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:20:28.272] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:28.272] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:28.272] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:28.272] L [WORLD2D] #define METAL_CHECK 0
[23:20:28.272] L [WORLD2D] #define AO_CHECK 0
[23:20:28.280] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"290870020438052090f125d59f7866ec93659044", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910102028', 'sign': '780ab6f29b3ccd9e0cca7b1bebe7a212', 'eid': 1881138662L,
'streamid': '155181497679776', 'nodes': ['50.19.5.169:9081', '54.156.187.199:9081',
'52.72.76.170:9081', '18.205.139.66:9080', '18.207.84.228:9080']}
[23:20:34.273] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 1137.67 ms ***
[23:20:34.273] L [WORLD2D] #define UNIFORMS_60 60
[23:20:34.273] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:34.273] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:34.273] L [WORLD2D] #define ANISO_ENABLE 1
[23:20:34.273] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:34.273] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:34.273] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:34.273] L [WORLD2D] #define SELF_BLING 0
[23:20:34.273] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:20:34.273] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:20:34.273] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:34.273] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:34.273] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:20:34.273] L [WORLD2D] #define EYE_ENABLE 0
[23:20:34.273] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:34.273] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:34.273] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:34.274] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:34.274] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:20:34.274] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:34.274] L [WORLD2D] #define SSS_ENABLE 0
[23:20:34.274] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:34.274] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:34.274] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:34.274] L [WORLD2D] #define METAL_CHECK 0
[23:20:34.274] L [WORLD2D] #define AO_CHECK 0
[23:20:39.185] M [WORLD2D] [Animator] dctor.
[23:20:39.186] M [WORLD2D] [Animator] dctor.
[23:20:39.186] M [WORLD2D] [Animator] dctor.
[23:20:39.186] M [WORLD2D] [Animator] dctor.
[23:20:40.377] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1138.14 ms ***
[23:20:40.377] L [WORLD2D] #define UNIFORMS_60 60
[23:20:40.377] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:40.377] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:40.377] L [WORLD2D] #define ANISO_ENABLE 0
[23:20:40.377] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:40.377] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:40.377] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:40.377] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:20:40.377] L [WORLD2D] #define SELF_BLING 1
[23:20:40.377] L [WORLD2D] #define EYE_ENABLE 0
[23:20:40.377] L [WORLD2D] #define SELF_SHADOW 1
[23:20:40.377] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:40.377] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:40.377] L [WORLD2D] #define FACE_SHADOW 1
[23:20:40.377] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:20:40.378] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:40.378] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:40.378] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:40.378] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:40.378] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:20:40.378] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:40.378] L [WORLD2D] #define SSS_ENABLE 1
[23:20:40.378] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:20:40.378] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:40.378] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:40.378] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:40.378] L [WORLD2D] #define METAL_CHECK 0
[23:20:40.378] L [WORLD2D] #define AO_CHECK 0
[23:20:45.454] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 995.57 ms ***
[23:20:45.454] L [WORLD2D] #define UNIFORMS_60 60
[23:20:45.454] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:45.454] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:45.454] L [WORLD2D] #define ANISO_ENABLE 0
[23:20:45.454] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:45.455] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:45.455] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:45.455] L [WORLD2D] #define SELF_BLING 1
[23:20:45.455] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:20:45.455] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:20:45.455] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:45.455] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:45.455] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:20:45.455] L [WORLD2D] #define EYE_ENABLE 0
[23:20:45.455] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:45.455] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:45.455] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:45.455] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:45.455] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:20:45.455] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:45.455] L [WORLD2D] #define SSS_ENABLE 1
[23:20:45.455] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:45.455] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:45.455] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:45.455] L [WORLD2D] #define METAL_CHECK 0
[23:20:45.455] L [WORLD2D] #define AO_CHECK 0
[23:20:49.685] M [WORLD2D] [Animator] dctor.
[23:20:49.686] M [WORLD2D] [Animator] dctor.
[23:20:49.887] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[23:20:50.584] M [WORLD2D] [Animator] dctor.
[23:21:07.815] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[23:21:07.922] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:21:07.966] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 34.238.132.151 4115
79111_1536546059_116605_10399896_3242
[23:21:07.982] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:21:07.982] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:21:07.982] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:21:07.982] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
34.238.132.151:4115
[23:21:07.984] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:21:07.984] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:21:07.985] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 52167)
[23:21:07.986] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:21:08.134] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 101
[23:21:08.135] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 52167)
[23:21:08.286] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1012848
[23:21:08.291] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:21:08.292] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:21:08.442] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 3986 at 1536546070.09
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 3986, 'total_fight_num': 42, 'y':
716.0598754882812, 'fight_id': 711, 'mode': 1, 'fight_sn':
'79111_1536546059_116605', 'scene_name': 'demo_4096', 'x': 13778.0, 'frame_idx':
191, 'z': -8983.0, 'quality': 2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id':
1008}
[23:21:08.453] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:21:08.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:21:08.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:21:08.491] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:21:08.497] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:21:08.505] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:21:09.982] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:21:10.041] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:21:10.058] M [WORLD2D] Main thread IO 7.1092 ms for ui2/loadings_tips_12.png
[23:21:10.507] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[23:21:10.660] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[23:21:10.682] M [WORLD2D] Main thread IO 8.9617 ms for
effect_cache\shader\terrain_water_without_foam.nfx\0000000000000001.nfxo
[23:21:10.705] M [WORLD2D] Main thread IO 22.1397 ms for
effect_cache\shader\terrain_water_without_foam.nfx\0000000000000001_1_1.pipe
[23:21:11.151] M [WORLD2D] Main thread IO 6.2075 ms for
shader\texture\water_normal.dds
[23:21:11.157] M [WORLD2D] create effect
shader\terrain_water_without_foam.nfx:WaterTech *** time: 485.59 ms ***
[23:21:11.157] M [WORLD2D] #define FOG_TYPE 1
[23:21:11.171] M [WORLD2D] Main thread IO 7.7499 ms for
effect_cache\shader\terrain.nfx\00000000000000e3.nfxo
[23:21:11.179] M [WORLD2D] Main thread IO 7.9135 ms for
effect_cache\shader\terrain.nfx\00000000000000e3_1_1.pipe
[23:21:11.667] M [WORLD2D] create effect shader\terrain.nfx:TerrainTech *** time:
504.73 ms ***
[23:21:11.667] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:11.667] M [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:11.667] M [WORLD2D] #define LIGHT_NUM 4
[23:21:11.667] M [WORLD2D] #define FOG_TYPE 1
[23:21:11.667] M [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:11.667] M [WORLD2D] #define SPECULAR_ENABLE 0
[23:21:11.700] M [WORLD2D] Main thread IO 25.8967 ms for
effect_cache\shader\skyauto.nfx\0000000000000004.nfxo
[23:21:11.708] M [WORLD2D] Main thread IO 6.9670 ms for
effect_cache\shader\skyauto.nfx\0000000000000004_1_1.pipe
[23:21:12.022] M [WORLD2D] create effect shader\skyauto.nfx:TShader *** time:
348.11 ms ***
[23:21:12.022] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:12.048] M [WORLD2D] Main thread IO 25.3441 ms for
model\scene\skybox\skybox_haiji.dds
[23:21:12.068] M [WORLD2D] Main thread IO 5.2638 ms for
common\env\panorama_mobile.dds
[23:21:12.079] M [WORLD2D] Main thread IO 7.7229 ms for
effect_cache\common\pipeline\single_lens.nfx\0000000000000000.nfxo
[23:21:12.087] M [WORLD2D] Main thread IO 7.0971 ms for
effect_cache\common\pipeline\single_lens.nfx\0000000000000000_1_1.pipe
[23:21:12.211] M [WORLD2D] create effect common\pipeline\single_lens.nfx:TShader
*** time: 140.42 ms ***
[23:21:12.211] M [WORLD2D] #define DUMMY 0
[23:21:12.217] M [WORLD2D] Main thread IO 5.0121 ms for
model\scene\skybox\35mmflare.dds
[23:21:12.248] M [WORLD2D] Main thread IO 21.3518 ms for
effect_cache\shader\infinite_ocean.nfx\0000000000000000.nfxo
[23:21:12.256] M [WORLD2D] Main thread IO 7.5146 ms for
effect_cache\shader\infinite_ocean.nfx\0000000000000000_1_1.pipe
[23:21:12.525] M [WORLD2D] create effect shader\infinite_ocean.nfx:WaterTech ***
time: 300.37 ms ***
[23:21:12.525] M [WORLD2D] #define DUMMY 0
[23:21:12.527] M [WORLD2D] 303.75 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[23:21:13.014] L [WORLD2D] create effect shader\grass_pc.nfx:TShader *** time:
418.85 ms ***
[23:21:13.014] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:13.014] L [WORLD2D] #define FOG_TYPE 1
[23:21:13.014] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:13.014] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:13.014] L [WORLD2D] #define DEPTH_PASS 0
[23:21:13.712] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
1180.48 ms
[23:21:13.735] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
18.57 ms
[23:21:13.743] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[23:21:13.745] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:21:13.746] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[23:21:13.752] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:21:13.752] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:21:13.787] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.loginview.CLoginMain
[23:21:13.809] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.announcement.CLoginAnnouncement
[23:21:13.820] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[23:21:13.883] M <SCRIPT> [CRITICAL]ui_mgr.remove
helper.class_maker.whatevername22
[23:21:13.886] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[23:21:13.899] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.month_card.CMonthCardAD
[23:21:13.906] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_hidden_mode.CActivityHiddenMode
[23:21:13.910] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_invite.CLobbyInvite
[23:21:13.933] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_invite_tips.InviteTipsView
[23:21:13.936] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[23:21:13.938] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[23:21:14.003] M [WORLD2D] Main thread IO 8.0714 ms for
effect_cache\shader\terrain_blend_height.nfx\0000000000000043.nfxo
[23:21:14.011] M [WORLD2D] Main thread IO 7.1540 ms for
effect_cache\shader\terrain_blend_height.nfx\0000000000000043_1_1.pipe
[23:21:14.863] M [WORLD2D] create effect
shader\terrain_blend_height.nfx:TerrainTech *** time: 870.01 ms ***
[23:21:14.863] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:14.863] M [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:14.863] M [WORLD2D] #define FOG_TYPE 1
[23:21:14.863] M [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:14.873] M [WORLD2D] Main thread IO 9.2206 ms for
effect_cache\shader\terrain_blend_height.nfx\000000000000004b.nfxo
[23:21:14.895] M [WORLD2D] Main thread IO 21.7884 ms for
effect_cache\shader\terrain_blend_height.nfx\000000000000004b_1_1.pipe
[23:21:16.014] M [WORLD2D] create effect
shader\terrain_blend_height.nfx:TerrainTech *** time: 1150.74 ms ***
[23:21:16.014] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:16.014] M [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:16.014] M [WORLD2D] #define FOG_TYPE 1
[23:21:16.014] M [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:21:16.101] M [WORLD2D] Main thread IO 20.6855 ms for
effect_cache\shader\grass_pc.nfx\000000000000002c.nfxo
[23:21:16.109] M [WORLD2D] Main thread IO 7.5437 ms for
effect_cache\shader\grass_pc.nfx\000000000000002c_1_1.pipe
[23:21:16.580] L [WORLD2D] create effect shader\plant_pc.nfx:TShader *** time:
523.93 ms ***
[23:21:16.580] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:16.580] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:16.580] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:16.584] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:16.584] L [WORLD2D] #define FOG_TYPE 1
[23:21:16.584] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:21:16.584] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:18.538] L [WORLD2D] create effect shader\g91_common_highlight.nfx:TShader
*** time: 1035.90 ms ***
[23:21:18.539] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:18.539] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:18.539] L [WORLD2D] #define UNIFORMS_60 60
[23:21:18.539] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:18.539] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:18.539] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:18.539] L [WORLD2D] #define FOG_TYPE 1
[23:21:18.539] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:18.540] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:18.540] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:25.894] L [WORLD2D] create effect shader\common_base.nfx:TShader *** time:
420.85 ms ***
[23:21:25.894] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:25.894] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:25.894] L [WORLD2D] #define FOG_TYPE 1
[23:21:25.894] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:21:25.894] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:25.894] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:26.643] L [WORLD2D] 12648.32 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[23:21:26.744] L [WORLD2D] 96.44 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[23:21:26.763] L [WORLD2D] 3.29 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[23:21:26.912] L [WORLD2D] 125.93 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[23:21:26.932] L [WORLD2D] 6.71 ms 4 objects scene/demo_4096/demo_4096_content/21_-
13.scn
[23:21:26.936] M [WORLD2D] [Animator] dctor.
[23:21:26.937] M [WORLD2D] [Animator] dctor.
[23:21:26.937] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:27.169] L [WORLD2D] 223.71 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[23:21:27.348] L [WORLD2D] 171.92 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[23:21:27.373] L [WORLD2D] 19.31 ms 2 objects
scene/demo_4096/demo_4096_content/22_-13.scn
[23:21:27.425] M [WORLD2D] Main thread IO 34.4935 ms for
effect_cache\shader\common.nfx\0000000000021da9.nfxo
[23:21:27.448] M [WORLD2D] Main thread IO 22.1732 ms for
effect_cache\shader\common.nfx\0000000000021da9_1_1.pipe
[23:21:28.093] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
128.15 ms
[23:21:28.830] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 730.84 ms
[23:21:29.133] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 300.35 ms
[23:21:29.311] L [WORLD2D] create effect shader\sfx_dissolve.nfx:TShader *** time:
170.72 ms ***
[23:21:29.311] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:29.311] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:29.311] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:29.311] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:29.311] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:30.107] L [WORLD2D] create effect shader\sfx_diffuse.nfx:TShader *** time:
90.58 ms ***
[23:21:30.108] L [WORLD2D] #define FOG_ENABLE 0
[23:21:30.108] L [WORLD2D] #define NEOX_RMASK 0
[23:21:30.108] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:30.110] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 971.81 ms
[23:21:30.357] M [WORLD2D] Main thread IO 50.3120 ms for
csb/combat_map_marksite.csb
[23:21:30.906] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:21:30.916] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:21:30.977] L [WORLD2D] create effect shader\scene_cj_highlight.nfx:TShader ***
time: 179.51 ms ***
[23:21:30.977] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:30.977] L [WORLD2D] #define NEOX_ALPHA 0
[23:21:30.977] L [WORLD2D] #define FOG_TYPE 1
[23:21:31.043] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:21:31.043] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:21:32.135] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:21:32.227] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:21:32.228] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:21:32.256] L [WORLD2D] create effect shader\scene_cj_pbr.nfx:TShader *** time:
1017.72 ms ***
[23:21:32.256] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:32.256] L [WORLD2D] #define DYNAMIC_BATCH 0
[23:21:32.256] L [WORLD2D] #define METAL_CHECK 0
[23:21:32.256] L [WORLD2D] #define TEST_DECAL 0
[23:21:32.256] L [WORLD2D] #define NEOX_ALPHA 0
[23:21:32.256] L [WORLD2D] #define FOG_TYPE 1
[23:21:32.256] L [WORLD2D] #define SELFEMM 0
[23:21:32.256] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:32.256] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:32.257] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:32.257] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:32.257] L [WORLD2D] #define TONEMAPPING 1
[23:21:32.257] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:32.257] L [WORLD2D] #define NORMAL_CHECK 0
[23:21:32.259] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:21:32.330] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:32.330] M [WORLD2D] Main thread IO 62.4646 ms for
char/animator/avatar_animation_tree.xml
[23:21:32.330] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a55f0
[23:21:32.364] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:32.420] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:32.457] M <SCRIPT> [CRITICAL]init handlers
[23:21:32.507] M [WORLD2D] Main thread IO 25.8298 ms for
effect_cache\shader\g91_common_highlight.nfx\0000000000011da1.nfxo
[23:21:32.515] M [WORLD2D] Main thread IO 7.6184 ms for
effect_cache\shader\g91_common_highlight.nfx\0000000000011da1_1_1.pipe
[23:21:33.053] M [WORLD2D] Main thread IO 25.4550 ms for
effect_cache\shader\plant_pc.nfx\000000000000018d.nfxo
[23:21:33.075] M [WORLD2D] Main thread IO 21.0553 ms for
effect_cache\shader\plant_pc.nfx\000000000000018d_1_1.pipe
[23:21:33.691] M [WORLD2D] Main thread IO 5.3755 ms for
csb/combat_team_item_detail.csb
[23:21:33.913] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:21:34.911] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
968.64 ms ***
[23:21:34.911] L [WORLD2D] #define UNIFORMS_60 60
[23:21:34.911] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:21:34.911] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:34.911] L [WORLD2D] #define ANISO_ENABLE 0
[23:21:34.911] L [WORLD2D] #define ENVIR_ENABLE 1
[23:21:34.911] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:34.911] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:21:34.911] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:21:34.911] L [WORLD2D] #define SELF_BLING 0
[23:21:34.911] L [WORLD2D] #define EYE_ENABLE 0
[23:21:34.911] L [WORLD2D] #define SELF_SHADOW 1
[23:21:34.911] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:21:34.911] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:34.911] L [WORLD2D] #define FACE_SHADOW 1
[23:21:34.912] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:21:34.912] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:34.912] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:21:34.912] L [WORLD2D] #define HAIR_ENABLE 0
[23:21:34.912] L [WORLD2D] #define MANUL_ENABLE 0
[23:21:34.912] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:21:34.912] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:21:34.912] L [WORLD2D] #define SSS_ENABLE 0
[23:21:34.912] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:21:34.912] L [WORLD2D] #define WAVE_ENABLE 0
[23:21:34.912] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:21:34.912] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:34.912] L [WORLD2D] #define METAL_CHECK 0
[23:21:34.912] L [WORLD2D] #define AO_CHECK 0
[23:21:38.121] M <SCRIPT> [CRITICAL]avatar_init 4024
[23:21:38.124] M <SCRIPT> [CRITICAL]avatar_init 4021
[23:21:38.128] M <SCRIPT> [CRITICAL]avatar_init 4018
[23:21:38.132] M <SCRIPT> [CRITICAL]avatar_init 4001
[23:21:38.135] M <SCRIPT> [CRITICAL]avatar_init 3998
[23:21:38.138] M <SCRIPT> [CRITICAL]avatar_init 4004
[23:21:38.140] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:21:38.143] M <SCRIPT> [CRITICAL]avatar_init 3938
[23:21:38.146] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:21:38.149] L [WORLD2D] create effect shader\sfx_diffuse.nfx:TShader *** time:
104.49 ms ***
[23:21:38.149] L [WORLD2D] #define FOG_ENABLE 0
[23:21:38.149] L [WORLD2D] #define NEOX_RMASK 1
[23:21:38.149] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:38.150] M <SCRIPT> [CRITICAL]avatar_init 3959

ERROR *****************************************************************************
[23:21:38.210] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.210] M [WORLD2D] Main thread IO 6.3625 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.210] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a49d8
[23:21:38.219] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:38.233] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.234] M [WORLD2D] Main thread IO 7.6305 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.234] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a3c68
[23:21:38.241] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:21:38.336] M <SCRIPT> [CRITICAL]avatar_init 3965
[23:21:38.340] M <SCRIPT> [CRITICAL]avatar_init 4012
[23:21:38.343] M <SCRIPT> [CRITICAL]avatar_init 3968
[23:21:38.346] M <SCRIPT> [CRITICAL]avatar_init 4015
[23:21:38.349] M <SCRIPT> [CRITICAL]avatar_init 3972
[23:21:38.352] M <SCRIPT> [CRITICAL]avatar_init 3975
[23:21:38.354] M <SCRIPT> [CRITICAL]avatar_init 3978
[23:21:38.357] M <SCRIPT> [CRITICAL]avatar_init 3981
[23:21:38.360] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:21:38.363] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:21:38.366] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:21:38.376] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:21:38.404] M [WORLD2D] Main thread IO 8.0358 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b0.nfxo
[23:21:38.411] M [WORLD2D] Main thread IO 6.9421 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b0_1_1.pipe
[23:21:38.513] M [WORLD2D] Main thread IO 23.0934 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b0.nfxo
[23:21:38.519] M [WORLD2D] Main thread IO 6.4457 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b0_1_1.pipe
[23:21:38.626] L [WORLD2D] create effect shader\g91_character_lod.nfx:TShader ***
time: 311.65 ms ***
[23:21:38.626] L [WORLD2D] #define UNIFORMS_60 60
[23:21:38.626] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:38.626] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:38.626] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:21:38.626] L [WORLD2D] #define LIGHT_NUM 4
[23:21:38.626] L [WORLD2D] #define FOG_TYPE 1
[23:21:38.626] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:38.626] L [WORLD2D] #define NEOX_MATCAP 0
[23:21:38.626] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:21:38.626] L [WORLD2D] #define NEOX_Pick 0

ERROR *****************************************************************************
[23:21:38.709] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.710] M [WORLD2D] Main thread IO 9.0947 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.710] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a6f78
[23:21:38.722] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:21:38.736] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.736] M [WORLD2D] Main thread IO 7.7855 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.736] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a6b70
[23:21:38.744] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:38.758] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.758] M [WORLD2D] Main thread IO 7.1483 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.758] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a58a0
[23:21:38.764] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:21:38.777] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.777] M [WORLD2D] Main thread IO 6.9001 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.777] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a7e40
[23:21:38.784] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[23:21:38.797] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.798] M [WORLD2D] Main thread IO 6.7387 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.798] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a7228
[23:21:38.804] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]

ERROR *****************************************************************************
[23:21:38.817] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.817] M [WORLD2D] Main thread IO 6.9876 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.817] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a5b50
[23:21:38.824] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]

ERROR *****************************************************************************
[23:21:38.836] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.836] M [WORLD2D] Main thread IO 6.4173 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.836] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a7788
[23:21:38.843] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:38.857] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.857] M [WORLD2D] Main thread IO 7.3005 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.857] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a80f0
[23:21:38.864] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:21:38.907] M <SCRIPT> [CRITICAL]check_battle_connect True 546098907 546098117
546086635
[23:21:38.907] M <SCRIPT> [CRITICAL]battle_reconnect
[23:21:38.908] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:21:38.909] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:21:38.909] M <SCRIPT> [CRITICAL]show_offline_view >>>>>>>>>
[23:21:38.909] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:21:38.911] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:21:38.912] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.offline_view.COfflineView
[23:21:38.922] M <SCRIPT> [CRITICAL]lost connect in battle
[23:21:38.930] M <SCRIPT> [CRITICAL](net_rt)try_reconnect ip(34.238.132.151),
port(4115), key(79111_1536546059_116605_10399896_3242), hostid(None)
[23:21:38.930] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:21:38.930] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:21:38.930] M <SCRIPT> [CRITICAL]disconnect_conn 1012848
[23:21:38.930] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 52167)
[23:21:38.931] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:21:38.931] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:21:38.931] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:21:38.931] M <SCRIPT> [CRITICAL](net_rt)reconnect 34.238.132.151 4115
[23:21:38.931] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
34.238.132.151:4115
[23:21:38.932] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:21:38.932] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:21:38.933] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 52168)
[23:21:38.933] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:21:39.028] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:21:39.084] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 102
[23:21:39.084] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 52168)
[23:21:39.234] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1012861
[23:21:39.236] M <SCRIPT> [CRITICAL]reconnect battle success
[23:21:39.237] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:21:39.237] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:21:39.402] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 3986 at 1536546101.01
{'fight_type': 2, 'is_relogin': 1, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 3986, 'total_fight_num': 42, 'y':
714.3159790039062, 'fight_id': 711, 'mode': 1, 'fight_sn':
'79111_1536546059_116605', 'scene_name': 'demo_4096', 'x': 13778.0, 'frame_idx':
774, 'z': -8983.0, 'quality': 2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id':
1008}
[23:21:39.403] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:21:39.403] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:21:39.403] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:21:39.405] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:21:39.405] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:21:39.407] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:21:39.407] M <SCRIPT> [CRITICAL]hide_offline_view >>>>>>>>>
[23:21:39.455] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:21:39.464] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:39.507] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:21:39.583] M <SCRIPT> [CRITICAL]avatar_init 4024
[23:21:39.587] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:21:39.589] M <SCRIPT> [CRITICAL]avatar_init 4021
[23:21:39.593] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:21:39.596] M <SCRIPT> [CRITICAL]avatar_init 4018
[23:21:39.600] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:21:39.602] M <SCRIPT> [CRITICAL]avatar_init 4001
[23:21:39.607] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:21:39.610] M <SCRIPT> [CRITICAL]avatar_init 3998
[23:21:39.614] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:21:39.617] M <SCRIPT> [CRITICAL]avatar_init 4004
[23:21:39.621] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:21:39.624] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:21:39.629] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:21:39.631] M <SCRIPT> [CRITICAL]avatar_init 3938
[23:21:39.635] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:21:39.638] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:21:39.643] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:21:39.645] M <SCRIPT> [CRITICAL]avatar_init 3959
[23:21:39.651] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 3965
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 4012
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 3968
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 4015
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3972
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3975
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3978
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3981
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:21:39.655] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:21:40.063] M [WORLD2D] [Animator] dctor.
[23:21:40.063] M [WORLD2D] [Animator] dctor.
[23:21:40.063] M [WORLD2D] [Animator] dctor.
[23:21:40.063] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:21:40.124] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.124] M [WORLD2D] Main thread IO 12.3496 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.124] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a4c88
[23:21:40.132] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:21:40.149] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.149] M [WORLD2D] Main thread IO 9.3806 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.149] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfea58
[23:21:40.158] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:21:40.173] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.173] M [WORLD2D] Main thread IO 8.9098 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.173] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfefb8
[23:21:40.180] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/shishang/male_shishang01/male_shishang01_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:40.195] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.195] M [WORLD2D] Main thread IO 8.4063 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.195] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c003e0
[23:21:40.202] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:40.216] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.216] M [WORLD2D] Main thread IO 7.3958 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.216] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfde40
[23:21:40.222] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
ERROR *****************************************************************************
[23:21:40.235] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.235] M [WORLD2D] Main thread IO 6.8134 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.235] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfebb0
[23:21:40.242] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:40.255] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.255] M [WORLD2D] Main thread IO 6.4592 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.255] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfee60
[23:21:40.270] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:40.283] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.283] M [WORLD2D] Main thread IO 6.5552 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.283] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfe248
[23:21:40.290] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/shishang/male_shishang01/male_shishang01_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:40.304] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.304] M [WORLD2D] Main thread IO 7.7236 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.305] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfe3a0
[23:21:40.311] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:40.325] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.325] M [WORLD2D] Main thread IO 7.2401 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.325] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c01ec0
[23:21:40.332] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:40.400] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.400] M [WORLD2D] Main thread IO 8.9617 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.400] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00690
[23:21:40.406] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:21:40.414] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:21:40.416] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-117276900 1
[23:21:40.418] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1616096344 1
[23:21:40.460] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_977784905 1
[23:21:40.487] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:21:40.618] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1164510304 1
[23:21:40.700] M [WORLD2D] Main thread IO 5.5227 ms for csb/combat_map_airroute.csb
[23:21:40.752] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1708379176 1
[23:21:40.952] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1892911836 1
[23:21:41.132] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1679009256 1
[23:21:41.308] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:21:41.365] M [WORLD2D] [Animator] dctor.
[23:21:41.589] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1144444808 1
[23:21:41.663] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_571586762 1
[23:21:41.895] L [WORLD2D] create effect shader\g91_drop_item.nfx:TShader *** time:
229.06 ms ***
[23:21:41.896] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:41.896] L [WORLD2D] #define FOG_TYPE 1
[23:21:41.896] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:41.896] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:42.077] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-403680855 1
[23:21:42.217] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1400600081 1
[23:21:42.380] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_614831470 1
[23:21:42.528] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_614723630 1
[23:21:42.530] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:21:42.664] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2108095297 1
[23:21:42.761] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:21:42.885] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:21:43.038] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:21:43.989] L [WORLD2D] create effect shader\g91_character_items.nfx:TShader ***
time: 722.60 ms ***
[23:21:43.990] L [WORLD2D] #define UNIFORMS_60 60
[23:21:43.990] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:21:43.990] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:43.990] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:43.990] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:43.990] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:21:43.990] L [WORLD2D] #define LIGHT_NUM 4
[23:21:43.990] L [WORLD2D] #define FOG_TYPE 1
[23:21:43.990] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:43.990] L [WORLD2D] #define NEOX_MATCAP 0
[23:21:43.990] L [WORLD2D] #define NEOX_H_L 0
[23:21:43.990] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:45.695] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:21:45.784] L [WORLD2D] create effect shader\sfx_fly.nfx:TShader *** time:
192.75 ms ***
[23:21:45.784] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:21:45.803] M [WORLD2D] Main thread IO 10.0540 ms for
char/animator/jxw_animation_tree.xml
[23:21:45.804] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0b290
[23:21:45.941] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_990893208 1
[23:21:46.684] L [WORLD2D] 124.93 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[23:21:46.690] L [WORLD2D] 4.39 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[23:21:48.317] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1612.81 ms ***
[23:21:48.317] L [WORLD2D] #define UNIFORMS_60 60
[23:21:48.318] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:21:48.318] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:48.318] L [WORLD2D] #define ANISO_ENABLE 0
[23:21:48.318] L [WORLD2D] #define ENVIR_ENABLE 1
[23:21:48.318] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:48.318] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:21:48.318] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:21:48.318] L [WORLD2D] #define SELF_BLING 1
[23:21:48.318] L [WORLD2D] #define EYE_ENABLE 0
[23:21:48.318] L [WORLD2D] #define SELF_SHADOW 1
[23:21:48.319] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:21:48.319] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:48.319] L [WORLD2D] #define FACE_SHADOW 1
[23:21:48.319] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:21:48.319] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:48.319] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:21:48.319] L [WORLD2D] #define HAIR_ENABLE 0
[23:21:48.319] L [WORLD2D] #define MANUL_ENABLE 0
[23:21:48.319] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:21:48.319] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:21:48.319] L [WORLD2D] #define SSS_ENABLE 1
[23:21:48.319] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:21:48.319] L [WORLD2D] #define WAVE_ENABLE 0
[23:21:48.319] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:21:48.319] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:48.319] L [WORLD2D] #define METAL_CHECK 0
[23:21:48.319] L [WORLD2D] #define AO_CHECK 0
[23:21:49.642] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.653] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.661] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.669] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.678] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.686] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.695] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.760] M <SCRIPT> [CRITICAL]avatar_init 3584
[23:21:49.763] M <SCRIPT> [CRITICAL]avatar_init 3
[23:21:49.766] M <SCRIPT> [CRITICAL]avatar_init 6
[23:21:49.769] M <SCRIPT> [CRITICAL]avatar_init 9
[23:21:49.772] M <SCRIPT> [CRITICAL]avatar_init 12
[23:21:49.775] M <SCRIPT> [CRITICAL]avatar_init 3860
[23:21:49.777] M <SCRIPT> [CRITICAL]avatar_init 4259
[23:21:49.783] M <SCRIPT> [CRITICAL]avatar_init 4027
[23:21:49.786] M <SCRIPT> [CRITICAL]avatar_init 2953
[23:21:49.790] M <SCRIPT> [CRITICAL]avatar_init 2143
[23:21:49.792] M <SCRIPT> [CRITICAL]avatar_init 1085
[23:21:49.795] M <SCRIPT> [CRITICAL]avatar_init 4036
[23:21:49.798] M <SCRIPT> [CRITICAL]avatar_init 4168
[23:21:49.801] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:21:49.804] M <SCRIPT> [CRITICAL]avatar_init 3917
[23:21:49.807] M <SCRIPT> [CRITICAL]avatar_init 3920
[23:21:49.845] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:21:49.848] M <SCRIPT> [CRITICAL]avatar_init 3926
[23:21:49.851] M <SCRIPT> [CRITICAL]avatar_init 87
[23:21:49.854] M <SCRIPT> [CRITICAL]avatar_init 4056
[23:21:49.857] M <SCRIPT> [CRITICAL]avatar_init 3929
[23:21:49.859] M <SCRIPT> [CRITICAL]avatar_init 90
[23:21:49.862] M <SCRIPT> [CRITICAL]avatar_init 4059
[23:21:49.866] M <SCRIPT> [CRITICAL]avatar_init 3932
[23:21:49.869] M <SCRIPT> [CRITICAL]avatar_init 93
[23:21:49.872] M <SCRIPT> [CRITICAL]avatar_init 4062
[23:21:49.875] M <SCRIPT> [CRITICAL]avatar_init 3935
[23:21:49.881] M <SCRIPT> [CRITICAL]avatar_init 96
[23:21:49.884] M <SCRIPT> [CRITICAL]avatar_init 4065
[23:21:49.886] M <SCRIPT> [CRITICAL]avatar_init 99
[23:21:49.889] M <SCRIPT> [CRITICAL]avatar_init 4068
[23:21:49.892] M <SCRIPT> [CRITICAL]avatar_init 3941
[23:21:49.895] M <SCRIPT> [CRITICAL]avatar_init 4071
[23:21:49.897] M <SCRIPT> [CRITICAL]avatar_init 3944
[23:21:49.900] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:21:49.903] M <SCRIPT> [CRITICAL]avatar_init 3947
[23:21:49.905] M <SCRIPT> [CRITICAL]avatar_init 4077
[23:21:49.908] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:21:49.910] M <SCRIPT> [CRITICAL]avatar_init 4081
[23:21:49.913] M <SCRIPT> [CRITICAL]avatar_init 4084
[23:21:49.915] M <SCRIPT> [CRITICAL]avatar_init 4087
[23:21:49.918] M <SCRIPT> [CRITICAL]avatar_init 3962
[23:21:49.923] M <SCRIPT> [CRITICAL]avatar destroy 4087
[23:21:49.924] M <SCRIPT> [CRITICAL]avatar destroy 4084
[23:21:49.925] M <SCRIPT> [CRITICAL]avatar destroy 4081
[23:21:49.926] M <SCRIPT> [CRITICAL]avatar destroy 4056
[23:21:49.928] M <SCRIPT> [CRITICAL]avatar destroy 4036
[23:21:49.929] M <SCRIPT> [CRITICAL]avatar destroy 4027
[23:21:49.931] M <SCRIPT> [CRITICAL]avatar destroy 4024
[23:21:49.972] M <SCRIPT> [CRITICAL]avatar destroy 3981
[23:21:49.975] M <SCRIPT> [CRITICAL]avatar destroy 3978
[23:21:49.978] M <SCRIPT> [CRITICAL]avatar destroy 3975
[23:21:49.980] M <SCRIPT> [CRITICAL]avatar destroy 3972
[23:21:49.983] M <SCRIPT> [CRITICAL]avatar destroy 3968
[23:21:49.988] M <SCRIPT> [CRITICAL]avatar destroy 3965
[23:21:49.989] M <SCRIPT> [CRITICAL]avatar destroy 3860
[23:21:49.990] M <SCRIPT> [CRITICAL]avatar destroy 3584
[23:21:49.991] M <SCRIPT> [CRITICAL]avatar destroy 2953
[23:21:49.992] M <SCRIPT> [CRITICAL]avatar destroy 2143
[23:21:49.993] M <SCRIPT> [CRITICAL]avatar destroy 1085
[23:21:49.995] M <SCRIPT> [CRITICAL]avatar destroy 3944
[23:21:49.996] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:21:49.998] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:21:49.999] M <SCRIPT> [CRITICAL]avatar destroy 4068
[23:21:50.000] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:21:50.001] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:21:50.002] M <SCRIPT> [CRITICAL]avatar destroy 4259
[23:21:50.003] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:21:50.004] M <SCRIPT> [CRITICAL]avatar destroy 4065
[23:21:50.005] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:21:50.006] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:21:50.007] M <SCRIPT> [CRITICAL]avatar destroy 3932
[23:21:50.009] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:21:50.010] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:21:50.011] M <SCRIPT> [CRITICAL]avatar destroy 4071
[23:21:50.012] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:21:50.014] M <SCRIPT> [CRITICAL]avatar destroy 4018
[23:21:50.015] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:21:50.018] M <SCRIPT> [CRITICAL]avatar destroy 4001
[23:21:50.019] M <SCRIPT> [CRITICAL]avatar destroy 3929
[23:21:50.022] M <SCRIPT> [CRITICAL]avatar destroy 3995
[23:21:50.023] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:21:50.024] M <SCRIPT> [CRITICAL]avatar destroy 4062
[23:21:50.027] M <SCRIPT> [CRITICAL]avatar destroy 3992
[23:21:50.030] M <SCRIPT> [CRITICAL]avatar destroy 4015
[23:21:50.033] M <SCRIPT> [CRITICAL]avatar destroy 3938
[23:21:50.034] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:21:50.035] M <SCRIPT> [CRITICAL]avatar destroy 4077
[23:21:50.045] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[23:21:50.057] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:50.062] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:21:50.062] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:21:50.066] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:21:50.069] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:21:50.107] M <SCRIPT> [CRITICAL]avatar destroy 4168
[23:21:50.109] M <SCRIPT> [CRITICAL]avatar destroy 4021
[23:21:50.111] M <SCRIPT> [CRITICAL]avatar destroy 3926
[23:21:50.112] M <SCRIPT> [CRITICAL]avatar destroy 3920
[23:21:50.113] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:21:50.199] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:21:50.202] M <SCRIPT> [CRITICAL]avatar destroy 3998
[23:21:50.204] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:21:50.207] M <SCRIPT> [CRITICAL]avatar destroy 4004
[23:21:50.208] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:21:50.209] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:21:50.211] M <SCRIPT> [CRITICAL]avatar destroy 3947
[23:21:50.214] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:21:50.218] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:21:50.219] M <SCRIPT> [CRITICAL]avatar destroy 4059
[23:21:50.222] M <SCRIPT> [CRITICAL]avatar destroy 4012
[23:21:50.227] M <SCRIPT> [CRITICAL]avatar destroy 3989
[23:21:50.250] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:21:50.254] M <SCRIPT> [CRITICAL]avatar_init 4062
[23:21:50.256] M <SCRIPT> [CRITICAL]avatar_init 90
[23:21:50.262] M <SCRIPT> [CRITICAL]avatar_init 3944
[23:21:50.269] M <SCRIPT> [CRITICAL]avatar_init 4071
[23:21:50.273] M <SCRIPT> [CRITICAL]avatar_init 4068
[23:21:50.276] M <SCRIPT> [CRITICAL]avatar_init 9
[23:21:50.280] M <SCRIPT> [CRITICAL]avatar_init 4259
[23:21:50.310] M <SCRIPT> [CRITICAL]avatar_init 3962
[23:21:50.314] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:21:50.318] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:21:50.322] M <SCRIPT> [CRITICAL]avatar_init 12
[23:21:50.326] M <SCRIPT> [CRITICAL]avatar_init 3932
[23:21:50.332] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000
[23:21:50.343] M <SCRIPT> [CRITICAL]avatar_init 4065
[23:21:50.386] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:21:50.455] M <SCRIPT> [CRITICAL]avatar_init 3917
[23:21:50.522] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:21:50.566] M <SCRIPT> [CRITICAL]avatar_init 99
[23:21:50.623] M <SCRIPT> [CRITICAL]avatar_init 4001
[23:21:50.671] M <SCRIPT> [CRITICAL]avatar_init 3929
[23:21:50.726] M <SCRIPT> [CRITICAL]avatar_init 4018
[23:21:50.783] M <SCRIPT> [CRITICAL]avatar_init 93
[23:21:50.842] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:21:50.887] M <SCRIPT> [CRITICAL]avatar_init 4015
[23:21:50.958] M <SCRIPT> [CRITICAL]avatar_init 3938
[23:21:51.000] M <SCRIPT> [CRITICAL]avatar_init 96
[23:21:51.059] M <SCRIPT> [CRITICAL]avatar_init 4077
[23:21:51.125] M <SCRIPT> [CRITICAL]avatar_init 4059
[23:21:51.178] M <SCRIPT> [CRITICAL]avatar_init 87
[23:21:51.225] M <SCRIPT> [CRITICAL]avatar_init 3926
[23:21:51.281] M <SCRIPT> [CRITICAL]avatar_init 3
[23:21:51.356] M <SCRIPT> [CRITICAL]avatar_init 3947
[23:21:51.412] M <SCRIPT> [CRITICAL]avatar_init 4012
[23:21:51.456] M <SCRIPT> [CRITICAL]avatar_init 6
[23:21:51.498] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:21:51.570] M <SCRIPT> [CRITICAL]avatar_init 3959
[23:21:51.624] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:21:51.681] M <SCRIPT> [CRITICAL]avatar_init 3935
[23:21:51.739] M <SCRIPT> [CRITICAL]avatar_init 3941
[23:21:51.799] M <SCRIPT> [CRITICAL]avatar_init 4021
[23:21:51.856] M <SCRIPT> [CRITICAL]avatar_init 3998
[23:21:51.900] M <SCRIPT> [CRITICAL]avatar_init 4168
[23:21:51.972] M <SCRIPT> [CRITICAL]avatar_init 4004
[23:21:52.050] M <SCRIPT> [CRITICAL]avatar_init 3920
[23:21:52.085] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:21:52.630] M [WORLD2D] [Animator] dctor.
[23:21:52.631] M [WORLD2D] [Animator] dctor.
[23:21:52.632] M [WORLD2D] [Animator] dctor.
[23:21:52.632] M [WORLD2D] [Animator] dctor.
[23:21:52.634] M [WORLD2D] [Animator] dctor.
[23:21:52.635] M [WORLD2D] [Animator] dctor.
[23:21:52.639] M [WORLD2D] [Animator] dctor.
[23:21:52.640] M [WORLD2D] [Animator] dctor.
[23:21:52.641] M [WORLD2D] [Animator] dctor.
[23:21:52.642] M [WORLD2D] [Animator] dctor.
[23:21:52.643] M [WORLD2D] [Animator] dctor.
[23:21:52.643] M [WORLD2D] [Animator] dctor.
[23:21:52.651] M [WORLD2D] [Animator] dctor.
[23:21:52.652] M [WORLD2D] [Animator] dctor.
[23:21:52.654] M [WORLD2D] [Animator] dctor.
[23:21:52.655] M [WORLD2D] [Animator] dctor.
[23:21:52.657] M [WORLD2D] [Animator] dctor.
[23:21:52.658] M [WORLD2D] [Animator] dctor.
[23:21:52.659] M [WORLD2D] [Animator] dctor.
[23:21:52.660] M [WORLD2D] [Animator] dctor.
[23:21:52.662] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:21:52.694] M [WORLD2D] [ERROR] object model_344 has parent DefaultScene
already! it can't be attach to another parent!

ERROR *****************************************************************************
[23:21:52.702] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.702] M [WORLD2D] Main thread IO 7.3353 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.702] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c02170
[23:21:52.709] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]

ERROR *****************************************************************************
[23:21:52.721] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.721] M [WORLD2D] Main thread IO 7.4648 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.721] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c02d88
[23:21:52.727] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]

ERROR *****************************************************************************
[23:21:52.738] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.738] M [WORLD2D] Main thread IO 5.9529 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.738] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00d48
[23:21:52.745] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:21:52.773] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.773] M [WORLD2D] Main thread IO 7.8331 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.773] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0d178
[23:21:52.779] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.790] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.790] M [WORLD2D] Main thread IO 7.2955 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0d830
[23:21:52.797] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.808] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.808] M [WORLD2D] Main thread IO 6.6271 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.808] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0b948
[23:21:52.819] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]

ERROR *****************************************************************************
[23:21:52.829] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.829] M [WORLD2D] Main thread IO 6.1442 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.829] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0b3e8
[23:21:52.836] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.847] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.847] M [WORLD2D] Main thread IO 6.1542 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.848] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0c158
[23:21:52.854] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:21:52.866] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.866] M [WORLD2D] Main thread IO 6.5225 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.866] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f468
[23:21:52.872] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:52.884] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.884] M [WORLD2D] Main thread IO 7.1903 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.884] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0ec58
[23:21:52.890] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:21:52.902] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.902] M [WORLD2D] Main thread IO 7.2877 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.902] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f060
[23:21:52.908] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
ERROR *****************************************************************************
[23:21:52.919] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.920] M [WORLD2D] Main thread IO 6.7337 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.920] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0e850
[23:21:52.926] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:21:52.937] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.938] M [WORLD2D] Main thread IO 6.8233 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.938] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f9c8
[23:21:52.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:21:52.956] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.956] M [WORLD2D] Main thread IO 7.3624 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.956] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f870
[23:21:52.962] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.973] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.973] M [WORLD2D] Main thread IO 6.5552 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.973] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0e448
[23:21:52.982] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:52.994] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.994] M [WORLD2D] Main thread IO 6.8575 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.994] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c10330
[23:21:53.001] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.011] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.011] M [WORLD2D] Main thread IO 6.2651 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.011] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c114a8
[23:21:53.017] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:21:53.028] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.028] M [WORLD2D] Main thread IO 6.5303 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.028] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c111f8
[23:21:53.034] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.045] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.046] M [WORLD2D] Main thread IO 6.8632 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.046] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c11b60
[23:21:53.053] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.065] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.065] M [WORLD2D] Main thread IO 7.1483 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.066] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c110a0
[23:21:53.072] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:53.084] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.084] M [WORLD2D] Main thread IO 7.9661 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.084] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c10738
[23:21:53.090] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:21:53.102] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.102] M [WORLD2D] Main thread IO 6.8155 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.102] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c10f48
[23:21:53.109] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:21:53.120] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.120] M [WORLD2D] Main thread IO 7.0992 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.120] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c12778
[23:21:53.127] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.138] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.138] M [WORLD2D] Main thread IO 6.8845 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.138] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4260
[23:21:53.143] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.179] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.179] M [WORLD2D] Main thread IO 31.8019 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.179] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf2f90
[23:21:53.186] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]

ERROR *****************************************************************************
[23:21:53.197] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.197] M [WORLD2D] Main thread IO 6.5773 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.197] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf30e8
[23:21:53.203] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:21:53.214] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.214] M [WORLD2D] Main thread IO 6.9940 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.214] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3a50
[23:21:53.220] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.231] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.231] M [WORLD2D] Main thread IO 6.5218 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.231] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3ba8
[23:21:53.237] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:21:53.248] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.248] M [WORLD2D] Main thread IO 6.2516 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.248] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3e58
[23:21:53.255] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]

ERROR *****************************************************************************
[23:21:53.267] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.267] M [WORLD2D] Main thread IO 6.5296 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.267] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf5280
[23:21:53.273] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.284] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.284] M [WORLD2D] Main thread IO 6.8447 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.284] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf34f0
[23:21:53.290] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:21:53.301] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.301] M [WORLD2D] Main thread IO 6.5773 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.301] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7168
[23:21:53.307] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.319] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.319] M [WORLD2D] Main thread IO 7.1746 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.319] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf72c0
[23:21:53.325] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:21:53.336] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.336] M [WORLD2D] Main thread IO 6.6377 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.336] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7010
[23:21:53.347] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:21:53.358] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.359] M [WORLD2D] Main thread IO 6.6512 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.359] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf66a8
[23:21:53.365] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.376] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.376] M [WORLD2D] Main thread IO 6.4756 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.376] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf62a0
[23:21:53.382] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.393] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.393] M [WORLD2D] Main thread IO 6.9819 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.393] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf82e0
[23:21:53.400] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.412] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.412] M [WORLD2D] Main thread IO 6.3902 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.412] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6c08
[23:21:53.418] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.430] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.430] M [WORLD2D] Main thread IO 7.4769 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.430] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8188
[23:21:53.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:53.447] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.447] M [WORLD2D] Main thread IO 6.8184 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.447] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa880
[23:21:53.454] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[23:21:53.465] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.465] M [WORLD2D] Main thread IO 6.8454 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.466] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9f18
[23:21:53.472] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:21:53.483] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.483] M [WORLD2D] Main thread IO 7.0352 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.483] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa9d8
[23:21:53.490] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.501] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.501] M [WORLD2D] Main thread IO 6.6676 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.501] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8840
[23:21:53.510] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[23:21:53.521] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.521] M [WORLD2D] Main thread IO 7.0480 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.521] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9c68
[23:21:53.528] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.539] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.539] M [WORLD2D] Main thread IO 6.8340 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.539] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8af0
[23:21:53.545] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h02_d.dds']]
[23:21:53.552] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:21:53.598] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1892911836 1
[23:21:53.599] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:21:53.601] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-972942923 1
[23:21:53.602] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-690199090 1
[23:21:53.604] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1762827406 1
[23:21:53.605] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-874642467 1
[23:21:53.606] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_481974439 1
[23:21:53.607] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[23:21:53.632] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:21:53.731] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-63178424 1
[23:21:53.861] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1335617042 1
[23:21:53.969] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-716670725 1
[23:21:54.065] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:21:54.254] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-77140943 1
[23:21:54.256] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:21:54.396] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1262107829 1
[23:21:54.572] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:21:54.685] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_12942049 1
[23:21:54.791] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_977784905 1
[23:21:54.942] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-943987264 1
[23:21:55.051] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1616096344 1
[23:21:55.262] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:21:55.833] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:55.836] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:21:55.836] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:21:56.429] L [WORLD2D] create effect shader\g91_character_vehicle.nfx:TShader
*** time: 1050.31 ms ***
[23:21:56.430] L [WORLD2D] #define UNIFORMS_60 60
[23:21:56.430] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:56.430] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:21:56.430] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:21:56.430] L [WORLD2D] #define ANISO_ENABLE 0
[23:21:56.430] L [WORLD2D] #define ENVIR_ENABLE 1
[23:21:56.430] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:56.430] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:21:56.430] L [WORLD2D] #define EYE_ENABLE 0
[23:21:56.430] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:21:56.430] L [WORLD2D] #define MANUL_ENABLE 0
[23:21:56.430] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:56.430] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:21:56.430] L [WORLD2D] #define SSS_ENABLE 1
[23:21:56.430] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:21:56.430] L [WORLD2D] #define SELF_BLING 0
[23:21:56.430] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:21:56.430] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:56.430] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:56.430] L [WORLD2D] #define METAL_CHECK 0
[23:21:56.430] L [WORLD2D] #define AO_CHECK 0
[23:21:57.334] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:21:57.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:21:58.228] L [WORLD2D] create effect shader\sfx_poi.nfx:TShader *** time:
321.92 ms ***
[23:21:58.228] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:58.229] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:58.229] L [WORLD2D] #define UNIFORMS_60 60
[23:21:58.229] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:58.229] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:59.382] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1335617042 1
[23:21:59.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:21:59.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]
[23:21:59.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:21:59.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:21:59.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1892911836 1
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_481974439 1
[23:21:59.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-716670725 1
[23:21:59.934] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-943987264 1
[23:22:00.383] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:22:00.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:22:00.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:00.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:00.946] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 851.91 ms ***
[23:22:00.946] L [WORLD2D] #define UNIFORMS_60 60
[23:22:00.946] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:22:00.946] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:22:00.946] L [WORLD2D] #define ANISO_ENABLE 0
[23:22:00.946] L [WORLD2D] #define ENVIR_ENABLE 1
[23:22:00.947] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:22:00.947] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:22:00.947] L [WORLD2D] #define SELF_BLING 0
[23:22:00.947] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:22:00.947] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:22:00.947] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:22:00.947] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:22:00.947] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:22:00.947] L [WORLD2D] #define EYE_ENABLE 0
[23:22:00.947] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:22:00.947] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:22:00.947] L [WORLD2D] #define HAIR_ENABLE 0
[23:22:00.947] L [WORLD2D] #define MANUL_ENABLE 0
[23:22:00.947] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:22:00.947] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:22:00.947] L [WORLD2D] #define SSS_ENABLE 0
[23:22:00.947] L [WORLD2D] #define WAVE_ENABLE 0
[23:22:00.947] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:22:00.947] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:22:00.947] L [WORLD2D] #define METAL_CHECK 0
[23:22:00.947] L [WORLD2D] #define AO_CHECK 0
[23:22:02.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:22:02.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:22:02.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:02.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:22:02.443] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h02_d.dds']]
[23:22:02.444] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:03.238] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:22:03.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:03.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]
[23:22:04.853] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_977784905 1
[23:22:04.984] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-63178424 1
[23:22:05.133] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:22:05.234] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1708379176 1
[23:22:05.290] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:22:05.293] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:22:05.382] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:22:05.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]
[23:22:05.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:05.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:22:05.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1262107829 1
[23:22:05.539] M <SCRIPT> [CRITICAL]avatar_init 9
[23:22:05.607] M [WORLD2D] [Animator] dctor.
[23:22:05.607] M [WORLD2D] [Animator] dctor.
[23:22:05.608] M [WORLD2D] [Animator] dctor.
[23:22:05.608] M [WORLD2D] [Animator] dctor.
[23:22:05.609] M [WORLD2D] [Animator] dctor.
[23:22:05.609] M [WORLD2D] [Animator] dctor.
[23:22:05.610] M [WORLD2D] [Animator] dctor.
[23:22:05.610] M [WORLD2D] [Animator] dctor.
[23:22:05.635] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-455308708 1
[23:22:05.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-130720254 1
[23:22:05.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:22:05.790] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:22:05.793] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:22:05.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[23:22:05.986] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:22:06.036] M <SCRIPT> [CRITICAL]avatar_init 12
[23:22:06.135] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1735378715 1
[23:22:06.188] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:22:06.191] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:22:06.232] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_12942049 1
[23:22:06.351] M [WORLD2D] [Animator] dctor.
[23:22:06.352] M [WORLD2D] [Animator] dctor.
[23:22:06.352] M [WORLD2D] [Animator] dctor.
[23:22:06.353] M [WORLD2D] [Animator] dctor.
[23:22:06.388] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1762827406 1
[23:22:06.687] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:22:06.741] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:22:06.742] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:22:06.826] L [WORLD2D] create effect shader\common_lod.nfx:TShader *** time:
342.94 ms ***
[23:22:06.826] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:22:06.826] L [WORLD2D] #define FOG_TYPE 1
[23:22:06.832] L [WORLD2D] 353.52 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[23:22:06.837] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:22:06.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:22:06.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:22:07.075] L [WORLD2D] create effect shader\terrain_lod_water.nfx:WaterTech ***
time: 237.81 ms ***
[23:22:07.075] L [WORLD2D] #define FOG_TYPE 1
[23:22:07.090] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:22:07.092] L [WORLD2D] 257.56 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[23:22:07.093] M <SCRIPT> [CRITICAL]avatar destroy 4077
[23:22:07.095] M <SCRIPT> [CRITICAL]avatar destroy 4004
[23:22:07.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1616096344 1
[23:22:07.351] M [WORLD2D] [Animator] dctor.
[23:22:07.352] M [WORLD2D] [Animator] dctor.
[23:22:07.352] M [WORLD2D] [Animator] dctor.
[23:22:07.352] M [WORLD2D] [Animator] dctor.
[23:22:07.353] M [WORLD2D] [Animator] dctor.
[23:22:07.354] M [WORLD2D] [Animator] dctor.
[23:22:07.354] M [WORLD2D] [Animator] dctor.
[23:22:07.354] M [WORLD2D] [Animator] dctor.
[23:22:07.355] M [WORLD2D] [Animator] dctor.
[23:22:07.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:22:07.393] M <SCRIPT> [CRITICAL]avatar destroy 3929
[23:22:07.413] L [WORLD2D] 11.22 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[23:22:07.426] L [WORLD2D] 11.65 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_1.scn
[23:22:07.462] L [WORLD2D] 11.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[23:22:07.475] L [WORLD2D] 11.19 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[23:22:07.508] L [WORLD2D] 11.17 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_2.scn
[23:22:07.520] L [WORLD2D] 10.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[23:22:07.563] L [WORLD2D] 14.57 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:22:07.576] L [WORLD2D] 11.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_0.scn
[23:22:07.613] L [WORLD2D] 13.27 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[23:22:07.625] L [WORLD2D] 11.48 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_2.scn
[23:22:07.662] L [WORLD2D] 13.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[23:22:07.673] L [WORLD2D] 10.66 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_1.scn
[23:22:07.710] L [WORLD2D] 11.74 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[23:22:07.725] L [WORLD2D] 15.19 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[23:22:07.757] L [WORLD2D] 8.21 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_3.scn
[23:22:07.771] L [WORLD2D] 14.36 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[23:22:07.811] L [WORLD2D] 13.85 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_3.scn
[23:22:07.824] L [WORLD2D] 12.55 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:22:07.853] L [WORLD2D] 4.91 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[23:22:07.875] L [WORLD2D] 10.71 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:22:07.904] L [WORLD2D] 3.95 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[23:22:07.932] L [WORLD2D] 15.01 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:22:07.952] L [WORLD2D] 4.69 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[23:22:07.976] L [WORLD2D] 12.59 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_0.scn
[23:22:08.008] L [WORLD2D] 8.22 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[23:22:08.032] L [WORLD2D] 11.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-1.scn
[23:22:08.039] M <SCRIPT> [CRITICAL]avatar destroy 4062
[23:22:08.041] M <SCRIPT> [CRITICAL]avatar destroy 4168
[23:22:08.060] L [WORLD2D] 6.38 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:22:08.083] L [WORLD2D] 11.54 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_3.scn
[23:22:08.105] L [WORLD2D] 6.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[23:22:08.131] L [WORLD2D] 13.91 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_2.scn
[23:22:08.156] L [WORLD2D] 8.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[23:22:08.182] L [WORLD2D] 13.73 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_1.scn
[23:22:08.203] L [WORLD2D] 5.76 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[23:22:08.231] L [WORLD2D] 15.11 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[23:22:08.263] L [WORLD2D] 14.95 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[23:22:08.288] L [WORLD2D] 13.21 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[23:22:08.303] M [WORLD2D] [Animator] dctor.
[23:22:08.303] M [WORLD2D] [Animator] dctor.
[23:22:08.304] M [WORLD2D] [Animator] dctor.
[23:22:08.304] M [WORLD2D] [Animator] dctor.
[23:22:08.305] M [WORLD2D] [Animator] dctor.
[23:22:08.305] M [WORLD2D] [Animator] dctor.
[23:22:08.306] M [WORLD2D] [Animator] dctor.
[23:22:08.306] M [WORLD2D] [Animator] dctor.
[23:22:08.323] L [WORLD2D] 11.07 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:22:08.334] L [WORLD2D] 9.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:22:08.361] L [WORLD2D] 10.49 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:22:08.376] L [WORLD2D] 13.68 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:22:08.410] L [WORLD2D] 12.56 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_0.scn
[23:22:08.424] L [WORLD2D] 9.77 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-1.scn
[23:22:08.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:08.579] L [WORLD2D] 6.86 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[23:22:08.582] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:22:08.587] L [WORLD2D] 7.39 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_3.scn
[23:22:08.593] M <SCRIPT> [CRITICAL]avatar destroy 3995
[23:22:08.616] L [WORLD2D] 9.40 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_2.scn
[23:22:08.624] L [WORLD2D] 7.30 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_1.scn
[23:22:08.641] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:22:08.668] L [WORLD2D] 13.73 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_-3.scn
[23:22:08.681] L [WORLD2D] 12.23 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn

ERROR *****************************************************************************
[23:22:08.690] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:08.690] M [WORLD2D] Main thread IO 6.8788 ms for
char/animator/avatar_animation_tree.xml
[23:22:08.690] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c101d8
[23:22:08.696] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:22:08.875] L [WORLD2D] 14.01 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-3.scn
[23:22:08.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:22:08.890] M <SCRIPT> [CRITICAL]avatar destroy 3995
[23:22:08.890] M <SCRIPT> [CRITICAL]avatar_init 4168
[23:22:08.894] L [WORLD2D] 6.87 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-3.scn
[23:22:08.905] M [WORLD2D] [Animator] dctor.
[23:22:08.906] M [WORLD2D] [Animator] dctor.
[23:22:08.906] M [WORLD2D] [Animator] dctor.
[23:22:08.907] M [WORLD2D] [Animator] dctor.
[23:22:08.907] M [WORLD2D] [Animator] dctor.
[23:22:08.907] M [WORLD2D] [Animator] dctor.
[23:22:08.919] L [WORLD2D] 6.25 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:22:08.931] L [WORLD2D] 10.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn

ERROR *****************************************************************************
[23:22:08.939] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:08.939] M [WORLD2D] Main thread IO 6.5403 ms for
char/animator/avatar_animation_tree.xml
[23:22:08.939] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd0d0
[23:22:08.947] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:09.078] L [WORLD2D] 12.67 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:22:09.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[23:22:09.088] L [WORLD2D] 9.20 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:22:09.109] L [WORLD2D] 5.04 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[23:22:09.119] L [WORLD2D] 9.25 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_-4.scn
[23:22:09.140] M <SCRIPT> [CRITICAL]avatar destroy 4001
[23:22:09.169] L [WORLD2D] 17.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-4.scn
[23:22:09.177] L [WORLD2D] 7.15 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-4.scn
[23:22:09.208] L [WORLD2D] 6.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:22:09.218] L [WORLD2D] 9.53 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:22:09.256] L [WORLD2D] 8.47 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[23:22:09.458] M [WORLD2D] [Animator] dctor.
[23:22:09.458] M [WORLD2D] [Animator] dctor.
[23:22:09.459] M [WORLD2D] [Animator] dctor.
[23:22:09.790] M <SCRIPT> [CRITICAL]avatar destroy 4071
[23:22:09.793] M <SCRIPT> [CRITICAL]avatar destroy 4168
[23:22:09.795] M <SCRIPT> [CRITICAL]avatar destroy 3920
[23:22:09.798] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:22:09.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:22:09.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:22:09.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:22:10.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-117276900 1
[23:22:10.182] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_990893208 1
[23:22:10.302] M [WORLD2D] [Animator] dctor.
[23:22:10.302] M [WORLD2D] [Animator] dctor.
[23:22:10.303] M [WORLD2D] [Animator] dctor.
[23:22:10.303] M [WORLD2D] [Animator] dctor.
[23:22:10.304] M [WORLD2D] [Animator] dctor.
[23:22:10.304] M [WORLD2D] [Animator] dctor.
[23:22:10.305] M [WORLD2D] [Animator] dctor.
[23:22:10.305] M [WORLD2D] [Animator] dctor.
[23:22:10.306] M [WORLD2D] [Animator] dctor.
[23:22:10.333] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:22:10.642] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:22:11.160] M [WORLD2D] [Animator] dctor.
[23:22:11.160] M [WORLD2D] [Animator] dctor.
[23:22:11.160] M [WORLD2D] [Animator] dctor.
[23:22:11.162] M [WORLD2D] [Animator] dctor.
[23:22:11.191] M <SCRIPT> [CRITICAL]avatar destroy 4018
[23:22:11.195] M <SCRIPT> [CRITICAL]avatar destroy 4059
[23:22:11.198] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:22:11.386] M <SCRIPT> [CRITICAL]avatar_init 99
[23:22:11.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:11.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:22:11.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:11.444] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:22:11.456] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:11.456] M [WORLD2D] Main thread IO 10.7915 ms for
char/animator/avatar_animation_tree.xml
[23:22:11.456] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c110a0
[23:22:11.467] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:11.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1400600081 1
[23:22:11.685] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[23:22:11.784] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-972942923 1
[23:22:11.791] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:22:11.933] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-690199090 1
[23:22:11.949] M [WORLD2D] [Animator] dctor.
[23:22:11.949] M [WORLD2D] [Animator] dctor.
[23:22:11.950] M [WORLD2D] [Animator] dctor.
[23:22:11.950] M [WORLD2D] [Animator] dctor.
[23:22:11.951] M [WORLD2D] [Animator] dctor.
[23:22:11.951] M [WORLD2D] [Animator] dctor.
[23:22:11.952] M [WORLD2D] [Animator] dctor.
[23:22:11.952] M [WORLD2D] [Animator] dctor.
[23:22:11.953] M [WORLD2D] [Animator] dctor.
[23:22:12.340] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:22:12.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:12.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]
[23:22:12.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:12.955] M [WORLD2D] [Animator] dctor.
[23:22:12.956] M [WORLD2D] [Animator] dctor.
[23:22:12.956] M [WORLD2D] [Animator] dctor.
[23:22:13.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_460849924 1
[23:22:13.232] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-874642467 1
[23:22:13.384] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.891] M <SCRIPT> [CRITICAL]avatar destroy 3947
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.199] M [WORLD2D] [Animator] dctor.
[23:22:14.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:14.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:14.477] M <SCRIPT> [CRITICAL]avatar destroy 4021
[23:22:14.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1679009256 1
[23:22:14.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-77140943 1
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.905] M [WORLD2D] [Animator] dctor.
[23:22:14.905] M [WORLD2D] [Animator] dctor.
[23:22:15.345] M <SCRIPT> [CRITICAL]avatar destroy 4259
[23:22:15.741] M <SCRIPT> [CRITICAL]avatar destroy 3932
[23:22:15.898] M [WORLD2D] [Animator] dctor.
[23:22:15.899] M [WORLD2D] [Animator] dctor.
[23:22:15.900] M [WORLD2D] [Animator] dctor.
[23:22:15.900] M [WORLD2D] [Animator] dctor.
[23:22:15.900] M [WORLD2D] [Animator] dctor.
[23:22:15.901] M [WORLD2D] [Animator] dctor.
[23:22:15.936] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:16.085] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-56549640 1
[23:22:16.240] M <SCRIPT> [CRITICAL]avatar destroy 3938
[23:22:16.588] M <SCRIPT> [CRITICAL]avatar destroy 4015
[23:22:16.801] M [WORLD2D] [Animator] dctor.
[23:22:16.801] M [WORLD2D] [Animator] dctor.
[23:22:16.803] M [WORLD2D] [Animator] dctor.
[23:22:16.803] M [WORLD2D] [Animator] dctor.
[23:22:16.804] M [WORLD2D] [Animator] dctor.
[23:22:17.092] M <SCRIPT> [CRITICAL]avatar destroy 3926
[23:22:17.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:17.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:17.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:17.541] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:22:17.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:22:17.745] M [WORLD2D] [Animator] dctor.
[23:22:17.747] M [WORLD2D] [Animator] dctor.
[23:22:17.747] M [WORLD2D] [Animator] dctor.
[23:22:17.747] M [WORLD2D] [Animator] dctor.
[23:22:17.748] M [WORLD2D] [Animator] dctor.
[23:22:17.784] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:22:17.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:22:18.349] M [WORLD2D] [Animator] dctor.
[23:22:18.349] M [WORLD2D] [Animator] dctor.
[23:22:18.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:22:19.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_571586762 1
[23:22:19.490] M <SCRIPT> [CRITICAL]avatar destroy 4068
[23:22:19.644] M [WORLD2D] [Animator] dctor.
[23:22:19.644] M [WORLD2D] [Animator] dctor.
[23:22:19.646] M [WORLD2D] [Animator] dctor.
[23:22:19.646] M [WORLD2D] [Animator] dctor.
[23:22:20.339] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:22:20.349] M [WORLD2D] [Animator] dctor.
[23:22:20.349] M [WORLD2D] [Animator] dctor.
[23:22:20.350] M [WORLD2D] [Animator] dctor.
[23:22:20.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:20.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:22:20.642] M <SCRIPT> [CRITICAL]avatar destroy 3989
[23:22:20.645] M <SCRIPT> [CRITICAL]avatar destroy 3944
[23:22:21.540] M <SCRIPT> [CRITICAL]avatar destroy 4065
[23:22:21.543] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:22:21.753] M [WORLD2D] [Animator] dctor.
[23:22:21.753] M [WORLD2D] [Animator] dctor.
[23:22:21.755] M [WORLD2D] [Animator] dctor.
[23:22:21.755] M [WORLD2D] [Animator] dctor.
[23:22:21.757] M [WORLD2D] [Animator] dctor.
[23:22:21.757] M [WORLD2D] [Animator] dctor.
[23:22:21.759] M [WORLD2D] [Animator] dctor.
[23:22:21.759] M [WORLD2D] [Animator] dctor.
[23:22:21.761] M [WORLD2D] [Animator] dctor.
[23:22:21.761] M [WORLD2D] [Animator] dctor.
[23:22:21.761] M [WORLD2D] [Animator] dctor.
[23:22:21.934] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:22.037] M <SCRIPT> [CRITICAL]avatar_init 4065
[23:22:22.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_569779314 1

ERROR *****************************************************************************
[23:22:22.091] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:22.091] M [WORLD2D] Main thread IO 6.8226 ms for
char/animator/avatar_animation_tree.xml
[23:22:22.091] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0d020
[23:22:22.097] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:22.108] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:22:22.111] M <SCRIPT> [CRITICAL]avatar destroy 4065
[23:22:22.442] M [WORLD2D] [Animator] dctor.
[23:22:22.443] M [WORLD2D] [Animator] dctor.
[23:22:22.444] M [WORLD2D] [Animator] dctor.
[23:22:22.492] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:22:22.586] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:22:22.643] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:22.643] M [WORLD2D] Main thread IO 11.7593 ms for
char/animator/avatar_animation_tree.xml
[23:22:22.643] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6eb8
[23:22:22.655] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:22.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:22:23.039] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:22:23.046] M [WORLD2D] [Animator] dctor.
[23:22:23.047] M [WORLD2D] [Animator] dctor.
[23:22:23.047] M [WORLD2D] [Animator] dctor.
[23:22:23.048] M [WORLD2D] [Animator] dctor.
[23:22:23.295] M <SCRIPT> [CRITICAL]avatar destroy 4012
[23:22:23.339] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:22:23.389] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:23.389] M [WORLD2D] Main thread IO 7.1540 ms for
char/animator/avatar_animation_tree.xml
[23:22:23.389] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6eb8
[23:22:23.396] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:23.406] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:22:23.935] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:22:23.956] M [WORLD2D] [Animator] dctor.
[23:22:23.956] M [WORLD2D] [Animator] dctor.
[23:22:23.956] M [WORLD2D] [Animator] dctor.
[23:22:23.957] M [WORLD2D] [Animator] dctor.
[23:22:23.959] M [WORLD2D] [Animator] dctor.
[23:22:24.791] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:22:24.796] M [WORLD2D] [Animator] dctor.
[23:22:24.798] M [WORLD2D] [Animator] dctor.
[23:22:24.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:24.941] M <SCRIPT> [CRITICAL]avatar_init 93
[23:22:25.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2054559819 1

ERROR *****************************************************************************
[23:22:25.089] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:25.089] M [WORLD2D] Main thread IO 5.9778 ms for
char/animator/avatar_animation_tree.xml
[23:22:25.089] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6eb8
[23:22:25.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:25.187] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:22:25.409] M [WORLD2D] [Animator] dctor.
[23:22:26.057] M [WORLD2D] [Animator] dctor.
[23:22:26.589] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:22:26.638] M [WORLD2D] [Animator] dctor.
[23:22:26.640] M [WORLD2D] [Animator] dctor.
[23:22:26.640] M [WORLD2D] [Animator] dctor.
[23:22:26.838] M <SCRIPT> [CRITICAL]avatar_init 96

ERROR *****************************************************************************
[23:22:26.890] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:26.890] M [WORLD2D] Main thread IO 8.3779 ms for
char/animator/avatar_animation_tree.xml
[23:22:26.890] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c118b0
[23:22:26.898] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:27.033] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_569779314 1
[23:22:27.193] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:22:27.445] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:22:27.453] M [WORLD2D] [Animator] dctor.
[23:22:27.456] M [WORLD2D] [Animator] dctor.
[23:22:27.456] M [WORLD2D] [Animator] dctor.
[23:22:27.458] M [WORLD2D] [Animator] dctor.
[23:22:27.636] M <SCRIPT> [CRITICAL]avatar_init 3935

ERROR *****************************************************************************
[23:22:27.691] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:27.691] M [WORLD2D] Main thread IO 8.4333 ms for
char/animator/avatar_animation_tree.xml
[23:22:27.691] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4108
[23:22:27.699] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:27.832] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:22:28.046] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:22:28.060] M [WORLD2D] [Animator] dctor.
[23:22:28.060] M [WORLD2D] [Animator] dctor.
[23:22:28.060] M [WORLD2D] [Animator] dctor.
[23:22:28.062] M [WORLD2D] [Animator] dctor.
[23:22:28.062] M [WORLD2D] [Animator] dctor.
[23:22:28.640] M [WORLD2D] [Animator] dctor.
[23:22:30.091] M [WORLD2D] [Animator] dctor.
[23:22:30.196] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:22:30.934] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:22:31.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1164510304 1
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.947] M [WORLD2D] [Animator] dctor.
[23:22:32.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:22:32.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:22:32.739] M [WORLD2D] [Animator] dctor.
[23:22:32.739] M [WORLD2D] [Animator] dctor.
[23:22:34.049] M [WORLD2D] [Animator] dctor.
[23:22:35.142] M <SCRIPT> [CRITICAL]avatar destroy 3998
[23:22:35.742] M [WORLD2D] [Animator] dctor.
[23:22:35.743] M [WORLD2D] [Animator] dctor.
[23:22:35.746] M [WORLD2D] [Animator] dctor.
[23:22:36.947] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:22:37.041] M <SCRIPT> [CRITICAL]avatar_init 3941

ERROR *****************************************************************************
[23:22:37.106] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:37.106] M [WORLD2D] Main thread IO 22.8544 ms for
char/animator/avatar_animation_tree.xml
[23:22:37.106] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa1c8
[23:22:37.129] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:22:37.283] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:22:37.289] M [WORLD2D] [Animator] dctor.
[23:22:37.292] M [WORLD2D] [Animator] dctor.
[23:22:37.493] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:22:37.844] M [WORLD2D] [Animator] dctor.
[23:22:37.844] M [WORLD2D] [Animator] dctor.
[23:22:37.845] M [WORLD2D] [Animator] dctor.
[23:22:39.651] M [WORLD2D] [Animator] dctor.
[23:22:39.652] M [WORLD2D] [Animator] dctor.
[23:22:39.696] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[23:22:39.712] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:22:39.728] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:22:39.728] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:22:41.433] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:41.585] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:22:42.997] M [WORLD2D] [Animator] dctor.
[23:22:46.889] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:22:48.340] M [WORLD2D] [Animator] dctor.
[23:22:49.812] L [WORLD2D] 59.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-1.scn
[23:22:49.873] L [WORLD2D] 45.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-1.scn
[23:22:49.926] L [WORLD2D] 39.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-1.scn
[23:22:49.966] L [WORLD2D] 28.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-2.scn
[23:22:50.057] L [WORLD2D] 75.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_0.scn
[23:22:50.117] L [WORLD2D] 46.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-2.scn
[23:22:50.212] L [WORLD2D] 82.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_0.scn
[23:22:50.260] L [WORLD2D] 34.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-2.scn
[23:22:50.353] L [WORLD2D] 77.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_0.scn
[23:22:50.423] L [WORLD2D] 57.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-2.scn
[23:22:50.483] L [WORLD2D] 46.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-2.scn
[23:22:50.493] M [WORLD2D] [Animator] dctor.
[23:22:50.607] L [WORLD2D] 111.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_0.scn
[23:22:50.636] L [WORLD2D] 27.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_0.scn
[23:22:50.704] L [WORLD2D] 59.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-1.scn
[23:22:50.809] L [WORLD2D] 103.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-1.scn
[23:22:50.849] L [WORLD2D] 37.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-3.scn
[23:22:50.906] L [WORLD2D] 57.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_1.scn
[23:22:50.933] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:22:50.973] L [WORLD2D] 65.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-3.scn
[23:22:51.060] L [WORLD2D] 86.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_1.scn
[23:22:51.095] L [WORLD2D] 28.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-3.scn
[23:22:51.178] L [WORLD2D] 36.47 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_1.scn
[23:22:51.221] L [WORLD2D] 29.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-3.scn
[23:22:51.272] L [WORLD2D] 36.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_1.scn
[23:22:51.317] L [WORLD2D] 32.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-3.scn
[23:22:51.391] L [WORLD2D] 61.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_1.scn
[23:22:51.455] L [WORLD2D] 57.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-2.scn
[23:22:51.498] L [WORLD2D] 40.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-2.scn
[23:22:51.510] L [WORLD2D] 7.50 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
11_-3.scn
[23:22:51.579] L [WORLD2D] 37.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-3.scn
[23:22:51.704] L [WORLD2D] 124.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_1.scn
[23:22:51.729] L [WORLD2D] 24.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_1.scn
[23:22:51.872] L [WORLD2D] 124.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_0.scn
[23:22:51.903] L [WORLD2D] 29.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_0.scn
[23:22:51.953] L [WORLD2D] 37.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-4.scn
[23:22:51.992] L [WORLD2D] 26.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-4.scn
[23:22:52.038] L [WORLD2D] 39.87 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-4.scn
[23:22:52.077] L [WORLD2D] 35.80 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-4.scn
[23:22:52.128] L [WORLD2D] 50.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-4.scn
[23:22:52.145] L [WORLD2D] 16.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-4.scn
[23:22:52.175] L [WORLD2D] 28.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-4.scn
[23:22:52.255] L [WORLD2D] 59.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-1.scn
[23:22:52.294] L [WORLD2D] 37.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-1.scn
[23:22:52.380] L [WORLD2D] 85.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-5.scn
[23:22:52.387] M <SCRIPT> [CRITICAL]avatar_init 3941
[23:22:52.443] L [WORLD2D] 63.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-5.scn

ERROR *****************************************************************************
[23:22:52.488] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:52.489] M [WORLD2D] Main thread IO 6.4671 ms for
char/animator/avatar_animation_tree.xml
[23:22:52.489] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0fdd0
[23:22:52.496] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:22:52.506] L [WORLD2D] 61.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-5.scn
[23:22:52.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:22:52.707] L [WORLD2D] 56.69 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-5.scn
[23:22:52.795] L [WORLD2D] 87.47 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-5.scn
[23:22:52.874] L [WORLD2D] 78.37 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-5.scn
[23:22:52.968] L [WORLD2D] 92.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-5.scn
[23:22:55.287] M <SCRIPT> [CRITICAL]avatar_init 3935

ERROR *****************************************************************************
[23:22:55.344] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:55.344] M [WORLD2D] Main thread IO 11.4948 ms for
char/animator/avatar_animation_tree.xml
[23:22:55.344] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9dc0
[23:22:55.358] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:55.534] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:22:57.879] L [WORLD2D] 75.45 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-9_-6.scn
[23:22:57.929] L [WORLD2D] 37.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-6.scn
[23:22:57.972] L [WORLD2D] 31.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-6.scn
[23:22:58.026] L [WORLD2D] 40.92 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-6.scn
[23:22:58.148] L [WORLD2D] 110.13 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[23:22:58.226] L [WORLD2D] 65.36 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-6.scn
[23:22:58.274] L [WORLD2D] 35.43 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-6.scn
[23:22:59.043] M [WORLD2D] [Animator] dctor.
[23:23:04.673] L [WORLD2D] 59.65 ms 8 objects scene/demo_4096/demo_4096_content/-
16_-7.scn
[23:23:04.716] L [WORLD2D] 37.19 ms 8 objects scene/demo_4096/demo_4096_content/-
17_-7.scn
[23:23:04.788] L [WORLD2D] 70.01 ms 27 objects scene/demo_4096/demo_4096_content/-
15_-7.scn
[23:23:05.315] L [WORLD2D] create effect shader\common_base.nfx:TShader *** time:
485.71 ms ***
[23:23:05.315] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:05.315] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:23:05.315] L [WORLD2D] #define FOG_TYPE 1
[23:23:05.315] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:23:05.315] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:23:05.315] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:23:06.235] L [WORLD2D] 1442.55 ms 37 objects
scene/demo_4096/demo_4096_content/-17_-8.scn
[23:23:06.243] M [WORLD2D] [Animator] dctor.
[23:23:06.257] L [WORLD2D] 7.86 ms 15 objects scene/demo_4096/demo_4096_content/-
17_-6.scn
[23:23:06.482] L [WORLD2D] create effect shader\g91_drop_item_low.nfx:TShader ***
time: 217.56 ms ***
[23:23:06.482] L [WORLD2D] #define INSTANCE_TYPE 0
[23:23:06.482] L [WORLD2D] #define FOG_TYPE 1
[23:23:06.482] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:23:06.482] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:06.618] M [WORLD2D] Main thread IO 21.7486 ms for
effect_cache\shader\g91_drop_item.nfx\0000000000000086.nfxo
[23:23:06.643] M [WORLD2D] Main thread IO 24.2952 ms for
effect_cache\shader\g91_drop_item.nfx\0000000000000086_1_1.pipe
[23:23:06.798] M [WORLD2D] Main thread IO 8.0515 ms for
effect_cache\shader\g91_drop_item_low.nfx\0000000000000086.nfxo
[23:23:06.805] M [WORLD2D] Main thread IO 7.5778 ms for
effect_cache\shader\g91_drop_item_low.nfx\0000000000000086_1_1.pipe
[23:23:07.124] L [WORLD2D] 54.66 ms 16 objects scene/demo_4096/demo_4096_content/-
15_-8.scn
[23:23:07.139] L [WORLD2D] 10.54 ms 14 objects scene/demo_4096/demo_4096_content/-
15_-6.scn
[23:23:07.202] L [WORLD2D] 15.63 ms 27 objects scene/demo_4096/demo_4096_content/-
16_-8.scn
[23:23:07.425] L [WORLD2D] 149.69 ms 38 objects scene/demo_4096/demo_4096_content/-
17_-9.scn
[23:23:07.459] L [WORLD2D] 17.21 ms 20 objects scene/demo_4096/demo_4096_content/-
15_-9.scn
[23:23:07.602] L [WORLD2D] 128.93 ms 38 objects scene/demo_4096/demo_4096_content/-
16_-9.scn
[23:23:07.656] L [WORLD2D] 39.00 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-9_-6.scn
[23:23:07.704] L [WORLD2D] 34.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-6.scn
[23:23:07.829] L [WORLD2D] 112.69 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[23:23:07.906] L [WORLD2D] 64.93 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-6.scn
[23:23:07.944] L [WORLD2D] 24.92 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-6.scn
[23:23:07.947] M [WORLD2D] [Animator] dctor.
[23:23:07.948] M [WORLD2D] [Animator] dctor.
[23:23:07.948] M [WORLD2D] [Animator] dctor.
[23:23:08.433] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:23:08.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:08.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:23:08.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:23:09.445] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:09.452] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:09.452] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:09.477] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:09.479] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:09.480] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:09.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:09.487] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:09.487] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:10.029] L [WORLD2D] 70.74 ms 19 objects scene/demo_4096/demo_4096_content/-
17_-10.scn
[23:23:10.083] L [WORLD2D] 39.87 ms 15 objects scene/demo_4096/demo_4096_content/-
15_-10.scn
[23:23:10.216] L [WORLD2D] 118.60 ms 26 objects scene/demo_4096/demo_4096_content/-
16_-10.scn
[23:23:10.255] L [WORLD2D] 36.82 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-9_-7.scn
[23:23:10.330] L [WORLD2D] 72.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-7.scn
[23:23:10.382] L [WORLD2D] 51.51 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[23:23:10.430] L [WORLD2D] 47.68 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-7.scn
[23:23:10.458] L [WORLD2D] 27.45 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-7.scn
[23:23:11.565] M [WORLD2D] [Animator] dctor.
[23:23:11.565] M [WORLD2D] [Animator] dctor.
[23:23:11.565] M [WORLD2D] [Animator] dctor.
[23:23:12.629] L [WORLD2D] 11.59 ms 20 objects scene/demo_4096/demo_4096_content/-
18_-9.scn
[23:23:12.638] L [WORLD2D] 6.63 ms 11 objects scene/demo_4096/demo_4096_content/-
18_-10.scn
[23:23:12.655] L [WORLD2D] 9.85 ms 10 objects scene/demo_4096/demo_4096_content/-
18_-8.scn
[23:23:12.682] L [WORLD2D] 25.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-6.scn
[23:23:12.703] L [WORLD2D] 11.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-4.scn
[23:23:12.751] L [WORLD2D] 47.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-5.scn
[23:23:12.794] L [WORLD2D] 30.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-7.scn
[23:23:12.816] L [WORLD2D] 10.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-3.scn
[23:23:13.497] M [WORLD2D] [Animator] dctor.
[23:23:13.497] M [WORLD2D] [Animator] dctor.
[23:23:13.891] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:23:14.753] L [WORLD2D] 24.54 ms 12 objects scene/demo_4096/demo_4096_content/-
18_-11.scn
[23:23:14.766] L [WORLD2D] 11.41 ms 6 objects scene/demo_4096/demo_4096_content/-
16_-11.scn
[23:23:14.834] L [WORLD2D] 36.68 ms 18 objects scene/demo_4096/demo_4096_content/-
17_-11.scn
[23:23:15.685] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:23:16.745] M [WORLD2D] [Animator] dctor.
[23:23:17.071] M [WORLD2D] Main thread IO 15.1756 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b1.nfxo
[23:23:17.097] M [WORLD2D] Main thread IO 25.0838 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b1_1_1.pipe
[23:23:18.688] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:23:18.790] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[23:23:18.791] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[23:23:18.797] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:23:18.811] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:18.818] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:18.973] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:23:19.307] M [WORLD2D] [Animator] dctor.
[23:23:19.696] L [WORLD2D] 1.69 ms 7 objects scene/demo_4096/demo_4096_content/-
19_-11.scn
[23:23:19.720] L [WORLD2D] 21.84 ms 12 objects scene/demo_4096/demo_4096_content/-
15_-11.scn

ERROR *****************************************************************************
[23:23:19.762] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:19.774] L [WORLD2D] 45.59 ms 19 objects scene/demo_4096/demo_4096_content/-
19_-9.scn
[23:23:19.798] L [WORLD2D] 21.21 ms 20 objects scene/demo_4096/demo_4096_content/-
15_-9.scn
[23:23:19.893] L [WORLD2D] 73.12 ms 32 objects scene/demo_4096/demo_4096_content/-
19_-10.scn
[23:23:19.915] L [WORLD2D] 18.15 ms 15 objects scene/demo_4096/demo_4096_content/-
15_-10.scn
[23:23:19.934] L [WORLD2D] 5.78 ms 11 objects scene/demo_4096/demo_4096_content/-
18_-12.scn
[23:23:19.945] L [WORLD2D] 8.38 ms 10 objects scene/demo_4096/demo_4096_content/-
18_-8.scn
[23:23:19.971] L [WORLD2D] 13.22 ms 17 objects scene/demo_4096/demo_4096_content/-
19_-12.scn
[23:23:19.974] L [WORLD2D] 0.54 ms 1 objects scene/demo_4096/demo_4096_content/-
19_-8.scn
[23:23:20.027] L [WORLD2D] 11.88 ms 59 objects scene/demo_4096/demo_4096_content/-
15_-12.scn
[23:23:20.043] L [WORLD2D] 14.41 ms 16 objects scene/demo_4096/demo_4096_content/-
15_-8.scn
[23:23:20.068] L [WORLD2D] 16.02 ms 38 objects scene/demo_4096/demo_4096_content/-
16_-12.scn
[23:23:20.082] L [WORLD2D] 9.63 ms 27 objects scene/demo_4096/demo_4096_content/-
16_-8.scn
[23:23:20.093] L [WORLD2D] 9.35 ms 15 objects scene/demo_4096/demo_4096_content/-
17_-12.scn
[23:23:20.149] L [WORLD2D] 37.85 ms 37 objects scene/demo_4096/demo_4096_content/-
17_-8.scn
[23:23:20.224] L [WORLD2D] 68.62 ms 18 objects scene/demo_4096/demo_4096_content/-
20_-11.scn
[23:23:20.283] L [WORLD2D] 56.08 ms 14 objects scene/demo_4096/demo_4096_content/-
14_-11.scn
[23:23:20.288] L [WORLD2D] 3.03 ms 10 objects scene/demo_4096/demo_4096_content/-
20_-12.scn
[23:23:20.313] L [WORLD2D] 5.86 ms 50 objects scene/demo_4096/demo_4096_content/-
14_-12.scn
[23:23:20.317] L [WORLD2D] 1.34 ms 5 objects scene/demo_4096/demo_4096_content/-
20_-8.scn

ERROR *****************************************************************************
[23:23:20.338] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:20.345] L [WORLD2D] 1.45 ms 8 objects scene/demo_4096/demo_4096_content/-
14_-8.scn
[23:23:20.387] L [WORLD2D] 38.27 ms 37 objects scene/demo_4096/demo_4096_content/-
20_-9.scn
[23:23:20.407] L [WORLD2D] 6.86 ms 15 objects scene/demo_4096/demo_4096_content/-
14_-9.scn
[23:23:20.469] L [WORLD2D] 48.63 ms 42 objects scene/demo_4096/demo_4096_content/-
20_-10.scn
[23:23:20.528] L [WORLD2D] 56.26 ms 30 objects scene/demo_4096/demo_4096_content/-
14_-10.scn
[23:23:20.543] L [WORLD2D] 9.30 ms 17 objects scene/demo_4096/demo_4096_content/-
18_-13.scn
[23:23:20.580] L [WORLD2D] 18.28 ms 8 objects scene/demo_4096/demo_4096_content/-
18_-7.scn
[23:23:20.630] L [WORLD2D] 45.99 ms 21 objects scene/demo_4096/demo_4096_content/-
19_-13.scn
[23:23:20.632] L [WORLD2D] 0.39 ms 2 objects scene/demo_4096/demo_4096_content/-
19_-7.scn
[23:23:20.636] M [WORLD2D] Main thread IO 28.8059 ms for
effect_cache\shader\g91_character_items.nfx\0000000000073630.nfxo
[23:23:20.657] M [WORLD2D] Main thread IO 19.7098 ms for
effect_cache\shader\g91_character_items.nfx\0000000000073630_1_1.pipe

ERROR *****************************************************************************
[23:23:21.030] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:21.058] L [WORLD2D] 15.84 ms 23 objects scene/demo_4096/demo_4096_content/-
20_-13.scn
[23:23:21.062] L [WORLD2D] 1.35 ms 5 objects scene/demo_4096/demo_4096_content/-
20_-7.scn
[23:23:21.107] L [WORLD2D] 10.04 ms 9 objects scene/demo_4096/demo_4096_content/-
14_-13.scn
[23:23:21.129] L [WORLD2D] 20.03 ms 15 objects scene/demo_4096/demo_4096_content/-
14_-7.scn
[23:23:21.140] L [WORLD2D] 0.88 ms 4 objects scene/demo_4096/demo_4096_content/-
15_-13.scn
[23:23:21.148] L [WORLD2D] 7.25 ms 27 objects scene/demo_4096/demo_4096_content/-
15_-7.scn
[23:23:21.184] L [WORLD2D] 9.04 ms 61 objects scene/demo_4096/demo_4096_content/-
16_-13.scn
[23:23:21.187] L [WORLD2D] 1.43 ms 8 objects scene/demo_4096/demo_4096_content/-
16_-7.scn
[23:23:21.206] L [WORLD2D] 2.18 ms 14 objects scene/demo_4096/demo_4096_content/-
17_-13.scn
[23:23:21.211] L [WORLD2D] 2.85 ms 8 objects scene/demo_4096/demo_4096_content/-
17_-7.scn
[23:23:21.243] L [WORLD2D] 12.92 ms 23 objects scene/demo_4096/demo_4096_content/-
21_-11.scn
[23:23:21.447] L [WORLD2D] 189.35 ms 38 objects scene/demo_4096/demo_4096_content/-
13_-11.scn
[23:23:21.468] L [WORLD2D] 5.06 ms 14 objects scene/demo_4096/demo_4096_content/-
21_-12.scn
[23:23:21.520] L [WORLD2D] 27.54 ms 55 objects scene/demo_4096/demo_4096_content/-
13_-12.scn

ERROR *****************************************************************************
[23:23:21.523] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:21.524] L [WORLD2D] 2.12 ms 11 objects scene/demo_4096/demo_4096_content/-
21_-13.scn
[23:23:21.549] L [WORLD2D] 19.08 ms 54 objects scene/demo_4096/demo_4096_content/-
13_-13.scn
[23:23:21.562] L [WORLD2D] 7.28 ms 9 objects scene/demo_4096/demo_4096_content/-
13_-7.scn
[23:23:21.572] L [WORLD2D] 1.62 ms 9 objects scene/demo_4096/demo_4096_content/-
21_-8.scn
[23:23:21.583] L [WORLD2D] 10.44 ms 9 objects scene/demo_4096/demo_4096_content/-
13_-8.scn
[23:23:21.647] L [WORLD2D] 33.44 ms 23 objects scene/demo_4096/demo_4096_content/-
21_-9.scn
[23:23:21.679] L [WORLD2D] 18.18 ms 13 objects scene/demo_4096/demo_4096_content/-
13_-9.scn
[23:23:21.796] L [WORLD2D] 86.57 ms 65 objects scene/demo_4096/demo_4096_content/-
21_-10.scn
[23:23:21.888] L [WORLD2D] 86.27 ms 20 objects scene/demo_4096/demo_4096_content/-
13_-10.scn
[23:23:21.895] L [WORLD2D] 5.77 ms 14 objects scene/demo_4096/demo_4096_content/-
18_-14.scn
[23:23:21.903] L [WORLD2D] 6.79 ms 21 objects scene/demo_4096/demo_4096_content/-
18_-6.scn
[23:23:21.967] L [WORLD2D] 33.61 ms 13 objects scene/demo_4096/demo_4096_content/-
19_-14.scn
[23:23:22.043] L [WORLD2D] 61.61 ms 36 objects scene/demo_4096/demo_4096_content/-
19_-6.scn
[23:23:22.065] L [WORLD2D] 7.73 ms 31 objects scene/demo_4096/demo_4096_content/-
20_-14.scn
[23:23:22.070] M [WORLD2D] [Animator] dctor.
[23:23:22.087] L [WORLD2D] 8.89 ms 20 objects scene/demo_4096/demo_4096_content/-
20_-6.scn
[23:23:22.120] L [WORLD2D] 17.61 ms 20 objects scene/demo_4096/demo_4096_content/-
21_-14.scn
[23:23:22.123] L [WORLD2D] 1.32 ms 2 objects scene/demo_4096/demo_4096_content/-
13_-14.scn

ERROR *****************************************************************************
[23:23:22.145] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:22.183] L [WORLD2D] 6.00 ms 9 objects scene/demo_4096/demo_4096_content/-
13_-6.scn
[23:23:22.216] L [WORLD2D] 31.86 ms 31 objects scene/demo_4096/demo_4096_content/-
14_-14.scn
[23:23:22.221] L [WORLD2D] 1.28 ms 3 objects scene/demo_4096/demo_4096_content/-
14_-6.scn
[23:23:22.245] L [WORLD2D] 1.92 ms 13 objects scene/demo_4096/demo_4096_content/-
15_-14.scn
[23:23:22.262] L [WORLD2D] 15.15 ms 14 objects scene/demo_4096/demo_4096_content/-
15_-6.scn
[23:23:22.299] L [WORLD2D] 9.63 ms 75 objects scene/demo_4096/demo_4096_content/-
16_-14.scn
[23:23:22.313] L [WORLD2D] 8.82 ms 9 objects scene/demo_4096/demo_4096_content/-
16_-6.scn
[23:23:22.322] L [WORLD2D] 7.47 ms 11 objects scene/demo_4096/demo_4096_content/-
17_-14.scn
[23:23:22.349] L [WORLD2D] 2.39 ms 15 objects scene/demo_4096/demo_4096_content/-
17_-6.scn
[23:23:22.409] L [WORLD2D] 55.05 ms 22 objects scene/demo_4096/demo_4096_content/-
12_-11.scn
[23:23:22.427] L [WORLD2D] 16.01 ms 21 objects scene/demo_4096/demo_4096_content/-
12_-12.scn
[23:23:22.430] L [WORLD2D] 0.72 ms 3 objects scene/demo_4096/demo_4096_content/-
22_-13.scn
[23:23:22.467] M [WORLD2D] [Animator] dctor.
[23:23:22.491] L [WORLD2D] 19.63 ms 65 objects scene/demo_4096/demo_4096_content/-
12_-13.scn
[23:23:22.496] L [WORLD2D] 2.02 ms 12 objects scene/demo_4096/demo_4096_content/-
22_-14.scn
[23:23:22.523] L [WORLD2D] 1.21 ms 6 objects scene/demo_4096/demo_4096_content/-
12_-14.scn
[23:23:22.533] L [WORLD2D] 8.38 ms 13 objects scene/demo_4096/demo_4096_content/-
12_-6.scn
[23:23:22.603] L [WORLD2D] 10.60 ms 20 objects scene/demo_4096/demo_4096_content/-
12_-7.scn
[23:23:22.629] L [WORLD2D] 23.94 ms 4 objects scene/demo_4096/demo_4096_content/-
12_-8.scn
[23:23:22.639] L [WORLD2D] 2.17 ms 10 objects scene/demo_4096/demo_4096_content/-
22_-9.scn
[23:23:22.681] L [WORLD2D] 19.87 ms 15 objects scene/demo_4096/demo_4096_content/-
12_-9.scn
[23:23:22.691] L [WORLD2D] 5.68 ms 23 objects scene/demo_4096/demo_4096_content/-
22_-10.scn
[23:23:22.718] L [WORLD2D] 21.53 ms 25 objects scene/demo_4096/demo_4096_content/-
12_-10.scn
[23:23:22.727] L [WORLD2D] 4.91 ms 10 objects scene/demo_4096/demo_4096_content/-
18_-15.scn

ERROR *****************************************************************************
[23:23:22.731] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:22.745] L [WORLD2D] 6.39 ms 13 objects scene/demo_4096/demo_4096_content/-
18_-5.scn
[23:23:22.752] L [WORLD2D] 4.20 ms 9 objects scene/demo_4096/demo_4096_content/-
19_-15.scn
[23:23:22.807] L [WORLD2D] 30.96 ms 45 objects scene/demo_4096/demo_4096_content/-
19_-5.scn
[23:23:22.819] L [WORLD2D] 8.57 ms 32 objects scene/demo_4096/demo_4096_content/-
20_-15.scn
[23:23:22.873] L [WORLD2D] 5.46 ms 23 objects scene/demo_4096/demo_4096_content/-
20_-5.scn
[23:23:22.880] L [WORLD2D] 4.70 ms 24 objects scene/demo_4096/demo_4096_content/-
21_-15.scn
[23:23:22.906] L [WORLD2D] 1.65 ms 10 objects scene/demo_4096/demo_4096_content/-
22_-15.scn
[23:23:22.906] L [WORLD2D] 0.26 ms 1 objects scene/demo_4096/demo_4096_content/-
22_-5.scn
[23:23:22.981] M [WORLD2D] [Animator] dctor.
[23:23:22.981] M [WORLD2D] [Animator] dctor.
[23:23:22.988] L [WORLD2D] 1.15 ms 5 objects scene/demo_4096/demo_4096_content/-
12_-15.scn
[23:23:23.009] L [WORLD2D] 19.23 ms 5 objects scene/demo_4096/demo_4096_content/-
12_-5.scn
[23:23:23.029] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:23.074] L [WORLD2D] 19.48 ms 8 objects scene/demo_4096/demo_4096_content/-
13_-15.scn
[23:23:23.076] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:23:23.080] L [WORLD2D] 5.23 ms 11 objects scene/demo_4096/demo_4096_content/-
13_-5.scn
[23:23:23.118] L [WORLD2D] 21.79 ms 91 objects scene/demo_4096/demo_4096_content/-
14_-15.scn
[23:23:23.124] L [WORLD2D] 3.85 ms 7 objects scene/demo_4096/demo_4096_content/-
14_-5.scn
[23:23:23.190] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:23.197] L [WORLD2D] 33.69 ms 117 objects scene/demo_4096/demo_4096_content/-
15_-15.scn
[23:23:23.201] L [WORLD2D] 0.90 ms 2 objects scene/demo_4096/demo_4096_content/-
15_-5.scn
[23:23:23.224] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:23:23.253] L [WORLD2D] 5.93 ms 15 objects scene/demo_4096/demo_4096_content/-
16_-15.scn
[23:23:23.273] L [WORLD2D] 18.53 ms 12 objects scene/demo_4096/demo_4096_content/-
16_-5.scn
[23:23:23.299] L [WORLD2D] 4.74 ms 18 objects scene/demo_4096/demo_4096_content/-
17_-15.scn
[23:23:23.316] L [WORLD2D] 12.89 ms 23 objects scene/demo_4096/demo_4096_content/-
17_-5.scn
[23:23:23.356] L [WORLD2D] 9.84 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-6.scn
[23:23:23.461] L [WORLD2D] 103.68 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[23:23:23.474] L [WORLD2D] 8.98 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-7.scn
[23:23:23.515] L [WORLD2D] 37.03 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[23:23:23.542] L [WORLD2D] 17.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-12_-3.scn
[23:23:23.586] L [WORLD2D] 31.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-3.scn
[23:23:23.607] L [WORLD2D] 7.94 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-4.scn
[23:23:23.651] L [WORLD2D] 31.21 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-4.scn
[23:23:23.683] L [WORLD2D] 5.09 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-5.scn
[23:23:23.763] L [WORLD2D] 66.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-5.scn
[23:23:23.827] L [WORLD2D] 55.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-8.scn
[23:23:23.869] L [WORLD2D] 39.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-2.scn
[23:23:23.887] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:23:23.917] L [WORLD2D] 45.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-8.scn
[23:23:24.004] L [WORLD2D] 56.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-2.scn
[23:23:24.087] L [WORLD2D] 73.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-12_-8.scn
[23:23:24.120] L [WORLD2D] 31.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-12_-2.scn
[23:23:24.144] L [WORLD2D] 23.66 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-8.scn
[23:23:24.183] L [WORLD2D] 38.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-2.scn
[23:23:24.238] L [WORLD2D] 53.81 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-8.scn
[23:23:24.295] L [WORLD2D] 56.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-2.scn
[23:23:24.358] L [WORLD2D] 50.39 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-8.scn
[23:23:24.398] L [WORLD2D] 27.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-2.scn
[23:23:24.447] L [WORLD2D] 36.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-8.scn
[23:23:24.488] L [WORLD2D] 29.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-2.scn
[23:23:25.970] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:23:26.303] M [WORLD2D] [Animator] dctor.
[23:23:27.986] L [WORLD2D] create effect shader\sfx_dissolve.nfx:TShader *** time:
233.39 ms ***
[23:23:27.986] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:27.986] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:23:27.986] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:23:27.987] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:23:27.987] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:23:29.098] M [WORLD2D] [Animator] dctor.
[23:23:29.702] M [WORLD2D] [Animator] dctor.
[23:23:30.043] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:30.686] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:31.103] L [WORLD2D] create effect shader\blend_uv_erosion.nfx:TShader ***
time: 162.28 ms ***
[23:23:31.103] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:23:31.264] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:31.889] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:32.265] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:33.736] M [WORLD2D] [Animator] dctor.
[23:23:33.778] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:33.796] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:23:33.850] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:23:34.656] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:23:34.679] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:23:34.681] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:34.682] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:23:34.689] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:34.694] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:23:34.695] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:23:34.696] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:34.946] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:36.246] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:36.416] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:23:40.692] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:23:40.697] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:23:40.698] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:23:40.731] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:23:40.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:40.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:40.735] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:40.739] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:23:40.757] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:23:40.899] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:41.019] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:23:41.019] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:41.022] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:23:41.024] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:41.097] M <SCRIPT> [CRITICAL]avatar die 3992
[23:23:41.099] M <SCRIPT> [CRITICAL]avatar die 3986
[23:23:41.100] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:23:41.108] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:23:41.127] M <SCRIPT> [CRITICAL]destroy guide_prompt_mgr
[23:23:41.811] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:23:41.813] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:23:42.654] M [WORLD2D] [Animator] dctor.
[23:23:43.091] M [WORLD2D] [Animator] dctor.
[23:23:45.210] M [WORLD2D] [Animator] dctor.
[23:23:45.400] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.message.CConfirmMessage
[23:23:45.535] M <SCRIPT> [CRITICAL]avatar destroy 3992
[23:23:45.753] M <SCRIPT> [CRITICAL]avatar_init 3
[23:23:45.793] M [WORLD2D] [Animator] dctor.
[23:23:45.793] M [WORLD2D] [Animator] dctor.
[23:23:45.794] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:23:45.843] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:23:45.844] M [WORLD2D] Main thread IO 12.8850 ms for
char/animator/avatar_animation_tree.xml
[23:23:45.844] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c12218
[23:23:45.856] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:23:45.878] M <SCRIPT> [CRITICAL]avatar destroy 3986
[23:23:45.905] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:23:45.967] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:23:45.968] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:23:46.007] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:23:46.009] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:23:46.010] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:46.052] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:46.057] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:23:46.066] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.barrage.Barrage
[23:23:46.143] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.barrage.Barrage
[23:23:46.144] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:23:46.352] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2054559819 1
[23:23:46.474] L [WORLD2D] create effect shader\g91_character_items.nfx:TShader ***
time: 502.59 ms ***
[23:23:46.474] L [WORLD2D] #define UNIFORMS_60 60
[23:23:46.474] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:23:46.474] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:23:46.474] L [WORLD2D] #define INSTANCE_TYPE 0
[23:23:46.474] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:23:46.474] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:23:46.474] L [WORLD2D] #define LIGHT_NUM 4
[23:23:46.474] L [WORLD2D] #define FOG_TYPE 1
[23:23:46.474] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:46.474] L [WORLD2D] #define NEOX_MATCAP 0
[23:23:46.474] L [WORLD2D] #define NEOX_H_L 0
[23:23:46.474] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:23:46.801] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CConfirmMessage
[23:23:46.803] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleendview_team.CBattleEndViewTeam
[23:23:46.820] M [WORLD2D] Main thread IO 11.9449 ms for ui2/interfacebg_2.png
[23:23:46.933] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.148] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.192] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:23:47.266] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.367] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleend_comment.BattleEndComment
[23:23:47.385] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:23:47.385] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:47.386] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:23:47.392] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:23:47.648] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.813] M [WORLD2D] [Animator] dctor.
[23:23:47.817] M [WORLD2D] [Animator] dctor.
[23:23:48.636] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:23:48.637] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:23:48.640] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:23:48.680] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:23:48.681] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:23:48.682] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatBeingHit
[23:23:48.683] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:23:48.693] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleend_comment.BattleEndComment
[23:23:48.697] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:23:48.697] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:23:48.698] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_maps.CCombatMap
[23:23:48.731] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:23:48.737] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:23:48.741] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:23:49.236] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[23:23:49.237] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[23:23:49.242] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:23:49.243] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:23:49.243] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:23:49.243] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:23:49.260] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:23:49.261] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:23:49.265] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:23:49.265] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:23:49.267] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:23:49.267] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:23:49.267] M <SCRIPT> [CRITICAL]disconnect_battle_conn 1012861
[23:23:49.267] M <SCRIPT> [CRITICAL]disconnect_conn 1012861
[23:23:49.268] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 52168)
[23:23:49.269] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:23:49.269] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:23:49.269] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:23:49.269] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:23:49.269] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:23:49.270] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:23:49.285] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:23:49.292] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1441.67 ms ***
[23:23:49.293] L [WORLD2D] #define UNIFORMS_60 60
[23:23:49.293] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:23:49.293] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:23:49.293] L [WORLD2D] #define ANISO_ENABLE 0
[23:23:49.293] L [WORLD2D] #define ENVIR_ENABLE 1
[23:23:49.293] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:23:49.293] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:23:49.293] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:23:49.293] L [WORLD2D] #define SELF_BLING 0
[23:23:49.293] L [WORLD2D] #define EYE_ENABLE 0
[23:23:49.293] L [WORLD2D] #define SELF_SHADOW 1
[23:23:49.293] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:23:49.293] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:49.293] L [WORLD2D] #define FACE_SHADOW 1
[23:23:49.293] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:23:49.293] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:23:49.293] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:23:49.293] L [WORLD2D] #define HAIR_ENABLE 1
[23:23:49.293] L [WORLD2D] #define MANUL_ENABLE 0
[23:23:49.293] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:23:49.293] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:23:49.293] L [WORLD2D] #define SSS_ENABLE 1
[23:23:49.293] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:23:49.294] L [WORLD2D] #define WAVE_ENABLE 0
[23:23:49.294] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:23:49.294] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:23:49.294] L [WORLD2D] #define METAL_CHECK 0
[23:23:49.294] L [WORLD2D] #define AO_CHECK 0

ERROR *****************************************************************************
[23:23:49.439] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[23:23:49.440] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:23:49.440] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:23:49.768] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"b45de1db183937b3dca8e6e0cb49252b366d0f4e", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910102351', 'sign': 'e11b4f6cd66a8149ac5dab532d2c6530', 'eid': 1881533968L,
'streamid': '155181497679776', 'nodes': ['50.19.5.169:9081', '18.205.139.66:9080',
'18.207.84.228:9080', '54.156.187.199:9081', '52.72.76.170:9081']}
[23:23:53.234] M [WORLD2D] [Animator] dctor.
[23:23:53.264] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.270] M [WORLD2D] [Animator] dctor.
[23:23:53.271] M [WORLD2D] [Animator] dctor.
[23:23:53.272] M [WORLD2D] [Animator] dctor.
[23:23:53.272] M [WORLD2D] [Animator] dctor.
[23:23:53.274] M [WORLD2D] [Animator] dctor.
[23:23:53.276] M [WORLD2D] [Animator] dctor.
[23:23:53.276] M [WORLD2D] [Animator] dctor.
[23:23:53.733] M [WORLD2D] [Animator] dctor.
[23:23:53.734] M [WORLD2D] [Animator] dctor.
[23:23:54.179] L [WORLD2D] 576.63 ms 40 objects scene/xuanren_04/xuanren04.scn
[23:23:54.219] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[23:23:54.223] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[23:23:54.664] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:23:54.767] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:23:54.773] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:23:54.773] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:23:54.778] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.rank_change_view.RankChangeView
[23:23:54.874] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:23:54.875] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[23:23:54.876] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[23:23:55.394] M [WORLD2D] [Animator] dctor.
[23:23:55.394] M [WORLD2D] [Animator] dctor.
[23:23:55.525] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:55.594] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[23:23:55.594] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[23:23:55.595] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[23:23:55.595] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[23:23:55.764] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:23:56.366] M [WORLD2D] [Animator] dctor.
[23:23:56.366] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.368] M [WORLD2D] [Animator] dctor.
[23:23:56.368] M [WORLD2D] [Animator] dctor.
[23:23:56.368] M [WORLD2D] [Animator] dctor.
[23:23:57.087] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.rank_change_view.RankChangeView
[23:24:00.609] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:05.651] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:14.490] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[23:24:23.437] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[23:24:23.492] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:24:23.540] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 18.209.74.196 4023
79111_1536546245_116678_10399896_2175
[23:24:23.543] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:24:23.543] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:24:23.543] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:24:23.544] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
18.209.74.196:4023
[23:24:23.546] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:24:23.546] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:24:23.546] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 49666)
[23:24:23.547] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:24:23.688] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 103
[23:24:23.688] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 49666)
[23:24:23.837] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1010973
[23:24:23.845] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:24:23.845] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:24:23.988] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 4200 at 1536546265.64
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 4200, 'total_fight_num': 43, 'y':
741.5043334960938, 'fight_id': 803, 'mode': 1, 'fight_sn':
'79111_1536546245_116678', 'scene_name': 'demo_4096', 'x': 13798.0, 'frame_idx':
375, 'z': -9074.0, 'quality': 2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id':
1008}
[23:24:23.989] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:24:23.990] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:24:23.990] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:24:23.997] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:24:23.998] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:24:24.000] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:24:25.583] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:24:25.673] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:24:25.918] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[23:24:25.969] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[23:24:26.002] M [WORLD2D] Main thread IO 11.7565 ms for
model\scene\skybox\skybox_haiji.dds
[23:24:26.034] M [WORLD2D] 1.87 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[23:24:26.112] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
74.42 ms
[23:24:26.134] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
19.21 ms
[23:24:26.139] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[23:24:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:24:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[23:24:26.146] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:24:26.147] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:24:26.199] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_bag_new.CCombatBagNew
[23:24:26.294] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[23:24:26.305] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.offline_view.COfflineView
[23:24:26.306] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair06
[23:24:26.308] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:24:26.309] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combatmainview.CCombatMain
[23:24:26.391] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:24:26.395] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_tips.CCombatTip
[23:24:26.399] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.progressbar.CProgressBar
[23:24:26.402] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatBeingHit
[23:24:26.403] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair01
[23:24:26.404] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.witness.CWitnessView
[23:24:26.418] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.message.CConfirmMessage
[23:24:26.424] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.barrage.Barrage
[23:24:26.431] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleendview_team.CBattleEndViewTeam
[23:24:26.447] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleend_comment.BattleEndComment
[23:24:26.449] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[23:24:26.502] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.rank_change_view.RankChangeView
[23:24:26.506] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[23:24:26.508] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[23:24:26.703] L [WORLD2D] 152.11 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[23:24:26.876] L [WORLD2D] 169.06 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[23:24:26.896] L [WORLD2D] 4.12 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[23:24:26.901] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.903] M [WORLD2D] [Animator] dctor.
[23:24:26.903] M [WORLD2D] [Animator] dctor.
[23:24:27.306] L [WORLD2D] 397.17 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[23:24:27.318] L [WORLD2D] 7.92 ms 4 objects scene/demo_4096/demo_4096_content/21_-
13.scn
[23:24:27.347] L [WORLD2D] 17.13 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[23:24:27.486] L [WORLD2D] 134.76 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[23:24:27.525] L [WORLD2D] 22.95 ms 2 objects
scene/demo_4096/demo_4096_content/22_-13.scn
[23:24:27.701] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
128.72 ms
[23:24:28.125] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 422.70 ms
[23:24:28.462] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 333.47 ms
[23:24:28.476] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 12.26 ms
[23:24:28.914] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:24:28.963] M <SCRIPT> [CRITICAL]avatar_init 4200
[23:24:28.963] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:24:29.739] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:24:29.819] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:24:29.819] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:24:29.845] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:24:29.862] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:29.863] M [WORLD2D] Main thread IO 13.1759 ms for
char/animator/avatar_animation_tree.xml
[23:24:29.863] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2c1fba88
[23:24:29.887] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:29.908] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:29.931] M <SCRIPT> [CRITICAL]init handlers
[23:24:30.038] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258377c0

ERROR *****************************************************************************
[23:24:30.217] M [WORLD2D] [ERROR] object model_4160 has parent DefaultScene
already! it can't be attach to another parent!
[23:24:30.325] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:24:30.375] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:24:30.479] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:24:30.482] M <SCRIPT> [CRITICAL]avatar_init 4210
[23:24:30.492] M <SCRIPT> [CRITICAL]avatar_init 4207
[23:24:30.505] M <SCRIPT> [CRITICAL]avatar_init 4147

ERROR *****************************************************************************
[23:24:30.571] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.571] M [WORLD2D] Main thread IO 9.1324 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.571] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583aed8
[23:24:30.579] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:24:30.596] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.596] M [WORLD2D] Main thread IO 9.4687 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.596] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b6e8
[23:24:30.605] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:24:30.619] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.619] M [WORLD2D] Main thread IO 6.4834 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.619] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b840
[23:24:30.627] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:24:30.640] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.640] M [WORLD2D] Main thread IO 7.2699 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.640] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25839eb8
[23:24:30.648] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:24:30.705] M <SCRIPT> [CRITICAL]avatar_init 4112
[23:24:30.708] M <SCRIPT> [CRITICAL]avatar_init 4107
[23:24:30.712] M <SCRIPT> [CRITICAL]avatar_init 4094
[23:24:30.715] M <SCRIPT> [CRITICAL]avatar_init 4132
[23:24:30.717] M <SCRIPT> [CRITICAL]avatar_init 4138
[23:24:30.724] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:24:30.727] M <SCRIPT> [CRITICAL]avatar_init 4144
[23:24:30.730] M <SCRIPT> [CRITICAL]avatar_init 4203
[23:24:30.736] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:24:30.767] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.guide_welcom.GuideWelcom
[23:24:30.805] M [WORLD2D] Main thread IO 7.2841 ms for
model\structure\logo_001.dds
[23:24:30.862] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1
[23:24:30.975] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1629091579 1
[23:24:31.073] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:24:31.149] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1707156339 1

ERROR *****************************************************************************
[23:24:31.160] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.161] M [WORLD2D] Main thread IO 10.1763 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.161] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583bc48
[23:24:31.170] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:24:31.186] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.186] M [WORLD2D] Main thread IO 8.7626 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.186] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25838688
[23:24:31.193] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:24:31.206] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.207] M [WORLD2D] Main thread IO 6.8596 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.207] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d320
[23:24:31.214] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:24:31.229] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.229] M [WORLD2D] Main thread IO 7.1931 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.230] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cdc0
[23:24:31.236] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:24:31.250] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.250] M [WORLD2D] Main thread IO 7.6810 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.250] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d728
[23:24:31.256] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:24:31.270] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.270] M [WORLD2D] Main thread IO 6.8276 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.270] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e748
[23:24:31.276] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:24:31.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.291] M [WORLD2D] Main thread IO 6.9556 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.291] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583db30
[23:24:31.298] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:24:31.313] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.313] M [WORLD2D] Main thread IO 8.8572 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.313] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e8a0
[23:24:31.320] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:24:31.421] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_91617156 1
[23:24:31.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1441990624 1
[23:24:31.509] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:31.629] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.753] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:24:31.760] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1295586313 1
[23:24:31.943] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138837489 1
[23:24:32.018] M <SCRIPT> [CRITICAL]create_session 3 {'info': '{"stream_name":
"10062_player_79111_1536546245_116678_10399896", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"ecc6412af1b39b8f1baaef224b933fcbdd15539b", "channel_type": "player", "game":
10062}', 'stream_name': '10062_player_79111_1536546245_116678_10399896', 'ts':
'20180910102428', 'sign': 'eb0d6e8f7473db46f863dc328ba32fad', 'channel_type':
'player', 'eid': 1881604214L, 'streamid': '159051253913145', 'nodes':
['18.233.21.120:9080', '34.236.140.141:9080', '18.233.219.15:9080',
'34.195.25.255:9080', '35.171.234.86:9080'], 'frame_idx': 422}
[23:24:32.035] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:24:32.066] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:24:32.171] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_721522648 1
[23:24:32.195] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:24:32.286] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:24:32.504] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:24:32.862] L [WORLD2D] 102.84 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[23:24:32.868] L [WORLD2D] 3.75 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[23:24:32.939] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:24:33.424] L [WORLD2D] 14.88 ms 3 objects
scene/demo_4096/demo_4096_content/20_-14.scn
[23:24:34.212] L [WORLD2D] create effect shader\common.nfx:TShader *** time: 756.68
ms ***
[23:24:34.212] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:34.212] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:24:34.212] L [WORLD2D] #define UNIFORMS_60 60
[23:24:34.212] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:34.212] L [WORLD2D] #define INSTANCE_TYPE 0
[23:24:34.212] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 60
[23:24:34.212] L [WORLD2D] #define FOG_TYPE 1
[23:24:34.212] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:24:34.213] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:24:34.213] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:24:34.271] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:24:34.313] M <SCRIPT> [CRITICAL]avatar_init 4484
[23:24:34.877] M <SCRIPT> [CRITICAL]create_session 2 {'info': '{"stream_name":
"10062_battle_team_79111_1536546245_116678_79111_1536546245_116678match_fteam_28",
"account": "181389061", "uid": "10399896", "game_uid": 1703166, "httpkey":
"c9528247e63b4da8d42f43b1a23810d0e2fd0ad5", "channel_type": "battle_team", "game":
10062}', 'stream_name':
'10062_battle_team_79111_1536546245_116678_79111_1536546245_116678match_fteam_28',
'ts': '20180910102432', 'sign': '67d8c087e6e8fe9452d6224a581bc2fe', 'channel_type':
'battle_team', 'eid': 1881612974L, 'streamid': '158621757184882', 'nodes':
['52.72.76.170:9081', '54.156.187.199:9081', '18.210.237.239:9080',
'18.207.84.228:9080', '18.205.139.66:9080'], 'frame_idx': 501}
[23:24:35.021] M [WORLD2D] Main thread IO 29.3833 ms for
effect_cache\shader\scene_cj_pbr.nfx\0000000000001112.nfxo
[23:24:35.043] M [WORLD2D] Main thread IO 21.3795 ms for
effect_cache\shader\scene_cj_pbr.nfx\0000000000001112_1_1.pipe
[23:24:37.231] L [WORLD2D] 3805.29 ms 34 objects
scene/demo_4096/demo_4096_content/21_-16.scn
[23:24:37.429] L [WORLD2D] 52.57 ms 1 objects
scene/demo_4096/demo_4096_content/21_-12.scn
[23:24:37.504] L [WORLD2D] 38.28 ms 8 objects
scene/demo_4096/demo_4096_content/24_-16.scn

ERROR *****************************************************************************
[23:24:37.537] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:37.537] M [WORLD2D] Main thread IO 7.9128 ms for
char/animator/avatar_animation_tree.xml
[23:24:37.537] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840ce8
[23:24:37.543] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:24:37.676] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[23:24:37.736] L [WORLD2D] 71.65 ms 18 objects
scene/demo_4096/demo_4096_content/23_-16.scn
[23:24:37.753] L [WORLD2D] 12.73 ms 24 objects
scene/demo_4096/demo_4096_content/22_-16.scn
[23:24:37.860] L [WORLD2D] 97.87 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[23:24:37.894] L [WORLD2D] 31.88 ms 2 objects
scene/demo_4096/demo_4096_content/25_-16.scn
[23:24:37.964] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[23:24:38.053] L [WORLD2D] 88.16 ms 31 objects
scene/demo_4096/demo_4096_content/21_-17.scn
[23:24:38.131] L [WORLD2D] 0.38 ms 1 objects scene/demo_4096/demo_4096_content/20_-
17.scn
[23:24:38.142] L [WORLD2D] 8.95 ms 12 objects
scene/demo_4096/demo_4096_content/23_-17.scn
[23:24:38.281] L [WORLD2D] 11.65 ms 20 objects
scene/demo_4096/demo_4096_content/22_-17.scn
[23:24:38.286] L [WORLD2D] 0.49 ms 1 objects scene/demo_4096/demo_4096_content/18_-
15.scn
[23:24:38.357] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:24:38.402] L [WORLD2D] 12.47 ms 1 objects
scene/demo_4096/demo_4096_content/18_-11.scn
[23:24:38.405] L [WORLD2D] 0.49 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[23:24:39.543] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1074.74 ms ***
[23:24:39.543] L [WORLD2D] #define UNIFORMS_60 60
[23:24:39.543] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:24:39.543] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:39.543] L [WORLD2D] #define ANISO_ENABLE 0
[23:24:39.543] L [WORLD2D] #define ENVIR_ENABLE 1
[23:24:39.543] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:24:39.543] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:24:39.543] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:24:39.543] L [WORLD2D] #define SELF_BLING 0
[23:24:39.543] L [WORLD2D] #define EYE_ENABLE 0
[23:24:39.544] L [WORLD2D] #define SELF_SHADOW 1
[23:24:39.544] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:24:39.544] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:39.544] L [WORLD2D] #define FACE_SHADOW 1
[23:24:39.544] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:39.544] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:24:39.544] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:24:39.544] L [WORLD2D] #define HAIR_ENABLE 1
[23:24:39.544] L [WORLD2D] #define MANUL_ENABLE 0
[23:24:39.544] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:24:39.544] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:24:39.544] L [WORLD2D] #define SSS_ENABLE 0
[23:24:39.544] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:24:39.544] L [WORLD2D] #define WAVE_ENABLE 0
[23:24:39.544] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:24:39.544] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:24:39.544] L [WORLD2D] #define METAL_CHECK 0
[23:24:39.544] L [WORLD2D] #define AO_CHECK 0
[23:24:40.483] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:24:41.476] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.496] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.505] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.513] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.521] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.536] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:24:41.537] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:24:41.540] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:24:41.565] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:24:41.566] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.567] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:24:41.571] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:24:41.571] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:24:41.572] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:24:41.572] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:24:41.593] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:24:41.652] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:24:43.922] M [WORLD2D] [Animator] dctor.
[23:24:43.922] M [WORLD2D] [Animator] dctor.
[23:24:43.923] M [WORLD2D] [Animator] dctor.
[23:24:43.923] M [WORLD2D] [Animator] dctor.
[23:24:47.153] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
3010.70 ms ***
[23:24:47.153] L [WORLD2D] #define UNIFORMS_60 60
[23:24:47.153] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:24:47.153] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:47.153] L [WORLD2D] #define ANISO_ENABLE 0
[23:24:47.153] L [WORLD2D] #define ENVIR_ENABLE 1
[23:24:47.153] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:24:47.153] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:24:47.153] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:24:47.154] L [WORLD2D] #define SELF_BLING 1
[23:24:47.154] L [WORLD2D] #define EYE_ENABLE 0
[23:24:47.154] L [WORLD2D] #define SELF_SHADOW 1
[23:24:47.154] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:24:47.154] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:47.154] L [WORLD2D] #define FACE_SHADOW 1
[23:24:47.154] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:47.154] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:24:47.154] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:24:47.154] L [WORLD2D] #define HAIR_ENABLE 0
[23:24:47.154] L [WORLD2D] #define MANUL_ENABLE 0
[23:24:47.154] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:24:47.154] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:24:47.154] L [WORLD2D] #define SSS_ENABLE 1
[23:24:47.155] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:24:47.155] L [WORLD2D] #define WAVE_ENABLE 0
[23:24:47.155] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:24:47.155] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:24:47.155] L [WORLD2D] #define METAL_CHECK 0
[23:24:47.155] L [WORLD2D] #define AO_CHECK 0
[23:24:47.905] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:24:48.135] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:48.139] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:48.145] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:49.938] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:24:49.949] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:49.956] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:52.374] M <SCRIPT> [ERROR]No ui is found with ui_path: building
[23:24:52.444] M [WORLD2D] [Animator] dctor.
[23:24:52.444] M [WORLD2D] [Animator] dctor.
[23:24:52.444] M [WORLD2D] [Animator] dctor.
[23:24:52.730] M [WORLD2D] [Animator] dctor.
[23:24:52.731] M [WORLD2D] [Animator] dctor.
[23:24:52.731] M [WORLD2D] [Animator] dctor.
[23:24:52.731] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.020] M [WORLD2D] [Animator] dctor.
[23:24:53.020] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.367] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:24:53.389] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:53.596] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.598] M [WORLD2D] [Animator] dctor.
[23:24:53.598] M [WORLD2D] [Animator] dctor.
[23:24:54.811] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1187.17 ms ***
[23:24:54.812] L [WORLD2D] #define UNIFORMS_60 60
[23:24:54.812] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:24:54.812] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:54.812] L [WORLD2D] #define ANISO_ENABLE 0
[23:24:54.812] L [WORLD2D] #define ENVIR_ENABLE 1
[23:24:54.812] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:24:54.812] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:24:54.812] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:24:54.812] L [WORLD2D] #define SELF_BLING 1
[23:24:54.812] L [WORLD2D] #define EYE_ENABLE 0
[23:24:54.812] L [WORLD2D] #define SELF_SHADOW 1
[23:24:54.812] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:24:54.812] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:54.812] L [WORLD2D] #define FACE_SHADOW 1
[23:24:54.812] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:54.812] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:24:54.813] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:24:54.813] L [WORLD2D] #define HAIR_ENABLE 0
[23:24:54.813] L [WORLD2D] #define MANUL_ENABLE 0
[23:24:54.813] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:24:54.813] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:24:54.813] L [WORLD2D] #define SSS_ENABLE 0
[23:24:54.813] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:24:54.813] L [WORLD2D] #define WAVE_ENABLE 1
[23:24:54.813] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:24:54.813] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:24:54.813] L [WORLD2D] #define METAL_CHECK 0
[23:24:54.813] L [WORLD2D] #define AO_CHECK 0
[23:24:56.150] M <SCRIPT> [CRITICAL]avatar_init 4097
[23:24:56.154] M <SCRIPT> [CRITICAL]avatar_init 3
[23:24:56.156] M <SCRIPT> [CRITICAL]avatar_init 4100
[23:24:56.159] M <SCRIPT> [CRITICAL]avatar_init 6
[23:24:56.162] M <SCRIPT> [CRITICAL]avatar_init 4103
[23:24:56.164] M <SCRIPT> [CRITICAL]avatar_init 108
[23:24:56.167] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:24:56.170] M <SCRIPT> [CRITICAL]avatar_init 1172
[23:24:56.173] M <SCRIPT> [CRITICAL]avatar_init 4088
[23:24:56.176] M <SCRIPT> [CRITICAL]avatar_init 1558
[23:24:56.178] M <SCRIPT> [CRITICAL]avatar_init 111
[23:24:56.181] M <SCRIPT> [CRITICAL]avatar_init 4058
[23:24:56.183] M <SCRIPT> [CRITICAL]avatar_init 4038
[23:24:56.186] M <SCRIPT> [CRITICAL]avatar_init 4135
[23:24:56.188] M <SCRIPT> [CRITICAL]avatar_init 114
[23:24:56.191] M <SCRIPT> [CRITICAL]avatar_init 4061
[23:24:56.226] M <SCRIPT> [CRITICAL]avatar_init 201
[23:24:56.229] M <SCRIPT> [CRITICAL]avatar_init 2748
[23:24:56.233] M <SCRIPT> [CRITICAL]avatar_init 4029
[23:24:56.236] M <SCRIPT> [CRITICAL]avatar_init 4085
[23:24:56.239] M <SCRIPT> [CRITICAL]avatar_init 4032
[23:24:56.241] M <SCRIPT> [CRITICAL]avatar_init 96
[23:24:56.245] M <SCRIPT> [CRITICAL]avatar_init 4035
[23:24:56.247] M <SCRIPT> [CRITICAL]avatar_init 198
[23:24:56.250] M <SCRIPT> [CRITICAL]avatar_init 4041
[23:24:56.253] M <SCRIPT> [CRITICAL]avatar_init 4044
[23:24:56.256] M <SCRIPT> [CRITICAL]avatar_init 207
[23:24:56.259] M <SCRIPT> [CRITICAL]avatar_init 81
[23:24:56.262] M <SCRIPT> [CRITICAL]avatar_init 210
[23:24:56.265] M <SCRIPT> [CRITICAL]avatar_init 99
[23:24:56.268] M <SCRIPT> [CRITICAL]avatar_init 84
[23:24:56.270] M <SCRIPT> [CRITICAL]avatar_init 213
[23:24:56.273] M <SCRIPT> [CRITICAL]avatar_init 87
[23:24:56.276] M <SCRIPT> [CRITICAL]avatar_init 216
[23:24:56.279] M <SCRIPT> [CRITICAL]avatar_init 2265
[23:24:56.281] M <SCRIPT> [CRITICAL]avatar_init 90
[23:24:56.285] M <SCRIPT> [CRITICAL]avatar_init 219
[23:24:56.346] M <SCRIPT> [CRITICAL]avatar_init 93
[23:24:56.349] M <SCRIPT> [CRITICAL]avatar_init 222
[23:24:56.351] M <SCRIPT> [CRITICAL]avatar_init 4064
[23:24:56.354] M <SCRIPT> [CRITICAL]avatar_init 4047
[23:24:56.357] M <SCRIPT> [CRITICAL]avatar_init 4067
[23:24:56.360] M <SCRIPT> [CRITICAL]avatar_init 4070
[23:24:56.363] M <SCRIPT> [CRITICAL]avatar_init 3302
[23:24:56.365] M <SCRIPT> [CRITICAL]avatar_init 105
[23:24:56.368] M <SCRIPT> [CRITICAL]avatar_init 4076
[23:24:56.371] M <SCRIPT> [CRITICAL]avatar_init 4079
[23:24:56.373] M <SCRIPT> [CRITICAL]avatar_init 4082
[23:24:58.806] M <SCRIPT> [CRITICAL]avatar_init 3827
[23:24:58.809] M <SCRIPT> [CRITICAL]avatar_init 204
[23:24:58.812] M <SCRIPT> [CRITICAL]avatar_init 117
[23:24:58.815] M <SCRIPT> [CRITICAL]avatar_init 120
[23:24:58.818] M <SCRIPT> [CRITICAL]avatar_init 2938
[23:24:58.821] M <SCRIPT> [CRITICAL]avatar_init 123
[23:24:58.825] M <SCRIPT> [CRITICAL]avatar_init 102
[23:24:58.828] M <SCRIPT> [CRITICAL]avatar_init 126
[23:24:58.835] M <SCRIPT> [CRITICAL]avatar destroy 4112
[23:24:58.841] M <SCRIPT> [CRITICAL]avatar destroy 4107
[23:24:58.842] M <SCRIPT> [CRITICAL]avatar destroy 4103
[23:24:58.843] M <SCRIPT> [CRITICAL]avatar destroy 4100
[23:24:58.845] M <SCRIPT> [CRITICAL]avatar destroy 4070
[23:24:58.846] M <SCRIPT> [CRITICAL]avatar destroy 4067
[23:24:58.847] M <SCRIPT> [CRITICAL]avatar destroy 4064
[23:24:58.848] M <SCRIPT> [CRITICAL]avatar destroy 4061
[23:24:58.850] M <SCRIPT> [CRITICAL]avatar destroy 4058
[23:24:58.851] M <SCRIPT> [CRITICAL]avatar destroy 4047
[23:24:58.853] M <SCRIPT> [CRITICAL]avatar destroy 3827
[23:24:58.854] M <SCRIPT> [CRITICAL]avatar destroy 3302
[23:24:58.855] M <SCRIPT> [CRITICAL]avatar destroy 2938
[23:24:58.856] M <SCRIPT> [CRITICAL]avatar destroy 2748
[23:24:58.857] M <SCRIPT> [CRITICAL]avatar destroy 2265
[23:24:58.858] M <SCRIPT> [CRITICAL]avatar destroy 1558
[23:24:58.860] M <SCRIPT> [CRITICAL]avatar destroy 1172
[23:24:58.861] M <SCRIPT> [CRITICAL]avatar destroy 198
[23:24:58.863] M <SCRIPT> [CRITICAL]avatar destroy 201
[23:24:58.864] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:24:58.865] M <SCRIPT> [CRITICAL]avatar destroy 207
[23:24:59.065] L [WORLD2D] create effect shader\alpha_mask.nfx:TShader *** time:
218.55 ms ***
[23:24:59.066] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:59.066] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:24:59.074] M <SCRIPT> [CRITICAL]avatar destroy 4147
[23:24:59.075] M <SCRIPT> [CRITICAL]avatar destroy 4082
[23:24:59.077] M <SCRIPT> [CRITICAL]avatar destroy 4076
[23:24:59.078] M <SCRIPT> [CRITICAL]avatar destroy 204
[23:24:59.079] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:24:59.081] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:24:59.082] M <SCRIPT> [CRITICAL]avatar destroy 81
[23:24:59.083] M <SCRIPT> [CRITICAL]avatar destroy 111
[23:24:59.084] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:24:59.085] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:24:59.088] M <SCRIPT> [CRITICAL]avatar destroy 4132
[23:24:59.090] M <SCRIPT> [CRITICAL]avatar destroy 210
[23:24:59.091] M <SCRIPT> [CRITICAL]avatar destroy 4085
[23:24:59.092] M <SCRIPT> [CRITICAL]avatar destroy 120
[23:24:59.093] M <SCRIPT> [CRITICAL]avatar destroy 126
[23:24:59.093] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:24:59.098] M [WORLD2D] [Animator] dctor.
[23:24:59.100] M [WORLD2D] [Animator] dctor.
[23:24:59.102] M [WORLD2D] [Animator] dctor.
[23:24:59.104] M [WORLD2D] [Animator] dctor.
[23:24:59.105] M [WORLD2D] [Animator] dctor.
[23:24:59.105] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:24:59.127] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.127] M [WORLD2D] Main thread IO 8.8614 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.127] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b438
[23:24:59.135] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:24:59.146] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.146] M [WORLD2D] Main thread IO 6.2445 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.146] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a2c0
[23:24:59.153] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:24:59.164] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.165] M [WORLD2D] Main thread IO 7.4342 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.165] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a820
[23:24:59.172] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:24:59.184] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.184] M [WORLD2D] Main thread IO 7.6490 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.184] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cdc0
[23:24:59.192] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:24:59.206] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.206] M [WORLD2D] Main thread IO 9.2917 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.206] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840228
[23:24:59.213] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:24:59.227] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.228] M [WORLD2D] Main thread IO 9.7041 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.228] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258408e0
[23:24:59.235] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:24:59.249] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.249] M [WORLD2D] Main thread IO 9.3749 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.249] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583fa18
[23:24:59.256] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:24:59.272] M <SCRIPT> [CRITICAL]avatar destroy 4038
[23:24:59.278] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:24:59.279] M <SCRIPT> [CRITICAL]avatar destroy 216
[23:24:59.281] M <SCRIPT> [CRITICAL]avatar destroy 108
[23:24:59.282] M <SCRIPT> [CRITICAL]avatar destroy 222
[23:24:59.283] M <SCRIPT> [CRITICAL]avatar destroy 102
[23:24:59.284] M <SCRIPT> [CRITICAL]avatar destroy 4029
[23:24:59.288] M <SCRIPT> [CRITICAL]avatar destroy 4484
[23:24:59.290] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:24:59.292] M <SCRIPT> [CRITICAL]avatar destroy 4079
[23:24:59.294] M <SCRIPT> [CRITICAL]avatar destroy 4088
[23:24:59.297] M <SCRIPT> [CRITICAL]avatar destroy 4207
[23:24:59.299] M <SCRIPT> [CRITICAL]avatar destroy 4097
[23:24:59.300] M <SCRIPT> [CRITICAL]avatar destroy 4035
[23:24:59.301] M <SCRIPT> [CRITICAL]avatar destroy 4032
[23:24:59.302] M <SCRIPT> [CRITICAL]avatar destroy 105
[23:24:59.303] M <SCRIPT> [CRITICAL]avatar destroy 117
[23:24:59.304] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:24:59.307] M <SCRIPT> [CRITICAL]avatar destroy 4210
[23:24:59.311] M <SCRIPT> [CRITICAL]avatar destroy 4144
[23:24:59.311] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:24:59.379] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:24:59.379] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:24:59.406] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:24:59.439] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.sharing.SharingUI
[23:24:59.439] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.exterior_show.ExteriorShowUI
[23:24:59.441] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[23:24:59.451] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:59.455] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:24:59.455] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:24:59.458] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:24:59.463] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:24:59.474] M <SCRIPT> [CRITICAL]avatar destroy 4094
[23:24:59.475] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:24:59.478] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:24:59.481] M <SCRIPT> [CRITICAL]avatar destroy 4138
[23:24:59.483] M <SCRIPT> [CRITICAL]avatar destroy 4041
[23:24:59.485] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:24:59.486] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:24:59.487] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:24:59.490] M <SCRIPT> [CRITICAL]avatar destroy 4203
[23:24:59.492] M <SCRIPT> [CRITICAL]avatar destroy 213
[23:24:59.493] M <SCRIPT> [CRITICAL]avatar destroy 219
[23:24:59.495] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:24:59.617] M <SCRIPT> [CRITICAL]avatar_init 4082
[23:24:59.620] M <SCRIPT> [CRITICAL]avatar_init 4147
[23:24:59.623] M <SCRIPT> [CRITICAL]avatar_init 207
[23:24:59.626] M <SCRIPT> [CRITICAL]avatar_init 90
[23:24:59.628] M <SCRIPT> [CRITICAL]avatar_init 201
[23:24:59.631] M <SCRIPT> [CRITICAL]avatar_init 198
[23:24:59.637] M <SCRIPT> [CRITICAL]avatar_init 204
[23:24:59.640] M <SCRIPT> [CRITICAL]avatar_init 93
[23:24:59.643] M <SCRIPT> [CRITICAL]avatar_init 87
[23:24:59.650] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000
[23:24:59.735] M <SCRIPT> [CRITICAL]avatar_init 4076
[23:24:59.748] M <SCRIPT> [CRITICAL]avatar_init 81
[23:24:59.761] M <SCRIPT> [CRITICAL]avatar_init 6
[23:24:59.767] M <SCRIPT> [CRITICAL]avatar_init 105
[23:24:59.838] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:24:59.842] M <SCRIPT> [CRITICAL]avatar_init 123
[23:24:59.847] M <SCRIPT> [CRITICAL]avatar_init 4132
[23:24:59.850] M <SCRIPT> [CRITICAL]avatar_init 210
[23:24:59.860] M <SCRIPT> [CRITICAL]avatar_init 4085
[23:24:59.863] M <SCRIPT> [CRITICAL]avatar_init 120
[23:24:59.866] M <SCRIPT> [CRITICAL]avatar_init 126
[23:24:59.869] M <SCRIPT> [CRITICAL]avatar_init 96
[23:24:59.896] M <SCRIPT> [CRITICAL]avatar_init 4038
[23:24:59.900] M <SCRIPT> [CRITICAL]avatar_init 216
[23:24:59.903] M <SCRIPT> [CRITICAL]avatar_init 108
[23:24:59.907] M <SCRIPT> [CRITICAL]avatar_init 222
[23:24:59.910] M <SCRIPT> [CRITICAL]avatar_init 102
[23:24:59.914] M <SCRIPT> [CRITICAL]avatar_init 4029
[23:24:59.917] M <SCRIPT> [CRITICAL]avatar_init 4484
[23:24:59.920] M <SCRIPT> [CRITICAL]avatar_init 3
[23:24:59.923] M <SCRIPT> [CRITICAL]avatar_init 4079
[23:24:59.945] M <SCRIPT> [CRITICAL]avatar_init 4203
[23:24:59.949] M <SCRIPT> [CRITICAL]avatar_init 4207
[23:24:59.953] M <SCRIPT> [CRITICAL]avatar_init 4097
[23:24:59.956] M <SCRIPT> [CRITICAL]avatar_init 4044
[23:24:59.960] M <SCRIPT> [CRITICAL]avatar_init 4032
[23:24:59.980] M <SCRIPT> [CRITICAL]avatar_init 4088
[23:24:59.988] M <SCRIPT> [CRITICAL]avatar_init 117
[23:24:59.991] M <SCRIPT> [CRITICAL]avatar_init 84
[23:24:59.995] M <SCRIPT> [CRITICAL]avatar_init 4210
[23:24:59.999] M <SCRIPT> [CRITICAL]avatar_init 4144
[23:25:00.053] M <SCRIPT> [CRITICAL]avatar_init 213
[23:25:00.058] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:00.061] M <SCRIPT> [CRITICAL]avatar_init 111
[23:25:00.065] M <SCRIPT> [CRITICAL]avatar_init 4135
[23:25:00.069] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:00.115] M <SCRIPT> [CRITICAL]avatar_init 219
[23:25:00.119] M <SCRIPT> [CRITICAL]avatar_init 99
[23:25:00.124] M <SCRIPT> [CRITICAL]avatar_init 4035
[23:25:00.126] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 988.12 ms ***
[23:25:00.126] L [WORLD2D] #define UNIFORMS_60 60
[23:25:00.126] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:25:00.126] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:25:00.126] L [WORLD2D] #define ANISO_ENABLE 0
[23:25:00.126] L [WORLD2D] #define ENVIR_ENABLE 1
[23:25:00.126] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:25:00.126] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:25:00.126] L [WORLD2D] #define SELF_BLING 1
[23:25:00.126] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:25:00.127] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:25:00.127] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:25:00.127] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:25:00.127] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:25:00.127] L [WORLD2D] #define EYE_ENABLE 0
[23:25:00.127] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:25:00.127] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:25:00.127] L [WORLD2D] #define HAIR_ENABLE 0
[23:25:00.127] L [WORLD2D] #define MANUL_ENABLE 0
[23:25:00.127] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:25:00.127] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:25:00.127] L [WORLD2D] #define SSS_ENABLE 0
[23:25:00.127] L [WORLD2D] #define WAVE_ENABLE 1
[23:25:00.127] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:25:00.127] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:25:00.127] L [WORLD2D] #define METAL_CHECK 0
[23:25:00.127] L [WORLD2D] #define AO_CHECK 0
[23:25:00.128] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:00.131] M <SCRIPT> [CRITICAL]avatar_init 4041
[23:25:00.151] M <SCRIPT> [CRITICAL]avatar_init 4138
[23:25:00.156] M <SCRIPT> [CRITICAL]avatar_init 4094
[23:25:02.634] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:25:04.487] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.492] M [WORLD2D] [Animator] dctor.
[23:25:04.493] M [WORLD2D] [Animator] dctor.
[23:25:04.494] M [WORLD2D] [Animator] dctor.
[23:25:04.496] M [WORLD2D] [Animator] dctor.
[23:25:04.498] M [WORLD2D] [Animator] dctor.
[23:25:04.499] M [WORLD2D] [Animator] dctor.
[23:25:04.500] M [WORLD2D] [Animator] dctor.
[23:25:04.500] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.502] M [WORLD2D] [Animator] dctor.
[23:25:04.502] M [WORLD2D] [Animator] dctor.
[23:25:04.502] M [WORLD2D] [Animator] dctor.
[23:25:04.504] M [WORLD2D] [Animator] dctor.
[23:25:04.506] M [WORLD2D] [Animator] dctor.
[23:25:04.507] M [WORLD2D] [Animator] dctor.
[23:25:04.509] M [WORLD2D] [Animator] dctor.
[23:25:04.510] M [WORLD2D] [Animator] dctor.
[23:25:04.511] M [WORLD2D] [Animator] dctor.
[23:25:04.513] M [WORLD2D] [Animator] dctor.
[23:25:04.515] M [WORLD2D] [Animator] dctor.
[23:25:04.517] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:04.583] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.583] M [WORLD2D] Main thread IO 7.5117 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.583] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b030
[23:25:04.590] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:04.602] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.602] M [WORLD2D] Main thread IO 7.0594 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.602] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a418
[23:25:04.608] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:04.619] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.619] M [WORLD2D] Main thread IO 5.9280 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.619] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583c708
[23:25:04.627] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:04.638] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.639] M [WORLD2D] Main thread IO 6.3824 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.639] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b590
[23:25:04.650] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:25:04.679] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.679] M [WORLD2D] Main thread IO 7.4242 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.680] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583baf0
[23:25:04.688] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:04.700] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.700] M [WORLD2D] Main thread IO 6.6655 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.700] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25839eb8
[23:25:04.707] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:04.720] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.720] M [WORLD2D] Main thread IO 6.7871 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.720] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583c5b0
[23:25:04.727] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:04.737] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.738] M [WORLD2D] Main thread IO 6.0752 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.738] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583df38
[23:25:04.744] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:04.755] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.755] M [WORLD2D] Main thread IO 6.7529 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.755] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583dde0
[23:25:04.761] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]

ERROR *****************************************************************************
[23:25:04.772] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.772] M [WORLD2D] Main thread IO 6.8738 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.773] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e1e8
[23:25:04.779] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:04.790] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.790] M [WORLD2D] Main thread IO 6.8169 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d9d8
[23:25:04.797] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:25:04.809] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.809] M [WORLD2D] Main thread IO 7.3830 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.809] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cf18
[23:25:04.815] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:04.826] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.827] M [WORLD2D] Main thread IO 6.6903 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.827] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f208
[23:25:04.834] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:25:04.848] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.848] M [WORLD2D] Main thread IO 6.4073 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.848] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d070
[23:25:04.855] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:25:04.866] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.866] M [WORLD2D] Main thread IO 6.5062 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.866] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d5d0
[23:25:04.872] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:04.884] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.884] M [WORLD2D] Main thread IO 6.9336 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.884] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841bb0
[23:25:04.890] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:04.902] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.902] M [WORLD2D] Main thread IO 6.7316 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.902] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840ce8
[23:25:04.908] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:04.920] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.920] M [WORLD2D] Main thread IO 6.9250 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.920] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258414f8
[23:25:04.926] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:04.937] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.938] M [WORLD2D] Main thread IO 7.6177 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.938] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583fb70
[23:25:04.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]

ERROR *****************************************************************************
[23:25:04.956] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.956] M [WORLD2D] Main thread IO 6.5403 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.956] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f8c0
[23:25:04.963] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]

ERROR *****************************************************************************
[23:25:04.974] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.974] M [WORLD2D] Main thread IO 6.9862 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.975] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258410f0
[23:25:04.983] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:25:04.996] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.996] M [WORLD2D] Main thread IO 7.5700 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.996] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258400d0
[23:25:05.003] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:25:05.016] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.016] M [WORLD2D] Main thread IO 7.3595 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.016] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258413a0
[23:25:05.025] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]

ERROR *****************************************************************************
[23:25:05.035] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.036] M [WORLD2D] Main thread IO 6.5951 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.036] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843d48
[23:25:05.042] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:25:05.054] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.054] M [WORLD2D] Main thread IO 6.9037 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.054] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842fd8
[23:25:05.060] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:05.072] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.072] M [WORLD2D] Main thread IO 6.9684 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.072] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843288
[23:25:05.078] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.090] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.090] M [WORLD2D] Main thread IO 6.6576 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.090] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841e60
[23:25:05.096] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.108] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.108] M [WORLD2D] Main thread IO 7.0601 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.109] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842e80
[23:25:05.114] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.125] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.125] M [WORLD2D] Main thread IO 6.4094 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.125] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258437e8
[23:25:05.131] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.143] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.143] M [WORLD2D] Main thread IO 7.2386 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.143] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843ff8
[23:25:05.149] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]

ERROR *****************************************************************************
[23:25:05.161] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.161] M [WORLD2D] Main thread IO 6.7643 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.161] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25844960
[23:25:05.168] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.179] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.180] M [WORLD2D] Main thread IO 6.5858 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.180] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25845018
[23:25:05.188] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.201] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.201] M [WORLD2D] Main thread IO 7.0416 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.201] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258456d0
[23:25:05.208] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:05.219] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.220] M [WORLD2D] Main thread IO 7.3375 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.220] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25846848
[23:25:05.226] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]

ERROR *****************************************************************************
[23:25:05.238] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.238] M [WORLD2D] Main thread IO 7.1547 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.238] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25844ab8
[23:25:05.245] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.256] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.257] M [WORLD2D] Main thread IO 7.0530 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.257] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25845828
[23:25:05.263] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.274] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.274] M [WORLD2D] Main thread IO 7.5622 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.275] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258462e8
[23:25:05.281] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.293] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.293] M [WORLD2D] Main thread IO 7.1832 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.293] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828df0
[23:25:05.300] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:25:05.312] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.312] M [WORLD2D] Main thread IO 6.4991 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.312] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258290a0
[23:25:05.319] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:25:05.332] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.332] M [WORLD2D] Main thread IO 8.3978 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.332] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258281d8
[23:25:05.339] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:25:05.350] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.350] M [WORLD2D] Main thread IO 7.0317 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.350] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258271b8
[23:25:05.359] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:05.377] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.377] M [WORLD2D] Main thread IO 8.2883 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.377] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25829a08
[23:25:05.384] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.396] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.397] M [WORLD2D] Main thread IO 6.7252 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.397] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828330
[23:25:05.403] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.414] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.414] M [WORLD2D] Main thread IO 6.6285 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.414] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828738
[23:25:05.421] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:25:05.433] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.433] M [WORLD2D] Main thread IO 7.7258 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.433] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828b40
[23:25:05.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.452] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.452] M [WORLD2D] Main thread IO 7.0160 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.452] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a620
[23:25:05.459] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h04_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.470] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.470] M [WORLD2D] Main thread IO 7.0672 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.470] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a370
[23:25:05.477] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.487] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.487] M [WORLD2D] Main thread IO 6.5175 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.488] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a4c8
[23:25:05.493] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.505] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.505] M [WORLD2D] Main thread IO 7.5771 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.505] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582be50
[23:25:05.512] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.524] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.525] M [WORLD2D] Main thread IO 7.5131 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.525] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582bfa8
[23:25:05.530] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.543] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.543] M [WORLD2D] Main thread IO 8.2008 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.543] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25829e10
[23:25:05.552] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:05.563] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.563] M [WORLD2D] Main thread IO 6.8816 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.563] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582b238
[23:25:05.569] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:25:05.623] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:05.625] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1707156339 1
[23:25:05.627] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:25:05.628] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-599704569 1
[23:25:05.629] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:05.630] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:05.632] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:25:05.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:25:05.635] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-175213017 1
[23:25:05.636] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1
[23:25:05.662] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1227433851 1
[23:25:05.663] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:05.746] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:25:05.893] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:25:05.996] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-572507262 1
[23:25:06.114] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1295586313 1
[23:25:06.273] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2024004155 1
[23:25:06.384] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_186196937 1
[23:25:06.534] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1095477000 1
[23:25:06.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-246866160 1
[23:25:06.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:06.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_951125149 1
[23:25:07.297] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.301] M [WORLD2D] [Animator] dctor.
[23:25:07.301] M [WORLD2D] [Animator] dctor.
[23:25:07.580] L [WORLD2D] 6.68 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_0.scn
[23:25:07.588] L [WORLD2D] 6.92 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_0.scn
[23:25:07.616] L [WORLD2D] 7.30 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_0.scn
[23:25:07.620] L [WORLD2D] 3.55 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-1.scn
[23:25:07.660] L [WORLD2D] 5.73 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_1.scn
[23:25:07.679] L [WORLD2D] 18.46 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[23:25:07.712] L [WORLD2D] 9.79 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_1.scn
[23:25:07.722] L [WORLD2D] 8.63 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_-1.scn
[23:25:07.765] L [WORLD2D] 9.71 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_1.scn
[23:25:07.774] L [WORLD2D] 8.91 ms 2 objects scene/demo_4096/demo_4096_content/l2_-
1_-1.scn
[23:25:07.815] L [WORLD2D] 6.97 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_1.scn
[23:25:07.838] L [WORLD2D] 10.19 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[23:25:07.856] L [WORLD2D] 3.27 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[23:25:07.875] L [WORLD2D] 6.95 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_2.scn
[23:25:07.906] L [WORLD2D] 9.77 ms 2 objects scene/demo_4096/demo_4096_content/l2_-
1_-2.scn
[23:25:07.923] L [WORLD2D] 5.44 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_2.scn
[23:25:07.968] L [WORLD2D] 10.44 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[23:25:07.976] L [WORLD2D] 6.99 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_2.scn
[23:25:08.012] L [WORLD2D] 12.33 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[23:25:08.022] L [WORLD2D] 9.63 ms 2 objects scene/demo_4096/demo_4096_content/l2_-
3_2.scn
[23:25:08.065] L [WORLD2D] 13.56 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:25:08.074] L [WORLD2D] 9.03 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:25:08.115] L [WORLD2D] 11.85 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[23:25:08.123] L [WORLD2D] 7.58 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[23:25:08.160] L [WORLD2D] 6.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:25:08.169] L [WORLD2D] 7.65 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-3.scn
[23:25:08.204] L [WORLD2D] 4.09 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_3.scn
[23:25:08.214] L [WORLD2D] 9.50 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:25:08.256] L [WORLD2D] 3.40 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[23:25:08.265] L [WORLD2D] 7.86 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-3.scn
[23:25:08.284] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:25:08.286] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:25:08.286] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:25:08.309] L [WORLD2D] 4.45 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_3.scn
[23:25:08.321] L [WORLD2D] 11.03 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn
[23:25:08.356] L [WORLD2D] 8.05 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_3.scn
[23:25:08.365] L [WORLD2D] 7.84 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_-3.scn
[23:25:08.408] L [WORLD2D] 9.18 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_3.scn
[23:25:08.417] L [WORLD2D] 8.10 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:25:08.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:08.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:08.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:25:08.443] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:08.444] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:08.445] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:08.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:08.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:08.447] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:08.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[23:25:08.449] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:08.450] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:25:08.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:08.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:25:08.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-246866160 1
[23:25:08.934] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:09.085] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:25:09.202] M [WORLD2D] [Animator] dctor.
[23:25:09.202] M [WORLD2D] [Animator] dctor.
[23:25:09.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:09.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:09.435] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[23:25:09.584] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:25:09.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:25:09.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1279400195 1
[23:25:09.799] M [WORLD2D] [Animator] dctor.
[23:25:09.832] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:09.884] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:25:09.908] L [WORLD2D] 6.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:25:09.915] L [WORLD2D] 5.66 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:25:09.929] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:25:09.967] L [WORLD2D] 5.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[23:25:09.974] L [WORLD2D] 6.33 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[23:25:09.996] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]
[23:25:10.000] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]
[23:25:10.001] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:10.181] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1095477000 1
[23:25:10.285] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1410889186 1
[23:25:10.400] M [WORLD2D] [Animator] dctor.
[23:25:10.400] M [WORLD2D] [Animator] dctor.
[23:25:10.400] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.418] L [WORLD2D] 7.51 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[23:25:10.422] L [WORLD2D] 3.23 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[23:25:10.434] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:10.464] L [WORLD2D] 11.42 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:25:10.471] L [WORLD2D] 6.21 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:25:10.507] L [WORLD2D] 6.23 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:25:10.516] L [WORLD2D] 8.52 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[23:25:10.556] L [WORLD2D] 7.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[23:25:10.566] L [WORLD2D] 9.12 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[23:25:10.609] L [WORLD2D] 9.84 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[23:25:10.619] L [WORLD2D] 7.38 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_-4.scn
[23:25:10.658] L [WORLD2D] 4.26 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-4.scn
[23:25:10.664] L [WORLD2D] 5.75 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:25:10.719] L [WORLD2D] 4.81 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:25:10.725] L [WORLD2D] 5.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[23:25:10.756] L [WORLD2D] 3.57 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[23:25:10.763] L [WORLD2D] 6.46 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_-4.scn
[23:25:10.816] L [WORLD2D] 4.39 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:25:10.821] L [WORLD2D] 4.28 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:25:10.860] L [WORLD2D] 5.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:25:10.865] L [WORLD2D] 4.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[23:25:10.908] L [WORLD2D] 3.66 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[23:25:10.926] L [WORLD2D] 5.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[23:25:10.961] L [WORLD2D] 4.56 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[23:25:11.204] M [WORLD2D] [Animator] dctor.
[23:25:11.204] M [WORLD2D] [Animator] dctor.
[23:25:11.204] M [WORLD2D] [Animator] dctor.
[23:25:11.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:11.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:25:11.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h04_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h04_d.dds']]
[23:25:11.445] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:11.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1295586313 1
[23:25:11.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1629091579 1
[23:25:11.856] M [WORLD2D] [Animator] dctor.
[23:25:11.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698470278 1
[23:25:11.984] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_12942049 1
[23:25:12.389] M <SCRIPT> [CRITICAL]avatar destroy 4035
[23:25:12.488] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:25:12.491] M <SCRIPT> [CRITICAL]avatar destroy 4041
[23:25:12.493] M <SCRIPT> [CRITICAL]avatar destroy 105
[23:25:12.496] M <SCRIPT> [CRITICAL]avatar destroy 216
[23:25:12.498] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:25:12.515] M [WORLD2D] [Animator] dctor.
[23:25:12.515] M [WORLD2D] [Animator] dctor.
[23:25:12.516] M [WORLD2D] [Animator] dctor.
[23:25:12.516] M [WORLD2D] [Animator] dctor.
[23:25:12.517] M [WORLD2D] [Animator] dctor.
[23:25:12.517] M [WORLD2D] [Animator] dctor.
[23:25:12.518] M [WORLD2D] [Animator] dctor.
[23:25:12.518] M [WORLD2D] [Animator] dctor.
[23:25:12.519] M [WORLD2D] [Animator] dctor.
[23:25:12.519] M [WORLD2D] [Animator] dctor.
[23:25:12.520] M [WORLD2D] [Animator] dctor.
[23:25:12.520] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.634] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:25:12.889] M <SCRIPT> [CRITICAL]avatar destroy 111
[23:25:12.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:25:12.945] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:25:13.104] M [WORLD2D] [Animator] dctor.
[23:25:13.104] M [WORLD2D] [Animator] dctor.
[23:25:13.104] M [WORLD2D] [Animator] dctor.
[23:25:13.105] M [WORLD2D] [Animator] dctor.
[23:25:13.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-956251903 1
[23:25:14.140] M <SCRIPT> [CRITICAL]avatar destroy 4210
[23:25:14.447] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:14.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:14.449] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:14.591] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:25:14.593] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:25:14.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:14.732] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_186196937 1
[23:25:14.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:14.903] M [WORLD2D] [Animator] dctor.
[23:25:14.904] M [WORLD2D] [Animator] dctor.
[23:25:14.904] M [WORLD2D] [Animator] dctor.
[23:25:14.905] M [WORLD2D] [Animator] dctor.
[23:25:14.905] M [WORLD2D] [Animator] dctor.
[23:25:14.905] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:15.890] M <SCRIPT> [CRITICAL]avatar destroy 120
[23:25:15.893] M <SCRIPT> [CRITICAL]avatar destroy 4088
[23:25:15.988] M <SCRIPT> [CRITICAL]avatar_init 120

ERROR *****************************************************************************
[23:25:16.039] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:16.039] M [WORLD2D] Main thread IO 5.7253 ms for
char/animator/avatar_animation_tree.xml
[23:25:16.039] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25827c78
[23:25:16.046] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]
[23:25:16.200] M [WORLD2D] [Animator] dctor.
[23:25:16.200] M [WORLD2D] [Animator] dctor.
[23:25:16.200] M [WORLD2D] [Animator] dctor.
[23:25:16.201] M [WORLD2D] [Animator] dctor.
[23:25:16.201] M [WORLD2D] [Animator] dctor.
[23:25:16.202] M [WORLD2D] [Animator] dctor.
[23:25:16.234] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1095477000 1
[23:25:16.338] M <SCRIPT> [CRITICAL]avatar destroy 126
[23:25:16.341] M <SCRIPT> [CRITICAL]avatar destroy 120
[23:25:16.738] M <SCRIPT> [CRITICAL]avatar_init 126

ERROR *****************************************************************************
[23:25:16.790] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:16.790] M [WORLD2D] Main thread IO 7.3801 ms for
char/animator/avatar_animation_tree.xml
[23:25:16.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840f98
[23:25:16.798] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:25:16.811] M <SCRIPT> [CRITICAL]avatar destroy 126
[23:25:16.815] M <SCRIPT> [CRITICAL]avatar destroy 207
[23:25:16.947] M [WORLD2D] [Animator] dctor.
[23:25:16.948] M [WORLD2D] [Animator] dctor.
[23:25:16.948] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.951] M [WORLD2D] [Animator] dctor.
[23:25:17.037] M <SCRIPT> [CRITICAL]avatar_init 207

ERROR *****************************************************************************
[23:25:17.088] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:17.089] M [WORLD2D] Main thread IO 5.8334 ms for
char/animator/avatar_animation_tree.xml
[23:25:17.089] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258408e0
[23:25:17.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:17.141] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:25:17.145] M <SCRIPT> [CRITICAL]avatar destroy 207
[23:25:17.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:17.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:17.590] M <SCRIPT> [CRITICAL]avatar destroy 4085
[23:25:17.800] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.803] M [WORLD2D] [Animator] dctor.
[23:25:17.804] M [WORLD2D] [Animator] dctor.
[23:25:18.039] M <SCRIPT> [CRITICAL]avatar destroy 219
[23:25:18.291] M <SCRIPT> [CRITICAL]avatar_init 219

ERROR *****************************************************************************
[23:25:18.348] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:18.348] M [WORLD2D] Main thread IO 7.0182 ms for
char/animator/avatar_animation_tree.xml
[23:25:18.348] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258410f0
[23:25:18.356] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h04_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h04_d.dds']]
[23:25:18.438] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:25:18.440] M <SCRIPT> [CRITICAL]avatar destroy 219
[23:25:18.440] M <SCRIPT> [CRITICAL]avatar_init 4044

ERROR *****************************************************************************
[23:25:18.539] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:18.539] M [WORLD2D] Main thread IO 6.1037 ms for
char/animator/avatar_animation_tree.xml
[23:25:18.539] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f610
[23:25:18.546] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]
[23:25:18.695] M [WORLD2D] [Animator] dctor.
[23:25:18.696] M [WORLD2D] [Animator] dctor.
[23:25:18.697] M [WORLD2D] [Animator] dctor.
[23:25:18.697] M [WORLD2D] [Animator] dctor.
[23:25:18.699] M [WORLD2D] [Animator] dctor.
[23:25:18.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1410889186 1
[23:25:18.894] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:25:19.138] M <SCRIPT> [CRITICAL]avatar_init 4044

ERROR *****************************************************************************
[23:25:19.190] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:19.190] M [WORLD2D] Main thread IO 5.6343 ms for
char/animator/avatar_animation_tree.xml
[23:25:19.190] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582cd18
[23:25:19.197] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]
[23:25:19.290] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:25:19.293] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:25:19.295] M <SCRIPT> [CRITICAL]avatar destroy 198
[23:25:19.296] M <SCRIPT> [CRITICAL]avatar_init 4135
[23:25:19.307] M [WORLD2D] [Animator] dctor.
[23:25:19.308] M [WORLD2D] [Animator] dctor.
[23:25:19.308] M [WORLD2D] [Animator] dctor.
[23:25:19.309] M [WORLD2D] [Animator] dctor.
[23:25:19.309] M [WORLD2D] [Animator] dctor.
[23:25:19.310] M [WORLD2D] [Animator] dctor.
[23:25:19.311] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:19.341] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:19.341] M [WORLD2D] Main thread IO 6.3142 ms for
char/animator/avatar_animation_tree.xml
[23:25:19.341] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582cd18
[23:25:19.349] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:25:19.533] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-956251903 1
[23:25:19.751] M <SCRIPT> [CRITICAL]avatar destroy 4132
[23:25:19.754] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:25:20.037] M <SCRIPT> [CRITICAL]avatar_init 4135

ERROR *****************************************************************************
[23:25:20.093] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:20.093] M [WORLD2D] Main thread IO 10.0142 ms for
char/animator/avatar_animation_tree.xml
[23:25:20.093] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582d278
[23:25:20.104] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:25:20.187] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:25:20.243] M [WORLD2D] [Animator] dctor.
[23:25:20.244] M [WORLD2D] [Animator] dctor.
[23:25:20.245] M [WORLD2D] [Animator] dctor.
[23:25:20.245] M [WORLD2D] [Animator] dctor.
[23:25:20.246] M [WORLD2D] [Animator] dctor.
[23:25:20.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:25:20.450] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:20.451] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:20.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:25:20.590] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:20.591] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:20.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:20.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1

ERROR *****************************************************************************
[23:25:20.840] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:20.840] M [WORLD2D] Main thread IO 5.9856 ms for
char/animator/avatar_animation_tree.xml
[23:25:20.840] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582c660
[23:25:20.846] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:20.988] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:20.999] M [WORLD2D] [Animator] dctor.
[23:25:21.000] M [WORLD2D] [Animator] dctor.
[23:25:21.000] M [WORLD2D] [Animator] dctor.
[23:25:21.001] M [WORLD2D] [Animator] dctor.
[23:25:21.389] M <SCRIPT> [CRITICAL]avatar_init 4141

ERROR *****************************************************************************
[23:25:21.439] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:21.439] M [WORLD2D] Main thread IO 6.8212 ms for
char/animator/avatar_animation_tree.xml
[23:25:21.439] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a4c8
[23:25:21.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:21.492] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:21.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:25:21.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:22.055] M [WORLD2D] [Animator] dctor.
[23:25:22.055] M [WORLD2D] [Animator] dctor.
[23:25:22.084] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_721522648 1
[23:25:22.184] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1464813007 1
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:23.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:25:23.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:25:23.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:25:23.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138837489 1
[23:25:23.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_951125149 1
[23:25:23.834] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-175213017 1
[23:25:23.939] M <SCRIPT> [CRITICAL]avatar destroy 4207
[23:25:23.983] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1441699065 1
[23:25:23.993] M <SCRIPT> [CRITICAL]avatar destroy 201
[23:25:24.147] M <SCRIPT> [CRITICAL]avatar_init 201

ERROR *****************************************************************************
[23:25:24.190] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:24.190] M [WORLD2D] Main thread IO 8.4796 ms for
char/animator/avatar_animation_tree.xml
[23:25:24.191] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582bba0
[23:25:24.200] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:24.386] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:24.402] M [WORLD2D] [Animator] dctor.
[23:25:24.403] M [WORLD2D] [Animator] dctor.
[23:25:24.403] M [WORLD2D] [Animator] dctor.
[23:25:24.404] M [WORLD2D] [Animator] dctor.
[23:25:24.404] M [WORLD2D] [Animator] dctor.
[23:25:24.439] M <SCRIPT> [CRITICAL]avatar destroy 201
[23:25:24.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:24.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:24.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:25:24.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:24.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:25.052] M [WORLD2D] [Animator] dctor.
[23:25:25.052] M [WORLD2D] [Animator] dctor.
[23:25:25.052] M [WORLD2D] [Animator] dctor.
[23:25:25.053] M [WORLD2D] [Animator] dctor.
[23:25:25.053] M [WORLD2D] [Animator] dctor.
[23:25:25.085] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1707156339 1
[23:25:25.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_569779314 1
[23:25:25.284] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-599704569 1
[23:25:25.433] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:25.534] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1553899326 1
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:26.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:26.789] M <SCRIPT> [CRITICAL]avatar destroy 102
[23:25:26.803] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:27.089] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:27.292] M <SCRIPT> [CRITICAL]avatar_init 84

ERROR *****************************************************************************
[23:25:27.346] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:27.346] M [WORLD2D] Main thread IO 8.5592 ms for
char/animator/avatar_animation_tree.xml
[23:25:27.346] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842d28
[23:25:27.354] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:27.441] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:27.496] M [WORLD2D] [Animator] dctor.
[23:25:27.497] M [WORLD2D] [Animator] dctor.
[23:25:27.499] M [WORLD2D] [Animator] dctor.
[23:25:27.887] M <SCRIPT> [CRITICAL]avatar_init 84
[23:25:27.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:27.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:27.948] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:27.948] M [WORLD2D] Main thread IO 6.6768 ms for
char/animator/avatar_animation_tree.xml
[23:25:27.948] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258285e0
[23:25:27.956] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:28.040] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:28.043] M <SCRIPT> [CRITICAL]avatar destroy 222
[23:25:28.082] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:28.137] M <SCRIPT> [CRITICAL]avatar_init 222
[23:25:28.198] M [WORLD2D] [Animator] dctor.
[23:25:28.198] M [WORLD2D] [Animator] dctor.
[23:25:28.200] M [WORLD2D] [Animator] dctor.
[23:25:28.200] M [WORLD2D] [Animator] dctor.
[23:25:28.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1

ERROR *****************************************************************************
[23:25:28.244] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:28.244] M [WORLD2D] Main thread IO 7.4754 ms for
char/animator/avatar_animation_tree.xml
[23:25:28.244] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25829758
[23:25:28.251] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:28.292] M <SCRIPT> [CRITICAL]avatar destroy 222
[23:25:28.297] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:25:28.689] M <SCRIPT> [CRITICAL]avatar destroy 4038
[23:25:28.896] M [WORLD2D] [Animator] dctor.
[23:25:28.898] M [WORLD2D] [Animator] dctor.
[23:25:28.899] M [WORLD2D] [Animator] dctor.
[23:25:28.900] M [WORLD2D] [Animator] dctor.
[23:25:28.900] M [WORLD2D] [Animator] dctor.
[23:25:28.901] M [WORLD2D] [Animator] dctor.
[23:25:29.047] M <SCRIPT> [CRITICAL]avatar_init 4038

ERROR *****************************************************************************
[23:25:29.089] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:29.089] M [WORLD2D] Main thread IO 6.5282 ms for
char/animator/avatar_animation_tree.xml
[23:25:29.089] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25827468
[23:25:29.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:25:29.189] M <SCRIPT> [CRITICAL]avatar destroy 108
[23:25:29.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_951125149 1
[23:25:29.239] M <SCRIPT> [CRITICAL]avatar destroy 4038
[23:25:29.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]
[23:25:29.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]
[23:25:29.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:25:29.540] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:25:29.544] M <SCRIPT> [CRITICAL]avatar destroy 213
[23:25:29.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:25:29.689] M <SCRIPT> [CRITICAL]avatar destroy 4144
[23:25:29.743] M [WORLD2D] [Animator] dctor.
[23:25:29.744] M [WORLD2D] [Animator] dctor.
[23:25:29.745] M [WORLD2D] [Animator] dctor.
[23:25:29.745] M [WORLD2D] [Animator] dctor.
[23:25:29.746] M [WORLD2D] [Animator] dctor.
[23:25:29.746] M [WORLD2D] [Animator] dctor.
[23:25:29.748] M [WORLD2D] [Animator] dctor.
[23:25:29.749] M [WORLD2D] [Animator] dctor.
[23:25:29.749] M [WORLD2D] [Animator] dctor.
[23:25:29.750] M [WORLD2D] [Animator] dctor.
[23:25:29.750] M [WORLD2D] [Animator] dctor.
[23:25:29.751] M [WORLD2D] [Animator] dctor.
[23:25:29.751] M [WORLD2D] [Animator] dctor.
[23:25:29.785] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2024004155 1
[23:25:29.789] M <SCRIPT> [CRITICAL]avatar_init 213
[23:25:29.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1

ERROR *****************************************************************************
[23:25:29.893] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:29.893] M [WORLD2D] Main thread IO 8.9510 ms for
char/animator/avatar_animation_tree.xml
[23:25:29.893] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258285e0
[23:25:29.908] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:29.924] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:25:29.964] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:25:29.970] M <SCRIPT> [CRITICAL]avatar destroy 213
[23:25:30.440] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:25:30.465] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:30.494] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:30.494] M [WORLD2D] Main thread IO 6.9926 ms for
char/animator/avatar_animation_tree.xml
[23:25:30.494] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a218
[23:25:30.502] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:25:30.513] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:25:30.516] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:25:30.899] M <SCRIPT> [CRITICAL]avatar destroy 4032
[23:25:30.906] M <SCRIPT> [CRITICAL]avatar destroy 4147
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.101] M [WORLD2D] [Animator] dctor.
[23:25:31.101] M [WORLD2D] [Animator] dctor.
[23:25:31.103] M [WORLD2D] [Animator] dctor.
[23:25:31.103] M [WORLD2D] [Animator] dctor.
[23:25:31.104] M [WORLD2D] [Animator] dctor.
[23:25:31.106] M [WORLD2D] [Animator] dctor.
[23:25:31.387] M <SCRIPT> [CRITICAL]avatar_init 4147
[23:25:31.391] M <SCRIPT> [CRITICAL]avatar destroy 4147
[23:25:31.690] M <SCRIPT> [CRITICAL]avatar destroy 4138
[23:25:31.690] M <SCRIPT> [CRITICAL]avatar_init 4138
[23:25:31.702] M [WORLD2D] [Animator] dctor.
[23:25:31.703] M [WORLD2D] [Animator] dctor.
[23:25:31.704] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:31.740] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:31.740] M [WORLD2D] Main thread IO 7.3154 ms for
char/animator/avatar_animation_tree.xml
[23:25:31.740] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b2e0
[23:25:31.747] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:31.935] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138837489 1
[23:25:32.140] M <SCRIPT> [CRITICAL]avatar destroy 4138
[23:25:32.145] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:32.238] M <SCRIPT> [CRITICAL]avatar_init 114

ERROR *****************************************************************************
[23:25:32.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:32.290] M [WORLD2D] Main thread IO 6.3838 ms for
char/animator/avatar_animation_tree.xml
[23:25:32.290] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a2c0
[23:25:32.297] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:32.316] M [WORLD2D] [Animator] dctor.
[23:25:32.318] M [WORLD2D] [Animator] dctor.
[23:25:32.318] M [WORLD2D] [Animator] dctor.
[23:25:32.319] M [WORLD2D] [Animator] dctor.
[23:25:32.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:25:32.485] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:32.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:25:32.640] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:32.643] M <SCRIPT> [CRITICAL]avatar destroy 4097
[23:25:32.946] M [WORLD2D] [Animator] dctor.
[23:25:32.948] M [WORLD2D] [Animator] dctor.
[23:25:32.949] M [WORLD2D] [Animator] dctor.
[23:25:32.950] M [WORLD2D] [Animator] dctor.
[23:25:32.997] M <SCRIPT> [CRITICAL]avatar destroy 210
[23:25:33.600] M [WORLD2D] [Animator] dctor.
[23:25:33.601] M [WORLD2D] [Animator] dctor.
[23:25:33.604] M [WORLD2D] [Animator] dctor.
[23:25:33.897] M <SCRIPT> [CRITICAL]avatar destroy 4076
[23:25:33.902] M <SCRIPT> [CRITICAL]avatar destroy 4094
[23:25:34.262] M <SCRIPT> [CRITICAL]avatar destroy 4082
[23:25:34.270] M [WORLD2D] [Animator] dctor.
[23:25:34.270] M [WORLD2D] [Animator] dctor.
[23:25:34.273] M [WORLD2D] [Animator] dctor.
[23:25:34.274] M [WORLD2D] [Animator] dctor.
[23:25:34.275] M [WORLD2D] [Animator] dctor.
[23:25:34.275] M [WORLD2D] [Animator] dctor.
[23:25:34.278] M [WORLD2D] [Animator] dctor.
[23:25:34.710] M <SCRIPT> [CRITICAL]avatar_init 4082
[23:25:34.723] M <SCRIPT> [CRITICAL]avatar destroy 4082
[23:25:35.040] M [WORLD2D] [Animator] dctor.
[23:25:35.095] M <SCRIPT> [CRITICAL]avatar destroy 4079
[23:25:35.189] M <SCRIPT> [CRITICAL]avatar_init 4079

ERROR *****************************************************************************
[23:25:35.247] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:35.247] M [WORLD2D] Main thread IO 13.5549 ms for
char/animator/avatar_animation_tree.xml
[23:25:35.247] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cb10
[23:25:35.262] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]
[23:25:35.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:25:35.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:25:35.539] M <SCRIPT> [CRITICAL]avatar destroy 4079
[23:25:35.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1227433851 1
[23:25:35.642] M [WORLD2D] [Animator] dctor.
[23:25:35.643] M [WORLD2D] [Animator] dctor.
[23:25:35.645] M [WORLD2D] [Animator] dctor.
[23:25:36.348] M [WORLD2D] [Animator] dctor.
[23:25:36.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:25:37.293] M <SCRIPT> [CRITICAL]avatar destroy 204
[23:25:37.302] M [WORLD2D] [Animator] dctor.
[23:25:37.306] M [WORLD2D] [Animator] dctor.
[23:25:37.307] M [WORLD2D] [Animator] dctor.
[23:25:37.951] M [WORLD2D] [Animator] dctor.
[23:25:38.594] M <SCRIPT> [CRITICAL]avatar destroy 81
[23:25:39.002] M [WORLD2D] [Animator] dctor.
[23:25:39.002] M [WORLD2D] [Animator] dctor.
[23:25:39.009] M [WORLD2D] [Animator] dctor.
[23:25:39.897] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[23:25:39.918] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:25:39.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:25:39.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:25:40.009] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:40.185] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:41.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:41.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:41.585] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:25:41.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_392160351 1
[23:25:45.446] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:25:45.454] M <SCRIPT> [CRITICAL]avatar destroy 4484
[23:25:45.889] M <SCRIPT> [CRITICAL]avatar_init 4484
[23:25:45.895] M <SCRIPT> [CRITICAL]avatar_init 123

ERROR *****************************************************************************
[23:25:45.960] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:45.961] M [WORLD2D] Main thread IO 14.4538 ms for
char/animator/avatar_animation_tree.xml
[23:25:45.961] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d320
[23:25:45.972] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:45.992] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:45.992] M [WORLD2D] Main thread IO 13.0173 ms for
char/animator/avatar_animation_tree.xml
[23:25:45.993] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e9f8
[23:25:46.001] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:46.013] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:25:46.016] M <SCRIPT> [CRITICAL]avatar destroy 4484
[23:25:46.108] M [WORLD2D] [Animator] dctor.
[23:25:46.108] M [WORLD2D] [Animator] dctor.
[23:25:46.108] M [WORLD2D] [Animator] dctor.
[23:25:46.109] M [WORLD2D] [Animator] dctor.
[23:25:46.110] M [WORLD2D] [Animator] dctor.
[23:25:46.114] M [WORLD2D] [Animator] dctor.
[23:25:46.114] M [WORLD2D] [Animator] dctor.
[23:25:46.117] M [WORLD2D] [Animator] dctor.
[23:25:48.438] M <SCRIPT> [CRITICAL]avatar_init 84

ERROR *****************************************************************************
[23:25:48.492] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:48.492] M [WORLD2D] Main thread IO 7.9626 ms for
char/animator/avatar_animation_tree.xml
[23:25:48.492] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f8c0
[23:25:48.505] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:48.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:48.891] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:49.189] M <SCRIPT> [CRITICAL]avatar_init 84
[23:25:49.206] M [WORLD2D] [Animator] dctor.
[23:25:49.207] M [WORLD2D] [Animator] dctor.
ERROR *****************************************************************************
[23:25:49.243] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:49.243] M [WORLD2D] Main thread IO 9.4979 ms for
char/animator/avatar_animation_tree.xml
[23:25:49.243] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841d08
[23:25:49.251] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:49.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:49.942] M <SCRIPT> [CRITICAL]avatar destroy 117
[23:25:49.947] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:49.956] M [WORLD2D] [Animator] dctor.
[23:25:49.959] M [WORLD2D] [Animator] dctor.
[23:25:49.959] M [WORLD2D] [Animator] dctor.
[23:25:49.961] M [WORLD2D] [Animator] dctor.
[23:25:49.996] M <SCRIPT> [CRITICAL]avatar destroy 4029
[23:25:50.087] M <SCRIPT> [CRITICAL]avatar_init 4213

ERROR *****************************************************************************
[23:25:50.144] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:50.144] M [WORLD2D] Main thread IO 9.7184 ms for
char/animator/avatar_animation_tree.xml
[23:25:50.144] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840630
[23:25:50.155] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:50.169] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:50.334] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1

ERROR *****************************************************************************
[23:25:50.345] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:50.346] M [WORLD2D] Main thread IO 10.5340 ms for
char/animator/avatar_animation_tree.xml
[23:25:50.346] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258417a8
[23:25:50.354] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:50.368] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:50.472] L [WORLD2D] 173.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_5.scn
[23:25:50.503] M [WORLD2D] [Animator] dctor.
[23:25:50.504] M [WORLD2D] [Animator] dctor.
[23:25:50.506] M [WORLD2D] [Animator] dctor.
[23:25:50.678] L [WORLD2D] 160.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_5.scn
[23:25:50.866] L [WORLD2D] 186.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_5.scn
[23:25:51.027] L [WORLD2D] 160.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:25:51.037] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:51.110] L [WORLD2D] 71.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_6.scn

ERROR *****************************************************************************
[23:25:51.139] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:51.140] M [WORLD2D] Main thread IO 6.5510 ms for
char/animator/avatar_animation_tree.xml
[23:25:51.140] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583eb50
[23:25:51.147] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:51.221] L [WORLD2D] 82.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:25:51.340] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:51.342] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:51.491] L [WORLD2D] 54.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_6.scn
[23:25:51.689] L [WORLD2D] 197.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:25:51.737] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:51.747] L [WORLD2D] 57.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_6.scn
[23:25:51.787] L [WORLD2D] 34.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_5.scn

ERROR *****************************************************************************
[23:25:51.789] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:51.789] M [WORLD2D] Main thread IO 5.9700 ms for
char/animator/avatar_animation_tree.xml
[23:25:51.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d320
[23:25:51.796] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:51.888] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:51.938] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1

ERROR *****************************************************************************
[23:25:51.945] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:51.945] M [WORLD2D] Main thread IO 6.6363 ms for
char/animator/avatar_animation_tree.xml
[23:25:51.945] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841bb0
[23:25:51.953] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:52.032] L [WORLD2D] 82.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:25:52.047] M [WORLD2D] [Animator] dctor.
[23:25:52.048] M [WORLD2D] [Animator] dctor.
[23:25:52.048] M [WORLD2D] [Animator] dctor.
[23:25:52.185] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:52.192] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:52.256] L [WORLD2D] 61.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_6.scn
[23:25:52.351] L [WORLD2D] 89.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn
[23:25:52.408] L [WORLD2D] 53.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_6.scn
[23:25:52.481] L [WORLD2D] 71.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_5.scn
[23:25:52.535] L [WORLD2D] 52.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_3.scn
[23:25:52.537] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:52.565] L [WORLD2D] 26.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_7.scn

ERROR *****************************************************************************
[23:25:52.588] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:52.588] M [WORLD2D] Main thread IO 6.2402 ms for
char/animator/avatar_animation_tree.xml
[23:25:52.588] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840f98
[23:25:52.595] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:52.639] L [WORLD2D] 49.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_3.scn
[23:25:52.648] M [WORLD2D] [Animator] dctor.
[23:25:52.650] M [WORLD2D] [Animator] dctor.
[23:25:52.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:52.840] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:52.843] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:52.844] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:52.848] L [WORLD2D] 42.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_7.scn

ERROR *****************************************************************************
[23:25:52.889] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:52.890] M [WORLD2D] Main thread IO 5.7808 ms for
char/animator/avatar_animation_tree.xml
[23:25:52.890] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e5f0
[23:25:52.896] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:52.906] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:52.907] L [WORLD2D] 55.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_3.scn
[23:25:53.035] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1

ERROR *****************************************************************************
[23:25:53.048] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:53.048] M [WORLD2D] Main thread IO 6.7842 ms for
char/animator/avatar_animation_tree.xml
[23:25:53.048] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d728
[23:25:53.055] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:53.086] L [WORLD2D] 50.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_7.scn
[23:25:53.136] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:53.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1

ERROR *****************************************************************************
[23:25:53.242] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:53.242] M [WORLD2D] Main thread IO 6.4870 ms for
char/animator/avatar_animation_tree.xml
[23:25:53.242] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842670
[23:25:53.249] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:53.261] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:53.272] M [WORLD2D] [Animator] dctor.
[23:25:53.274] M [WORLD2D] [Animator] dctor.
[23:25:53.274] M [WORLD2D] [Animator] dctor.
[23:25:53.275] M [WORLD2D] [Animator] dctor.
[23:25:53.275] M [WORLD2D] [Animator] dctor.
[23:25:53.276] M [WORLD2D] [Animator] dctor.
[23:25:53.438] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:53.461] L [WORLD2D] 40.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_3.scn
[23:25:53.488] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:53.520] L [WORLD2D] 58.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_7.scn

ERROR *****************************************************************************
[23:25:53.539] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:53.540] M [WORLD2D] Main thread IO 6.1229 ms for
char/animator/avatar_animation_tree.xml
[23:25:53.540] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258414f8
[23:25:53.547] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:53.553] L [WORLD2D] 30.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_3.scn
[23:25:53.642] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:53.694] L [WORLD2D] 33.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_7.scn
[23:25:53.738] L [WORLD2D] 41.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:25:53.886] L [WORLD2D] 137.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:25:53.934] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:25:53.961] L [WORLD2D] 62.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_3.scn
[23:25:54.021] L [WORLD2D] 46.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_3.scn
[23:25:54.074] L [WORLD2D] 39.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_7.scn
[23:25:54.150] L [WORLD2D] 61.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_7.scn
[23:25:54.190] L [WORLD2D] 26.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_6.scn
[23:25:54.195] M [WORLD2D] [Animator] dctor.
[23:25:54.196] M [WORLD2D] [Animator] dctor.
[23:25:54.245] L [WORLD2D] 42.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_6.scn
[23:25:54.301] L [WORLD2D] 55.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_2.scn
[23:25:54.411] L [WORLD2D] 108.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_2.scn
[23:25:54.435] L [WORLD2D] 22.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_2.scn
[23:25:54.490] L [WORLD2D] 36.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_2.scn
[23:25:54.540] L [WORLD2D] 48.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_2.scn
[23:25:54.590] L [WORLD2D] 49.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_2.scn
[23:25:54.616] L [WORLD2D] 25.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_2.scn
[23:25:54.644] L [WORLD2D] 26.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_5.scn
[23:25:54.731] L [WORLD2D] 85.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_5.scn
[23:25:54.768] L [WORLD2D] 34.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_1.scn
[23:25:54.846] L [WORLD2D] 64.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_1.scn
[23:25:54.847] M [WORLD2D] [Animator] dctor.
[23:25:54.906] L [WORLD2D] 53.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_1.scn
[23:25:54.955] L [WORLD2D] 48.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_1.scn
[23:25:55.036] L [WORLD2D] 36.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_1.scn
[23:25:55.062] L [WORLD2D] 25.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_1.scn
[23:25:55.085] L [WORLD2D] 22.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_1.scn
[23:25:55.398] M [WORLD2D] [Animator] dctor.
[23:25:55.399] M [WORLD2D] [Animator] dctor.
[23:25:55.648] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:55.649] M <SCRIPT> [CRITICAL]avatar_init 4141

ERROR *****************************************************************************
[23:25:55.701] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:55.702] M [WORLD2D] Main thread IO 9.5256 ms for
char/animator/avatar_animation_tree.xml
[23:25:55.702] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843ff8
[23:25:55.711] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:55.885] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:56.298] M [WORLD2D] [Animator] dctor.
[23:25:56.298] M [WORLD2D] [Animator] dctor.
[23:25:56.299] M [WORLD2D] [Animator] dctor.
[23:25:56.542] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:56.547] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:56.688] M <SCRIPT> [CRITICAL]avatar_init 114

ERROR *****************************************************************************
[23:25:56.741] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:56.741] M [WORLD2D] Main thread IO 8.7733 ms for
char/animator/avatar_animation_tree.xml
[23:25:56.741] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842268
[23:25:56.756] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:56.944] M [WORLD2D] [Animator] dctor.
[23:25:56.945] M [WORLD2D] [Animator] dctor.
[23:25:56.946] M [WORLD2D] [Animator] dctor.
[23:25:56.947] M [WORLD2D] [Animator] dctor.
[23:25:56.985] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:57.498] M [WORLD2D] [Animator] dctor.
[23:25:57.538] M <SCRIPT> [CRITICAL]avatar_init 4141

ERROR *****************************************************************************
[23:25:57.589] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:57.589] M [WORLD2D] Main thread IO 5.6108 ms for
char/animator/avatar_animation_tree.xml
[23:25:57.589] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25844808
[23:25:57.596] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:57.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:57.985] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:25:58.642] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:58.647] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:58.894] M [WORLD2D] [Animator] dctor.
[23:25:58.894] M [WORLD2D] [Animator] dctor.
[23:25:58.895] M [WORLD2D] [Animator] dctor.
[23:25:58.895] M [WORLD2D] [Animator] dctor.
[23:25:58.897] M [WORLD2D] [Animator] dctor.
[23:25:58.939] M <SCRIPT> [CRITICAL]avatar_init 114

ERROR *****************************************************************************
[23:25:58.993] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:58.993] M [WORLD2D] Main thread IO 8.6758 ms for
char/animator/avatar_animation_tree.xml
[23:25:58.993] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583db30
[23:25:59.003] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:59.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:59.236] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:59.238] L [WORLD2D] 42.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:25:59.274] L [WORLD2D] 35.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_0.scn

ERROR *****************************************************************************
[23:25:59.289] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:59.289] M [WORLD2D] Main thread IO 6.4194 ms for
char/animator/avatar_animation_tree.xml
[23:25:59.289] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d478
[23:25:59.297] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:59.327] L [WORLD2D] 46.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_0.scn
[23:25:59.488] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:59.551] L [WORLD2D] 37.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_0.scn
[23:25:59.602] L [WORLD2D] 34.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_0.scn
[23:25:59.645] L [WORLD2D] 29.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_0.scn
[23:25:59.686] L [WORLD2D] 28.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_0.scn
[23:26:00.339] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:26:00.348] M [WORLD2D] [Animator] dctor.
[23:26:00.349] M [WORLD2D] [Animator] dctor.
[23:26:00.914] M [WORLD2D] [Animator] dctor.
[23:26:00.914] M [WORLD2D] [Animator] dctor.
[23:26:00.914] M [WORLD2D] [Animator] dctor.
[23:26:01.594] L [WORLD2D] 46.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:26:01.655] L [WORLD2D] 53.15 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_1.scn
[23:26:01.775] L [WORLD2D] 119.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_5.scn
[23:26:01.902] L [WORLD2D] 126.21 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_4.scn
[23:26:01.965] L [WORLD2D] 62.35 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_3.scn
[23:26:02.010] L [WORLD2D] 44.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_0.scn
[23:26:02.037] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:26:02.049] L [WORLD2D] 38.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_6.scn

ERROR *****************************************************************************
[23:26:02.088] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:26:02.088] M [WORLD2D] Main thread IO 6.0240 ms for
char/animator/avatar_animation_tree.xml
[23:26:02.088] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e5f0
[23:26:02.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:26:02.234] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:26:02.291] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.946] M [WORLD2D] [Animator] dctor.
[23:26:03.238] M <SCRIPT> [CRITICAL]avatar_init 4091

ERROR *****************************************************************************
[23:26:03.291] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:26:03.291] M [WORLD2D] Main thread IO 7.6994 ms for
char/animator/avatar_animation_tree.xml
[23:26:03.291] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583ef58
[23:26:03.300] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:26:03.435] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:26:03.541] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:26:03.693] M [WORLD2D] [Animator] dctor.
[23:26:03.693] M [WORLD2D] [Animator] dctor.
[23:26:03.992] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:26:03.997] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:26:04.545] M [WORLD2D] [Animator] dctor.
[23:26:04.545] M [WORLD2D] [Animator] dctor.
[23:26:04.547] M [WORLD2D] [Animator] dctor.
[23:26:04.547] M [WORLD2D] [Animator] dctor.
[23:26:04.767] L [WORLD2D] 72.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:26:04.821] L [WORLD2D] 53.28 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:26:04.855] L [WORLD2D] 33.21 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-1.scn
[23:26:04.901] L [WORLD2D] 45.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-1.scn
[23:26:04.926] L [WORLD2D] 24.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-1.scn
[23:26:04.997] L [WORLD2D] 56.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:26:05.028] L [WORLD2D] 30.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:26:06.193] M [WORLD2D] [Animator] dctor.
[23:26:06.799] M [WORLD2D] [Animator] dctor.
[23:26:07.423] M [WORLD2D] [Animator] dctor.
[23:26:07.560] L [WORLD2D] 75.28 ms 10 objects
scene/demo_4096/demo_4096_content/10_4.scn
[23:26:07.661] L [WORLD2D] 13.85 ms 13 objects
scene/demo_4096/demo_4096_content/11_4.scn
[23:26:07.665] L [WORLD2D] 1.03 ms 4 objects
scene/demo_4096/demo_4096_content/12_4.scn
[23:26:07.705] L [WORLD2D] 13.83 ms 10 objects
scene/demo_4096/demo_4096_content/10_3.scn
[23:26:07.709] L [WORLD2D] 1.56 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:26:07.746] L [WORLD2D] 2.26 ms 9 objects
scene/demo_4096/demo_4096_content/12_3.scn
[23:26:07.761] L [WORLD2D] 13.29 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn
[23:26:07.792] L [WORLD2D] 1.17 ms 7 objects
scene/demo_4096/demo_4096_content/11_3.scn
[23:26:07.825] L [WORLD2D] 29.73 ms 12 objects
scene/demo_4096/demo_4096_content/11_5.scn
[23:26:08.490] M [WORLD2D] [Animator] dctor.
[23:26:09.187] L [WORLD2D] 1.17 ms 6 objects
scene/demo_4096/demo_4096_content/10_2.scn
[23:26:09.190] L [WORLD2D] 0.96 ms 4 objects
scene/demo_4096/demo_4096_content/12_2.scn
[23:26:09.207] L [WORLD2D] 7.87 ms 9 objects
scene/demo_4096/demo_4096_content/11_2.scn
[23:26:09.263] L [WORLD2D] 55.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:26:09.330] L [WORLD2D] 38.98 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:26:09.349] L [WORLD2D] 18.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-1.scn
[23:26:09.405] L [WORLD2D] 54.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:26:09.428] L [WORLD2D] 20.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:26:09.795] M [WORLD2D] [Animator] dctor.
[23:26:11.386] L [WORLD2D] 1.10 ms 2 objects
scene/demo_4096/demo_4096_content/10_1.scn
[23:26:11.439] L [WORLD2D] 51.51 ms 10 objects
scene/demo_4096/demo_4096_content/12_1.scn
[23:26:11.477] L [WORLD2D] 33.34 ms 8 objects
scene/demo_4096/demo_4096_content/11_1.scn
[23:26:12.462] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:12.470] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:26:12.470] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:26:12.491] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:12.494] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:26:12.494] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:26:12.499] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:12.501] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:26:12.501] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:26:12.938] L [WORLD2D] 12.53 ms 14 objects
scene/demo_4096/demo_4096_content/13_2.scn
[23:26:12.945] L [WORLD2D] 5.56 ms 5 objects
scene/demo_4096/demo_4096_content/13_1.scn
[23:26:12.995] L [WORLD2D] 42.43 ms 14 objects
scene/demo_4096/demo_4096_content/13_3.scn
[23:26:13.040] L [WORLD2D] 42.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_0.scn
[23:26:13.086] L [WORLD2D] 34.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:26:13.121] L [WORLD2D] 34.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_1.scn
[23:26:13.160] L [WORLD2D] 37.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-1.scn
[23:26:13.210] L [WORLD2D] 48.95 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_3.scn
[23:26:15.003] M [WORLD2D] [Animator] dctor.
[23:26:15.070] L [WORLD2D] 1.13 ms 6 objects
scene/demo_4096/demo_4096_content/11_0.scn
[23:26:15.075] L [WORLD2D] 4.43 ms 8 objects
scene/demo_4096/demo_4096_content/13_0.scn
[23:26:15.181] L [WORLD2D] 87.98 ms 44 objects
scene/demo_4096/demo_4096_content/12_0.scn
[23:26:15.219] L [WORLD2D] 35.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-2.scn
[23:26:15.317] L [WORLD2D] 97.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-2.scn
[23:26:15.343] M [WORLD2D] Main thread IO 109.3084 ms for
effect_cache\shader\common.nfx\0000000000025da9.nfxo
[23:26:15.355] M [WORLD2D] Main thread IO 11.0148 ms for
effect_cache\shader\common.nfx\0000000000025da9_1_1.pipe
[23:26:15.940] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:26:15.982] L [WORLD2D] 34.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-2.scn
[23:26:16.017] L [WORLD2D] 33.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-2.scn
[23:26:16.053] L [WORLD2D] 36.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-2.scn
[23:26:16.175] M [WORLD2D] [Animator] dctor.
[23:26:16.175] M [WORLD2D] [Animator] dctor.
[23:26:17.953] M [WORLD2D] [Animator] dctor.
[23:26:17.954] M [WORLD2D] [Animator] dctor.
[23:26:17.954] M [WORLD2D] [Animator] dctor.
[23:26:18.138] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[23:26:18.138] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[23:26:18.146] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:26:18.159] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:18.166] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:18.335] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:26:19.268] L [WORLD2D] 51.90 ms 9 objects
scene/demo_4096/demo_4096_content/10_0.scn
[23:26:19.273] L [WORLD2D] 1.37 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:26:19.283] L [WORLD2D] 1.97 ms 6 objects
scene/demo_4096/demo_4096_content/10_2.scn
[23:26:19.328] L [WORLD2D] 26.24 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:26:19.332] L [WORLD2D] 0.64 ms 2 objects
scene/demo_4096/demo_4096_content/10_1.scn
[23:26:19.366] L [WORLD2D] 6.28 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:26:19.371] L [WORLD2D] 2.62 ms 12 objects
scene/demo_4096/demo_4096_content/11_-1.scn
[23:26:19.401] L [WORLD2D] 8.23 ms 7 objects
scene/demo_4096/demo_4096_content/11_3.scn
[23:26:19.425] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:26:19.436] L [WORLD2D] 29.15 ms 3 objects
scene/demo_4096/demo_4096_content/10_-1.scn
[23:26:19.487] L [WORLD2D] 8.54 ms 10 objects
scene/demo_4096/demo_4096_content/10_3.scn
[23:26:19.502] L [WORLD2D] 14.40 ms 3 objects
scene/demo_4096/demo_4096_content/14_-1.scn
[23:26:19.517] L [WORLD2D] 7.04 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:26:19.577] L [WORLD2D] 58.21 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:26:19.620] L [WORLD2D] 28.73 ms 14 objects
scene/demo_4096/demo_4096_content/13_3.scn
[23:26:19.635] L [WORLD2D] 2.06 ms 9 objects scene/demo_4096/demo_4096_content/12_-
1.scn
[23:26:19.669] L [WORLD2D] 6.82 ms 9 objects
scene/demo_4096/demo_4096_content/12_3.scn
[23:26:19.691] L [WORLD2D] 6.50 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:26:19.766] L [WORLD2D] 60.13 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:26:19.788] L [WORLD2D] 11.81 ms 26 objects
scene/demo_4096/demo_4096_content/9_-1.scn
[23:26:19.802] L [WORLD2D] 0.54 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:26:19.807] L [WORLD2D] 1.53 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:26:19.885] L [WORLD2D] 19.85 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:26:19.889] L [WORLD2D] 2.46 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:26:19.906] L [WORLD2D] 13.88 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:26:19.913] L [WORLD2D] 4.51 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:26:19.960] L [WORLD2D] 1.22 ms 3 objects
scene/demo_4096/demo_4096_content/15_1.scn
[23:26:20.016] L [WORLD2D] 52.29 ms 19 objects
scene/demo_4096/demo_4096_content/11_-2.scn
[23:26:20.020] L [WORLD2D] 2.06 ms 13 objects
scene/demo_4096/demo_4096_content/11_4.scn
[23:26:20.061] L [WORLD2D] 8.49 ms 7 objects scene/demo_4096/demo_4096_content/10_-
2.scn
[23:26:20.067] L [WORLD2D] 4.70 ms 10 objects
scene/demo_4096/demo_4096_content/10_4.scn
[23:26:20.119] L [WORLD2D] 23.44 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn
[23:26:20.169] L [WORLD2D] 48.04 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:26:20.175] L [WORLD2D] 2.23 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:26:20.201] L [WORLD2D] 6.22 ms 8 objects
scene/demo_4096/demo_4096_content/15_4.scn
[23:26:20.241] L [WORLD2D] 27.43 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:26:20.256] L [WORLD2D] 2.56 ms 3 objects
scene/demo_4096/demo_4096_content/14_4.scn
[23:26:20.329] L [WORLD2D] 34.98 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:26:20.345] L [WORLD2D] 1.79 ms 8 objects
scene/demo_4096/demo_4096_content/13_4.scn
[23:26:20.381] L [WORLD2D] 23.12 ms 11 objects
scene/demo_4096/demo_4096_content/12_-2.scn
[23:26:20.404] L [WORLD2D] 2.02 ms 4 objects
scene/demo_4096/demo_4096_content/12_4.scn
[23:26:20.425] L [WORLD2D] 5.05 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:26:20.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:26:20.585] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:26:20.598] L [WORLD2D] 18.64 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:26:20.614] L [WORLD2D] 2.38 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:26:20.643] L [WORLD2D] 1.28 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:26:20.721] L [WORLD2D] 63.61 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:26:20.742] L [WORLD2D] 8.03 ms 9 objects scene/demo_4096/demo_4096_content/16_-
2.scn
[23:26:20.757] L [WORLD2D] 1.86 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:26:20.800] L [WORLD2D] 3.87 ms 9 objects
scene/demo_4096/demo_4096_content/16_4.scn
[23:26:20.806] L [WORLD2D] 4.49 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:26:20.845] L [WORLD2D] 2.17 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:26:20.852] L [WORLD2D] 3.17 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:26:20.895] L [WORLD2D] 2.88 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:26:20.897] L [WORLD2D] 0.81 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:26:20.950] L [WORLD2D] 7.01 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:26:20.961] L [WORLD2D] 10.34 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:26:20.992] L [WORLD2D] 2.08 ms 12 objects
scene/demo_4096/demo_4096_content/11_5.scn
[23:26:20.997] L [WORLD2D] 4.76 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:26:21.043] L [WORLD2D] 2.26 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:26:21.115] L [WORLD2D] 67.55 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:26:21.119] L [WORLD2D] 1.70 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:26:21.256] L [WORLD2D] 111.54 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:26:21.267] L [WORLD2D] 3.00 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:26:21.301] L [WORLD2D] 10.36 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:26:21.339] L [WORLD2D] 21.99 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:26:21.369] L [WORLD2D] 23.55 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:26:21.394] L [WORLD2D] 0.88 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn
[23:26:21.409] L [WORLD2D] 11.99 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:26:21.442] L [WORLD2D] 2.24 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn
[23:26:21.460] L [WORLD2D] 15.84 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:26:21.484] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:26:21.497] L [WORLD2D] 0.97 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:26:21.524] L [WORLD2D] 24.38 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:26:21.542] L [WORLD2D] 1.13 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn
[23:26:21.546] L [WORLD2D] 1.92 ms 7 objects
scene/demo_4096/demo_4096_content/7_0.scn
[23:26:21.594] L [WORLD2D] 2.52 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:26:21.616] L [WORLD2D] 20.72 ms 8 objects scene/demo_4096/demo_4096_content/7_-
1.scn
[23:26:21.645] L [WORLD2D] 1.26 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:26:21.659] L [WORLD2D] 12.40 ms 21 objects
scene/demo_4096/demo_4096_content/7_-2.scn
[23:26:21.716] L [WORLD2D] 14.57 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:26:21.785] L [WORLD2D] 66.88 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:26:21.824] L [WORLD2D] 33.52 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:26:21.837] L [WORLD2D] 9.16 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:26:21.843] L [WORLD2D] 0.47 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:26:21.877] L [WORLD2D] 20.11 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:26:21.896] M [WORLD2D] [Animator] dctor.
[23:26:21.903] L [WORLD2D] 1.24 ms 4 objects
scene/demo_4096/demo_4096_content/17_4.scn
[23:26:21.914] L [WORLD2D] 8.69 ms 6 objects
scene/demo_4096/demo_4096_content/7_3.scn
[23:26:21.949] L [WORLD2D] 2.30 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:26:21.952] L [WORLD2D] 1.94 ms 8 objects
scene/demo_4096/demo_4096_content/7_2.scn
[23:26:21.995] L [WORLD2D] 0.98 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:26:22.000] L [WORLD2D] 3.76 ms 6 objects
scene/demo_4096/demo_4096_content/7_1.scn
[23:26:22.034] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:26:22.048] L [WORLD2D] 1.24 ms 7 objects
scene/demo_4096/demo_4096_content/17_1.scn
[23:26:22.067] L [WORLD2D] 16.96 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:26:22.098] L [WORLD2D] 1.56 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:26:22.101] L [WORLD2D] 1.54 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:26:22.147] L [WORLD2D] 1.19 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:26:22.224] L [WORLD2D] 73.91 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:26:22.243] L [WORLD2D] 17.39 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:26:22.303] L [WORLD2D] 44.77 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:26:22.334] L [WORLD2D] 26.03 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:26:22.610] L [WORLD2D] 260.10 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:26:22.635] L [WORLD2D] 9.12 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:26:22.660] L [WORLD2D] 11.68 ms 3 objects
scene/demo_4096/demo_4096_content/17_-4.scn
[23:26:22.716] L [WORLD2D] 42.16 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:26:22.739] L [WORLD2D] 5.45 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:26:22.772] L [WORLD2D] 9.44 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:26:22.789] L [WORLD2D] 1.37 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:26:22.821] L [WORLD2D] 5.09 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:26:22.836] L [WORLD2D] 3.05 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:26:22.881] L [WORLD2D] 18.73 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:26:22.896] L [WORLD2D] 2.05 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:26:22.980] L [WORLD2D] 6.42 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:26:23.001] L [WORLD2D] 7.24 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:26:23.016] L [WORLD2D] 1.88 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:26:23.084] L [WORLD2D] 55.37 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:26:23.203] L [WORLD2D] 83.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-1.scn
[23:26:23.342] L [WORLD2D] 126.50 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[23:26:23.410] L [WORLD2D] 49.73 ms 2 objects
scene/demo_4096/demo_4096_content/l1_9_-2.scn
[23:26:23.565] L [WORLD2D] 127.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_2.scn
[23:26:23.606] L [WORLD2D] 28.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn
[23:26:23.650] L [WORLD2D] 30.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_1.scn
[23:26:23.700] L [WORLD2D] 34.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_1.scn
[23:26:23.746] L [WORLD2D] 34.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:26:23.776] L [WORLD2D] 29.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_0.scn
[23:26:23.837] L [WORLD2D] 60.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:26:23.871] L [WORLD2D] 33.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_3.scn
[23:26:23.905] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:23.927] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:26:25.055] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:26:25.802] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1920.57 ms ***
[23:26:25.802] L [WORLD2D] #define UNIFORMS_60 60
[23:26:25.802] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:26:25.802] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:26:25.802] L [WORLD2D] #define ANISO_ENABLE 0
[23:26:25.802] L [WORLD2D] #define ENVIR_ENABLE 1
[23:26:25.802] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:26:25.803] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:26:25.803] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:26:25.803] L [WORLD2D] #define SELF_BLING 1
[23:26:25.803] L [WORLD2D] #define EYE_ENABLE 0
[23:26:25.803] L [WORLD2D] #define SELF_SHADOW 1
[23:26:25.803] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:26:25.804] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:26:25.804] L [WORLD2D] #define FACE_SHADOW 1
[23:26:25.804] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:26:25.804] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:26:25.804] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:26:25.804] L [WORLD2D] #define HAIR_ENABLE 0
[23:26:25.804] L [WORLD2D] #define MANUL_ENABLE 0
[23:26:25.804] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:26:25.804] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:26:25.804] L [WORLD2D] #define SSS_ENABLE 1
[23:26:25.804] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:26:25.805] L [WORLD2D] #define WAVE_ENABLE 0
[23:26:25.805] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:26:25.805] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:26:25.805] L [WORLD2D] #define METAL_CHECK 0
[23:26:25.806] L [WORLD2D] #define AO_CHECK 0
[23:26:25.863] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:31.189] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:26:31.297] L [WORLD2D] 74.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:26:31.333] L [WORLD2D] 23.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_3.scn

ERROR *****************************************************************************
[23:26:31.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:31.498] L [WORLD2D] 148.88 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:26:31.571] L [WORLD2D] 30.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_3.scn
[23:26:31.654] L [WORLD2D] 34.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-3.scn
[23:26:31.740] L [WORLD2D] 74.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_3.scn
[23:26:31.808] L [WORLD2D] 41.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-3.scn
[23:26:31.893] L [WORLD2D] 72.79 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_3.scn
[23:26:31.899] M [WORLD2D] [Animator] dctor.
[23:26:31.900] M [WORLD2D] [Animator] dctor.
[23:26:31.929] L [WORLD2D] 23.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:26:31.965] L [WORLD2D] 35.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_3.scn
[23:26:31.999] L [WORLD2D] 33.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:26:32.037] L [WORLD2D] 37.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_3.scn

ERROR *****************************************************************************
[23:26:32.048] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:32.642] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:33.240] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:33.840] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:34.439] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:35.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:35.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:36.243] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:36.840] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:37.441] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:38.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:38.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:26:39.246] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:39.843] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:40.445] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:41.044] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:43.657] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:44.296] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:44.892] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:45.499] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:46.067] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:46.692] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:47.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:48.446] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:49.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:50.843] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:51.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:51.883] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect

ERROR *****************************************************************************
[23:26:52.044] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:52.612] L [WORLD2D] 51.26 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn

ERROR *****************************************************************************
[23:26:52.649] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:52.682] L [WORLD2D] 52.14 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:26:52.719] M [WORLD2D] [Animator] dctor.
[23:26:52.719] M [WORLD2D] [Animator] dctor.
[23:26:52.735] L [WORLD2D] 1.65 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:26:52.774] L [WORLD2D] 33.83 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:26:52.779] L [WORLD2D] 1.49 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:26:52.862] L [WORLD2D] 41.18 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:26:52.880] L [WORLD2D] 10.63 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:26:53.106] L [WORLD2D] 196.88 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:26:53.121] L [WORLD2D] 11.39 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:26:53.167] L [WORLD2D] 16.60 ms 15 objects
scene/demo_4096/demo_4096_content/17_-5.scn
[23:26:53.169] L [WORLD2D] 0.47 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:26:53.189] L [WORLD2D] 2.43 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:26:53.209] L [WORLD2D] 17.67 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:26:53.239] L [WORLD2D] 2.40 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:26:53.253] L [WORLD2D] 1.77 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn

ERROR *****************************************************************************
[23:26:53.275] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:53.289] L [WORLD2D] 1.74 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:26:53.292] L [WORLD2D] 2.39 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn
[23:26:53.345] L [WORLD2D] 2.76 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:26:53.349] L [WORLD2D] 1.25 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:26:53.389] L [WORLD2D] 3.94 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:26:53.391] L [WORLD2D] 1.30 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn

ERROR *****************************************************************************
[23:26:53.844] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:55.252] L [WORLD2D] 2.60 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:26:55.254] L [WORLD2D] 0.96 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:26:55.464] L [WORLD2D] 74.98 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:26:55.470] M [WORLD2D] [Animator] dctor.
[23:26:55.503] L [WORLD2D] 26.32 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:26:55.572] L [WORLD2D] 40.28 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:26:55.592] L [WORLD2D] 17.90 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn

ERROR *****************************************************************************
[23:26:55.684] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:55.761] L [WORLD2D] 118.18 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:26:55.774] L [WORLD2D] 9.00 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:26:55.809] L [WORLD2D] 14.80 ms 3 objects
scene/demo_4096/demo_4096_content/17_-4.scn
[23:26:55.856] L [WORLD2D] 32.90 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:26:55.860] L [WORLD2D] 2.44 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:26:55.867] L [WORLD2D] 6.02 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:26:55.908] L [WORLD2D] 2.59 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:26:55.918] L [WORLD2D] 9.29 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:26:55.944] L [WORLD2D] 1.55 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:26:55.953] L [WORLD2D] 6.96 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:26:55.980] L [WORLD2D] 2.19 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:26:56.004] L [WORLD2D] 11.49 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn

ERROR *****************************************************************************
[23:26:56.288] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:56.541] L [WORLD2D] create effect shader\sfx_poi_c.nfx:TShader *** time:
512.26 ms ***
[23:26:56.541] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:26:56.599] L [WORLD2D] 6.18 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:26:56.614] L [WORLD2D] 2.89 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn

ERROR *****************************************************************************
[23:26:56.846] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:57.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:57.909] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect

ERROR *****************************************************************************
[23:26:58.092] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:58.708] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:00.304] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:00.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:01.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:02.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:02.700] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:03.301] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:03.896] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:04.637] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:27:04.639] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:27:08.252] M [WORLD2D] [Animator] dctor.
[23:27:08.252] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:27:08.849] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:09.402] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:27:09.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:10.040] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:10.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:11.239] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:11.842] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:13.649] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:14.241] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:14.851] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:15.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:16.047] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:27:16.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:21.473] M [WORLD2D] [Animator] dctor.
[23:27:21.473] M [WORLD2D] [Animator] dctor.
[23:27:23.842] L [WORLD2D] 34.71 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn
[23:27:23.903] L [WORLD2D] 45.73 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:27:23.943] M [WORLD2D] [Animator] dctor.
[23:27:23.956] L [WORLD2D] 1.39 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:27:23.995] L [WORLD2D] 37.74 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:27:24.053] L [WORLD2D] 1.66 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:27:24.089] L [WORLD2D] 34.91 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:27:24.104] L [WORLD2D] 3.35 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:27:24.282] L [WORLD2D] 176.27 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:27:24.291] L [WORLD2D] 5.71 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:27:24.362] L [WORLD2D] 9.76 ms 15 objects
scene/demo_4096/demo_4096_content/17_-5.scn
[23:27:24.363] L [WORLD2D] 0.39 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:27:24.451] L [WORLD2D] 3.75 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:27:24.463] L [WORLD2D] 10.74 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:27:24.499] L [WORLD2D] 2.43 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:27:24.502] L [WORLD2D] 1.72 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn
[23:27:24.552] L [WORLD2D] 2.02 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:27:24.557] L [WORLD2D] 3.47 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn
[23:27:24.605] L [WORLD2D] 4.33 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:27:24.620] L [WORLD2D] 1.44 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:27:24.668] L [WORLD2D] 4.46 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:27:24.671] L [WORLD2D] 2.16 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn
[23:27:26.539] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:27:26.833] M [WORLD2D] [Animator] dctor.
[23:27:26.833] M [WORLD2D] [Animator] dctor.
[23:27:27.495] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:27:31.500] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:32.061] M [WORLD2D] [Animator] dctor.
[23:27:32.061] M [WORLD2D] [Animator] dctor.
[23:27:32.061] M [WORLD2D] [Animator] dctor.
[23:27:32.061] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:27:32.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:32.695] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:33.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:33.895] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:33.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:27:34.086] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:27:34.503] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:35.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:35.695] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:38.204] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:38.809] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:39.400] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:40.001] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:27:40.620] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:41.195] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:41.795] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:43.135] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
[23:27:46.561] M [WORLD2D] [Animator] dctor.
[23:27:46.562] M [WORLD2D] [Animator] dctor.
[23:27:46.562] M [WORLD2D] [Animator] dctor.
[23:27:49.182] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:27:51.010] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4247}
[23:27:51.040] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:27:51.855] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4263}
[23:27:51.879] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:27:53.381] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement

ERROR *****************************************************************************
[23:27:54.800] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:55.396] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:55.999] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:56.598] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:57.243] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:58.440] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:58.996] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:59.639] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:00.793] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:01.402] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:01.997] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:04.549] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:05.152] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:07.603] M [WORLD2D] [Animator] dctor.
[23:28:07.603] M [WORLD2D] [Animator] dctor.
[23:28:07.604] M [WORLD2D] [Animator] dctor.
[23:28:07.604] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:28:07.653] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:08.248] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:08.895] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:09.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:10.049] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:10.690] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:11.301] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:11.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:12.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:13.096] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:14.252] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:14.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:16.049] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:28:16.649] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:17.299] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:17.895] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:18.495] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:19.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:19.650] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:20.291] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:22.241] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:28:23.296] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:23.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:25.290] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:28:25.652] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:31.605] L [WORLD2D] 1.94 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:28:31.606] L [WORLD2D] 0.58 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:28:31.888] L [WORLD2D] 97.01 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:28:31.896] M [WORLD2D] [Animator] dctor.
[23:28:31.942] L [WORLD2D] 40.48 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:28:32.021] L [WORLD2D] 47.90 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:28:32.046] L [WORLD2D] 21.60 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:28:32.185] L [WORLD2D] 134.73 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:28:32.204] L [WORLD2D] 15.42 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:28:32.245] L [WORLD2D] 13.99 ms 3 objects
scene/demo_4096/demo_4096_content/17_-4.scn
[23:28:32.287] L [WORLD2D] 40.02 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:28:32.299] L [WORLD2D] 8.09 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:28:32.315] L [WORLD2D] 9.63 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:28:32.323] L [WORLD2D] 2.02 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:28:32.359] L [WORLD2D] 6.32 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:28:32.376] L [WORLD2D] 2.01 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:28:32.413] L [WORLD2D] 6.81 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:28:32.432] L [WORLD2D] 5.63 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:28:32.467] L [WORLD2D] 9.45 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:28:32.474] L [WORLD2D] 5.60 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:28:32.502] L [WORLD2D] 2.18 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:28:33.201] L [WORLD2D] 1.04 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:28:33.245] L [WORLD2D] 31.65 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:28:33.322] L [WORLD2D] 57.33 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:28:33.344] L [WORLD2D] 4.90 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:28:33.438] L [WORLD2D] 81.92 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:28:33.443] L [WORLD2D] 1.16 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:28:33.474] L [WORLD2D] 5.33 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:28:33.482] L [WORLD2D] 2.67 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:28:33.509] L [WORLD2D] 2.40 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:28:33.512] L [WORLD2D] 2.67 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:28:33.540] L [WORLD2D] 2.90 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:28:33.553] L [WORLD2D] 9.36 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:28:33.572] L [WORLD2D] 1.25 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:28:33.585] L [WORLD2D] 11.29 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:28:33.605] L [WORLD2D] 0.55 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:28:33.614] L [WORLD2D] 7.27 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:28:33.654] L [WORLD2D] 5.38 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:28:33.658] L [WORLD2D] 2.17 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:28:33.710] L [WORLD2D] 19.83 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:28:33.714] L [WORLD2D] 1.90 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:28:33.733] L [WORLD2D] 1.15 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:28:33.735] L [WORLD2D] 0.65 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:28:33.845] L [WORLD2D] 77.04 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:28:33.863] L [WORLD2D] 12.25 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:28:33.925] L [WORLD2D] 46.65 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:28:33.954] L [WORLD2D] 13.58 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:28:33.987] L [WORLD2D] 21.30 ms 7 objects
scene/demo_4096/demo_4096_content/18_-4.scn
[23:28:34.032] L [WORLD2D] 15.32 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:28:34.036] L [WORLD2D] 3.02 ms 3 objects scene/demo_4096/demo_4096_content/17_-
4.scn
[23:28:34.080] L [WORLD2D] 26.15 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:28:34.085] L [WORLD2D] 2.89 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:28:34.110] L [WORLD2D] 7.78 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:28:34.115] L [WORLD2D] 3.78 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:28:34.161] L [WORLD2D] 4.15 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:28:34.164] L [WORLD2D] 2.09 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:28:34.205] L [WORLD2D] 4.15 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:28:34.208] L [WORLD2D] 2.89 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:28:34.256] L [WORLD2D] 4.08 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn

ERROR *****************************************************************************
[23:28:35.206] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:35.861] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:36.439] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:37.010] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:37.605] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:38.242] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:40.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:40.641] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:41.247] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:41.847] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:42.453] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:43.040] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:46.841] M [WORLD2D] [Animator] dctor.
[23:28:49.894] M <SCRIPT> [CRITICAL]avatar_init 8744

ERROR *****************************************************************************
[23:28:49.953] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:28:49.954] M [WORLD2D] Main thread IO 14.0534 ms for
char/animator/avatar_animation_tree.xml
[23:28:49.954] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25827870
[23:28:49.976] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:28:50.185] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:28:52.443] M [WORLD2D] [Animator] dctor.
[23:28:52.443] M [WORLD2D] [Animator] dctor.
[23:28:52.936] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:28:55.935] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:28:57.421] L [WORLD2D] 39.99 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:28:57.426] L [WORLD2D] 3.09 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:28:57.467] L [WORLD2D] 0.55 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:28:57.476] L [WORLD2D] 5.88 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:28:57.543] L [WORLD2D] 28.89 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:28:57.551] L [WORLD2D] 7.38 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:28:57.619] L [WORLD2D] 57.47 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:28:57.629] L [WORLD2D] 5.69 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:28:57.644] L [WORLD2D] 1.16 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:28:57.693] L [WORLD2D] 37.02 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:28:57.715] L [WORLD2D] 9.01 ms 7 objects scene/demo_4096/demo_4096_content/17_-
3.scn
[23:28:57.726] M [WORLD2D] [Animator] dctor.
[23:28:57.728] M [WORLD2D] [Animator] dctor.
[23:28:57.825] L [WORLD2D] 96.86 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:28:57.840] L [WORLD2D] 10.26 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:28:57.896] L [WORLD2D] 48.09 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:28:57.906] L [WORLD2D] 5.82 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:28:57.949] L [WORLD2D] 31.28 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:28:57.956] L [WORLD2D] 4.87 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:28:57.984] L [WORLD2D] 8.88 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:28:57.991] L [WORLD2D] 5.53 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:28:58.068] L [WORLD2D] 34.72 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:28:58.154] L [WORLD2D] 83.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:28:58.219] L [WORLD2D] 63.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:28:58.384] L [WORLD2D] 163.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:28:58.496] L [WORLD2D] 102.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_4.scn
[23:28:58.626] L [WORLD2D] 128.96 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_4.scn
[23:28:58.752] L [WORLD2D] 125.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:28:58.825] L [WORLD2D] 69.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn

ERROR *****************************************************************************
[23:29:00.248] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:00.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:29:01.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:01.633] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:29:03.833] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap

ERROR *****************************************************************************
[23:29:04.251] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:04.848] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:05.492] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:06.092] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:07.249] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:07.849] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:08.839] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:29:09.000] M [WORLD2D] [Animator] dctor.
[23:29:09.746] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:29:13.904] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:14.498] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:15.095] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:15.695] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:16.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:18.284] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:29:21.334] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:29:21.583] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
[23:29:26.099] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:29:26.247] M [WORLD2D] [Animator] dctor.
[23:29:26.835] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:29:27.510] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:27.744] L [WORLD2D] 17.82 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn
[23:29:27.754] L [WORLD2D] 7.50 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:27.876] L [WORLD2D] 10.53 ms 26 objects
scene/demo_4096/demo_4096_content/9_-1.scn
[23:29:27.954] L [WORLD2D] 60.06 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:27.980] L [WORLD2D] 11.75 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn

ERROR *****************************************************************************
[23:29:28.127] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:28.163] L [WORLD2D] 168.31 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:28.182] L [WORLD2D] 5.41 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:28.253] L [WORLD2D] 8.38 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:28.267] L [WORLD2D] 1.44 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:28.318] L [WORLD2D] 27.00 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:28.375] L [WORLD2D] 42.71 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:28.387] M [WORLD2D] [Animator] dctor.
[23:29:28.438] L [WORLD2D] 47.13 ms 7 objects
scene/demo_4096/demo_4096_content/19_4.scn
[23:29:28.443] L [WORLD2D] 3.44 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:29:28.499] L [WORLD2D] 5.78 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:29:28.502] L [WORLD2D] 2.01 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:28.539] L [WORLD2D] 0.67 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:28.545] L [WORLD2D] 4.88 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:28.609] L [WORLD2D] 1.15 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:28.620] L [WORLD2D] 9.49 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:29:28.658] L [WORLD2D] 1.48 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:28.663] L [WORLD2D] 3.56 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn

ERROR *****************************************************************************
[23:29:28.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:28.714] L [WORLD2D] 12.45 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:28.724] L [WORLD2D] 8.06 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:28.747] L [WORLD2D] 4.16 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:29:28.757] L [WORLD2D] 9.09 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:28.793] L [WORLD2D] 7.59 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:29:28.799] L [WORLD2D] 4.30 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn
[23:29:28.821] L [WORLD2D] 1.72 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:29:28.826] L [WORLD2D] 4.37 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:28.861] L [WORLD2D] 7.49 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:29:28.914] L [WORLD2D] 50.75 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:28.927] L [WORLD2D] 8.64 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:29:28.937] M [WORLD2D] [Animator] dctor.
[23:29:29.059] L [WORLD2D] 110.82 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:29.079] L [WORLD2D] 15.84 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:29.094] L [WORLD2D] 5.09 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:29.096] L [WORLD2D] 1.41 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:29.159] L [WORLD2D] 9.43 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:29.200] L [WORLD2D] 38.03 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:29.205] L [WORLD2D] 3.51 ms 7 objects
scene/demo_4096/demo_4096_content/19_4.scn
[23:29:29.247] L [WORLD2D] 1.20 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:29:29.253] L [WORLD2D] 5.18 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:29:29.292] L [WORLD2D] 1.78 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:29.300] L [WORLD2D] 7.23 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn

ERROR *****************************************************************************
[23:29:29.334] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:29.344] L [WORLD2D] 6.05 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:29.379] L [WORLD2D] 33.74 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:29:29.414] L [WORLD2D] 24.40 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:29.439] L [WORLD2D] 22.01 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:29.454] L [WORLD2D] 11.53 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:29.488] L [WORLD2D] 2.10 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:29.501] L [WORLD2D] 1.37 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:29.532] L [WORLD2D] 5.33 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:29.599] L [WORLD2D] 55.25 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:29.629] L [WORLD2D] 5.11 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:29.666] L [WORLD2D] 24.41 ms 10 objects
scene/demo_4096/demo_4096_content/19_-3.scn
[23:29:29.728] L [WORLD2D] 41.99 ms 27 objects
scene/demo_4096/demo_4096_content/19_7.scn
[23:29:29.731] L [WORLD2D] 1.46 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:29.809] L [WORLD2D] 50.62 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:29.819] L [WORLD2D] 9.78 ms 7 objects scene/demo_4096/demo_4096_content/17_-
3.scn
[23:29:29.853] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:29:29.867] L [WORLD2D] 45.96 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:29.875] L [WORLD2D] 5.74 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn

ERROR *****************************************************************************
[23:29:29.917] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:29.956] L [WORLD2D] 32.86 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:29.975] L [WORLD2D] 10.62 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:29:29.995] L [WORLD2D] 13.09 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:30.004] L [WORLD2D] 7.23 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:30.042] L [WORLD2D] 5.31 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:30.126] L [WORLD2D] 68.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_0.scn
[23:29:30.316] L [WORLD2D] 185.41 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-1.scn
[23:29:30.393] L [WORLD2D] 27.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_3.scn
[23:29:30.424] L [WORLD2D] 28.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:29:30.480] L [WORLD2D] 50.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_1.scn
[23:29:30.676] L [WORLD2D] 191.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-2.scn
[23:29:30.699] L [WORLD2D] 21.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_4.scn

ERROR *****************************************************************************
[23:29:31.139] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:31.502] L [WORLD2D] 0.52 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:31.506] L [WORLD2D] 3.50 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:31.629] L [WORLD2D] 2.45 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:31.632] L [WORLD2D] 1.27 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:29:31.678] L [WORLD2D] 11.15 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn

ERROR *****************************************************************************
[23:29:31.702] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:31.739] L [WORLD2D] 47.83 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:29:31.764] M [WORLD2D] [Animator] dctor.
[23:29:31.764] M [WORLD2D] [Animator] dctor.
[23:29:31.801] L [WORLD2D] 16.31 ms 3 objects
scene/demo_4096/demo_4096_content/18_-2.scn
[23:29:31.820] L [WORLD2D] 17.30 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:29:31.837] L [WORLD2D] 10.97 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:31.843] L [WORLD2D] 5.03 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:29:31.872] L [WORLD2D] 1.54 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:31.874] L [WORLD2D] 1.61 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:29:31.914] L [WORLD2D] 5.16 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:29:31.919] L [WORLD2D] 3.89 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:29:31.960] L [WORLD2D] 11.03 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:31.964] L [WORLD2D] 1.44 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:29:31.999] L [WORLD2D] 5.80 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:32.016] L [WORLD2D] 16.10 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:32.053] L [WORLD2D] 16.68 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:32.064] L [WORLD2D] 8.70 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:32.079] L [WORLD2D] 2.71 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:32.081] L [WORLD2D] 0.63 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:32.120] L [WORLD2D] 4.03 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:32.165] L [WORLD2D] 44.05 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:32.176] L [WORLD2D] 4.52 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:32.260] L [WORLD2D] 82.22 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:29:32.292] L [WORLD2D] 11.46 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn

ERROR *****************************************************************************
[23:29:32.302] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:32.322] L [WORLD2D] 1.09 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:29:32.326] L [WORLD2D] 3.79 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:32.373] L [WORLD2D] 6.60 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:29:32.417] L [WORLD2D] 43.38 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:32.433] L [WORLD2D] 11.87 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn
[23:29:32.566] L [WORLD2D] 111.94 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:32.573] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:29:32.582] L [WORLD2D] 13.95 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:32.726] L [WORLD2D] 4.53 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:32.732] L [WORLD2D] 4.63 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:32.756] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:29:32.783] L [WORLD2D] 16.75 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:32.843] L [WORLD2D] 45.56 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:32.872] L [WORLD2D] 1.34 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn

ERROR *****************************************************************************
[23:29:32.926] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:32.934] M [WORLD2D] [Animator] dctor.
[23:29:32.949] L [WORLD2D] 2.68 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:32.950] L [WORLD2D] 0.55 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:32.990] L [WORLD2D] 9.87 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:29:32.999] L [WORLD2D] 6.84 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:33.028] L [WORLD2D] 1.94 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:33.033] L [WORLD2D] 2.99 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:29:33.082] L [WORLD2D] 19.95 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:29:33.135] L [WORLD2D] 52.54 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:29:33.149] L [WORLD2D] 12.75 ms 3 objects
scene/demo_4096/demo_4096_content/18_-2.scn
[23:29:33.166] L [WORLD2D] 15.48 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:29:33.194] L [WORLD2D] 9.80 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:33.202] L [WORLD2D] 6.04 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:29:33.222] L [WORLD2D] 2.76 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:33.226] L [WORLD2D] 2.61 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:29:33.266] L [WORLD2D] 1.74 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:29:33.269] L [WORLD2D] 2.54 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:29:33.317] L [WORLD2D] 11.73 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:33.319] L [WORLD2D] 1.33 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:29:33.346] L [WORLD2D] 4.82 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:33.380] L [WORLD2D] 20.66 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:33.422] L [WORLD2D] 28.24 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:33.446] L [WORLD2D] 9.92 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:33.465] L [WORLD2D] 3.41 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:33.480] L [WORLD2D] 2.28 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn

ERROR *****************************************************************************
[23:29:33.503] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:33.524] L [WORLD2D] 6.12 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:33.566] L [WORLD2D] 41.46 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:33.574] L [WORLD2D] 7.03 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:33.672] L [WORLD2D] 71.16 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:29:33.681] L [WORLD2D] 5.68 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:29:33.694] L [WORLD2D] 1.35 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:33.716] L [WORLD2D] 20.18 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:33.765] L [WORLD2D] 18.94 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:29:33.811] L [WORLD2D] 44.44 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:33.820] L [WORLD2D] 6.68 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:29:33.873] L [WORLD2D] 23.45 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:33.884] L [WORLD2D] 7.55 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:29:33.925] L [WORLD2D] 25.13 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:33.935] L [WORLD2D] 7.19 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:33.956] L [WORLD2D] 3.49 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:33.965] L [WORLD2D] 8.25 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:34.014] L [WORLD2D] 15.62 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:29:34.073] L [WORLD2D] 44.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:29:34.125] L [WORLD2D] 39.63 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:29:34.151] L [WORLD2D] 14.70 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn

ERROR *****************************************************************************
[23:29:34.182] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:34.189] M [WORLD2D] [Animator] dctor.
[23:29:34.202] L [WORLD2D] 1.10 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:29:34.207] L [WORLD2D] 4.60 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:34.242] L [WORLD2D] 6.64 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:29:34.287] L [WORLD2D] 44.27 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:34.302] L [WORLD2D] 10.52 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn
[23:29:34.413] L [WORLD2D] 100.68 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:34.431] L [WORLD2D] 14.62 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:34.458] L [WORLD2D] 4.61 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:34.462] L [WORLD2D] 3.25 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:34.516] L [WORLD2D] 8.34 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:34.556] L [WORLD2D] 39.32 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:34.565] L [WORLD2D] 6.91 ms 7 objects
scene/demo_4096/demo_4096_content/19_4.scn
[23:29:34.596] L [WORLD2D] 1.68 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:29:34.602] L [WORLD2D] 5.18 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:29:34.644] L [WORLD2D] 1.63 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:34.662] L [WORLD2D] 5.40 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:29:34.694] L [WORLD2D] 4.52 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:34.733] L [WORLD2D] 25.54 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn

ERROR *****************************************************************************
[23:29:34.742] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:34.767] L [WORLD2D] 13.26 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:34.785] L [WORLD2D] 14.89 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:34.803] L [WORLD2D] 6.82 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:34.807] L [WORLD2D] 2.79 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:34.851] L [WORLD2D] 1.04 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:34.855] L [WORLD2D] 3.57 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:34.975] L [WORLD2D] 56.05 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:34.982] L [WORLD2D] 5.67 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:35.009] L [WORLD2D] 25.15 ms 10 objects
scene/demo_4096/demo_4096_content/19_-3.scn
[23:29:35.064] L [WORLD2D] 35.11 ms 27 objects
scene/demo_4096/demo_4096_content/19_7.scn
[23:29:35.068] L [WORLD2D] 1.33 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:35.125] L [WORLD2D] 45.93 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:35.146] L [WORLD2D] 18.69 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:29:35.220] L [WORLD2D] 50.44 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:35.232] L [WORLD2D] 9.94 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:29:35.283] L [WORLD2D] 19.72 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:35.306] L [WORLD2D] 7.19 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn

ERROR *****************************************************************************
[23:29:35.308] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:35.335] L [WORLD2D] 12.22 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:35.345] L [WORLD2D] 7.57 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:35.372] L [WORLD2D] 3.81 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:35.439] L [WORLD2D] 66.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_0.scn
[23:29:35.601] L [WORLD2D] 160.86 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-1.scn
[23:29:35.622] L [WORLD2D] 20.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_3.scn
[23:29:35.717] L [WORLD2D] 28.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:29:35.758] L [WORLD2D] 40.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_1.scn
[23:29:35.915] L [WORLD2D] 156.60 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-2.scn

ERROR *****************************************************************************
[23:29:35.918] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:35.957] L [WORLD2D] 18.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_4.scn

ERROR *****************************************************************************
[23:29:36.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:37.142] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:38.300] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:42.547] L [WORLD2D] 0.51 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:42.552] L [WORLD2D] 3.87 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:42.667] L [WORLD2D] 1.05 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:42.669] L [WORLD2D] 1.41 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:29:42.709] L [WORLD2D] 8.16 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:29:42.762] L [WORLD2D] 50.13 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:29:42.769] L [WORLD2D] 5.34 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:29:42.809] L [WORLD2D] 14.48 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:29:42.819] L [WORLD2D] 7.85 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:42.838] L [WORLD2D] 3.04 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:29:42.840] L [WORLD2D] 1.37 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:42.880] L [WORLD2D] 2.27 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:29:42.897] L [WORLD2D] 4.64 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:29:42.932] L [WORLD2D] 4.40 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:29:42.955] L [WORLD2D] 10.07 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:42.972] M [WORLD2D] [Animator] dctor.
[23:29:42.972] M [WORLD2D] [Animator] dctor.
[23:29:42.984] L [WORLD2D] 4.79 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:29:42.996] L [WORLD2D] 4.37 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:43.053] L [WORLD2D] 21.25 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:43.076] L [WORLD2D] 19.37 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:43.088] L [WORLD2D] 9.02 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:43.114] L [WORLD2D] 4.08 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:43.116] L [WORLD2D] 0.71 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:43.180] L [WORLD2D] 3.78 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:43.223] L [WORLD2D] 42.10 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:43.241] L [WORLD2D] 4.28 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:43.327] L [WORLD2D] 84.94 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:29:43.335] L [WORLD2D] 4.26 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:29:43.338] L [WORLD2D] 1.26 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:43.400] L [WORLD2D] 21.53 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:43.414] L [WORLD2D] 13.42 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:29:43.473] L [WORLD2D] 43.41 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:43.493] L [WORLD2D] 6.18 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:29:43.534] L [WORLD2D] 23.76 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:43.557] L [WORLD2D] 8.56 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:29:43.588] L [WORLD2D] 18.13 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:43.607] L [WORLD2D] 6.14 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:43.615] L [WORLD2D] 5.95 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:43.653] L [WORLD2D] 6.70 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:43.671] L [WORLD2D] 17.28 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:29:43.740] L [WORLD2D] 38.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:29:43.787] L [WORLD2D] 44.92 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:29:43.818] L [WORLD2D] 29.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_3.scn
[23:29:43.867] L [WORLD2D] 49.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_2.scn
[23:29:43.898] L [WORLD2D] 30.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_1.scn
[23:29:44.026] L [WORLD2D] 125.84 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[23:29:44.189] L [WORLD2D] 161.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:29:45.536] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:29:47.388] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
6423}
[23:29:47.415] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:29:48.584] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:29:53.347] M [WORLD2D] [Animator] dctor.
[23:29:58.006] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:29:58.788] M <SCRIPT> [CRITICAL]avatar_init 10697

ERROR *****************************************************************************
[23:29:58.847] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:29:58.847] M [WORLD2D] Main thread IO 13.1894 ms for
char/animator/avatar_animation_tree.xml
[23:29:58.847] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25831858
[23:29:58.857] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:29:58.939] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:29:59.046] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1997680172 1
[23:29:59.695] M [WORLD2D] [Animator] dctor.
[23:30:00.343] M [WORLD2D] [Animator] dctor.
[23:30:00.344] M [WORLD2D] [Animator] dctor.
[23:30:00.344] M [WORLD2D] [Animator] dctor.
[23:30:00.345] M [WORLD2D] [Animator] dctor.
[23:30:00.352] L [WORLD2D] 6.69 ms 6 objects
scene/demo_4096/demo_4096_content/7_1.scn
[23:30:00.364] L [WORLD2D] 3.12 ms 7 objects
scene/demo_4096/demo_4096_content/7_0.scn
[23:30:00.404] L [WORLD2D] 2.94 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:30:00.419] L [WORLD2D] 14.60 ms 8 objects scene/demo_4096/demo_4096_content/7_-
1.scn
[23:30:00.447] L [WORLD2D] 1.28 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:30:00.464] L [WORLD2D] 15.33 ms 21 objects
scene/demo_4096/demo_4096_content/7_-2.scn
[23:30:00.504] L [WORLD2D] 11.98 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:30:00.519] L [WORLD2D] 13.05 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:30:00.550] L [WORLD2D] 14.39 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:30:00.562] L [WORLD2D] 9.18 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:30:00.578] L [WORLD2D] 0.73 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:30:00.599] L [WORLD2D] 20.15 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:30:00.619] L [WORLD2D] 1.27 ms 4 objects
scene/demo_4096/demo_4096_content/17_4.scn
[23:30:00.628] L [WORLD2D] 8.57 ms 6 objects
scene/demo_4096/demo_4096_content/7_3.scn
[23:30:00.663] L [WORLD2D] 2.86 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:30:00.666] L [WORLD2D] 2.33 ms 8 objects
scene/demo_4096/demo_4096_content/7_2.scn
[23:30:00.713] L [WORLD2D] 2.09 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:30:00.722] L [WORLD2D] 7.86 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:00.755] L [WORLD2D] 4.17 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:00.764] L [WORLD2D] 7.36 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:00.796] L [WORLD2D] 6.38 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:00.855] L [WORLD2D] 46.14 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:00.872] L [WORLD2D] 4.87 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:00.939] L [WORLD2D] 66.83 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:00.944] L [WORLD2D] 0.57 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:01.019] L [WORLD2D] 60.71 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:01.046] L [WORLD2D] 21.05 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:01.078] L [WORLD2D] 29.00 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:30:01.082] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:30:01.155] L [WORLD2D] 61.95 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:30:01.167] L [WORLD2D] 8.87 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:30:01.212] L [WORLD2D] 24.54 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:30:01.233] L [WORLD2D] 17.41 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:30:01.258] L [WORLD2D] 23.40 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:30:01.285] L [WORLD2D] 7.81 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:01.293] L [WORLD2D] 6.77 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:01.324] L [WORLD2D] 7.10 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:01.353] L [WORLD2D] 24.57 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:01.375] L [WORLD2D] 9.71 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:01.407] L [WORLD2D] 19.64 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:30:02.186] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.block.Block
[23:30:02.392] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:30:07.714] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_ELF_DO_COMPOSE_SUCC
{'compose_id': 4, 'frame_idx': 6804}
[23:30:09.733] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:30:10.397] M [WORLD2D] [Animator] dctor.
[23:30:11.341] M [WORLD2D] [Animator] dctor.
[23:30:12.500] L [WORLD2D] 34.03 ms 11 objects
scene/demo_4096/demo_4096_content/6_1.scn
[23:30:12.514] L [WORLD2D] 11.27 ms 17 objects
scene/demo_4096/demo_4096_content/6_0.scn
[23:30:12.538] L [WORLD2D] 22.99 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:30:12.586] L [WORLD2D] 12.81 ms 19 objects
scene/demo_4096/demo_4096_content/6_-1.scn
[23:30:12.589] L [WORLD2D] 1.34 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:30:12.639] L [WORLD2D] 11.30 ms 14 objects
scene/demo_4096/demo_4096_content/6_-2.scn
[23:30:12.651] L [WORLD2D] 10.37 ms 9 objects
scene/demo_4096/demo_4096_content/16_-2.scn
[23:30:12.675] L [WORLD2D] 2.46 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:30:12.685] L [WORLD2D] 8.37 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:30:12.783] L [WORLD2D] 64.00 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:30:12.798] L [WORLD2D] 2.22 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:30:12.805] M [WORLD2D] [Animator] dctor.
[23:30:12.805] M [WORLD2D] [Animator] dctor.
[23:30:12.806] M [WORLD2D] [Animator] dctor.
[23:30:12.808] M [WORLD2D] [Animator] dctor.
[23:30:12.866] L [WORLD2D] 52.28 ms 12 objects
scene/demo_4096/demo_4096_content/6_4.scn
[23:30:12.893] L [WORLD2D] 3.59 ms 9 objects
scene/demo_4096/demo_4096_content/16_4.scn
[23:30:12.897] L [WORLD2D] 2.22 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:30:12.933] L [WORLD2D] 2.05 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:30:12.939] L [WORLD2D] 1.29 ms 4 objects
scene/demo_4096/demo_4096_content/6_2.scn
[23:30:12.973] L [WORLD2D] 2.49 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:30:12.981] L [WORLD2D] 6.34 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:13.017] L [WORLD2D] 4.52 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:13.060] L [WORLD2D] 42.51 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:13.068] L [WORLD2D] 6.83 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:13.159] L [WORLD2D] 61.21 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:13.165] L [WORLD2D] 0.61 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:13.223] L [WORLD2D] 35.48 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:13.234] L [WORLD2D] 8.44 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:13.295] L [WORLD2D] 55.36 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:30:13.301] L [WORLD2D] 2.94 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:30:13.324] L [WORLD2D] 6.18 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:30:13.385] L [WORLD2D] 47.32 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:30:13.422] L [WORLD2D] 23.04 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:30:13.445] L [WORLD2D] 21.47 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:30:13.457] L [WORLD2D] 5.46 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:13.465] L [WORLD2D] 7.05 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:13.502] L [WORLD2D] 4.63 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:13.521] L [WORLD2D] 17.84 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:13.549] L [WORLD2D] 5.93 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:13.571] L [WORLD2D] 20.85 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:30:13.593] L [WORLD2D] 6.52 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:13.599] L [WORLD2D] 2.87 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:13.664] L [WORLD2D] 29.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_0.scn
[23:30:13.698] L [WORLD2D] 33.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-1.scn
[23:30:13.743] L [WORLD2D] 44.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_3.scn
[23:30:13.859] L [WORLD2D] 108.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_2.scn
[23:30:13.931] L [WORLD2D] 69.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_1.scn
[23:30:14.075] L [WORLD2D] 141.94 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-2.scn
[23:30:14.233] L [WORLD2D] 145.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:30:14.659] M [WORLD2D] [Animator] dctor.
[23:30:14.659] M [WORLD2D] [Animator] dctor.
[23:30:16.286] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:30:16.846] M [WORLD2D] [Animator] dctor.
[23:30:16.847] M [WORLD2D] [Animator] dctor.
[23:30:17.246] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:30:17.255] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:30:17.482] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:30:17.486] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:30:17.487] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:30:18.853] M [WORLD2D] [Animator] dctor.
[23:30:20.338] M <SCRIPT> [CRITICAL]avatar_init 4766
[23:30:20.350] M <SCRIPT> [CRITICAL]avatar destroy 10697

ERROR *****************************************************************************
[23:30:20.405] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:20.405] M [WORLD2D] Main thread IO 13.7626 ms for
char/animator/avatar_animation_tree.xml
[23:30:20.405] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25833b48
[23:30:20.419] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:30:20.549] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:30:20.700] L [WORLD2D] 7.92 ms 9 objects
scene/demo_4096/demo_4096_content/5_1.scn
[23:30:20.710] L [WORLD2D] 7.90 ms 12 objects
scene/demo_4096/demo_4096_content/5_0.scn
[23:30:20.806] L [WORLD2D] 43.12 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:30:20.840] L [WORLD2D] 28.50 ms 21 objects
scene/demo_4096/demo_4096_content/5_-1.scn
[23:30:20.843] L [WORLD2D] 1.32 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:30:20.864] L [WORLD2D] 0.92 ms 3 objects scene/demo_4096/demo_4096_content/5_-
2.scn
[23:30:20.866] L [WORLD2D] 1.31 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:30:20.916] M [WORLD2D] [Animator] dctor.
[23:30:20.918] M [WORLD2D] [Animator] dctor.
[23:30:20.920] M [WORLD2D] [Animator] dctor.
[23:30:20.986] L [WORLD2D] 69.78 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:30:20.994] L [WORLD2D] 6.65 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:30:21.075] L [WORLD2D] 45.92 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:30:21.080] L [WORLD2D] 1.43 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn
[23:30:21.159] L [WORLD2D] 33.67 ms 26 objects
scene/demo_4096/demo_4096_content/5_4.scn
[23:30:21.169] L [WORLD2D] 1.45 ms 8 objects
scene/demo_4096/demo_4096_content/15_4.scn
[23:30:21.208] L [WORLD2D] 15.74 ms 15 objects
scene/demo_4096/demo_4096_content/5_3.scn
[23:30:21.225] L [WORLD2D] 15.72 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:30:21.256] L [WORLD2D] 10.43 ms 12 objects
scene/demo_4096/demo_4096_content/5_2.scn
[23:30:21.266] L [WORLD2D] 7.59 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:30:21.338] L [WORLD2D] 45.25 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:21.344] L [WORLD2D] 5.24 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:21.417] L [WORLD2D] 62.45 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:21.423] L [WORLD2D] 0.71 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:21.480] L [WORLD2D] 30.40 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:21.494] L [WORLD2D] 10.47 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:21.555] L [WORLD2D] 46.17 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:30:21.558] L [WORLD2D] 1.45 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:30:21.687] L [WORLD2D] 80.99 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:30:21.701] L [WORLD2D] 7.39 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:30:21.738] L [WORLD2D] 16.00 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:30:21.763] L [WORLD2D] 21.63 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:30:21.784] L [WORLD2D] 7.61 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:21.792] L [WORLD2D] 5.99 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:21.834] L [WORLD2D] 7.95 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:21.856] L [WORLD2D] 20.98 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:21.869] M <SCRIPT> [CRITICAL]avatar_init 8744
[23:30:21.898] L [WORLD2D] 9.86 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:21.918] L [WORLD2D] 19.02 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn

ERROR *****************************************************************************
[23:30:21.929] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:21.929] M [WORLD2D] Main thread IO 8.4426 ms for
char/animator/avatar_animation_tree.xml
[23:30:21.930] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b438
[23:30:21.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:30:22.030] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:30:22.104] L [WORLD2D] 6.04 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:22.110] L [WORLD2D] 3.07 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:22.151] L [WORLD2D] 0.57 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:22.154] M [WORLD2D] [Animator] dctor.
[23:30:22.167] L [WORLD2D] 4.82 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:23.451] M <SCRIPT> [CRITICAL]avatar_init 8744

ERROR *****************************************************************************
[23:30:23.506] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:23.506] M [WORLD2D] Main thread IO 10.5831 ms for
char/animator/avatar_animation_tree.xml
[23:30:23.506] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b438
[23:30:23.520] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:30:23.666] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:30:23.737] M [WORLD2D] [Animator] dctor.
[23:30:25.512] L [WORLD2D] 1.37 ms 7 objects
scene/demo_4096/demo_4096_content/4_1.scn
[23:30:25.529] L [WORLD2D] 3.85 ms 14 objects
scene/demo_4096/demo_4096_content/4_0.scn
[23:30:25.568] L [WORLD2D] 1.28 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:30:25.573] M [WORLD2D] [Animator] dctor.
[23:30:25.606] L [WORLD2D] 25.82 ms 10 objects
scene/demo_4096/demo_4096_content/4_-1.scn
[23:30:25.667] L [WORLD2D] 14.30 ms 3 objects
scene/demo_4096/demo_4096_content/14_-1.scn
[23:30:25.673] L [WORLD2D] 1.49 ms 1 objects scene/demo_4096/demo_4096_content/4_-
2.scn
[23:30:25.699] L [WORLD2D] 3.92 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:30:25.757] L [WORLD2D] 55.75 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:30:25.780] L [WORLD2D] 18.31 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:30:25.998] L [WORLD2D] 209.52 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:30:26.005] L [WORLD2D] 3.83 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn

ERROR *****************************************************************************
[23:30:26.015] M [WORLD2D] [ERROR] Wrist position too far from body
[23:30:26.112] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:30:26.127] L [WORLD2D] 117.21 ms 30 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:30:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:30:26.157] L [WORLD2D] 0.74 ms 3 objects
scene/demo_4096/demo_4096_content/14_4.scn
[23:30:26.216] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:30:26.272] L [WORLD2D] 114.10 ms 21 objects
scene/demo_4096/demo_4096_content/4_3.scn
[23:30:26.284] M [WORLD2D] [Animator] dctor.
[23:30:26.300] L [WORLD2D] 14.57 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:30:26.312] L [WORLD2D] 6.71 ms 11 objects
scene/demo_4096/demo_4096_content/4_2.scn
[23:30:26.366] L [WORLD2D] 6.76 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:30:26.432] L [WORLD2D] 63.04 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:26.436] L [WORLD2D] 0.49 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:26.503] L [WORLD2D] 35.19 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:26.516] L [WORLD2D] 11.21 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:26.565] L [WORLD2D] 45.52 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:30:26.568] L [WORLD2D] 1.48 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:30:26.695] L [WORLD2D] 80.36 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:30:26.702] L [WORLD2D] 5.26 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:30:26.719] L [WORLD2D] 2.89 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:30:26.770] L [WORLD2D] 1.92 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:30:26.785] L [WORLD2D] 14.38 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:26.852] L [WORLD2D] 28.92 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:26.864] L [WORLD2D] 6.91 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:26.912] L [WORLD2D] 33.50 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:26.935] L [WORLD2D] 9.06 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:26.983] L [WORLD2D] 33.42 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:30:27.005] L [WORLD2D] 7.22 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:27.020] L [WORLD2D] 2.27 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:27.022] L [WORLD2D] 1.24 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:27.066] L [WORLD2D] 4.53 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:27.107] L [WORLD2D] 39.78 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:27.115] L [WORLD2D] 6.96 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:27.196] L [WORLD2D] 44.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_0.scn
[23:30:27.225] L [WORLD2D] 27.32 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-1.scn
[23:30:27.271] L [WORLD2D] 44.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_3.scn
[23:30:27.311] L [WORLD2D] 39.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_2.scn
[23:30:27.357] L [WORLD2D] 43.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_1.scn
[23:30:27.411] L [WORLD2D] 49.39 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-2.scn
[23:30:27.481] L [WORLD2D] 69.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:30:32.035] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:30:32.858] M <SCRIPT> [CRITICAL]avatar_init 8744
[23:30:32.885] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:30:32.941] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:32.942] M [WORLD2D] Main thread IO 14.4289 ms for
char/animator/avatar_animation_tree.xml
[23:30:32.942] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a168
[23:30:32.967] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:30:33.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:30:38.733] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:30:39.075] M [WORLD2D] [Animator] dctor.
[23:30:45.707] M <SCRIPT> [CRITICAL]avatar destroy 4766
[23:30:46.060] M [WORLD2D] [Animator] dctor.
[23:30:48.438] M [WORLD2D] [Animator] dctor.
[23:30:48.439] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:30:58.712] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:30:59.319] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:30:59.914] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:00.508] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:01.118] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:31:01.138] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:01.301] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:31:01.751] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:15.140] M <SCRIPT> [CRITICAL]avatar_init 11068

ERROR *****************************************************************************
[23:31:15.199] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:31:15.200] M [WORLD2D] Main thread IO 15.3598 ms for
char/animator/avatar_animation_tree.xml
[23:31:15.200] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25833ca0
[23:31:15.214] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h03_d.dds']]
[23:31:15.377] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1304758111 1

ERROR *****************************************************************************
[23:31:17.601] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:18.154] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:18.766] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:19.393] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:24.268] L [WORLD2D] 9.78 ms 8 objects
scene/demo_4096/demo_4096_content/3_1.scn
[23:31:24.280] L [WORLD2D] 9.16 ms 12 objects
scene/demo_4096/demo_4096_content/3_0.scn
[23:31:24.435] L [WORLD2D] 2.32 ms 8 objects
scene/demo_4096/demo_4096_content/13_0.scn
[23:31:24.462] L [WORLD2D] 7.95 ms 8 objects scene/demo_4096/demo_4096_content/3_-
1.scn
[23:31:24.540] L [WORLD2D] 43.10 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:31:24.621] L [WORLD2D] 67.40 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:31:24.652] L [WORLD2D] 6.55 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:31:24.663] M [WORLD2D] [Animator] dctor.
[23:31:24.670] M [WORLD2D] [Animator] dctor.
[23:31:24.712] L [WORLD2D] 33.24 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:31:24.738] L [WORLD2D] 25.23 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:31:24.760] L [WORLD2D] 1.72 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:31:24.808] L [WORLD2D] 43.81 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:31:24.813] L [WORLD2D] 1.36 ms 8 objects
scene/demo_4096/demo_4096_content/13_4.scn
[23:31:24.865] L [WORLD2D] 2.58 ms 4 objects
scene/demo_4096/demo_4096_content/3_3.scn
[23:31:24.880] L [WORLD2D] 14.06 ms 14 objects
scene/demo_4096/demo_4096_content/13_3.scn
[23:31:24.928] L [WORLD2D] 4.76 ms 14 objects
scene/demo_4096/demo_4096_content/3_2.scn
[23:31:24.932] L [WORLD2D] 2.15 ms 7 objects
scene/demo_4096/demo_4096_content/13_2.scn
[23:31:25.012] L [WORLD2D] 44.62 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:31:25.031] L [WORLD2D] 17.37 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:31:25.127] L [WORLD2D] 68.59 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:31:25.131] L [WORLD2D] 1.52 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:31:25.237] L [WORLD2D] 84.33 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:31:25.248] L [WORLD2D] 7.18 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:31:25.265] L [WORLD2D] 3.45 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:31:25.312] L [WORLD2D] 1.98 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:31:25.329] L [WORLD2D] 3.22 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:31:25.381] L [WORLD2D] 23.21 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:31:25.401] L [WORLD2D] 6.37 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:31:25.455] L [WORLD2D] 41.71 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:31:25.472] L [WORLD2D] 5.92 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:31:25.496] L [WORLD2D] 23.52 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:31:25.520] L [WORLD2D] 11.87 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:31:25.528] L [WORLD2D] 7.17 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:31:25.575] L [WORLD2D] 0.56 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:31:25.580] L [WORLD2D] 4.55 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:31:25.666] L [WORLD2D] 36.01 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:31:25.677] L [WORLD2D] 9.70 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:31:25.732] L [WORLD2D] 45.95 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:31:25.739] L [WORLD2D] 1.56 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:31:28.284] L [WORLD2D] 110.99 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:31:28.309] L [WORLD2D] 18.91 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:31:28.316] L [WORLD2D] 1.62 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:31:28.397] L [WORLD2D] 30.36 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:31:28.415] L [WORLD2D] 15.69 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:31:28.429] L [WORLD2D] 11.84 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:31:28.478] L [WORLD2D] 12.97 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:31:28.496] L [WORLD2D] 14.40 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:31:28.514] L [WORLD2D] 3.65 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:31:28.517] L [WORLD2D] 1.68 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:31:28.570] L [WORLD2D] 8.26 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:31:28.590] L [WORLD2D] 7.33 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:31:28.609] L [WORLD2D] 1.77 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:31:28.652] L [WORLD2D] 30.73 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:31:28.665] M [WORLD2D] [Animator] dctor.
[23:31:28.709] L [WORLD2D] 42.83 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:31:28.717] L [WORLD2D] 1.21 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:31:28.773] L [WORLD2D] 0.80 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:31:28.838] L [WORLD2D] 64.51 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:31:28.868] L [WORLD2D] 27.56 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:31:28.934] L [WORLD2D] 42.77 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:31:28.947] L [WORLD2D] 10.20 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:31:29.130] L [WORLD2D] 175.83 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:31:29.193] L [WORLD2D] 62.89 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:31:29.237] L [WORLD2D] 42.08 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:31:29.276] L [WORLD2D] 36.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:31:29.329] L [WORLD2D] 51.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:31:29.422] L [WORLD2D] 81.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:31:29.511] L [WORLD2D] 88.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:31:29.881] M [WORLD2D] [Animator] dctor.
[23:31:29.881] M [WORLD2D] [Animator] dctor.
[23:31:31.439] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:32.555] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:34.192] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:35.037] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:35.814] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:35.845] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:31:35.907] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:31:36.363] L [WORLD2D] 2.67 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:31:36.367] L [WORLD2D] 3.03 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:31:36.569] L [WORLD2D] 75.84 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:31:36.581] L [WORLD2D] 7.25 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:31:36.626] L [WORLD2D] 3.06 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:31:36.645] L [WORLD2D] 6.08 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:31:36.684] L [WORLD2D] 1.83 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:31:36.713] L [WORLD2D] 16.45 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:31:36.732] L [WORLD2D] 4.77 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:31:36.879] L [WORLD2D] 131.23 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:31:36.977] L [WORLD2D] 78.91 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:31:37.081] L [WORLD2D] 91.61 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:31:37.107] L [WORLD2D] 10.78 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:31:37.216] L [WORLD2D] 9.46 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:31:37.241] L [WORLD2D] 0.61 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:31:37.248] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:37.298] L [WORLD2D] 15.60 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:31:37.336] L [WORLD2D] 38.13 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:31:37.349] L [WORLD2D] 7.72 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:31:37.436] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:37.436] L [WORLD2D] 48.02 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:31:37.441] L [WORLD2D] 1.06 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn

ERROR *****************************************************************************
[23:31:37.451] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:37.663] L [WORLD2D] 206.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:31:37.690] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:37.803] L [WORLD2D] 134.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:31:37.843] L [WORLD2D] 37.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:31:37.879] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.082] L [WORLD2D] 173.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:31:38.112] M [WORLD2D] [Animator] dctor.
[23:31:38.112] M [WORLD2D] [Animator] dctor.
[23:31:38.193] L [WORLD2D] 74.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn
[23:31:38.255] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.271] L [WORLD2D] 76.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:31:38.342] L [WORLD2D] 68.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:31:38.486] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.879] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.991] M [WORLD2D] [Animator] dctor.
[23:31:38.992] M [WORLD2D] [Animator] dctor.
[23:31:38.992] M [WORLD2D] [Animator] dctor.
[23:31:38.992] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:31:39.040] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:39.082] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:39.140] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:39.728] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:39.835] M [WORLD2D] [Animator] dctor.
[23:31:39.836] M [WORLD2D] [Animator] dctor.
[23:31:39.920] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:40.256] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:40.458] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:40.507] M [WORLD2D] [Animator] dctor.
[23:31:40.507] M [WORLD2D] [Animator] dctor.
[23:31:40.804] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:41.021] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:41.093] M [WORLD2D] [Animator] dctor.
[23:31:41.627] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:41.736] M [WORLD2D] [Animator] dctor.
[23:31:41.736] M [WORLD2D] [Animator] dctor.
[23:31:41.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:42.287] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:42.377] M [WORLD2D] [Animator] dctor.
[23:31:42.377] M [WORLD2D] [Animator] dctor.
[23:31:42.989] M [WORLD2D] [Animator] dctor.
[23:31:43.025] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:43.267] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:43.590] M [WORLD2D] [Animator] dctor.
[23:31:43.629] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:43.770] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:43.877] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:44.016] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[23:31:44.230] M [WORLD2D] [Animator] dctor.
[23:31:44.230] M [WORLD2D] [Animator] dctor.
[23:31:44.500] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:44.592] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:44.772] M [WORLD2D] [Animator] dctor.
[23:31:45.271] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:45.326] M [WORLD2D] [Animator] dctor.
[23:31:45.559] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:31:45.962] M [WORLD2D] [Animator] dctor.
[23:31:46.184] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:46.315] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:46.628] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:47.024] M [WORLD2D] [Animator] dctor.
[23:31:47.179] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:47.386] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:47.641] M [WORLD2D] [Animator] dctor.
[23:31:47.641] M [WORLD2D] [Animator] dctor.
[23:31:47.818] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:47.952] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:48.152] M [WORLD2D] [Animator] dctor.
[23:31:48.321] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:48.448] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:48.644] M [WORLD2D] [Animator] dctor.
[23:31:48.819] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:49.298] M [WORLD2D] [Animator] dctor.
[23:31:49.298] M [WORLD2D] [Animator] dctor.
[23:31:49.435] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:49.660] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:49.912] M [WORLD2D] [Animator] dctor.
[23:31:49.947] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:50.588] M [WORLD2D] [Animator] dctor.
[23:31:50.588] M [WORLD2D] [Animator] dctor.
[23:31:50.800] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:50.852] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:50.880] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[23:31:50.936] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:50.980] M <SCRIPT> [CRITICAL]avatar die 11068
[23:31:51.277] M [WORLD2D] [Animator] dctor.
[23:31:51.495] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:52.363] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:31:52.523] M [WORLD2D] [Animator] dctor.
[23:31:54.979] L [WORLD2D] 95.83 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:31:54.997] L [WORLD2D] 15.14 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:31:55.013] L [WORLD2D] 1.74 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:31:55.041] L [WORLD2D] 27.51 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:31:55.081] L [WORLD2D] 18.67 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:31:55.092] L [WORLD2D] 10.35 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:31:55.131] L [WORLD2D] 16.08 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:31:55.146] L [WORLD2D] 13.14 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:31:55.164] L [WORLD2D] 2.56 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:31:55.169] L [WORLD2D] 1.88 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:31:55.210] M [WORLD2D] [Animator] dctor.
[23:31:55.228] L [WORLD2D] 17.44 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:31:55.238] L [WORLD2D] 9.04 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:31:55.269] L [WORLD2D] 1.70 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:31:55.299] L [WORLD2D] 29.44 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:31:55.318] L [WORLD2D] 2.77 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:31:55.320] L [WORLD2D] 1.18 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:31:55.357] M <SCRIPT> [CRITICAL]avatar destroy 11068
[23:31:55.371] L [WORLD2D] 2.05 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:31:55.449] L [WORLD2D] 77.39 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:31:55.468] L [WORLD2D] 15.01 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:31:55.510] L [WORLD2D] 42.16 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:31:55.526] L [WORLD2D] 12.99 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:31:55.730] L [WORLD2D] 174.98 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:31:55.799] L [WORLD2D] 66.67 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:31:55.939] M [WORLD2D] [Animator] dctor.
[23:31:55.999] L [WORLD2D] 47.23 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:31:56.030] L [WORLD2D] 29.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:31:56.080] L [WORLD2D] 49.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:31:56.138] L [WORLD2D] 56.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:31:56.219] L [WORLD2D] 80.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:31:57.066] L [WORLD2D] 3.54 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:31:57.068] L [WORLD2D] 1.34 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:31:57.252] L [WORLD2D] 67.69 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:31:57.261] L [WORLD2D] 5.43 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:31:57.288] L [WORLD2D] 2.46 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:31:57.304] L [WORLD2D] 3.10 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:31:57.338] L [WORLD2D] 3.10 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:31:57.365] L [WORLD2D] 13.72 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:31:57.388] L [WORLD2D] 4.72 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:31:57.446] L [WORLD2D] 45.10 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:31:57.471] L [WORLD2D] 11.78 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:31:57.516] L [WORLD2D] 32.80 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:31:57.525] L [WORLD2D] 7.16 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:31:57.538] L [WORLD2D] 2.42 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:31:57.540] L [WORLD2D] 0.49 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:31:57.587] L [WORLD2D] 5.88 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:31:57.621] L [WORLD2D] 32.63 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:31:57.636] L [WORLD2D] 6.10 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:31:57.737] L [WORLD2D] 100.20 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:31:57.748] L [WORLD2D] 0.57 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:31:57.938] L [WORLD2D] 155.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:31:58.051] L [WORLD2D] 112.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:31:58.092] L [WORLD2D] 38.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:31:58.267] L [WORLD2D] 162.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:31:58.353] L [WORLD2D] 73.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn
[23:31:58.439] L [WORLD2D] 73.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:31:58.512] L [WORLD2D] 61.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:32:02.566] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:02.589] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:02.589] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:03.234] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:03.264] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:03.306] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:03.596] M [WORLD2D] [Animator] dctor.
[23:32:07.013] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:07.039] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:07.040] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:32:09.862] M <SCRIPT> [CRITICAL]avatar_init 4213

ERROR *****************************************************************************
[23:32:09.911] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:32:09.912] M [WORLD2D] Main thread IO 12.5807 ms for
char/animator/avatar_animation_tree.xml
[23:32:09.912] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25832720
[23:32:09.931] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:32:09.950] M [WORLD2D] [Animator] dctor.
[23:32:10.139] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1
[23:32:10.738] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:10.754] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:32:10.755] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:10.994] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:11.003] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:11.004] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:11.789] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:11.802] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:11.803] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:11.812] M [WORLD2D] [Animator] dctor.
[23:32:12.121] L [WORLD2D] 1.65 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:32:12.123] L [WORLD2D] 1.34 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:32:12.272] L [WORLD2D] 1.75 ms 10 objects scene/demo_4096/demo_4096_content/4_-
1.scn
[23:32:12.282] L [WORLD2D] 9.51 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:32:12.311] L [WORLD2D] 0.63 ms 1 objects scene/demo_4096/demo_4096_content/4_-
2.scn
[23:32:12.315] L [WORLD2D] 3.36 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:32:12.390] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:12.398] L [WORLD2D] 37.17 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:32:12.409] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:12.410] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:32:12.417] L [WORLD2D] 16.28 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:32:12.510] L [WORLD2D] 92.07 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:32:12.519] L [WORLD2D] 2.73 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn
[23:32:12.589] L [WORLD2D] 40.29 ms 27 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:32:12.607] L [WORLD2D] 2.21 ms 3 objects
scene/demo_4096/demo_4096_content/14_4.scn
[23:32:12.623] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:12.639] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:32:12.690] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:12.742] L [WORLD2D] 88.49 ms 20 objects
scene/demo_4096/demo_4096_content/4_3.scn
[23:32:12.772] L [WORLD2D] 12.61 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:32:12.792] M [WORLD2D] [Animator] dctor.
[23:32:12.813] L [WORLD2D] 15.30 ms 11 objects
scene/demo_4096/demo_4096_content/4_2.scn
[23:32:12.842] L [WORLD2D] 23.55 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:32:12.933] L [WORLD2D] 74.48 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:32:12.937] L [WORLD2D] 0.57 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:32:12.987] L [WORLD2D] 27.64 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:32:12.996] L [WORLD2D] 8.43 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:32:13.053] L [WORLD2D] 51.32 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:32:13.060] L [WORLD2D] 3.00 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:32:13.165] L [WORLD2D] 77.29 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:32:13.173] L [WORLD2D] 5.40 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:32:13.234] L [WORLD2D] 2.59 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:32:13.237] L [WORLD2D] 2.21 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:32:13.290] L [WORLD2D] 11.03 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:32:13.317] L [WORLD2D] 12.96 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:32:13.348] L [WORLD2D] 8.30 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:32:13.364] L [WORLD2D] 14.43 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:32:13.384] L [WORLD2D] 5.52 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:32:13.406] L [WORLD2D] 21.12 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:32:13.449] L [WORLD2D] 15.16 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:32:13.452] L [WORLD2D] 2.03 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:32:13.482] L [WORLD2D] 0.70 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:32:13.489] L [WORLD2D] 5.52 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:32:13.516] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:13.534] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:13.573] L [WORLD2D] 30.41 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:32:13.580] L [WORLD2D] 5.23 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:32:13.580] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:15.798] M [WORLD2D] [Animator] dctor.
[23:32:15.997] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
[23:32:18.240] M <SCRIPT> [CRITICAL]avatar_init 4484

ERROR *****************************************************************************
[23:32:18.298] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:32:18.299] M [WORLD2D] Main thread IO 12.9647 ms for
char/animator/avatar_animation_tree.xml
[23:32:18.299] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25846440
[23:32:18.317] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:32:18.549] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[23:32:22.911] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:22.941] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:22.949] M [WORLD2D] [Animator] dctor.
[23:32:22.949] M [WORLD2D] [Animator] dctor.
[23:32:22.949] M [WORLD2D] [Animator] dctor.
[23:32:22.949] M [WORLD2D] [Animator] dctor.
[23:32:22.987] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:23.175] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:23.204] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:23.248] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:23.815] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:24.565] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:24.570] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:24.572] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:24.573] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:26.657] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1905.12 ms ***
[23:32:26.657] L [WORLD2D] #define UNIFORMS_60 60
[23:32:26.657] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:32:26.657] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:32:26.657] L [WORLD2D] #define ANISO_ENABLE 0
[23:32:26.657] L [WORLD2D] #define ENVIR_ENABLE 1
[23:32:26.657] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:32:26.657] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:32:26.657] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:32:26.657] L [WORLD2D] #define SELF_BLING 0
[23:32:26.657] L [WORLD2D] #define EYE_ENABLE 0
[23:32:26.657] L [WORLD2D] #define SELF_SHADOW 1
[23:32:26.658] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:32:26.658] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:32:26.658] L [WORLD2D] #define FACE_SHADOW 1
[23:32:26.658] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:32:26.658] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:32:26.658] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:32:26.658] L [WORLD2D] #define HAIR_ENABLE 0
[23:32:26.658] L [WORLD2D] #define MANUL_ENABLE 0
[23:32:26.658] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:32:26.658] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:32:26.658] L [WORLD2D] #define SSS_ENABLE 0
[23:32:26.658] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:32:26.658] L [WORLD2D] #define WAVE_ENABLE 0
[23:32:26.658] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:32:26.658] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:32:26.659] L [WORLD2D] #define METAL_CHECK 0
[23:32:26.659] L [WORLD2D] #define AO_CHECK 0
[23:32:27.114] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:27.115] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:29.580] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:32:29.721] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:29.742] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:30.829] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:30.850] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:31.388] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:31.419] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:31.580] M [WORLD2D] [Animator] dctor.
[23:32:31.580] M [WORLD2D] [Animator] dctor.
[23:32:31.580] M [WORLD2D] [Animator] dctor.
[23:32:31.581] M [WORLD2D] [Animator] dctor.
[23:32:31.581] M [WORLD2D] [Animator] dctor.
[23:32:31.581] M [WORLD2D] [Animator] dctor.
[23:32:31.581] M [WORLD2D] [Animator] dctor.
[23:32:31.750] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:32:31.834] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:32.099] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:32.118] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:32.119] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:32.695] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:32.712] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:32.712] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:34.333] M [WORLD2D] [Animator] dctor.
[23:32:35.634] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:32:35.825] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1
[23:32:38.709] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:32:38.880] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[23:32:40.498] M [WORLD2D] [Animator] dctor.
[23:32:41.728] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:41.744] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:41.745] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:41.903] M [WORLD2D] [Animator] dctor.
[23:32:42.242] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:42.267] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:42.313] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:42.505] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:42.521] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:42.528] M [WORLD2D] [Animator] dctor.
[23:32:42.528] M [WORLD2D] [Animator] dctor.
[23:32:42.528] M [WORLD2D] [Animator] dctor.
[23:32:42.528] M [WORLD2D] [Animator] dctor.
[23:32:42.568] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:43.701] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:44.655] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:44.674] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:44.675] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:45.483] M [WORLD2D] [Animator] dctor.
[23:32:47.492] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:32:47.636] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:32:49.238] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:49.253] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:49.254] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:51.284] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:51.304] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:51.305] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:32:51.549] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:51.562] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:32:51.601] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:51.630] L [WORLD2D] 6.66 ms 8 objects
scene/demo_4096/demo_4096_content/3_1.scn
[23:32:51.636] L [WORLD2D] 4.29 ms 12 objects
scene/demo_4096/demo_4096_content/3_0.scn
[23:32:51.831] L [WORLD2D] 1.76 ms 8 objects
scene/demo_4096/demo_4096_content/13_0.scn
[23:32:51.836] L [WORLD2D] 2.48 ms 8 objects scene/demo_4096/demo_4096_content/3_-
1.scn
[23:32:51.917] L [WORLD2D] 33.17 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:32:51.972] L [WORLD2D] 52.18 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:32:51.981] L [WORLD2D] 2.14 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:32:51.998] L [WORLD2D] 6.96 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:32:52.019] L [WORLD2D] 19.23 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:32:52.043] L [WORLD2D] 1.19 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:32:52.083] L [WORLD2D] 38.82 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:32:52.096] L [WORLD2D] 2.50 ms 8 objects
scene/demo_4096/demo_4096_content/13_4.scn
[23:32:52.102] L [WORLD2D] 1.56 ms 4 objects
scene/demo_4096/demo_4096_content/3_3.scn
[23:32:52.143] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:52.166] M <SCRIPT> [CRITICAL]avatar_init 10365
[23:32:52.171] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:52.202] L [WORLD2D] 4.65 ms 14 objects
scene/demo_4096/demo_4096_content/13_3.scn
[23:32:52.219] L [WORLD2D] 4.08 ms 14 objects
scene/demo_4096/demo_4096_content/3_2.scn
ERROR *****************************************************************************
[23:32:52.233] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:32:52.233] M [WORLD2D] Main thread IO 13.5777 ms for
char/animator/avatar_animation_tree.xml
[23:32:52.233] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a370
[23:32:52.251] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/wzjc/female_wzjc/female_wzjc01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/wzjc/female_wzjc/female_wzjc01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/wzjc/female_wzjc/female_wzjc01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/wzjc/female_wzjc/female_wzjc01_upper01_d.dds'],
['char/player/wzjc/female_wzjc/female_wzjc01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/wzjc/female_wzjc/female_wzjc01_leg01_d.dds']]
[23:32:52.267] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:52.392] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:52.404] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:52.456] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1839663551 1
[23:32:52.490] L [WORLD2D] 5.34 ms 7 objects
scene/demo_4096/demo_4096_content/13_2.scn
[23:32:52.514] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:52.537] L [WORLD2D] 32.80 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:32:52.565] L [WORLD2D] 13.94 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:32:52.572] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:52.591] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:52.592] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:52.670] L [WORLD2D] 67.25 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:32:52.686] L [WORLD2D] 2.04 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:32:52.792] L [WORLD2D] 88.54 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:32:52.812] L [WORLD2D] 6.20 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:32:52.814] M [WORLD2D] [Animator] dctor.
[23:32:52.819] M [WORLD2D] [Animator] dctor.
[23:32:52.844] L [WORLD2D] 18.61 ms 16 objects
scene/demo_4096/demo_4096_content/4_-3.scn
[23:32:52.900] L [WORLD2D] 2.17 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:32:52.902] L [WORLD2D] 1.80 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:32:52.971] L [WORLD2D] 15.61 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:32:52.981] L [WORLD2D] 8.89 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:32:53.051] L [WORLD2D] 35.55 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:32:53.063] L [WORLD2D] 10.17 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:32:53.096] L [WORLD2D] 20.75 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:32:53.109] L [WORLD2D] 9.90 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:32:53.129] L [WORLD2D] 4.83 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:32:53.131] L [WORLD2D] 0.54 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:32:53.178] L [WORLD2D] 7.58 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:32:53.223] L [WORLD2D] 43.94 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:32:53.235] L [WORLD2D] 4.15 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:32:53.289] L [WORLD2D] 53.69 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:32:53.295] L [WORLD2D] 1.63 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:32:59.001] M [WORLD2D] [Animator] dctor.
[23:32:59.001] M [WORLD2D] [Animator] dctor.
[23:33:01.632] M [WORLD2D] [Animator] dctor.
[23:33:01.632] M [WORLD2D] [Animator] dctor.
[23:33:03.449] L [WORLD2D] 5.77 ms 21 objects
scene/demo_4096/demo_4096_content/2_1.scn
[23:33:03.452] L [WORLD2D] 1.23 ms 8 objects
scene/demo_4096/demo_4096_content/2_0.scn
[23:33:03.555] M [WORLD2D] [Animator] dctor.
[23:33:03.558] M [WORLD2D] [Animator] dctor.
[23:33:03.561] M [WORLD2D] [Animator] dctor.
[23:33:03.627] L [WORLD2D] 71.11 ms 27 objects
scene/demo_4096/demo_4096_content/12_0.scn
[23:33:03.628] L [WORLD2D] 0.68 ms 3 objects scene/demo_4096/demo_4096_content/2_-
1.scn
[23:33:03.672] L [WORLD2D] 1.46 ms 9 objects scene/demo_4096/demo_4096_content/12_-
1.scn
[23:33:03.696] L [WORLD2D] 22.69 ms 11 objects
scene/demo_4096/demo_4096_content/12_-2.scn
[23:33:03.767] L [WORLD2D] 25.88 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:03.771] L [WORLD2D] 1.85 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:33:03.833] L [WORLD2D] 11.23 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:33:03.837] L [WORLD2D] 2.26 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn
[23:33:03.867] L [WORLD2D] 3.00 ms 15 objects
scene/demo_4096/demo_4096_content/2_4.scn
[23:33:03.869] L [WORLD2D] 0.76 ms 4 objects
scene/demo_4096/demo_4096_content/12_4.scn
[23:33:03.928] L [WORLD2D] 2.61 ms 7 objects
scene/demo_4096/demo_4096_content/2_3.scn
[23:33:03.931] L [WORLD2D] 2.06 ms 9 objects
scene/demo_4096/demo_4096_content/12_3.scn
[23:33:03.991] L [WORLD2D] 12.79 ms 37 objects
scene/demo_4096/demo_4096_content/2_2.scn
[23:33:03.994] L [WORLD2D] 1.43 ms 4 objects
scene/demo_4096/demo_4096_content/12_2.scn
[23:33:04.099] L [WORLD2D] 69.98 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:33:04.104] L [WORLD2D] 2.17 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:33:04.208] L [WORLD2D] 75.78 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:33:04.215] L [WORLD2D] 4.12 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:33:04.255] L [WORLD2D] 2.81 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:33:04.261] L [WORLD2D] 2.65 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:33:04.314] L [WORLD2D] 6.33 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:33:04.325] L [WORLD2D] 5.31 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:33:04.393] L [WORLD2D] 10.22 ms 2 objects scene/demo_4096/demo_4096_content/2_-
3.scn
[23:33:04.404] L [WORLD2D] 8.90 ms 22 objects
scene/demo_4096/demo_4096_content/2_7.scn
[23:33:04.430] L [WORLD2D] 7.04 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:33:04.452] L [WORLD2D] 21.33 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:33:04.480] L [WORLD2D] 7.76 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:33:04.484] L [WORLD2D] 2.76 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:33:04.528] L [WORLD2D] 0.62 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:33:04.533] L [WORLD2D] 4.37 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:33:04.619] L [WORLD2D] 39.40 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:04.627] L [WORLD2D] 6.69 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:33:04.678] L [WORLD2D] 34.32 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:33:04.682] L [WORLD2D] 0.54 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:33:04.734] L [WORLD2D] 31.52 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:33:04.753] L [WORLD2D] 16.98 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:33:04.794] L [WORLD2D] 28.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_0.scn
[23:33:04.816] L [WORLD2D] 20.27 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-1.scn
[23:33:04.880] L [WORLD2D] 38.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_3.scn
[23:33:04.927] M [WORLD2D] [Animator] dctor.
[23:33:04.978] L [WORLD2D] 47.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_2.scn
[23:33:05.114] L [WORLD2D] 28.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_1.scn
[23:33:05.208] L [WORLD2D] 89.64 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-2.scn
[23:33:05.282] L [WORLD2D] 66.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_4.scn
[23:33:05.307] L [WORLD2D] 8.99 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_0.scn
[23:33:05.322] L [WORLD2D] 8.70 ms 2 objects scene/demo_4096/demo_4096_content/l2_-
1_-1.scn
[23:33:05.341] L [WORLD2D] 18.37 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_1.scn
[23:33:06.358] M [WORLD2D] [Animator] dctor.
[23:33:14.624] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatKillingTips
[23:33:16.033] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:33:17.452] L [WORLD2D] 1.83 ms 6 objects
scene/demo_4096/demo_4096_content/1_1.scn
[23:33:17.467] L [WORLD2D] 1.13 ms 3 objects
scene/demo_4096/demo_4096_content/1_0.scn
[23:33:17.481] L [WORLD2D] 1.28 ms 6 objects
scene/demo_4096/demo_4096_content/11_0.scn
[23:33:17.494] M [WORLD2D] [Animator] dctor.
[23:33:17.497] L [WORLD2D] 3.97 ms 1 objects scene/demo_4096/demo_4096_content/1_-
1.scn
[23:33:17.572] L [WORLD2D] 2.10 ms 12 objects
scene/demo_4096/demo_4096_content/11_-1.scn
[23:33:17.591] L [WORLD2D] 17.75 ms 19 objects
scene/demo_4096/demo_4096_content/11_-2.scn
[23:33:17.643] L [WORLD2D] 23.66 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:33:17.659] L [WORLD2D] 13.60 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:33:17.675] L [WORLD2D] 7.05 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:33:17.683] L [WORLD2D] 3.70 ms 12 objects
scene/demo_4096/demo_4096_content/11_5.scn
[23:33:17.730] L [WORLD2D] 9.82 ms 14 objects
scene/demo_4096/demo_4096_content/1_4.scn
[23:33:17.734] L [WORLD2D] 2.55 ms 13 objects
scene/demo_4096/demo_4096_content/11_4.scn
[23:33:17.762] L [WORLD2D] 0.61 ms 2 objects
scene/demo_4096/demo_4096_content/1_3.scn
[23:33:17.765] L [WORLD2D] 1.49 ms 7 objects
scene/demo_4096/demo_4096_content/11_3.scn
[23:33:17.807] L [WORLD2D] 1.63 ms 8 objects
scene/demo_4096/demo_4096_content/1_2.scn
[23:33:17.820] L [WORLD2D] 11.51 ms 9 objects
scene/demo_4096/demo_4096_content/11_2.scn
[23:33:18.043] L [WORLD2D] 189.84 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:33:18.050] L [WORLD2D] 4.99 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:33:18.058] L [WORLD2D] 2.99 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:33:18.124] L [WORLD2D] 1.96 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:33:18.135] L [WORLD2D] 9.38 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:33:18.184] L [WORLD2D] 5.92 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:33:18.219] L [WORLD2D] 21.72 ms 2 objects scene/demo_4096/demo_4096_content/2_-
3.scn
[23:33:18.280] L [WORLD2D] 6.33 ms 22 objects
scene/demo_4096/demo_4096_content/2_7.scn
[23:33:18.396] L [WORLD2D] 99.14 ms 23 objects
scene/demo_4096/demo_4096_content/1_-3.scn
[23:33:18.440] L [WORLD2D] 2.15 ms 12 objects
scene/demo_4096/demo_4096_content/1_7.scn
[23:33:18.472] L [WORLD2D] 30.94 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:33:18.529] L [WORLD2D] 3.59 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:33:18.531] L [WORLD2D] 0.58 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:33:18.621] L [WORLD2D] 4.65 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:33:18.665] L [WORLD2D] 43.27 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:18.690] L [WORLD2D] 18.23 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:33:18.827] L [WORLD2D] 88.10 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:33:18.853] L [WORLD2D] 0.44 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:33:18.891] L [WORLD2D] 37.63 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
WARNING ***************************************************************************
[23:33:18.951] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:33:18.953] L [WORLD2D] 16.15 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:33:19.031] L [WORLD2D] 75.35 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:33:19.035] L [WORLD2D] 2.29 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:33:20.396] L [WORLD2D] 43.73 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:33:20.421] L [WORLD2D] 9.30 ms 20 objects scene/demo_4096/demo_4096_content/4_-
4.scn
[23:33:20.427] M [WORLD2D] [Animator] dctor.
[23:33:20.428] M [WORLD2D] [Animator] dctor.
[23:33:20.470] L [WORLD2D] 36.64 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:33:20.527] L [WORLD2D] 2.62 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:33:20.531] L [WORLD2D] 2.87 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:33:20.603] L [WORLD2D] 22.48 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:33:20.621] L [WORLD2D] 16.61 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:20.645] L [WORLD2D] 3.28 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:33:20.677] L [WORLD2D] 31.94 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:33:20.796] L [WORLD2D] 64.15 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:33:20.831] L [WORLD2D] 28.70 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:33:20.859] L [WORLD2D] 2.94 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:33:20.861] L [WORLD2D] 0.83 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:33:21.009] L [WORLD2D] 94.08 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:33:21.032] L [WORLD2D] 19.78 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:33:21.137] L [WORLD2D] 36.65 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:33:21.154] L [WORLD2D] 15.08 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:33:21.369] L [WORLD2D] 197.59 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:33:21.431] L [WORLD2D] 30.20 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:33:21.454] L [WORLD2D] 8.89 ms 12 objects scene/demo_4096/demo_4096_content/6_-
4.scn
[23:33:21.537] L [WORLD2D] 2.99 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:33:21.591] L [WORLD2D] 52.33 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:33:21.678] L [WORLD2D] 80.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:33:21.747] L [WORLD2D] 65.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[23:33:21.822] L [WORLD2D] 47.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:33:21.916] L [WORLD2D] 93.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:33:22.104] L [WORLD2D] 151.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:33:22.375] L [WORLD2D] 270.34 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:33:23.193] M [WORLD2D] [Animator] dctor.
[23:33:23.680] M <SCRIPT> [CRITICAL]avatar_init 4141

ERROR *****************************************************************************
[23:33:23.754] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:33:23.755] M [WORLD2D] Main thread IO 12.1056 ms for
char/animator/avatar_animation_tree.xml
[23:33:23.755] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582bba0
[23:33:23.785] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:33:24.116] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:33:26.109] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:33:26.343] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:33:31.167] M [WORLD2D] [Animator] dctor.
[23:33:31.169] M [WORLD2D] [Animator] dctor.
[23:33:31.255] L [WORLD2D] 1.35 ms 4 objects
scene/demo_4096/demo_4096_content/0_0.scn
[23:33:31.257] L [WORLD2D] 0.82 ms 3 objects scene/demo_4096/demo_4096_content/0_-
1.scn
[23:33:31.270] L [WORLD2D] 3.54 ms 3 objects scene/demo_4096/demo_4096_content/10_-
1.scn
[23:33:31.272] L [WORLD2D] 0.60 ms 1 objects scene/demo_4096/demo_4096_content/0_-
2.scn
[23:33:31.334] M <SCRIPT> [CRITICAL]avatar_init 11865
[23:33:31.413] L [WORLD2D] 8.96 ms 7 objects scene/demo_4096/demo_4096_content/10_-
2.scn

ERROR *****************************************************************************
[23:33:31.423] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:33:31.423] M [WORLD2D] Main thread IO 28.7903 ms for
char/animator/avatar_animation_tree.xml
[23:33:31.423] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25830180
[23:33:31.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:33:31.484] L [WORLD2D] 64.24 ms 17 objects
scene/demo_4096/demo_4096_content/0_-3.scn
[23:33:31.702] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:33:31.713] L [WORLD2D] 0.72 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:33:31.749] L [WORLD2D] 32.01 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:33:31.753] L [WORLD2D] 1.65 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:33:31.810] L [WORLD2D] 11.78 ms 25 objects
scene/demo_4096/demo_4096_content/0_4.scn
[23:33:31.814] L [WORLD2D] 2.77 ms 10 objects
scene/demo_4096/demo_4096_content/10_4.scn
[23:33:31.849] L [WORLD2D] 1.78 ms 6 objects
scene/demo_4096/demo_4096_content/0_3.scn
[23:33:31.855] L [WORLD2D] 2.90 ms 10 objects
scene/demo_4096/demo_4096_content/10_3.scn
[23:33:31.908] L [WORLD2D] 8.55 ms 21 objects
scene/demo_4096/demo_4096_content/0_2.scn
[23:33:31.914] L [WORLD2D] 1.48 ms 6 objects
scene/demo_4096/demo_4096_content/10_2.scn
[23:33:31.953] L [WORLD2D] 1.79 ms 6 objects
scene/demo_4096/demo_4096_content/0_1.scn
[23:33:31.955] M [WORLD2D] [Animator] dctor.
[23:33:31.955] M [WORLD2D] [Animator] dctor.
[23:33:31.967] L [WORLD2D] 0.64 ms 2 objects
scene/demo_4096/demo_4096_content/10_1.scn
[23:33:32.040] L [WORLD2D] 17.00 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:33:32.051] L [WORLD2D] 9.67 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:33:32.076] L [WORLD2D] 1.97 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:33:32.081] L [WORLD2D] 3.27 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:33:32.136] L [WORLD2D] 14.18 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:33:32.150] L [WORLD2D] 12.62 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:32.182] L [WORLD2D] 3.82 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:33:32.201] L [WORLD2D] 18.95 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:33:32.265] L [WORLD2D] 17.44 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:33:32.271] L [WORLD2D] 2.61 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:33:32.313] L [WORLD2D] 10.81 ms 6 objects
scene/demo_4096/demo_4096_content/10_-4.scn
[23:33:32.316] L [WORLD2D] 1.25 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:33:32.433] L [WORLD2D] 61.80 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:33:32.454] L [WORLD2D] 19.62 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:33:32.522] L [WORLD2D] 25.68 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:33:32.542] L [WORLD2D] 17.68 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:33:32.683] L [WORLD2D] 118.66 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:33:32.704] L [WORLD2D] 17.29 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:33:32.750] L [WORLD2D] 6.63 ms 12 objects scene/demo_4096/demo_4096_content/6_-
4.scn
[23:33:32.766] L [WORLD2D] 1.65 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:33:32.822] L [WORLD2D] 23.14 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:33:32.858] L [WORLD2D] 20.41 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:33:32.930] L [WORLD2D] 56.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-1.scn
[23:33:33.005] L [WORLD2D] 60.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-2.scn
[23:33:33.070] L [WORLD2D] 50.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_2.scn
[23:33:33.114] L [WORLD2D] 31.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_1.scn
[23:33:33.190] L [WORLD2D] 44.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_0.scn
[23:33:33.290] L [WORLD2D] 84.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-3.scn
[23:33:33.337] L [WORLD2D] 34.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_3.scn
WARNING ***************************************************************************
[23:33:33.385] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:33:36.417] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:33:37.756] M [WORLD2D] [Animator] dctor.
[23:33:38.404] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatKillingTips
[23:33:41.057] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:41.085] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:33:41.086] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:33:41.515] M [WORLD2D] [Animator] dctor.
[23:33:41.517] M [WORLD2D] [Animator] dctor.
[23:33:41.517] M [WORLD2D] [Animator] dctor.
[23:33:41.518] M [WORLD2D] [Animator] dctor.
[23:33:41.595] L [WORLD2D] 1.17 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:33:41.611] L [WORLD2D] 14.69 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:33:41.674] L [WORLD2D] 9.66 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:33:41.689] L [WORLD2D] 6.44 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:33:41.720] L [WORLD2D] 4.53 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:33:41.722] L [WORLD2D] 1.01 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:33:41.787] L [WORLD2D] 14.72 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:33:41.851] L [WORLD2D] 60.04 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:33:41.861] L [WORLD2D] 7.73 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:33:41.938] L [WORLD2D] 55.92 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:33:41.944] L [WORLD2D] 1.42 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:33:42.002] L [WORLD2D] 24.50 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:33:42.005] L [WORLD2D] 1.25 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:33:42.053] L [WORLD2D] 25.86 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:33:42.063] L [WORLD2D] 5.61 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:33:42.132] L [WORLD2D] 48.48 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:33:42.142] L [WORLD2D] 7.37 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:33:42.238] L [WORLD2D] 35.51 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:33:42.295] L [WORLD2D] 42.21 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:33:42.331] L [WORLD2D] 19.23 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:33:42.393] L [WORLD2D] 35.32 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:33:44.441] M [WORLD2D] [Animator] dctor.
[23:33:44.442] M [WORLD2D] [Animator] dctor.
[23:33:46.182] M [WORLD2D] [Animator] dctor.
[23:33:47.003] M [WORLD2D] [Animator] dctor.
[23:33:47.003] M [WORLD2D] [Animator] dctor.
[23:33:47.340] L [WORLD2D] 1.14 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:33:47.342] L [WORLD2D] 0.75 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:33:47.415] L [WORLD2D] 4.65 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:33:47.423] L [WORLD2D] 4.69 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:33:47.497] L [WORLD2D] 26.81 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:47.530] L [WORLD2D] 32.23 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:33:47.608] L [WORLD2D] 66.25 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:33:47.632] L [WORLD2D] 10.46 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:33:47.673] L [WORLD2D] 28.55 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:33:47.686] L [WORLD2D] 8.56 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:33:47.696] L [WORLD2D] 1.71 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:33:47.703] L [WORLD2D] 4.95 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:33:47.756] L [WORLD2D] 1.38 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:33:47.763] M [WORLD2D] [Animator] dctor.
[23:33:47.783] L [WORLD2D] 12.12 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:33:47.841] L [WORLD2D] 2.04 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:33:47.843] L [WORLD2D] 1.42 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:33:47.898] L [WORLD2D] 4.66 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:33:47.912] L [WORLD2D] 12.62 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:33:47.967] L [WORLD2D] 13.45 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:33:47.976] L [WORLD2D] 6.12 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:33:48.014] L [WORLD2D] 3.35 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:33:48.016] L [WORLD2D] 1.08 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:33:48.083] L [WORLD2D] 12.56 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:33:48.131] L [WORLD2D] 47.37 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:33:48.171] L [WORLD2D] 7.05 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:33:48.194] L [WORLD2D] 21.37 ms 42 objects scene/demo_4096/demo_4096_content/-
1_-5.scn
[23:33:48.211] L [WORLD2D] 16.43 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:33:48.271] L [WORLD2D] 30.41 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:33:48.277] L [WORLD2D] 2.22 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:33:48.322] L [WORLD2D] 23.18 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:33:48.330] L [WORLD2D] 4.11 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:33:48.394] L [WORLD2D] 44.84 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:33:48.405] L [WORLD2D] 7.93 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:33:48.462] L [WORLD2D] 37.61 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:33:48.508] L [WORLD2D] 31.26 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:33:48.537] L [WORLD2D] 16.19 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:33:48.577] L [WORLD2D] 26.16 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:33:48.595] L [WORLD2D] 1.22 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:33:48.661] L [WORLD2D] 41.24 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:33:53.467] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:33:53.618] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[23:33:54.985] M [WORLD2D] [Animator] dctor.
[23:33:55.587] L [WORLD2D] 2.14 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:33:55.590] L [WORLD2D] 2.32 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:55.721] M [WORLD2D] [Animator] dctor.
[23:33:55.721] M [WORLD2D] [Animator] dctor.
[23:33:55.721] M [WORLD2D] [Animator] dctor.
[23:33:55.722] M [WORLD2D] [Animator] dctor.
[23:33:55.751] L [WORLD2D] 4.27 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:33:55.759] L [WORLD2D] 7.55 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:33:55.806] L [WORLD2D] 3.77 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:33:55.808] L [WORLD2D] 1.17 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:33:55.880] L [WORLD2D] 22.64 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:33:55.885] L [WORLD2D] 3.71 ms 11 objects scene/demo_4096/demo_4096_content/-
1_6.scn
[23:33:55.966] L [WORLD2D] 49.21 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:33:55.982] L [WORLD2D] 9.20 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:33:56.009] L [WORLD2D] 24.93 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:33:56.069] L [WORLD2D] 15.87 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:33:56.147] L [WORLD2D] 77.18 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:33:56.182] L [WORLD2D] 10.53 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:33:56.201] L [WORLD2D] 17.43 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:33:56.241] L [WORLD2D] 1.66 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:33:56.260] L [WORLD2D] 17.64 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:33:56.318] L [WORLD2D] 7.07 ms 20 objects scene/demo_4096/demo_4096_content/4_-
4.scn
[23:33:56.330] L [WORLD2D] 10.09 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:33:56.392] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:56.433] L [WORLD2D] 13.61 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:33:56.442] L [WORLD2D] 6.87 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn

ERROR *****************************************************************************
[23:33:56.481] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:33:56.490] L [WORLD2D] 4.37 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:33:56.495] L [WORLD2D] 2.22 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:33:56.547] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:56.615] L [WORLD2D] 11.03 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:33:56.673] L [WORLD2D] 44.91 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:33:56.730] L [WORLD2D] 7.85 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:33:56.826] L [WORLD2D] 3.04 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:33:56.828] M [WORLD2D] [Animator] dctor.
[23:33:56.832] M [WORLD2D] [Animator] dctor.
[23:33:56.938] L [WORLD2D] 5.16 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:33:56.967] L [WORLD2D] 28.07 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:33:57.015] L [WORLD2D] 26.82 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:33:57.076] L [WORLD2D] 56.88 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:33:57.082] L [WORLD2D] 2.39 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:33:57.132] L [WORLD2D] 11.09 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:33:57.135] L [WORLD2D] 1.16 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:33:57.181] L [WORLD2D] 6.36 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:33:57.182] L [WORLD2D] 0.70 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:33:57.210] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:33:57.288] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:57.366] L [WORLD2D] 4.30 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:33:57.373] L [WORLD2D] 6.03 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:33:57.385] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:33:57.432] L [WORLD2D] 31.71 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:57.446] L [WORLD2D] 13.25 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:33:57.466] L [WORLD2D] 8.43 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:33:57.482] L [WORLD2D] 10.12 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:33:57.503] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:57.543] L [WORLD2D] 18.71 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:33:57.563] L [WORLD2D] 7.02 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:33:57.576] L [WORLD2D] 1.21 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:33:57.581] M [WORLD2D] [Animator] dctor.
[23:33:57.581] M [WORLD2D] [Animator] dctor.
[23:33:57.596] L [WORLD2D] 6.78 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:33:57.644] L [WORLD2D] 1.37 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:33:57.649] L [WORLD2D] 4.31 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:33:57.695] L [WORLD2D] 1.36 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:33:57.697] L [WORLD2D] 0.87 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:33:57.751] L [WORLD2D] 2.14 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:33:57.764] L [WORLD2D] 12.08 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:33:57.825] L [WORLD2D] 25.69 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:57.832] L [WORLD2D] 4.34 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:33:57.847] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:57.877] L [WORLD2D] 3.96 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:33:57.898] L [WORLD2D] 19.66 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:33:58.020] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:58.063] L [WORLD2D] 86.28 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:33:58.080] L [WORLD2D] 13.60 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn

ERROR *****************************************************************************
[23:33:58.167] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:33:58.199] L [WORLD2D] 20.93 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:33:58.218] L [WORLD2D] 15.73 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:33:58.243] L [WORLD2D] 1.24 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:33:58.251] L [WORLD2D] 6.56 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:33:58.308] L [WORLD2D] 1.68 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:33:58.315] M [WORLD2D] [Animator] dctor.
[23:33:58.317] M [WORLD2D] [Animator] dctor.
[23:33:58.317] M [WORLD2D] [Animator] dctor.
[23:33:58.326] L [WORLD2D] 5.00 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:33:58.369] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:58.431] L [WORLD2D] 5.72 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:33:58.464] L [WORLD2D] 30.83 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:58.488] L [WORLD2D] 21.82 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:33:58.557] L [WORLD2D] 47.44 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:33:58.567] L [WORLD2D] 5.86 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:33:58.608] L [WORLD2D] 31.00 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:33:58.615] L [WORLD2D] 5.77 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:33:58.645] L [WORLD2D] 1.06 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:33:58.650] L [WORLD2D] 4.23 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:33:58.711] L [WORLD2D] 2.56 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:33:58.717] L [WORLD2D] 4.67 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:33:58.771] L [WORLD2D] 1.81 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:33:58.774] L [WORLD2D] 1.31 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:33:58.837] L [WORLD2D] 4.78 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:33:58.853] L [WORLD2D] 14.42 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:33:58.895] L [WORLD2D] 10.66 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:33:58.902] L [WORLD2D] 5.24 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:33:58.944] L [WORLD2D] 6.20 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:33:58.955] L [WORLD2D] 10.52 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:33:59.053] L [WORLD2D] 5.97 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:33:59.068] L [WORLD2D] 2.98 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:33:59.105] L [WORLD2D] 4.82 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:33:59.144] L [WORLD2D] 25.98 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:33:59.165] M [WORLD2D] [Animator] dctor.
[23:33:59.170] M [WORLD2D] [Animator] dctor.
[23:33:59.171] M [WORLD2D] [Animator] dctor.
[23:33:59.171] M [WORLD2D] [Animator] dctor.
[23:33:59.195] L [WORLD2D] 26.26 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:33:59.253] L [WORLD2D] 54.15 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:33:59.258] L [WORLD2D] 2.42 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:33:59.268] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:59.314] L [WORLD2D] 12.76 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:33:59.320] L [WORLD2D] 3.98 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn

ERROR *****************************************************************************
[23:33:59.355] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:33:59.369] L [WORLD2D] 6.09 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:33:59.370] L [WORLD2D] 0.77 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:33:59.421] L [WORLD2D] 4.30 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:33:59.428] L [WORLD2D] 7.01 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:33:59.515] L [WORLD2D] 30.03 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:59.532] L [WORLD2D] 16.69 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:33:59.557] L [WORLD2D] 8.28 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:33:59.574] L [WORLD2D] 15.91 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:33:59.621] L [WORLD2D] 17.80 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:33:59.631] L [WORLD2D] 7.63 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:33:59.663] L [WORLD2D] 1.04 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:33:59.667] L [WORLD2D] 3.63 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:33:59.710] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:59.730] L [WORLD2D] 2.29 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:33:59.736] L [WORLD2D] 4.99 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:33:59.780] L [WORLD2D] 1.67 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:33:59.782] L [WORLD2D] 1.02 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:33:59.840] M [WORLD2D] [Animator] dctor.
[23:33:59.850] L [WORLD2D] 3.09 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:33:59.859] L [WORLD2D] 8.97 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:33:59.905] L [WORLD2D] 7.34 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:59.914] L [WORLD2D] 4.21 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:33:59.940] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:33:59.956] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:33:59.972] L [WORLD2D] 6.01 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:33:59.978] L [WORLD2D] 5.53 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:34:00.036] L [WORLD2D] 4.42 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:34:00.066] L [WORLD2D] 29.41 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn

ERROR *****************************************************************************
[23:34:00.094] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:00.105] L [WORLD2D] 3.95 ms 11 objects scene/demo_4096/demo_4096_content/-
1_6.scn
[23:34:00.163] L [WORLD2D] 56.92 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:34:00.182] L [WORLD2D] 16.78 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:34:00.256] L [WORLD2D] 21.47 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:34:00.277] L [WORLD2D] 19.09 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:34:00.386] L [WORLD2D] 74.89 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:34:00.493] L [WORLD2D] 16.38 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:34:00.514] L [WORLD2D] 20.22 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:34:00.553] L [WORLD2D] 17.53 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:34:00.567] L [WORLD2D] 1.13 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:34:00.602] L [WORLD2D] 9.42 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:34:00.615] L [WORLD2D] 0.80 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:34:00.659] L [WORLD2D] 11.33 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:34:00.676] L [WORLD2D] 3.40 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:34:00.677] M [WORLD2D] [Animator] dctor.
[23:34:00.679] M [WORLD2D] [Animator] dctor.
[23:34:00.685] M [WORLD2D] [Animator] dctor.
[23:34:00.685] M [WORLD2D] [Animator] dctor.
[23:34:00.767] L [WORLD2D] 17.60 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:34:00.778] L [WORLD2D] 8.23 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:34:00.812] L [WORLD2D] 3.72 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:00.819] L [WORLD2D] 5.99 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:34:00.893] L [WORLD2D] 30.46 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:34:00.918] L [WORLD2D] 23.37 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:34:00.978] L [WORLD2D] 56.27 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:34:00.994] L [WORLD2D] 1.09 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:34:01.007] L [WORLD2D] 12.84 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:34:01.059] L [WORLD2D] 1.86 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:34:01.067] L [WORLD2D] 6.24 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:34:01.113] L [WORLD2D] 0.78 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:34:01.118] L [WORLD2D] 4.05 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:34:01.178] L [WORLD2D] 4.95 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:34:01.210] L [WORLD2D] 30.43 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:34:01.250] L [WORLD2D] 16.64 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:34:01.261] L [WORLD2D] 10.06 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:34:01.312] L [WORLD2D] 8.42 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:34:01.338] L [WORLD2D] 25.04 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:34:01.369] L [WORLD2D] 4.93 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:34:01.370] M [WORLD2D] [Animator] dctor.
[23:34:01.370] M [WORLD2D] [Animator] dctor.
[23:34:01.378] L [WORLD2D] 1.43 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:34:01.435] L [WORLD2D] 3.86 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:34:01.437] L [WORLD2D] 1.28 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:34:01.494] L [WORLD2D] 7.23 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:34:01.497] L [WORLD2D] 2.03 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:34:01.544] L [WORLD2D] 1.16 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:34:01.548] L [WORLD2D] 2.92 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:34:01.603] L [WORLD2D] 7.53 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:34:01.628] L [WORLD2D] 23.77 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:34:01.659] L [WORLD2D] 5.00 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:34:01.666] L [WORLD2D] 6.01 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:34:01.719] L [WORLD2D] 4.94 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:34:01.721] L [WORLD2D] 1.30 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:34:01.792] L [WORLD2D] 25.15 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:34:01.798] L [WORLD2D] 4.39 ms 11 objects scene/demo_4096/demo_4096_content/-
1_6.scn
[23:34:01.848] L [WORLD2D] 18.51 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:34:01.927] L [WORLD2D] 77.70 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:34:01.963] L [WORLD2D] 11.49 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:34:01.990] L [WORLD2D] 24.67 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:34:02.002] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:02.042] L [WORLD2D] 16.45 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:34:02.056] L [WORLD2D] 1.12 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:34:02.091] L [WORLD2D] 10.64 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:34:02.107] L [WORLD2D] 4.05 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:34:02.174] L [WORLD2D] 4.78 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:34:02.195] L [WORLD2D] 8.87 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:34:02.218] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:02.232] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:02.244] L [WORLD2D] 4.62 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:02.247] M [WORLD2D] [Animator] dctor.
[23:34:02.249] M [WORLD2D] [Animator] dctor.
[23:34:02.263] L [WORLD2D] 6.04 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn

ERROR *****************************************************************************
[23:34:02.300] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:02.335] L [WORLD2D] 27.45 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:34:02.355] L [WORLD2D] 19.34 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:34:02.414] L [WORLD2D] 53.09 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:34:02.418] L [WORLD2D] 1.15 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:34:02.486] L [WORLD2D] 13.22 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:34:02.491] L [WORLD2D] 2.63 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:34:02.530] L [WORLD2D] 7.66 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:34:02.532] L [WORLD2D] 1.33 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:34:02.585] L [WORLD2D] 4.26 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:34:02.594] L [WORLD2D] 8.76 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:34:02.661] L [WORLD2D] 31.06 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:34:02.677] L [WORLD2D] 15.13 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:34:02.677] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:02.710] L [WORLD2D] 7.32 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:34:02.719] L [WORLD2D] 8.33 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:34:02.788] L [WORLD2D] 21.39 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:34:02.797] L [WORLD2D] 6.57 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:34:02.830] L [WORLD2D] 1.10 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:34:02.834] L [WORLD2D] 3.42 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:34:02.874] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:02.888] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:02.896] L [WORLD2D] 1.22 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:34:02.900] M [WORLD2D] [Animator] dctor.
[23:34:02.900] M [WORLD2D] [Animator] dctor.
[23:34:02.913] L [WORLD2D] 6.53 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:34:02.956] L [WORLD2D] 1.37 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:34:02.958] L [WORLD2D] 1.28 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn

ERROR *****************************************************************************
[23:34:03.011] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:03.018] L [WORLD2D] 2.12 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:34:03.030] L [WORLD2D] 10.95 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:34:03.089] L [WORLD2D] 7.55 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:34:03.095] L [WORLD2D] 4.13 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:34:03.148] L [WORLD2D] 6.69 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:34:03.153] L [WORLD2D] 4.71 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:34:03.196] L [WORLD2D] 1.25 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:34:03.221] L [WORLD2D] 23.43 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:34:03.245] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:03.271] L [WORLD2D] 6.21 ms 11 objects scene/demo_4096/demo_4096_content/-
1_6.scn
[23:34:03.323] L [WORLD2D] 50.88 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:34:03.335] L [WORLD2D] 10.26 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:34:03.406] L [WORLD2D] 26.30 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:34:03.425] L [WORLD2D] 17.10 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn

ERROR *****************************************************************************
[23:34:03.515] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:03.537] L [WORLD2D] 81.99 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:34:03.571] L [WORLD2D] 18.45 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:34:03.601] M [WORLD2D] [Animator] dctor.
[23:34:03.601] M [WORLD2D] [Animator] dctor.
[23:34:03.622] L [WORLD2D] 15.44 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:34:03.626] L [WORLD2D] 1.85 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:34:03.676] L [WORLD2D] 18.09 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:34:03.693] L [WORLD2D] 11.71 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:34:03.723] L [WORLD2D] 7.06 ms 20 objects scene/demo_4096/demo_4096_content/4_-
4.scn
[23:34:03.735] L [WORLD2D] 10.79 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:34:03.823] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:03.996] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:04.079] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:04.187] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:04.249] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:04.321] M [WORLD2D] [Animator] dctor.
[23:34:04.321] M [WORLD2D] [Animator] dctor.
[23:34:04.415] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:04.434] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:04.534] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:04.635] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:04.743] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:04.850] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:04.865] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:05.036] M [WORLD2D] [Animator] dctor.
[23:34:05.036] M [WORLD2D] [Animator] dctor.
[23:34:05.036] M [WORLD2D] [Animator] dctor.
[23:34:05.085] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:05.266] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:05.284] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:05.353] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:05.505] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:05.532] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:05.604] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:05.722] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:05.745] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:05.864] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:05.873] M [WORLD2D] [Animator] dctor.
[23:34:05.873] M [WORLD2D] [Animator] dctor.
[23:34:05.873] M [WORLD2D] [Animator] dctor.
[23:34:05.873] M [WORLD2D] [Animator] dctor.
[23:34:05.873] M [WORLD2D] [Animator] dctor.
[23:34:05.928] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:05.946] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:06.108] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:06.123] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:06.184] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:06.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:06.343] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:06.355] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:06.516] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:06.523] M [WORLD2D] [Animator] dctor.
[23:34:06.524] M [WORLD2D] [Animator] dctor.
[23:34:06.524] M [WORLD2D] [Animator] dctor.
[23:34:06.572] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:06.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:06.684] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:34:06.760] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:06.803] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:06.860] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1

ERROR *****************************************************************************
[23:34:06.888] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:06.985] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:07.032] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:07.101] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:07.166] M [WORLD2D] [Animator] dctor.
[23:34:07.166] M [WORLD2D] [Animator] dctor.
[23:34:07.167] M [WORLD2D] [Animator] dctor.
[23:34:07.167] M [WORLD2D] [Animator] dctor.
[23:34:07.167] M [WORLD2D] [Animator] dctor.
[23:34:07.214] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:07.232] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:07.342] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:07.455] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:07.548] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:07.614] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:07.666] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:07.678] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:07.789] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:07.892] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:08.077] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:08.281] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:08.477] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:34:08.546] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:08.733] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:08.754] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.928] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:09.183] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:09.379] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:09.489] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:09.506] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:09.532] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:09.533] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:10.042] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:10.043] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:10.044] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:10.046] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:10.785] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:10.804] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:10.825] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:10.825] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:11.256] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:11.594] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:11.608] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:11.629] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:11.630] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:12.639] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:12.659] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:12.676] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:12.677] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:13.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:13.950] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:13.971] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:34:13.976] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:13.978] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:14.850] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:14.869] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:14.888] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:14.889] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:15.876] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:15.891] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:15.909] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:15.909] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:16.724] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:16.741] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:16.765] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:16.766] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:17.429] M [WORLD2D] [Animator] dctor.
[23:34:17.829] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:17.844] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:17.866] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:17.867] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:19.318] L [WORLD2D] 6.79 ms 29 objects scene/demo_4096/demo_4096_content/-
2_0.scn
[23:34:19.330] M [WORLD2D] [Animator] dctor.
[23:34:19.332] M [WORLD2D] [Animator] dctor.
[23:34:19.363] L [WORLD2D] 32.25 ms 2 objects scene/demo_4096/demo_4096_content/-
2_-1.scn
[23:34:19.435] L [WORLD2D] 1.45 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:34:19.495] L [WORLD2D] 58.67 ms 7 objects scene/demo_4096/demo_4096_content/-
2_-2.scn
[23:34:19.544] L [WORLD2D] 42.87 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:34:19.562] L [WORLD2D] 3.92 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
3.scn
[23:34:19.603] L [WORLD2D] 39.61 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:34:19.618] L [WORLD2D] 1.38 ms 7 objects scene/demo_4096/demo_4096_content/-
2_5.scn
[23:34:19.634] L [WORLD2D] 15.26 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:19.674] L [WORLD2D] 1.31 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:34:19.677] L [WORLD2D] 1.75 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:34:19.739] L [WORLD2D] 8.40 ms 14 objects scene/demo_4096/demo_4096_content/-
2_3.scn
[23:34:19.749] L [WORLD2D] 5.55 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:34:19.799] L [WORLD2D] 2.27 ms 11 objects scene/demo_4096/demo_4096_content/-
2_2.scn
[23:34:19.802] L [WORLD2D] 1.90 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:34:19.865] L [WORLD2D] 13.60 ms 23 objects scene/demo_4096/demo_4096_content/-
2_1.scn
[23:34:19.867] L [WORLD2D] 0.53 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:34:19.917] L [WORLD2D] 1.04 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:34:19.929] L [WORLD2D] 10.82 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:34:19.971] L [WORLD2D] 4.08 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:34:19.984] L [WORLD2D] 11.80 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:34:20.030] L [WORLD2D] 4.23 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:34:20.044] L [WORLD2D] 1.47 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:34:20.098] L [WORLD2D] 11.37 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:34:20.116] L [WORLD2D] 5.10 ms 11 objects scene/demo_4096/demo_4096_content/-
1_6.scn
[23:34:20.166] L [WORLD2D] 17.20 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-4.scn
[23:34:20.193] L [WORLD2D] 13.14 ms 9 objects scene/demo_4096/demo_4096_content/-
2_6.scn
[23:34:20.237] L [WORLD2D] 20.95 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:34:20.254] L [WORLD2D] 14.13 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:34:20.350] L [WORLD2D] 83.73 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:34:20.366] L [WORLD2D] 13.61 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:34:20.409] L [WORLD2D] 14.68 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:34:20.414] L [WORLD2D] 1.90 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:34:20.476] L [WORLD2D] 21.11 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:34:20.494] L [WORLD2D] 13.67 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:34:20.537] L [WORLD2D] 5.11 ms 20 objects scene/demo_4096/demo_4096_content/4_-
4.scn
[23:34:20.549] L [WORLD2D] 11.03 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:34:20.598] L [WORLD2D] 1.52 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:34:20.601] L [WORLD2D] 2.76 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:34:20.687] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:20.688] L [WORLD2D] 33.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-1.scn
[23:34:20.705] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:20.726] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:20.733] L [WORLD2D] 43.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-2.scn
[23:34:20.773] L [WORLD2D] 30.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_2.scn
[23:34:20.801] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:20.821] L [WORLD2D] 47.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_1.scn
[23:34:20.860] L [WORLD2D] 38.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_0.scn
[23:34:20.913] L [WORLD2D] 37.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[23:34:20.988] L [WORLD2D] 72.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_3.scn
[23:34:22.060] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:34:23.743] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:24.175] M [WORLD2D] Main thread IO 118.8063 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b1.nfxo
[23:34:24.187] M [WORLD2D] Main thread IO 11.2999 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b1_1_1.pipe
[23:34:24.608] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:24.629] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:24.631] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:24.695] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:24.754] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:24.898] M [WORLD2D] [Animator] dctor.
[23:34:24.898] M [WORLD2D] [Animator] dctor.
[23:34:25.055] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:25.115] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:34:25.187] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:34:25.312] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:25.493] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:25.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:25.875] M [WORLD2D] [Animator] dctor.
[23:34:25.875] M [WORLD2D] [Animator] dctor.
[23:34:25.875] M [WORLD2D] [Animator] dctor.
[23:34:26.045] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:26.279] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:26.341] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:26.356] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:26.378] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:26.379] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:27.046] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:27.068] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:27.090] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:27.091] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:27.736] M [WORLD2D] [Animator] dctor.
[23:34:27.736] M [WORLD2D] [Animator] dctor.
[23:34:27.736] M [WORLD2D] [Animator] dctor.
[23:34:27.736] M [WORLD2D] [Animator] dctor.
[23:34:27.737] M [WORLD2D] [Animator] dctor.
[23:34:29.560] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:29.577] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:34:29.589] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:29.591] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:34:29.820] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:34:29.893] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:29.916] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:34:29.957] L [WORLD2D] 4.80 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:34:29.959] L [WORLD2D] 1.19 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:34:30.045] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:30.062] L [WORLD2D] 6.25 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:34:30.127] L [WORLD2D] 64.30 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:34:30.141] L [WORLD2D] 10.67 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:34:30.208] L [WORLD2D] 10.82 ms 42 objects scene/demo_4096/demo_4096_content/-
1_-5.scn
[23:34:30.221] L [WORLD2D] 9.01 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:34:30.305] L [WORLD2D] 11.18 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-5.scn
[23:34:30.310] L [WORLD2D] 3.57 ms 7 objects scene/demo_4096/demo_4096_content/-
2_5.scn
[23:34:30.406] L [WORLD2D] 38.88 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:34:30.416] L [WORLD2D] 4.26 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:30.491] L [WORLD2D] 58.44 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:34:30.501] L [WORLD2D] 6.06 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:34:30.566] L [WORLD2D] 45.20 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:34:30.630] L [WORLD2D] 34.87 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:34:30.663] L [WORLD2D] 19.14 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:34:30.677] M [WORLD2D] [Animator] dctor.
[23:34:30.678] M [WORLD2D] [Animator] dctor.
[23:34:30.723] L [WORLD2D] 22.64 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:34:30.729] L [WORLD2D] 2.16 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:34:30.804] L [WORLD2D] 45.46 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:34:30.809] L [WORLD2D] 1.58 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:34:30.836] L [WORLD2D] 7.87 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:34:31.627] L [WORLD2D] 13.72 ms 26 objects
scene/demo_4096/demo_4096_content/9_-1.scn
[23:34:31.633] L [WORLD2D] 4.79 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:34:31.781] L [WORLD2D] 4.59 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:34:31.816] L [WORLD2D] 33.23 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:34:31.870] L [WORLD2D] 16.59 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:34:31.929] L [WORLD2D] 58.33 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:34:31.943] L [WORLD2D] 9.53 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:34:32.012] L [WORLD2D] 34.67 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:34:32.021] L [WORLD2D] 7.16 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:34:32.046] L [WORLD2D] 1.05 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:34:32.052] L [WORLD2D] 4.40 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:34:32.100] L [WORLD2D] 1.30 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:34:32.108] L [WORLD2D] 6.79 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:34:32.165] L [WORLD2D] 2.62 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:34:32.180] L [WORLD2D] 1.49 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:34:32.240] L [WORLD2D] 4.72 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:34:32.254] L [WORLD2D] 11.46 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:34:32.310] L [WORLD2D] 15.03 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:34:32.319] L [WORLD2D] 6.20 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:34:32.362] L [WORLD2D] 4.85 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:34:32.364] L [WORLD2D] 1.55 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:34:32.437] L [WORLD2D] 14.08 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:34:32.485] L [WORLD2D] 46.30 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:34:32.498] L [WORLD2D] 9.56 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:34:32.558] L [WORLD2D] 19.11 ms 42 objects scene/demo_4096/demo_4096_content/-
1_-5.scn
[23:34:32.578] L [WORLD2D] 17.56 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:34:32.627] L [WORLD2D] 26.33 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:34:32.631] L [WORLD2D] 2.41 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:34:32.681] L [WORLD2D] 20.77 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:34:32.693] L [WORLD2D] 5.42 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:32.778] L [WORLD2D] 43.33 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:34:32.787] L [WORLD2D] 7.71 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:34:32.837] L [WORLD2D] 32.16 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:34:32.876] L [WORLD2D] 25.23 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:34:32.923] L [WORLD2D] 20.69 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:34:32.967] L [WORLD2D] 23.37 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:34:33.006] L [WORLD2D] 1.35 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:34:33.043] L [WORLD2D] 36.75 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:34:33.116] L [WORLD2D] 23.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:34:33.153] L [WORLD2D] 37.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-2.scn
[23:34:33.199] L [WORLD2D] 28.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_2.scn
[23:34:33.220] L [WORLD2D] 20.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_1.scn
[23:34:33.261] L [WORLD2D] 28.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_0.scn
[23:34:33.318] L [WORLD2D] 54.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:34:33.354] L [WORLD2D] 32.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_3.scn
[23:34:35.204] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:35.220] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:35.241] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:35.242] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:35.994] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 2873
[23:34:36.011] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:34:36.330] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:34:36.394] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_team_rescue.CCombatTeamRescue
[23:34:36.514] M [WORLD2D] [Animator] dctor.
WARNING ***************************************************************************
[23:34:37.055] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:34:37.461] M [WORLD2D] [Animator] dctor.
[23:34:37.461] M [WORLD2D] [Animator] dctor.
[23:34:37.461] M [WORLD2D] [Animator] dctor.
[23:34:37.644] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:37.665] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:37.686] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:37.687] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:37.804] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_rescue.CCombatTeamRescue
[23:34:37.923] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:37.923] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:37.930] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:34:38.486] M [WORLD2D] [Animator] dctor.
[23:34:38.878] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:38.882] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:38.895] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:39.126] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:34:39.930] M [WORLD2D] [Animator] dctor.
[23:34:40.069] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_team_rescue.CCombatTeamRescue
WARNING ***************************************************************************
[23:34:40.579] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:34:41.343] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_rescue.CCombatTeamRescue
[23:34:41.346] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:41.347] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:41.356] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:34:41.451] M <SCRIPT> [CRITICAL]avatar_init 11357

ERROR *****************************************************************************
[23:34:41.510] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:34:41.510] M [WORLD2D] Main thread IO 11.3234 ms for
char/animator/avatar_animation_tree.xml
[23:34:41.511] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b6e8
[23:34:41.535] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:34:41.753] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-148617128 1
[23:34:42.271] M [WORLD2D] [Animator] dctor.
[23:34:45.816] M [WORLD2D] [Animator] dctor.
[23:34:48.289] M [WORLD2D] [Animator] dctor.
[23:34:51.425] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:51.427] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:51.429] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:51.447] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:52.233] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:34:53.626] M [WORLD2D] [Animator] dctor.
[23:34:53.627] M [WORLD2D] [Animator] dctor.
[23:34:53.850] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:34:54.001] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:34:55.068] M [WORLD2D] [Animator] dctor.
[23:34:55.262] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:34:56.513] L [WORLD2D] 3.19 ms 2 objects scene/demo_4096/demo_4096_content/-2_-
1.scn
[23:34:56.534] L [WORLD2D] 20.05 ms 7 objects scene/demo_4096/demo_4096_content/-
2_-2.scn
[23:34:56.788] L [WORLD2D] 40.76 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:34:56.795] L [WORLD2D] 6.01 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
3.scn
[23:34:56.842] L [WORLD2D] 30.00 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:34:56.856] L [WORLD2D] 8.49 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-4.scn
[23:34:56.925] L [WORLD2D] 43.94 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:34:56.928] L [WORLD2D] 1.59 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:34:56.951] L [WORLD2D] 1.99 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:34:56.962] L [WORLD2D] 10.51 ms 14 objects scene/demo_4096/demo_4096_content/-
2_3.scn
[23:34:56.998] L [WORLD2D] 3.45 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:34:57.003] L [WORLD2D] 4.53 ms 11 objects scene/demo_4096/demo_4096_content/-
2_2.scn
[23:34:57.040] L [WORLD2D] 1.83 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:34:57.055] L [WORLD2D] 14.51 ms 23 objects scene/demo_4096/demo_4096_content/-
2_1.scn
[23:34:57.081] L [WORLD2D] 1.58 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:34:57.093] L [WORLD2D] 10.75 ms 29 objects scene/demo_4096/demo_4096_content/-
2_0.scn
[23:34:57.198] L [WORLD2D] 53.52 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:34:57.204] L [WORLD2D] 5.28 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:34:57.212] L [WORLD2D] 6.27 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:34:57.251] L [WORLD2D] 2.25 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:34:57.276] L [WORLD2D] 22.86 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:34:57.357] L [WORLD2D] 60.86 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:34:57.368] L [WORLD2D] 8.28 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:34:57.397] L [WORLD2D] 10.04 ms 42 objects scene/demo_4096/demo_4096_content/-
1_-5.scn
[23:34:57.420] L [WORLD2D] 20.34 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:34:57.468] L [WORLD2D] 18.84 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-5.scn
[23:34:57.483] L [WORLD2D] 1.55 ms 7 objects scene/demo_4096/demo_4096_content/-
2_5.scn
[23:34:57.545] L [WORLD2D] 36.54 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:34:57.554] L [WORLD2D] 3.97 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:57.608] L [WORLD2D] 52.67 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:34:57.619] L [WORLD2D] 7.38 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:34:57.707] L [WORLD2D] 39.35 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:34:57.736] L [WORLD2D] 26.78 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:34:57.752] L [WORLD2D] 14.86 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:34:57.802] L [WORLD2D] 19.39 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:34:57.808] L [WORLD2D] 1.15 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:34:57.826] M <SCRIPT> [CRITICAL]avatar destroy 11357
[23:34:57.884] L [WORLD2D] 33.60 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:34:57.887] L [WORLD2D] 1.35 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:34:57.913] L [WORLD2D] 7.23 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:34:57.938] L [WORLD2D] 23.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-1.scn
[23:34:57.998] L [WORLD2D] 41.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-2.scn
[23:34:58.028] L [WORLD2D] 28.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_2.scn
[23:34:58.070] L [WORLD2D] 41.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_1.scn
[23:34:58.134] L [WORLD2D] 34.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_0.scn
[23:34:58.176] L [WORLD2D] 29.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[23:34:58.257] L [WORLD2D] 68.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_3.scn
[23:34:58.530] M [WORLD2D] [Animator] dctor.
[23:35:00.002] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:00.025] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:00.066] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:00.067] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[23:35:00.079] M [WORLD2D] [ERROR] Wrist position too far from body
[23:35:00.768] M <SCRIPT> [CRITICAL]avatar_init 12221

ERROR *****************************************************************************
[23:35:00.834] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:35:00.834] M [WORLD2D] Main thread IO 11.9606 ms for
char/animator/avatar_animation_tree.xml
[23:35:00.834] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583c860
[23:35:00.844] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:35:00.980] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-666960519 1
[23:35:01.003] M [WORLD2D] [Animator] dctor.
[23:35:05.181] M <SCRIPT> [CRITICAL]avatar die 12221
[23:35:06.857] M <SCRIPT> [CRITICAL]avatar_init 12247

ERROR *****************************************************************************
[23:35:06.917] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:35:06.917] M [WORLD2D] Main thread IO 7.9540 ms for
char/animator/avatar_animation_tree.xml
[23:35:06.917] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840228
[23:35:06.926] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:35:07.099] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1608370564 1
[23:35:09.502] M <SCRIPT> [CRITICAL]avatar destroy 12221
[23:35:10.127] M [WORLD2D] [Animator] dctor.
[23:35:10.131] M [WORLD2D] [Animator] dctor.
[23:35:10.758] L [WORLD2D] 6.93 ms 17 objects scene/demo_4096/demo_4096_content/2_-
6.scn
[23:35:10.762] L [WORLD2D] 1.57 ms 6 objects scene/demo_4096/demo_4096_content/1_-
6.scn
[23:35:10.832] L [WORLD2D] 4.95 ms 14 objects
scene/demo_4096/demo_4096_content/1_4.scn
[23:35:10.871] L [WORLD2D] 25.74 ms 23 objects
scene/demo_4096/demo_4096_content/0_-6.scn
[23:35:10.914] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:10.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:10.962] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:35:10.963] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:35:10.991] L [WORLD2D] 15.41 ms 25 objects
scene/demo_4096/demo_4096_content/0_4.scn
[23:35:11.002] L [WORLD2D] 5.94 ms 36 objects scene/demo_4096/demo_4096_content/-
1_-6.scn
[23:35:11.050] L [WORLD2D] 4.90 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:35:11.056] L [WORLD2D] 1.49 ms 6 objects scene/demo_4096/demo_4096_content/-2_-
6.scn
[23:35:11.114] L [WORLD2D] 1.58 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:35:11.156] L [WORLD2D] 38.40 ms 27 objects
scene/demo_4096/demo_4096_content/8_-6.scn
[23:35:11.189] L [WORLD2D] 1.83 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:35:11.197] L [WORLD2D] 6.85 ms 32 objects scene/demo_4096/demo_4096_content/7_-
6.scn
[23:35:11.292] L [WORLD2D] 28.03 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:35:11.328] L [WORLD2D] 34.44 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:35:11.348] L [WORLD2D] 8.67 ms 12 objects
scene/demo_4096/demo_4096_content/6_4.scn
[23:35:11.372] L [WORLD2D] 22.79 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:35:11.430] L [WORLD2D] 17.07 ms 26 objects
scene/demo_4096/demo_4096_content/5_4.scn
[23:35:11.438] L [WORLD2D] 2.09 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:35:11.504] L [WORLD2D] 30.19 ms 27 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:35:11.509] L [WORLD2D] 1.52 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:35:11.564] L [WORLD2D] 31.61 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:35:11.606] L [WORLD2D] 36.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-4.scn
[23:35:11.698] L [WORLD2D] 37.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-4.scn
[23:35:11.731] L [WORLD2D] 31.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-4.scn
[23:35:11.773] L [WORLD2D] 38.30 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-4.scn
[23:35:11.841] L [WORLD2D] 55.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-4.scn
[23:35:11.875] L [WORLD2D] 32.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-4.scn
[23:35:11.906] L [WORLD2D] 29.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-4.scn
[23:35:11.935] L [WORLD2D] 10.04 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[23:35:11.948] L [WORLD2D] 12.53 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:35:11.995] L [WORLD2D] 10.66 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:35:13.305] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:13.330] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:13.392] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:35:13.577] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:13.591] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:13.592] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:35:14.442] M [WORLD2D] [Animator] dctor.
[23:35:14.683] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:14.703] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:35:14.704] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:35:15.900] M [WORLD2D] [Animator] dctor.
[23:35:15.900] M [WORLD2D] [Animator] dctor.
[23:35:15.900] M [WORLD2D] [Animator] dctor.
[23:35:15.900] M [WORLD2D] [Animator] dctor.
[23:35:16.782] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:16.910] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:17.028] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:17.225] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:17.581] M [WORLD2D] [Animator] dctor.
[23:35:17.581] M [WORLD2D] [Animator] dctor.
[23:35:17.581] M [WORLD2D] [Animator] dctor.
[23:35:17.742] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:17.975] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:18.174] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:18.259] M [WORLD2D] [Animator] dctor.
[23:35:18.397] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:18.690] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:19.021] M [WORLD2D] [Animator] dctor.
[23:35:19.021] M [WORLD2D] [Animator] dctor.
[23:35:19.021] M [WORLD2D] [Animator] dctor.
[23:35:19.021] M [WORLD2D] [Animator] dctor.
[23:35:19.070] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:19.150] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:19.258] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:19.276] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:19.458] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:19.911] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:20.144] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:20.287] M [WORLD2D] [Animator] dctor.
[23:35:20.287] M [WORLD2D] [Animator] dctor.
[23:35:20.287] M [WORLD2D] [Animator] dctor.
[23:35:20.287] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:35:20.903] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:21.009] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:21.025] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:21.095] M [WORLD2D] [Animator] dctor.
[23:35:21.095] M [WORLD2D] [Animator] dctor.
[23:35:21.210] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:21.478] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:21.671] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:35:21.809] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:35:21.835] M [WORLD2D] [Animator] dctor.
[23:35:21.835] M [WORLD2D] [Animator] dctor.
[23:35:21.886] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:21.964] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:35:22.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
WARNING ***************************************************************************
[23:35:22.154] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:35:22.165] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:22.546] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:22.612] M [WORLD2D] [Animator] dctor.
[23:35:22.613] M [WORLD2D] [Animator] dctor.
[23:35:22.613] M [WORLD2D] [Animator] dctor.
[23:35:22.659] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:23.077] M <SCRIPT> [CRITICAL]avatar_init 12336

ERROR *****************************************************************************
[23:35:23.141] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:35:23.141] M [WORLD2D] Main thread IO 11.1698 ms for
char/animator/avatar_animation_tree.xml
[23:35:23.141] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583eca8
[23:35:23.149] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_d.dds']]
[23:35:23.174] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:23.254] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:23.328] M [WORLD2D] [Animator] dctor.
[23:35:23.370] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1855270326 1
[23:35:24.137] M [WORLD2D] [Animator] dctor.
[23:35:24.138] M [WORLD2D] [Animator] dctor.
[23:35:24.138] M [WORLD2D] [Animator] dctor.
[23:35:24.191] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:24.266] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:35:24.337] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:24.398] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:24.591] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:24.644] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:24.674] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:24.818] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:24.868] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:24.885] M <SCRIPT> [CRITICAL]avatar die 10365

ERROR *****************************************************************************
[23:35:24.960] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:24.970] M [WORLD2D] [Animator] dctor.
[23:35:24.970] M [WORLD2D] [Animator] dctor.
[23:35:25.062] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:25.315] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:25.388] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:25.538] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:25.554] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:25.788] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:25.864] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:26.041] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:35:26.133] M [WORLD2D] [Animator] dctor.
[23:35:26.134] M [WORLD2D] [Animator] dctor.
[23:35:26.134] M [WORLD2D] [Animator] dctor.
[23:35:26.134] M [WORLD2D] [Animator] dctor.
[23:35:26.134] M [WORLD2D] [Animator] dctor.
[23:35:26.185] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:26.574] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:26.651] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:26.778] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:26.887] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:35:26.958] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:27.136] M [WORLD2D] [Animator] dctor.
[23:35:27.136] M [WORLD2D] [Animator] dctor.
[23:35:27.136] M [WORLD2D] [Animator] dctor.
[23:35:27.198] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:27.484] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:27.576] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:35:27.578] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:27.646] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:27.667] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:35:27.762] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:27.940] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.101] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.261] M [WORLD2D] [Animator] dctor.
[23:35:28.261] M [WORLD2D] [Animator] dctor.
[23:35:28.261] M [WORLD2D] [Animator] dctor.
[23:35:28.319] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.501] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:28.600] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:35:28.670] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:28.736] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.801] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.815] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.841] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:28.841] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:35:29.051] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:35:29.271] M <SCRIPT> [CRITICAL]avatar destroy 10365
[23:35:29.494] M [WORLD2D] [Animator] dctor.
[23:35:29.498] M [WORLD2D] [Animator] dctor.
[23:35:29.498] M [WORLD2D] [Animator] dctor.
[23:35:29.498] M [WORLD2D] [Animator] dctor.
[23:35:29.499] M [WORLD2D] [Animator] dctor.
[23:35:29.620] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:29.637] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:29.663] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:35:29.664] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:35:30.064] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:30.291] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:30.310] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:30.317] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:30.318] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:35:30.488] M [WORLD2D] [Animator] dctor.
[23:35:30.489] M [WORLD2D] [Animator] dctor.
[23:35:30.489] M [WORLD2D] [Animator] dctor.
[23:35:30.489] M [WORLD2D] [Animator] dctor.
[23:35:30.489] M [WORLD2D] [Animator] dctor.
[23:35:30.489] M [WORLD2D] [Animator] dctor.
[23:35:30.868] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:35:31.473] M [WORLD2D] [Animator] dctor.
[23:35:31.474] M [WORLD2D] [Animator] dctor.
[23:35:33.565] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_d.dds']]
[23:35:33.731] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1855270326 1
[23:35:33.948] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:35:34.434] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:35:35.385] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:35:35.592] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1
[23:35:37.200] M [WORLD2D] [Animator] dctor.
[23:35:37.200] M [WORLD2D] [Animator] dctor.
[23:35:37.534] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:35:37.869] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:37.970] M <SCRIPT> [CRITICAL]avatar die 11865
[23:35:38.108] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:38.128] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:35:38.128] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:35:38.851] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:35:38.991] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1
[23:35:39.254] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:39.550] M <SCRIPT> [CRITICAL]avatar die 4203
[23:35:41.388] M [WORLD2D] [Animator] dctor.
[23:35:41.436] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:41.518] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:41.662] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:41.676] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:41.860] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:41.878] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:42.083] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:42.100] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:42.227] M [WORLD2D] [Animator] dctor.
[23:35:42.228] M [WORLD2D] [Animator] dctor.
[23:35:42.348] M <SCRIPT> [CRITICAL]avatar destroy 11865
[23:35:42.464] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:42.943] M [WORLD2D] [Animator] dctor.
[23:35:42.950] M [WORLD2D] [Animator] dctor.
[23:35:42.950] M [WORLD2D] [Animator] dctor.
[23:35:43.062] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:43.141] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:43.252] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:43.662] M [WORLD2D] [Animator] dctor.
[23:35:43.662] M [WORLD2D] [Animator] dctor.
[23:35:43.715] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:43.893] M <SCRIPT> [CRITICAL]avatar destroy 4203
[23:35:43.903] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:44.143] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:44.367] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:44.498] M [WORLD2D] [Animator] dctor.
[23:35:44.501] M [WORLD2D] [Animator] dctor.
[23:35:44.502] M [WORLD2D] [Animator] dctor.
[23:35:44.502] M [WORLD2D] [Animator] dctor.
[23:35:44.502] M [WORLD2D] [Animator] dctor.
[23:35:44.675] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:44.915] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:44.931] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:45.110] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:45.182] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:45.189] M [WORLD2D] [Animator] dctor.
[23:35:45.189] M [WORLD2D] [Animator] dctor.
[23:35:45.448] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:45.481] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[23:35:45.655] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:45.669] M <SCRIPT> [CRITICAL]avatar die 12247
[23:35:45.843] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:46.046] M [WORLD2D] [Animator] dctor.
[23:35:46.047] M [WORLD2D] [Animator] dctor.
[23:35:46.047] M [WORLD2D] [Animator] dctor.
[23:35:46.092] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:46.285] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:46.994] M [WORLD2D] [Animator] dctor.
[23:35:46.994] M [WORLD2D] [Animator] dctor.
[23:35:46.994] M [WORLD2D] [Animator] dctor.
[23:35:46.994] M [WORLD2D] [Animator] dctor.
[23:35:47.033] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:35:47.034] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[23:35:48.482] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:35:48.589] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:48.667] M <SCRIPT> [CRITICAL]avatar die 12336
[23:35:49.043] M [WORLD2D] [Animator] dctor.
[23:35:49.992] M <SCRIPT> [CRITICAL]avatar destroy 12247
[23:35:50.281] M [WORLD2D] [Animator] dctor.
[23:35:51.619] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:51.637] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:51.638] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:35:52.999] M <SCRIPT> [CRITICAL]avatar destroy 12336
[23:35:53.293] M [WORLD2D] [Animator] dctor.
[23:35:53.296] M [WORLD2D] [Animator] dctor.
[23:35:53.298] M [WORLD2D] [Animator] dctor.
[23:35:55.127] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:35:56.240] L [WORLD2D] 10.45 ms 3 objects scene/demo_4096/demo_4096_content/-
3_-2.scn
[23:35:56.247] L [WORLD2D] 6.15 ms 3 objects scene/demo_4096/demo_4096_content/-3_-
3.scn
[23:35:56.492] L [WORLD2D] 28.73 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:35:56.502] L [WORLD2D] 4.49 ms 4 objects scene/demo_4096/demo_4096_content/-3_-
4.scn
[23:35:56.607] L [WORLD2D] 97.38 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:35:56.629] L [WORLD2D] 1.98 ms 6 objects scene/demo_4096/demo_4096_content/-3_-
5.scn
[23:35:56.749] L [WORLD2D] 94.04 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:35:56.780] L [WORLD2D] 13.14 ms 8 objects scene/demo_4096/demo_4096_content/-
3_3.scn
[23:35:56.804] L [WORLD2D] 1.39 ms 6 objects
scene/demo_4096/demo_4096_content/7_3.scn
[23:35:56.814] M [WORLD2D] [Animator] dctor.
[23:35:56.814] M [WORLD2D] [Animator] dctor.
[23:35:56.844] L [WORLD2D] 23.98 ms 5 objects scene/demo_4096/demo_4096_content/-
3_2.scn
[23:35:56.903] L [WORLD2D] 8.93 ms 8 objects
scene/demo_4096/demo_4096_content/7_2.scn
[23:35:56.911] L [WORLD2D] 3.81 ms 19 objects scene/demo_4096/demo_4096_content/-
3_1.scn
[23:35:56.937] L [WORLD2D] 1.50 ms 6 objects
scene/demo_4096/demo_4096_content/7_1.scn
[23:35:56.947] L [WORLD2D] 8.94 ms 9 objects scene/demo_4096/demo_4096_content/-
3_0.scn
[23:35:56.982] L [WORLD2D] 1.86 ms 7 objects
scene/demo_4096/demo_4096_content/7_0.scn
[23:35:56.993] L [WORLD2D] 3.34 ms 6 objects scene/demo_4096/demo_4096_content/-3_-
1.scn
[23:35:57.030] L [WORLD2D] 3.99 ms 8 objects scene/demo_4096/demo_4096_content/7_-
1.scn
[23:35:57.038] L [WORLD2D] 6.48 ms 6 objects scene/demo_4096/demo_4096_content/1_-
6.scn
[23:35:57.075] L [WORLD2D] 5.73 ms 14 objects
scene/demo_4096/demo_4096_content/1_4.scn
[23:35:57.088] L [WORLD2D] 12.32 ms 23 objects
scene/demo_4096/demo_4096_content/0_-6.scn
[23:35:57.136] L [WORLD2D] 22.31 ms 25 objects
scene/demo_4096/demo_4096_content/0_4.scn
[23:35:57.146] L [WORLD2D] 7.94 ms 36 objects scene/demo_4096/demo_4096_content/-
1_-6.scn
[23:35:57.171] L [WORLD2D] 6.62 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:35:57.175] L [WORLD2D] 3.14 ms 6 objects scene/demo_4096/demo_4096_content/-2_-
6.scn
[23:35:57.207] L [WORLD2D] 1.32 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:35:57.216] L [WORLD2D] 2.45 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
6.scn
[23:35:57.260] L [WORLD2D] 7.92 ms 13 objects scene/demo_4096/demo_4096_content/-
3_4.scn
[23:35:57.296] L [WORLD2D] 34.10 ms 32 objects
scene/demo_4096/demo_4096_content/7_-6.scn
[23:35:57.347] L [WORLD2D] 35.85 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:35:57.406] L [WORLD2D] 44.73 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:35:57.430] L [WORLD2D] 10.83 ms 12 objects
scene/demo_4096/demo_4096_content/6_4.scn
[23:35:57.461] L [WORLD2D] 17.17 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:35:57.498] L [WORLD2D] 24.05 ms 26 objects
scene/demo_4096/demo_4096_content/5_4.scn
[23:35:57.519] L [WORLD2D] 2.65 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:35:57.571] L [WORLD2D] 35.21 ms 27 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:35:57.588] L [WORLD2D] 1.84 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:35:57.665] L [WORLD2D] 40.52 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:35:57.674] L [WORLD2D] 5.28 ms 17 objects scene/demo_4096/demo_4096_content/2_-
6.scn
[23:35:57.708] L [WORLD2D] 3.15 ms 15 objects
scene/demo_4096/demo_4096_content/2_4.scn
[23:35:57.839] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:35:58.368] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatKillingTips
[23:35:58.469] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:35:58.676] M [WORLD2D] [Animator] dctor.
[23:36:03.809] M [WORLD2D] [Animator] dctor.
[23:36:06.274] M [WORLD2D] [Animator] dctor.
[23:36:06.363] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:36:06.994] M [WORLD2D] [Animator] dctor.
[23:36:06.994] M [WORLD2D] [Animator] dctor.
[23:36:06.995] M [WORLD2D] [Animator] dctor.
[23:36:06.995] M [WORLD2D] [Animator] dctor.
[23:36:08.528] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:36:08.584] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:36:10.746] L [WORLD2D] 1.84 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-2.scn
[23:36:10.798] L [WORLD2D] 39.42 ms 14 objects scene/demo_4096/demo_4096_content/-
4_-3.scn
[23:36:10.857] L [WORLD2D] 46.31 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:36:10.901] L [WORLD2D] 28.45 ms 9 objects scene/demo_4096/demo_4096_content/-
4_-4.scn
[23:36:10.918] M [WORLD2D] [Animator] dctor.
[23:36:10.919] M [WORLD2D] [Animator] dctor.
[23:36:10.967] L [WORLD2D] 37.66 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:36:10.979] L [WORLD2D] 6.81 ms 9 objects scene/demo_4096/demo_4096_content/-4_-
5.scn
[23:36:11.092] L [WORLD2D] 79.45 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:36:11.116] L [WORLD2D] 17.63 ms 8 objects scene/demo_4096/demo_4096_content/-
4_3.scn
[23:36:11.142] L [WORLD2D] 2.68 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:36:11.149] L [WORLD2D] 2.81 ms 13 objects scene/demo_4096/demo_4096_content/-
4_2.scn
[23:36:11.183] L [WORLD2D] 0.92 ms 4 objects
scene/demo_4096/demo_4096_content/6_2.scn
[23:36:11.192] L [WORLD2D] 4.43 ms 16 objects scene/demo_4096/demo_4096_content/-
4_1.scn
[23:36:11.226] L [WORLD2D] 3.03 ms 10 objects
scene/demo_4096/demo_4096_content/6_1.scn
[23:36:11.253] L [WORLD2D] 25.85 ms 9 objects scene/demo_4096/demo_4096_content/-
4_0.scn
[23:36:11.267] L [WORLD2D] 2.92 ms 17 objects
scene/demo_4096/demo_4096_content/6_0.scn
[23:36:11.269] L [WORLD2D] 0.52 ms 2 objects scene/demo_4096/demo_4096_content/-4_-
1.scn
[23:36:11.346] L [WORLD2D] 24.15 ms 19 objects
scene/demo_4096/demo_4096_content/6_-1.scn
[23:36:11.370] L [WORLD2D] 22.47 ms 23 objects
scene/demo_4096/demo_4096_content/0_-6.scn
[23:36:11.418] L [WORLD2D] 25.84 ms 25 objects
scene/demo_4096/demo_4096_content/0_4.scn
[23:36:11.427] L [WORLD2D] 7.24 ms 36 objects scene/demo_4096/demo_4096_content/-
1_-6.scn
[23:36:11.459] L [WORLD2D] 17.70 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:36:11.465] L [WORLD2D] 3.06 ms 6 objects scene/demo_4096/demo_4096_content/-2_-
6.scn
[23:36:11.509] L [WORLD2D] 1.36 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:36:11.522] L [WORLD2D] 1.22 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
6.scn
[23:36:11.557] L [WORLD2D] 3.92 ms 13 objects scene/demo_4096/demo_4096_content/-
3_4.scn
[23:36:11.570] L [WORLD2D] 12.09 ms 16 objects scene/demo_4096/demo_4096_content/-
4_-6.scn
[23:36:11.600] L [WORLD2D] 1.48 ms 5 objects scene/demo_4096/demo_4096_content/-
4_4.scn
[23:36:11.686] L [WORLD2D] 84.19 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:36:11.711] L [WORLD2D] 23.07 ms 12 objects
scene/demo_4096/demo_4096_content/6_4.scn
[23:36:11.743] L [WORLD2D] 18.04 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:36:11.766] L [WORLD2D] 20.72 ms 26 objects
scene/demo_4096/demo_4096_content/5_4.scn
[23:36:11.775] L [WORLD2D] 4.49 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:36:11.959] L [WORLD2D] 114.64 ms 27 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:36:11.966] L [WORLD2D] 3.32 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:36:12.037] L [WORLD2D] 32.45 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:36:12.042] L [WORLD2D] 2.81 ms 17 objects scene/demo_4096/demo_4096_content/2_-
6.scn
[23:36:12.097] L [WORLD2D] 8.48 ms 15 objects
scene/demo_4096/demo_4096_content/2_4.scn
[23:36:12.112] L [WORLD2D] 1.37 ms 6 objects scene/demo_4096/demo_4096_content/1_-
6.scn
[23:36:12.157] L [WORLD2D] 12.16 ms 14 objects
scene/demo_4096/demo_4096_content/1_4.scn
[23:36:12.384] L [WORLD2D] 215.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-2.scn
[23:36:12.445] L [WORLD2D] 35.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[23:36:12.592] L [WORLD2D] 135.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_1.scn
[23:36:12.643] L [WORLD2D] 35.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_0.scn
[23:36:12.743] L [WORLD2D] 86.39 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-1.scn
[23:36:12.811] L [WORLD2D] 43.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-4.scn
[23:36:12.878] L [WORLD2D] 53.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_2.scn
[23:36:13.003] M [WORLD2D] [Animator] dctor.
[23:36:17.617] L [WORLD2D] 1.64 ms 9 objects scene/demo_4096/demo_4096_content/0_-
7.scn
[23:36:17.620] L [WORLD2D] 2.62 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-7.scn
WARNING ***************************************************************************
[23:36:17.646] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:36:17.667] L [WORLD2D] 6.81 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:36:17.677] L [WORLD2D] 6.22 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[23:36:17.705] L [WORLD2D] 3.78 ms 14 objects scene/demo_4096/demo_4096_content/-
2_3.scn
[23:36:17.713] L [WORLD2D] 7.26 ms 5 objects scene/demo_4096/demo_4096_content/-3_-
7.scn
[23:36:17.744] L [WORLD2D] 1.94 ms 8 objects scene/demo_4096/demo_4096_content/-
3_3.scn
[23:36:17.757] L [WORLD2D] 12.46 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[23:36:17.801] L [WORLD2D] 16.92 ms 8 objects scene/demo_4096/demo_4096_content/-
4_3.scn
[23:36:17.817] L [WORLD2D] 11.67 ms 31 objects
scene/demo_4096/demo_4096_content/6_-7.scn
[23:36:17.829] L [WORLD2D] 1.63 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:36:17.835] L [WORLD2D] 3.95 ms 18 objects scene/demo_4096/demo_4096_content/5_-
7.scn
[23:36:17.937] L [WORLD2D] 54.45 ms 15 objects
scene/demo_4096/demo_4096_content/5_3.scn
[23:36:17.955] L [WORLD2D] 14.05 ms 34 objects
scene/demo_4096/demo_4096_content/4_-7.scn
[23:36:18.060] L [WORLD2D] 92.56 ms 20 objects
scene/demo_4096/demo_4096_content/4_3.scn
[23:36:18.066] L [WORLD2D] 1.37 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:36:18.158] L [WORLD2D] 0.90 ms 4 objects
scene/demo_4096/demo_4096_content/3_3.scn
[23:36:18.161] L [WORLD2D] 1.47 ms 9 objects scene/demo_4096/demo_4096_content/2_-
7.scn
[23:36:18.174] L [WORLD2D] 2.57 ms 7 objects
scene/demo_4096/demo_4096_content/2_3.scn
[23:36:18.178] L [WORLD2D] 2.86 ms 14 objects scene/demo_4096/demo_4096_content/1_-
7.scn
[23:36:18.235] L [WORLD2D] 0.82 ms 2 objects
scene/demo_4096/demo_4096_content/1_3.scn
[23:36:19.380] M [WORLD2D] [Animator] dctor.
[23:36:20.758] M [WORLD2D] [Animator] dctor.
[23:36:21.996] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 12236
[23:36:22.678] M <SCRIPT> [CRITICAL]avatar_init 123

ERROR *****************************************************************************
[23:36:22.736] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:36:22.736] M [WORLD2D] Main thread IO 12.5814 ms for
char/animator/avatar_animation_tree.xml
[23:36:22.736] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a010
[23:36:22.755] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:36:22.943] M <SCRIPT> [CRITICAL]avatar_init 4722
[23:36:23.000] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-572507262 1

ERROR *****************************************************************************
[23:36:23.012] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:36:23.012] M [WORLD2D] Main thread IO 10.7118 ms for
char/animator/avatar_animation_tree.xml
[23:36:23.012] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25845d88
[23:36:23.030] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_d.dds']]
[23:36:23.266] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1855270326 1
[23:36:23.299] M [WORLD2D] [Animator] dctor.
[23:36:25.161] M [WORLD2D] [Animator] dctor.
[23:36:25.162] M [WORLD2D] [Animator] dctor.
[23:36:25.691] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:36:26.476] M [WORLD2D] [Animator] dctor.
[23:36:26.477] M [WORLD2D] [Animator] dctor.
[23:36:27.602] M <SCRIPT> [CRITICAL]avatar_init 123

ERROR *****************************************************************************
[23:36:27.666] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:36:27.667] M [WORLD2D] Main thread IO 8.9418 ms for
char/animator/avatar_animation_tree.xml
[23:36:27.667] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a6c8
[23:36:27.680] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:36:27.870] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-572507262 1
[23:36:28.168] M [WORLD2D] [Animator] dctor.
[23:36:28.559] L [WORLD2D] 159.40 ms 78 objects scene/demo_4096/demo_4096_content/-
5_-3.scn
[23:36:28.607] L [WORLD2D] 37.26 ms 26 objects scene/demo_4096/demo_4096_content/-
5_-4.scn
[23:36:28.669] L [WORLD2D] 39.62 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:36:28.693] L [WORLD2D] 6.92 ms 8 objects scene/demo_4096/demo_4096_content/-5_-
5.scn
[23:36:28.717] L [WORLD2D] 22.62 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:36:28.739] L [WORLD2D] 6.77 ms 8 objects scene/demo_4096/demo_4096_content/-5_-
6.scn
[23:36:28.751] L [WORLD2D] 10.90 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:36:28.818] L [WORLD2D] 34.22 ms 20 objects scene/demo_4096/demo_4096_content/-
5_2.scn
[23:36:28.826] L [WORLD2D] 5.66 ms 12 objects
scene/demo_4096/demo_4096_content/5_2.scn
[23:36:28.837] L [WORLD2D] 1.43 ms 5 objects scene/demo_4096/demo_4096_content/-
5_1.scn
[23:36:28.844] L [WORLD2D] 6.30 ms 9 objects
scene/demo_4096/demo_4096_content/5_1.scn
[23:36:28.886] L [WORLD2D] 8.28 ms 10 objects scene/demo_4096/demo_4096_content/-
5_0.scn
[23:36:28.906] L [WORLD2D] 6.95 ms 12 objects
scene/demo_4096/demo_4096_content/5_0.scn
[23:36:28.932] L [WORLD2D] 5.23 ms 7 objects scene/demo_4096/demo_4096_content/-5_-
1.scn
[23:36:28.968] L [WORLD2D] 22.25 ms 21 objects
scene/demo_4096/demo_4096_content/5_-1.scn
[23:36:29.040] L [WORLD2D] 55.00 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-2.scn
[23:36:29.057] L [WORLD2D] 2.22 ms 3 objects scene/demo_4096/demo_4096_content/5_-
2.scn
[23:36:29.101] L [WORLD2D] 3.61 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-7.scn
[23:36:29.119] L [WORLD2D] 5.97 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:36:29.147] L [WORLD2D] 5.58 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[23:36:29.164] L [WORLD2D] 4.14 ms 14 objects scene/demo_4096/demo_4096_content/-
2_3.scn
[23:36:29.212] L [WORLD2D] 6.24 ms 5 objects scene/demo_4096/demo_4096_content/-3_-
7.scn
[23:36:29.226] L [WORLD2D] 1.62 ms 8 objects scene/demo_4096/demo_4096_content/-
3_3.scn
[23:36:29.260] L [WORLD2D] 14.99 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[23:36:29.316] L [WORLD2D] 40.51 ms 8 objects scene/demo_4096/demo_4096_content/-
4_3.scn
[23:36:29.328] M [WORLD2D] [Animator] dctor.
[23:36:29.339] L [WORLD2D] 10.37 ms 5 objects scene/demo_4096/demo_4096_content/-
5_-7.scn
[23:36:29.360] L [WORLD2D] 11.91 ms 22 objects scene/demo_4096/demo_4096_content/-
5_3.scn
[23:36:29.400] L [WORLD2D] 14.63 ms 18 objects
scene/demo_4096/demo_4096_content/5_-7.scn
[23:36:29.428] L [WORLD2D] 26.07 ms 15 objects
scene/demo_4096/demo_4096_content/5_3.scn
[23:36:29.445] L [WORLD2D] 6.51 ms 34 objects scene/demo_4096/demo_4096_content/4_-
7.scn
[23:36:29.564] L [WORLD2D] 115.79 ms 20 objects
scene/demo_4096/demo_4096_content/4_3.scn
[23:36:29.568] L [WORLD2D] 0.94 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:36:29.606] L [WORLD2D] 2.34 ms 4 objects
scene/demo_4096/demo_4096_content/3_3.scn
[23:36:29.610] L [WORLD2D] 2.77 ms 9 objects scene/demo_4096/demo_4096_content/2_-
7.scn
[23:36:29.647] L [WORLD2D] 2.20 ms 7 objects
scene/demo_4096/demo_4096_content/2_3.scn
[23:36:29.652] L [WORLD2D] 4.24 ms 14 objects scene/demo_4096/demo_4096_content/1_-
7.scn
[23:36:29.716] L [WORLD2D] 1.31 ms 2 objects
scene/demo_4096/demo_4096_content/1_3.scn
[23:36:29.719] L [WORLD2D] 2.78 ms 9 objects scene/demo_4096/demo_4096_content/0_-
7.scn
[23:36:29.757] L [WORLD2D] 1.43 ms 6 objects
scene/demo_4096/demo_4096_content/0_3.scn
[23:36:34.038] M [WORLD2D] [Animator] dctor.
[23:36:34.468] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:36:34.484] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:36:34.526] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:36:34.538] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:36:34.627] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:36:34.628] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:36:34.629] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:36:34.634] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:36:34.634] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:36:34.635] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:36:34.636] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:36:34.636] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:36:34.639] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:36:34.639] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:36:34.791] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:36:34.814] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:36:34.815] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:36:34.818] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:36:34.818] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:36:34.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:36:34.833] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:36:34.899] M <SCRIPT> [CRITICAL]avatar die 4200
[23:36:34.900] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:36:34.910] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:36:34.921] M <SCRIPT> [CRITICAL]destroy guide_prompt_mgr
[23:36:38.169] L [WORLD2D] 7.89 ms 14 objects scene/demo_4096/demo_4096_content/6_-
2.scn
[23:36:38.231] L [WORLD2D] 49.32 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:36:38.240] M [WORLD2D] [Animator] dctor.
[23:36:38.240] M [WORLD2D] [Animator] dctor.
[23:36:38.241] M [WORLD2D] [Animator] dctor.
[23:36:38.274] L [WORLD2D] 27.16 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:36:38.320] L [WORLD2D] 1.20 ms 4 objects
scene/demo_4096/demo_4096_content/6_2.scn
[23:36:38.323] L [WORLD2D] 1.72 ms 10 objects
scene/demo_4096/demo_4096_content/6_1.scn
[23:36:38.362] L [WORLD2D] 3.24 ms 17 objects
scene/demo_4096/demo_4096_content/6_0.scn
[23:36:38.376] L [WORLD2D] 11.82 ms 19 objects
scene/demo_4096/demo_4096_content/6_-1.scn
[23:36:38.490] L [WORLD2D] 84.38 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:36:38.497] L [WORLD2D] 1.48 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:36:38.514] L [WORLD2D] 10.41 ms 3 objects scene/demo_4096/demo_4096_content/-
3_-2.scn
[23:36:38.531] L [WORLD2D] 16.27 ms 21 objects
scene/demo_4096/demo_4096_content/7_-2.scn
[23:36:38.553] L [WORLD2D] 3.31 ms 3 objects scene/demo_4096/demo_4096_content/-3_-
3.scn
[23:36:38.580] L [WORLD2D] 24.94 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:36:38.610] L [WORLD2D] 6.83 ms 4 objects scene/demo_4096/demo_4096_content/-3_-
4.scn
[23:36:38.733] L [WORLD2D] 121.67 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:36:38.739] L [WORLD2D] 1.79 ms 6 objects scene/demo_4096/demo_4096_content/-3_-
5.scn
[23:36:38.913] L [WORLD2D] 151.02 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:36:38.936] L [WORLD2D] 18.29 ms 8 objects scene/demo_4096/demo_4096_content/-
3_3.scn
[23:36:38.991] L [WORLD2D] 1.37 ms 6 objects
scene/demo_4096/demo_4096_content/7_3.scn
[23:36:39.000] L [WORLD2D] 1.05 ms 5 objects scene/demo_4096/demo_4096_content/-
3_2.scn
[23:36:39.034] L [WORLD2D] 6.25 ms 8 objects
scene/demo_4096/demo_4096_content/7_2.scn
[23:36:39.041] L [WORLD2D] 4.83 ms 14 objects scene/demo_4096/demo_4096_content/-
3_1.scn
[23:36:39.075] L [WORLD2D] 2.40 ms 6 objects
scene/demo_4096/demo_4096_content/7_1.scn
[23:36:39.084] L [WORLD2D] 7.35 ms 9 objects scene/demo_4096/demo_4096_content/-
3_0.scn
[23:36:39.128] L [WORLD2D] 2.89 ms 7 objects
scene/demo_4096/demo_4096_content/7_0.scn
[23:36:39.138] L [WORLD2D] 8.03 ms 6 objects scene/demo_4096/demo_4096_content/-3_-
1.scn
[23:36:39.181] L [WORLD2D] 5.62 ms 8 objects scene/demo_4096/demo_4096_content/7_-
1.scn
[23:36:39.194] L [WORLD2D] 12.03 ms 6 objects scene/demo_4096/demo_4096_content/1_-
6.scn
[23:36:39.226] L [WORLD2D] 7.60 ms 14 objects
scene/demo_4096/demo_4096_content/1_4.scn
[23:36:39.249] L [WORLD2D] 20.04 ms 23 objects
scene/demo_4096/demo_4096_content/0_-6.scn
[23:36:39.309] L [WORLD2D] 41.89 ms 25 objects
scene/demo_4096/demo_4096_content/0_4.scn
[23:36:39.318] L [WORLD2D] 7.29 ms 36 objects scene/demo_4096/demo_4096_content/-
1_-6.scn
[23:36:39.331] L [WORLD2D] 10.06 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:36:39.366] L [WORLD2D] 1.41 ms 6 objects scene/demo_4096/demo_4096_content/-2_-
6.scn
[23:36:39.369] L [WORLD2D] 1.60 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:36:39.416] L [WORLD2D] 4.22 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
6.scn
[23:36:39.428] L [WORLD2D] 9.66 ms 13 objects scene/demo_4096/demo_4096_content/-
3_4.scn
[23:36:39.502] L [WORLD2D] 45.12 ms 32 objects
scene/demo_4096/demo_4096_content/7_-6.scn
[23:36:39.550] L [WORLD2D] 34.33 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:36:39.606] L [WORLD2D] 54.77 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:36:39.618] L [WORLD2D] 10.12 ms 12 objects
scene/demo_4096/demo_4096_content/6_4.scn
[23:36:39.646] L [WORLD2D] 25.37 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:36:39.697] L [WORLD2D] 34.98 ms 26 objects
scene/demo_4096/demo_4096_content/5_4.scn
[23:36:39.702] L [WORLD2D] 1.57 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:36:39.785] L [WORLD2D] 73.08 ms 27 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:36:39.796] L [WORLD2D] 3.35 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:36:39.877] L [WORLD2D] 56.81 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:36:39.888] L [WORLD2D] 6.97 ms 17 objects scene/demo_4096/demo_4096_content/2_-
6.scn
[23:36:39.903] L [WORLD2D] 2.90 ms 15 objects
scene/demo_4096/demo_4096_content/2_4.scn
[23:36:40.048] L [WORLD2D] 144.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-2.scn
[23:36:40.132] L [WORLD2D] 82.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:36:40.178] L [WORLD2D] 42.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_1.scn
[23:36:40.228] L [WORLD2D] 37.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_0.scn
[23:36:40.317] L [WORLD2D] 76.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:36:40.389] L [WORLD2D] 58.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-4.scn
[23:36:40.451] L [WORLD2D] 50.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_2.scn
[23:36:41.859] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.message.CConfirmMessage
[23:36:42.201] M [WORLD2D] [Animator] dctor.
[23:36:42.201] M [WORLD2D] [Animator] dctor.
[23:36:42.259] M <SCRIPT> [CRITICAL]avatar destroy 4722
[23:36:42.313] M <SCRIPT> [CRITICAL]avatar_init 117
[23:36:42.360] M <SCRIPT> [CRITICAL]avatar destroy 4200
[23:36:42.390] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:36:42.466] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:36:42.466] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:36:42.543] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:36:42.546] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:36:42.547] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:36:42.592] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:36:42.599] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:36:42.601] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.barrage.Barrage
[23:36:42.680] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.barrage.Barrage
[23:36:42.681] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:36:42.813] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:36:42.813] M [WORLD2D] Main thread IO 9.7219 ms for
char/animator/avatar_animation_tree.xml
[23:36:42.814] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840b90
[23:36:42.830] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:36:42.849] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583ff78
[23:36:42.899] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:36:43.001] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1

ERROR *****************************************************************************
[23:36:43.187] M [WORLD2D] [ERROR] object model_30408 has parent DefaultScene
already! it can't be attach to another parent!
[23:36:43.460] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CConfirmMessage
[23:36:43.461] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleendview_team.CBattleEndViewTeam
[23:36:43.482] M [WORLD2D] Main thread IO 14.2717 ms for ui2/interfacebg_2.png
[23:36:43.600] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:36:43.805] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:36:43.846] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:36:43.906] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:36:43.922] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleend_comment.BattleEndComment
[23:36:43.928] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:36:43.929] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:36:43.929] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:36:43.930] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:36:43.937] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:36:43.969] L [WORLD2D] 13.76 ms 12 objects scene/jiesuan/jiesuan.scn
[23:36:43.976] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:36:44.235] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:36:44.480] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:36:44.605] M [WORLD2D] [Animator] dctor.
[23:36:44.606] M [WORLD2D] [Animator] dctor.
[23:36:44.606] M [WORLD2D] [Animator] dctor.
[23:36:44.606] M [WORLD2D] [Animator] dctor.
[23:36:44.606] M [WORLD2D] [Animator] dctor.
[23:36:44.606] M [WORLD2D] [Animator] dctor.
[23:36:44.609] M [WORLD2D] [Animator] dctor.
[23:36:44.609] M [WORLD2D] [Animator] dctor.
[23:36:44.609] M [WORLD2D] [Animator] dctor.
[23:36:44.609] M [WORLD2D] [Animator] dctor.
[23:36:44.609] M [WORLD2D] [Animator] dctor.
[23:36:44.610] M [WORLD2D] [Animator] dctor.
[23:36:44.611] M [WORLD2D] [Animator] dctor.
[23:36:44.612] M [WORLD2D] [Animator] dctor.
[23:36:44.714] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:36:44.720] M <SCRIPT> [CRITICAL]avatar destroy 117
[23:36:45.343] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:36:45.623] M [WORLD2D] [Animator] dctor.
[23:36:45.623] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.626] M [WORLD2D] [Animator] dctor.
[23:36:45.685] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[23:36:45.895] M <SCRIPT> [CRITICAL]avatar_init 117

ERROR *****************************************************************************
[23:36:45.956] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:36:45.957] M [WORLD2D] Main thread IO 9.8129 ms for
char/animator/avatar_animation_tree.xml
[23:36:45.957] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582ab80
[23:36:45.975] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:36:46.188] L [WORLD2D] 2.02 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-2.scn
[23:36:46.219] L [WORLD2D] 30.88 ms 14 objects scene/demo_4096/demo_4096_content/-
4_-3.scn
[23:36:46.302] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:36:46.327] M <SCRIPT> [CRITICAL]avatar destroy 117
[23:36:46.517] L [WORLD2D] 156.92 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:36:46.588] L [WORLD2D] 39.59 ms 9 objects scene/demo_4096/demo_4096_content/-
4_-4.scn
[23:36:46.655] M [WORLD2D] [Animator] dctor.
[23:36:46.664] M [WORLD2D] [Animator] dctor.
[23:36:46.665] M [WORLD2D] [Animator] dctor.
[23:36:46.799] L [WORLD2D] 48.78 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:36:46.819] L [WORLD2D] 12.85 ms 9 objects scene/demo_4096/demo_4096_content/-
4_-5.scn
[23:36:46.944] L [WORLD2D] 118.02 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:36:46.949] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:36:46.966] L [WORLD2D] 16.49 ms 8 objects scene/demo_4096/demo_4096_content/-
4_3.scn
[23:36:46.970] L [WORLD2D] 1.28 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:36:47.099] L [WORLD2D] 12.69 ms 23 objects
scene/demo_4096/demo_4096_content/0_-6.scn
[23:36:47.126] L [WORLD2D] 19.09 ms 36 objects scene/demo_4096/demo_4096_content/-
1_-6.scn
[23:36:47.189] L [WORLD2D] 1.18 ms 6 objects scene/demo_4096/demo_4096_content/-2_-
6.scn
[23:36:47.192] L [WORLD2D] 2.17 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
6.scn
[23:36:47.308] L [WORLD2D] 60.09 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:36:47.311] L [WORLD2D] 1.89 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:36:47.319] L [WORLD2D] 1.81 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:36:47.326] L [WORLD2D] 4.43 ms 17 objects scene/demo_4096/demo_4096_content/2_-
6.scn
[23:36:47.372] L [WORLD2D] 2.02 ms 6 objects scene/demo_4096/demo_4096_content/1_-
6.scn
[23:36:47.416] L [WORLD2D] 42.54 ms 14 objects scene/demo_4096/demo_4096_content/-
4_-3.scn
[23:36:47.484] L [WORLD2D] 56.07 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:36:47.507] L [WORLD2D] 7.65 ms 9 objects scene/demo_4096/demo_4096_content/-4_-
4.scn
[23:36:47.561] L [WORLD2D] 8.15 ms 12 objects scene/demo_4096/demo_4096_content/6_-
4.scn
[23:36:47.583] L [WORLD2D] 6.55 ms 9 objects scene/demo_4096/demo_4096_content/-4_-
5.scn
[23:36:47.732] L [WORLD2D] 113.12 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:36:47.767] L [WORLD2D] 16.90 ms 16 objects scene/demo_4096/demo_4096_content/-
4_-6.scn
[23:36:47.820] L [WORLD2D] 39.91 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:36:47.897] L [WORLD2D] 2.58 ms 13 objects scene/demo_4096/demo_4096_content/-
4_2.scn
[23:36:47.911] L [WORLD2D] 1.37 ms 4 objects
scene/demo_4096/demo_4096_content/6_2.scn
[23:36:47.958] L [WORLD2D] 9.21 ms 14 objects scene/demo_4096/demo_4096_content/-
4_1.scn
[23:36:47.977] L [WORLD2D] 2.53 ms 10 objects
scene/demo_4096/demo_4096_content/6_1.scn
[23:36:48.049] L [WORLD2D] 18.53 ms 8 objects scene/demo_4096/demo_4096_content/-
4_0.scn
[23:36:48.067] L [WORLD2D] 4.38 ms 17 objects
scene/demo_4096/demo_4096_content/6_0.scn
[23:36:48.097] M [WORLD2D] [Animator] dctor.
[23:36:48.097] M [WORLD2D] [Animator] dctor.
[23:36:48.115] L [WORLD2D] 1.18 ms 2 objects scene/demo_4096/demo_4096_content/-4_-
1.scn
[23:36:48.123] L [WORLD2D] 7.60 ms 19 objects scene/demo_4096/demo_4096_content/6_-
1.scn
[23:36:48.167] L [WORLD2D] 4.09 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-2.scn
[23:36:48.176] L [WORLD2D] 7.17 ms 14 objects scene/demo_4096/demo_4096_content/6_-
2.scn
[23:36:48.217] L [WORLD2D] 2.35 ms 9 objects scene/demo_4096/demo_4096_content/0_-
7.scn
[23:36:48.221] L [WORLD2D] 2.69 ms 6 objects
scene/demo_4096/demo_4096_content/0_3.scn
[23:36:48.309] L [WORLD2D] 8.62 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-7.scn
[23:36:48.337] L [WORLD2D] 26.73 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:36:48.382] L [WORLD2D] 6.29 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[23:36:48.399] L [WORLD2D] 14.90 ms 14 objects scene/demo_4096/demo_4096_content/-
2_3.scn
[23:36:48.453] L [WORLD2D] 15.64 ms 5 objects scene/demo_4096/demo_4096_content/-
3_-7.scn
[23:36:48.462] L [WORLD2D] 2.77 ms 8 objects scene/demo_4096/demo_4096_content/-
3_3.scn
[23:36:48.521] L [WORLD2D] 9.93 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[23:36:48.548] L [WORLD2D] 22.97 ms 8 objects scene/demo_4096/demo_4096_content/-
4_3.scn
[23:36:48.624] L [WORLD2D] 7.33 ms 31 objects scene/demo_4096/demo_4096_content/6_-
7.scn
[23:36:48.627] L [WORLD2D] 1.58 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:36:48.675] L [WORLD2D] 4.56 ms 18 objects scene/demo_4096/demo_4096_content/5_-
7.scn
[23:36:48.749] L [WORLD2D] 72.68 ms 15 objects
scene/demo_4096/demo_4096_content/5_3.scn
[23:36:48.768] L [WORLD2D] 11.33 ms 34 objects
scene/demo_4096/demo_4096_content/4_-7.scn
[23:36:48.984] L [WORLD2D] 164.91 ms 20 objects
scene/demo_4096/demo_4096_content/4_3.scn
[23:36:49.002] L [WORLD2D] 3.36 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:36:49.035] L [WORLD2D] 1.91 ms 4 objects
scene/demo_4096/demo_4096_content/3_3.scn
[23:36:49.077] L [WORLD2D] 6.30 ms 9 objects scene/demo_4096/demo_4096_content/2_-
7.scn
[23:36:49.099] L [WORLD2D] 2.01 ms 7 objects
scene/demo_4096/demo_4096_content/2_3.scn
[23:36:49.113] L [WORLD2D] 2.15 ms 14 objects scene/demo_4096/demo_4096_content/1_-
7.scn
[23:36:49.156] L [WORLD2D] 0.86 ms 2 objects
scene/demo_4096/demo_4096_content/1_3.scn
[23:36:49.406] L [WORLD2D] 248.60 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-2.scn
[23:36:49.455] L [WORLD2D] 46.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[23:36:49.597] L [WORLD2D] 140.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_1.scn
[23:36:49.625] L [WORLD2D] 27.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_0.scn
[23:36:49.748] L [WORLD2D] 122.33 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-1.scn
[23:36:49.781] L [WORLD2D] 32.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-4.scn
[23:36:49.895] L [WORLD2D] 87.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_2.scn
[23:36:50.961] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:36:50.963] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:36:50.979] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:36:51.047] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:36:51.048] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatKillingTips
[23:36:51.049] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatBeingHit
[23:36:51.050] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:36:51.087] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleend_comment.BattleEndComment
[23:36:51.093] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:36:51.093] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:36:51.095] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_maps.CCombatMap
[23:36:51.187] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:36:51.193] M <SCRIPT> [CRITICAL]avatar destroy 4484
[23:36:51.202] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:36:51.818] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[23:36:51.818] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[23:36:51.822] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:36:51.822] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:36:51.823] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:36:51.823] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:36:51.824] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:36:51.826] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:36:51.830] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:36:51.830] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:36:51.832] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:36:51.832] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:36:51.832] M <SCRIPT> [CRITICAL]disconnect_battle_conn 1010973
[23:36:51.832] M <SCRIPT> [CRITICAL]disconnect_conn 1010973
[23:36:51.833] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 49666)
[23:36:51.834] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:36:51.834] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:36:51.834] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:36:51.834] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:36:51.834] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:36:51.835] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:36:51.849] M [WORLD2D] Main thread IO 8.9361 ms for common\env\indoor_nopvr.dds
[23:36:51.855] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView

ERROR *****************************************************************************
[23:36:52.013] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[23:36:52.014] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:36:52.014] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:36:52.307] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"aae9f23258c431c5f6496f415e221a3f7bc5a940", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910103653', 'sign': '34a3bef3152c6ab1f2519539acfa12a7', 'eid': 1883058560L,
'streamid': '155615289384466', 'nodes': ['50.19.5.169:9081', '18.205.139.66:9080',
'18.207.84.228:9080', '54.156.187.199:9081', '52.72.76.170:9081']}
[23:36:52.738] L [WORLD2D] 881.97 ms 40 objects scene/xuanren_04/xuanren04.scn
[23:36:53.015] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[23:36:53.075] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:36:53.077] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[23:36:53.662] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:36:53.795] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:36:53.804] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:36:53.804] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:36:53.812] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.rank_change_view.RankChangeView
[23:36:53.897] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:36:53.898] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[23:36:53.899] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[23:36:54.094] M [WORLD2D] Main thread IO 9.6081 ms for
ui1/act_airdrop/banner_airdrop.png
[23:36:54.242] M [WORLD2D] Main thread IO 5.1038 ms for
ui1/language/common/act_airdrop_title_pic.png
[23:36:54.510] M [WORLD2D] [Animator] dctor.
[23:36:54.536] M [WORLD2D] [Animator] dctor.
[23:36:54.537] M [WORLD2D] [Animator] dctor.
[23:36:54.537] M [WORLD2D] [Animator] dctor.
[23:36:54.541] M [WORLD2D] [Animator] dctor.
[23:36:54.542] M [WORLD2D] [Animator] dctor.
[23:36:54.543] M [WORLD2D] [Animator] dctor.
[23:36:54.543] M [WORLD2D] [Animator] dctor.
[23:36:54.544] M [WORLD2D] [Animator] dctor.
[23:36:54.544] M [WORLD2D] [Animator] dctor.
[23:36:54.544] M [WORLD2D] [Animator] dctor.
[23:36:54.544] M [WORLD2D] [Animator] dctor.
[23:36:54.544] M [WORLD2D] [Animator] dctor.
[23:36:54.545] M [WORLD2D] [Animator] dctor.
[23:36:54.545] M [WORLD2D] [Animator] dctor.
[23:36:54.545] M [WORLD2D] [Animator] dctor.
[23:36:54.546] M [WORLD2D] [Animator] dctor.
[23:36:54.546] M [WORLD2D] [Animator] dctor.
[23:36:54.546] M [WORLD2D] [Animator] dctor.
[23:36:54.547] M [WORLD2D] [Animator] dctor.
[23:36:54.547] M [WORLD2D] [Animator] dctor.
[23:36:54.547] M [WORLD2D] [Animator] dctor.
[23:36:54.547] M [WORLD2D] [Animator] dctor.
[23:36:54.547] M [WORLD2D] [Animator] dctor.
[23:36:54.548] M [WORLD2D] [Animator] dctor.
[23:36:54.548] M [WORLD2D] [Animator] dctor.
[23:36:54.548] M [WORLD2D] [Animator] dctor.
[23:36:54.548] M [WORLD2D] [Animator] dctor.
[23:36:54.548] M [WORLD2D] [Animator] dctor.
[23:36:54.549] M [WORLD2D] [Animator] dctor.
[23:36:54.549] M [WORLD2D] [Animator] dctor.
[23:36:54.567] M [WORLD2D] [Animator] dctor.
[23:36:54.569] M [WORLD2D] [Animator] dctor.
[23:36:54.569] M [WORLD2D] [Animator] dctor.
[23:36:54.570] M [WORLD2D] [Animator] dctor.
[23:36:54.577] M [WORLD2D] [Animator] dctor.
[23:36:54.586] M [WORLD2D] [Animator] dctor.
[23:36:54.594] M [WORLD2D] [Animator] dctor.
[23:36:54.594] M [WORLD2D] [Animator] dctor.
[23:36:54.604] M [WORLD2D] [Animator] dctor.
[23:36:54.604] M [WORLD2D] [Animator] dctor.
[23:36:54.605] M [WORLD2D] [Animator] dctor.
[23:36:54.605] M [WORLD2D] [Animator] dctor.
[23:36:54.605] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.607] M [WORLD2D] [Animator] dctor.
[23:36:56.271] M [WORLD2D] [Animator] dctor.
[23:36:56.272] M [WORLD2D] [Animator] dctor.
[23:36:56.520] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:36:56.665] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[23:36:56.666] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[23:36:56.666] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[23:36:56.666] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[23:36:56.828] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:58.906] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.rank_change_view.RankChangeView
[23:36:59.617] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:37:00.213] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.task_view.TaskView
[23:37:00.228] M [WORLD2D] Main thread IO 5.9977 ms for ui2/everyday_diban_pic.png
[23:37:02.549] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.block.Block
[23:37:02.692] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.reward_view.CRewardNormal
[23:37:03.095] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:37:03.139] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.upgrade.Upgrade
[23:37:03.425] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:37:03.425] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:37:04.562] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:37:08.231] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.reward_view.CRewardNormal
[23:37:08.234] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.reward_view.CRewardNormal
[23:37:10.481] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.block.Block
[23:37:10.760] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.reward_view.CRewardNormal
[23:37:10.764] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:37:10.771] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.reward_view.CRewardNormal
[23:37:10.834] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:37:24.060] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.reward_view.CRewardNormal
[23:37:26.098] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.upgrade.Upgrade
[23:37:27.119] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.task_view.TaskView
[23:37:27.126] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CItemDetailTip
[23:37:57.068] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[23:38:15.987] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[23:38:16.036] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:38:16.336] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 18.209.74.196 4095
79111_1536547097_117051_10399896_4016
[23:38:16.339] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:38:16.340] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:38:16.340] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:38:16.340] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
18.209.74.196:4095
[23:38:16.347] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:38:16.347] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:38:16.348] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 51744)
[23:38:16.348] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:38:16.484] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 104
[23:38:16.484] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 51744)
[23:38:16.635] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1007367
[23:38:16.643] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:38:16.643] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:38:16.846] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 104 at 1536547098.44
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 104, 'total_fight_num': 44, 'y':
771.4884033203125, 'fight_id': 1042, 'mode': 1, 'fight_sn':
'79111_1536547097_117051', 'scene_name': 'demo_4096', 'x': 13761.0, 'frame_idx':
10, 'z': -9288.0, 'quality': 2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id':
1008}
[23:38:16.847] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:38:16.847] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:38:16.848] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:38:16.857] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:38:16.857] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:38:16.858] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:38:18.133] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:38:18.241] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:38:18.383] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[23:38:18.456] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[23:38:18.506] M [WORLD2D] Main thread IO 24.2710 ms for
model\scene\skybox\skybox_haiji.dds
[23:38:18.529] M [WORLD2D] Main thread IO 5.9764 ms for
common\env\panorama_mobile.dds
[23:38:18.538] M [WORLD2D] Main thread IO 5.0085 ms for
model\scene\skybox\35mmflare.dds
[23:38:18.548] M [WORLD2D] 3.61 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[23:38:18.656] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
102.16 ms
[23:38:18.699] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
38.77 ms
[23:38:18.705] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[23:38:18.706] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:38:18.706] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[23:38:18.713] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:38:18.713] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:38:18.828] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_bag_new.CCombatBagNew
[23:38:18.952] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[23:38:18.969] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.barrage.Barrage
[23:38:18.986] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair06
[23:38:18.990] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:38:18.991] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combatmainview.CCombatMain
[23:38:19.120] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:38:19.125] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_tips.CCombatTip
[23:38:19.130] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.progressbar.CProgressBar
[23:38:19.136] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatBeingHit
[23:38:19.138] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair01
[23:38:19.141] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.witness.CWitnessView
[23:38:19.164] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.message.CConfirmMessage
[23:38:19.171] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[23:38:19.242] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.guide_welcom.GuideWelcom
[23:38:19.245] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleend_comment.BattleEndComment
[23:38:19.247] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.rank_change_view.RankChangeView
[23:38:19.252] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[23:38:19.253] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[23:38:19.254] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.exterior_show.ExteriorShowUI
[23:38:19.261] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_element.CCombatElement
[23:38:19.319] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.block.Block
[23:38:19.320] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.tips_node.KillingTipsNode
[23:38:19.327] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair03
[23:38:19.328] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatKillingTips
[23:38:19.345] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_team_rescue.CCombatTeamRescue
[23:38:19.348] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleendview_team.CBattleEndViewTeam
[23:38:19.372] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.task_view.TaskView
[23:38:19.406] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.reward_view.CRewardNormal
[23:38:19.433] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.upgrade.Upgrade
[23:38:19.875] L [WORLD2D] 324.08 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[23:38:20.000] L [WORLD2D] 105.52 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[23:38:20.093] L [WORLD2D] 74.43 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[23:38:20.353] L [WORLD2D] 239.05 ms 34 objects
scene/demo_4096/demo_4096_content/21_-16.scn
[23:38:20.368] M [WORLD2D] [Animator] dctor.
[23:38:20.369] M [WORLD2D] [Animator] dctor.
[23:38:20.369] M [WORLD2D] [Animator] dctor.
[23:38:20.370] M [WORLD2D] [Animator] dctor.
[23:38:20.371] M [WORLD2D] [Animator] dctor.
[23:38:20.371] M [WORLD2D] [Animator] dctor.
[23:38:20.372] M [WORLD2D] [Animator] dctor.
[23:38:20.806] L [WORLD2D] 430.46 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[23:38:20.944] L [WORLD2D] 132.01 ms 18 objects
scene/demo_4096/demo_4096_content/23_-16.scn
[23:38:20.956] L [WORLD2D] 3.95 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[23:38:21.034] L [WORLD2D] 64.35 ms 24 objects
scene/demo_4096/demo_4096_content/22_-16.scn
[23:38:21.076] L [WORLD2D] 37.34 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[23:38:21.265] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
154.98 ms
[23:38:22.225] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 956.25 ms
[23:38:22.993] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 765.07 ms
[23:38:23.012] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 15.34 ms
[23:38:23.540] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:38:23.599] M <SCRIPT> [CRITICAL]avatar_init 104
[23:38:23.600] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:38:24.460] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:38:24.546] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:38:24.546] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:38:24.571] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:38:24.588] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:24.589] M [WORLD2D] Main thread IO 10.7680 ms for
char/animator/avatar_animation_tree.xml
[23:38:24.589] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3a2343c8
[23:38:24.613] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:24.636] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:24.661] M <SCRIPT> [CRITICAL]init handlers
[23:38:24.857] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28354b78
[23:38:24.971] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[23:38:25.036] M [WORLD2D] [ERROR] object model_31661 has parent DefaultScene
already! it can't be attach to another parent!
[23:38:25.134] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:38:25.248] M <SCRIPT> [CRITICAL]avatar_init 128
[23:38:25.252] M <SCRIPT> [CRITICAL]avatar_init 125
[23:38:25.255] M <SCRIPT> [CRITICAL]avatar_init 122
[23:38:25.257] M <SCRIPT> [CRITICAL]avatar_init 119
[23:38:25.260] M <SCRIPT> [CRITICAL]avatar_init 3
[23:38:25.263] M <SCRIPT> [CRITICAL]avatar_init 6
[23:38:25.266] M <SCRIPT> [CRITICAL]avatar_init 107
[23:38:25.269] M <SCRIPT> [CRITICAL]avatar_init 15
[23:38:25.272] M <SCRIPT> [CRITICAL]avatar_init 110
[23:38:25.275] M <SCRIPT> [CRITICAL]avatar_init 18
[23:38:25.278] M <SCRIPT> [CRITICAL]avatar_init 113
[23:38:25.280] M <SCRIPT> [CRITICAL]avatar_init 21
[23:38:25.289] M [WORLD2D] [Animator] dctor.
[23:38:25.289] M [WORLD2D] [Animator] dctor.
[23:38:25.289] M [WORLD2D] [Animator] dctor.
[23:38:25.289] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:38:25.333] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.333] M [WORLD2D] Main thread IO 10.9671 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.333] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28357fe0
[23:38:25.343] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:38:25.359] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.359] M [WORLD2D] Main thread IO 8.3231 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.359] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28357118
[23:38:25.367] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:25.390] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.390] M [WORLD2D] Main thread IO 15.2510 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.390] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283587f0
[23:38:25.406] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:38:25.422] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.422] M [WORLD2D] Main thread IO 7.3048 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.422] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28359000
[23:38:25.430] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:25.445] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.445] M [WORLD2D] Main thread IO 7.7542 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.445] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283592b0
[23:38:25.452] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]

ERROR *****************************************************************************
[23:38:25.465] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.466] M [WORLD2D] Main thread IO 7.6731 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.466] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28359560
[23:38:25.473] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:38:25.511] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.511] M [WORLD2D] Main thread IO 9.0456 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.512] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28356fc0
[23:38:25.551] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:38:25.568] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.568] M [WORLD2D] Main thread IO 10.7246 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.568] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28357d30
[23:38:25.575] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:25.590] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.590] M [WORLD2D] Main thread IO 8.0763 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.590] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835bdb0
[23:38:25.597] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:38:25.638] M <SCRIPT> [CRITICAL]avatar_init 116
[23:38:25.641] M <SCRIPT> [CRITICAL]avatar_init 24
[23:38:25.644] M <SCRIPT> [CRITICAL]avatar_init 9
[23:38:25.651] M <SCRIPT> [CRITICAL]avatar_init 101
[23:38:25.655] M <SCRIPT> [CRITICAL]avatar_init 12
[23:38:25.663] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:38:25.697] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.guide_welcom.GuideWelcom

ERROR *****************************************************************************
[23:38:25.784] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.784] M [WORLD2D] Main thread IO 9.6586 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.784] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283544c0
[23:38:25.793] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:25.807] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.807] M [WORLD2D] Main thread IO 7.6184 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.807] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835b6f8
[23:38:25.815] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:38:25.830] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.830] M [WORLD2D] Main thread IO 8.0195 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.830] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835a580
[23:38:25.837] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:38:25.845] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_444151844 1
[23:38:25.848] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:38:25.850] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2015740718 1
[23:38:25.888] M <SCRIPT> [CRITICAL]avatar_init 1299
[23:38:25.934] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1588428276 1
[23:38:26.037] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1449308764 1
[23:38:26.139] M <SCRIPT> [CRITICAL]create_session 3 {'info': '{"stream_name":
"10062_player_79111_1536547097_117051_10399896", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"d6022bf06071057c9604380889a2234418a80d68", "channel_type": "player", "game":
10062}', 'stream_name': '10062_player_79111_1536547097_117051_10399896', 'ts':
'20180910103820', 'sign': '906bd921cb34e1191713da0327407c92', 'channel_type':
'player', 'eid': 1883227942L, 'streamid': '158617462198027', 'nodes':
['34.236.140.141:9081', '50.19.5.169:9081', '35.174.20.79:9081',
'52.72.76.170:9081', '35.171.234.86:9081'], 'frame_idx': 52}
[23:38:26.175] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:38:26.326] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:38:26.330] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:38:26.430] M <SCRIPT> [CRITICAL]avatar_init 3747
[23:38:26.470] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-115155554 1

ERROR *****************************************************************************
[23:38:26.481] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.481] M [WORLD2D] Main thread IO 8.8273 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.481] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28359c18
[23:38:26.494] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:38:26.510] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.510] M [WORLD2D] Main thread IO 7.3425 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.511] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835b448
[23:38:26.518] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]

ERROR *****************************************************************************
[23:38:26.537] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.537] M [WORLD2D] Main thread IO 8.1311 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.537] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835b040
[23:38:26.544] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:38:26.589] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:26.600] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.600] M [WORLD2D] Main thread IO 8.7192 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.600] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835b9a8
[23:38:26.609] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:26.624] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.624] M [WORLD2D] Main thread IO 7.7435 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.624] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2833cdd8
[23:38:26.631] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:38:26.690] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_408437253 1
[23:38:26.771] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:38:26.938] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1

ERROR *****************************************************************************
[23:38:26.951] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.951] M [WORLD2D] Main thread IO 11.3525 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.951] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28354368
[23:38:26.959] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:38:26.976] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.976] M [WORLD2D] Main thread IO 7.3567 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.977] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2833d338
[23:38:26.984] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:38:27.111] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1537385489 1
[23:38:27.280] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1031863055 1
[23:38:27.429] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:38:27.494] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:38:27.609] M <SCRIPT> [CRITICAL]create_session 2 {'info': '{"stream_name":
"10062_battle_team_79111_1536547097_117051_79111_1536547097_117051match_fteam_1",
"account": "181389061", "uid": "10399896", "game_uid": 1703166, "httpkey":
"898f2d3a965eb690a4c8eb9942c4b2a7b43a8e1b", "channel_type": "battle_team", "game":
10062}', 'stream_name':
'10062_battle_team_79111_1536547097_117051_79111_1536547097_117051match_fteam_1',
'ts': '20180910103827', 'sign': '84636c5ba7e6f2695affaa7d86231b0e', 'channel_type':
'battle_team', 'eid': 1883240208L, 'streamid': '155615289385482', 'nodes':
['35.171.234.86:9080', '50.19.5.169:9080', '52.72.76.170:9080',
'54.156.187.199:9080', '35.174.20.79:9080'], 'frame_idx': 173}
[23:38:27.651] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:38:27.829] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:38:27.831] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:38:27.932] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_421078246 1
[23:38:27.937] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:38:28.820] L [WORLD2D] 29.10 ms 8 objects
scene/demo_4096/demo_4096_content/24_-16.scn
[23:38:28.868] L [WORLD2D] 16.74 ms 3 objects
scene/demo_4096/demo_4096_content/20_-14.scn
[23:38:29.803] L [WORLD2D] 124.99 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[23:38:29.811] L [WORLD2D] 5.15 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[23:38:29.926] L [WORLD2D] 62.39 ms 31 objects
scene/demo_4096/demo_4096_content/21_-17.scn
[23:38:29.950] L [WORLD2D] 16.28 ms 4 objects
scene/demo_4096/demo_4096_content/21_-13.scn
[23:38:29.969] L [WORLD2D] 0.60 ms 1 objects scene/demo_4096/demo_4096_content/20_-
17.scn
[23:38:29.981] L [WORLD2D] 10.78 ms 12 objects
scene/demo_4096/demo_4096_content/23_-17.scn
[23:38:30.052] L [WORLD2D] 18.52 ms 20 objects
scene/demo_4096/demo_4096_content/22_-17.scn
[23:38:30.057] L [WORLD2D] 0.60 ms 2 objects scene/demo_4096/demo_4096_content/22_-
13.scn
[23:38:30.108] L [WORLD2D] 37.91 ms 2 objects
scene/demo_4096/demo_4096_content/25_-16.scn
[23:38:30.110] L [WORLD2D] 0.49 ms 1 objects scene/demo_4096/demo_4096_content/21_-
12.scn
[23:38:30.130] L [WORLD2D] 0.41 ms 1 objects scene/demo_4096/demo_4096_content/20_-
18.scn
[23:38:30.135] L [WORLD2D] 0.71 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[23:38:30.262] L [WORLD2D] 1.45 ms 2 objects scene/demo_4096/demo_4096_content/24_-
18.scn
[23:38:30.266] L [WORLD2D] 0.65 ms 2 objects scene/demo_4096/demo_4096_content/23_-
18.scn
[23:38:30.378] L [WORLD2D] 85.95 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[23:38:30.382] L [WORLD2D] 1.04 ms 4 objects scene/demo_4096/demo_4096_content/18_-
18.scn
[23:38:30.408] L [WORLD2D] 12.65 ms 1 objects
scene/demo_4096/demo_4096_content/18_-12.scn
[23:38:30.439] L [WORLD2D] 19.97 ms 6 objects
scene/demo_4096/demo_4096_content/18_-13.scn
[23:38:30.448] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/18_-
14.scn
[23:38:30.450] L [WORLD2D] 1.11 ms 1 objects scene/demo_4096/demo_4096_content/18_-
15.scn
[23:38:30.498] L [WORLD2D] 0.43 ms 1 objects scene/demo_4096/demo_4096_content/18_-
19.scn
[23:38:30.500] L [WORLD2D] 0.42 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:38:30.547] L [WORLD2D] 0.84 ms 3 objects scene/demo_4096/demo_4096_content/23_-
19.scn
[23:38:30.548] L [WORLD2D] 0.38 ms 1 objects scene/demo_4096/demo_4096_content/17_-
16.scn
[23:38:30.594] L [WORLD2D] 0.43 ms 1 objects scene/demo_4096/demo_4096_content/17_-
17.scn
[23:38:30.630] L [WORLD2D] 34.21 ms 8 objects
scene/demo_4096/demo_4096_content/17_-18.scn
[23:38:30.653] L [WORLD2D] 17.89 ms 4 objects
scene/demo_4096/demo_4096_content/17_-19.scn
[23:38:30.668] L [WORLD2D] 0.70 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:38:30.714] L [WORLD2D] 27.81 ms 5 objects
scene/demo_4096/demo_4096_content/17_-12.scn
[23:38:30.718] L [WORLD2D] 1.99 ms 10 objects
scene/demo_4096/demo_4096_content/17_-13.scn
[23:38:30.731] L [WORLD2D] 0.38 ms 1 objects scene/demo_4096/demo_4096_content/17_-
15.scn
[23:38:30.732] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:38:30.818] L [WORLD2D] 0.68 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[23:38:30.849] L [WORLD2D] 29.62 ms 2 objects
scene/demo_4096/demo_4096_content/17_-20.scn
[23:38:30.871] L [WORLD2D] 11.44 ms 7 objects
scene/demo_4096/demo_4096_content/17_-10.scn
[23:38:31.028] L [WORLD2D] 116.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-8.scn
[23:38:31.145] L [WORLD2D] 114.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-8.scn
[23:38:31.180] L [WORLD2D] 31.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-8.scn
[23:38:31.255] L [WORLD2D] 46.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-9.scn
[23:38:31.294] L [WORLD2D] 36.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-7.scn
[23:38:31.374] L [WORLD2D] 45.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-9.scn
[23:38:31.380] L [WORLD2D] 4.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-7.scn
[23:38:31.412] L [WORLD2D] 30.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-9.scn
[23:38:31.487] L [WORLD2D] 54.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-7.scn
[23:38:31.503] L [WORLD2D] 13.94 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-9.scn
[23:38:31.511] L [WORLD2D] 7.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-9.scn
[23:38:31.563] L [WORLD2D] 19.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-7.scn
[23:38:31.592] L [WORLD2D] 28.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-7.scn
[23:38:31.603] L [WORLD2D] 7.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-8.scn
[23:38:31.613] L [WORLD2D] 8.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-8.scn
[23:38:31.664] L [WORLD2D] 6.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-10.scn
[23:38:31.682] L [WORLD2D] 16.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-6.scn
[23:38:31.732] L [WORLD2D] 10.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-10.scn
[23:38:31.756] L [WORLD2D] 23.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-6.scn
[23:38:31.775] L [WORLD2D] 2.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-6.scn
[23:38:31.788] L [WORLD2D] 12.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-10.scn
[23:38:31.833] L [WORLD2D] 8.94 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-6.scn
[23:38:31.849] L [WORLD2D] 13.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-10.scn
[23:38:31.920] L [WORLD2D] 39.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-6.scn
[23:38:32.003] L [WORLD2D] 28.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-9.scn
[23:38:32.060] L [WORLD2D] 49.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-10.scn
[23:38:32.079] L [WORLD2D] 17.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-6.scn
[23:38:32.140] L [WORLD2D] 24.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-7.scn
[23:38:32.165] L [WORLD2D] 24.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-8.scn
[23:38:32.185] L [WORLD2D] 9.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-11.scn
[23:38:32.193] L [WORLD2D] 6.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn
[23:38:32.279] L [WORLD2D] 37.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-11.scn
[23:38:32.306] L [WORLD2D] 25.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:38:32.337] L [WORLD2D] 28.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-11.scn
[23:38:32.385] L [WORLD2D] 48.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:38:32.404] L [WORLD2D] 14.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-11.scn
[23:38:32.442] L [WORLD2D] 9.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:38:32.453] L [WORLD2D] 10.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-11.scn
[23:38:32.499] L [WORLD2D] 6.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:38:32.517] L [WORLD2D] 15.93 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:38:32.563] L [WORLD2D] 7.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:38:32.572] L [WORLD2D] 8.58 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:38:32.656] L [WORLD2D] 29.01 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:38:32.681] L [WORLD2D] 12.08 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:38:32.711] L [WORLD2D] 8.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:38:32.721] L [WORLD2D] 9.30 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:38:32.768] L [WORLD2D] 16.23 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:38:32.790] L [WORLD2D] 20.35 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:38:36.482] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 102
[23:38:36.516] M [WORLD2D] [Animator] dctor.
[23:38:36.917] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:37.126] M [WORLD2D] Main thread IO 177.9833 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080.nfxo
[23:38:37.165] M [WORLD2D] Main thread IO 38.1559 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080_1_1.pipe
[23:38:37.233] M [WORLD2D] Main thread IO 9.6928 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090.nfxo
[23:38:37.241] M [WORLD2D] Main thread IO 7.7492 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090_1_1.pipe
[23:38:37.292] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:38:37.519] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:37.636] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair07
[23:38:40.419] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1353.74 ms ***
[23:38:40.419] L [WORLD2D] #define UNIFORMS_60 60
[23:38:40.419] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:38:40.419] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:38:40.419] L [WORLD2D] #define ANISO_ENABLE 1
[23:38:40.419] L [WORLD2D] #define ENVIR_ENABLE 1
[23:38:40.419] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:38:40.419] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:38:40.419] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:38:40.419] L [WORLD2D] #define SELF_BLING 0
[23:38:40.419] L [WORLD2D] #define EYE_ENABLE 0
[23:38:40.420] L [WORLD2D] #define SELF_SHADOW 1
[23:38:40.420] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:38:40.420] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:38:40.420] L [WORLD2D] #define FACE_SHADOW 1
[23:38:40.420] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:38:40.420] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:38:40.420] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:38:40.420] L [WORLD2D] #define HAIR_ENABLE 1
[23:38:40.420] L [WORLD2D] #define MANUL_ENABLE 0
[23:38:40.420] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:38:40.420] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:38:40.420] L [WORLD2D] #define SSS_ENABLE 0
[23:38:40.420] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:38:40.420] L [WORLD2D] #define WAVE_ENABLE 0
[23:38:40.420] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:38:40.420] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:38:40.420] L [WORLD2D] #define METAL_CHECK 0
[23:38:40.420] L [WORLD2D] #define AO_CHECK 0
[23:38:42.109] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:38:42.110] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:38:42.614] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:38:43.574] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:38:45.752] M [WORLD2D] [Animator] dctor.
[23:38:45.753] M [WORLD2D] [Animator] dctor.
[23:38:45.753] M [WORLD2D] [Animator] dctor.
[23:38:45.753] M [WORLD2D] [Animator] dctor.
[23:38:45.781] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1031863055 1
[23:38:45.855] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:38:45.905] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:38:45.907] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:48.360] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1189.75 ms ***
[23:38:48.360] L [WORLD2D] #define UNIFORMS_60 60
[23:38:48.360] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:38:48.360] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:38:48.360] L [WORLD2D] #define ANISO_ENABLE 0
[23:38:48.360] L [WORLD2D] #define ENVIR_ENABLE 1
[23:38:48.360] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:38:48.360] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:38:48.360] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:38:48.360] L [WORLD2D] #define SELF_BLING 1
[23:38:48.360] L [WORLD2D] #define EYE_ENABLE 0
[23:38:48.360] L [WORLD2D] #define SELF_SHADOW 1
[23:38:48.360] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:38:48.360] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:38:48.361] L [WORLD2D] #define FACE_SHADOW 1
[23:38:48.361] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:38:48.361] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:38:48.361] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:38:48.361] L [WORLD2D] #define HAIR_ENABLE 0
[23:38:48.361] L [WORLD2D] #define MANUL_ENABLE 0
[23:38:48.361] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:38:48.361] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:38:48.361] L [WORLD2D] #define SSS_ENABLE 1
[23:38:48.361] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:38:48.361] L [WORLD2D] #define WAVE_ENABLE 1
[23:38:48.361] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:38:48.361] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:38:48.361] L [WORLD2D] #define METAL_CHECK 0
[23:38:48.361] L [WORLD2D] #define AO_CHECK 0
[23:38:48.365] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:38:48.651] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:38:51.082] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.093] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.104] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.116] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.127] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.139] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.145] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.157] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.166] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.175] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.183] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.194] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.202] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.212] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.221] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.231] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.239] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.248] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.256] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.265] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.274] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.292] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:38:51.294] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:38:51.300] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:38:51.351] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:38:51.352] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.352] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:38:51.357] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:38:51.357] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:38:51.357] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:38:51.357] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:38:51.360] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair07
[23:38:51.440] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:38:53.034] M [WORLD2D] [Animator] dctor.
[23:38:53.034] M [WORLD2D] [Animator] dctor.
[23:38:53.034] M [WORLD2D] [Animator] dctor.
[23:38:53.035] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.661] M [WORLD2D] [Animator] dctor.
[23:38:53.661] M [WORLD2D] [Animator] dctor.
[23:38:53.661] M [WORLD2D] [Animator] dctor.
[23:38:53.661] M [WORLD2D] [Animator] dctor.
[23:38:53.661] M [WORLD2D] [Animator] dctor.
[23:38:54.206] L [WORLD2D] 0.91 ms 3 objects scene/demo_4096/demo_4096_content/18_-
21.scn
[23:38:54.219] L [WORLD2D] 0.50 ms 2 objects scene/demo_4096/demo_4096_content/17_-
21.scn
[23:38:54.237] L [WORLD2D] 7.71 ms 8 objects scene/demo_4096/demo_4096_content/16_-
18.scn
[23:38:54.334] L [WORLD2D] 71.99 ms 29 objects
scene/demo_4096/demo_4096_content/16_-19.scn
[23:38:54.431] L [WORLD2D] 92.81 ms 22 objects
scene/demo_4096/demo_4096_content/16_-20.scn
[23:38:54.437] L [WORLD2D] 3.98 ms 14 objects
scene/demo_4096/demo_4096_content/16_-21.scn
[23:38:54.451] L [WORLD2D] 0.67 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[23:38:54.454] L [WORLD2D] 0.95 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:38:54.559] L [WORLD2D] 0.64 ms 2 objects scene/demo_4096/demo_4096_content/16_-
15.scn
[23:38:54.564] L [WORLD2D] 1.86 ms 6 objects scene/demo_4096/demo_4096_content/16_-
16.scn
[23:38:54.595] L [WORLD2D] 5.79 ms 3 objects scene/demo_4096/demo_4096_content/16_-
17.scn
[23:38:54.598] L [WORLD2D] 0.72 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[23:38:54.619] L [WORLD2D] 0.52 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[23:38:54.623] L [WORLD2D] 2.27 ms 5 objects scene/demo_4096/demo_4096_content/17_-
12.scn
[23:38:54.653] L [WORLD2D] 2.05 ms 10 objects
scene/demo_4096/demo_4096_content/16_-22.scn
[23:38:54.667] L [WORLD2D] 0.79 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:38:54.757] L [WORLD2D] 58.37 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[23:38:54.761] L [WORLD2D] 0.84 ms 1 objects scene/demo_4096/demo_4096_content/21_-
12.scn
[23:38:54.832] L [WORLD2D] 65.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-10.scn
[23:38:54.917] L [WORLD2D] 81.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-11.scn
[23:38:54.963] L [WORLD2D] 44.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-7.scn
[23:38:55.020] L [WORLD2D] 55.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-8.scn
[23:38:55.052] L [WORLD2D] 29.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-9.scn
[23:38:55.074] L [WORLD2D] 10.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-12.scn
[23:38:55.109] L [WORLD2D] 34.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-12.scn
[23:38:55.196] L [WORLD2D] 86.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-12.scn
[23:38:55.240] L [WORLD2D] 43.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-6.scn
[23:38:55.251] L [WORLD2D] 10.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-12.scn
[23:38:55.265] L [WORLD2D] 12.77 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:38:55.289] L [WORLD2D] 9.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:38:58.558] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:38:58.734] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:38:58.738] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:39:00.072] M <SCRIPT> [ERROR]No ui is found with ui_path: weapon
[23:39:00.628] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:39:00.639] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:39:00.649] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:39:02.673] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:39:02.693] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:39:07.808] M <SCRIPT> [CRITICAL]avatar_init 3968
[23:39:07.818] M <SCRIPT> [CRITICAL]avatar_init 3971

ERROR *****************************************************************************
[23:39:07.851] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:07.851] M [WORLD2D] Main thread IO 13.0493 ms for
char/animator/avatar_animation_tree.xml
[23:39:07.851] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28340fb0
[23:39:07.866] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:07.877] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:39:07.888] M <SCRIPT> [CRITICAL]avatar_init 4101
[23:39:07.892] M <SCRIPT> [CRITICAL]avatar_init 3974
[23:39:07.895] M <SCRIPT> [CRITICAL]avatar_init 4104
[23:39:07.916] M <SCRIPT> [CRITICAL]avatar_init 3977
[23:39:07.920] M <SCRIPT> [CRITICAL]avatar_init 4107
[23:39:07.923] M <SCRIPT> [CRITICAL]avatar_init 4236
[23:39:07.926] M <SCRIPT> [CRITICAL]avatar_init 3982
[23:39:07.929] M <SCRIPT> [CRITICAL]avatar_init 4239
[23:39:07.933] M <SCRIPT> [CRITICAL]avatar_init 4113
[23:39:07.936] M <SCRIPT> [CRITICAL]avatar_init 4242
[23:39:07.940] M <SCRIPT> [CRITICAL]avatar_init 4116
[23:39:07.943] M <SCRIPT> [CRITICAL]avatar_init 3990
[23:39:07.946] M <SCRIPT> [CRITICAL]avatar_init 4120
[23:39:07.950] M <SCRIPT> [CRITICAL]avatar_init 4123
[23:39:07.954] M <SCRIPT> [CRITICAL]avatar_init 4126
[23:39:07.958] M <SCRIPT> [CRITICAL]avatar_init 4129
[23:39:07.961] M <SCRIPT> [CRITICAL]avatar_init 4132
[23:39:07.964] M <SCRIPT> [CRITICAL]avatar_init 4230
[23:39:07.968] M <SCRIPT> [CRITICAL]avatar_init 3911
[23:39:07.971] M <SCRIPT> [CRITICAL]avatar_init 4014
[23:39:07.974] M <SCRIPT> [CRITICAL]avatar_init 4017
[23:39:07.978] M <SCRIPT> [CRITICAL]avatar_init 4020
[23:39:07.982] M <SCRIPT> [CRITICAL]avatar_init 4233
[23:39:07.985] M <SCRIPT> [CRITICAL]avatar_init 4026

ERROR *****************************************************************************
[23:39:08.023] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.023] M [WORLD2D] Main thread IO 9.0136 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.023] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28341510
[23:39:08.032] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:08.042] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_825037340 1
ERROR *****************************************************************************
[23:39:08.052] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.052] M [WORLD2D] Main thread IO 9.4353 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.052] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283400e8
[23:39:08.060] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:39:08.075] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.076] M [WORLD2D] Main thread IO 10.5738 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.076] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2833fb88
[23:39:08.083] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:08.097] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.097] M [WORLD2D] Main thread IO 8.3736 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.097] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28340ba8
[23:39:08.104] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:39:08.117] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.117] M [WORLD2D] Main thread IO 8.3139 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.117] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28346458
[23:39:08.125] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:08.139] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.139] M [WORLD2D] Main thread IO 8.3117 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.139] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283465b0
[23:39:08.146] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:08.159] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.159] M [WORLD2D] Main thread IO 8.3466 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.159] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28345438
[23:39:08.168] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:08.180] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.180] M [WORLD2D] Main thread IO 7.0260 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.180] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28344ad0
[23:39:08.187] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:08.200] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.200] M [WORLD2D] Main thread IO 7.7122 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.200] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28345c48
[23:39:08.207] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:08.220] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.220] M [WORLD2D] Main thread IO 7.6582 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.220] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28346dc0
[23:39:08.229] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:08.241] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.241] M [WORLD2D] Main thread IO 8.0251 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.242] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28347b30
[23:39:08.250] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:08.263] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.263] M [WORLD2D] Main thread IO 7.5018 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.263] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28346f18
[23:39:08.270] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:39:08.279] M <SCRIPT> [CRITICAL]avatar_init 4029
[23:39:08.282] M <SCRIPT> [CRITICAL]avatar_init 3905
[23:39:08.285] M <SCRIPT> [CRITICAL]avatar_init 4034
[23:39:08.288] M <SCRIPT> [CRITICAL]avatar_init 3908
[23:39:08.291] M <SCRIPT> [CRITICAL]avatar_init 4039
[23:39:08.294] M <SCRIPT> [CRITICAL]avatar_init 4296
[23:39:08.297] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:39:08.300] M <SCRIPT> [CRITICAL]avatar_init 4299
[23:39:08.303] M <SCRIPT> [CRITICAL]avatar_init 4044
[23:39:08.307] M <SCRIPT> [CRITICAL]avatar_init 3917
[23:39:08.309] M <SCRIPT> [CRITICAL]avatar_init 4302
[23:39:08.312] M <SCRIPT> [CRITICAL]avatar_init 3920
[23:39:08.315] M <SCRIPT> [CRITICAL]avatar_init 4305
[23:39:08.318] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:39:08.321] M <SCRIPT> [CRITICAL]avatar_init 4308
[23:39:08.328] M <SCRIPT> [CRITICAL]avatar_init 4110
[23:39:08.332] M <SCRIPT> [CRITICAL]avatar_init 3926
[23:39:08.338] M <SCRIPT> [CRITICAL]avatar_init 3929
[23:39:08.341] M <SCRIPT> [CRITICAL]avatar_init 3932
[23:39:08.344] M <SCRIPT> [CRITICAL]avatar_init 3937
[23:39:08.347] M <SCRIPT> [CRITICAL]avatar_init 3943
[23:39:08.350] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:39:08.353] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:39:08.356] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:39:08.359] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:39:08.362] M <SCRIPT> [CRITICAL]avatar_init 4023
[23:39:08.365] M <SCRIPT> [CRITICAL]avatar_init 3959
[23:39:08.368] M <SCRIPT> [CRITICAL]avatar_init 3962
[23:39:08.373] M <SCRIPT> [CRITICAL]avatar_init 3965
[23:39:08.381] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:39:08.383] M <SCRIPT> [CRITICAL]avatar destroy 4039
[23:39:08.385] M <SCRIPT> [CRITICAL]avatar destroy 4034
[23:39:08.386] M <SCRIPT> [CRITICAL]avatar destroy 3990
[23:39:08.388] M <SCRIPT> [CRITICAL]avatar destroy 3986
[23:39:08.390] M <SCRIPT> [CRITICAL]avatar destroy 3982
[23:39:08.392] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:39:08.393] M <SCRIPT> [CRITICAL]avatar destroy 3943
[23:39:08.394] M <SCRIPT> [CRITICAL]avatar destroy 3937

ERROR *****************************************************************************
[23:39:08.437] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.437] M [WORLD2D] Main thread IO 11.1876 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.437] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283471c8
[23:39:08.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:08.461] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.461] M [WORLD2D] Main thread IO 9.5164 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.461] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28347070
[23:39:08.468] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]

ERROR *****************************************************************************
[23:39:08.481] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.482] M [WORLD2D] Main thread IO 8.6915 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.482] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28347f38
[23:39:08.490] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:08.503] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.503] M [WORLD2D] Main thread IO 8.2620 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.503] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283488a0
[23:39:08.511] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:08.523] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.523] M [WORLD2D] Main thread IO 7.8388 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.523] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28349208
[23:39:08.530] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:08.543] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.543] M [WORLD2D] Main thread IO 8.0977 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.543] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28349a18
[23:39:08.550] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:08.562] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.563] M [WORLD2D] Main thread IO 7.7208 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.563] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28349f78
[23:39:08.570] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:08.582] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.582] M [WORLD2D] Main thread IO 7.3915 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.582] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834b650
[23:39:08.593] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:08.606] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.606] M [WORLD2D] Main thread IO 7.9825 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.606] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834ba58
[23:39:08.614] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:08.625] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.626] M [WORLD2D] Main thread IO 7.3887 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.626] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834af98
[23:39:08.633] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]

ERROR *****************************************************************************
[23:39:08.645] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.645] M [WORLD2D] Main thread IO 7.4811 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.645] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834b248
[23:39:08.654] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]

ERROR *****************************************************************************
[23:39:08.666] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.666] M [WORLD2D] Main thread IO 8.2804 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.666] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834b3a0
[23:39:08.673] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:08.679] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:08.681] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1
[23:39:08.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-256372667 1
[23:39:08.694] M <SCRIPT> [CRITICAL]avatar destroy 3932
[23:39:08.696] M <SCRIPT> [CRITICAL]avatar destroy 3929
[23:39:08.697] M <SCRIPT> [CRITICAL]avatar destroy 3926
[23:39:08.703] M <SCRIPT> [CRITICAL]avatar destroy 3747
[23:39:08.707] M <SCRIPT> [CRITICAL]avatar destroy 1299
[23:39:08.713] M <SCRIPT> [CRITICAL]avatar destroy 101
[23:39:08.718] M <SCRIPT> [CRITICAL]avatar destroy 15
[23:39:08.722] M <SCRIPT> [CRITICAL]avatar destroy 107
[23:39:08.724] M <SCRIPT> [CRITICAL]avatar destroy 3911
[23:39:08.726] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:39:08.727] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:39:08.729] M <SCRIPT> [CRITICAL]avatar destroy 4233
[23:39:08.732] M <SCRIPT> [CRITICAL]avatar destroy 4242
[23:39:08.737] M <SCRIPT> [CRITICAL]avatar destroy 119
[23:39:08.739] M <SCRIPT> [CRITICAL]avatar destroy 4129
[23:39:08.742] M <SCRIPT> [CRITICAL]avatar destroy 4107
[23:39:08.744] M <SCRIPT> [CRITICAL]avatar destroy 4101
[23:39:08.749] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:39:08.752] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:39:08.852] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:39:08.852] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:39:08.887] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:39:08.982] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.sharing.SharingUI
[23:39:08.983] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.exterior_show.ExteriorShowUI
[23:39:08.985] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[23:39:08.998] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:39:09.002] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:39:09.002] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:39:09.019] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:39:09.024] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:39:09.036] M <SCRIPT> [CRITICAL]avatar destroy 4239
[23:39:09.038] M <SCRIPT> [CRITICAL]avatar destroy 4236
[23:39:09.041] M <SCRIPT> [CRITICAL]avatar destroy 4230
[23:39:09.043] M <SCRIPT> [CRITICAL]avatar destroy 4132
[23:39:09.047] M <SCRIPT> [CRITICAL]avatar destroy 4116
[23:39:09.050] M <SCRIPT> [CRITICAL]avatar destroy 4113
[23:39:09.051] M <SCRIPT> [CRITICAL]avatar destroy 4110
[23:39:09.054] M <SCRIPT> [CRITICAL]avatar destroy 4104
[23:39:09.058] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:39:09.059] M <SCRIPT> [CRITICAL]avatar destroy 4029
[23:39:09.062] M <SCRIPT> [CRITICAL]avatar destroy 4123
[23:39:09.064] M <SCRIPT> [CRITICAL]avatar destroy 4026
[23:39:09.066] M <SCRIPT> [CRITICAL]avatar destroy 4120
[23:39:09.068] M <SCRIPT> [CRITICAL]avatar destroy 4023
[23:39:09.072] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:39:09.078] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:39:09.079] M <SCRIPT> [CRITICAL]avatar destroy 4302
[23:39:09.084] M <SCRIPT> [CRITICAL]avatar destroy 122
[23:39:09.085] M <SCRIPT> [CRITICAL]avatar destroy 3905
[23:39:09.090] M <SCRIPT> [CRITICAL]avatar destroy 18
[23:39:09.091] M <SCRIPT> [CRITICAL]avatar destroy 4296
[23:39:09.097] M <SCRIPT> [CRITICAL]avatar destroy 125
[23:39:09.099] M <SCRIPT> [CRITICAL]avatar destroy 3908
[23:39:09.103] M <SCRIPT> [CRITICAL]avatar destroy 113
[23:39:09.104] M <SCRIPT> [CRITICAL]avatar destroy 4308
[23:39:09.106] M <SCRIPT> [CRITICAL]avatar destroy 4017
[23:39:09.108] M <SCRIPT> [CRITICAL]avatar destroy 3920
[23:39:09.109] M <SCRIPT> [CRITICAL]avatar destroy 4305
[23:39:09.111] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:39:09.113] M <SCRIPT> [CRITICAL]avatar destroy 4014
[23:39:09.118] M <SCRIPT> [CRITICAL]avatar destroy 21
[23:39:09.122] M <SCRIPT> [CRITICAL]avatar destroy 116
[23:39:09.124] M <SCRIPT> [CRITICAL]avatar destroy 4020
[23:39:09.125] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:39:09.132] M <SCRIPT> [CRITICAL]avatar destroy 24
[23:39:09.136] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:39:09.138] M <SCRIPT> [CRITICAL]avatar destroy 4299
[23:39:09.142] M <SCRIPT> [CRITICAL]avatar destroy 128
[23:39:09.147] M <SCRIPT> [CRITICAL]avatar destroy 110
[23:39:09.148] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:39:09.149] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:39:09.150] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:09.477] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_460849924 1

ERROR *****************************************************************************
[23:39:09.489] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.489] M [WORLD2D] Main thread IO 10.6649 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.489] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28340648
[23:39:09.497] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:09.523] M <SCRIPT> [CRITICAL]avatar destroy 3965
[23:39:09.525] M <SCRIPT> [CRITICAL]avatar destroy 3968
[23:39:09.529] M <SCRIPT> [CRITICAL]avatar destroy 3971
[23:39:09.532] M <SCRIPT> [CRITICAL]avatar destroy 3974
[23:39:09.535] M <SCRIPT> [CRITICAL]avatar destroy 3977
[23:39:09.547] M <SCRIPT> [CRITICAL]avatar_init 6
[23:39:09.550] M <SCRIPT> [CRITICAL]avatar_init 9
[23:39:09.553] M <SCRIPT> [CRITICAL]avatar_init 4101
[23:39:09.560] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000
[23:39:09.680] M <SCRIPT> [CRITICAL]avatar_init 4107
[23:39:09.683] M <SCRIPT> [CRITICAL]avatar_init 119
[23:39:09.686] M <SCRIPT> [CRITICAL]avatar_init 3971
[23:39:09.689] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:39:09.692] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:39:09.694] M <SCRIPT> [CRITICAL]avatar_init 3911
[23:39:09.697] M <SCRIPT> [CRITICAL]avatar_init 107
[23:39:09.700] M <SCRIPT> [CRITICAL]avatar_init 15
[23:39:09.703] M <SCRIPT> [CRITICAL]avatar_init 101
[23:39:09.709] M <SCRIPT> [CRITICAL]avatar_init 4020
[23:39:09.713] M <SCRIPT> [CRITICAL]avatar_init 3920

ERROR *****************************************************************************
[23:39:09.753] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.754] M [WORLD2D] Main thread IO 10.1635 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.754] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834e6b0
[23:39:09.793] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:09.832] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.832] M [WORLD2D] Main thread IO 10.4387 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.832] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2833e608
[23:39:09.846] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:09.869] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.870] M [WORLD2D] Main thread IO 18.8970 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.870] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834c920
[23:39:09.876] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:39:09.892] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.892] M [WORLD2D] Main thread IO 11.2210 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.892] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834dbf0
[23:39:09.899] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:09.914] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.915] M [WORLD2D] Main thread IO 11.0631 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.915] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834e400
[23:39:09.921] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:09.936] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.937] M [WORLD2D] Main thread IO 11.0396 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.937] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834e2a8
[23:39:09.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:09.958] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.958] M [WORLD2D] Main thread IO 10.6578 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.958] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842518
[23:39:09.964] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:39:09.977] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.977] M [WORLD2D] Main thread IO 8.0230 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.977] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca2120
[23:39:09.984] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face04_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:09.998] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.998] M [WORLD2D] Main thread IO 8.9119 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.998] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca2930
[23:39:10.006] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:10.019] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:10.019] M [WORLD2D] Main thread IO 8.5514 ms for
char/animator/avatar_animation_tree.xml
[23:39:10.019] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca23d0
[23:39:10.026] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:10.039] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:10.040] M [WORLD2D] Main thread IO 8.9802 ms for
char/animator/avatar_animation_tree.xml
[23:39:10.040] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca4008
[23:39:10.046] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:10.058] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:10.058] M [WORLD2D] Main thread IO 7.4968 ms for
char/animator/avatar_animation_tree.xml
[23:39:10.058] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca2be0
[23:39:10.068] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:10.080] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:10.080] M [WORLD2D] Main thread IO 7.7172 ms for
char/animator/avatar_animation_tree.xml
[23:39:10.080] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca1d18
[23:39:10.086] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]

ERROR *****************************************************************************
[23:39:10.100] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:10.100] M [WORLD2D] Main thread IO 9.0385 ms for
char/animator/avatar_animation_tree.xml
[23:39:10.100] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca3298
[23:39:10.107] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:10.124] M <SCRIPT> [CRITICAL]avatar_init 3977
[23:39:10.128] M <SCRIPT> [CRITICAL]avatar_init 4023
[23:39:10.132] M <SCRIPT> [CRITICAL]avatar_init 3974
[23:39:10.135] M <SCRIPT> [CRITICAL]avatar_init 116
[23:39:10.138] M <SCRIPT> [CRITICAL]avatar_init 4305
[23:39:10.141] M <SCRIPT> [CRITICAL]avatar_init 4236
[23:39:10.144] M <SCRIPT> [CRITICAL]avatar_init 3917
[23:39:10.148] M <SCRIPT> [CRITICAL]avatar_init 4129
[23:39:10.151] M <SCRIPT> [CRITICAL]avatar_init 4239
[23:39:10.155] M <SCRIPT> [CRITICAL]avatar_init 4302
[23:39:10.208] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:39:10.210] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:10.211] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1
[23:39:10.212] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:10.213] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1588428276 1
[23:39:10.214] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:10.223] M <SCRIPT> [CRITICAL]avatar_init 24
[23:39:10.226] M <SCRIPT> [CRITICAL]avatar_init 4017
[23:39:10.230] M <SCRIPT> [CRITICAL]avatar_init 4110
[23:39:10.233] M <SCRIPT> [CRITICAL]avatar_init 21
[23:39:10.238] M <SCRIPT> [CRITICAL]avatar_init 12
[23:39:10.245] M <SCRIPT> [CRITICAL]avatar_init 113
[23:39:10.249] M <SCRIPT> [CRITICAL]avatar_init 4242
[23:39:10.269] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138247699 1
[23:39:10.275] M <SCRIPT> [CRITICAL]avatar_init 4026
[23:39:10.279] M <SCRIPT> [CRITICAL]avatar_init 4116
[23:39:10.282] M <SCRIPT> [CRITICAL]avatar_init 125
[23:39:10.285] M <SCRIPT> [CRITICAL]avatar_init 4104
[23:39:10.291] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:39:10.321] M <SCRIPT> [CRITICAL]avatar_init 4299
[23:39:10.327] M <SCRIPT> [CRITICAL]avatar_init 4014
[23:39:10.332] M <SCRIPT> [CRITICAL]avatar_init 18
[23:39:10.335] M <SCRIPT> [CRITICAL]avatar_init 128
[23:39:10.340] M <SCRIPT> [CRITICAL]avatar_init 3965
[23:39:10.385] M <SCRIPT> [CRITICAL]avatar_init 4296
[23:39:10.390] M <SCRIPT> [CRITICAL]avatar_init 4230
[23:39:10.393] M <SCRIPT> [CRITICAL]avatar_init 3959
[23:39:10.397] M <SCRIPT> [CRITICAL]avatar_init 110
[23:39:10.400] M <SCRIPT> [CRITICAL]avatar_init 4029
[23:39:10.419] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1051275755 1
[23:39:10.444] M <SCRIPT> [CRITICAL]avatar_init 122
[23:39:10.450] M <SCRIPT> [CRITICAL]avatar_init 3908
[23:39:10.461] M <SCRIPT> [CRITICAL]avatar_init 3
[23:39:10.495] M <SCRIPT> [CRITICAL]avatar_init 4120
[23:39:10.550] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_408437253 1
[23:39:10.554] M <SCRIPT> [CRITICAL]avatar_init 4308
[23:39:10.628] M <SCRIPT> [CRITICAL]avatar_init 4113
[23:39:10.664] M <SCRIPT> [CRITICAL]avatar_init 4233
[23:39:10.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:39:10.729] M <SCRIPT> [CRITICAL]avatar_init 4132
[23:39:10.796] M <SCRIPT> [CRITICAL]avatar_init 4123
[23:39:10.849] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:39:10.854] M <SCRIPT> [CRITICAL]avatar_init 4126
[23:39:10.866] M [WORLD2D] [Animator] dctor.
[23:39:10.867] M [WORLD2D] [Animator] dctor.
[23:39:10.868] M [WORLD2D] [Animator] dctor.
[23:39:10.869] M [WORLD2D] [Animator] dctor.
[23:39:10.871] M [WORLD2D] [Animator] dctor.
[23:39:10.872] M [WORLD2D] [Animator] dctor.
[23:39:10.872] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.874] M [WORLD2D] [Animator] dctor.
[23:39:10.874] M [WORLD2D] [Animator] dctor.
[23:39:10.882] M [WORLD2D] [Animator] dctor.
[23:39:10.884] M [WORLD2D] [Animator] dctor.
[23:39:10.888] M [WORLD2D] [Animator] dctor.
[23:39:10.890] M [WORLD2D] [Animator] dctor.
[23:39:10.892] M [WORLD2D] [Animator] dctor.
[23:39:10.893] M [WORLD2D] [Animator] dctor.
[23:39:10.896] M [WORLD2D] [Animator] dctor.
[23:39:10.898] M [WORLD2D] [Animator] dctor.
[23:39:10.899] M [WORLD2D] [Animator] dctor.
[23:39:10.900] M [WORLD2D] [Animator] dctor.
[23:39:10.903] M [WORLD2D] [Animator] dctor.
[23:39:10.905] M [WORLD2D] [Animator] dctor.
[23:39:10.907] M [WORLD2D] [Animator] dctor.
[23:39:10.909] M [WORLD2D] [Animator] dctor.
[23:39:10.911] M [WORLD2D] [Animator] dctor.
[23:39:10.913] M [WORLD2D] [Animator] dctor.
[23:39:10.914] M [WORLD2D] [Animator] dctor.
[23:39:10.915] M [WORLD2D] [Animator] dctor.
[23:39:10.916] M [WORLD2D] [Animator] dctor.
[23:39:10.917] M [WORLD2D] [Animator] dctor.
[23:39:10.919] M [WORLD2D] [Animator] dctor.
[23:39:10.920] M [WORLD2D] [Animator] dctor.
[23:39:10.921] M [WORLD2D] [Animator] dctor.
[23:39:10.921] M [WORLD2D] [Animator] dctor.
[23:39:10.922] M [WORLD2D] [Animator] dctor.
[23:39:10.923] M [WORLD2D] [Animator] dctor.
[23:39:10.924] M [WORLD2D] [Animator] dctor.
[23:39:10.925] M [WORLD2D] [Animator] dctor.
[23:39:10.925] M [WORLD2D] [Animator] dctor.
[23:39:10.926] M [WORLD2D] [Animator] dctor.
[23:39:10.926] M [WORLD2D] [Animator] dctor.
[23:39:10.927] M [WORLD2D] [Animator] dctor.
[23:39:10.928] M [WORLD2D] [Animator] dctor.
[23:39:10.929] M [WORLD2D] [Animator] dctor.
[23:39:10.930] M [WORLD2D] [Animator] dctor.
[23:39:10.931] M [WORLD2D] [Animator] dctor.
[23:39:10.931] M [WORLD2D] [Animator] dctor.
[23:39:10.931] M [WORLD2D] [Animator] dctor.
[23:39:10.934] M [WORLD2D] [Animator] dctor.
[23:39:10.935] M [WORLD2D] [Animator] dctor.
[23:39:10.937] M [WORLD2D] [Animator] dctor.
[23:39:10.938] M [WORLD2D] [Animator] dctor.
[23:39:10.940] M [WORLD2D] [Animator] dctor.
[23:39:10.942] M [WORLD2D] [Animator] dctor.
[23:39:10.943] M [WORLD2D] [Animator] dctor.
[23:39:10.944] M [WORLD2D] [Animator] dctor.
[23:39:10.949] M [WORLD2D] [Animator] dctor.
[23:39:10.950] M [WORLD2D] [Animator] dctor.
[23:39:10.953] M [WORLD2D] [Animator] dctor.
[23:39:10.956] M [WORLD2D] [Animator] dctor.
[23:39:10.959] M [WORLD2D] [Animator] dctor.
[23:39:10.959] M [WORLD2D] [Animator] dctor.
[23:39:11.149] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:39:11.154] M <SCRIPT> [CRITICAL]avatar_init 3905
[23:39:11.158] M <SCRIPT> [CRITICAL]avatar_init 3968
[23:39:11.161] M <SCRIPT> [CRITICAL]avatar_init 3962
[23:39:11.291] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:39:11.437] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-279436045 1
[23:39:11.644] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1

ERROR *****************************************************************************
[23:39:11.656] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.656] M [WORLD2D] Main thread IO 9.9097 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.656] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca33f0
[23:39:11.663] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:11.676] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.677] M [WORLD2D] Main thread IO 8.0308 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.677] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca6c60
[23:39:11.683] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:11.694] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.695] M [WORLD2D] Main thread IO 6.8418 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.695] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca6450
[23:39:11.702] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:11.712] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.712] M [WORLD2D] Main thread IO 6.1812 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.713] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca5c40
[23:39:11.719] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:11.753] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.754] M [WORLD2D] Main thread IO 8.7206 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.754] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca4d78
[23:39:11.761] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:11.773] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.774] M [WORLD2D] Main thread IO 6.9741 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.774] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca4818
[23:39:11.780] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:11.791] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.791] M [WORLD2D] Main thread IO 6.8710 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.791] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca4c20
[23:39:11.797] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:11.809] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.809] M [WORLD2D] Main thread IO 6.8681 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.809] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca5588
[23:39:11.821] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:11.833] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.834] M [WORLD2D] Main thread IO 7.6034 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.834] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca7f30
[23:39:11.841] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:11.852] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.852] M [WORLD2D] Main thread IO 6.5872 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.852] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca71c0
[23:39:11.858] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
ERROR *****************************************************************************
[23:39:11.872] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.872] M [WORLD2D] Main thread IO 7.4505 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.872] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8740
[23:39:11.879] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]

ERROR *****************************************************************************
[23:39:11.892] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.892] M [WORLD2D] Main thread IO 7.9050 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.892] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca7b28
[23:39:11.898] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:11.911] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.911] M [WORLD2D] Main thread IO 8.0635 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.911] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca98b8
[23:39:11.917] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:39:11.930] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.930] M [WORLD2D] Main thread IO 8.2506 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.930] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8f50
[23:39:11.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:39:11.949] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.949] M [WORLD2D] Main thread IO 8.0507 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.949] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8490
[23:39:11.955] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:11.968] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.968] M [WORLD2D] Main thread IO 7.2102 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.968] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8b48
[23:39:11.974] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:11.987] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.987] M [WORLD2D] Main thread IO 7.4484 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.987] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecab398
[23:39:11.998] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:12.010] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.010] M [WORLD2D] Main thread IO 7.5195 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.010] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaaa30
[23:39:12.017] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:12.030] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.030] M [WORLD2D] Main thread IO 7.7393 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.030] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaaf90
[23:39:12.037] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
ERROR *****************************************************************************
[23:39:12.049] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.049] M [WORLD2D] Main thread IO 7.1839 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.050] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecab648
[23:39:12.056] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.068] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.068] M [WORLD2D] Main thread IO 7.0068 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.068] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca9b68
[23:39:12.075] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:39:12.087] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.087] M [WORLD2D] Main thread IO 7.3801 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.087] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca9a10
[23:39:12.093] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.105] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.105] M [WORLD2D] Main thread IO 7.2159 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.105] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaa4d0
[23:39:12.111] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:12.124] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.124] M [WORLD2D] Main thread IO 9.4517 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.125] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8ce80
[23:39:12.131] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:12.143] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.143] M [WORLD2D] Main thread IO 7.5259 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.143] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8e6b0
[23:39:12.150] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.160] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.161] M [WORLD2D] Main thread IO 6.7764 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.161] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8e400
[23:39:12.167] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:12.178] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.179] M [WORLD2D] Main thread IO 7.4662 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.179] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8c920
[23:39:12.220] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.232] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.233] M [WORLD2D] Main thread IO 7.7151 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.233] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8d538
[23:39:12.240] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:12.254] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.254] M [WORLD2D] Main thread IO 7.0466 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.254] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8da98
[23:39:12.261] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:12.273] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.273] M [WORLD2D] Main thread IO 7.8538 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.273] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8e150
[23:39:12.279] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:12.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.290] M [WORLD2D] Main thread IO 6.5318 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.291] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8ca78
[23:39:12.297] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:39:12.309] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.309] M [WORLD2D] Main thread IO 6.7202 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.309] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8fd88
[23:39:12.315] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.327] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.328] M [WORLD2D] Main thread IO 7.4633 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.328] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec91058
[23:39:12.335] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:12.349] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.349] M [WORLD2D] Main thread IO 7.5579 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.349] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8f828
[23:39:12.356] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.368] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.368] M [WORLD2D] Main thread IO 7.4143 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.368] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec909a0
[23:39:12.374] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]

ERROR *****************************************************************************
[23:39:12.389] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.389] M [WORLD2D] Main thread IO 7.5935 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.389] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8ec10
[23:39:12.398] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.409] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.409] M [WORLD2D] Main thread IO 7.0096 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.409] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec90af8
[23:39:12.415] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:12.427] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.427] M [WORLD2D] Main thread IO 7.4890 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.428] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8f170
[23:39:12.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:12.445] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.445] M [WORLD2D] Main thread IO 6.7543 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.445] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec91460
[23:39:12.452] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]

ERROR *****************************************************************************
[23:39:12.462] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.462] M [WORLD2D] Main thread IO 6.0695 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.462] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec940b8
[23:39:12.469] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:12.481] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.481] M [WORLD2D] Main thread IO 7.1661 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.481] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec92730
[23:39:12.488] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]

ERROR *****************************************************************************
[23:39:12.502] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.502] M [WORLD2D] Main thread IO 9.5342 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.502] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec91868
[23:39:12.509] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:12.521] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.521] M [WORLD2D] Main thread IO 7.6170 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.521] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec93b58
[23:39:12.528] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
ERROR *****************************************************************************
[23:39:12.538] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.538] M [WORLD2D] Main thread IO 6.5247 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.539] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec92480
[23:39:12.545] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]

ERROR *****************************************************************************
[23:39:12.558] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.558] M [WORLD2D] Main thread IO 7.2863 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.558] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec934a0
[23:39:12.564] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:12.575] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.575] M [WORLD2D] Main thread IO 6.6299 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.575] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec93a00
[23:39:12.584] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:12.593] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:39:12.642] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_460849924 1
[23:39:12.644] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[23:39:12.646] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-256372667 1
[23:39:12.649] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1537385489 1
[23:39:12.651] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:39:12.653] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1238805069 1
[23:39:12.655] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:12.657] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[23:39:12.658] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:12.659] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1997680172 1
[23:39:12.661] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1031863055 1
[23:39:12.686] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1156825632 1
[23:39:12.735] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2032601908 1
[23:39:12.849] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:39:12.851] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:12.967] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:39:13.122] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_121637384 1
[23:39:13.123] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:13.258] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_42422914 1
[23:39:13.260] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:39:13.381] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_184684718 1
[23:39:13.503] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:39:13.506] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:13.637] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1681815989 1
[23:39:13.639] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_408437253 1
[23:39:13.810] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_444151844 1
[23:39:13.950] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1688202043 1
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.411] M [WORLD2D] [Animator] dctor.
[23:39:14.411] M [WORLD2D] [Animator] dctor.
[23:39:14.463] L [WORLD2D] 19.48 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_1.scn
[23:39:14.494] L [WORLD2D] 10.56 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_1.scn
[23:39:14.509] L [WORLD2D] 13.95 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_1.scn
[23:39:14.519] L [WORLD2D] 9.23 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_0.scn
[23:39:14.541] L [WORLD2D] 14.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_2.scn
[23:39:14.553] L [WORLD2D] 12.11 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_0.scn
[23:39:14.568] L [WORLD2D] 13.93 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_2.scn
[23:39:14.595] L [WORLD2D] 18.28 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_0.scn
[23:39:14.613] L [WORLD2D] 16.56 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_2.scn
[23:39:14.631] L [WORLD2D] 16.96 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[23:39:14.654] L [WORLD2D] 15.43 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_2.scn
[23:39:14.668] L [WORLD2D] 12.95 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_1.scn
[23:39:14.681] L [WORLD2D] 11.58 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-1.scn
[23:39:14.689] L [WORLD2D] 8.11 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_3.scn
[23:39:14.721] L [WORLD2D] 18.98 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[23:39:14.731] L [WORLD2D] 7.52 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_3.scn
[23:39:14.758] L [WORLD2D] 15.55 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[23:39:14.780] L [WORLD2D] 9.82 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_3.scn
[23:39:14.805] L [WORLD2D] 12.85 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-1.scn
[23:39:14.833] L [WORLD2D] 14.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_3.scn
[23:39:14.845] L [WORLD2D] 11.54 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:39:14.863] L [WORLD2D] 17.15 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:39:14.876] L [WORLD2D] 8.74 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[23:39:14.891] L [WORLD2D] 14.17 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[23:39:14.926] L [WORLD2D] 16.82 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[23:39:14.933] L [WORLD2D] 6.00 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[23:39:14.956] L [WORLD2D] 16.75 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:39:14.975] L [WORLD2D] 17.23 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[23:39:14.994] L [WORLD2D] 17.05 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[23:39:15.012] L [WORLD2D] 16.75 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[23:39:15.026] L [WORLD2D] 12.87 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[23:39:15.045] L [WORLD2D] 12.11 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:39:15.052] L [WORLD2D] 5.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:39:15.074] L [WORLD2D] 10.23 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[23:39:15.088] L [WORLD2D] 13.38 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[23:39:15.117] L [WORLD2D] 19.95 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[23:39:15.131] L [WORLD2D] 13.09 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-3.scn
[23:39:15.143] L [WORLD2D] 10.57 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:39:15.179] L [WORLD2D] 17.62 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:39:15.211] L [WORLD2D] 19.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_-3.scn
[23:39:15.227] L [WORLD2D] 15.38 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn
[23:39:15.250] L [WORLD2D] 12.04 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-3.scn
[23:39:15.265] L [WORLD2D] 14.65 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[23:39:15.280] L [WORLD2D] 13.69 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:39:15.295] L [WORLD2D] 4.60 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:39:15.305] L [WORLD2D] 9.57 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:39:15.333] L [WORLD2D] 10.40 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[23:39:15.351] L [WORLD2D] 17.35 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[23:39:15.372] L [WORLD2D] 15.13 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[23:39:15.380] L [WORLD2D] 8.07 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-4.scn
[23:39:15.394] L [WORLD2D] 5.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:39:15.404] L [WORLD2D] 9.83 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:39:15.429] L [WORLD2D] 10.22 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[23:39:15.434] L [WORLD2D] 5.17 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[23:39:15.460] L [WORLD2D] 12.47 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_-4.scn
[23:39:15.471] L [WORLD2D] 10.15 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-4.scn
[23:39:15.481] L [WORLD2D] 6.54 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[23:39:15.485] L [WORLD2D] 4.16 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:39:15.508] L [WORLD2D] 8.11 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:39:15.515] L [WORLD2D] 3.86 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:39:15.539] L [WORLD2D] 9.28 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[23:39:15.558] L [WORLD2D] 6.81 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[23:39:15.578] L [WORLD2D] 6.55 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[23:39:15.587] M [WORLD2D] [Animator] dctor.
[23:39:16.053] M [WORLD2D] [Animator] dctor.
[23:39:18.018] M [WORLD2D] [Animator] dctor.
[23:39:18.374] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:18.432] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[23:39:18.579] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:18.611] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:39:19.236] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:19.238] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:39:19.239] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:19.240] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:39:19.241] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:19.242] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[23:39:19.243] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:19.243] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:39:19.244] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:39:19.280] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:39:19.287] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:39:19.287] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:39:19.299] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:19.358] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:39:19.398] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-115155554 1
[23:39:19.502] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1238805069 1
[23:39:19.649] M [WORLD2D] [Animator] dctor.
[23:39:19.650] M [WORLD2D] [Animator] dctor.
[23:39:19.670] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-256372667 1
[23:39:19.671] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_408437253 1
[23:39:19.745] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:19.812] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1279400195 1
[23:39:19.950] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_390813694 1
[23:39:20.078] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1997680172 1
[23:39:20.240] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_453977995 1
[23:39:20.280] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138247699 1
[23:39:20.282] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:39:20.330] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:20.333] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:39:20.335] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:20.377] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:39:20.537] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_460849924 1
[23:39:20.724] M [WORLD2D] [Animator] dctor.
[23:39:20.724] M [WORLD2D] [Animator] dctor.
[23:39:20.724] M [WORLD2D] [Animator] dctor.
[23:39:20.745] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:39:20.896] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1688202043 1
[23:39:21.212] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face04_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:39:21.253] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1051275755 1
[23:39:21.480] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:21.505] M [WORLD2D] [Animator] dctor.
[23:39:21.654] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:22.086] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.653] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:39:22.654] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:22.656] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:22.794] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2032601908 1
[23:39:22.796] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:22.797] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:39:22.948] M <SCRIPT> [CRITICAL]avatar destroy 101
[23:39:22.950] M <SCRIPT> [CRITICAL]avatar destroy 4123
[23:39:22.953] M <SCRIPT> [CRITICAL]avatar destroy 4302
[23:39:23.001] M <SCRIPT> [CRITICAL]avatar destroy 4296
[23:39:23.165] M [WORLD2D] [Animator] dctor.
[23:39:23.167] M [WORLD2D] [Animator] dctor.
[23:39:23.167] M [WORLD2D] [Animator] dctor.
[23:39:23.167] M [WORLD2D] [Animator] dctor.
[23:39:23.169] M [WORLD2D] [Animator] dctor.
[23:39:23.169] M [WORLD2D] [Animator] dctor.
[23:39:23.171] M [WORLD2D] [Animator] dctor.
[23:39:23.171] M [WORLD2D] [Animator] dctor.
[23:39:23.174] M [WORLD2D] [Animator] dctor.
[23:39:23.174] M [WORLD2D] [Animator] dctor.
[23:39:23.174] M [WORLD2D] [Animator] dctor.
[23:39:23.207] M <SCRIPT> [CRITICAL]avatar destroy 4308
[23:39:23.248] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:39:23.252] M <SCRIPT> [CRITICAL]avatar destroy 4236
[23:39:23.254] M <SCRIPT> [CRITICAL]avatar destroy 110
[23:39:23.259] M <SCRIPT> [CRITICAL]avatar destroy 3920
[23:39:23.401] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:39:23.468] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:39:23.714] M <SCRIPT> [CRITICAL]avatar destroy 3977
[23:39:23.719] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:39:23.868] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:23.869] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:23.871] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:39:23.873] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:23.873] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:24.044] M [WORLD2D] [Animator] dctor.
[23:39:24.045] M [WORLD2D] [Animator] dctor.
[23:39:24.048] M [WORLD2D] [Animator] dctor.
[23:39:24.048] M [WORLD2D] [Animator] dctor.
[23:39:24.049] M [WORLD2D] [Animator] dctor.
[23:39:24.049] M [WORLD2D] [Animator] dctor.
[23:39:24.050] M [WORLD2D] [Animator] dctor.
[23:39:24.050] M [WORLD2D] [Animator] dctor.
[23:39:24.050] M [WORLD2D] [Animator] dctor.
[23:39:24.054] M [WORLD2D] [Animator] dctor.
[23:39:24.054] M [WORLD2D] [Animator] dctor.
[23:39:24.055] M [WORLD2D] [Animator] dctor.
[23:39:24.056] M [WORLD2D] [Animator] dctor.
[23:39:24.057] M [WORLD2D] [Animator] dctor.
[23:39:24.057] M [WORLD2D] [Animator] dctor.
[23:39:24.058] M [WORLD2D] [Animator] dctor.
[23:39:24.058] M [WORLD2D] [Animator] dctor.
[23:39:24.059] M [WORLD2D] [Animator] dctor.
[23:39:24.080] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_825037340 1
[23:39:24.082] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:24.092] M <SCRIPT> [CRITICAL]avatar destroy 18
[23:39:24.186] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_42422914 1
[23:39:24.189] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:24.352] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:39:24.532] M [WORLD2D] [Animator] dctor.
[23:39:24.532] M [WORLD2D] [Animator] dctor.
[23:39:24.532] M [WORLD2D] [Animator] dctor.
[23:39:24.533] M [WORLD2D] [Animator] dctor.
[23:39:24.533] M [WORLD2D] [Animator] dctor.
[23:39:24.889] M <SCRIPT> [CRITICAL]avatar destroy 3974
[23:39:24.891] M <SCRIPT> [CRITICAL]avatar destroy 3965
[23:39:24.905] M [WORLD2D] [Animator] dctor.
[23:39:24.906] M [WORLD2D] [Animator] dctor.
[23:39:24.907] M [WORLD2D] [Animator] dctor.
[23:39:24.907] M [WORLD2D] [Animator] dctor.
[23:39:24.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]
[23:39:24.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:24.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:39:25.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1449308764 1
[23:39:25.093] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:25.139] M <SCRIPT> [CRITICAL]avatar_init 3974
[23:39:25.232] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_549622434 1
[23:39:25.244] M <SCRIPT> [CRITICAL]avatar destroy 3974
[23:39:25.248] M <SCRIPT> [CRITICAL]avatar destroy 15
[23:39:25.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1537385489 1
[23:39:25.385] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:39:25.692] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:39:25.840] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:39:25.967] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:26.012] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:26.080] M [WORLD2D] [Animator] dctor.
[23:39:26.082] M [WORLD2D] [Animator] dctor.
[23:39:26.082] M [WORLD2D] [Animator] dctor.
[23:39:26.085] M [WORLD2D] [Animator] dctor.
[23:39:26.085] M [WORLD2D] [Animator] dctor.
[23:39:26.085] M [WORLD2D] [Animator] dctor.
[23:39:26.085] M [WORLD2D] [Animator] dctor.
[23:39:26.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:26.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:26.443] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:26.491] M <SCRIPT> [CRITICAL]avatar destroy 4299
[23:39:26.494] M <SCRIPT> [CRITICAL]avatar destroy 4110
[23:39:26.497] M <SCRIPT> [CRITICAL]avatar destroy 4132
[23:39:26.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1031863055 1
[23:39:26.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:26.705] M [WORLD2D] [Animator] dctor.
[23:39:26.706] M [WORLD2D] [Animator] dctor.
[23:39:26.706] M [WORLD2D] [Animator] dctor.
[23:39:26.707] M [WORLD2D] [Animator] dctor.
[23:39:26.707] M [WORLD2D] [Animator] dctor.
[23:39:26.708] M [WORLD2D] [Animator] dctor.
[23:39:26.708] M [WORLD2D] [Animator] dctor.
[23:39:26.709] M [WORLD2D] [Animator] dctor.
[23:39:26.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1
[23:39:27.014] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:39:27.283] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:39:27.450] M [WORLD2D] [Animator] dctor.
[23:39:27.450] M [WORLD2D] [Animator] dctor.
[23:39:27.451] M [WORLD2D] [Animator] dctor.
[23:39:27.451] M [WORLD2D] [Animator] dctor.
[23:39:27.642] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:27.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_408437253 1
[23:39:27.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:39:27.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:27.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:39:27.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:39:27.945] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:28.082] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_444151844 1
[23:39:28.091] M <SCRIPT> [CRITICAL]avatar destroy 4026
[23:39:28.095] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:39:28.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:39:28.333] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2015740718 1
[23:39:28.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_121637384 1
[23:39:28.493] M <SCRIPT> [CRITICAL]avatar destroy 4305
[23:39:28.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_460849924 1
[23:39:28.658] M [WORLD2D] [Animator] dctor.
[23:39:28.658] M [WORLD2D] [Animator] dctor.
[23:39:28.658] M [WORLD2D] [Animator] dctor.
[23:39:28.659] M [WORLD2D] [Animator] dctor.
[23:39:28.659] M [WORLD2D] [Animator] dctor.
[23:39:28.659] M [WORLD2D] [Animator] dctor.
[23:39:28.659] M [WORLD2D] [Animator] dctor.
[23:39:28.660] M [WORLD2D] [Animator] dctor.
[23:39:28.661] M [WORLD2D] [Animator] dctor.
[23:39:28.661] M [WORLD2D] [Animator] dctor.
[23:39:28.836] M <SCRIPT> [CRITICAL]avatar_init 4305

ERROR *****************************************************************************
[23:39:28.889] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:28.889] M [WORLD2D] Main thread IO 7.3951 ms for
char/animator/avatar_animation_tree.xml
[23:39:28.889] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaa4d0
[23:39:28.896] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:28.908] M <SCRIPT> [CRITICAL]avatar destroy 4305
[23:39:28.911] M <SCRIPT> [CRITICAL]avatar destroy 3968
[23:39:28.913] M <SCRIPT> [CRITICAL]avatar destroy 4116
[23:39:28.915] M <SCRIPT> [CRITICAL]avatar destroy 4029
[23:39:29.352] M [WORLD2D] [Animator] dctor.
[23:39:29.353] M [WORLD2D] [Animator] dctor.
[23:39:29.354] M [WORLD2D] [Animator] dctor.
[23:39:29.354] M [WORLD2D] [Animator] dctor.
[23:39:29.355] M [WORLD2D] [Animator] dctor.
[23:39:29.355] M [WORLD2D] [Animator] dctor.
[23:39:29.355] M [WORLD2D] [Animator] dctor.
[23:39:29.356] M [WORLD2D] [Animator] dctor.
[23:39:29.356] M [WORLD2D] [Animator] dctor.
[23:39:29.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:29.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:39:29.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:39:29.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_990893208 1
[23:39:30.132] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:39:30.352] M [WORLD2D] [Animator] dctor.
[23:39:30.352] M [WORLD2D] [Animator] dctor.
[23:39:30.352] M [WORLD2D] [Animator] dctor.
[23:39:30.352] M [WORLD2D] [Animator] dctor.
[23:39:30.690] M <SCRIPT> [CRITICAL]avatar destroy 4113
[23:39:30.693] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:39:30.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1588428276 1
[23:39:30.839] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:30.885] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:30.895] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:39:30.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]
[23:39:31.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-439732206 1
[23:39:31.093] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:31.136] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:31.143] M <SCRIPT> [CRITICAL]avatar_init 6

ERROR *****************************************************************************
[23:39:31.190] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:31.190] M [WORLD2D] Main thread IO 7.1156 ms for
char/animator/avatar_animation_tree.xml
[23:39:31.190] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaab88
[23:39:31.197] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:31.333] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:39:31.340] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:39:31.344] M <SCRIPT> [CRITICAL]avatar destroy 3971
[23:39:31.346] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:39:31.350] M <SCRIPT> [CRITICAL]avatar destroy 24
[23:39:31.351] M <SCRIPT> [CRITICAL]avatar_init 3971

ERROR *****************************************************************************
[23:39:31.391] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:31.391] M [WORLD2D] Main thread IO 8.1595 ms for
char/animator/avatar_animation_tree.xml
[23:39:31.391] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecab8f8
[23:39:31.398] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:31.434] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:31.488] M <SCRIPT> [CRITICAL]avatar_init 3

ERROR *****************************************************************************
[23:39:31.540] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:31.540] M [WORLD2D] Main thread IO 7.2849 ms for
char/animator/avatar_animation_tree.xml
[23:39:31.540] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaaf90
[23:39:31.547] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]
[23:39:31.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1449308764 1
[23:39:31.742] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:39:31.745] M <SCRIPT> [CRITICAL]avatar destroy 3971
[23:39:32.093] M <SCRIPT> [CRITICAL]avatar destroy 122
[23:39:32.096] M <SCRIPT> [CRITICAL]avatar destroy 128
[23:39:32.111] M [WORLD2D] [Animator] dctor.
[23:39:32.112] M [WORLD2D] [Animator] dctor.
[23:39:32.112] M [WORLD2D] [Animator] dctor.
[23:39:32.113] M [WORLD2D] [Animator] dctor.
[23:39:32.113] M [WORLD2D] [Animator] dctor.
[23:39:32.114] M [WORLD2D] [Animator] dctor.
[23:39:32.115] M [WORLD2D] [Animator] dctor.
[23:39:32.116] M [WORLD2D] [Animator] dctor.
[23:39:32.116] M [WORLD2D] [Animator] dctor.
[23:39:32.116] M [WORLD2D] [Animator] dctor.
[23:39:32.117] M [WORLD2D] [Animator] dctor.
[23:39:32.117] M [WORLD2D] [Animator] dctor.
[23:39:32.118] M [WORLD2D] [Animator] dctor.
[23:39:32.118] M [WORLD2D] [Animator] dctor.
[23:39:32.121] M [WORLD2D] [Animator] dctor.
[23:39:32.121] M [WORLD2D] [Animator] dctor.
[23:39:32.122] M [WORLD2D] [Animator] dctor.
[23:39:32.122] M [WORLD2D] [Animator] dctor.
[23:39:32.122] M [WORLD2D] [Animator] dctor.
[23:39:32.125] M [WORLD2D] [Animator] dctor.
[23:39:32.125] M [WORLD2D] [Animator] dctor.
[23:39:32.127] M [WORLD2D] [Animator] dctor.
[23:39:32.127] M [WORLD2D] [Animator] dctor.
[23:39:32.127] M [WORLD2D] [Animator] dctor.
[23:39:32.127] M [WORLD2D] [Animator] dctor.
[23:39:32.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:32.492] M <SCRIPT> [CRITICAL]avatar destroy 3908
[23:39:32.495] M <SCRIPT> [CRITICAL]avatar destroy 4239
[23:39:32.582] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[23:39:32.647] M [WORLD2D] [Animator] dctor.
[23:39:32.647] M [WORLD2D] [Animator] dctor.
[23:39:32.647] M [WORLD2D] [Animator] dctor.
[23:39:32.647] M [WORLD2D] [Animator] dctor.
[23:39:32.648] M [WORLD2D] [Animator] dctor.
[23:39:32.648] M [WORLD2D] [Animator] dctor.
[23:39:32.650] M [WORLD2D] [Animator] dctor.
[23:39:32.650] M [WORLD2D] [Animator] dctor.
[23:39:32.787] M <SCRIPT> [CRITICAL]avatar_init 4239

ERROR *****************************************************************************
[23:39:32.844] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:32.845] M [WORLD2D] Main thread IO 6.4144 ms for
char/animator/avatar_animation_tree.xml
[23:39:32.845] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaa780
[23:39:32.852] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:32.903] M <SCRIPT> [CRITICAL]avatar destroy 4242
[23:39:32.909] M <SCRIPT> [CRITICAL]avatar destroy 4239
[23:39:32.968] M <SCRIPT> [CRITICAL]avatar_init 4242

ERROR *****************************************************************************
[23:39:33.006] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:33.006] M [WORLD2D] Main thread IO 8.3231 ms for
char/animator/avatar_animation_tree.xml
[23:39:33.006] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecab0e8
[23:39:33.015] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:39:33.186] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_121637384 1
[23:39:33.292] M <SCRIPT> [CRITICAL]avatar destroy 116
[23:39:33.295] M <SCRIPT> [CRITICAL]avatar destroy 4242
[23:39:33.306] M [WORLD2D] [Animator] dctor.
[23:39:33.308] M [WORLD2D] [Animator] dctor.
[23:39:33.308] M [WORLD2D] [Animator] dctor.
[23:39:33.309] M [WORLD2D] [Animator] dctor.
[23:39:33.309] M [WORLD2D] [Animator] dctor.
[23:39:33.310] M [WORLD2D] [Animator] dctor.
[23:39:33.311] M [WORLD2D] [Animator] dctor.
[23:39:33.488] M <SCRIPT> [CRITICAL]avatar_init 116

ERROR *****************************************************************************
[23:39:33.546] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:33.546] M [WORLD2D] Main thread IO 11.4471 ms for
char/animator/avatar_animation_tree.xml
[23:39:33.546] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaa8d8
[23:39:33.559] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:39:33.608] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]
[23:39:33.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1537385489 1
[23:39:33.736] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-279436045 1
[23:39:33.744] M <SCRIPT> [CRITICAL]avatar destroy 3905
[23:39:33.747] M <SCRIPT> [CRITICAL]avatar destroy 116
[23:39:33.752] M <SCRIPT> [CRITICAL]avatar destroy 3911
[23:39:33.752] M <SCRIPT> [CRITICAL]avatar_init 3905

ERROR *****************************************************************************
[23:39:33.792] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:33.792] M [WORLD2D] Main thread IO 7.4185 ms for
char/animator/avatar_animation_tree.xml
[23:39:33.792] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaa628
[23:39:33.800] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:39:33.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]
[23:39:33.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:39:33.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:33.943] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_990893208 1
[23:39:34.037] M <SCRIPT> [CRITICAL]avatar_init 116
[23:39:34.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-555216432 1
[23:39:34.091] M <SCRIPT> [CRITICAL]avatar destroy 3905
[23:39:34.092] M <SCRIPT> [CRITICAL]avatar destroy 116
[23:39:34.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-413947601 1
[23:39:34.346] M [WORLD2D] [Animator] dctor.
[23:39:34.347] M [WORLD2D] [Animator] dctor.
[23:39:34.348] M [WORLD2D] [Animator] dctor.
[23:39:34.348] M [WORLD2D] [Animator] dctor.
[23:39:34.350] M [WORLD2D] [Animator] dctor.
[23:39:34.351] M [WORLD2D] [Animator] dctor.
[23:39:34.352] M [WORLD2D] [Animator] dctor.
[23:39:34.352] M [WORLD2D] [Animator] dctor.
[23:39:34.354] M [WORLD2D] [Animator] dctor.
[23:39:34.384] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[23:39:34.541] M <SCRIPT> [CRITICAL]avatar destroy 125
[23:39:34.589] M <SCRIPT> [CRITICAL]avatar_init 125

ERROR *****************************************************************************
[23:39:34.641] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:34.641] M [WORLD2D] Main thread IO 8.0287 ms for
char/animator/avatar_animation_tree.xml
[23:39:34.641] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec93b58
[23:39:34.648] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:34.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:39:34.892] M <SCRIPT> [CRITICAL]avatar destroy 125
[23:39:34.897] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:39:34.945] M [WORLD2D] [Animator] dctor.
[23:39:34.948] M [WORLD2D] [Animator] dctor.
[23:39:34.948] M [WORLD2D] [Animator] dctor.
[23:39:34.949] M [WORLD2D] [Animator] dctor.
[23:39:34.949] M [WORLD2D] [Animator] dctor.
[23:39:34.952] M [WORLD2D] [Animator] dctor.
[23:39:35.341] M <SCRIPT> [CRITICAL]avatar destroy 4107
[23:39:35.540] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:39:35.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1
[23:39:35.995] M [WORLD2D] [Animator] dctor.
[23:39:35.996] M [WORLD2D] [Animator] dctor.
[23:39:35.996] M [WORLD2D] [Animator] dctor.
[23:39:35.998] M [WORLD2D] [Animator] dctor.
[23:39:36.501] M <SCRIPT> [CRITICAL]avatar destroy 113
[23:39:36.637] M <SCRIPT> [CRITICAL]avatar_init 113
[23:39:36.650] M [WORLD2D] [Animator] dctor.
[23:39:36.652] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:39:36.689] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:36.689] M [WORLD2D] Main thread IO 6.1918 ms for
char/animator/avatar_animation_tree.xml
[23:39:36.689] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca9358
[23:39:36.696] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:36.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:39:36.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:39:36.947] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:39:36.963] M <SCRIPT> [CRITICAL]avatar destroy 113
[23:39:36.968] M <SCRIPT> [CRITICAL]avatar destroy 119
[23:39:37.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_184684718 1
[23:39:37.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1156825632 1
[23:39:37.143] M <SCRIPT> [CRITICAL]avatar_init 119

ERROR *****************************************************************************
[23:39:37.191] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:37.191] M [WORLD2D] Main thread IO 7.9882 ms for
char/animator/avatar_animation_tree.xml
[23:39:37.191] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8088
[23:39:37.198] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:39:37.332] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1588428276 1
[23:39:37.340] M <SCRIPT> [CRITICAL]avatar destroy 119
[23:39:37.748] M [WORLD2D] [Animator] dctor.
[23:39:37.749] M [WORLD2D] [Animator] dctor.
[23:39:37.749] M [WORLD2D] [Animator] dctor.
[23:39:37.749] M [WORLD2D] [Animator] dctor.
[23:39:37.749] M [WORLD2D] [Animator] dctor.
[23:39:37.749] M [WORLD2D] [Animator] dctor.
[23:39:37.752] M [WORLD2D] [Animator] dctor.
[23:39:37.752] M [WORLD2D] [Animator] dctor.
[23:39:37.753] M [WORLD2D] [Animator] dctor.
[23:39:38.544] M <SCRIPT> [CRITICAL]avatar destroy 4233
[23:39:38.557] M [WORLD2D] [Animator] dctor.
[23:39:38.560] M [WORLD2D] [Animator] dctor.
[23:39:38.560] M [WORLD2D] [Animator] dctor.
[23:39:38.688] M <SCRIPT> [CRITICAL]avatar_init 4233

ERROR *****************************************************************************
[23:39:38.740] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:38.741] M [WORLD2D] Main thread IO 8.2548 ms for
char/animator/avatar_animation_tree.xml
[23:39:38.741] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec90da8
[23:39:38.753] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]
[23:39:38.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-439732206 1
[23:39:38.940] M <SCRIPT> [CRITICAL]avatar destroy 4233
[23:39:39.091] M <SCRIPT> [CRITICAL]avatar_init 4233

ERROR *****************************************************************************
[23:39:39.149] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:39.149] M [WORLD2D] Main thread IO 15.7616 ms for
char/animator/avatar_animation_tree.xml
[23:39:39.150] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec91460
[23:39:39.161] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]
[23:39:39.185] M [WORLD2D] [Animator] dctor.
[23:39:39.186] M [WORLD2D] [Animator] dctor.
[23:39:39.335] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-439732206 1
[23:39:39.343] M <SCRIPT> [CRITICAL]avatar destroy 4233
[23:39:39.688] M <SCRIPT> [CRITICAL]avatar_init 4233
[23:39:39.699] M [WORLD2D] [Animator] dctor.
[23:39:39.700] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:39:39.739] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:39.739] M [WORLD2D] Main thread IO 6.5972 ms for
char/animator/avatar_animation_tree.xml
[23:39:39.739] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8f6d0
[23:39:39.746] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]
[23:39:39.761] M <SCRIPT> [CRITICAL]avatar destroy 4230
[23:39:39.763] M <SCRIPT> [CRITICAL]avatar destroy 4233
[23:39:39.789] M <SCRIPT> [CRITICAL]avatar_init 4230
ERROR *****************************************************************************
[23:39:39.890] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:39.890] M [WORLD2D] Main thread IO 6.7508 ms for
char/animator/avatar_animation_tree.xml
[23:39:39.890] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec90f00
[23:39:39.896] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:39:40.084] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-413947601 1
[23:39:40.142] M <SCRIPT> [CRITICAL]avatar destroy 4020
[23:39:40.145] M <SCRIPT> [CRITICAL]avatar destroy 4230
[23:39:40.149] M <SCRIPT> [CRITICAL]avatar destroy 4129
[23:39:40.149] M <SCRIPT> [CRITICAL]avatar_init 4020

ERROR *****************************************************************************
[23:39:40.191] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:40.191] M [WORLD2D] Main thread IO 7.2422 ms for
char/animator/avatar_animation_tree.xml
[23:39:40.191] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8fc30
[23:39:40.197] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]
[23:39:40.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-279436045 1
[23:39:40.395] M [WORLD2D] [Animator] dctor.
[23:39:40.398] M [WORLD2D] [Animator] dctor.
[23:39:40.398] M [WORLD2D] [Animator] dctor.
[23:39:40.399] M [WORLD2D] [Animator] dctor.
[23:39:40.399] M [WORLD2D] [Animator] dctor.
[23:39:40.401] M [WORLD2D] [Animator] dctor.
[23:39:40.401] M [WORLD2D] [Animator] dctor.
[23:39:40.401] M [WORLD2D] [Animator] dctor.
[23:39:40.401] M [WORLD2D] [Animator] dctor.
[23:39:40.402] M [WORLD2D] [Animator] dctor.
[23:39:40.405] M [WORLD2D] [Animator] dctor.
[23:39:40.487] M <SCRIPT> [CRITICAL]avatar_init 4129

ERROR *****************************************************************************
[23:39:40.544] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:40.544] M [WORLD2D] Main thread IO 10.7267 ms for
char/animator/avatar_animation_tree.xml
[23:39:40.544] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec90848
[23:39:40.554] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:40.570] M <SCRIPT> [CRITICAL]avatar destroy 4020
[23:39:40.574] M <SCRIPT> [CRITICAL]avatar destroy 4120
[23:39:40.577] M <SCRIPT> [CRITICAL]avatar destroy 4129
[23:39:40.581] M <SCRIPT> [CRITICAL]avatar destroy 4104
[23:39:40.585] M <SCRIPT> [CRITICAL]avatar destroy 4101
[23:39:40.945] M <SCRIPT> [CRITICAL]avatar destroy 4023
[23:39:41.200] M [WORLD2D] [Animator] dctor.
[23:39:41.206] M [WORLD2D] [Animator] dctor.
[23:39:41.206] M [WORLD2D] [Animator] dctor.
[23:39:41.209] M [WORLD2D] [Animator] dctor.
[23:39:41.210] M [WORLD2D] [Animator] dctor.
[23:39:41.213] M [WORLD2D] [Animator] dctor.
[23:39:41.213] M [WORLD2D] [Animator] dctor.
[23:39:41.214] M [WORLD2D] [Animator] dctor.
[23:39:41.219] M [WORLD2D] [Animator] dctor.
[23:39:41.219] M [WORLD2D] [Animator] dctor.
[23:39:41.220] M [WORLD2D] [Animator] dctor.
[23:39:41.251] M <SCRIPT> [CRITICAL]avatar_init 4023

ERROR *****************************************************************************
[23:39:41.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:41.290] M [WORLD2D] Main thread IO 7.6632 ms for
char/animator/avatar_animation_tree.xml
[23:39:41.290] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8c920
[23:39:41.298] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:41.312] M <SCRIPT> [CRITICAL]avatar destroy 4023
[23:39:41.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:41.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1681815989 1
[23:39:41.746] M [WORLD2D] [Animator] dctor.
[23:39:41.746] M [WORLD2D] [Animator] dctor.
[23:39:42.945] M <SCRIPT> [CRITICAL]avatar destroy 4017
[23:39:42.952] M [WORLD2D] [Animator] dctor.
[23:39:42.955] M [WORLD2D] [Animator] dctor.
[23:39:43.339] M <SCRIPT> [CRITICAL]avatar_init 4017

ERROR *****************************************************************************
[23:39:43.391] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:43.391] M [WORLD2D] Main thread IO 7.7627 ms for
char/animator/avatar_animation_tree.xml
[23:39:43.391] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8d940
[23:39:43.400] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:39:43.414] M <SCRIPT> [CRITICAL]avatar destroy 4017
[23:39:43.541] M [WORLD2D] [Animator] dctor.
[23:39:44.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:44.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:44.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:39:44.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1684854241 1
[23:39:44.740] M <SCRIPT> [CRITICAL]avatar_init 4387
[23:39:44.749] M [WORLD2D] [Animator] dctor.
[23:39:44.788] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:44.796] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:44.796] M [WORLD2D] Main thread IO 7.1661 ms for
char/animator/avatar_animation_tree.xml
[23:39:44.796] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8cfd8
[23:39:44.801] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 4387
[23:39:44.804] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:44.933] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-847132872 1
[23:39:45.993] M [WORLD2D] [Animator] dctor.
[23:39:46.594] M [WORLD2D] [Animator] dctor.
[23:39:47.245] M [WORLD2D] [Animator] dctor.
[23:39:48.190] M <SCRIPT> [CRITICAL]avatar destroy 4014
[23:39:48.191] M <SCRIPT> [CRITICAL]avatar_init 4014

ERROR *****************************************************************************
[23:39:48.239] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:48.239] M [WORLD2D] Main thread IO 6.4891 ms for
char/animator/avatar_animation_tree.xml
[23:39:48.239] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8e808
[23:39:48.246] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:48.434] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1681815989 1
[23:39:48.639] M <SCRIPT> [CRITICAL]avatar_init 4385
[23:39:48.648] M <SCRIPT> [CRITICAL]avatar destroy 4014
[23:39:48.660] M [WORLD2D] [Animator] dctor.
[23:39:48.662] M [WORLD2D] [Animator] dctor.
[23:39:48.662] M [WORLD2D] [Animator] dctor.
[23:39:48.662] M [WORLD2D] [Animator] dctor.
[23:39:48.662] M [WORLD2D] [Animator] dctor.
[23:39:48.666] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:39:48.721] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:48.722] M [WORLD2D] Main thread IO 9.9900 ms for
char/animator/avatar_animation_tree.xml
[23:39:48.722] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8d690
[23:39:48.735] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_d.dds']]
[23:39:48.931] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:39:48.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:39:48.984] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_832964496 1
[23:39:48.994] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:49.133] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:39:49.137] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:39:49.191] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:49.191] M [WORLD2D] Main thread IO 9.0506 ms for
char/animator/avatar_animation_tree.xml
[23:39:49.191] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8dea0
[23:39:49.198] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:49.384] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1684854241 1
[23:39:49.392] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:49.402] M [WORLD2D] [Animator] dctor.
[23:39:49.403] M [WORLD2D] [Animator] dctor.
[23:39:49.403] M [WORLD2D] [Animator] dctor.
[23:39:49.407] M [WORLD2D] [Animator] dctor.
[23:39:49.790] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:39:50.037] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[23:39:50.044] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:39:50.051] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:39:50.051] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:39:50.099] M [WORLD2D] [Animator] dctor.
[23:39:50.102] M [WORLD2D] [Animator] dctor.
[23:39:50.103] M [WORLD2D] [Animator] dctor.
[23:39:50.590] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:50.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:39:50.702] M [WORLD2D] [Animator] dctor.
[23:39:51.236] M <SCRIPT> [CRITICAL]avatar_init 3959

ERROR *****************************************************************************
[23:39:51.299] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:51.299] M [WORLD2D] Main thread IO 10.5162 ms for
char/animator/avatar_animation_tree.xml
[23:39:51.299] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec91b18
[23:39:51.309] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:51.433] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:39:52.537] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:39:52.592] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:52.592] M [WORLD2D] Main thread IO 8.9909 ms for
char/animator/avatar_animation_tree.xml
[23:39:52.592] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8ce80
[23:39:52.600] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:52.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1684854241 1
[23:39:53.453] M [WORLD2D] [Animator] dctor.
[23:39:53.691] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:53.999] M [WORLD2D] [Animator] dctor.
[23:39:54.000] M [WORLD2D] [Animator] dctor.
[23:39:54.236] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:39:54.289] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:54.289] M [WORLD2D] Main thread IO 7.1924 ms for
char/animator/avatar_animation_tree.xml
[23:39:54.289] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8dbf0
[23:39:54.295] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:54.486] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:39:54.488] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:39:54.498] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1684854241 1
[23:39:54.996] M <SCRIPT> [CRITICAL]avatar destroy 21
[23:39:55.045] M [WORLD2D] [Animator] dctor.
[23:39:55.051] M [WORLD2D] [Animator] dctor.
[23:39:55.051] M [WORLD2D] [Animator] dctor.
[23:39:55.052] M [WORLD2D] [Animator] dctor.
[23:39:55.052] M [WORLD2D] [Animator] dctor.
[23:39:55.892] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:56.003] M [WORLD2D] [Animator] dctor.
[23:39:56.005] M [WORLD2D] [Animator] dctor.
[23:39:56.039] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:39:56.092] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:56.093] M [WORLD2D] Main thread IO 8.2520 ms for
char/animator/avatar_animation_tree.xml
[23:39:56.093] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8490
[23:39:56.101] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:56.282] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1684854241 1
[23:39:56.697] M [WORLD2D] [Animator] dctor.
[23:39:56.840] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:57.242] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:39:57.518] L [WORLD2D] 73.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_2.scn
[23:39:57.540] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:39:57.605] L [WORLD2D] 72.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_2.scn
[23:39:57.647] M [WORLD2D] [Animator] dctor.
[23:39:57.648] M [WORLD2D] [Animator] dctor.
[23:39:57.648] M [WORLD2D] [Animator] dctor.
[23:39:57.648] M [WORLD2D] [Animator] dctor.
[23:39:57.649] M [WORLD2D] [Animator] dctor.
[23:39:57.649] M [WORLD2D] [Animator] dctor.
[23:39:57.653] M [WORLD2D] [Animator] dctor.
[23:39:57.653] M [WORLD2D] [Animator] dctor.
[23:39:57.653] M [WORLD2D] [Animator] dctor.
[23:39:57.654] M [WORLD2D] [Animator] dctor.
[23:39:57.701] L [WORLD2D] 35.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_2.scn
[23:39:57.739] L [WORLD2D] 35.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_1.scn
[23:39:57.794] L [WORLD2D] 49.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_3.scn
[23:39:57.823] L [WORLD2D] 27.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_1.scn
[23:39:57.881] L [WORLD2D] 37.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_3.scn
[23:39:57.904] L [WORLD2D] 22.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_1.scn
[23:39:57.944] L [WORLD2D] 35.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_3.scn
[23:39:58.019] L [WORLD2D] 70.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_1.scn
[23:39:58.060] L [WORLD2D] 38.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_1.scn
[23:39:58.115] L [WORLD2D] 54.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_3.scn
[23:39:58.170] L [WORLD2D] 54.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_3.scn
[23:39:58.289] L [WORLD2D] 106.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_2.scn
[23:39:58.327] L [WORLD2D] 25.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_2.scn
[23:39:58.339] M <SCRIPT> [CRITICAL]avatar destroy 4387
[23:39:58.380] L [WORLD2D] 40.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:39:58.566] L [WORLD2D] 173.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:39:58.628] L [WORLD2D] 37.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_0.scn
[23:39:58.785] L [WORLD2D] 140.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:39:58.842] L [WORLD2D] 45.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_0.scn
[23:39:58.945] L [WORLD2D] 89.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn
[23:39:58.985] L [WORLD2D] 28.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_0.scn
[23:39:58.995] M [WORLD2D] [Animator] dctor.
[23:39:59.082] L [WORLD2D] 84.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:39:59.112] L [WORLD2D] 29.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_0.scn
[23:39:59.189] L [WORLD2D] 76.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:39:59.246] L [WORLD2D] 52.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_1.scn
[23:39:59.295] L [WORLD2D] 48.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_1.scn
[23:39:59.343] L [WORLD2D] 47.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_0.scn
[23:39:59.384] L [WORLD2D] 40.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_0.scn
[23:39:59.441] L [WORLD2D] 46.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:39:59.578] L [WORLD2D] 136.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:39:59.633] L [WORLD2D] 52.84 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:39:59.681] L [WORLD2D] 33.39 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-1.scn
[23:39:59.758] L [WORLD2D] 65.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:39:59.803] L [WORLD2D] 32.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:39:59.867] L [WORLD2D] 51.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:39:59.904] L [WORLD2D] 25.00 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-1.scn
[23:39:59.941] L [WORLD2D] 24.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-1.scn
[23:39:59.943] M [WORLD2D] [Animator] dctor.
[23:40:00.004] L [WORLD2D] 53.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_3.scn
[23:40:00.062] L [WORLD2D] 48.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_3.scn
[23:40:00.104] L [WORLD2D] 41.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_2.scn
[23:40:00.131] L [WORLD2D] 26.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_2.scn
[23:40:00.265] L [WORLD2D] 121.72 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[23:40:00.388] L [WORLD2D] 122.38 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-2.scn
[23:40:00.430] L [WORLD2D] 38.86 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-2.scn
[23:40:00.471] L [WORLD2D] 39.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-2.scn
[23:40:00.529] L [WORLD2D] 45.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-2.scn
[23:40:00.579] L [WORLD2D] 37.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-2.scn
[23:40:00.692] L [WORLD2D] 101.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-2.scn
[23:40:00.701] M [WORLD2D] [Animator] dctor.
[23:40:01.912] L [WORLD2D] 62.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_0.scn
[23:40:01.962] L [WORLD2D] 49.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-1.scn
[23:40:02.029] L [WORLD2D] 66.07 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_3.scn
[23:40:02.062] L [WORLD2D] 31.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:40:02.131] L [WORLD2D] 42.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_1.scn
[23:40:02.183] L [WORLD2D] 39.30 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-2.scn
[23:40:02.339] L [WORLD2D] 144.51 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_4.scn
[23:40:02.852] M [WORLD2D] [Animator] dctor.
[23:40:04.884] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:40:06.548] M [WORLD2D] [Animator] dctor.
[23:40:06.933] L [WORLD2D] 39.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_0.scn
[23:40:07.020] L [WORLD2D] 86.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-1.scn
[23:40:07.093] L [WORLD2D] 71.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_3.scn
[23:40:07.156] L [WORLD2D] 50.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn
[23:40:07.218] L [WORLD2D] 60.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_1.scn
[23:40:07.273] L [WORLD2D] 54.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_9_-2.scn
[23:40:07.423] L [WORLD2D] 148.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_4.scn
[23:40:08.265] L [WORLD2D] 73.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:40:08.354] L [WORLD2D] 86.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:40:08.522] L [WORLD2D] 155.25 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:40:08.580] L [WORLD2D] 45.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-3.scn
[23:40:08.633] L [WORLD2D] 40.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-3.scn
[23:40:08.636] M <SCRIPT> [CRITICAL]avatar_init 21
[23:40:08.650] M [WORLD2D] [Animator] dctor.
ERROR *****************************************************************************
[23:40:08.691] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:40:08.691] M [WORLD2D] Main thread IO 7.6340 ms for
char/animator/avatar_animation_tree.xml
[23:40:08.691] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec909a0
[23:40:08.695] L [WORLD2D] 36.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:40:08.698] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:40:08.739] L [WORLD2D] 43.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:40:08.900] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:40:08.902] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:40:11.445] M <SCRIPT> [CRITICAL]avatar destroy 4385
[23:40:11.449] M <SCRIPT> [CRITICAL]avatar destroy 21
[23:40:12.160] L [WORLD2D] 209.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-1.scn
[23:40:12.334] L [WORLD2D] 161.73 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-2.scn
[23:40:12.378] L [WORLD2D] 31.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:40:12.394] M [WORLD2D] [Animator] dctor.
[23:40:12.396] M [WORLD2D] [Animator] dctor.
[23:40:12.397] M [WORLD2D] [Animator] dctor.
[23:40:12.456] L [WORLD2D] 53.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_1.scn
[23:40:12.519] L [WORLD2D] 62.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_0.scn
[23:40:12.554] L [WORLD2D] 33.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-3.scn
[23:40:12.579] L [WORLD2D] 24.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_3.scn
[23:40:14.189] L [WORLD2D] 46.20 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:40:14.210] L [WORLD2D] 18.34 ms 8 objects
scene/demo_4096/demo_4096_content/13_0.scn
[23:40:14.330] L [WORLD2D] 100.82 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:40:14.402] L [WORLD2D] 68.95 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:40:14.411] L [WORLD2D] 5.15 ms 5 objects
scene/demo_4096/demo_4096_content/13_1.scn
[23:40:14.703] L [WORLD2D] 88.04 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:40:14.721] L [WORLD2D] 0.96 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:40:14.769] L [WORLD2D] 11.76 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:40:14.784] L [WORLD2D] 1.94 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:40:14.792] M [WORLD2D] [Animator] dctor.
[23:40:14.814] L [WORLD2D] 16.11 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:40:14.818] L [WORLD2D] 0.76 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:40:14.944] L [WORLD2D] 16.97 ms 3 objects
scene/demo_4096/demo_4096_content/15_1.scn
[23:40:15.947] M [WORLD2D] [Animator] dctor.
[23:40:15.948] M [WORLD2D] [Animator] dctor.
[23:40:17.156] L [WORLD2D] 72.79 ms 9 objects
scene/demo_4096/demo_4096_content/16_-2.scn
[23:40:17.302] L [WORLD2D] 1.58 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:40:17.317] L [WORLD2D] 2.22 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:40:17.412] L [WORLD2D] 53.70 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:40:17.417] L [WORLD2D] 1.96 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:40:17.607] L [WORLD2D] 162.20 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-2.scn
[23:40:17.664] L [WORLD2D] 55.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_0.scn
[23:40:17.819] L [WORLD2D] 154.69 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-1.scn
[23:40:17.839] L [WORLD2D] 19.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:40:17.882] L [WORLD2D] 33.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:40:17.924] L [WORLD2D] 29.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-3.scn
[23:40:17.970] L [WORLD2D] 44.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_1.scn
[23:40:17.997] L [WORLD2D] 26.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-3.scn
[23:40:18.032] L [WORLD2D] 33.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-3.scn
[23:40:18.547] M [WORLD2D] [Animator] dctor.
[23:40:18.547] M [WORLD2D] [Animator] dctor.
[23:40:18.547] M [WORLD2D] [Animator] dctor.
[23:40:19.856] L [WORLD2D] 53.03 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:40:19.872] L [WORLD2D] 14.90 ms 3 objects
scene/demo_4096/demo_4096_content/18_-2.scn
[23:40:19.900] L [WORLD2D] 4.33 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:40:20.343] M [WORLD2D] [Animator] dctor.
[23:40:20.343] M [WORLD2D] [Animator] dctor.
[23:40:21.189] M [WORLD2D] [Animator] dctor.
[23:40:21.189] M [WORLD2D] [Animator] dctor.
[23:40:21.189] M [WORLD2D] [Animator] dctor.
[23:40:21.879] L [WORLD2D] 14.76 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:40:21.881] L [WORLD2D] 0.98 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:40:21.910] L [WORLD2D] 19.53 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:40:22.584] L [WORLD2D] 297.92 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:40:22.751] L [WORLD2D] 151.08 ms 10 objects
scene/demo_4096/demo_4096_content/19_-3.scn
[23:40:22.848] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:40:22.854] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:40:22.854] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:40:22.858] L [WORLD2D] 22.80 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:40:22.874] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:40:22.876] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:40:22.877] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:40:22.884] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:40:22.886] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:40:22.886] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:40:22.910] L [WORLD2D] 39.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-2.scn
[23:40:22.947] L [WORLD2D] 23.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_0.scn
[23:40:22.955] M [WORLD2D] [Animator] dctor.
[23:40:22.955] M [WORLD2D] [Animator] dctor.
[23:40:22.956] M [WORLD2D] [Animator] dctor.
[23:40:23.005] L [WORLD2D] 38.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-1.scn
[23:40:23.019] L [WORLD2D] 13.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-3.scn
[23:40:23.107] L [WORLD2D] 76.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_1.scn
[23:40:23.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:40:23.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:40:28.343] L [WORLD2D] 182.23 ms 45 objects
scene/demo_4096/demo_4096_content/20_-2.scn
[23:40:28.396] L [WORLD2D] 45.94 ms 29 objects
scene/demo_4096/demo_4096_content/20_-3.scn
[23:40:28.501] L [WORLD2D] 97.72 ms 14 objects
scene/demo_4096/demo_4096_content/20_-1.scn
[23:40:28.538] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:40:28.615] M [WORLD2D] [Animator] dctor.
[23:40:28.616] M [WORLD2D] [Animator] dctor.
[23:40:32.142] M [WORLD2D] [Animator] dctor.
[23:40:32.143] M [WORLD2D] [Animator] dctor.
[23:40:32.143] M [WORLD2D] [Animator] dctor.
[23:40:32.143] M [WORLD2D] [Animator] dctor.
[23:40:33.634] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:40:35.639] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[23:40:35.639] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[23:40:35.646] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:40:35.669] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:40:35.684] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:40:35.831] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:40:36.359] M [WORLD2D] [Animator] dctor.
[23:40:36.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:40:36.725] L [WORLD2D] 15.66 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:40:37.145] L [WORLD2D] create effect shader\water_cartoon.nfx:TShader *** time:
375.46 ms ***
[23:40:37.145] L [WORLD2D] #define DUMMY 0
[23:40:37.195] L [WORLD2D] 465.43 ms 43 objects
scene/demo_4096/demo_4096_content/21_-3.scn
[23:40:37.217] L [WORLD2D] 1.52 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:40:37.322] L [WORLD2D] 69.70 ms 30 objects
scene/demo_4096/demo_4096_content/21_-1.scn
[23:40:37.370] L [WORLD2D] 32.67 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:40:37.492] L [WORLD2D] 104.30 ms 55 objects
scene/demo_4096/demo_4096_content/21_-2.scn
[23:40:37.514] L [WORLD2D] 7.10 ms 7 objects scene/demo_4096/demo_4096_content/18_-
4.scn
[23:40:37.554] L [WORLD2D] 4.56 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:40:37.572] L [WORLD2D] 3.73 ms 3 objects scene/demo_4096/demo_4096_content/17_-
4.scn
[23:40:37.609] L [WORLD2D] 18.15 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:40:37.663] L [WORLD2D] 40.30 ms 41 objects
scene/demo_4096/demo_4096_content/21_-4.scn
[23:40:37.732] L [WORLD2D] 54.28 ms 24 objects
scene/demo_4096/demo_4096_content/21_0.scn
[23:40:37.830] L [WORLD2D] 80.61 ms 33 objects
scene/demo_4096/demo_4096_content/20_-4.scn
[23:40:37.903] L [WORLD2D] 22.97 ms 12 objects
scene/demo_4096/demo_4096_content/20_0.scn
[23:40:37.912] L [WORLD2D] 4.44 ms 5 objects scene/demo_4096/demo_4096_content/19_-
4.scn
[23:40:37.956] L [WORLD2D] 4.39 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:40:37.962] L [WORLD2D] 5.35 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:40:38.306] L [WORLD2D] create effect shader\water_fall.nfx:TShader *** time:
293.55 ms ***
[23:40:38.306] L [WORLD2D] #define DUMMY 0
[23:40:38.440] L [WORLD2D] 436.28 ms 16 objects
scene/demo_4096/demo_4096_content/22_-3.scn
[23:40:38.459] L [WORLD2D] 15.61 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:40:38.488] L [WORLD2D] 0.66 ms 2 objects scene/demo_4096/demo_4096_content/22_-
4.scn
[23:40:38.543] L [WORLD2D] 42.78 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:40:38.547] L [WORLD2D] 2.40 ms 13 objects
scene/demo_4096/demo_4096_content/22_0.scn
[23:40:38.599] L [WORLD2D] 1.45 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:40:38.603] L [WORLD2D] 3.28 ms 3 objects scene/demo_4096/demo_4096_content/22_-
1.scn
[23:40:38.649] L [WORLD2D] 4.20 ms 9 objects scene/demo_4096/demo_4096_content/16_-
2.scn
[23:40:38.681] L [WORLD2D] 31.81 ms 26 objects
scene/demo_4096/demo_4096_content/22_-2.scn
[23:40:38.722] L [WORLD2D] 28.45 ms 16 objects
scene/demo_4096/demo_4096_content/18_-5.scn
[23:40:38.778] L [WORLD2D] 54.45 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:40:38.783] L [WORLD2D] 2.96 ms 15 objects
scene/demo_4096/demo_4096_content/17_-5.scn
[23:40:38.797] L [WORLD2D] 1.23 ms 7 objects
scene/demo_4096/demo_4096_content/17_1.scn
[23:40:38.806] L [WORLD2D] 6.44 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:40:38.851] L [WORLD2D] 6.36 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:40:38.854] L [WORLD2D] 1.45 ms 4 objects scene/demo_4096/demo_4096_content/22_-
5.scn
[23:40:38.892] L [WORLD2D] 1.41 ms 8 objects
scene/demo_4096/demo_4096_content/22_1.scn
[23:40:38.898] L [WORLD2D] 1.62 ms 7 objects
scene/demo_4096/demo_4096_content/21_1.scn
[23:40:38.945] L [WORLD2D] 4.28 ms 18 objects
scene/demo_4096/demo_4096_content/20_-5.scn
[23:40:38.952] L [WORLD2D] 1.68 ms 9 objects
scene/demo_4096/demo_4096_content/20_1.scn
[23:40:39.010] L [WORLD2D] 10.72 ms 15 objects
scene/demo_4096/demo_4096_content/19_-5.scn
[23:40:39.019] L [WORLD2D] 4.33 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn
[23:40:39.091] L [WORLD2D] 44.43 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:40:39.121] L [WORLD2D] 14.26 ms 5 objects
scene/demo_4096/demo_4096_content/23_-3.scn
[23:40:39.147] L [WORLD2D] 1.31 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:40:39.160] L [WORLD2D] 0.94 ms 3 objects scene/demo_4096/demo_4096_content/23_-
4.scn
[23:40:39.195] L [WORLD2D] 1.72 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:40:39.223] L [WORLD2D] 15.15 ms 3 objects
scene/demo_4096/demo_4096_content/15_1.scn
[23:40:39.245] L [WORLD2D] 1.50 ms 7 objects
scene/demo_4096/demo_4096_content/23_1.scn
[23:40:39.290] L [WORLD2D] 31.27 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:40:39.296] M [WORLD2D] [Animator] dctor.
[23:40:39.302] L [WORLD2D] 0.57 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:40:39.305] L [WORLD2D] 1.54 ms 2 objects scene/demo_4096/demo_4096_content/23_-
1.scn
[23:40:39.355] L [WORLD2D] 10.35 ms 7 objects
scene/demo_4096/demo_4096_content/15_-2.scn
[23:40:39.356] L [WORLD2D] 0.35 ms 1 objects scene/demo_4096/demo_4096_content/23_-
2.scn
[23:40:39.401] L [WORLD2D] 7.35 ms 20 objects
scene/demo_4096/demo_4096_content/18_-6.scn
[23:40:39.415] L [WORLD2D] 13.93 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:40:39.483] L [WORLD2D] 38.78 ms 20 objects
scene/demo_4096/demo_4096_content/17_-6.scn
[23:40:39.486] L [WORLD2D] 1.28 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:40:39.505] L [WORLD2D] 13.57 ms 16 objects
scene/demo_4096/demo_4096_content/16_-6.scn
[23:40:39.515] L [WORLD2D] 8.05 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:40:39.549] L [WORLD2D] 2.99 ms 14 objects
scene/demo_4096/demo_4096_content/15_-6.scn
[23:40:39.555] L [WORLD2D] 4.24 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:40:39.594] L [WORLD2D] 1.24 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:40:39.595] L [WORLD2D] 0.56 ms 3 objects scene/demo_4096/demo_4096_content/22_-
6.scn
[23:40:39.674] L [WORLD2D] 33.09 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:40:39.678] L [WORLD2D] 0.97 ms 5 objects scene/demo_4096/demo_4096_content/21_-
6.scn
[23:40:39.706] L [WORLD2D] 11.32 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:40:39.711] L [WORLD2D] 2.63 ms 6 objects scene/demo_4096/demo_4096_content/20_-
6.scn
[23:40:39.752] L [WORLD2D] 3.08 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:40:39.753] L [WORLD2D] 0.32 ms 1 objects scene/demo_4096/demo_4096_content/19_-
6.scn
[23:40:39.803] L [WORLD2D] 6.74 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:40:39.822] L [WORLD2D] 7.31 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:40:39.843] L [WORLD2D] 0.38 ms 1 objects scene/demo_4096/demo_4096_content/24_-
3.scn
[23:40:39.860] L [WORLD2D] 2.67 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:40:39.893] L [WORLD2D] 2.39 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:40:39.907] L [WORLD2D] 1.10 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:40:39.948] L [WORLD2D] 1.07 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:40:39.962] L [WORLD2D] 1.38 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:40:39.996] L [WORLD2D] 4.44 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:40:40.055] L [WORLD2D] 20.26 ms 1 objects
scene/demo_4096/demo_4096_content/24_1.scn
[23:40:40.070] L [WORLD2D] 1.72 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:40:40.095] L [WORLD2D] 0.92 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:40:40.117] L [WORLD2D] 10.34 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:40:40.157] L [WORLD2D] 8.39 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:40:40.177] L [WORLD2D] 5.53 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:40:40.199] L [WORLD2D] 3.55 ms 9 objects scene/demo_4096/demo_4096_content/17_-
7.scn
[23:40:40.222] L [WORLD2D] 10.42 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:40:40.252] L [WORLD2D] 7.89 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:40:40.267] L [WORLD2D] 2.60 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:40:40.310] L [WORLD2D] 14.34 ms 21 objects
scene/demo_4096/demo_4096_content/15_-7.scn
[23:40:40.335] L [WORLD2D] 12.91 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:40:40.351] L [WORLD2D] 2.66 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:40:40.368] L [WORLD2D] 3.14 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:40:40.464] L [WORLD2D] 73.73 ms 40 objects
scene/demo_4096/demo_4096_content/22_3.scn
[23:40:40.485] L [WORLD2D] 0.93 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:40:40.514] L [WORLD2D] 6.95 ms 27 objects
scene/demo_4096/demo_4096_content/21_3.scn
[23:40:40.528] L [WORLD2D] 1.11 ms 4 objects scene/demo_4096/demo_4096_content/20_-
7.scn
[23:40:40.549] L [WORLD2D] 2.38 ms 11 objects
scene/demo_4096/demo_4096_content/20_3.scn
[23:40:40.564] L [WORLD2D] 1.55 ms 8 objects scene/demo_4096/demo_4096_content/19_-
7.scn
[23:40:40.610] L [WORLD2D] 16.81 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:40:40.644] L [WORLD2D] 22.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-2.scn
[23:40:40.672] L [WORLD2D] 21.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-2.scn
[23:40:40.721] L [WORLD2D] 29.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:40:40.726] L [WORLD2D] 4.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-3.scn
[23:40:40.767] L [WORLD2D] 26.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_1.scn
[23:40:40.789] L [WORLD2D] 21.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_1.scn
[23:40:40.821] L [WORLD2D] 29.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_0.scn
[23:40:40.830] L [WORLD2D] 8.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_0.scn
[23:40:40.881] L [WORLD2D] 41.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:40:40.890] L [WORLD2D] 8.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-1.scn
[23:40:40.921] L [WORLD2D] 30.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-4.scn
[23:40:40.970] L [WORLD2D] 27.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:40:41.011] L [WORLD2D] 40.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-4.scn
[23:40:41.034] L [WORLD2D] 22.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_2.scn
[23:40:41.078] L [WORLD2D] 36.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-4.scn
[23:40:41.097] L [WORLD2D] 18.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_2.scn
[23:40:41.104] L [WORLD2D] 6.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-4.scn
[23:40:41.148] L [WORLD2D] 8.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_2.scn
[23:40:41.165] L [WORLD2D] 4.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-4.scn
[23:40:41.209] L [WORLD2D] 17.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_2.scn
[23:40:41.264] L [WORLD2D] 43.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-4.scn
[23:40:41.308] L [WORLD2D] 24.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:40:41.352] L [WORLD2D] 31.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-4.scn
[23:40:41.388] L [WORLD2D] 23.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn

ERROR *****************************************************************************
[23:40:43.281] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:44.475] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:45.092] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:45.691] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:40:46.050] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8

ERROR *****************************************************************************
[23:40:46.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:40:46.545] M [WORLD2D] [Animator] dctor.
[23:40:46.545] M [WORLD2D] [Animator] dctor.
[23:40:46.545] M [WORLD2D] [Animator] dctor.
[23:40:46.545] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:40:46.891] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:40:47.433] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:40:47.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:40:56.747] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:57.391] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:57.952] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:58.548] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:59.196] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:41:06.845] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:41:33.192] M [WORLD2D] [Animator] dctor.
[23:41:33.192] M [WORLD2D] [Animator] dctor.
[23:41:33.192] M [WORLD2D] [Animator] dctor.
[23:41:33.192] M [WORLD2D] [Animator] dctor.
[23:41:41.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:41:41.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:42:34.184] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:42:37.186] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:42:45.393] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:42:49.450] M [WORLD2D] [Animator] dctor.
[23:42:49.451] M [WORLD2D] [Animator] dctor.
[23:42:49.451] M [WORLD2D] [Animator] dctor.
[23:42:49.451] M [WORLD2D] [Animator] dctor.
[23:42:51.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:42:52.087] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:42:52.797] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:53.410] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:54.056] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:42:54.061] M [WORLD2D] [Animator] dctor.
[23:42:54.061] M [WORLD2D] [Animator] dctor.
[23:42:54.061] M [WORLD2D] [Animator] dctor.
[23:42:54.061] M [WORLD2D] [Animator] dctor.
[23:42:54.061] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:42:54.655] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:55.286] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:55.887] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:42:56.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:42:56.505] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:42:56.590] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:42:57.094] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:42:57.699] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:58.291] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:58.893] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:59.502] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:00.096] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:00.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:01.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:03.356] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:03.561] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:43:03.969] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:04.592] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:05.149] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:05.747] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:06.983] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:43:07.428] L [WORLD2D] 2.80 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:43:07.432] L [WORLD2D] 3.74 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn

ERROR *****************************************************************************
[23:43:07.515] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:07.522] L [WORLD2D] 1.08 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:43:07.550] L [WORLD2D] 27.74 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:43:07.576] L [WORLD2D] 8.88 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:43:07.595] L [WORLD2D] 16.44 ms 18 objects
scene/demo_4096/demo_4096_content/15_-8.scn
[23:43:07.622] L [WORLD2D] 6.39 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:43:07.625] L [WORLD2D] 2.26 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:43:07.710] L [WORLD2D] 17.35 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:43:07.725] L [WORLD2D] 12.44 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:43:07.731] L [WORLD2D] 2.04 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:43:07.741] L [WORLD2D] 8.77 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:43:07.780] L [WORLD2D] 9.74 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:43:07.781] L [WORLD2D] 0.43 ms 1 objects scene/demo_4096/demo_4096_content/24_-
3.scn
[23:43:07.804] L [WORLD2D] 3.42 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:43:07.819] L [WORLD2D] 2.62 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:43:07.835] L [WORLD2D] 1.57 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:43:07.837] M [WORLD2D] [Animator] dctor.
[23:43:07.841] M [WORLD2D] [Animator] dctor.
[23:43:07.863] L [WORLD2D] 14.65 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:43:07.902] L [WORLD2D] 1.09 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:43:07.906] L [WORLD2D] 3.29 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:43:07.948] L [WORLD2D] 12.22 ms 1 objects
scene/demo_4096/demo_4096_content/24_1.scn
[23:43:07.951] L [WORLD2D] 1.28 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:43:07.972] L [WORLD2D] 0.95 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:43:07.983] L [WORLD2D] 10.15 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:43:08.008] L [WORLD2D] 8.78 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:43:08.020] L [WORLD2D] 11.69 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:43:08.043] L [WORLD2D] 9.83 ms 9 objects scene/demo_4096/demo_4096_content/17_-
7.scn
[23:43:08.055] L [WORLD2D] 11.41 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:43:08.077] L [WORLD2D] 7.02 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:43:08.082] L [WORLD2D] 3.60 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn

ERROR *****************************************************************************
[23:43:08.100] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:08.115] L [WORLD2D] 9.45 ms 21 objects
scene/demo_4096/demo_4096_content/15_-7.scn
[23:43:08.128] L [WORLD2D] 10.30 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:43:08.155] L [WORLD2D] 3.22 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:43:08.161] L [WORLD2D] 5.58 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:43:08.267] L [WORLD2D] 67.85 ms 40 objects
scene/demo_4096/demo_4096_content/22_3.scn
[23:43:08.269] L [WORLD2D] 0.95 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:43:08.309] M [WORLD2D] [Animator] dctor.
[23:43:08.309] M [WORLD2D] [Animator] dctor.
[23:43:08.312] L [WORLD2D] 0.88 ms 4 objects scene/demo_4096/demo_4096_content/20_-
7.scn
[23:43:08.321] L [WORLD2D] 1.53 ms 8 objects scene/demo_4096/demo_4096_content/19_-
7.scn
[23:43:08.356] L [WORLD2D] 1.47 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:43:08.359] L [WORLD2D] 3.09 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:43:08.398] L [WORLD2D] 0.69 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:43:08.400] L [WORLD2D] 1.33 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:43:08.455] L [WORLD2D] 1.65 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:43:08.465] L [WORLD2D] 8.16 ms 1 objects
scene/demo_4096/demo_4096_content/24_1.scn
[23:43:08.502] L [WORLD2D] 1.42 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:43:08.507] L [WORLD2D] 4.21 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:43:08.556] L [WORLD2D] 7.93 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:43:08.566] L [WORLD2D] 7.69 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:43:08.597] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/24_-
3.scn
[23:43:08.599] L [WORLD2D] 1.55 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:43:08.668] L [WORLD2D] 16.10 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:43:08.678] L [WORLD2D] 7.37 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn

ERROR *****************************************************************************
[23:43:08.701] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:08.708] L [WORLD2D] 1.57 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:43:08.718] L [WORLD2D] 8.74 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:43:08.757] L [WORLD2D] 5.44 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:43:08.776] L [WORLD2D] 17.24 ms 18 objects
scene/demo_4096/demo_4096_content/15_-8.scn
[23:43:08.805] L [WORLD2D] 6.47 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:43:08.820] L [WORLD2D] 2.24 ms 11 objects
scene/demo_4096/demo_4096_content/14_-8.scn
[23:43:08.848] L [WORLD2D] 1.35 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:43:08.861] L [WORLD2D] 0.88 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:43:08.894] L [WORLD2D] 1.80 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:43:08.924] L [WORLD2D] 17.25 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:43:08.972] L [WORLD2D] 19.49 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:43:08.983] L [WORLD2D] 9.77 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:43:09.015] L [WORLD2D] 17.74 ms 79 objects
scene/demo_4096/demo_4096_content/20_-8.scn
[23:43:09.019] L [WORLD2D] 2.12 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:43:09.054] L [WORLD2D] 0.88 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:43:09.062] L [WORLD2D] 5.33 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:43:09.138] L [WORLD2D] 47.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:43:09.220] L [WORLD2D] 80.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-5.scn
[23:43:09.267] L [WORLD2D] 47.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-5.scn
[23:43:09.286] L [WORLD2D] 18.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:43:09.304] L [WORLD2D] 3.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:43:09.313] L [WORLD2D] 7.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn
[23:43:09.371] L [WORLD2D] 21.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:43:10.150] L [WORLD2D] 2.12 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:43:10.169] L [WORLD2D] 6.51 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:43:10.207] L [WORLD2D] 6.01 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:43:10.222] L [WORLD2D] 2.28 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:43:10.259] L [WORLD2D] 9.95 ms 21 objects
scene/demo_4096/demo_4096_content/15_-7.scn
[23:43:10.282] L [WORLD2D] 10.66 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:43:10.302] L [WORLD2D] 1.46 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:43:10.317] L [WORLD2D] 3.14 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:43:10.408] L [WORLD2D] 57.93 ms 40 objects
scene/demo_4096/demo_4096_content/22_3.scn
[23:43:10.422] L [WORLD2D] 0.97 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:43:10.457] L [WORLD2D] 8.51 ms 27 objects
scene/demo_4096/demo_4096_content/21_3.scn
[23:43:10.471] L [WORLD2D] 1.16 ms 4 objects scene/demo_4096/demo_4096_content/20_-
7.scn

ERROR *****************************************************************************
[23:43:10.499] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:10.507] M [WORLD2D] [Animator] dctor.
[23:43:10.517] L [WORLD2D] 2.91 ms 11 objects
scene/demo_4096/demo_4096_content/20_3.scn
[23:43:10.520] L [WORLD2D] 1.71 ms 8 objects scene/demo_4096/demo_4096_content/19_-
7.scn
[23:43:10.559] L [WORLD2D] 9.20 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:43:10.591] L [WORLD2D] 30.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:43:10.625] L [WORLD2D] 22.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_2.scn
[23:43:10.646] L [WORLD2D] 20.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_2.scn
[23:43:10.651] L [WORLD2D] 4.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_2.scn
[23:43:10.712] L [WORLD2D] 15.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_2.scn
[23:43:10.739] L [WORLD2D] 26.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:43:10.770] L [WORLD2D] 21.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn

ERROR *****************************************************************************
[23:43:11.106] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:11.700] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:12.334] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:12.937] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:13.520] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:16.350] M [WORLD2D] [Animator] dctor.
[23:43:23.596] M [WORLD2D] [Animator] dctor.
[23:43:23.596] M [WORLD2D] [Animator] dctor.
[23:43:23.596] M [WORLD2D] [Animator] dctor.
[23:43:25.996] M [WORLD2D] [Animator] dctor.
[23:43:29.166] L [WORLD2D] 1.41 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:43:29.169] L [WORLD2D] 2.34 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:43:29.246] L [WORLD2D] 10.40 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:43:29.256] L [WORLD2D] 8.84 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn
[23:43:29.280] L [WORLD2D] 0.94 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:43:29.290] L [WORLD2D] 8.88 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:43:29.327] L [WORLD2D] 7.24 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:43:29.345] L [WORLD2D] 16.22 ms 18 objects
scene/demo_4096/demo_4096_content/15_-8.scn
[23:43:29.368] L [WORLD2D] 7.40 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:43:29.370] L [WORLD2D] 0.81 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:43:29.401] L [WORLD2D] 1.39 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:43:29.410] L [WORLD2D] 8.02 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:43:29.463] L [WORLD2D] 16.89 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:43:29.476] L [WORLD2D] 9.32 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:43:29.527] L [WORLD2D] 23.99 ms 79 objects
scene/demo_4096/demo_4096_content/20_-8.scn
[23:43:29.552] L [WORLD2D] 11.99 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:43:29.598] L [WORLD2D] 32.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:43:29.646] L [WORLD2D] 35.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:43:29.742] L [WORLD2D] 81.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-5.scn
[23:43:29.773] L [WORLD2D] 17.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:43:29.776] M [WORLD2D] [Animator] dctor.
[23:43:29.777] M [WORLD2D] [Animator] dctor.
[23:43:29.789] L [WORLD2D] 4.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:43:29.827] L [WORLD2D] 5.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn

ERROR *****************************************************************************
[23:43:34.244] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:34.845] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:35.449] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:37.739] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:43:38.444] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:39.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:39.606] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:40.151] M [WORLD2D] [Animator] dctor.
[23:43:40.152] M [WORLD2D] [Animator] dctor.
[23:43:40.152] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:43:40.242] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:40.783] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:43:40.841] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:40.845] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:43:41.424] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:42.054] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:42.648] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:42.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:43:43.089] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:43:43.244] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:43.848] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:44.438] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:45.012] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:43:45.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:46.841] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:48.043] M [WORLD2D] [Animator] dctor.
[23:43:48.043] M [WORLD2D] [Animator] dctor.
[23:43:48.043] M [WORLD2D] [Animator] dctor.
[23:43:48.043] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:43:49.503] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:50.137] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:50.473] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:43:50.658] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:43:52.502] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:56.256] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:56.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:57.451] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:58.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:58.651] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:44:00.207] M [WORLD2D] [Animator] dctor.
[23:44:00.207] M [WORLD2D] [Animator] dctor.
[23:44:00.207] M [WORLD2D] [Animator] dctor.
[23:44:00.208] M [WORLD2D] [Animator] dctor.
[23:44:00.490] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:44:01.337] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:44:02.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:44:02.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:44:02.698] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:03.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:03.896] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:04.493] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:05.097] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:05.693] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:44:06.737] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:44:08.202] M [WORLD2D] [Animator] dctor.
[23:44:08.202] M [WORLD2D] [Animator] dctor.
[23:44:08.202] M [WORLD2D] [Animator] dctor.
[23:44:08.202] M [WORLD2D] [Animator] dctor.
[23:44:08.286] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:44:08.599] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:09.194] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:09.791] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:44:10.392] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:10.996] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:11.598] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:12.194] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:12.792] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:44:12.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:44:13.090] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:44:13.391] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:44:14.534] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:44:16.637] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:44:16.997] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:44:23.409] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:23.994] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:24.598] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:25.200] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:25.795] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:26.400] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:27.041] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:27.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:44:28.383] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:44:30.315] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
7000}
[23:44:30.341] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:44:31.995] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
7032}
[23:44:32.028] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:44:34.583] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement

ERROR *****************************************************************************
[23:44:35.101] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:35.701] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:36.293] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:36.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:37.540] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:38.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:38.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:39.295] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:39.896] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:44:40.509] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:41.142] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:41.740] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:42.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:43.504] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:44.124] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:44.698] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:45.342] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:45.944] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:46.544] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:47.145] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:47.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:48.316] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:50.739] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:51.315] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:44:51.900] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:52.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:53.141] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:53.692] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:54.339] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:56.104] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:56.711] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:57.341] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:57.904] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:58.531] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:59.102] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:00.901] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:03.299] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:05.703] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:06.901] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:07.499] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:08.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:09.300] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:09.900] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:14.902] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:15.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:16.094] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:16.692] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:17.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:18.554] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:19.140] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:19.740] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:23.451] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:24.090] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:24.661] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:25.244] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:25.862] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:26.446] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:36.924] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:37.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:38.097] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:39.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:45:40.668] M [WORLD2D] [Animator] dctor.
[23:45:40.683] L [WORLD2D] 8.77 ms 11 objects
scene/demo_4096/demo_4096_content/20_3.scn
[23:45:40.697] L [WORLD2D] 11.21 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:45:40.746] L [WORLD2D] 7.08 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:45:40.761] L [WORLD2D] 14.14 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:45:40.788] L [WORLD2D] 6.55 ms 9 objects scene/demo_4096/demo_4096_content/17_-
7.scn
[23:45:40.801] L [WORLD2D] 11.56 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:45:40.816] L [WORLD2D] 5.84 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:45:40.857] L [WORLD2D] 39.45 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:45:40.964] L [WORLD2D] 104.73 ms 40 objects
scene/demo_4096/demo_4096_content/22_3.scn
[23:45:40.966] L [WORLD2D] 0.77 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:45:41.025] L [WORLD2D] 18.83 ms 27 objects
scene/demo_4096/demo_4096_content/21_3.scn
[23:45:41.057] L [WORLD2D] 31.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn
[23:45:41.105] L [WORLD2D] 40.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:45:41.145] L [WORLD2D] 37.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_2.scn
[23:45:41.170] L [WORLD2D] 9.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_2.scn
[23:45:41.199] L [WORLD2D] 28.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_2.scn
[23:45:41.244] L [WORLD2D] 40.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn

ERROR *****************************************************************************
[23:45:41.745] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:42.295] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:45:43.329] L [WORLD2D] 28.83 ms 79 objects
scene/demo_4096/demo_4096_content/20_-8.scn
[23:45:43.331] L [WORLD2D] 0.83 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:45:43.396] L [WORLD2D] 4.47 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:45:43.401] L [WORLD2D] 3.37 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:45:43.470] L [WORLD2D] 14.06 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:45:43.477] L [WORLD2D] 4.62 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn
[23:45:43.518] L [WORLD2D] 0.98 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:45:43.531] L [WORLD2D] 11.07 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:45:43.577] L [WORLD2D] 6.44 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:45:43.591] L [WORLD2D] 1.64 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:45:43.629] M [WORLD2D] [Animator] dctor.
[23:45:43.630] M [WORLD2D] [Animator] dctor.
[23:45:43.636] L [WORLD2D] 4.56 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:45:43.652] L [WORLD2D] 10.06 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:45:43.701] L [WORLD2D] 10.78 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:45:43.717] L [WORLD2D] 13.53 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:45:43.780] L [WORLD2D] 33.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:45:43.813] L [WORLD2D] 32.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:45:43.902] L [WORLD2D] 87.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-5.scn
[23:45:43.920] L [WORLD2D] 17.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:45:43.926] L [WORLD2D] 5.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:45:43.963] L [WORLD2D] 6.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn

ERROR *****************************************************************************
[23:45:44.386] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:44.995] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:45.590] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:45:49.593] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:45:52.438] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:45:53.546] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:54.143] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:54.742] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:55.350] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:55.991] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:45:58.348] M [WORLD2D] [Animator] dctor.
[23:45:58.737] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:46:00.784] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:46:01.045] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:46:02.742] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:03.357] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:03.971] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:04.546] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:05.186] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:06.950] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:07.546] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:08.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:09.344] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:09.347] M [WORLD2D] [Animator] dctor.
[23:46:09.348] M [WORLD2D] [Animator] dctor.
[23:46:09.348] M [WORLD2D] [Animator] dctor.
[23:46:09.348] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:46:10.544] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:11.145] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:11.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:46:11.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:46:12.381] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:12.947] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:13.544] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:14.141] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:14.744] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:15.985] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:16.537] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:17.148] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:17.777] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:18.354] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:19.544] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:20.152] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:20.742] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:21.341] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:21.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:33.075] L [WORLD2D] 5.92 ms 11 objects
scene/demo_4096/demo_4096_content/20_3.scn
[23:46:33.089] L [WORLD2D] 11.33 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:46:33.187] L [WORLD2D] 9.24 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:46:33.206] L [WORLD2D] 17.18 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:46:33.278] L [WORLD2D] 0.67 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:46:33.317] L [WORLD2D] 38.40 ms 27 objects
scene/demo_4096/demo_4096_content/21_3.scn
[23:46:33.358] L [WORLD2D] 0.91 ms 4 objects scene/demo_4096/demo_4096_content/20_-
7.scn
[23:46:33.362] L [WORLD2D] 2.66 ms 11 objects
scene/demo_4096/demo_4096_content/20_3.scn
[23:46:33.401] L [WORLD2D] 2.51 ms 8 objects scene/demo_4096/demo_4096_content/19_-
7.scn
[23:46:33.412] L [WORLD2D] 7.78 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:46:33.446] L [WORLD2D] 5.65 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:46:33.462] L [WORLD2D] 14.51 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:46:33.479] L [WORLD2D] 6.52 ms 9 objects scene/demo_4096/demo_4096_content/17_-
7.scn
[23:46:33.492] L [WORLD2D] 10.15 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:46:33.613] L [WORLD2D] 108.65 ms 40 objects
scene/demo_4096/demo_4096_content/22_3.scn
[23:46:33.666] L [WORLD2D] 39.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:46:33.707] L [WORLD2D] 27.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn
[23:46:33.750] L [WORLD2D] 30.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:46:33.768] L [WORLD2D] 5.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_2.scn
[23:46:33.818] L [WORLD2D] 17.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_2.scn
[23:46:33.899] M [WORLD2D] [Animator] dctor.
[23:46:33.900] M [WORLD2D] [Animator] dctor.
[23:46:33.902] M [WORLD2D] [Animator] dctor.
[23:46:37.032] L [WORLD2D] 26.59 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:46:37.044] M [WORLD2D] [Animator] dctor.
[23:46:37.045] M [WORLD2D] [Animator] dctor.
[23:46:37.046] M [WORLD2D] [Animator] dctor.
[23:46:37.078] L [WORLD2D] 32.16 ms 79 objects
scene/demo_4096/demo_4096_content/20_-8.scn
[23:46:37.093] L [WORLD2D] 11.91 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:46:37.105] L [WORLD2D] 0.85 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:46:37.112] L [WORLD2D] 5.94 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:46:37.145] L [WORLD2D] 5.56 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:46:37.165] L [WORLD2D] 17.29 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:46:37.176] L [WORLD2D] 5.28 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn
[23:46:37.181] L [WORLD2D] 1.91 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:46:37.202] L [WORLD2D] 1.06 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:46:37.204] L [WORLD2D] 1.16 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:46:37.255] L [WORLD2D] 10.06 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:46:37.273] L [WORLD2D] 15.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn
[23:46:37.318] L [WORLD2D] 23.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:46:37.351] L [WORLD2D] 32.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:46:37.369] L [WORLD2D] 17.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:46:37.403] L [WORLD2D] 6.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:46:40.235] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatHitTips
[23:46:41.285] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatHitTips

ERROR *****************************************************************************
[23:46:48.284] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:48.900] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:49.490] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:50.099] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:50.696] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:51.293] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:51.900] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:52.494] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:53.095] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:53.699] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:54.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:54.616] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:46:54.894] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:55.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:56.095] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:57.699] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:46:59.029] M [WORLD2D] [Animator] dctor.
[23:46:59.029] M [WORLD2D] [Animator] dctor.
[23:46:59.029] M [WORLD2D] [Animator] dctor.
[23:46:59.029] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:46:59.087] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:59.677] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:59.729] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:46:59.893] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:47:00.273] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:00.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:01.503] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:47:05.150] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:47:14.399] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:47:16.064] M <SCRIPT> [CRITICAL]avatar_init 8827

ERROR *****************************************************************************
[23:47:16.130] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:47:16.130] M [WORLD2D] Main thread IO 15.0625 ms for
char/animator/avatar_animation_tree.xml
[23:47:16.130] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9ac38
[23:47:16.150] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:47:16.409] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:47:17.200] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:47:20.014] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:47:21.571] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:22.803] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:23.387] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:24.006] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:47:24.378] L [WORLD2D] 13.54 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:47:24.383] L [WORLD2D] 3.79 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:47:24.457] L [WORLD2D] 2.43 ms 16 objects
scene/demo_4096/demo_4096_content/16_-6.scn
[23:47:24.461] L [WORLD2D] 3.71 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:47:24.525] L [WORLD2D] 2.35 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:47:24.570] L [WORLD2D] 44.40 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:47:24.592] L [WORLD2D] 1.63 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:47:24.599] L [WORLD2D] 6.36 ms 9 objects scene/demo_4096/demo_4096_content/16_-
2.scn
[23:47:24.660] L [WORLD2D] 5.18 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:47:24.702] L [WORLD2D] 28.06 ms 79 objects
scene/demo_4096/demo_4096_content/20_-8.scn
[23:47:24.718] L [WORLD2D] 2.54 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:47:24.730] L [WORLD2D] 0.81 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:47:24.772] L [WORLD2D] 4.40 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:47:24.788] L [WORLD2D] 3.48 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:47:24.838] L [WORLD2D] 12.88 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:47:24.856] L [WORLD2D] 5.92 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn
[23:47:24.881] L [WORLD2D] 1.21 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:47:24.884] M [WORLD2D] [Animator] dctor.
[23:47:24.885] M [WORLD2D] [Animator] dctor.
[23:47:24.900] L [WORLD2D] 5.68 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:47:24.958] L [WORLD2D] 14.04 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:47:24.960] L [WORLD2D] 0.77 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:47:25.004] L [WORLD2D] 1.33 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:47:25.013] L [WORLD2D] 8.26 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:47:25.068] L [WORLD2D] 8.50 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:47:25.081] L [WORLD2D] 11.01 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:47:25.154] L [WORLD2D] 35.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:47:25.198] L [WORLD2D] 43.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-4.scn
[23:47:25.241] L [WORLD2D] 42.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_0.scn
[23:47:25.264] L [WORLD2D] 21.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-1.scn
[23:47:25.330] L [WORLD2D] 40.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-2.scn
[23:47:25.419] L [WORLD2D] 87.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-5.scn
[23:47:25.465] L [WORLD2D] 45.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_1.scn

ERROR *****************************************************************************
[23:47:26.604] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:47:26.920] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatKillingTips
[23:47:27.056] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:47:27.196] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:27.831] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:28.437] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:47:35.097] L [WORLD2D] 0.46 ms 2 objects scene/demo_4096/demo_4096_content/20_-
9.scn
[23:47:35.105] M [WORLD2D] [Animator] dctor.
[23:47:35.105] M [WORLD2D] [Animator] dctor.
[23:47:35.118] L [WORLD2D] 8.50 ms 26 objects
scene/demo_4096/demo_4096_content/18_-9.scn
[23:47:35.230] L [WORLD2D] 41.60 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:47:35.235] L [WORLD2D] 2.14 ms 4 objects scene/demo_4096/demo_4096_content/17_-
9.scn
[23:47:35.254] L [WORLD2D] 1.19 ms 7 objects
scene/demo_4096/demo_4096_content/17_1.scn
[23:47:35.287] L [WORLD2D] 31.92 ms 10 objects
scene/demo_4096/demo_4096_content/16_-9.scn
[23:47:35.316] L [WORLD2D] 2.58 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:47:35.328] L [WORLD2D] 10.24 ms 1 objects
scene/demo_4096/demo_4096_content/24_1.scn
[23:47:35.373] L [WORLD2D] 1.67 ms 7 objects
scene/demo_4096/demo_4096_content/23_1.scn
[23:47:35.376] L [WORLD2D] 1.73 ms 8 objects
scene/demo_4096/demo_4096_content/22_1.scn
[23:47:35.424] L [WORLD2D] 1.63 ms 7 objects
scene/demo_4096/demo_4096_content/21_1.scn
[23:47:37.150] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:47:37.496] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:47:39.404] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:47:42.455] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
10618}
[23:47:42.485] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:47:42.595] M [WORLD2D] [Animator] dctor.
[23:47:42.596] M [WORLD2D] [Animator] dctor.
[23:47:43.783] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:47:44.999] L [WORLD2D] 1.77 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:47:45.004] L [WORLD2D] 3.67 ms 14 objects
scene/demo_4096/demo_4096_content/15_-6.scn
[23:47:45.031] L [WORLD2D] 10.65 ms 21 objects
scene/demo_4096/demo_4096_content/15_-7.scn
[23:47:45.058] L [WORLD2D] 25.05 ms 18 objects
scene/demo_4096/demo_4096_content/15_-8.scn
[23:47:45.114] L [WORLD2D] 29.70 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:47:45.115] L [WORLD2D] 0.44 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:47:45.158] L [WORLD2D] 22.13 ms 7 objects
scene/demo_4096/demo_4096_content/15_-2.scn
[23:47:45.199] L [WORLD2D] 39.73 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:47:45.201] L [WORLD2D] 1.20 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:47:45.254] L [WORLD2D] 4.15 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn
[23:47:45.259] L [WORLD2D] 3.64 ms 26 objects
scene/demo_4096/demo_4096_content/18_-9.scn
[23:47:45.342] L [WORLD2D] 47.89 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:47:45.383] L [WORLD2D] 2.66 ms 4 objects scene/demo_4096/demo_4096_content/17_-
9.scn
[23:47:45.395] M [WORLD2D] [Animator] dctor.
[23:47:45.399] L [WORLD2D] 2.78 ms 7 objects
scene/demo_4096/demo_4096_content/17_1.scn
[23:47:45.428] L [WORLD2D] 21.11 ms 10 objects
scene/demo_4096/demo_4096_content/16_-9.scn
[23:47:45.446] L [WORLD2D] 2.59 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:47:45.476] L [WORLD2D] 27.57 ms 27 objects
scene/demo_4096/demo_4096_content/15_-9.scn
[23:47:45.536] L [WORLD2D] 20.42 ms 3 objects
scene/demo_4096/demo_4096_content/15_1.scn
[23:47:45.548] L [WORLD2D] 6.56 ms 1 objects
scene/demo_4096/demo_4096_content/24_1.scn
[23:47:45.566] L [WORLD2D] 4.52 ms 7 objects
scene/demo_4096/demo_4096_content/23_1.scn
[23:47:45.570] L [WORLD2D] 2.26 ms 8 objects
scene/demo_4096/demo_4096_content/22_1.scn
[23:47:45.621] L [WORLD2D] 4.84 ms 7 objects
scene/demo_4096/demo_4096_content/21_1.scn
[23:47:45.624] L [WORLD2D] 0.61 ms 2 objects scene/demo_4096/demo_4096_content/20_-
9.scn
[23:47:45.674] L [WORLD2D] 4.43 ms 9 objects
scene/demo_4096/demo_4096_content/20_1.scn
[23:47:46.650] M [WORLD2D] [Animator] dctor.
[23:47:47.467] M [WORLD2D] [Animator] dctor.
[23:47:47.511] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatKillingTips
[23:47:47.563] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:47:54.136] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:47:55.492] L [WORLD2D] 0.55 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:47:55.505] L [WORLD2D] 0.73 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[23:47:55.510] M [WORLD2D] [Animator] dctor.
[23:47:55.511] M [WORLD2D] [Animator] dctor.
[23:47:55.537] L [WORLD2D] 19.04 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:47:55.586] L [WORLD2D] 1.76 ms 7 objects scene/demo_4096/demo_4096_content/17_-
10.scn
[23:47:55.604] L [WORLD2D] 15.30 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:47:55.637] L [WORLD2D] 1.52 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[23:47:55.666] L [WORLD2D] 27.51 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:47:55.802] L [WORLD2D] 112.85 ms 17 objects
scene/demo_4096/demo_4096_content/15_-10.scn
[23:47:55.834] L [WORLD2D] 29.00 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:47:55.854] L [WORLD2D] 16.37 ms 13 objects
scene/demo_4096/demo_4096_content/22_0.scn
[23:47:55.951] L [WORLD2D] 37.93 ms 24 objects
scene/demo_4096/demo_4096_content/21_0.scn
[23:47:55.967] L [WORLD2D] 13.88 ms 12 objects
scene/demo_4096/demo_4096_content/20_0.scn
[23:47:55.989] L [WORLD2D] 20.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-6.scn
[23:47:56.029] L [WORLD2D] 20.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-6.scn
[23:47:56.069] L [WORLD2D] 38.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-6.scn
[23:47:56.087] L [WORLD2D] 4.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-6.scn
[23:47:56.122] M [WORLD2D] [Animator] dctor.
[23:47:56.122] M [WORLD2D] [Animator] dctor.
[23:47:56.138] L [WORLD2D] 6.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-6.scn
[23:47:56.174] L [WORLD2D] 35.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-6.scn
[23:47:56.193] L [WORLD2D] 12.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-6.scn
[23:47:58.754] M [WORLD2D] [Animator] dctor.
[23:47:58.876] L [WORLD2D] 0.90 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:47:58.879] L [WORLD2D] 2.23 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:47:58.950] L [WORLD2D] 9.46 ms 11 objects
scene/demo_4096/demo_4096_content/14_-8.scn
[23:47:58.957] L [WORLD2D] 6.79 ms 7 objects scene/demo_4096/demo_4096_content/14_-
9.scn
[23:47:58.987] L [WORLD2D] 1.09 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:47:58.991] L [WORLD2D] 3.19 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:47:59.034] L [WORLD2D] 7.26 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:47:59.038] L [WORLD2D] 0.54 ms 1 objects scene/demo_4096/demo_4096_content/24_-
3.scn
[23:47:59.073] L [WORLD2D] 1.65 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:47:59.076] L [WORLD2D] 1.83 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:47:59.116] L [WORLD2D] 0.90 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[23:47:59.118] L [WORLD2D] 1.54 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:47:59.160] L [WORLD2D] 1.61 ms 7 objects scene/demo_4096/demo_4096_content/17_-
10.scn
[23:47:59.174] L [WORLD2D] 12.71 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:47:59.210] L [WORLD2D] 2.21 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[23:47:59.239] L [WORLD2D] 28.17 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:47:59.374] L [WORLD2D] 109.31 ms 17 objects
scene/demo_4096/demo_4096_content/15_-10.scn
[23:47:59.442] L [WORLD2D] 31.98 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:47:59.483] L [WORLD2D] 21.37 ms 9 objects
scene/demo_4096/demo_4096_content/14_-10.scn
[23:47:59.514] L [WORLD2D] 16.71 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:47:59.563] L [WORLD2D] 23.58 ms 13 objects
scene/demo_4096/demo_4096_content/22_0.scn
[23:47:59.629] L [WORLD2D] 52.90 ms 24 objects
scene/demo_4096/demo_4096_content/21_0.scn
[23:47:59.655] L [WORLD2D] 12.46 ms 12 objects
scene/demo_4096/demo_4096_content/20_0.scn
[23:47:59.669] L [WORLD2D] 0.54 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:47:59.704] L [WORLD2D] 7.99 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:47:59.767] L [WORLD2D] 45.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-4.scn
[23:47:59.851] L [WORLD2D] 71.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-5.scn
[23:47:59.920] L [WORLD2D] 60.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:47:59.987] L [WORLD2D] 43.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-2.scn
[23:48:00.065] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:48:00.073] L [WORLD2D] 83.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:48:00.111] L [WORLD2D] 36.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-6.scn
[23:48:00.150] L [WORLD2D] 37.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_0.scn
[23:48:02.071] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:02.095] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:48:02.095] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:48:02.620] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:02.650] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:48:02.651] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:48:03.007] M [WORLD2D] [Animator] dctor.
[23:48:14.603] L [WORLD2D] 3.45 ms 19 objects
scene/demo_4096/demo_4096_content/13_-6.scn
[23:48:14.607] L [WORLD2D] 3.10 ms 12 objects
scene/demo_4096/demo_4096_content/13_-7.scn
[23:48:14.763] L [WORLD2D] 3.29 ms 7 objects scene/demo_4096/demo_4096_content/17_-
10.scn
[23:48:14.766] L [WORLD2D] 1.62 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[23:48:14.854] L [WORLD2D] 69.79 ms 17 objects
scene/demo_4096/demo_4096_content/15_-10.scn
[23:48:14.863] L [WORLD2D] 6.35 ms 9 objects scene/demo_4096/demo_4096_content/14_-
10.scn
[23:48:14.878] L [WORLD2D] 0.38 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:48:14.880] L [WORLD2D] 0.70 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[23:48:14.914] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:48:14.974] L [WORLD2D] 2.53 ms 12 objects
scene/demo_4096/demo_4096_content/13_-7.scn
[23:48:14.978] L [WORLD2D] 0.42 ms 1 objects scene/demo_4096/demo_4096_content/13_-
8.scn
[23:48:15.032] L [WORLD2D] 11.53 ms 10 objects
scene/demo_4096/demo_4096_content/13_-9.scn
[23:48:15.082] L [WORLD2D] 47.62 ms 37 objects
scene/demo_4096/demo_4096_content/13_-10.scn
[23:48:15.115] L [WORLD2D] 15.45 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:48:15.139] L [WORLD2D] 0.73 ms 1 objects scene/demo_4096/demo_4096_content/23_-
2.scn
[23:48:15.144] M [WORLD2D] [Animator] dctor.
[23:48:15.144] M [WORLD2D] [Animator] dctor.
[23:48:15.167] L [WORLD2D] 15.15 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:48:15.213] L [WORLD2D] 1.12 ms 4 objects scene/demo_4096/demo_4096_content/23_-
3.scn
[23:48:15.216] L [WORLD2D] 1.96 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:48:15.258] L [WORLD2D] 1.11 ms 3 objects scene/demo_4096/demo_4096_content/23_-
4.scn
[23:48:15.262] L [WORLD2D] 3.78 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:48:15.302] L [WORLD2D] 3.10 ms 19 objects
scene/demo_4096/demo_4096_content/13_-6.scn
[23:48:15.303] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:48:15.352] L [WORLD2D] 1.02 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:48:15.354] L [WORLD2D] 1.38 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[23:48:15.395] L [WORLD2D] 1.69 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:48:15.405] L [WORLD2D] 6.34 ms 4 objects scene/demo_4096/demo_4096_content/15_-
11.scn
[23:48:15.434] L [WORLD2D] 0.80 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:48:15.440] L [WORLD2D] 1.52 ms 6 objects scene/demo_4096/demo_4096_content/14_-
11.scn
[23:48:15.476] L [WORLD2D] 1.27 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:48:15.480] L [WORLD2D] 2.41 ms 15 objects
scene/demo_4096/demo_4096_content/13_-11.scn
[23:48:15.573] L [WORLD2D] 50.55 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:48:15.575] L [WORLD2D] 0.61 ms 2 objects scene/demo_4096/demo_4096_content/23_-
1.scn
[23:48:15.583] L [WORLD2D] 3.64 ms 3 objects scene/demo_4096/demo_4096_content/22_-
1.scn
[23:48:15.635] L [WORLD2D] 49.65 ms 30 objects
scene/demo_4096/demo_4096_content/21_-1.scn
[23:48:15.686] L [WORLD2D] 46.90 ms 14 objects
scene/demo_4096/demo_4096_content/20_-1.scn
[23:48:15.712] L [WORLD2D] 11.04 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:48:15.725] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:48:15.750] L [WORLD2D] 12.44 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:48:18.234] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatTipPersist
[23:48:19.182] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatTipPersist
[23:48:20.335] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:48:22.448] M [WORLD2D] [Animator] dctor.
[23:48:25.490] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:25.505] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:48:25.506] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:48:25.935] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:25.957] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:48:25.958] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:48:28.299] L [WORLD2D] 3.65 ms 25 objects
scene/demo_4096/demo_4096_content/12_-7.scn
[23:48:28.302] L [WORLD2D] 1.19 ms 5 objects scene/demo_4096/demo_4096_content/12_-
8.scn
[23:48:28.367] L [WORLD2D] 15.59 ms 6 objects
scene/demo_4096/demo_4096_content/12_-9.scn
[23:48:28.371] L [WORLD2D] 0.83 ms 3 objects scene/demo_4096/demo_4096_content/12_-
10.scn
[23:48:28.393] L [WORLD2D] 2.76 ms 11 objects
scene/demo_4096/demo_4096_content/12_-2.scn
[23:48:28.441] L [WORLD2D] 45.69 ms 26 objects
scene/demo_4096/demo_4096_content/22_-2.scn
[23:48:28.470] L [WORLD2D] 6.66 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:48:28.500] L [WORLD2D] 16.51 ms 15 objects
scene/demo_4096/demo_4096_content/22_-3.scn
[23:48:28.516] L [WORLD2D] 2.50 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:48:28.531] L [WORLD2D] 2.72 ms 2 objects scene/demo_4096/demo_4096_content/22_-
4.scn
[23:48:28.548] L [WORLD2D] 4.54 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:48:28.582] L [WORLD2D] 1.09 ms 4 objects scene/demo_4096/demo_4096_content/22_-
5.scn
[23:48:28.583] L [WORLD2D] 0.74 ms 4 objects scene/demo_4096/demo_4096_content/12_-
6.scn
[23:48:28.621] L [WORLD2D] 0.99 ms 3 objects scene/demo_4096/demo_4096_content/22_-
6.scn
[23:48:28.623] L [WORLD2D] 1.16 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[23:48:28.660] L [WORLD2D] 1.38 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:48:28.666] L [WORLD2D] 5.37 ms 4 objects scene/demo_4096/demo_4096_content/15_-
11.scn
[23:48:28.706] L [WORLD2D] 0.50 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:48:28.708] L [WORLD2D] 1.74 ms 6 objects scene/demo_4096/demo_4096_content/14_-
11.scn
[23:48:28.740] L [WORLD2D] 0.82 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:48:28.743] L [WORLD2D] 2.66 ms 15 objects
scene/demo_4096/demo_4096_content/13_-11.scn
[23:48:28.802] L [WORLD2D] 23.35 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:48:28.809] L [WORLD2D] 2.26 ms 5 objects scene/demo_4096/demo_4096_content/12_-
11.scn
[23:48:28.825] L [WORLD2D] 2.96 ms 9 objects scene/demo_4096/demo_4096_content/12_-
1.scn
[23:48:28.831] L [WORLD2D] 4.16 ms 3 objects scene/demo_4096/demo_4096_content/22_-
1.scn
[23:48:28.907] L [WORLD2D] 46.93 ms 30 objects
scene/demo_4096/demo_4096_content/21_-1.scn
[23:48:28.947] L [WORLD2D] 37.40 ms 14 objects
scene/demo_4096/demo_4096_content/20_-1.scn
[23:48:28.960] L [WORLD2D] 10.23 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:48:28.998] L [WORLD2D] 0.52 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:48:29.023] L [WORLD2D] 14.11 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:48:29.045] L [WORLD2D] 1.21 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:48:29.047] L [WORLD2D] 1.44 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:48:29.153] L [WORLD2D] 58.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-4.scn
[23:48:29.205] L [WORLD2D] 50.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-5.scn
[23:48:29.236] L [WORLD2D] 29.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:48:29.285] L [WORLD2D] 37.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-2.scn
[23:48:29.353] L [WORLD2D] 68.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:48:29.409] L [WORLD2D] 55.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-6.scn
[23:48:29.438] L [WORLD2D] 27.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_0.scn
[23:48:34.107] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:48:37.842] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:37.859] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:48:37.860] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:48:38.692] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:48:40.599] M [WORLD2D] [Animator] dctor.
[23:48:44.193] L [WORLD2D] 124.87 ms 43 objects
scene/demo_4096/demo_4096_content/11_-7.scn
[23:48:44.218] L [WORLD2D] 16.07 ms 29 objects
scene/demo_4096/demo_4096_content/11_-8.scn
[23:48:44.246] L [WORLD2D] 12.52 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:48:44.270] L [WORLD2D] 21.91 ms 9 objects
scene/demo_4096/demo_4096_content/11_-9.scn
[23:48:44.428] L [WORLD2D] 82.18 ms 17 objects
scene/demo_4096/demo_4096_content/11_-10.scn
[23:48:44.473] L [WORLD2D] 39.58 ms 19 objects
scene/demo_4096/demo_4096_content/11_-2.scn
[23:48:44.600] L [WORLD2D] 121.42 ms 55 objects
scene/demo_4096/demo_4096_content/21_-2.scn
[23:48:44.621] L [WORLD2D] 11.15 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:48:44.700] L [WORLD2D] 37.45 ms 42 objects
scene/demo_4096/demo_4096_content/21_-3.scn
[23:48:44.732] L [WORLD2D] 14.07 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:48:44.763] L [WORLD2D] 17.16 ms 41 objects
scene/demo_4096/demo_4096_content/21_-4.scn
[23:48:44.842] L [WORLD2D] 58.64 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn
[23:48:44.871] L [WORLD2D] 10.24 ms 26 objects
scene/demo_4096/demo_4096_content/11_-6.scn
[23:48:44.885] L [WORLD2D] 1.60 ms 5 objects scene/demo_4096/demo_4096_content/21_-
6.scn
[23:48:44.914] L [WORLD2D] 5.99 ms 4 objects scene/demo_4096/demo_4096_content/15_-
11.scn
[23:48:44.931] L [WORLD2D] 0.64 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:48:44.953] L [WORLD2D] 2.65 ms 6 objects scene/demo_4096/demo_4096_content/14_-
11.scn
[23:48:44.968] L [WORLD2D] 1.54 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:48:45.009] L [WORLD2D] 6.90 ms 15 objects
scene/demo_4096/demo_4096_content/13_-11.scn
[23:48:45.058] L [WORLD2D] 20.64 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:48:45.089] L [WORLD2D] 1.33 ms 5 objects scene/demo_4096/demo_4096_content/12_-
11.scn
[23:48:45.117] L [WORLD2D] 1.93 ms 9 objects scene/demo_4096/demo_4096_content/12_-
1.scn
[23:48:45.138] L [WORLD2D] 15.00 ms 22 objects
scene/demo_4096/demo_4096_content/11_-11.scn
[23:48:45.167] L [WORLD2D] 2.63 ms 12 objects
scene/demo_4096/demo_4096_content/11_-1.scn
[23:48:45.236] L [WORLD2D] 66.34 ms 30 objects
scene/demo_4096/demo_4096_content/21_-1.scn
[23:48:45.274] L [WORLD2D] 34.24 ms 26 objects
scene/demo_4096/demo_4096_content/22_-2.scn
[23:48:45.329] L [WORLD2D] 5.85 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:48:45.350] L [WORLD2D] 20.01 ms 15 objects
scene/demo_4096/demo_4096_content/22_-3.scn
[23:48:45.372] L [WORLD2D] 1.58 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:48:45.374] L [WORLD2D] 0.53 ms 2 objects scene/demo_4096/demo_4096_content/22_-
4.scn
[23:48:45.412] L [WORLD2D] 3.25 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:48:45.416] L [WORLD2D] 1.96 ms 4 objects scene/demo_4096/demo_4096_content/22_-
5.scn
[23:48:45.455] L [WORLD2D] 1.58 ms 4 objects scene/demo_4096/demo_4096_content/12_-
6.scn
[23:48:45.458] L [WORLD2D] 0.92 ms 3 objects scene/demo_4096/demo_4096_content/22_-
6.scn
[23:48:45.501] L [WORLD2D] 2.09 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[23:48:45.503] L [WORLD2D] 1.42 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:48:45.552] L [WORLD2D] 5.22 ms 4 objects scene/demo_4096/demo_4096_content/15_-
11.scn
[23:48:45.555] L [WORLD2D] 1.36 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:48:45.584] L [WORLD2D] 1.41 ms 6 objects scene/demo_4096/demo_4096_content/14_-
11.scn
[23:48:45.601] L [WORLD2D] 1.13 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:48:45.637] L [WORLD2D] 3.98 ms 15 objects
scene/demo_4096/demo_4096_content/13_-11.scn
[23:48:45.671] L [WORLD2D] 21.36 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn

ERROR *****************************************************************************
[23:48:45.676] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:48:45.687] M [WORLD2D] [Animator] dctor.
[23:48:45.698] L [WORLD2D] 1.26 ms 5 objects scene/demo_4096/demo_4096_content/12_-
11.scn
[23:48:45.700] L [WORLD2D] 1.40 ms 9 objects scene/demo_4096/demo_4096_content/12_-
1.scn
[23:48:45.751] L [WORLD2D] 3.01 ms 3 objects scene/demo_4096/demo_4096_content/22_-
1.scn
[23:48:45.809] L [WORLD2D] 55.42 ms 30 objects
scene/demo_4096/demo_4096_content/21_-1.scn
[23:48:45.878] L [WORLD2D] 60.90 ms 14 objects
scene/demo_4096/demo_4096_content/20_-1.scn
[23:48:45.889] L [WORLD2D] 7.56 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:48:45.906] L [WORLD2D] 0.71 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:48:45.933] L [WORLD2D] 25.25 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:48:45.958] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:48:45.960] L [WORLD2D] 1.22 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:48:46.244] M [WORLD2D] [Animator] dctor.
[23:48:46.792] M [WORLD2D] [Animator] dctor.
[23:48:47.354] M [WORLD2D] [Animator] dctor.
[23:48:47.354] M [WORLD2D] [Animator] dctor.
[23:48:47.849] M [WORLD2D] [Animator] dctor.
[23:48:48.470] M [WORLD2D] [Animator] dctor.
[23:48:49.049] M [WORLD2D] [Animator] dctor.
[23:48:49.702] M [WORLD2D] [Animator] dctor.
[23:48:49.702] M [WORLD2D] [Animator] dctor.
[23:48:50.845] M [WORLD2D] [Animator] dctor.
[23:48:50.845] M [WORLD2D] [Animator] dctor.
[23:48:51.401] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:48:51.550] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:48:52.052] M [WORLD2D] [Animator] dctor.
[23:48:53.923] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 3029
[23:48:54.548] M [WORLD2D] [Animator] dctor.
[23:48:58.709] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:58.780] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:58.800] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:48:58.800] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:48:58.898] M <SCRIPT> [CRITICAL]avatar die 8827
[23:49:00.590] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:49:01.209] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:01.782] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:02.400] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:02.986] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:03.232] M <SCRIPT> [CRITICAL]avatar destroy 8827
[23:49:03.460] M [WORLD2D] [Animator] dctor.
[23:49:03.463] M [WORLD2D] [Animator] dctor.
[23:49:03.468] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:49:03.583] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:03.798] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:49:04.197] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:04.777] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:05.999] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:06.600] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:06.837] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:49:08.534] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:49:10.583] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:49:11.148] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:49:12.305] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:12.947] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:12.952] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:49:13.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:14.101] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:14.696] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:16.502] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:17.148] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:49:17.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:18.839] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:18.854] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:49:18.855] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:49:19.436] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:19.455] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:49:19.456] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:49:19.900] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:19.913] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:19.927] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:49:19.971] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:49:20.983] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:21.001] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:49:21.002] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[23:49:21.251] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:21.845] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:22.443] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:23.048] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:23.640] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:24.242] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:24.844] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:26.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:27.238] M <SCRIPT> [CRITICAL]avatar_init 12615

ERROR *****************************************************************************
[23:49:27.301] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:49:27.301] M [WORLD2D] Main thread IO 17.3417 ms for
char/animator/avatar_animation_tree.xml
[23:49:27.301] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9a6d8
[23:49:27.312] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_upper01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/yundong/male_yundong02/male_yundong02_leg01_d.dds']]
[23:49:27.464] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1878512856 1

ERROR *****************************************************************************
[23:49:28.449] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:29.091] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:29.690] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:30.241] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:31.287] M <SCRIPT> [CRITICAL]avatar_init 12630

ERROR *****************************************************************************
[23:49:31.348] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:49:31.348] M [WORLD2D] Main thread IO 14.8719 ms for
char/animator/avatar_animation_tree.xml
[23:49:31.348] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9e1f8
[23:49:31.381] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:49:31.612] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_863271997 1

ERROR *****************************************************************************
[23:49:35.250] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:35.843] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:49:36.456] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:37.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:37.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:38.247] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:38.734] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:49:38.842] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:39.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:40.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:40.645] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:41.737] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:49:43.590] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:43.609] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:49:43.610] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:49:44.739] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:44.761] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:49:44.762] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:49:46.488] M <SCRIPT> [CRITICAL]avatar_init 12720

ERROR *****************************************************************************
[23:49:46.547] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:49:46.548] M [WORLD2D] Main thread IO 12.7663 ms for
char/animator/avatar_animation_tree.xml
[23:49:46.548] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9eb60
[23:49:46.555] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:49:46.692] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1545667430 1
[23:49:48.887] M <SCRIPT> [CRITICAL]avatar die 12630
[23:49:51.955] M [WORLD2D] [Animator] dctor.
[23:49:53.251] M <SCRIPT> [CRITICAL]avatar destroy 12630
[23:49:53.800] M [WORLD2D] [Animator] dctor.
[23:49:54.240] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:54.253] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:49:54.254] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:49:54.440] L [WORLD2D] 2.46 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:49:54.471] L [WORLD2D] 30.05 ms 18 objects
scene/demo_4096/demo_4096_content/15_-12.scn
[23:49:54.655] M [WORLD2D] [Animator] dctor.
[23:49:54.657] M [WORLD2D] [Animator] dctor.
[23:49:54.772] L [WORLD2D] 48.96 ms 29 objects
scene/demo_4096/demo_4096_content/11_-8.scn
[23:49:54.789] L [WORLD2D] 15.74 ms 9 objects
scene/demo_4096/demo_4096_content/11_-9.scn
[23:49:54.900] L [WORLD2D] 77.38 ms 17 objects
scene/demo_4096/demo_4096_content/11_-10.scn
[23:49:54.919] L [WORLD2D] 17.90 ms 22 objects
scene/demo_4096/demo_4096_content/11_-11.scn
[23:49:54.969] L [WORLD2D] 20.67 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:49:55.089] L [WORLD2D] 117.81 ms 42 objects
scene/demo_4096/demo_4096_content/21_-3.scn
[23:49:55.113] L [WORLD2D] 18.27 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:49:55.142] L [WORLD2D] 27.73 ms 41 objects
scene/demo_4096/demo_4096_content/21_-4.scn
[23:49:55.214] L [WORLD2D] 54.96 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn
[23:49:55.225] L [WORLD2D] 9.35 ms 26 objects
scene/demo_4096/demo_4096_content/11_-6.scn
[23:49:55.255] L [WORLD2D] 2.05 ms 5 objects scene/demo_4096/demo_4096_content/21_-
6.scn
[23:49:55.339] L [WORLD2D] 81.90 ms 43 objects
scene/demo_4096/demo_4096_content/11_-7.scn
[23:49:55.348] L [WORLD2D] 1.51 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:49:55.404] L [WORLD2D] 6.95 ms 18 objects
scene/demo_4096/demo_4096_content/15_-12.scn
[23:49:55.419] L [WORLD2D] 2.21 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:49:55.472] M [WORLD2D] [Animator] dctor.
[23:49:55.473] M [WORLD2D] [Animator] dctor.
[23:49:55.480] L [WORLD2D] 2.47 ms 12 objects
scene/demo_4096/demo_4096_content/14_-12.scn
[23:49:55.483] L [WORLD2D] 2.62 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:49:55.530] L [WORLD2D] 1.70 ms 8 objects scene/demo_4096/demo_4096_content/13_-
12.scn
[23:49:55.547] L [WORLD2D] 16.09 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:49:55.584] L [WORLD2D] 1.63 ms 9 objects scene/demo_4096/demo_4096_content/12_-
12.scn
[23:49:55.587] L [WORLD2D] 2.20 ms 11 objects
scene/demo_4096/demo_4096_content/12_-2.scn
[23:49:55.640] L [WORLD2D] 0.99 ms 5 objects scene/demo_4096/demo_4096_content/11_-
12.scn
[23:49:55.662] L [WORLD2D] 20.41 ms 19 objects
scene/demo_4096/demo_4096_content/11_-2.scn
[23:49:55.705] L [WORLD2D] 16.63 ms 1 objects
scene/demo_4096/demo_4096_content/21_-12.scn
[23:49:55.791] L [WORLD2D] 83.00 ms 55 objects
scene/demo_4096/demo_4096_content/21_-2.scn
[23:49:55.841] L [WORLD2D] 42.22 ms 45 objects
scene/demo_4096/demo_4096_content/20_-2.scn
[23:49:55.857] L [WORLD2D] 12.14 ms 1 objects
scene/demo_4096/demo_4096_content/19_-12.scn
[23:49:55.963] L [WORLD2D] 61.41 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:49:55.965] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[23:49:56.013] L [WORLD2D] 4.58 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:49:56.016] L [WORLD2D] 1.16 ms 5 objects scene/demo_4096/demo_4096_content/17_-
12.scn
[23:49:56.079] L [WORLD2D] 11.94 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:49:56.082] L [WORLD2D] 0.88 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:49:56.130] L [WORLD2D] 5.85 ms 9 objects scene/demo_4096/demo_4096_content/16_-
2.scn
[23:49:56.159] L [WORLD2D] 27.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-7.scn
[23:49:56.210] L [WORLD2D] 40.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-7.scn
[23:49:56.253] L [WORLD2D] 42.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-7.scn
[23:49:56.292] L [WORLD2D] 37.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-7.scn
[23:49:56.332] L [WORLD2D] 39.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-7.scn
[23:49:56.350] L [WORLD2D] 17.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-7.scn
[23:49:56.397] L [WORLD2D] 21.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-7.scn
[23:49:57.000] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:49:57.159] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:49:57.318] M [WORLD2D] [Animator] dctor.
[23:49:57.319] M [WORLD2D] [Animator] dctor.
[23:49:58.266] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[23:49:59.824] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:50:01.123] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:01.141] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:01.165] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:50:01.166] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:50:02.007] M [WORLD2D] [Animator] dctor.
[23:50:07.578] L [WORLD2D] 8.18 ms 17 objects
scene/demo_4096/demo_4096_content/10_-8.scn
[23:50:07.585] L [WORLD2D] 4.61 ms 6 objects scene/demo_4096/demo_4096_content/10_-
9.scn
[23:50:07.665] L [WORLD2D] 0.49 ms 2 objects scene/demo_4096/demo_4096_content/20_-
9.scn
[23:50:07.674] L [WORLD2D] 5.32 ms 5 objects scene/demo_4096/demo_4096_content/10_-
10.scn
[23:50:07.740] L [WORLD2D] 14.05 ms 14 objects
scene/demo_4096/demo_4096_content/10_-11.scn
[23:50:07.744] L [WORLD2D] 0.64 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:50:07.895] L [WORLD2D] 112.88 ms 25 objects
scene/demo_4096/demo_4096_content/20_-3.scn
[23:50:07.902] L [WORLD2D] 1.17 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:50:08.031] L [WORLD2D] 80.40 ms 33 objects
scene/demo_4096/demo_4096_content/20_-4.scn
[23:50:08.082] L [WORLD2D] 30.77 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:50:08.113] L [WORLD2D] 4.78 ms 18 objects
scene/demo_4096/demo_4096_content/20_-5.scn
[23:50:08.139] L [WORLD2D] 12.52 ms 31 objects
scene/demo_4096/demo_4096_content/10_-6.scn
[23:50:08.153] L [WORLD2D] 1.46 ms 6 objects scene/demo_4096/demo_4096_content/20_-
6.scn
[23:50:08.192] L [WORLD2D] 1.54 ms 9 objects scene/demo_4096/demo_4096_content/10_-
7.scn
[23:50:08.193] M [WORLD2D] [Animator] dctor.
[23:50:08.194] M [WORLD2D] [Animator] dctor.
[23:50:08.200] M [WORLD2D] [Animator] dctor.
[23:50:08.220] L [WORLD2D] 15.64 ms 4 objects
scene/demo_4096/demo_4096_content/20_-7.scn
[23:50:08.282] L [WORLD2D] 7.01 ms 12 objects
scene/demo_4096/demo_4096_content/14_-12.scn
[23:50:08.285] L [WORLD2D] 2.73 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:50:08.332] L [WORLD2D] 1.47 ms 8 objects scene/demo_4096/demo_4096_content/13_-
12.scn
[23:50:08.348] L [WORLD2D] 14.88 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:50:08.403] L [WORLD2D] 1.44 ms 9 objects scene/demo_4096/demo_4096_content/12_-
12.scn
[23:50:08.405] L [WORLD2D] 1.65 ms 11 objects
scene/demo_4096/demo_4096_content/12_-2.scn
[23:50:08.468] L [WORLD2D] 1.20 ms 5 objects scene/demo_4096/demo_4096_content/11_-
12.scn
[23:50:08.488] L [WORLD2D] 19.55 ms 19 objects
scene/demo_4096/demo_4096_content/11_-2.scn
[23:50:09.244] L [WORLD2D] create effect shader\plant_pc.nfx:TShader *** time:
698.51 ms ***
[23:50:09.244] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:50:09.244] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:50:09.244] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:50:09.244] L [WORLD2D] #define INSTANCE_TYPE 0
[23:50:09.244] L [WORLD2D] #define FOG_TYPE 1
[23:50:09.244] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:50:09.244] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:50:10.428] L [WORLD2D] 1900.04 ms 15 objects
scene/demo_4096/demo_4096_content/10_-12.scn
[23:50:10.451] L [WORLD2D] 8.26 ms 7 objects scene/demo_4096/demo_4096_content/10_-
2.scn
[23:50:10.583] L [WORLD2D] 96.64 ms 45 objects
scene/demo_4096/demo_4096_content/20_-2.scn
[23:50:10.592] L [WORLD2D] 6.41 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[23:50:10.689] L [WORLD2D] 55.55 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:50:10.691] L [WORLD2D] 0.46 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[23:50:10.711] L [WORLD2D] 5.02 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:50:10.714] L [WORLD2D] 1.47 ms 5 objects scene/demo_4096/demo_4096_content/17_-
12.scn
[23:50:10.773] L [WORLD2D] 11.56 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:50:10.778] L [WORLD2D] 3.32 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:50:10.825] L [WORLD2D] 4.03 ms 9 objects scene/demo_4096/demo_4096_content/16_-
2.scn
[23:50:10.830] L [WORLD2D] 4.88 ms 18 objects
scene/demo_4096/demo_4096_content/15_-12.scn
[23:50:10.885] L [WORLD2D] 1.40 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:50:10.923] L [WORLD2D] 36.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-5.scn
[23:50:11.022] L [WORLD2D] 71.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-6.scn
[23:50:11.148] L [WORLD2D] 124.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-2.scn
[23:50:11.228] L [WORLD2D] 68.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:50:11.291] L [WORLD2D] 39.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-4.scn
[23:50:11.348] L [WORLD2D] 56.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-7.scn
[23:50:11.405] L [WORLD2D] 55.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:50:11.427] L [WORLD2D] 18.83 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:50:11.457] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:11.470] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:11.481] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:50:11.494] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:50:11.495] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:50:11.650] L [WORLD2D] 11.47 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:50:11.660] L [WORLD2D] 9.64 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:50:11.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1545667430 1
[23:50:13.324] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:13.342] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:50:13.343] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:50:14.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:14.946] M <SCRIPT> [CRITICAL]avatar die 12720
[23:50:17.813] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:50:19.308] M <SCRIPT> [CRITICAL]avatar destroy 12720
[23:50:19.504] M [WORLD2D] [Animator] dctor.
[23:50:19.514] M [WORLD2D] [Animator] dctor.
[23:50:19.831] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:50:20.124] M [WORLD2D] [Animator] dctor.
[23:50:25.736] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:25.750] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:50:25.789] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:50:25.988] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:25.998] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:50:25.998] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:50:27.287] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:27.307] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:50:27.308] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:50:29.090] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:29.102] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:50:29.103] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:50:29.148] M [WORLD2D] [Animator] dctor.
[23:50:30.031] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:30.049] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:50:30.049] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:50:30.254] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:30.266] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:50:30.309] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:50:32.248] M [WORLD2D] [Animator] dctor.
[23:50:34.196] M [WORLD2D] [Animator] dctor.
[23:50:39.804] L [WORLD2D] 4.36 ms 16 objects
scene/demo_4096/demo_4096_content/14_-13.scn
[23:50:39.813] M [WORLD2D] [Animator] dctor.
[23:50:39.816] M [WORLD2D] [Animator] dctor.
[23:50:39.818] M [WORLD2D] [Animator] dctor.
[23:50:39.847] L [WORLD2D] 30.07 ms 15 objects
scene/demo_4096/demo_4096_content/13_-13.scn
[23:50:39.856] L [WORLD2D] 6.78 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:50:39.884] L [WORLD2D] 2.33 ms 12 objects
scene/demo_4096/demo_4096_content/12_-13.scn
[23:50:39.897] L [WORLD2D] 11.17 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:50:39.940] L [WORLD2D] 1.91 ms 11 objects
scene/demo_4096/demo_4096_content/11_-13.scn
[23:50:39.966] L [WORLD2D] 25.29 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:50:40.000] L [WORLD2D] 13.91 ms 5 objects
scene/demo_4096/demo_4096_content/10_-13.scn
[23:50:40.003] L [WORLD2D] 2.31 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:50:40.130] L [WORLD2D] 101.69 ms 25 objects
scene/demo_4096/demo_4096_content/20_-3.scn
[23:50:40.156] L [WORLD2D] 21.47 ms 10 objects
scene/demo_4096/demo_4096_content/19_-3.scn
[23:50:40.167] L [WORLD2D] 10.10 ms 6 objects
scene/demo_4096/demo_4096_content/18_-13.scn
[23:50:40.194] L [WORLD2D] 1.36 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:50:40.198] L [WORLD2D] 2.85 ms 10 objects
scene/demo_4096/demo_4096_content/17_-13.scn
[23:50:40.254] L [WORLD2D] 23.56 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:50:40.257] L [WORLD2D] 0.76 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[23:50:40.276] L [WORLD2D] 5.64 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:50:40.280] L [WORLD2D] 1.02 ms 5 objects scene/demo_4096/demo_4096_content/15_-
13.scn
[23:50:40.333] L [WORLD2D] 22.90 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:50:40.351] M [WORLD2D] [Animator] dctor.
[23:50:41.147] M [WORLD2D] [Animator] dctor.
[23:50:41.148] M [WORLD2D] [Animator] dctor.
[23:50:44.986] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:45.192] M [WORLD2D] [Animator] dctor.
[23:50:46.036] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:46.048] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:50:46.049] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:50:47.049] M <SCRIPT> [CRITICAL]avatar destroy 12615
[23:50:47.285] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:47.301] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:50:47.302] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:50:47.569] M [WORLD2D] [Animator] dctor.
[23:50:47.569] M [WORLD2D] [Animator] dctor.
[23:50:47.572] M [WORLD2D] [Animator] dctor.
[23:50:47.572] M [WORLD2D] [Animator] dctor.
[23:50:48.299] M [WORLD2D] [Animator] dctor.
[23:50:48.299] M [WORLD2D] [Animator] dctor.
[23:50:48.299] M [WORLD2D] [Animator] dctor.
[23:50:48.437] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:48.455] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:50:48.456] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:50:51.403] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:51.416] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:51.427] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:50:51.475] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:50:55.836] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:55.849] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:50:55.850] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:50:56.498] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:56.513] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:56.530] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:50:56.531] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:51:00.936] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:51:01.087] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:51:08.466] L [WORLD2D] 5.49 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:51:08.486] L [WORLD2D] 18.54 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:51:08.550] L [WORLD2D] 1.86 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:51:08.572] L [WORLD2D] 21.12 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:51:08.597] L [WORLD2D] 1.62 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:51:08.606] L [WORLD2D] 4.35 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:51:08.659] L [WORLD2D] 15.04 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:51:08.694] L [WORLD2D] 19.40 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:51:08.711] L [WORLD2D] 2.79 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:51:08.764] L [WORLD2D] 26.90 ms 3 objects
scene/demo_4096/demo_4096_content/20_-14.scn
[23:51:08.857] L [WORLD2D] 79.66 ms 33 objects
scene/demo_4096/demo_4096_content/20_-4.scn
[23:51:09.102] M [WORLD2D] [Animator] dctor.
[23:51:09.106] M [WORLD2D] [Animator] dctor.
[23:51:09.109] M [WORLD2D] [Animator] dctor.
[23:51:09.167] L [WORLD2D] 61.24 ms 9 objects scene/demo_4096/demo_4096_content/9_-
10.scn
[23:51:09.170] L [WORLD2D] 1.20 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:51:09.202] L [WORLD2D] 1.57 ms 6 objects scene/demo_4096/demo_4096_content/9_-
11.scn
[23:51:09.238] L [WORLD2D] 33.53 ms 34 objects
scene/demo_4096/demo_4096_content/9_-12.scn
[23:51:09.241] L [WORLD2D] 0.50 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[23:51:09.292] L [WORLD2D] 11.48 ms 20 objects
scene/demo_4096/demo_4096_content/9_-13.scn
[23:51:09.357] L [WORLD2D] 60.02 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:51:09.363] L [WORLD2D] 4.17 ms 15 objects
scene/demo_4096/demo_4096_content/19_-5.scn
[23:51:09.378] L [WORLD2D] 1.53 ms 7 objects scene/demo_4096/demo_4096_content/9_-
6.scn
[23:51:09.379] L [WORLD2D] 0.41 ms 1 objects scene/demo_4096/demo_4096_content/19_-
6.scn
[23:51:09.411] L [WORLD2D] 2.85 ms 15 objects scene/demo_4096/demo_4096_content/9_-
7.scn
[23:51:09.415] L [WORLD2D] 2.98 ms 8 objects scene/demo_4096/demo_4096_content/19_-
7.scn
[23:51:09.454] L [WORLD2D] 6.64 ms 21 objects scene/demo_4096/demo_4096_content/9_-
8.scn
[23:51:09.456] L [WORLD2D] 0.90 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:51:09.496] L [WORLD2D] 13.70 ms 16 objects
scene/demo_4096/demo_4096_content/9_-9.scn
[23:51:09.515] L [WORLD2D] 16.96 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:51:09.524] L [WORLD2D] 2.31 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:51:09.546] L [WORLD2D] 20.68 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:51:09.581] L [WORLD2D] 12.52 ms 7 objects
scene/demo_4096/demo_4096_content/12_-4.scn
[23:51:09.586] L [WORLD2D] 3.42 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:51:09.635] L [WORLD2D] 23.47 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:51:09.651] L [WORLD2D] 3.87 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:51:09.665] L [WORLD2D] 1.24 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:51:09.743] L [WORLD2D] 38.03 ms 45 objects
scene/demo_4096/demo_4096_content/9_-14.scn
[23:51:09.864] L [WORLD2D] 119.29 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:51:09.874] L [WORLD2D] 4.03 ms 5 objects scene/demo_4096/demo_4096_content/19_-
4.scn
[23:51:09.890] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/18_-
14.scn
[23:51:09.895] L [WORLD2D] 4.57 ms 7 objects scene/demo_4096/demo_4096_content/18_-
4.scn
[23:51:09.935] L [WORLD2D] 4.46 ms 3 objects scene/demo_4096/demo_4096_content/17_-
4.scn
[23:51:09.937] L [WORLD2D] 0.82 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:51:09.974] L [WORLD2D] 3.64 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:51:09.976] L [WORLD2D] 1.08 ms 4 objects scene/demo_4096/demo_4096_content/15_-
14.scn
[23:51:10.018] L [WORLD2D] 2.10 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:51:10.022] L [WORLD2D] 3.15 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:51:10.056] L [WORLD2D] 1.66 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:51:10.118] L [WORLD2D] 60.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-8.scn
[23:51:10.218] L [WORLD2D] 87.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-8.scn
[23:51:10.268] L [WORLD2D] 38.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-8.scn
[23:51:10.379] L [WORLD2D] 109.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-8.scn
[23:51:10.392] L [WORLD2D] 10.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-8.scn
[23:51:10.423] L [WORLD2D] 13.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-8.scn
[23:51:10.468] L [WORLD2D] 43.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-8.scn
[23:51:10.482] L [WORLD2D] 13.77 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:51:10.508] L [WORLD2D] 9.82 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:51:10.516] L [WORLD2D] 7.86 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:51:13.347] M [WORLD2D] [Animator] dctor.
[23:51:14.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:14.503] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:14.519] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:51:14.520] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:51:25.503] M [WORLD2D] [Animator] dctor.
[23:51:25.503] M [WORLD2D] [Animator] dctor.
[23:51:25.503] M [WORLD2D] [Animator] dctor.
[23:51:25.504] M [WORLD2D] [Animator] dctor.
[23:51:25.504] M [WORLD2D] [Animator] dctor.
[23:51:26.327] L [WORLD2D] 11.63 ms 8 objects scene/demo_4096/demo_4096_content/8_-
10.scn
[23:51:26.345] L [WORLD2D] 14.34 ms 19 objects
scene/demo_4096/demo_4096_content/8_-11.scn
[23:51:26.366] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:51:26.380] L [WORLD2D] 12.38 ms 30 objects
scene/demo_4096/demo_4096_content/8_-12.scn
[23:51:26.453] L [WORLD2D] 4.91 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[23:51:26.470] L [WORLD2D] 14.36 ms 15 objects
scene/demo_4096/demo_4096_content/8_-13.scn
[23:51:26.512] L [WORLD2D] 9.91 ms 6 objects scene/demo_4096/demo_4096_content/18_-
13.scn
[23:51:26.589] L [WORLD2D] 72.96 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:51:26.614] L [WORLD2D] 18.47 ms 16 objects
scene/demo_4096/demo_4096_content/18_-5.scn
[23:51:26.660] L [WORLD2D] 41.67 ms 27 objects
scene/demo_4096/demo_4096_content/8_-6.scn
[23:51:26.678] L [WORLD2D] 7.74 ms 20 objects
scene/demo_4096/demo_4096_content/18_-6.scn
[23:51:26.681] L [WORLD2D] 1.81 ms 6 objects scene/demo_4096/demo_4096_content/8_-
7.scn
[23:51:26.700] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:51:26.848] L [WORLD2D] 18.74 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:51:26.854] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:51:26.864] L [WORLD2D] 11.17 ms 11 objects
scene/demo_4096/demo_4096_content/8_-8.scn
[23:51:26.876] L [WORLD2D] 1.68 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:51:26.887] L [WORLD2D] 6.77 ms 14 objects scene/demo_4096/demo_4096_content/8_-
9.scn
[23:51:26.925] L [WORLD2D] 4.78 ms 26 objects
scene/demo_4096/demo_4096_content/18_-9.scn
[23:51:26.966] L [WORLD2D] 24.73 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:51:26.971] M [WORLD2D] [Animator] dctor.
[23:51:26.989] L [WORLD2D] 8.49 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:51:27.025] L [WORLD2D] 3.26 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:51:27.037] L [WORLD2D] 10.52 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:51:27.078] L [WORLD2D] 4.88 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:51:27.081] L [WORLD2D] 1.50 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:51:27.156] L [WORLD2D] 27.78 ms 45 objects
scene/demo_4096/demo_4096_content/9_-14.scn
[23:51:27.240] L [WORLD2D] 83.12 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:51:27.256] L [WORLD2D] 8.04 ms 16 objects scene/demo_4096/demo_4096_content/8_-
14.scn
[23:51:27.337] L [WORLD2D] 43.15 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:51:27.340] L [WORLD2D] 0.56 ms 1 objects scene/demo_4096/demo_4096_content/18_-
14.scn
[23:51:27.342] M [WORLD2D] Main thread IO 41.5053 ms for
effect_cache\shader\plant_pc.nfx\000000000000008d.nfxo
[23:51:27.430] M [WORLD2D] Main thread IO 87.3742 ms for
effect_cache\shader\plant_pc.nfx\000000000000008d_1_1.pipe
[23:51:27.862] L [WORLD2D] 4.81 ms 7 objects scene/demo_4096/demo_4096_content/18_-
4.scn
[23:51:27.868] L [WORLD2D] 5.55 ms 3 objects scene/demo_4096/demo_4096_content/17_-
4.scn
[23:51:27.902] L [WORLD2D] 0.68 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:51:27.905] L [WORLD2D] 2.44 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:51:27.957] L [WORLD2D] 1.03 ms 4 objects scene/demo_4096/demo_4096_content/15_-
14.scn
[23:51:27.959] L [WORLD2D] 1.00 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:51:28.007] L [WORLD2D] 2.70 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:51:28.013] L [WORLD2D] 3.92 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:51:28.061] L [WORLD2D] 13.00 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:51:28.078] L [WORLD2D] 2.86 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:51:28.180] L [WORLD2D] 88.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-6.scn
[23:51:28.272] L [WORLD2D] 79.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-7.scn
[23:51:28.451] L [WORLD2D] 165.48 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:51:28.518] L [WORLD2D] 54.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-4.scn
[23:51:28.581] L [WORLD2D] 50.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-5.scn
[23:51:28.672] L [WORLD2D] 79.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-8.scn
[23:51:28.832] L [WORLD2D] 145.94 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[23:51:29.064] M [WORLD2D] [Animator] dctor.
[23:51:34.150] M [WORLD2D] [Animator] dctor.
[23:51:34.150] M [WORLD2D] [Animator] dctor.
[23:51:34.150] M [WORLD2D] [Animator] dctor.
[23:51:34.150] M [WORLD2D] [Animator] dctor.
[23:51:34.872] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatKillingTips
[23:51:35.008] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatKillingTips
[23:51:35.143] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatKillingTips
[23:51:36.037] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:51:37.754] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:37.783] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:37.799] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:51:37.800] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:51:38.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatKillingTips
[23:51:38.926] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:51:39.108] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:51:40.119] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:51:41.852] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:41.870] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:41.891] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:51:41.892] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:51:46.708] M [WORLD2D] [Animator] dctor.
[23:51:49.960] L [WORLD2D] 10.80 ms 11 objects
scene/demo_4096/demo_4096_content/7_-10.scn
[23:51:49.985] L [WORLD2D] 18.10 ms 18 objects
scene/demo_4096/demo_4096_content/7_-11.scn
[23:51:50.007] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:51:50.024] L [WORLD2D] 11.78 ms 18 objects
scene/demo_4096/demo_4096_content/7_-12.scn
[23:51:50.070] L [WORLD2D] 15.71 ms 5 objects
scene/demo_4096/demo_4096_content/17_-12.scn
[23:51:50.072] L [WORLD2D] 0.94 ms 3 objects scene/demo_4096/demo_4096_content/7_-
13.scn
[23:51:50.098] L [WORLD2D] 2.27 ms 10 objects
scene/demo_4096/demo_4096_content/17_-13.scn
[23:51:50.382] L [WORLD2D] 278.95 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:51:50.409] L [WORLD2D] 23.83 ms 15 objects
scene/demo_4096/demo_4096_content/17_-5.scn
[23:51:50.434] L [WORLD2D] 7.73 ms 32 objects scene/demo_4096/demo_4096_content/7_-
6.scn
[23:51:50.503] L [WORLD2D] 5.03 ms 13 objects
scene/demo_4096/demo_4096_content/17_-6.scn
[23:51:50.540] L [WORLD2D] 21.02 ms 8 objects scene/demo_4096/demo_4096_content/7_-
7.scn
[23:51:50.558] L [WORLD2D] 3.53 ms 9 objects scene/demo_4096/demo_4096_content/17_-
7.scn
[23:51:50.605] L [WORLD2D] 0.73 ms 3 objects scene/demo_4096/demo_4096_content/7_-
8.scn
[23:51:50.609] L [WORLD2D] 3.11 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn
[23:51:50.685] L [WORLD2D] 30.81 ms 11 objects
scene/demo_4096/demo_4096_content/7_-9.scn
[23:51:50.688] L [WORLD2D] 0.91 ms 4 objects scene/demo_4096/demo_4096_content/17_-
9.scn
[23:51:50.713] L [WORLD2D] 10.55 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:51:50.740] L [WORLD2D] 25.52 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:51:50.766] L [WORLD2D] 13.31 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:51:50.769] L [WORLD2D] 1.46 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:51:50.829] L [WORLD2D] 33.59 ms 45 objects
scene/demo_4096/demo_4096_content/9_-14.scn
[23:51:50.916] L [WORLD2D] 79.36 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:51:50.927] L [WORLD2D] 7.74 ms 16 objects scene/demo_4096/demo_4096_content/8_-
14.scn
[23:51:50.993] L [WORLD2D] 33.23 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:51:51.094] L [WORLD2D] 97.95 ms 36 objects
scene/demo_4096/demo_4096_content/7_-14.scn
[23:51:51.139] L [WORLD2D] 41.64 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:51:51.161] L [WORLD2D] 4.19 ms 3 objects scene/demo_4096/demo_4096_content/17_-
4.scn
[23:51:51.198] L [WORLD2D] 8.10 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:51:51.215] L [WORLD2D] 3.85 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:51:51.238] L [WORLD2D] 1.42 ms 4 objects scene/demo_4096/demo_4096_content/15_-
14.scn
[23:51:51.253] L [WORLD2D] 3.44 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:51:51.281] L [WORLD2D] 3.31 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:51:51.298] L [WORLD2D] 2.95 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:51:51.340] L [WORLD2D] 9.98 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:51:51.359] L [WORLD2D] 3.79 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:51:51.408] L [WORLD2D] 32.08 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:51:51.427] L [WORLD2D] 4.53 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:51:57.407] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:57.425] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:57.443] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:51:57.444] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:52:03.400] M <SCRIPT> [CRITICAL]avatar_init 12615

ERROR *****************************************************************************
[23:52:03.476] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:52:03.477] M [WORLD2D] Main thread IO 15.3228 ms for
char/animator/avatar_animation_tree.xml
[23:52:03.477] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9b6f8
[23:52:03.495] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_upper01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/yundong/male_yundong02/male_yundong02_leg01_d.dds']]
[23:52:03.651] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1878512856 1
[23:52:04.079] M [WORLD2D] [Animator] dctor.
[23:52:05.248] M [WORLD2D] [Animator] dctor.
[23:52:05.248] M [WORLD2D] [Animator] dctor.
[23:52:05.248] M [WORLD2D] [Animator] dctor.
[23:52:05.286] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:52:05.423] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:52:06.451] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:06.472] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:52:06.473] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[23:52:07.319] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:07.870] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:08.510] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:52:08.985] L [WORLD2D] 27.84 ms 29 objects
scene/demo_4096/demo_4096_content/6_-10.scn
[23:52:09.014] L [WORLD2D] 27.73 ms 30 objects
scene/demo_4096/demo_4096_content/6_-11.scn
[23:52:09.017] L [WORLD2D] 1.39 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn

ERROR *****************************************************************************
[23:52:09.083] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:52:09.105] L [WORLD2D] 14.49 ms 35 objects
scene/demo_4096/demo_4096_content/6_-12.scn
[23:52:09.110] L [WORLD2D] 1.58 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:52:09.147] L [WORLD2D] 5.04 ms 5 objects scene/demo_4096/demo_4096_content/6_-
13.scn
[23:52:09.149] L [WORLD2D] 0.67 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[23:52:09.262] L [WORLD2D] 76.04 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:52:09.274] L [WORLD2D] 6.98 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:52:09.347] L [WORLD2D] 44.61 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:52:09.364] L [WORLD2D] 3.01 ms 16 objects
scene/demo_4096/demo_4096_content/16_-6.scn
[23:52:09.372] M [WORLD2D] [Animator] dctor.
[23:52:09.413] L [WORLD2D] 16.06 ms 31 objects
scene/demo_4096/demo_4096_content/6_-7.scn
[23:52:09.462] L [WORLD2D] 5.22 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:52:09.486] L [WORLD2D] 20.00 ms 31 objects
scene/demo_4096/demo_4096_content/6_-8.scn
[23:52:09.520] L [WORLD2D] 11.61 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:52:09.533] L [WORLD2D] 11.20 ms 15 objects
scene/demo_4096/demo_4096_content/6_-9.scn
[23:52:09.568] L [WORLD2D] 5.22 ms 10 objects
scene/demo_4096/demo_4096_content/16_-9.scn
[23:52:09.579] L [WORLD2D] 10.28 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:52:09.609] L [WORLD2D] 1.99 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:52:09.655] L [WORLD2D] 44.09 ms 45 objects
scene/demo_4096/demo_4096_content/9_-14.scn
[23:52:09.656] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 12755
[23:52:09.731] L [WORLD2D] 61.38 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:52:09.743] L [WORLD2D] 9.16 ms 16 objects scene/demo_4096/demo_4096_content/8_-
14.scn
[23:52:09.805] L [WORLD2D] 32.34 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:52:09.868] L [WORLD2D] 60.23 ms 36 objects
scene/demo_4096/demo_4096_content/7_-14.scn
[23:52:09.907] L [WORLD2D] 38.19 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:52:09.978] L [WORLD2D] 48.65 ms 16 objects
scene/demo_4096/demo_4096_content/6_-14.scn
[23:52:09.991] L [WORLD2D] 10.61 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:52:10.076] L [WORLD2D] 7.52 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:52:10.080] L [WORLD2D] 2.35 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:52:10.153] L [WORLD2D] 1.80 ms 4 objects scene/demo_4096/demo_4096_content/15_-
14.scn
[23:52:10.155] L [WORLD2D] 1.99 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:52:10.218] L [WORLD2D] 2.86 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:52:10.220] L [WORLD2D] 1.04 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:52:10.285] L [WORLD2D] 6.06 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:52:10.288] L [WORLD2D] 1.48 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:52:10.351] L [WORLD2D] 14.08 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:52:10.368] L [WORLD2D] 14.75 ms 7 objects
scene/demo_4096/demo_4096_content/12_-4.scn
[23:52:10.402] L [WORLD2D] 7.54 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:52:10.420] L [WORLD2D] 16.84 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:52:10.485] L [WORLD2D] 34.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-6.scn
[23:52:10.513] L [WORLD2D] 27.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[23:52:10.575] L [WORLD2D] 54.65 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:52:10.612] L [WORLD2D] 35.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-4.scn
[23:52:10.641] L [WORLD2D] 27.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-5.scn
[23:52:10.752] L [WORLD2D] 98.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[23:52:10.897] L [WORLD2D] 142.25 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-2.scn
[23:52:16.608] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:52:16.938] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:17.571] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:18.152] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:18.731] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:19.355] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:19.937] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:52:22.050] M [WORLD2D] [Animator] dctor.
[23:52:22.050] M [WORLD2D] [Animator] dctor.
[23:52:22.050] M [WORLD2D] [Animator] dctor.
[23:52:22.050] M [WORLD2D] [Animator] dctor.
[23:52:24.359] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:52:24.494] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:52:27.413] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:52:28.889] L [WORLD2D] 5.89 ms 5 objects scene/demo_4096/demo_4096_content/5_-
10.scn
[23:52:28.892] L [WORLD2D] 1.67 ms 4 objects scene/demo_4096/demo_4096_content/5_-
11.scn
[23:52:28.954] L [WORLD2D] 0.61 ms 4 objects scene/demo_4096/demo_4096_content/15_-
11.scn
[23:52:28.960] L [WORLD2D] 1.65 ms 5 objects scene/demo_4096/demo_4096_content/5_-
12.scn
[23:52:29.017] L [WORLD2D] 7.68 ms 18 objects
scene/demo_4096/demo_4096_content/15_-12.scn
[23:52:29.024] L [WORLD2D] 2.17 ms 9 objects scene/demo_4096/demo_4096_content/5_-
13.scn
[23:52:29.065] L [WORLD2D] 1.45 ms 5 objects scene/demo_4096/demo_4096_content/15_-
13.scn
[23:52:29.100] L [WORLD2D] 30.98 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:52:29.114] L [WORLD2D] 2.06 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:52:29.134] L [WORLD2D] 17.24 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:52:29.166] L [WORLD2D] 2.69 ms 14 objects
scene/demo_4096/demo_4096_content/15_-6.scn
[23:52:29.173] L [WORLD2D] 5.63 ms 18 objects scene/demo_4096/demo_4096_content/5_-
7.scn
[23:52:29.217] L [WORLD2D] 3.73 ms 21 objects
scene/demo_4096/demo_4096_content/15_-7.scn
[23:52:29.233] L [WORLD2D] 11.29 ms 26 objects
scene/demo_4096/demo_4096_content/5_-8.scn
[23:52:29.275] L [WORLD2D] 9.75 ms 18 objects
scene/demo_4096/demo_4096_content/15_-8.scn
[23:52:29.326] L [WORLD2D] 35.30 ms 12 objects
scene/demo_4096/demo_4096_content/5_-9.scn
[23:52:29.369] L [WORLD2D] 13.95 ms 27 objects
scene/demo_4096/demo_4096_content/15_-9.scn
[23:52:29.412] L [WORLD2D] 29.36 ms 45 objects
scene/demo_4096/demo_4096_content/9_-14.scn
[23:52:29.511] L [WORLD2D] 84.11 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:52:29.535] L [WORLD2D] 10.08 ms 16 objects
scene/demo_4096/demo_4096_content/8_-14.scn
[23:52:29.601] L [WORLD2D] 53.02 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:52:29.685] L [WORLD2D] 68.55 ms 36 objects
scene/demo_4096/demo_4096_content/7_-14.scn
[23:52:29.741] L [WORLD2D] 42.62 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:52:29.800] L [WORLD2D] 43.12 ms 16 objects
scene/demo_4096/demo_4096_content/6_-14.scn
[23:52:29.807] M [WORLD2D] [Animator] dctor.
[23:52:29.821] L [WORLD2D] 8.75 ms 12 objects scene/demo_4096/demo_4096_content/6_-
4.scn
[23:52:29.874] L [WORLD2D] 9.24 ms 5 objects scene/demo_4096/demo_4096_content/5_-
14.scn
[23:52:29.886] L [WORLD2D] 9.66 ms 16 objects scene/demo_4096/demo_4096_content/5_-
4.scn
[23:52:29.918] L [WORLD2D] 1.12 ms 4 objects scene/demo_4096/demo_4096_content/15_-
14.scn
[23:52:29.920] L [WORLD2D] 1.37 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:52:29.981] L [WORLD2D] 11.13 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:52:29.987] L [WORLD2D] 4.07 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:52:30.050] L [WORLD2D] 6.10 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:52:30.054] L [WORLD2D] 2.74 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:52:30.105] L [WORLD2D] 18.26 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:52:30.120] L [WORLD2D] 12.93 ms 7 objects
scene/demo_4096/demo_4096_content/12_-4.scn
[23:52:30.166] L [WORLD2D] 3.24 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:52:30.183] L [WORLD2D] 14.72 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:52:30.214] L [WORLD2D] 5.58 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:52:30.218] L [WORLD2D] 2.96 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:52:33.353] L [WORLD2D] 5.49 ms 23 objects scene/demo_4096/demo_4096_content/9_-
15.scn
[23:52:33.374] L [WORLD2D] 6.19 ms 17 objects scene/demo_4096/demo_4096_content/8_-
15.scn
[23:52:33.494] L [WORLD2D] 89.31 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:52:33.554] L [WORLD2D] 37.09 ms 35 objects
scene/demo_4096/demo_4096_content/7_-15.scn
[23:52:33.686] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:52:33.739] L [WORLD2D] 171.19 ms 50 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:52:33.786] L [WORLD2D] 25.30 ms 25 objects
scene/demo_4096/demo_4096_content/6_-15.scn
[23:52:33.800] M [WORLD2D] [Animator] dctor.
[23:52:33.801] M [WORLD2D] [Animator] dctor.
[23:52:33.868] L [WORLD2D] 68.39 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:52:34.005] L [WORLD2D] 126.05 ms 59 objects
scene/demo_4096/demo_4096_content/5_-15.scn
[23:52:34.093] L [WORLD2D] 83.43 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:52:34.123] L [WORLD2D] 22.59 ms 15 objects
scene/demo_4096/demo_4096_content/15_-15.scn
[23:52:34.178] L [WORLD2D] 3.12 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:52:34.184] L [WORLD2D] 5.27 ms 24 objects
scene/demo_4096/demo_4096_content/14_-15.scn
[23:52:34.230] L [WORLD2D] 2.76 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:52:34.238] L [WORLD2D] 3.25 ms 17 objects
scene/demo_4096/demo_4096_content/13_-15.scn
[23:52:34.318] L [WORLD2D] 2.83 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:52:34.353] L [WORLD2D] 30.98 ms 57 objects
scene/demo_4096/demo_4096_content/12_-15.scn
[23:52:34.366] L [WORLD2D] 2.89 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:52:34.402] L [WORLD2D] 34.77 ms 46 objects
scene/demo_4096/demo_4096_content/11_-15.scn
[23:52:34.462] L [WORLD2D] 22.52 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn
[23:52:34.473] L [WORLD2D] 6.39 ms 25 objects
scene/demo_4096/demo_4096_content/10_-15.scn
[23:52:34.515] L [WORLD2D] 22.50 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:52:35.191] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:52:36.688] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:52:37.075] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:37.096] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:52:37.097] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:52:37.867] M [WORLD2D] [Animator] dctor.
[23:52:38.013] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:38.273] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:38.295] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:52:38.343] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:52:38.454] M [WORLD2D] [Animator] dctor.
[23:52:38.455] M [WORLD2D] [Animator] dctor.
[23:52:38.653] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:39.168] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:39.886] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:39.916] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:52:39.917] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:52:40.404] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:40.435] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:52:40.435] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:52:44.888] L [WORLD2D] 3.35 ms 8 objects scene/demo_4096/demo_4096_content/4_-
11.scn
[23:52:44.890] L [WORLD2D] 1.29 ms 7 objects scene/demo_4096/demo_4096_content/4_-
12.scn
[23:52:44.991] L [WORLD2D] 3.56 ms 12 objects
scene/demo_4096/demo_4096_content/14_-12.scn
[23:52:45.001] L [WORLD2D] 6.07 ms 4 objects scene/demo_4096/demo_4096_content/4_-
13.scn
[23:52:45.037] L [WORLD2D] 5.09 ms 16 objects
scene/demo_4096/demo_4096_content/14_-13.scn
[23:52:45.059] L [WORLD2D] 6.93 ms 6 objects scene/demo_4096/demo_4096_content/4_-
14.scn
[23:52:45.088] L [WORLD2D] 2.70 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:52:45.105] L [WORLD2D] 1.83 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:52:45.133] L [WORLD2D] 0.84 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:52:45.169] L [WORLD2D] 19.05 ms 34 objects
scene/demo_4096/demo_4096_content/4_-7.scn
[23:52:45.184] L [WORLD2D] 2.19 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:52:45.208] L [WORLD2D] 7.51 ms 15 objects scene/demo_4096/demo_4096_content/4_-
8.scn
[23:52:45.232] L [WORLD2D] 11.15 ms 11 objects
scene/demo_4096/demo_4096_content/14_-8.scn
[23:52:45.249] L [WORLD2D] 3.40 ms 15 objects scene/demo_4096/demo_4096_content/4_-
9.scn
[23:52:45.268] L [WORLD2D] 5.28 ms 7 objects scene/demo_4096/demo_4096_content/14_-
9.scn
[23:52:45.289] L [WORLD2D] 8.22 ms 3 objects scene/demo_4096/demo_4096_content/4_-
10.scn
[23:52:45.320] L [WORLD2D] 8.74 ms 9 objects scene/demo_4096/demo_4096_content/14_-
10.scn
[23:52:45.341] L [WORLD2D] 7.89 ms 17 objects scene/demo_4096/demo_4096_content/8_-
15.scn
[23:52:45.397] L [WORLD2D] 36.76 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:52:45.436] L [WORLD2D] 21.55 ms 35 objects
scene/demo_4096/demo_4096_content/7_-15.scn
[23:52:45.625] L [WORLD2D] 174.06 ms 50 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:52:45.648] L [WORLD2D] 8.47 ms 25 objects scene/demo_4096/demo_4096_content/6_-
15.scn
[23:52:45.735] L [WORLD2D] 65.47 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:52:45.829] L [WORLD2D] 77.51 ms 59 objects
scene/demo_4096/demo_4096_content/5_-15.scn
[23:52:45.859] L [WORLD2D] 14.55 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:52:45.895] L [WORLD2D] 18.21 ms 6 objects scene/demo_4096/demo_4096_content/4_-
15.scn
[23:52:45.911] L [WORLD2D] 1.28 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:52:45.933] L [WORLD2D] 5.46 ms 24 objects
scene/demo_4096/demo_4096_content/14_-15.scn
[23:52:45.960] L [WORLD2D] 2.39 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:52:45.986] L [WORLD2D] 11.25 ms 17 objects
scene/demo_4096/demo_4096_content/13_-15.scn
[23:52:46.004] L [WORLD2D] 3.19 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:52:46.053] L [WORLD2D] 36.20 ms 57 objects
scene/demo_4096/demo_4096_content/12_-15.scn
[23:52:46.071] L [WORLD2D] 2.30 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:52:46.166] L [WORLD2D] 73.60 ms 46 objects
scene/demo_4096/demo_4096_content/11_-15.scn
[23:52:46.209] L [WORLD2D] 29.32 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn
[23:52:46.227] L [WORLD2D] 4.80 ms 25 objects
scene/demo_4096/demo_4096_content/10_-15.scn
[23:52:46.288] L [WORLD2D] 30.37 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:52:46.311] L [WORLD2D] 9.26 ms 23 objects scene/demo_4096/demo_4096_content/9_-
15.scn
[23:52:46.340] L [WORLD2D] 16.16 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:52:46.352] M [WORLD2D] [Animator] dctor.
[23:52:46.424] L [WORLD2D] 69.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[23:52:46.489] L [WORLD2D] 42.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[23:52:46.534] L [WORLD2D] 43.77 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:52:46.564] L [WORLD2D] 28.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-4.scn
[23:52:46.612] L [WORLD2D] 43.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[23:52:46.661] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:52:46.712] L [WORLD2D] 98.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[23:52:46.749] L [WORLD2D] 35.75 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-2.scn
[23:52:48.633] M [WORLD2D] [Animator] dctor.
[23:52:48.634] M [WORLD2D] [Animator] dctor.
[23:52:48.634] M [WORLD2D] [Animator] dctor.
[23:52:48.634] M [WORLD2D] [Animator] dctor.
[23:52:48.673] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:52:52.398] M [WORLD2D] [Animator] dctor.
[23:52:54.154] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:52:54.297] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:52:54.512] M [WORLD2D] [Animator] dctor.
[23:52:55.273] M [WORLD2D] [Animator] dctor.
[23:52:55.441] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:56.345] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:56.367] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:52:56.420] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:52:56.587] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:56.601] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:52:56.601] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:52:58.595] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:53:01.698] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:53:04.318] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:53:05.066] M [WORLD2D] [Animator] dctor.
[23:53:07.335] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:53:07.945] M [WORLD2D] [Animator] dctor.
[23:53:07.945] M [WORLD2D] [Animator] dctor.
[23:53:07.945] M [WORLD2D] [Animator] dctor.
[23:53:07.945] M [WORLD2D] [Animator] dctor.
[23:53:09.234] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:53:09.328] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:53:09.369] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:53:09.561] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:53:12.398] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:53:12.643] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:53:14.221] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:14.241] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:53:14.280] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:53:14.373] M [WORLD2D] [Animator] dctor.
[23:53:14.374] M [WORLD2D] [Animator] dctor.
[23:53:14.374] M [WORLD2D] [Animator] dctor.
[23:53:14.374] M [WORLD2D] [Animator] dctor.
[23:53:14.591] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_bag_new.CCombatBagNew
[23:53:17.233] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:17.246] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:17.254] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:53:17.255] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:53:17.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:53:17.495] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:53:20.001] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:20.027] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:53:20.028] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:53:20.698] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:20.717] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:20.740] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:53:20.741] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:53:22.542] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:22.557] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:22.571] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:53:22.572] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:53:25.164] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:53:25.352] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:53:28.607] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_upper01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/yundong/male_yundong02/male_yundong02_leg01_d.dds']]
[23:53:28.736] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1878512856 1
[23:53:30.367] M [WORLD2D] [Animator] dctor.
[23:53:31.314] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:31.329] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:31.351] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:53:31.352] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:53:32.369] M [WORLD2D] [Animator] dctor.
[23:53:32.369] M [WORLD2D] [Animator] dctor.
[23:53:32.369] M [WORLD2D] [Animator] dctor.
[23:53:32.482] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:32.499] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:32.519] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:53:32.520] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:53:35.620] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:53:35.806] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:53:38.065] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:53:41.103] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:53:46.876] M [WORLD2D] [Animator] dctor.
[23:53:46.876] M [WORLD2D] [Animator] dctor.
[23:53:46.877] M [WORLD2D] [Animator] dctor.
[23:53:46.877] M [WORLD2D] [Animator] dctor.
[23:53:49.348] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:53:49.479] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:53:51.268] M [WORLD2D] [Animator] dctor.
[23:53:51.269] M [WORLD2D] [Animator] dctor.
[23:53:51.269] M [WORLD2D] [Animator] dctor.
[23:53:51.269] M [WORLD2D] [Animator] dctor.
[23:53:53.997] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:53:54.166] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:53:54.850] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.air_strike_tip.AirStrikeTip
[23:53:57.341] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:53:58.544] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:54:00.207] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.air_strike_tip.AirStrikeTip
[23:54:03.261] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:07.701] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:07.723] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:54:07.724] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:54:08.681] L [WORLD2D] 1.94 ms 6 objects scene/demo_4096/demo_4096_content/8_-
16.scn
[23:54:08.696] L [WORLD2D] 1.91 ms 10 objects scene/demo_4096/demo_4096_content/7_-
16.scn
[23:54:08.772] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:08.799] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:54:08.800] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:54:08.829] L [WORLD2D] 18.69 ms 32 objects
scene/demo_4096/demo_4096_content/7_-6.scn
[23:54:08.845] L [WORLD2D] 2.20 ms 11 objects scene/demo_4096/demo_4096_content/6_-
16.scn
[23:54:08.904] L [WORLD2D] 45.16 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:54:08.915] M [WORLD2D] [Animator] dctor.
[23:54:08.919] M [WORLD2D] [Animator] dctor.
[23:54:08.919] M [WORLD2D] [Animator] dctor.
[23:54:09.002] L [WORLD2D] 84.86 ms 10 objects
scene/demo_4096/demo_4096_content/5_-16.scn
[23:54:09.023] L [WORLD2D] 19.25 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:54:09.059] L [WORLD2D] 8.23 ms 11 objects scene/demo_4096/demo_4096_content/4_-
16.scn
[23:54:09.064] L [WORLD2D] 2.58 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:54:09.114] L [WORLD2D] 4.04 ms 18 objects
scene/demo_4096/demo_4096_content/14_-16.scn
[23:54:09.116] L [WORLD2D] 0.70 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:54:09.163] L [WORLD2D] 1.82 ms 8 objects scene/demo_4096/demo_4096_content/13_-
16.scn
[23:54:09.167] L [WORLD2D] 3.67 ms 19 objects
scene/demo_4096/demo_4096_content/13_-6.scn
[23:54:09.256] L [WORLD2D] 45.62 ms 36 objects
scene/demo_4096/demo_4096_content/12_-16.scn
[23:54:09.259] L [WORLD2D] 1.09 ms 4 objects scene/demo_4096/demo_4096_content/12_-
6.scn
[23:54:09.321] L [WORLD2D] 13.07 ms 29 objects
scene/demo_4096/demo_4096_content/11_-16.scn
[23:54:09.335] L [WORLD2D] 12.61 ms 26 objects
scene/demo_4096/demo_4096_content/11_-6.scn
[23:54:09.367] L [WORLD2D] 7.86 ms 49 objects
scene/demo_4096/demo_4096_content/10_-16.scn
[23:54:09.379] L [WORLD2D] 10.95 ms 31 objects
scene/demo_4096/demo_4096_content/10_-6.scn
[23:54:09.434] L [WORLD2D] 9.96 ms 32 objects scene/demo_4096/demo_4096_content/9_-
16.scn
[23:54:09.438] L [WORLD2D] 2.22 ms 7 objects scene/demo_4096/demo_4096_content/9_-
6.scn
[23:54:09.560] L [WORLD2D] 83.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-9.scn
[23:54:09.573] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:09.595] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:54:09.595] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:54:09.605] M [WORLD2D] [Animator] dctor.
[23:54:09.699] L [WORLD2D] 79.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[23:54:09.801] L [WORLD2D] 99.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[23:54:09.842] L [WORLD2D] 39.47 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-9.scn
[23:54:09.891] L [WORLD2D] 48.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-9.scn
[23:54:09.946] L [WORLD2D] 44.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-9.scn
[23:54:10.004] L [WORLD2D] 57.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-9.scn
[23:54:17.042] M <SCRIPT> [CRITICAL]avatar_init 3956

ERROR *****************************************************************************
[23:54:17.103] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:54:17.103] M [WORLD2D] Main thread IO 14.5420 ms for
char/animator/avatar_animation_tree.xml
[23:54:17.104] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec960f8
[23:54:17.122] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face04_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:54:17.370] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1051275755 1
[23:54:18.543] L [WORLD2D] 2.35 ms 14 objects scene/demo_4096/demo_4096_content/3_-
12.scn
[23:54:18.552] L [WORLD2D] 8.45 ms 12 objects scene/demo_4096/demo_4096_content/3_-
13.scn
[23:54:18.603] L [WORLD2D] 2.85 ms 15 objects
scene/demo_4096/demo_4096_content/13_-13.scn
[23:54:18.607] M [WORLD2D] [Animator] dctor.
[23:54:18.610] M [WORLD2D] [Animator] dctor.
[23:54:18.612] M [WORLD2D] [Animator] dctor.
[23:54:18.631] L [WORLD2D] 13.23 ms 11 objects
scene/demo_4096/demo_4096_content/3_-14.scn
[23:54:18.679] L [WORLD2D] 6.08 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:54:18.683] L [WORLD2D] 2.41 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[23:54:18.729] L [WORLD2D] 9.67 ms 17 objects
scene/demo_4096/demo_4096_content/13_-15.scn
[23:54:18.736] L [WORLD2D] 2.38 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:54:18.769] L [WORLD2D] 2.16 ms 12 objects
scene/demo_4096/demo_4096_content/13_-7.scn
[23:54:18.779] L [WORLD2D] 9.23 ms 7 objects scene/demo_4096/demo_4096_content/3_-
8.scn
[23:54:18.811] L [WORLD2D] 0.68 ms 1 objects scene/demo_4096/demo_4096_content/13_-
8.scn
[23:54:18.818] L [WORLD2D] 2.25 ms 7 objects scene/demo_4096/demo_4096_content/3_-
9.scn
[23:54:18.858] L [WORLD2D] 5.99 ms 10 objects
scene/demo_4096/demo_4096_content/13_-9.scn
[23:54:18.869] L [WORLD2D] 6.29 ms 3 objects scene/demo_4096/demo_4096_content/3_-
10.scn
[23:54:18.916] L [WORLD2D] 18.80 ms 37 objects
scene/demo_4096/demo_4096_content/13_-10.scn
[23:54:18.929] L [WORLD2D] 10.88 ms 20 objects
scene/demo_4096/demo_4096_content/3_-11.scn
[23:54:18.950] L [WORLD2D] 2.92 ms 15 objects
scene/demo_4096/demo_4096_content/13_-11.scn
[23:54:18.953] L [WORLD2D] 1.84 ms 10 objects scene/demo_4096/demo_4096_content/7_-
16.scn
[23:54:19.023] L [WORLD2D] 27.74 ms 32 objects
scene/demo_4096/demo_4096_content/7_-6.scn
[23:54:19.027] L [WORLD2D] 2.75 ms 11 objects scene/demo_4096/demo_4096_content/6_-
16.scn
[23:54:19.091] L [WORLD2D] 45.29 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:54:19.117] L [WORLD2D] 24.96 ms 10 objects
scene/demo_4096/demo_4096_content/5_-16.scn
[23:54:19.150] L [WORLD2D] 15.18 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:54:19.171] L [WORLD2D] 7.89 ms 11 objects scene/demo_4096/demo_4096_content/4_-
16.scn
[23:54:19.190] L [WORLD2D] 1.86 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:54:19.213] L [WORLD2D] 10.84 ms 8 objects scene/demo_4096/demo_4096_content/3_-
16.scn
[23:54:19.242] L [WORLD2D] 1.45 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:54:19.259] L [WORLD2D] 4.93 ms 8 objects scene/demo_4096/demo_4096_content/13_-
16.scn
[23:54:19.291] L [WORLD2D] 5.06 ms 19 objects
scene/demo_4096/demo_4096_content/13_-6.scn
[23:54:19.329] L [WORLD2D] 24.89 ms 36 objects
scene/demo_4096/demo_4096_content/12_-16.scn
[23:54:19.342] L [WORLD2D] 1.10 ms 4 objects scene/demo_4096/demo_4096_content/12_-
6.scn
[23:54:19.400] L [WORLD2D] 10.12 ms 29 objects
scene/demo_4096/demo_4096_content/11_-16.scn
[23:54:19.420] L [WORLD2D] 18.22 ms 26 objects
scene/demo_4096/demo_4096_content/11_-6.scn
[23:54:19.450] L [WORLD2D] 6.60 ms 49 objects
scene/demo_4096/demo_4096_content/10_-16.scn
[23:54:19.461] L [WORLD2D] 10.11 ms 31 objects
scene/demo_4096/demo_4096_content/10_-6.scn
[23:54:19.506] L [WORLD2D] 7.92 ms 32 objects scene/demo_4096/demo_4096_content/9_-
16.scn
[23:54:19.512] L [WORLD2D] 2.19 ms 7 objects scene/demo_4096/demo_4096_content/9_-
6.scn
[23:54:19.548] L [WORLD2D] 3.62 ms 6 objects scene/demo_4096/demo_4096_content/8_-
16.scn
[23:54:19.618] L [WORLD2D] 69.00 ms 27 objects
scene/demo_4096/demo_4096_content/8_-6.scn
[23:54:25.717] M <SCRIPT> [CRITICAL]avatar_init 3953

ERROR *****************************************************************************
[23:54:25.777] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:54:25.778] M [WORLD2D] Main thread IO 13.7782 ms for
char/animator/avatar_animation_tree.xml
[23:54:25.778] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9cc78
[23:54:25.792] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:54:26.008] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:54:26.547] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:54:27.969] M [WORLD2D] [Animator] dctor.
[23:54:27.969] M [WORLD2D] [Animator] dctor.
[23:54:28.617] M [WORLD2D] [Animator] dctor.
[23:54:28.619] M [WORLD2D] [Animator] dctor.
[23:54:28.619] M [WORLD2D] [Animator] dctor.
[23:54:28.619] M [WORLD2D] [Animator] dctor.
[23:54:28.718] L [WORLD2D] 6.13 ms 12 objects scene/demo_4096/demo_4096_content/7_-
17.scn
[23:54:28.724] L [WORLD2D] 5.95 ms 24 objects scene/demo_4096/demo_4096_content/6_-
17.scn
[23:54:28.796] L [WORLD2D] 24.08 ms 31 objects
scene/demo_4096/demo_4096_content/6_-7.scn
[23:54:28.819] L [WORLD2D] 21.90 ms 31 objects
scene/demo_4096/demo_4096_content/5_-17.scn
[23:54:28.832] L [WORLD2D] 3.51 ms 18 objects scene/demo_4096/demo_4096_content/5_-
7.scn
[23:54:28.881] L [WORLD2D] 47.14 ms 41 objects
scene/demo_4096/demo_4096_content/4_-17.scn
[23:54:28.910] L [WORLD2D] 25.51 ms 34 objects
scene/demo_4096/demo_4096_content/4_-7.scn
[23:54:29.003] L [WORLD2D] 59.41 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[23:54:29.007] L [WORLD2D] 2.39 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:54:29.020] L [WORLD2D] 1.50 ms 9 objects scene/demo_4096/demo_4096_content/13_-
17.scn
[23:54:29.023] L [WORLD2D] 1.95 ms 12 objects
scene/demo_4096/demo_4096_content/13_-7.scn
[23:54:29.081] L [WORLD2D] 2.16 ms 10 objects
scene/demo_4096/demo_4096_content/12_-17.scn
[23:54:29.086] L [WORLD2D] 3.83 ms 25 objects
scene/demo_4096/demo_4096_content/12_-7.scn
[23:54:29.131] L [WORLD2D] 3.62 ms 16 objects
scene/demo_4096/demo_4096_content/11_-17.scn
[23:54:29.197] L [WORLD2D] 64.77 ms 43 objects
scene/demo_4096/demo_4096_content/11_-7.scn
[23:54:29.207] L [WORLD2D] 3.66 ms 25 objects
scene/demo_4096/demo_4096_content/10_-17.scn
[23:54:29.238] L [WORLD2D] 1.84 ms 9 objects scene/demo_4096/demo_4096_content/10_-
7.scn
[23:54:29.254] L [WORLD2D] 15.34 ms 35 objects
scene/demo_4096/demo_4096_content/9_-17.scn
[23:54:29.290] L [WORLD2D] 2.94 ms 15 objects scene/demo_4096/demo_4096_content/9_-
7.scn
[23:54:29.313] L [WORLD2D] 12.90 ms 16 objects
scene/demo_4096/demo_4096_content/8_-17.scn
[23:54:29.348] L [WORLD2D] 1.56 ms 6 objects scene/demo_4096/demo_4096_content/8_-
7.scn
[23:54:29.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:54:30.741] M [WORLD2D] [Animator] dctor.
[23:54:30.742] M [WORLD2D] [Animator] dctor.
[23:54:32.619] M <SCRIPT> [CRITICAL]avatar_init 3923

ERROR *****************************************************************************
[23:54:32.803] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:54:32.803] M [WORLD2D] Main thread IO 14.2447 ms for
char/animator/avatar_animation_tree.xml
[23:54:32.803] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9e600
[23:54:32.817] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:54:33.037] M [WORLD2D] [Animator] dctor.
[23:54:33.040] M [WORLD2D] [Animator] dctor.
[23:54:33.041] M [WORLD2D] [Animator] dctor.
[23:54:33.044] M [WORLD2D] [Animator] dctor.
[23:54:33.102] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:54:33.124] L [WORLD2D] 5.81 ms 17 objects scene/demo_4096/demo_4096_content/2_-
13.scn
[23:54:33.132] L [WORLD2D] 6.04 ms 14 objects scene/demo_4096/demo_4096_content/2_-
14.scn
[23:54:33.191] L [WORLD2D] 11.91 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:54:33.230] L [WORLD2D] 32.96 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[23:54:33.260] L [WORLD2D] 26.23 ms 57 objects
scene/demo_4096/demo_4096_content/12_-15.scn
[23:54:33.288] L [WORLD2D] 6.37 ms 15 objects scene/demo_4096/demo_4096_content/2_-
16.scn
[23:54:33.317] L [WORLD2D] 27.85 ms 36 objects
scene/demo_4096/demo_4096_content/12_-16.scn
[23:54:33.347] L [WORLD2D] 6.88 ms 5 objects scene/demo_4096/demo_4096_content/2_-
8.scn
[23:54:33.354] L [WORLD2D] 7.24 ms 5 objects scene/demo_4096/demo_4096_content/12_-
8.scn
[23:54:33.388] L [WORLD2D] 1.43 ms 5 objects scene/demo_4096/demo_4096_content/2_-
9.scn
[23:54:33.400] L [WORLD2D] 11.50 ms 6 objects
scene/demo_4096/demo_4096_content/12_-9.scn
[23:54:33.435] L [WORLD2D] 0.87 ms 1 objects scene/demo_4096/demo_4096_content/2_-
10.scn
[23:54:33.441] L [WORLD2D] 4.10 ms 3 objects scene/demo_4096/demo_4096_content/12_-
10.scn
[23:54:33.490] L [WORLD2D] 4.28 ms 6 objects scene/demo_4096/demo_4096_content/2_-
11.scn
[23:54:33.493] L [WORLD2D] 1.06 ms 5 objects scene/demo_4096/demo_4096_content/12_-
11.scn
[23:54:33.573] L [WORLD2D] 34.45 ms 15 objects
scene/demo_4096/demo_4096_content/2_-12.scn
[23:54:33.576] L [WORLD2D] 2.15 ms 9 objects scene/demo_4096/demo_4096_content/12_-
12.scn
[23:54:33.592] L [WORLD2D] 7.89 ms 24 objects scene/demo_4096/demo_4096_content/6_-
17.scn
[23:54:33.622] L [WORLD2D] 27.41 ms 31 objects
scene/demo_4096/demo_4096_content/6_-7.scn
[23:54:33.658] L [WORLD2D] 19.23 ms 31 objects
scene/demo_4096/demo_4096_content/5_-17.scn
[23:54:33.676] L [WORLD2D] 3.93 ms 18 objects scene/demo_4096/demo_4096_content/5_-
7.scn
[23:54:33.730] L [WORLD2D] 37.02 ms 41 objects
scene/demo_4096/demo_4096_content/4_-17.scn
[23:54:33.795] L [WORLD2D] 51.68 ms 34 objects
scene/demo_4096/demo_4096_content/4_-7.scn
[23:54:33.851] L [WORLD2D] 40.74 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[23:54:33.865] L [WORLD2D] 1.71 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:54:33.923] L [WORLD2D] 20.40 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[23:54:33.961] L [WORLD2D] 19.84 ms 9 objects scene/demo_4096/demo_4096_content/2_-
7.scn
[23:54:33.982] L [WORLD2D] 3.33 ms 10 objects
scene/demo_4096/demo_4096_content/12_-17.scn
[23:54:34.014] L [WORLD2D] 17.61 ms 25 objects
scene/demo_4096/demo_4096_content/12_-7.scn
[23:54:34.043] L [WORLD2D] 5.90 ms 16 objects
scene/demo_4096/demo_4096_content/11_-17.scn
[23:54:34.133] L [WORLD2D] 62.87 ms 43 objects
scene/demo_4096/demo_4096_content/11_-7.scn
[23:54:34.157] L [WORLD2D] 7.84 ms 25 objects
scene/demo_4096/demo_4096_content/10_-17.scn
[23:54:34.161] L [WORLD2D] 1.98 ms 9 objects scene/demo_4096/demo_4096_content/10_-
7.scn
[23:54:34.228] L [WORLD2D] 13.94 ms 35 objects
scene/demo_4096/demo_4096_content/9_-17.scn
[23:54:34.233] L [WORLD2D] 2.31 ms 15 objects scene/demo_4096/demo_4096_content/9_-
7.scn
[23:54:34.277] L [WORLD2D] 5.85 ms 16 objects scene/demo_4096/demo_4096_content/8_-
17.scn
[23:54:34.287] L [WORLD2D] 9.41 ms 6 objects scene/demo_4096/demo_4096_content/8_-
7.scn
[23:54:34.333] L [WORLD2D] 8.64 ms 12 objects scene/demo_4096/demo_4096_content/7_-
17.scn
[23:54:34.347] L [WORLD2D] 13.41 ms 8 objects scene/demo_4096/demo_4096_content/7_-
7.scn
[23:54:34.442] L [WORLD2D] 66.26 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[23:54:34.490] L [WORLD2D] 46.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-8.scn
[23:54:34.533] L [WORLD2D] 39.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-4.scn
[23:54:34.582] L [WORLD2D] 42.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-5.scn
[23:54:34.633] L [WORLD2D] 50.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-6.scn
[23:54:34.689] L [WORLD2D] 55.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-9.scn
[23:54:34.748] L [WORLD2D] 57.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[23:54:34.794] L [WORLD2D] 10.89 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[23:54:34.807] L [WORLD2D] 12.99 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_-3.scn
[23:54:34.860] L [WORLD2D] 24.05 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[23:54:36.021] M [WORLD2D] [Animator] dctor.
[23:54:38.534] M [WORLD2D] [Animator] dctor.
[23:54:41.444] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:41.465] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:54:41.466] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:54:41.641] M [WORLD2D] [Animator] dctor.
[23:54:41.948] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:41.978] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:54:41.987] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:54:41.988] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:54:42.774] M [WORLD2D] [Animator] dctor.
[23:54:42.774] M [WORLD2D] [Animator] dctor.
[23:54:42.774] M [WORLD2D] [Animator] dctor.
[23:54:42.774] M [WORLD2D] [Animator] dctor.
[23:54:44.657] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:54:45.209] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:54:45.352] M [WORLD2D] [Animator] dctor.
[23:54:45.352] M [WORLD2D] [Animator] dctor.
[23:54:45.409] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:54:46.021] M [WORLD2D] [Animator] dctor.
[23:54:46.692] M [WORLD2D] [Animator] dctor.
[23:54:47.123] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit

ERROR *****************************************************************************
[23:54:47.126] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:54:47.431] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.755] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:54:48.198] M [WORLD2D] [Animator] dctor.
[23:54:48.198] M [WORLD2D] [Animator] dctor.
[23:54:48.814] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:48.837] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:48.862] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:54:48.863] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:54:50.007] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:50.025] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:50.040] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:54:50.041] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:54:50.676] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:54:50.843] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:54:52.429] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:52.691] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:52.710] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:54:52.711] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:54:53.665] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:54:56.255] M [WORLD2D] [Animator] dctor.
[23:54:56.255] M [WORLD2D] [Animator] dctor.
[23:54:56.764] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:54:56.799] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:54:57.313] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:54:57.677] M [WORLD2D] [Animator] dctor.
[23:54:57.679] M [WORLD2D] [Animator] dctor.
[23:54:57.679] M [WORLD2D] [Animator] dctor.
[23:54:57.830] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:54:58.005] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:55:00.106] M [WORLD2D] [Animator] dctor.
[23:55:00.405] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:02.481] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:55:05.572] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:07.410] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[23:55:07.882] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:07.905] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:55:07.906] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:55:08.238] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:08.260] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:55:08.260] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:55:08.937] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:55:14.658] M <SCRIPT> [CRITICAL]avatar destroy 12615
[23:55:14.969] M [WORLD2D] [Animator] dctor.
[23:55:14.969] M [WORLD2D] [Animator] dctor.
[23:55:14.970] M [WORLD2D] [Animator] dctor.
[23:55:16.175] M [WORLD2D] [Animator] dctor.
[23:55:16.332] L [WORLD2D] 156.05 ms 11 objects
scene/demo_4096/demo_4096_content/6_-18.scn
[23:55:16.382] L [WORLD2D] 46.36 ms 31 objects
scene/demo_4096/demo_4096_content/5_-18.scn
[23:55:16.515] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:55:16.577] L [WORLD2D] 27.90 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[23:55:16.598] L [WORLD2D] 4.21 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn

ERROR *****************************************************************************
[23:55:16.617] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:55:16.617] M [WORLD2D] Main thread IO 15.3498 ms for
char/animator/avatar_animation_tree.xml
[23:55:16.618] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec996b8
[23:55:16.634] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:55:16.820] L [WORLD2D] 6.63 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[23:55:16.840] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:55:16.843] L [WORLD2D] 20.81 ms 46 objects
scene/demo_4096/demo_4096_content/11_-15.scn
[23:55:16.918] L [WORLD2D] 48.08 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[23:55:16.932] L [WORLD2D] 13.28 ms 29 objects
scene/demo_4096/demo_4096_content/11_-16.scn
[23:55:16.935] L [WORLD2D] 1.81 ms 10 objects scene/demo_4096/demo_4096_content/1_-
17.scn
[23:55:17.013] L [WORLD2D] 2.76 ms 16 objects
scene/demo_4096/demo_4096_content/11_-17.scn
[23:55:17.024] L [WORLD2D] 8.08 ms 15 objects scene/demo_4096/demo_4096_content/1_-
9.scn
[23:55:17.075] L [WORLD2D] 5.20 ms 7 objects scene/demo_4096/demo_4096_content/11_-
9.scn
[23:55:17.083] L [WORLD2D] 2.93 ms 8 objects scene/demo_4096/demo_4096_content/1_-
10.scn
[23:55:17.142] L [WORLD2D] 13.49 ms 17 objects
scene/demo_4096/demo_4096_content/11_-10.scn
[23:55:17.159] L [WORLD2D] 3.02 ms 9 objects scene/demo_4096/demo_4096_content/1_-
11.scn
[23:55:17.201] L [WORLD2D] 7.10 ms 22 objects
scene/demo_4096/demo_4096_content/11_-11.scn
[23:55:17.221] L [WORLD2D] 2.11 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[23:55:17.259] L [WORLD2D] 1.55 ms 5 objects scene/demo_4096/demo_4096_content/11_-
12.scn
[23:55:17.262] M [WORLD2D] [Animator] dctor.
[23:55:17.264] M [WORLD2D] [Animator] dctor.
[23:55:17.284] L [WORLD2D] 12.78 ms 21 objects
scene/demo_4096/demo_4096_content/1_-13.scn
[23:55:17.343] L [WORLD2D] 2.44 ms 11 objects
scene/demo_4096/demo_4096_content/11_-13.scn
[23:55:17.366] L [WORLD2D] 21.71 ms 31 objects
scene/demo_4096/demo_4096_content/5_-18.scn
[23:55:17.411] L [WORLD2D] 9.58 ms 26 objects scene/demo_4096/demo_4096_content/5_-
8.scn
[23:55:17.454] L [WORLD2D] 34.82 ms 43 objects
scene/demo_4096/demo_4096_content/4_-18.scn
[23:55:17.503] L [WORLD2D] 11.02 ms 15 objects
scene/demo_4096/demo_4096_content/4_-8.scn
[23:55:17.525] L [WORLD2D] 6.91 ms 14 objects scene/demo_4096/demo_4096_content/3_-
18.scn
[23:55:17.565] L [WORLD2D] 3.44 ms 7 objects scene/demo_4096/demo_4096_content/3_-
8.scn
[23:55:17.595] L [WORLD2D] 26.64 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[23:55:17.638] L [WORLD2D] 3.82 ms 5 objects scene/demo_4096/demo_4096_content/2_-
8.scn
[23:55:17.643] L [WORLD2D] 1.23 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[23:55:17.743] L [WORLD2D] 34.65 ms 10 objects
scene/demo_4096/demo_4096_content/1_-8.scn
[23:55:17.770] L [WORLD2D] 23.14 ms 22 objects
scene/demo_4096/demo_4096_content/11_-18.scn
[23:55:17.798] L [WORLD2D] 21.31 ms 29 objects
scene/demo_4096/demo_4096_content/11_-8.scn
[23:55:17.815] L [WORLD2D] 14.88 ms 40 objects
scene/demo_4096/demo_4096_content/10_-18.scn
[23:55:17.859] L [WORLD2D] 7.51 ms 17 objects
scene/demo_4096/demo_4096_content/10_-8.scn
[23:55:17.872] L [WORLD2D] 8.49 ms 24 objects scene/demo_4096/demo_4096_content/9_-
18.scn
[23:55:17.932] L [WORLD2D] 5.09 ms 21 objects scene/demo_4096/demo_4096_content/9_-
8.scn
[23:55:17.953] L [WORLD2D] 5.11 ms 11 objects scene/demo_4096/demo_4096_content/8_-
18.scn
[23:55:17.992] L [WORLD2D] 2.20 ms 11 objects scene/demo_4096/demo_4096_content/8_-
8.scn
[23:55:18.002] L [WORLD2D] 7.81 ms 12 objects scene/demo_4096/demo_4096_content/7_-
18.scn
[23:55:18.077] M [WORLD2D] [Animator] dctor.
[23:55:18.088] L [WORLD2D] 0.73 ms 3 objects scene/demo_4096/demo_4096_content/7_-
8.scn
[23:55:18.131] L [WORLD2D] 42.15 ms 11 objects
scene/demo_4096/demo_4096_content/6_-18.scn
[23:55:18.200] L [WORLD2D] 8.54 ms 31 objects scene/demo_4096/demo_4096_content/6_-
8.scn
[23:55:18.266] L [WORLD2D] 64.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[23:55:18.309] L [WORLD2D] 38.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[23:55:18.333] L [WORLD2D] 22.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[23:55:18.409] L [WORLD2D] 40.72 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-10.scn
[23:55:18.544] L [WORLD2D] 133.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-10.scn
[23:55:18.592] L [WORLD2D] 47.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-10.scn
[23:55:18.695] L [WORLD2D] 101.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-10.scn
[23:55:21.050] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:55:21.057] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face04_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:55:21.270] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:55:21.532] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1051275755 1
[23:55:22.359] M [WORLD2D] [Animator] dctor.
[23:55:22.360] M [WORLD2D] [Animator] dctor.
[23:55:23.447] M <SCRIPT> [CRITICAL]avatar_init 12615

ERROR *****************************************************************************
[23:55:23.511] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:55:23.511] M [WORLD2D] Main thread IO 11.0133 ms for
char/animator/avatar_animation_tree.xml
[23:55:23.511] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec99ac0
[23:55:23.526] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_upper01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/yundong/male_yundong02/male_yundong02_leg01_d.dds']]
[23:55:23.676] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1878512856 1
[23:55:27.852] M [WORLD2D] [Animator] dctor.
[23:55:27.852] M [WORLD2D] [Animator] dctor.
[23:55:29.153] M [WORLD2D] [Animator] dctor.
[23:55:29.653] L [WORLD2D] 28.29 ms 23 objects
scene/demo_4096/demo_4096_content/0_-14.scn
[23:55:29.665] L [WORLD2D] 6.78 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[23:55:29.730] L [WORLD2D] 4.16 ms 25 objects
scene/demo_4096/demo_4096_content/10_-15.scn
[23:55:29.739] L [WORLD2D] 5.15 ms 19 objects scene/demo_4096/demo_4096_content/0_-
16.scn
[23:55:29.789] L [WORLD2D] 6.96 ms 49 objects
scene/demo_4096/demo_4096_content/10_-16.scn
[23:55:29.823] L [WORLD2D] 9.69 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[23:55:29.839] L [WORLD2D] 4.64 ms 25 objects
scene/demo_4096/demo_4096_content/10_-17.scn
[23:55:29.875] L [WORLD2D] 18.88 ms 22 objects
scene/demo_4096/demo_4096_content/0_-9.scn
[23:55:29.896] L [WORLD2D] 9.52 ms 6 objects scene/demo_4096/demo_4096_content/10_-
9.scn
[23:55:29.925] L [WORLD2D] 12.85 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[23:55:29.946] L [WORLD2D] 3.72 ms 5 objects scene/demo_4096/demo_4096_content/10_-
10.scn
[23:55:29.977] L [WORLD2D] 14.33 ms 16 objects
scene/demo_4096/demo_4096_content/0_-11.scn
[23:55:30.018] L [WORLD2D] 7.32 ms 14 objects
scene/demo_4096/demo_4096_content/10_-11.scn
[23:55:30.051] L [WORLD2D] 16.35 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[23:55:30.071] L [WORLD2D] 6.00 ms 15 objects
scene/demo_4096/demo_4096_content/10_-12.scn
[23:55:30.119] L [WORLD2D] 5.05 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[23:55:30.132] L [WORLD2D] 1.17 ms 5 objects scene/demo_4096/demo_4096_content/10_-
13.scn
[23:55:30.134] M [WORLD2D] [Animator] dctor.
[23:55:30.137] M [WORLD2D] [Animator] dctor.
[23:55:30.175] L [WORLD2D] 30.45 ms 43 objects
scene/demo_4096/demo_4096_content/4_-18.scn
[23:55:30.237] L [WORLD2D] 18.48 ms 15 objects
scene/demo_4096/demo_4096_content/4_-8.scn
[23:55:30.265] L [WORLD2D] 24.04 ms 14 objects
scene/demo_4096/demo_4096_content/3_-18.scn
[23:55:30.293] L [WORLD2D] 3.65 ms 7 objects scene/demo_4096/demo_4096_content/3_-
8.scn
[23:55:30.319] L [WORLD2D] 24.73 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[23:55:30.355] L [WORLD2D] 3.71 ms 5 objects scene/demo_4096/demo_4096_content/2_-
8.scn
[23:55:30.357] L [WORLD2D] 1.40 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[23:55:30.414] L [WORLD2D] 13.09 ms 10 objects
scene/demo_4096/demo_4096_content/1_-8.scn
[23:55:30.432] L [WORLD2D] 15.75 ms 37 objects
scene/demo_4096/demo_4096_content/0_-18.scn
[23:55:30.469] L [WORLD2D] 3.85 ms 9 objects scene/demo_4096/demo_4096_content/0_-
8.scn
[23:55:30.493] L [WORLD2D] 23.94 ms 40 objects
scene/demo_4096/demo_4096_content/10_-18.scn
[23:55:30.540] L [WORLD2D] 7.59 ms 17 objects
scene/demo_4096/demo_4096_content/10_-8.scn
[23:55:30.552] L [WORLD2D] 10.58 ms 24 objects
scene/demo_4096/demo_4096_content/9_-18.scn
[23:55:30.599] L [WORLD2D] 4.12 ms 21 objects scene/demo_4096/demo_4096_content/9_-
8.scn
[23:55:30.602] L [WORLD2D] 2.58 ms 11 objects scene/demo_4096/demo_4096_content/8_-
18.scn
[23:55:30.655] L [WORLD2D] 2.12 ms 11 objects scene/demo_4096/demo_4096_content/8_-
8.scn
[23:55:30.662] L [WORLD2D] 5.59 ms 12 objects scene/demo_4096/demo_4096_content/7_-
18.scn
[23:55:30.710] L [WORLD2D] 1.41 ms 3 objects scene/demo_4096/demo_4096_content/7_-
8.scn
[23:55:30.752] L [WORLD2D] 41.80 ms 11 objects
scene/demo_4096/demo_4096_content/6_-18.scn
[23:55:30.774] L [WORLD2D] 9.40 ms 31 objects scene/demo_4096/demo_4096_content/6_-
8.scn
[23:55:30.800] L [WORLD2D] 23.18 ms 31 objects
scene/demo_4096/demo_4096_content/5_-18.scn
[23:55:30.834] L [WORLD2D] 7.98 ms 26 objects scene/demo_4096/demo_4096_content/5_-
8.scn
[23:55:30.929] L [WORLD2D] 79.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-8.scn
[23:55:30.998] L [WORLD2D] 53.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-9.scn
[23:55:31.046] L [WORLD2D] 35.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-5.scn
[23:55:31.099] L [WORLD2D] 39.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-6.scn
[23:55:31.101] M [WORLD2D] [Animator] dctor.
[23:55:31.175] L [WORLD2D] 64.73 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[23:55:31.290] L [WORLD2D] 109.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-10.scn
[23:55:31.402] L [WORLD2D] 49.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-4.scn
[23:55:31.703] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:31.705] M [WORLD2D] [Animator] dctor.
[23:55:31.765] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:31.815] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:31.864] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:31.921] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:31.968] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.016] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.063] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.116] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.167] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.228] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.286] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.343] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.394] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.444] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.493] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.544] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.596] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.701] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.751] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.796] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.850] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.896] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.941] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.981] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.021] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.075] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.127] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.178] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.226] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.270] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.319] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.371] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.424] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.471] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.516] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.576] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.627] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.681] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.727] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.776] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.833] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.885] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.941] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.943] M [WORLD2D] [Animator] dctor.
[23:55:33.943] M [WORLD2D] [Animator] dctor.
[23:55:33.994] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.046] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.096] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.157] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.205] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.254] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.307] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.357] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.410] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.460] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.504] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.559] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.767] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.820] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:35.297] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:35.908] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:36.038] M [WORLD2D] [Animator] dctor.
[23:55:36.807] M [WORLD2D] [Animator] dctor.
[23:55:36.807] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:36.923] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:55:37.149] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:55:37.743] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:38.312] M [WORLD2D] [Animator] dctor.
[23:55:38.312] M [WORLD2D] [Animator] dctor.
[23:55:38.312] M [WORLD2D] [Animator] dctor.
[23:55:38.360] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:55:38.630] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:55:38.836] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:39.016] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:39.231] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:55:39.396] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:39.914] M [WORLD2D] [Animator] dctor.
[23:55:39.915] M [WORLD2D] [Animator] dctor.
[23:55:39.915] M [WORLD2D] [Animator] dctor.
[23:55:39.915] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:40.301] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:40.505] M [WORLD2D] [Animator] dctor.
[23:55:41.123] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:41.316] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:41.419] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:55:41.825] M [WORLD2D] [Animator] dctor.
[23:55:41.826] M [WORLD2D] [Animator] dctor.
[23:55:42.122] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:55:42.418] M [WORLD2D] [Animator] dctor.
[23:55:42.418] M [WORLD2D] [Animator] dctor.
[23:55:43.033] M [WORLD2D] [Animator] dctor.
[23:55:44.419] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:44.487] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:44.540] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:44.593] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:44.631] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:44.655] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!

ERROR *****************************************************************************
[23:55:45.547] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:45.675] M [WORLD2D] [Animator] dctor.
WARNING ***************************************************************************
[23:55:45.715] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:55:45.793] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit

ERROR *****************************************************************************
[23:55:46.032] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:46.305] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:46.575] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:46.927] M [WORLD2D] [Animator] dctor.
[23:55:47.582] M [WORLD2D] [Animator] dctor.
[23:55:47.582] M [WORLD2D] [Animator] dctor.
[23:55:48.223] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:48.452] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:48.744] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:55:48.929] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:49.574] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:49.639] M [WORLD2D] [Animator] dctor.
[23:55:49.640] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:49.930] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:49.970] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:49.988] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:50.008] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:55:50.009] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:55:50.872] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:50.893] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:50.916] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:55:50.917] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:55:51.069] M [WORLD2D] [Animator] dctor.
[23:55:51.069] M [WORLD2D] [Animator] dctor.
[23:55:51.069] M [WORLD2D] [Animator] dctor.
[23:55:54.737] M [WORLD2D] [Animator] dctor.
[23:55:55.069] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:55:55.080] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:55.082] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:55.082] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:55:55.087] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:55:55.092] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:55:55.092] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:55:55.093] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:55.261] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:55:55.577] M [WORLD2D] [Animator] dctor.
[23:55:55.577] M [WORLD2D] [Animator] dctor.
[23:55:55.577] M [WORLD2D] [Animator] dctor.
[23:55:55.733] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:55:56.343] M [WORLD2D] [Animator] dctor.
[23:55:56.344] M [WORLD2D] [Animator] dctor.
[23:55:56.491] M <SCRIPT> [CRITICAL]avatar_init 3917

ERROR *****************************************************************************
[23:55:56.555] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:55:56.555] M [WORLD2D] Main thread IO 15.5205 ms for
char/animator/avatar_animation_tree.xml
[23:55:56.555] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9a428
[23:55:56.579] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:55:56.809] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_28107003 1
[23:55:58.884] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:55:58.891] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:55:58.892] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:55:58.969] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:55:58.970] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:58.970] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:55:58.972] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:55:58.973] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:55:58.974] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:55:58.974] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:55:58.974] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:55:58.976] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:55:58.977] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:55:59.125] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:55:59.198] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:59.202] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:59.221] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:55:59.221] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:55:59.224] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:55:59.226] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:55:59.327] M <SCRIPT> [CRITICAL]avatar die 104
[23:55:59.328] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:59.335] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:55:59.336] M <SCRIPT> [CRITICAL]avatar die 107
[23:55:59.364] M <SCRIPT> [CRITICAL]destroy guide_prompt_mgr
[23:56:01.303] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.message.CConfirmMessage
WARNING ***************************************************************************
[23:56:01.563] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:56:03.175] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CConfirmMessage
[23:56:03.176] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleendview_team.CBattleEndViewTeam
[23:56:03.200] M [WORLD2D] Main thread IO 17.5359 ms for ui2/interfacebg_2.png
[23:56:03.315] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:03.532] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:03.580] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:56:03.646] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:03.671] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleend_comment.BattleEndComment
[23:56:03.681] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:56:03.681] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:56:03.682] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:56:03.726] L [WORLD2D] 23.01 ms 12 objects scene/jiesuan/jiesuan.scn
[23:56:03.810] M <SCRIPT> [CRITICAL]avatar destroy 107
[23:56:04.002] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:04.671] M [WORLD2D] [Animator] dctor.
[23:56:04.671] M [WORLD2D] [Animator] dctor.
[23:56:04.671] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.678] M [WORLD2D] [Animator] dctor.
[23:56:09.847] M [WORLD2D] [Animator] dctor.
[23:56:11.095] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:56:11.096] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:56:11.097] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatBeingHit
[23:56:11.097] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:56:11.131] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleend_comment.BattleEndComment
[23:56:11.135] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:56:11.135] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:56:11.137] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_maps.CCombatMap
[23:56:11.232] M <SCRIPT> [CRITICAL]avatar destroy 104
[23:56:11.240] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:56:11.250] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:56:11.259] M <SCRIPT> [CRITICAL]avatar destroy 12615
[23:56:11.263] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:56:11.272] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:56:12.001] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[23:56:12.001] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[23:56:12.004] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:56:12.005] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:56:12.005] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:56:12.006] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:56:12.007] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:56:12.007] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:56:12.011] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:56:12.011] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:56:12.012] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:56:12.013] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:56:12.013] M <SCRIPT> [CRITICAL]disconnect_battle_conn 1007367
[23:56:12.013] M <SCRIPT> [CRITICAL]disconnect_conn 1007367
[23:56:12.013] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 51744)
[23:56:12.014] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:56:12.015] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:56:12.015] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:56:12.015] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:56:12.015] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:56:12.015] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:56:12.029] M [WORLD2D] Main thread IO 8.9297 ms for common\env\indoor_nopvr.dds
[23:56:12.036] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView

ERROR *****************************************************************************
[23:56:12.198] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[23:56:12.198] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:56:12.198] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:56:12.772] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"cef81248f096b926368d64f0304c67c6b59e1a55", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910105614', 'sign': '7640c4967a2bf320a35f26574b14c937', 'eid': 1885314644L,
'streamid': '156040483515316', 'nodes': ['50.19.5.169:9081', '18.205.139.66:9080',
'54.156.187.199:9081', '52.72.76.170:9081', '18.207.84.228:9080']}
[23:56:12.937] L [WORLD2D] 901.12 ms 40 objects scene/xuanren_04/xuanren04.scn
[23:56:13.227] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[23:56:13.234] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[23:56:13.964] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:56:14.125] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:56:14.136] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:56:14.136] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:56:14.148] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.rank_change_view.RankChangeView
[23:56:14.238] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:56:14.239] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[23:56:14.240] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[23:56:14.474] M [WORLD2D] Main thread IO 6.8760 ms for
ui1/act_airdrop/banner_airdrop.png
[23:56:14.583] M [WORLD2D] Main thread IO 6.3618 ms for
ui1/act_airdrop/pic_airdrop.png
[23:56:14.847] M [WORLD2D] [Animator] dctor.
[23:56:14.848] M [WORLD2D] [Animator] dctor.
[23:56:14.857] M [WORLD2D] [Animator] dctor.
[23:56:14.864] M [WORLD2D] [Animator] dctor.
[23:56:14.868] M [WORLD2D] [Animator] dctor.
[23:56:14.875] M [WORLD2D] [Animator] dctor.
[23:56:14.881] M [WORLD2D] [Animator] dctor.
[23:56:14.886] M [WORLD2D] [Animator] dctor.
[23:56:14.890] M [WORLD2D] [Animator] dctor.
[23:56:14.891] M [WORLD2D] [Animator] dctor.
[23:56:14.891] M [WORLD2D] [Animator] dctor.
[23:56:14.891] M [WORLD2D] [Animator] dctor.
[23:56:14.891] M [WORLD2D] [Animator] dctor.
[23:56:14.891] M [WORLD2D] [Animator] dctor.
[23:56:14.892] M [WORLD2D] [Animator] dctor.
[23:56:14.892] M [WORLD2D] [Animator] dctor.
[23:56:14.892] M [WORLD2D] [Animator] dctor.
[23:56:14.892] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.894] M [WORLD2D] [Animator] dctor.
[23:56:14.894] M [WORLD2D] [Animator] dctor.
[23:56:14.894] M [WORLD2D] [Animator] dctor.
[23:56:14.894] M [WORLD2D] [Animator] dctor.
[23:56:14.895] M [WORLD2D] [Animator] dctor.
[23:56:14.895] M [WORLD2D] [Animator] dctor.
[23:56:14.895] M [WORLD2D] [Animator] dctor.
[23:56:14.901] M [WORLD2D] [Animator] dctor.
[23:56:14.903] M [WORLD2D] [Animator] dctor.
[23:56:14.906] M [WORLD2D] [Animator] dctor.
[23:56:14.909] M [WORLD2D] [Animator] dctor.
[23:56:14.912] M [WORLD2D] [Animator] dctor.
[23:56:14.920] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.922] M [WORLD2D] [Animator] dctor.
[23:56:15.899] M [WORLD2D] [Animator] dctor.
[23:56:16.245] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:16.713] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[23:56:16.714] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[23:56:16.714] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[23:56:16.714] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[23:56:16.957] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:56:17.576] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:19.988] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:23.815] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.rank_change_view.RankChangeView
[23:56:25.029] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:39.934] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.exterior.Exterior
[23:56:41.654] M [WORLD2D] Main thread IO 133.2359 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b0.nfxo
[23:56:41.749] M [WORLD2D] Main thread IO 94.6320 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b0_1_1.pipe
[23:56:43.163] M [WORLD2D] Main thread IO 30.6748 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b1.nfxo
[23:56:43.187] M [WORLD2D] Main thread IO 23.8962 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b1_1_1.pipe
[23:56:43.815] M [WORLD2D] [Animator] dctor.
[23:56:43.815] M [WORLD2D] [Animator] dctor.
[23:56:43.815] M [WORLD2D] [Animator] dctor.
[23:56:43.815] M [WORLD2D] [Animator] dctor.
[23:56:46.312] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 924.27 ms ***
[23:56:46.312] L [WORLD2D] #define UNIFORMS_60 60
[23:56:46.312] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:56:46.312] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:56:46.312] L [WORLD2D] #define ANISO_ENABLE 0
[23:56:46.312] L [WORLD2D] #define ENVIR_ENABLE 1
[23:56:46.312] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:56:46.312] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:56:46.312] L [WORLD2D] #define SELF_BLING 0
[23:56:46.312] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:56:46.312] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:56:46.312] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:56:46.312] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:56:46.312] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:56:46.313] L [WORLD2D] #define EYE_ENABLE 0
[23:56:46.313] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:56:46.313] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:56:46.313] L [WORLD2D] #define HAIR_ENABLE 0
[23:56:46.313] L [WORLD2D] #define MANUL_ENABLE 0
[23:56:46.313] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:56:46.313] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:56:46.313] L [WORLD2D] #define SSS_ENABLE 0
[23:56:46.313] L [WORLD2D] #define WAVE_ENABLE 0
[23:56:46.313] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:56:46.313] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:56:46.313] L [WORLD2D] #define METAL_CHECK 0
[23:56:46.313] L [WORLD2D] #define AO_CHECK 0
[23:56:50.084] M [WORLD2D] [Animator] dctor.
[23:56:50.085] M [WORLD2D] [Animator] dctor.
[23:56:50.789] M [WORLD2D] [Animator] dctor.
[23:56:50.789] M [WORLD2D] [Animator] dctor.
[23:56:50.789] M [WORLD2D] [Animator] dctor.
[23:56:50.790] M [WORLD2D] [Animator] dctor.
[23:56:50.790] M [WORLD2D] [Animator] dctor.
[23:56:50.790] M [WORLD2D] [Animator] dctor.
[23:56:50.790] M [WORLD2D] [Animator] dctor.
[23:56:57.792] M [WORLD2D] [Animator] dctor.
[23:56:57.792] M [WORLD2D] [Animator] dctor.
[23:56:57.792] M [WORLD2D] [Animator] dctor.
[23:56:58.490] M [WORLD2D] [Animator] dctor.
[23:56:58.491] M [WORLD2D] [Animator] dctor.
[23:56:58.491] M [WORLD2D] [Animator] dctor.
[23:56:58.492] M [WORLD2D] [Animator] dctor.
[23:56:59.833] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:56:59.886] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CExteriorTips
[23:56:59.953] M [WORLD2D] [Animator] dctor.
[23:56:59.954] M [WORLD2D] [Animator] dctor.
[23:56:59.954] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:55.754] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[23:58:06.635] M [WORLD2D] [Animator] dctor.
[23:58:06.636] M [WORLD2D] [Animator] dctor.
[23:58:09.539] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[23:58:09.625] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:58:09.691] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 18.210.0.203 4119
79111_1536548261_117464_10399896_5112
[23:58:09.694] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:58:09.694] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:58:09.694] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:58:09.695] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
18.210.0.203:4119
[23:58:09.702] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:58:09.702] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:58:09.702] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 63550)
[23:58:09.703] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:58:09.837] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 105
[23:58:09.838] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 63550)
[23:58:09.986] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1013732
[23:58:09.992] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:58:09.992] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:58:10.162] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 4179 at 1536548291.82
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 4179, 'total_fight_num': 45, 'y':
750.7623901367188, 'fight_id': 815, 'mode': 1, 'fight_sn':
'79111_1536548261_117464', 'scene_name': 'demo_4096', 'x': 13674.33203125,
'frame_idx': 568, 'z': -8969.66796875, 'quality': 2, 'm_consume_rate': 100,
'camp_id': 0, 'battle_id': 1008}
[23:58:10.163] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:58:10.163] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:58:10.163] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:58:10.170] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:58:10.171] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:58:10.172] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:58:11.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:58:11.805] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:58:12.033] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[23:58:12.509] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[23:58:12.571] M [WORLD2D] Main thread IO 24.3158 ms for
model\scene\skybox\skybox_haiji.dds
[23:58:12.591] M [WORLD2D] Main thread IO 6.0084 ms for
common\env\panorama_mobile.dds
[23:58:12.609] M [WORLD2D] 3.74 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[23:58:12.729] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
116.43 ms
[23:58:12.772] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
38.53 ms
[23:58:12.776] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[23:58:12.777] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:58:12.777] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[23:58:12.781] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:58:12.782] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:58:12.899] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_bag_new.CCombatBagNew
[23:58:13.030] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[23:58:13.047] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[23:58:13.123] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair06
[23:58:13.126] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:58:13.127] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combatmainview.CCombatMain
[23:58:13.307] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:58:13.310] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_tips.CCombatTip
[23:58:13.314] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.progressbar.CProgressBar
[23:58:13.319] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatBeingHit
[23:58:13.320] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair01
[23:58:13.322] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.witness.CWitnessView
[23:58:13.338] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.message.CConfirmMessage
[23:58:13.345] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.air_strike_tip.AirStrikeTip
[23:58:13.346] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.guide_welcom.GuideWelcom
[23:58:13.348] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleend_comment.BattleEndComment
[23:58:13.350] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.exterior.Exterior
[23:58:13.421] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.rank_change_view.RankChangeView
[23:58:13.424] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[23:58:13.426] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatHitTips
[23:58:13.426] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.exterior_show.ExteriorShowUI
[23:58:13.433] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_element.CCombatElement
[23:58:13.487] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleendview_team.CBattleEndViewTeam
[23:58:13.528] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.tips_node.KillingTipsNode
[23:58:13.532] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair03
[23:58:13.533] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatKillingTips
[23:58:13.534] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair07
[23:58:13.537] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair04
[23:58:13.538] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatTipPersist
[23:58:13.543] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[23:58:13.838] L [WORLD2D] 200.40 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[23:58:13.849] M [WORLD2D] [Animator] dctor.
[23:58:13.850] M [WORLD2D] [Animator] dctor.
[23:58:13.850] M [WORLD2D] [Animator] dctor.
[23:58:13.850] M [WORLD2D] [Animator] dctor.
[23:58:13.850] M [WORLD2D] [Animator] dctor.
[23:58:13.851] M [WORLD2D] [Animator] dctor.
[23:58:13.852] M [WORLD2D] [Animator] dctor.
[23:58:14.176] L [WORLD2D] 318.82 ms 3 objects
scene/demo_4096/demo_4096_content/20_-14.scn
[23:58:14.306] L [WORLD2D] 127.74 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[23:58:14.462] L [WORLD2D] 153.46 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[23:58:14.724] L [WORLD2D] 256.03 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[23:58:14.777] L [WORLD2D] 33.68 ms 2 objects
scene/demo_4096/demo_4096_content/22_-13.scn
[23:58:14.867] L [WORLD2D] 85.36 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[23:58:14.877] L [WORLD2D] 6.71 ms 4 objects scene/demo_4096/demo_4096_content/21_-
13.scn
[23:58:15.076] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
150.74 ms
[23:58:15.992] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 913.36 ms
[23:58:16.757] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 761.26 ms
[23:58:16.778] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 18.30 ms
[23:58:16.875] M [WORLD2D] Main thread IO 5.5220 ms for csb/combat_map.occ
[23:58:17.286] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:58:17.338] M <SCRIPT> [CRITICAL]avatar_init 4179
[23:58:17.339] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:58:18.207] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:58:18.291] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:58:18.292] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:58:18.319] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:58:18.335] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:18.335] M [WORLD2D] Main thread IO 11.3277 ms for
char/animator/avatar_animation_tree.xml
[23:58:18.335] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f1b8
[23:58:18.356] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:18.376] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:18.402] M <SCRIPT> [CRITICAL]init handlers
[23:58:18.502] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa320
[23:58:18.642] M [WORLD2D] [Animator] dctor.
[23:58:18.793] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:58:18.842] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[23:58:18.893] M [WORLD2D] [ERROR] object model_52289 has parent DefaultScene
already! it can't be attach to another parent!
[23:58:18.986] M <SCRIPT> [CRITICAL]avatar_init 4204

ERROR *****************************************************************************
[23:58:19.038] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.039] M [WORLD2D] Main thread IO 11.9591 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.039] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc208
[23:58:19.050] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:19.096] M <SCRIPT> [CRITICAL]avatar_init 4201
[23:58:19.099] M <SCRIPT> [CRITICAL]avatar_init 4198
[23:58:19.102] M <SCRIPT> [CRITICAL]avatar_init 4195
[23:58:19.105] M <SCRIPT> [CRITICAL]avatar_init 4192
[23:58:19.108] M <SCRIPT> [CRITICAL]avatar_init 4189
[23:58:19.111] M <SCRIPT> [CRITICAL]avatar_init 4182
[23:58:19.114] M <SCRIPT> [CRITICAL]avatar_init 4126
[23:58:19.117] M <SCRIPT> [CRITICAL]avatar_init 4123
[23:58:19.120] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:58:19.123] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:58:19.126] M <SCRIPT> [CRITICAL]avatar_init 4117
[23:58:19.130] M <SCRIPT> [CRITICAL]avatar_init 4120
[23:58:19.209] M <SCRIPT> [CRITICAL]avatar_init 4077
[23:58:19.212] M <SCRIPT> [CRITICAL]avatar_init 4080
[23:58:19.220] M <SCRIPT> [CRITICAL]avatar_init 4186
[23:58:19.223] M <SCRIPT> [CRITICAL]avatar_init 4207
[23:58:19.226] M <SCRIPT> [CRITICAL]avatar_init 4210
[23:58:19.229] M <SCRIPT> [CRITICAL]avatar_init 4216
[23:58:19.231] M <SCRIPT> [CRITICAL]avatar_init 4071
[23:58:19.237] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:58:19.307] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1

ERROR *****************************************************************************
[23:58:19.323] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.323] M [WORLD2D] Main thread IO 13.9304 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.323] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc8c0
[23:58:19.332] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]

ERROR *****************************************************************************
[23:58:19.346] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.346] M [WORLD2D] Main thread IO 8.1076 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.347] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd630
[23:58:19.353] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:19.367] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.367] M [WORLD2D] Main thread IO 7.5394 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.367] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8af0
[23:58:19.375] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:58:19.390] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.391] M [WORLD2D] Main thread IO 8.2584 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.391] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc0b0
[23:58:19.397] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:19.413] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.413] M [WORLD2D] Main thread IO 8.2285 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.413] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd788
[23:58:19.420] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:19.437] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.438] M [WORLD2D] Main thread IO 8.4995 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.438] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd8e0
[23:58:19.450] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:19.469] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.470] M [WORLD2D] Main thread IO 12.5309 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.470] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bff670
[23:58:19.478] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:19.496] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.496] M [WORLD2D] Main thread IO 9.2739 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.496] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00130
[23:58:19.502] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:58:19.517] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.518] M [WORLD2D] Main thread IO 9.3514 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.518] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bff920
[23:58:19.525] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]

ERROR *****************************************************************************
[23:58:19.541] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.541] M [WORLD2D] Main thread IO 9.0470 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.541] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd228
[23:58:19.548] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_5_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:19.562] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.562] M [WORLD2D] Main thread IO 7.8388 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.563] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfe900
[23:58:19.569] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:58:19.584] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.584] M [WORLD2D] Main thread IO 8.3601 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.584] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c003e0
[23:58:19.591] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:19.607] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.607] M [WORLD2D] Main thread IO 7.7734 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.607] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bffa78
[23:58:19.615] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:58:19.631] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.631] M [WORLD2D] Main thread IO 9.0143 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.631] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bffe80
[23:58:19.640] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:58:19.654] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.654] M [WORLD2D] Main thread IO 7.9291 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.654] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c02ad8
[23:58:19.664] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]

ERROR *****************************************************************************
[23:58:19.678] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.678] M [WORLD2D] Main thread IO 7.3062 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.678] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c007e8
[23:58:19.686] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:19.702] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.702] M [WORLD2D] Main thread IO 9.0641 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.702] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c02ee0
[23:58:19.709] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:19.724] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.724] M [WORLD2D] Main thread IO 8.3672 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.724] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00d48
[23:58:19.732] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat02_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:19.749] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.749] M [WORLD2D] Main thread IO 9.1231 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.749] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c03190
[23:58:19.756] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_d.dds']]
[23:58:19.893] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1799796497 1
[23:58:19.896] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:19.898] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1522984749 1
[23:58:19.901] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_769289909 1
[23:58:19.989] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1733859996 1
[23:58:20.064] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[23:58:20.238] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:20.294] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_777147001 1
[23:58:20.363] M <SCRIPT> [CRITICAL]create_session 3 {'info': '{"stream_name":
"10062_player_79111_1536548261_117464_10399896", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"5ec79e987a70f9b53b9eb84778ff0eb3978512dd", "channel_type": "player", "game":
10062}', 'stream_name': '10062_player_79111_1536548261_117464_10399896', 'ts':
'20180910105814', 'sign': 'f703b89eee6f7d44dccae5c746f8bdac', 'channel_type':
'player', 'eid': 1885545100L, 'streamid': '158617462205285', 'nodes':
['35.174.20.79:9081', '50.19.5.169:9081', '52.72.76.170:9081',
'54.156.187.199:9081', '18.205.139.66:9080'], 'frame_idx': 616}
[23:58:20.470] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2089829793 1
[23:58:20.599] M [WORLD2D] [Animator] dctor.
[23:58:20.599] M [WORLD2D] [Animator] dctor.
[23:58:20.599] M [WORLD2D] [Animator] dctor.
[23:58:20.625] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2024004155 1
[23:58:20.855] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_203818656 1
[23:58:20.967] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:58:21.080] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:58:21.186] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:58:21.321] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.329] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.340] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.349] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.361] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.369] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.379] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.388] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.399] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.408] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.420] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.431] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.440] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.449] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.459] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.468] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.477] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.485] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:58:21.535] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:58:21.537] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-256104701 1
[23:58:21.721] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:58:21.723] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:58:21.774] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:58:21.915] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1840876715 1
[23:58:22.057] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1697763861 1
[23:58:22.059] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:22.321] M <SCRIPT> [CRITICAL]create_session 2 {'info': '{"stream_name":
"10062_battle_team_79111_1536548261_117464_79111_1536548261_117464match_fteam_23",
"account": "181389061", "uid": "10399896", "game_uid": 1703166, "httpkey":
"f186e00610cf36b4a1a661a696e601d0c99d6116", "channel_type": "battle_team", "game":
10062}', 'stream_name':
'10062_battle_team_79111_1536548261_117464_79111_1536548261_117464match_fteam_23',
'ts': '20180910105820', 'sign': '7fc33c3572fd1e2a1f00691c063f88bb', 'channel_type':
'battle_team', 'eid': 1885560204L, 'streamid': '159051253925991', 'nodes':
['35.171.234.86:9080', '52.72.76.170:9080', '54.156.187.199:9080',
'35.174.20.79:9080', '50.19.5.169:9080'], 'frame_idx': 736}
[23:58:22.686] L [WORLD2D] 21.35 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[23:58:22.692] L [WORLD2D] 3.31 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[23:58:22.974] L [WORLD2D] 23.11 ms 1 objects
scene/demo_4096/demo_4096_content/19_-12.scn
[23:58:23.117] L [WORLD2D] 138.71 ms 18 objects
scene/demo_4096/demo_4096_content/23_-16.scn
[23:58:23.170] L [WORLD2D] 42.98 ms 24 objects
scene/demo_4096/demo_4096_content/22_-16.scn
[23:58:23.247] L [WORLD2D] 72.23 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[23:58:23.389] L [WORLD2D] 131.40 ms 34 objects
scene/demo_4096/demo_4096_content/21_-16.scn
[23:58:23.442] L [WORLD2D] 0.44 ms 1 objects scene/demo_4096/demo_4096_content/21_-
12.scn
[23:58:23.452] L [WORLD2D] 5.63 ms 1 objects scene/demo_4096/demo_4096_content/18_-
15.scn
[23:58:23.467] L [WORLD2D] 4.17 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[23:58:23.474] L [WORLD2D] 5.86 ms 8 objects scene/demo_4096/demo_4096_content/24_-
16.scn
[23:58:23.538] L [WORLD2D] 40.53 ms 1 objects
scene/demo_4096/demo_4096_content/18_-12.scn
[23:58:23.561] L [WORLD2D] 21.31 ms 6 objects
scene/demo_4096/demo_4096_content/18_-13.scn
[23:58:23.568] L [WORLD2D] 0.50 ms 1 objects scene/demo_4096/demo_4096_content/18_-
14.scn
[23:58:23.570] L [WORLD2D] 0.53 ms 1 objects scene/demo_4096/demo_4096_content/20_-
17.scn
[23:58:23.601] L [WORLD2D] 0.81 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:58:23.616] L [WORLD2D] 10.49 ms 12 objects
scene/demo_4096/demo_4096_content/23_-17.scn
[23:58:23.662] L [WORLD2D] 16.94 ms 20 objects
scene/demo_4096/demo_4096_content/22_-17.scn
[23:58:23.746] L [WORLD2D] 79.72 ms 31 objects
scene/demo_4096/demo_4096_content/21_-17.scn
[23:58:23.757] L [WORLD2D] 0.78 ms 1 objects scene/demo_4096/demo_4096_content/17_-
15.scn
[23:58:23.761] L [WORLD2D] 0.49 ms 1 objects scene/demo_4096/demo_4096_content/17_-
16.scn
[23:58:23.829] L [WORLD2D] 67.39 ms 2 objects
scene/demo_4096/demo_4096_content/25_-16.scn
[23:58:23.843] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/17_-
17.scn
[23:58:23.850] L [WORLD2D] 0.48 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:58:23.904] L [WORLD2D] 30.84 ms 5 objects
scene/demo_4096/demo_4096_content/17_-12.scn
[23:58:23.938] L [WORLD2D] 32.65 ms 10 objects
scene/demo_4096/demo_4096_content/17_-13.scn
[23:58:23.939] L [WORLD2D] 0.34 ms 1 objects scene/demo_4096/demo_4096_content/20_-
18.scn
[23:58:23.951] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:58:23.955] L [WORLD2D] 3.62 ms 4 objects scene/demo_4096/demo_4096_content/18_-
18.scn
[23:58:23.988] L [WORLD2D] 0.77 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[23:58:24.000] L [WORLD2D] 8.20 ms 8 objects scene/demo_4096/demo_4096_content/17_-
18.scn
[23:58:24.032] L [WORLD2D] 13.43 ms 7 objects
scene/demo_4096/demo_4096_content/17_-10.scn
[23:58:24.036] L [WORLD2D] 0.69 ms 2 objects scene/demo_4096/demo_4096_content/24_-
18.scn
[23:58:24.059] L [WORLD2D] 0.72 ms 2 objects scene/demo_4096/demo_4096_content/23_-
18.scn
[23:58:24.061] L [WORLD2D] 0.55 ms 2 objects scene/demo_4096/demo_4096_content/16_-
15.scn
[23:58:24.109] L [WORLD2D] 6.52 ms 6 objects scene/demo_4096/demo_4096_content/16_-
16.scn
[23:58:24.118] L [WORLD2D] 7.09 ms 3 objects scene/demo_4096/demo_4096_content/16_-
17.scn
[23:58:24.158] L [WORLD2D] 22.07 ms 8 objects
scene/demo_4096/demo_4096_content/16_-18.scn
[23:58:24.168] L [WORLD2D] 7.95 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[23:58:24.177] L [WORLD2D] 1.63 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[23:58:24.179] L [WORLD2D] 1.47 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:58:24.216] L [WORLD2D] 1.06 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[23:58:24.217] L [WORLD2D] 0.51 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:58:24.251] L [WORLD2D] 0.48 ms 2 objects scene/demo_4096/demo_4096_content/20_-
9.scn
[23:58:24.284] L [WORLD2D] 0.62 ms 1 objects scene/demo_4096/demo_4096_content/18_-
19.scn
[23:58:24.337] L [WORLD2D] 44.56 ms 26 objects
scene/demo_4096/demo_4096_content/18_-9.scn
[23:58:24.345] L [WORLD2D] 6.09 ms 4 objects scene/demo_4096/demo_4096_content/17_-
19.scn
[23:58:24.362] L [WORLD2D] 1.05 ms 4 objects scene/demo_4096/demo_4096_content/17_-
9.scn
[23:58:24.484] L [WORLD2D] 118.05 ms 29 objects
scene/demo_4096/demo_4096_content/16_-19.scn
[23:58:24.531] L [WORLD2D] 42.05 ms 10 objects
scene/demo_4096/demo_4096_content/16_-9.scn
[23:58:24.536] L [WORLD2D] 1.47 ms 3 objects scene/demo_4096/demo_4096_content/23_-
19.scn
[23:58:24.631] L [WORLD2D] 51.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-7.scn
[23:58:24.650] L [WORLD2D] 17.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-7.scn
[23:58:24.690] L [WORLD2D] 39.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-7.scn
[23:58:24.697] L [WORLD2D] 6.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-8.scn
[23:58:24.742] L [WORLD2D] 15.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-6.scn
[23:58:24.868] L [WORLD2D] 113.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-8.scn
[23:58:24.908] L [WORLD2D] 35.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-6.scn
[23:58:25.046] L [WORLD2D] 125.72 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-8.scn
[23:58:25.060] L [WORLD2D] 13.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-6.scn
[23:58:25.085] L [WORLD2D] 15.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-8.scn
[23:58:25.116] L [WORLD2D] 26.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-8.scn
[23:58:25.136] L [WORLD2D] 19.30 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-6.scn
[23:58:25.157] L [WORLD2D] 8.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-6.scn
[23:58:25.184] L [WORLD2D] 24.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-7.scn
[23:58:25.201] L [WORLD2D] 4.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-7.scn
[23:58:25.229] L [WORLD2D] 25.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-9.scn
[23:58:25.264] L [WORLD2D] 30.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:58:25.297] L [WORLD2D] 30.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-9.scn
[23:58:25.332] L [WORLD2D] 34.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:58:25.361] L [WORLD2D] 27.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-9.scn
[23:58:25.382] L [WORLD2D] 20.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:58:25.445] L [WORLD2D] 40.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-9.scn
[23:58:25.451] L [WORLD2D] 5.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:58:25.516] L [WORLD2D] 38.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-9.scn
[23:58:25.522] L [WORLD2D] 5.72 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn
[23:58:25.582] L [WORLD2D] 58.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-8.scn
[23:58:25.596] L [WORLD2D] 12.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-8.scn
[23:58:25.660] L [WORLD2D] 64.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-9.scn
[23:58:25.671] L [WORLD2D] 8.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-9.scn
[23:58:25.771] L [WORLD2D] 82.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-5.scn
[23:58:25.809] L [WORLD2D] 37.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-6.scn
[23:58:25.815] L [WORLD2D] 4.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-6.scn
[23:58:25.887] L [WORLD2D] 44.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-7.scn
[23:58:25.895] L [WORLD2D] 5.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-7.scn
[23:58:25.905] L [WORLD2D] 8.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-10.scn
[23:58:25.988] L [WORLD2D] 58.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-4.scn
[23:58:26.052] L [WORLD2D] 62.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-10.scn
[23:58:26.089] L [WORLD2D] 36.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-4.scn
[23:58:26.137] L [WORLD2D] 46.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-10.scn
[23:58:26.202] L [WORLD2D] 62.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-4.scn
[23:58:26.216] L [WORLD2D] 12.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-10.scn
[23:58:26.238] L [WORLD2D] 21.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-4.scn
[23:58:26.283] L [WORLD2D] 25.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-10.scn
[23:58:26.304] L [WORLD2D] 20.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-4.scn
[23:58:26.313] L [WORLD2D] 5.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-10.scn
[23:58:26.379] L [WORLD2D] 64.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-4.scn
[23:58:26.392] L [WORLD2D] 12.16 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:58:26.416] L [WORLD2D] 22.05 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:58:26.451] L [WORLD2D] 10.78 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:58:26.463] L [WORLD2D] 10.91 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:58:26.492] L [WORLD2D] 13.46 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:58:26.506] L [WORLD2D] 13.07 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:58:26.541] L [WORLD2D] 9.49 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:58:26.551] L [WORLD2D] 8.96 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:58:26.580] L [WORLD2D] 18.99 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:58:31.726] M <SCRIPT> [CRITICAL]avatar_init 3
[23:58:31.733] M <SCRIPT> [CRITICAL]avatar_init 3972
[23:58:31.737] M <SCRIPT> [CRITICAL]avatar_init 6
[23:58:31.740] M <SCRIPT> [CRITICAL]avatar_init 3976
[23:58:31.743] M <SCRIPT> [CRITICAL]avatar_init 3980
[23:58:31.745] M <SCRIPT> [CRITICAL]avatar_init 3983
[23:58:31.749] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:58:31.752] M <SCRIPT> [CRITICAL]avatar_init 2196
[23:58:31.757] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:58:31.760] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:58:31.763] M <SCRIPT> [CRITICAL]avatar_init 4002
[23:58:31.767] M <SCRIPT> [CRITICAL]avatar_init 4013
[23:58:31.770] M <SCRIPT> [CRITICAL]avatar_init 4016
[23:58:31.773] M <SCRIPT> [CRITICAL]avatar_init 4019
[23:58:31.775] M <SCRIPT> [CRITICAL]avatar_init 4022
[23:58:31.778] M <SCRIPT> [CRITICAL]avatar_init 4025
[23:58:31.795] M <SCRIPT> [CRITICAL]avatar_init 4028
[23:58:31.798] M <SCRIPT> [CRITICAL]avatar_init 4031
[23:58:31.801] M <SCRIPT> [CRITICAL]avatar_init 4043
[23:58:31.805] M <SCRIPT> [CRITICAL]avatar_init 4036
[23:58:31.808] M <SCRIPT> [CRITICAL]avatar_init 2374
[23:58:31.810] M <SCRIPT> [CRITICAL]avatar_init 75
[23:58:31.813] M <SCRIPT> [CRITICAL]avatar_init 78

ERROR *****************************************************************************
[23:58:31.857] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.857] M [WORLD2D] Main thread IO 11.7131 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.857] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e08d0
[23:58:31.867] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_5_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:58:31.882] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.883] M [WORLD2D] Main thread IO 7.6731 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.883] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e37d8
[23:58:31.891] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:31.907] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.908] M [WORLD2D] Main thread IO 10.3954 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.908] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e5ac8
[23:58:31.917] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:31.932] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.932] M [WORLD2D] Main thread IO 8.1923 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.932] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e5c20
[23:58:31.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:31.953] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.953] M [WORLD2D] Main thread IO 7.3809 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.953] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e4eb0
[23:58:31.961] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:31.976] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.976] M [WORLD2D] Main thread IO 9.2967 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.976] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e3be0
[23:58:31.983] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:31.997] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.997] M [WORLD2D] Main thread IO 8.6076 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.997] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e3d38
[23:58:32.009] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:32.022] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.022] M [WORLD2D] Main thread IO 7.2322 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.022] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e5410
[23:58:32.031] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/zhiye/female_zhiye01/female_zhiye01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/zhiye/female_zhiye01/female_zhiye01_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_upper01_d.dds'],
['char/player/zhiye/female_zhiye01/female_zhiye01_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_leg01_d.dds']]

ERROR *****************************************************************************
[23:58:32.047] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.047] M [WORLD2D] Main thread IO 10.2517 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.047] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e6430
[23:58:32.054] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:58:32.067] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.067] M [WORLD2D] Main thread IO 8.1823 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.067] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e8470
[23:58:32.074] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:58:32.090] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.090] M [WORLD2D] Main thread IO 10.7545 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.090] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e6d98
[23:58:32.098] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:32.112] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.112] M [WORLD2D] Main thread IO 8.0728 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.112] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e8318
[23:58:32.120] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:32.133] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.134] M [WORLD2D] Main thread IO 7.6888 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.134] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e5d78
[23:58:32.141] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:32.157] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.157] M [WORLD2D] Main thread IO 9.3927 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.157] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e7858
[23:58:32.164] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:32.177] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.177] M [WORLD2D] Main thread IO 8.0358 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.177] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e7b08
[23:58:32.185] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:58:32.198] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.199] M [WORLD2D] Main thread IO 8.2861 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.199] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e6180
[23:58:32.206] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:58:32.222] M <SCRIPT> [CRITICAL]avatar_init 81
[23:58:32.225] M <SCRIPT> [CRITICAL]avatar_init 84
[23:58:32.228] M <SCRIPT> [CRITICAL]avatar_init 4046
[23:58:32.232] M <SCRIPT> [CRITICAL]avatar_init 87
[23:58:32.236] M <SCRIPT> [CRITICAL]avatar_init 90
[23:58:32.239] M <SCRIPT> [CRITICAL]avatar_init 3291
[23:58:32.244] M <SCRIPT> [CRITICAL]avatar_init 4060
[23:58:32.248] M <SCRIPT> [CRITICAL]avatar_init 4068
[23:58:32.253] M <SCRIPT> [CRITICAL]avatar_init 4049
[23:58:32.257] M <SCRIPT> [CRITICAL]avatar_init 3944
[23:58:32.261] M <SCRIPT> [CRITICAL]avatar_init 3947
[23:58:32.264] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:58:32.267] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:58:32.270] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:58:32.274] M <SCRIPT> [CRITICAL]avatar_init 3961
[23:58:32.278] M <SCRIPT> [CRITICAL]avatar_init 4219
[23:58:32.281] M <SCRIPT> [CRITICAL]avatar_init 3964
[23:58:32.285] M <SCRIPT> [CRITICAL]avatar_init 3967
[23:58:32.295] M <SCRIPT> [CRITICAL]avatar destroy 4060
[23:58:32.297] M <SCRIPT> [CRITICAL]avatar destroy 4049
[23:58:32.299] M <SCRIPT> [CRITICAL]avatar destroy 4036
[23:58:32.304] M <SCRIPT> [CRITICAL]avatar destroy 4002
[23:58:32.307] M <SCRIPT> [CRITICAL]avatar destroy 3976
[23:58:32.310] M <SCRIPT> [CRITICAL]avatar destroy 3972
[23:58:32.311] M <SCRIPT> [CRITICAL]avatar destroy 3967
[23:58:32.313] M <SCRIPT> [CRITICAL]avatar destroy 3964
[23:58:32.314] M <SCRIPT> [CRITICAL]avatar destroy 3961
[23:58:32.316] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:58:32.317] M <SCRIPT> [CRITICAL]avatar destroy 3944
[23:58:32.318] M <SCRIPT> [CRITICAL]avatar destroy 3291
[23:58:32.320] M <SCRIPT> [CRITICAL]avatar destroy 2374
[23:58:32.322] M <SCRIPT> [CRITICAL]avatar destroy 2196

ERROR *****************************************************************************
[23:58:32.375] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.375] M [WORLD2D] Main thread IO 10.3342 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.375] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e8878
[23:58:32.385] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_5_d.dds']]

ERROR *****************************************************************************
[23:58:32.400] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.400] M [WORLD2D] Main thread IO 7.9171 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.400] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e99f0
[23:58:32.409] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:58:32.422] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.422] M [WORLD2D] Main thread IO 8.6502 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.422] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e9ca0
[23:58:32.429] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:58:32.440] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.441] M [WORLD2D] Main thread IO 7.5508 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.441] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e89d0
[23:58:32.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:32.461] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.461] M [WORLD2D] Main thread IO 8.7697 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.461] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247eab68
[23:58:32.469] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:32.477] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-359541188 1
[23:58:32.478] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:32.480] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[23:58:32.499] M <SCRIPT> [CRITICAL]avatar destroy 4080
[23:58:32.504] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:58:32.508] M <SCRIPT> [CRITICAL]avatar destroy 4216
[23:58:32.511] M <SCRIPT> [CRITICAL]avatar destroy 4117
[23:58:32.515] M <SCRIPT> [CRITICAL]avatar destroy 4043
[23:58:32.516] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:58:32.519] M <SCRIPT> [CRITICAL]avatar destroy 3989
[23:58:32.522] M <SCRIPT> [CRITICAL]avatar destroy 4025
[23:58:32.525] M <SCRIPT> [CRITICAL]avatar destroy 4182
[23:58:32.527] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[23:58:32.541] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:32.548] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:58:32.549] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:58:32.560] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:58:32.565] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:58:32.582] M <SCRIPT> [CRITICAL]avatar destroy 4204
[23:58:32.586] M <SCRIPT> [CRITICAL]avatar destroy 4201
[23:58:32.589] M <SCRIPT> [CRITICAL]avatar destroy 4198
[23:58:32.593] M <SCRIPT> [CRITICAL]avatar destroy 4195
[23:58:32.598] M <SCRIPT> [CRITICAL]avatar destroy 4192
[23:58:32.601] M <SCRIPT> [CRITICAL]avatar destroy 4189
[23:58:32.606] M <SCRIPT> [CRITICAL]avatar destroy 4123
[23:58:32.609] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:58:32.614] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:58:32.618] M <SCRIPT> [CRITICAL]avatar destroy 4019
[23:58:32.621] M <SCRIPT> [CRITICAL]avatar destroy 75
[23:58:32.622] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:58:32.624] M <SCRIPT> [CRITICAL]avatar destroy 3947
[23:58:32.626] M <SCRIPT> [CRITICAL]avatar destroy 78
[23:58:32.631] M <SCRIPT> [CRITICAL]avatar destroy 4120
[23:58:32.632] M <SCRIPT> [CRITICAL]avatar destroy 81
[23:58:32.634] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:58:32.635] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:58:32.636] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:58:32.639] M <SCRIPT> [CRITICAL]avatar destroy 3980
[23:58:32.641] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:58:32.646] M <SCRIPT> [CRITICAL]avatar destroy 4077
[23:58:32.648] M <SCRIPT> [CRITICAL]avatar destroy 3986
[23:58:32.650] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:58:32.653] M <SCRIPT> [CRITICAL]avatar destroy 3983
[23:58:32.656] M <SCRIPT> [CRITICAL]avatar destroy 4186
[23:58:32.659] M <SCRIPT> [CRITICAL]avatar destroy 3992
[23:58:32.662] M <SCRIPT> [CRITICAL]avatar destroy 4207
[23:58:32.665] M <SCRIPT> [CRITICAL]avatar destroy 4013
[23:58:32.669] M <SCRIPT> [CRITICAL]avatar destroy 4210
[23:58:32.671] M <SCRIPT> [CRITICAL]avatar destroy 4016
[23:58:32.674] M <SCRIPT> [CRITICAL]avatar destroy 4022
[23:58:32.675] M <SCRIPT> [CRITICAL]avatar destroy 4219
[23:58:32.678] M <SCRIPT> [CRITICAL]avatar destroy 4028
[23:58:32.681] M <SCRIPT> [CRITICAL]avatar destroy 4031
[23:58:32.683] M <SCRIPT> [CRITICAL]avatar destroy 4046
[23:58:32.684] M <SCRIPT> [CRITICAL]avatar destroy 4068
[23:58:32.885] M <SCRIPT> [CRITICAL]avatar destroy 4071
[23:58:32.893] M <SCRIPT> [CRITICAL]avatar_init 4182
[23:58:32.900] M <SCRIPT> [CRITICAL]avatar_init 4025
[23:58:32.903] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:58:32.906] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:58:32.909] M <SCRIPT> [CRITICAL]avatar_init 4043
[23:58:32.912] M <SCRIPT> [CRITICAL]avatar_init 4117
[23:58:32.915] M <SCRIPT> [CRITICAL]avatar_init 4216
[23:58:32.925] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000

ERROR *****************************************************************************
[23:58:32.955] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.955] M [WORLD2D] Main thread IO 7.2436 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.955] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c04460
[23:58:32.962] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:32.975] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.975] M [WORLD2D] Main thread IO 8.6694 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.976] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c059e0
[23:58:32.982] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:32.994] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.994] M [WORLD2D] Main thread IO 7.2187 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.994] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c08388
[23:58:33.002] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:58:33.020] M <SCRIPT> [CRITICAL]avatar_init 4126
[23:58:33.026] M <SCRIPT> [CRITICAL]avatar_init 4080
[23:58:33.031] M <SCRIPT> [CRITICAL]avatar_init 4019
[23:58:33.035] M <SCRIPT> [CRITICAL]avatar_init 4046
[23:58:33.040] M <SCRIPT> [CRITICAL]avatar_init 4013
[23:58:33.044] M <SCRIPT> [CRITICAL]avatar_init 4207
[23:58:33.050] M <SCRIPT> [CRITICAL]avatar_init 3983

ERROR *****************************************************************************
[23:58:33.094] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.095] M [WORLD2D] Main thread IO 10.7232 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.095] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c065f8
[23:58:33.112] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:58:33.128] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.128] M [WORLD2D] Main thread IO 9.6188 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.128] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0fb20
[23:58:33.137] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:58:33.151] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.151] M [WORLD2D] Main thread IO 8.4781 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.151] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#1cc32108
[23:58:33.157] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:58:33.187] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.187] M [WORLD2D] Main thread IO 8.0536 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.187] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#1cc304d0
[23:58:33.224] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat02_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:58:33.252] M <SCRIPT> [CRITICAL]avatar_init 3
[23:58:33.256] M <SCRIPT> [CRITICAL]avatar_init 4077
[23:58:33.260] M <SCRIPT> [CRITICAL]avatar_init 4120
[23:58:33.266] M <SCRIPT> [CRITICAL]avatar_init 4198
[23:58:33.271] M <SCRIPT> [CRITICAL]avatar_init 3947
[23:58:33.274] M <SCRIPT> [CRITICAL]avatar_init 4071
[23:58:33.277] M <SCRIPT> [CRITICAL]avatar_init 4195
[23:58:33.280] M <SCRIPT> [CRITICAL]avatar_init 78
[23:58:33.284] M <SCRIPT> [CRITICAL]avatar_init 4219
[23:58:33.322] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[23:58:33.325] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:58:33.333] M <SCRIPT> [CRITICAL]avatar_init 4189
[23:58:33.338] M <SCRIPT> [CRITICAL]avatar_init 3980
[23:58:33.342] M <SCRIPT> [CRITICAL]avatar_init 4201
[23:58:33.347] M <SCRIPT> [CRITICAL]avatar_init 84
[23:58:33.351] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:58:33.355] M <SCRIPT> [CRITICAL]avatar_init 4204
[23:58:33.360] M <SCRIPT> [CRITICAL]avatar_init 4210
[23:58:33.363] M <SCRIPT> [CRITICAL]avatar_init 90
[23:58:33.385] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1602162331 1

ERROR *****************************************************************************
[23:58:33.396] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.396] M [WORLD2D] Main thread IO 10.4238 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.396] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28355e48
[23:58:33.410] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:33.426] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.426] M [WORLD2D] Main thread IO 9.0954 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.426] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#1c6ba4c8
[23:58:33.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:58:33.447] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.447] M [WORLD2D] Main thread IO 9.2341 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.448] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e4a50
[23:58:33.455] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:33.469] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.469] M [WORLD2D] Main thread IO 8.2150 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.469] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e4240
[23:58:33.477] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:33.491] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.491] M [WORLD2D] Main thread IO 9.2753 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.491] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e3378
[23:58:33.498] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:33.510] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.510] M [WORLD2D] Main thread IO 7.0324 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.510] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e5108
[23:58:33.563] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:33.577] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.577] M [WORLD2D] Main thread IO 8.6865 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.577] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e5668
[23:58:33.585] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:58:33.597] M <SCRIPT> [CRITICAL]avatar_init 6
[23:58:33.601] M <SCRIPT> [CRITICAL]avatar_init 4016
[23:58:33.605] M <SCRIPT> [CRITICAL]avatar_init 75
[23:58:33.609] M <SCRIPT> [CRITICAL]avatar_init 4192
[23:58:33.613] M <SCRIPT> [CRITICAL]avatar_init 4068
[23:58:33.616] M <SCRIPT> [CRITICAL]avatar_init 81
[23:58:33.641] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[23:58:33.644] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:58:33.646] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:58:33.652] M <SCRIPT> [CRITICAL]avatar_init 87
[23:58:33.692] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:58:33.747] M <SCRIPT> [CRITICAL]avatar_init 4123
[23:58:33.838] M <SCRIPT> [CRITICAL]avatar_init 4022
[23:58:33.861] M <SCRIPT> [CRITICAL]avatar_init 4028
[23:58:33.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1840876715 1

ERROR *****************************************************************************
[23:58:33.895] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.896] M [WORLD2D] Main thread IO 11.2188 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.896] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e4648
[23:58:33.902] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_5_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:58:33.916] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:58:33.927] M [WORLD2D] [Animator] dctor.
[23:58:33.934] M [WORLD2D] [Animator] dctor.
[23:58:33.935] M [WORLD2D] [Animator] dctor.
[23:58:33.936] M [WORLD2D] [Animator] dctor.
[23:58:33.937] M [WORLD2D] [Animator] dctor.
[23:58:33.938] M [WORLD2D] [Animator] dctor.
[23:58:33.939] M [WORLD2D] [Animator] dctor.
[23:58:33.940] M [WORLD2D] [Animator] dctor.
[23:58:33.942] M [WORLD2D] [Animator] dctor.
[23:58:33.943] M [WORLD2D] [Animator] dctor.
[23:58:33.945] M [WORLD2D] [Animator] dctor.
[23:58:33.957] M [WORLD2D] [Animator] dctor.
[23:58:33.959] M [WORLD2D] [Animator] dctor.
[23:58:33.960] M [WORLD2D] [Animator] dctor.
[23:58:33.961] M [WORLD2D] [Animator] dctor.
[23:58:33.962] M [WORLD2D] [Animator] dctor.
[23:58:33.964] M [WORLD2D] [Animator] dctor.
[23:58:33.965] M [WORLD2D] [Animator] dctor.
[23:58:33.966] M [WORLD2D] [Animator] dctor.
[23:58:33.967] M [WORLD2D] [Animator] dctor.
[23:58:33.968] M [WORLD2D] [Animator] dctor.
[23:58:33.969] M [WORLD2D] [Animator] dctor.
[23:58:33.971] M [WORLD2D] [Animator] dctor.
[23:58:33.972] M [WORLD2D] [Animator] dctor.
[23:58:33.974] M [WORLD2D] [Animator] dctor.
[23:58:33.976] M [WORLD2D] [Animator] dctor.
[23:58:33.978] M [WORLD2D] [Animator] dctor.
[23:58:33.981] M [WORLD2D] [Animator] dctor.
[23:58:33.983] M [WORLD2D] [Animator] dctor.
[23:58:33.984] M [WORLD2D] [Animator] dctor.
[23:58:33.985] M [WORLD2D] [Animator] dctor.
[23:58:33.986] M [WORLD2D] [Animator] dctor.
[23:58:33.987] M [WORLD2D] [Animator] dctor.
[23:58:33.989] M [WORLD2D] [Animator] dctor.
[23:58:33.990] M [WORLD2D] [Animator] dctor.
[23:58:33.991] M [WORLD2D] [Animator] dctor.
[23:58:33.993] M [WORLD2D] [Animator] dctor.
[23:58:33.993] M [WORLD2D] [Animator] dctor.
[23:58:33.993] M [WORLD2D] [Animator] dctor.
[23:58:33.995] M [WORLD2D] [Animator] dctor.
[23:58:33.996] M [WORLD2D] [Animator] dctor.
[23:58:33.996] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:58:34.085] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.085] M [WORLD2D] Main thread IO 7.6610 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.085] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e5bc8
[23:58:34.093] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:58:34.110] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.110] M [WORLD2D] Main thread IO 9.4289 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.110] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e38d8
[23:58:34.117] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:34.129] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.129] M [WORLD2D] Main thread IO 6.4016 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.129] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e82c0
[23:58:34.140] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.154] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.154] M [WORLD2D] Main thread IO 8.7192 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.154] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e76a8
[23:58:34.165] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:34.177] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:58:34.181] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:58:34.185] M <SCRIPT> [CRITICAL]avatar_init 4186
[23:58:34.188] M <SCRIPT> [CRITICAL]avatar_init 4031

ERROR *****************************************************************************
[23:58:34.218] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.218] M [WORLD2D] Main thread IO 7.9860 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.218] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e7148
[23:58:34.225] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_d.dds']]

ERROR *****************************************************************************
[23:58:34.242] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.242] M [WORLD2D] Main thread IO 12.1938 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.243] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e8418
[23:58:34.259] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:58:34.275] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.275] M [WORLD2D] Main thread IO 9.8400 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.275] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e7ab0
[23:58:34.282] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.296] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.296] M [WORLD2D] Main thread IO 8.0436 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.296] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e7d60
[23:58:34.304] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/zhiye/male_bz01/male_bz01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/zhiye/male_bz01/male_bz01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_upper01_d.dds'],
['char/player/zhiye/male_bz01/male_bz01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_leg01_d.dds']]

ERROR *****************************************************************************
[23:58:34.318] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.318] M [WORLD2D] Main thread IO 8.4888 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.318] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e5fd0
[23:58:34.326] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.339] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.339] M [WORLD2D] Main thread IO 7.2905 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.339] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e67e0
[23:58:34.347] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.363] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.364] M [WORLD2D] Main thread IO 9.9822 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.364] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ea300
[23:58:34.371] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]

ERROR *****************************************************************************
[23:58:34.384] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.385] M [WORLD2D] Main thread IO 8.3928 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.385] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321eadc0
[23:58:34.392] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.406] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.406] M [WORLD2D] Main thread IO 7.9796 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.407] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e9188
[23:58:34.416] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:58:34.432] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.432] M [WORLD2D] Main thread IO 9.3294 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.432] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ea708
[23:58:34.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.452] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.452] M [WORLD2D] Main thread IO 7.4278 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.452] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e9590
[23:58:34.466] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:34.479] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.479] M [WORLD2D] Main thread IO 8.3252 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.480] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e8ed8
[23:58:34.491] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:34.531] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_777147001 1
[23:58:34.533] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:58:34.536] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-639820657 1
[23:58:34.680] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:58:34.857] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1309287596 1
[23:58:35.125] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:58:35.282] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2060481500 1

ERROR *****************************************************************************
[23:58:35.294] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.294] M [WORLD2D] Main thread IO 11.2352 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.294] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e34d0
[23:58:35.301] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:35.316] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.316] M [WORLD2D] Main thread IO 7.6120 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.316] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cccb0
[23:58:35.324] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:35.339] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.339] M [WORLD2D] Main thread IO 9.1174 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.339] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cc348
[23:58:35.346] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:35.388] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.388] M [WORLD2D] Main thread IO 10.2716 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.388] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cc1f0
[23:58:35.400] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:35.419] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.419] M [WORLD2D] Main thread IO 8.3921 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.419] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cb328
[23:58:35.426] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h01_d.dds']]

ERROR *****************************************************************************
[23:58:35.440] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.440] M [WORLD2D] Main thread IO 9.0947 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.440] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cc098
[23:58:35.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[23:58:35.461] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.461] M [WORLD2D] Main thread IO 7.5793 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.461] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cd8c8
[23:58:35.468] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:35.481] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.482] M [WORLD2D] Main thread IO 7.7933 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.482] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cb888
[23:58:35.491] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_5_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:35.503] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.503] M [WORLD2D] Main thread IO 7.2913 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.503] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cb9e0
[23:58:35.514] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:58:35.527] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.527] M [WORLD2D] Main thread IO 7.7890 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.527] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cdcd0
[23:58:35.535] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:58:35.551] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.551] M [WORLD2D] Main thread IO 8.2740 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.551] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cf3a8
[23:58:35.558] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_5_d.dds']]
[23:58:35.596] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-359541188 1

ERROR *****************************************************************************
[23:58:35.608] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.608] M [WORLD2D] Main thread IO 11.7316 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.608] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cecf0
[23:58:35.616] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]
[23:58:35.625] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:58:35.715] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:58:35.718] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:35.813] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:58:35.882] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-455308708 1

ERROR *****************************************************************************
[23:58:35.895] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.896] M [WORLD2D] Main thread IO 13.2257 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.896] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ea050
[23:58:35.903] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:35.920] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.920] M [WORLD2D] Main thread IO 11.4884 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.921] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cdb78
[23:58:35.928] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
ERROR *****************************************************************************
[23:58:35.942] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.942] M [WORLD2D] Main thread IO 8.1197 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.942] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d03c8
[23:58:35.949] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]

ERROR *****************************************************************************
[23:58:35.962] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.963] M [WORLD2D] Main thread IO 8.3971 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.963] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cfe68
[23:58:35.970] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:58:35.984] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:58:36.036] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1697763861 1
[23:58:36.114] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1522984749 1
[23:58:36.147] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:36.358] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_279864915 1
[23:58:36.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:36.762] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1288528191 1
[23:58:36.990] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_644220551 1
[23:58:37.231] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_769289909 1
[23:58:37.429] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_789272992 1
[23:58:37.547] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-117276900 1
[23:58:37.753] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:58:37.978] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_203818656 1
[23:58:38.135] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2089829793 1
[23:58:38.270] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:58:38.887] M [WORLD2D] [Animator] dctor.
[23:58:38.887] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:39.272] M [WORLD2D] [Animator] dctor.
[23:58:39.344] L [WORLD2D] 24.12 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_1.scn
[23:58:39.369] L [WORLD2D] 12.22 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_1.scn
[23:58:39.396] L [WORLD2D] 21.25 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_1.scn
[23:58:39.445] L [WORLD2D] 43.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_0.scn
[23:58:39.464] L [WORLD2D] 17.17 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_2.scn
[23:58:39.543] L [WORLD2D] 41.19 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_0.scn
[23:58:39.563] L [WORLD2D] 18.76 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_2.scn
[23:58:39.588] L [WORLD2D] 22.59 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_0.scn
[23:58:39.625] L [WORLD2D] 27.04 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_2.scn
[23:58:39.646] L [WORLD2D] 19.71 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[23:58:39.668] L [WORLD2D] 18.61 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_2.scn
[23:58:39.705] L [WORLD2D] 23.86 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_1.scn
[23:58:39.730] L [WORLD2D] 12.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-1.scn
[23:58:39.755] L [WORLD2D] 11.94 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_3.scn
[23:58:39.777] L [WORLD2D] 19.73 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[23:58:39.793] L [WORLD2D] 12.60 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_3.scn
[23:58:39.815] L [WORLD2D] 18.98 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[23:58:39.839] L [WORLD2D] 20.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_3.scn
[23:58:39.856] L [WORLD2D] 17.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-1.scn
[23:58:39.904] L [WORLD2D] 46.67 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_3.scn
[23:58:39.920] L [WORLD2D] 14.60 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:58:39.941] L [WORLD2D] 20.70 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:58:39.957] L [WORLD2D] 9.17 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[23:58:39.976] L [WORLD2D] 18.27 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[23:58:40.008] L [WORLD2D] 21.40 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[23:58:40.018] L [WORLD2D] 8.22 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[23:58:40.042] L [WORLD2D] 19.37 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:58:40.061] L [WORLD2D] 18.60 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[23:58:40.117] L [WORLD2D] 54.50 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[23:58:40.146] L [WORLD2D] 26.00 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[23:58:40.193] L [WORLD2D] 32.73 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[23:58:40.220] L [WORLD2D] 13.04 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:58:40.251] L [WORLD2D] 12.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:58:40.268] L [WORLD2D] 5.72 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[23:58:40.287] L [WORLD2D] 19.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[23:58:40.314] L [WORLD2D] 18.48 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[23:58:40.328] L [WORLD2D] 13.17 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-3.scn
[23:58:40.343] L [WORLD2D] 13.05 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:58:40.379] L [WORLD2D] 16.30 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:58:40.399] L [WORLD2D] 19.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_-3.scn
[23:58:40.429] L [WORLD2D] 27.44 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn
[23:58:40.444] L [WORLD2D] 14.56 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-3.scn
[23:58:40.497] L [WORLD2D] 37.24 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[23:58:40.513] L [WORLD2D] 14.68 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:58:40.545] L [WORLD2D] 12.42 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:58:40.557] L [WORLD2D] 10.93 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:58:40.586] L [WORLD2D] 10.42 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[23:58:40.602] L [WORLD2D] 16.02 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[23:58:40.631] L [WORLD2D] 23.61 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[23:58:40.669] L [WORLD2D] 36.72 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-4.scn
[23:58:40.690] L [WORLD2D] 8.71 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:58:40.697] M [WORLD2D] [Animator] dctor.
[23:58:40.697] M [WORLD2D] [Animator] dctor.
[23:58:40.716] L [WORLD2D] 14.44 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:58:40.726] L [WORLD2D] 8.86 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[23:58:40.747] L [WORLD2D] 9.05 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[23:58:40.762] L [WORLD2D] 13.62 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_-4.scn
[23:58:40.782] L [WORLD2D] 13.55 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-4.scn
[23:58:40.793] L [WORLD2D] 9.87 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[23:58:40.816] L [WORLD2D] 9.40 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:58:40.828] L [WORLD2D] 10.65 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:58:40.855] L [WORLD2D] 6.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:58:40.862] L [WORLD2D] 6.52 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[23:58:40.891] L [WORLD2D] 10.60 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[23:58:40.930] L [WORLD2D] 37.61 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[23:58:41.362] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:41.371] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:58:41.372] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:58:41.658] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:58:41.885] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:58:42.380] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:58:42.812] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:42.815] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:58:42.852] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:43.040] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_769289909 1
[23:58:43.596] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:58:43.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1309287596 1
[23:58:43.708] M [WORLD2D] [Animator] dctor.
[23:58:43.708] M [WORLD2D] [Animator] dctor.
[23:58:44.025] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]
[23:58:44.026] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:44.030] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:58:44.032] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]
[23:58:44.270] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1799796497 1
[23:58:44.271] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:44.421] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:58:44.657] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-256104701 1
[23:58:44.680] M [WORLD2D] [Animator] dctor.
[23:58:45.220] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:58:45.430] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[23:58:45.433] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:58:45.623] M [WORLD2D] [Animator] dctor.
[23:58:45.623] M [WORLD2D] [Animator] dctor.
[23:58:45.623] M [WORLD2D] [Animator] dctor.
[23:58:46.393] M [WORLD2D] [Animator] dctor.
[23:58:46.546] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:58:46.548] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:46.550] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:58:46.716] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1522984749 1
[23:58:46.871] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1733859996 1
[23:58:47.020] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1288528191 1
[23:58:47.148] M [WORLD2D] [Animator] dctor.
[23:58:47.148] M [WORLD2D] [Animator] dctor.
[23:58:47.148] M [WORLD2D] [Animator] dctor.
[23:58:47.500] M <SCRIPT> [CRITICAL]avatar destroy 4077
[23:58:47.723] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:58:47.744] M [WORLD2D] [Animator] dctor.
[23:58:47.748] M [WORLD2D] [Animator] dctor.
[23:58:47.780] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:58:47.826] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:58:47.870] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-639820657 1
[23:58:48.134] M <SCRIPT> [CRITICAL]avatar destroy 4192
[23:58:48.474] M [WORLD2D] [Animator] dctor.
[23:58:48.474] M [WORLD2D] [Animator] dctor.
[23:58:48.476] M [WORLD2D] [Animator] dctor.
[23:58:48.476] M [WORLD2D] [Animator] dctor.
[23:58:48.476] M [WORLD2D] [Animator] dctor.
[23:58:48.767] M <SCRIPT> [CRITICAL]avatar destroy 4186
[23:58:48.884] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:48.886] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:58:49.105] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_21625320 1
[23:58:49.251] M [WORLD2D] [Animator] dctor.
[23:58:49.251] M [WORLD2D] [Animator] dctor.
[23:58:49.253] M [WORLD2D] [Animator] dctor.
[23:58:49.273] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
[23:58:49.373] M <SCRIPT> [CRITICAL]avatar destroy 4013
[23:58:49.942] M [WORLD2D] [Animator] dctor.
[23:58:49.942] M [WORLD2D] [Animator] dctor.
[23:58:49.943] M [WORLD2D] [Animator] dctor.
[23:58:49.945] M [WORLD2D] [Animator] dctor.
[23:58:50.070] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:58:50.211] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:58:50.224] M <SCRIPT> [CRITICAL]avatar destroy 4198
[23:58:50.616] M [WORLD2D] [Animator] dctor.
[23:58:50.618] M [WORLD2D] [Animator] dctor.
[23:58:50.619] M [WORLD2D] [Animator] dctor.
[23:58:50.619] M [WORLD2D] [Animator] dctor.
[23:58:50.619] M [WORLD2D] [Animator] dctor.
[23:58:50.705] M <SCRIPT> [CRITICAL]avatar destroy 4210
[23:58:50.711] M <SCRIPT> [CRITICAL]avatar destroy 4204
[23:58:50.717] M <SCRIPT> [CRITICAL]avatar destroy 4201
[23:58:50.914] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[23:58:50.953] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[23:58:50.997] M <SCRIPT> [CRITICAL]avatar destroy 4016
[23:58:51.133] M <SCRIPT> [CRITICAL]avatar_init 4201
[23:58:51.151] M [WORLD2D] [Animator] dctor.
[23:58:51.153] M [WORLD2D] [Animator] dctor.
[23:58:51.153] M [WORLD2D] [Animator] dctor.
[23:58:51.157] M [WORLD2D] [Animator] dctor.
[23:58:51.157] M [WORLD2D] [Animator] dctor.
[23:58:51.159] M [WORLD2D] [Animator] dctor.
[23:58:51.159] M [WORLD2D] [Animator] dctor.
[23:58:51.161] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:58:51.192] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:51.192] M [WORLD2D] Main thread IO 10.4160 ms for
char/animator/avatar_animation_tree.xml
[23:58:51.192] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e72a0
[23:58:51.202] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]
[23:58:51.308] M <SCRIPT> [CRITICAL]avatar destroy 4201
[23:58:51.626] M [WORLD2D] [Animator] dctor.
[23:58:51.627] M [WORLD2D] [Animator] dctor.
[23:58:51.628] M [WORLD2D] [Animator] dctor.
[23:58:51.651] M <SCRIPT> [CRITICAL]avatar destroy 3980
[23:58:51.971] M <SCRIPT> [CRITICAL]avatar destroy 4195
[23:58:51.985] M [WORLD2D] [Animator] dctor.
[23:58:51.988] M [WORLD2D] [Animator] dctor.
[23:58:51.988] M [WORLD2D] [Animator] dctor.
[23:58:51.991] M [WORLD2D] [Animator] dctor.
[23:58:52.133] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:52.264] M <SCRIPT> [CRITICAL]avatar destroy 4189
[23:58:52.296] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-455308708 1
[23:58:52.948] M [WORLD2D] [Animator] dctor.
[23:58:52.951] M [WORLD2D] [Animator] dctor.
[23:58:53.244] M <SCRIPT> [CRITICAL]avatar destroy 4019
[23:58:53.895] M [WORLD2D] [Animator] dctor.
[23:58:53.895] M [WORLD2D] [Animator] dctor.
[23:58:53.895] M [WORLD2D] [Animator] dctor.
[23:58:53.900] M [WORLD2D] [Animator] dctor.
[23:58:54.242] M <SCRIPT> [CRITICAL]avatar destroy 4022
[23:58:54.247] M <SCRIPT> [CRITICAL]avatar destroy 4207
[23:58:54.396] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:58:54.443] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_777147001 1
[23:58:54.497] M [WORLD2D] [Animator] dctor.
[23:58:54.497] M [WORLD2D] [Animator] dctor.
[23:58:54.499] M [WORLD2D] [Animator] dctor.
[23:58:54.500] M [WORLD2D] [Animator] dctor.
[23:58:54.502] M [WORLD2D] [Animator] dctor.
[23:58:54.541] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:58:54.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:58:55.133] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_549622434 1
[23:58:55.191] M <SCRIPT> [CRITICAL]avatar destroy 3986
[23:58:55.348] M [WORLD2D] [Animator] dctor.
[23:58:55.352] M [WORLD2D] [Animator] dctor.
[23:58:55.352] M [WORLD2D] [Animator] dctor.
[23:58:55.352] M [WORLD2D] [Animator] dctor.
[23:58:55.352] M [WORLD2D] [Animator] dctor.
[23:58:55.353] M [WORLD2D] [Animator] dctor.
[23:58:55.353] M [WORLD2D] [Animator] dctor.
[23:58:55.353] M [WORLD2D] [Animator] dctor.
[23:58:55.353] M [WORLD2D] [Animator] dctor.
[23:58:55.356] M [WORLD2D] [Animator] dctor.
[23:58:58.045] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:58:58.455] M <SCRIPT> [CRITICAL]avatar destroy 3947
[23:58:58.512] M [WORLD2D] [Animator] dctor.
[23:58:58.515] M [WORLD2D] [Animator] dctor.
[23:58:58.515] M [WORLD2D] [Animator] dctor.
[23:58:58.519] M [WORLD2D] [Animator] dctor.
[23:58:58.519] M [WORLD2D] [Animator] dctor.
[23:58:58.519] M [WORLD2D] [Animator] dctor.
[23:58:58.794] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:58:58.835] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:58:59.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:58:59.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_644220551 1
[23:59:00.505] M [WORLD2D] [Animator] dctor.
[23:59:00.505] M [WORLD2D] [Animator] dctor.
[23:59:00.506] M [WORLD2D] [Animator] dctor.
[23:59:00.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_5_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:59:01.133] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-359541188 1
[23:59:01.658] M [WORLD2D] [Animator] dctor.
[23:59:03.247] M [WORLD2D] [Animator] dctor.
[23:59:03.248] M [WORLD2D] [Animator] dctor.
[23:59:03.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:59:03.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]
[23:59:04.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2089829793 1
[23:59:04.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2024004155 1
[23:59:05.143] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:59:05.147] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:59:05.183] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:59:05.239] M <SCRIPT> [CRITICAL]avatar_init 84

ERROR *****************************************************************************
[23:59:05.288] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:05.289] M [WORLD2D] Main thread IO 6.8276 ms for
char/animator/avatar_animation_tree.xml
[23:59:05.289] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d0270
[23:59:05.296] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:59:05.460] M [WORLD2D] [Animator] dctor.
[23:59:05.462] M [WORLD2D] [Animator] dctor.
[23:59:05.485] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_549622434 1
[23:59:05.791] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:59:06.001] M [WORLD2D] [Animator] dctor.
[23:59:06.002] M [WORLD2D] [Animator] dctor.
[23:59:06.002] M [WORLD2D] [Animator] dctor.
[23:59:06.142] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:59:06.188] M <SCRIPT> [CRITICAL]avatar_init 84

ERROR *****************************************************************************
[23:59:06.240] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:06.240] M [WORLD2D] Main thread IO 6.9556 ms for
char/animator/avatar_animation_tree.xml
[23:59:06.240] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ea5b0
[23:59:06.246] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:59:06.257] M <SCRIPT> [CRITICAL]avatar_init 4126
[23:59:06.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_549622434 1

ERROR *****************************************************************************
[23:59:06.390] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:06.390] M [WORLD2D] Main thread IO 6.3120 ms for
char/animator/avatar_animation_tree.xml
[23:59:06.390] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e9590
[23:59:06.397] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:59:06.442] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:59:06.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_777147001 1
[23:59:06.600] M [WORLD2D] [Animator] dctor.
[23:59:06.600] M [WORLD2D] [Animator] dctor.
[23:59:06.601] M [WORLD2D] [Animator] dctor.
[23:59:06.601] M [WORLD2D] [Animator] dctor.
[23:59:06.605] M [WORLD2D] [Animator] dctor.
[23:59:06.743] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:59:06.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:59:06.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:59:06.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:59:07.082] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:59:07.084] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:59:07.183] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:59:07.200] M [WORLD2D] [Animator] dctor.
[23:59:07.201] M [WORLD2D] [Animator] dctor.
[23:59:07.241] M <SCRIPT> [CRITICAL]avatar_init 4126

ERROR *****************************************************************************
[23:59:07.293] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:07.293] M [WORLD2D] Main thread IO 10.6450 ms for
char/animator/avatar_animation_tree.xml
[23:59:07.294] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ea300
[23:59:07.301] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:59:07.389] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:59:07.396] M <SCRIPT> [CRITICAL]avatar destroy 4117
[23:59:07.686] M <SCRIPT> [CRITICAL]avatar_init 4117

ERROR *****************************************************************************
[23:59:07.739] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:07.739] M [WORLD2D] Main thread IO 6.6797 ms for
char/animator/avatar_animation_tree.xml
[23:59:07.739] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e8d80
[23:59:07.747] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:59:07.758] M <SCRIPT> [CRITICAL]avatar destroy 4117
[23:59:07.771] M [WORLD2D] [Animator] dctor.
[23:59:07.771] M [WORLD2D] [Animator] dctor.
[23:59:07.771] M [WORLD2D] [Animator] dctor.
[23:59:07.772] M [WORLD2D] [Animator] dctor.
[23:59:07.772] M [WORLD2D] [Animator] dctor.
[23:59:07.775] M [WORLD2D] [Animator] dctor.
[23:59:07.775] M [WORLD2D] [Animator] dctor.
[23:59:08.095] M <SCRIPT> [CRITICAL]avatar destroy 75
[23:59:08.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:59:08.460] M <SCRIPT> [CRITICAL]avatar destroy 4123
[23:59:08.594] M [WORLD2D] [Animator] dctor.
[23:59:08.597] M [WORLD2D] [Animator] dctor.
[23:59:08.597] M [WORLD2D] [Animator] dctor.
[23:59:08.597] M [WORLD2D] [Animator] dctor.
[23:59:08.599] M [WORLD2D] [Animator] dctor.
[23:59:08.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1981562049 1
[23:59:08.747] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:59:09.374] M [WORLD2D] [Animator] dctor.
[23:59:09.374] M [WORLD2D] [Animator] dctor.
[23:59:09.379] M [WORLD2D] [Animator] dctor.
[23:59:09.380] M [WORLD2D] [Animator] dctor.
[23:59:09.895] M [WORLD2D] [Animator] dctor.
[23:59:09.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_5_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:59:09.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_5_d.dds']]
[23:59:09.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:59:10.040] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:59:10.137] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_203818656 1
[23:59:10.287] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1015498820 1
[23:59:10.391] M <SCRIPT> [CRITICAL]avatar destroy 4120
[23:59:10.433] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:59:10.589] M <SCRIPT> [CRITICAL]avatar_init 4120
[23:59:10.601] M [WORLD2D] [Animator] dctor.
[23:59:10.603] M [WORLD2D] [Animator] dctor.
[23:59:10.604] M [WORLD2D] [Animator] dctor.
[23:59:10.604] M [WORLD2D] [Animator] dctor.
[23:59:10.604] M [WORLD2D] [Animator] dctor.
[23:59:10.606] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:59:10.640] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:10.640] M [WORLD2D] Main thread IO 6.8660 ms for
char/animator/avatar_animation_tree.xml
[23:59:10.640] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e5510
[23:59:10.647] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:59:10.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:59:11.042] M <SCRIPT> [CRITICAL]avatar destroy 4120
[23:59:11.342] M <SCRIPT> [CRITICAL]avatar destroy 4080
[23:59:11.451] M <SCRIPT> [CRITICAL]avatar destroy 4025
[23:59:11.944] M [WORLD2D] [Animator] dctor.
[23:59:11.944] M [WORLD2D] [Animator] dctor.
[23:59:11.949] M [WORLD2D] [Animator] dctor.
[23:59:11.950] M [WORLD2D] [Animator] dctor.
[23:59:11.952] M [WORLD2D] [Animator] dctor.
[23:59:11.952] M [WORLD2D] [Animator] dctor.
[23:59:11.952] M [WORLD2D] [Animator] dctor.
[23:59:11.953] M [WORLD2D] [Animator] dctor.
[23:59:11.953] M [WORLD2D] [Animator] dctor.
[23:59:12.435] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:59:12.655] M [WORLD2D] [Animator] dctor.
[23:59:12.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:59:13.133] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_524815308 1
[23:59:13.294] M [WORLD2D] [Animator] dctor.
[23:59:13.345] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[23:59:13.364] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:13.382] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:59:13.383] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:59:13.997] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat02_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:59:14.037] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1840876715 1
[23:59:14.142] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:59:14.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:59:14.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:59:14.557] M [WORLD2D] [Animator] dctor.
[23:59:14.560] M [WORLD2D] [Animator] dctor.
[23:59:14.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[23:59:14.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:59:14.744] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:59:14.786] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:59:15.241] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:59:15.603] M [WORLD2D] [Animator] dctor.
[23:59:15.608] M [WORLD2D] [Animator] dctor.
[23:59:15.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/zhiye/male_bz01/male_bz01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/zhiye/male_bz01/male_bz01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_upper01_d.dds'],
['char/player/zhiye/male_bz01/male_bz01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_leg01_d.dds']]
[23:59:16.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_279864915 1
[23:59:17.040] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:59:17.459] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:59:17.548] M [WORLD2D] [Animator] dctor.
[23:59:17.549] M [WORLD2D] [Animator] dctor.
[23:59:17.549] M [WORLD2D] [Animator] dctor.
[23:59:17.549] M [WORLD2D] [Animator] dctor.
[23:59:17.550] M [WORLD2D] [Animator] dctor.
[23:59:17.551] M [WORLD2D] [Animator] dctor.
[23:59:17.553] M [WORLD2D] [Animator] dctor.
[23:59:17.639] M <SCRIPT> [CRITICAL]avatar_init 4126

ERROR *****************************************************************************
[23:59:17.692] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:17.692] M [WORLD2D] Main thread IO 8.5848 ms for
char/animator/avatar_animation_tree.xml
[23:59:17.692] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cffc0
[23:59:17.703] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:59:17.750] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:59:18.339] M <SCRIPT> [CRITICAL]avatar_init 4126

ERROR *****************************************************************************
[23:59:18.394] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:18.395] M [WORLD2D] Main thread IO 12.1952 ms for
char/animator/avatar_animation_tree.xml
[23:59:18.395] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d03c8
[23:59:18.404] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:59:18.419] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:59:18.551] M [WORLD2D] [Animator] dctor.
[23:59:18.552] M [WORLD2D] [Animator] dctor.
[23:59:19.220] L [WORLD2D] 105.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-3.scn
[23:59:19.264] L [WORLD2D] 40.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[23:59:19.344] L [WORLD2D] 78.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[23:59:19.379] L [WORLD2D] 34.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-4.scn
[23:59:19.436] L [WORLD2D] 54.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-2.scn
[23:59:19.476] L [WORLD2D] 38.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-4.scn
[23:59:19.590] L [WORLD2D] 113.92 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-2.scn
[23:59:19.626] L [WORLD2D] 34.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-4.scn
[23:59:19.681] L [WORLD2D] 53.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-2.scn
[23:59:19.691] M <SCRIPT> [CRITICAL]avatar destroy 4043
[23:59:19.699] M <SCRIPT> [CRITICAL]avatar destroy 4071
[23:59:19.705] M <SCRIPT> [CRITICAL]avatar destroy 3983
[23:59:19.729] L [WORLD2D] 34.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-4.scn
[23:59:19.770] L [WORLD2D] 28.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-4.scn
[23:59:19.843] M <SCRIPT> [CRITICAL]avatar destroy 3989
[23:59:19.848] M <SCRIPT> [CRITICAL]avatar destroy 4028
[23:59:19.854] M <SCRIPT> [CRITICAL]avatar destroy 4068
[23:59:19.941] L [WORLD2D] 157.18 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-2.scn
[23:59:19.949] M [WORLD2D] [Animator] dctor.
[23:59:19.953] M [WORLD2D] [Animator] dctor.
[23:59:19.953] M [WORLD2D] [Animator] dctor.
[23:59:19.955] M [WORLD2D] [Animator] dctor.
[23:59:19.955] M [WORLD2D] [Animator] dctor.
[23:59:19.959] M [WORLD2D] [Animator] dctor.
[23:59:19.959] M [WORLD2D] [Animator] dctor.
[23:59:19.962] M [WORLD2D] [Animator] dctor.
[23:59:19.962] M [WORLD2D] [Animator] dctor.
[23:59:19.965] M [WORLD2D] [Animator] dctor.
[23:59:19.966] M [WORLD2D] [Animator] dctor.
[23:59:20.045] L [WORLD2D] 41.66 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-2.scn
[23:59:20.083] L [WORLD2D] 36.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[23:59:20.138] L [WORLD2D] 40.76 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:59:20.226] L [WORLD2D] 86.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-5.scn
[23:59:20.255] L [WORLD2D] 27.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-1.scn
[23:59:20.299] L [WORLD2D] 42.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-5.scn
[23:59:20.388] L [WORLD2D] 88.62 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-1.scn
[23:59:20.431] L [WORLD2D] 42.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[23:59:20.458] L [WORLD2D] 26.13 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-1.scn
[23:59:20.497] L [WORLD2D] 36.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-5.scn
[23:59:20.527] L [WORLD2D] 18.41 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-1.scn
[23:59:20.582] L [WORLD2D] 36.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-5.scn
[23:59:20.634] L [WORLD2D] 37.47 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-1.scn
[23:59:20.682] L [WORLD2D] 34.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-4.scn
[23:59:20.730] L [WORLD2D] 35.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-4.scn
[23:59:20.812] L [WORLD2D] 66.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-5.scn
[23:59:20.846] L [WORLD2D] 21.15 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-5.scn
[23:59:20.939] L [WORLD2D] 82.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-1.scn
[23:59:20.978] L [WORLD2D] 37.88 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-1.scn
[23:59:21.079] L [WORLD2D] 100.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-2.scn
[23:59:21.193] L [WORLD2D] 113.93 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-2.scn
[23:59:21.274] L [WORLD2D] 80.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-6.scn
[23:59:21.330] L [WORLD2D] 50.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-6.scn
[23:59:21.373] L [WORLD2D] 43.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[23:59:21.431] L [WORLD2D] 45.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-6.scn
[23:59:21.529] L [WORLD2D] 42.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-6.scn
[23:59:21.634] L [WORLD2D] 93.56 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-6.scn
[23:59:21.643] M <SCRIPT> [CRITICAL]avatar destroy 4216
[23:59:21.677] L [WORLD2D] 30.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-6.scn
[23:59:21.734] L [WORLD2D] 44.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-3.scn
[23:59:21.792] L [WORLD2D] 46.86 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:59:21.794] M [WORLD2D] [Animator] dctor.
[23:59:21.794] M [WORLD2D] [Animator] dctor.
[23:59:21.794] M [WORLD2D] [Animator] dctor.
[23:59:21.797] M [WORLD2D] [Animator] dctor.
[23:59:21.860] L [WORLD2D] 56.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn
[23:59:21.910] L [WORLD2D] 48.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[23:59:21.961] L [WORLD2D] 50.53 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[23:59:21.989] L [WORLD2D] 28.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[23:59:22.032] L [WORLD2D] 35.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[23:59:22.079] L [WORLD2D] 47.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[23:59:22.092] M <SCRIPT> [CRITICAL]avatar destroy 81
[23:59:22.098] M <SCRIPT> [CRITICAL]avatar destroy 4219
[23:59:22.144] M <SCRIPT> [CRITICAL]avatar destroy 3992
[23:59:22.147] L [WORLD2D] 66.82 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[23:59:22.193] M <SCRIPT> [CRITICAL]avatar destroy 78
[23:59:22.395] M <SCRIPT> [CRITICAL]avatar destroy 4031
[23:59:22.402] M [WORLD2D] [Animator] dctor.
[23:59:22.402] M [WORLD2D] [Animator] dctor.
[23:59:22.405] M [WORLD2D] [Animator] dctor.
[23:59:22.405] M [WORLD2D] [Animator] dctor.
[23:59:22.407] M [WORLD2D] [Animator] dctor.
[23:59:22.407] M [WORLD2D] [Animator] dctor.
[23:59:22.410] M [WORLD2D] [Animator] dctor.
[23:59:22.410] M [WORLD2D] [Animator] dctor.
[23:59:22.413] M [WORLD2D] [Animator] dctor.
[23:59:22.414] M [WORLD2D] [Animator] dctor.
[23:59:22.417] M [WORLD2D] [Animator] dctor.
[23:59:23.797] M [WORLD2D] [Animator] dctor.
[23:59:24.393] M [WORLD2D] [Animator] dctor.
[23:59:25.412] L [WORLD2D] 68.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-8.scn
[23:59:25.472] L [WORLD2D] 48.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-8.scn
[23:59:25.520] L [WORLD2D] 34.67 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-8.scn
[23:59:25.610] L [WORLD2D] 78.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[23:59:25.719] L [WORLD2D] 95.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[23:59:25.746] M [WORLD2D] [Animator] dctor.
[23:59:25.747] M [WORLD2D] [Animator] dctor.
[23:59:25.804] L [WORLD2D] 50.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-8.scn
[23:59:25.873] L [WORLD2D] 67.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-8.scn
[23:59:26.845] M [WORLD2D] [Animator] dctor.
[23:59:28.693] M [WORLD2D] [Animator] dctor.
[23:59:28.886] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:59:29.662] L [WORLD2D] 62.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-9.scn
[23:59:29.799] L [WORLD2D] 94.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-9.scn
[23:59:29.845] L [WORLD2D] 46.15 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-9.scn
[23:59:29.932] L [WORLD2D] 85.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[23:59:30.037] L [WORLD2D] 105.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[23:59:30.098] L [WORLD2D] 59.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-9.scn
[23:59:30.136] L [WORLD2D] 37.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-9.scn
[23:59:31.097] M <SCRIPT> [CRITICAL]avatar destroy 4046
[23:59:31.338] M <SCRIPT> [CRITICAL]avatar_init 4046
[23:59:31.354] M [WORLD2D] [Animator] dctor.
[23:59:31.358] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:59:31.392] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:31.392] M [WORLD2D] Main thread IO 8.9631 ms for
char/animator/avatar_animation_tree.xml
[23:59:31.392] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d0a80
[23:59:31.399] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:59:31.582] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:59:31.692] M <SCRIPT> [CRITICAL]avatar destroy 4046
[23:59:32.395] M [WORLD2D] [Animator] dctor.
[23:59:32.395] M [WORLD2D] [Animator] dctor.
[23:59:32.396] M [WORLD2D] [Animator] dctor.
[23:59:32.933] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:59:33.928] L [WORLD2D] 88.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-10.scn
[23:59:33.991] L [WORLD2D] 49.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-10.scn
[23:59:34.062] L [WORLD2D] 59.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-10.scn
[23:59:34.124] L [WORLD2D] 48.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[23:59:34.177] L [WORLD2D] 40.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[23:59:34.208] L [WORLD2D] 17.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[23:59:34.306] L [WORLD2D] 86.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-10.scn
[23:59:35.099] M [WORLD2D] [Animator] dctor.
[23:59:38.185] L [WORLD2D] 76.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-11.scn
[23:59:38.193] M [WORLD2D] [Animator] dctor.
[23:59:38.229] L [WORLD2D] 31.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-11.scn
[23:59:38.262] L [WORLD2D] 32.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-11.scn
[23:59:38.290] L [WORLD2D] 27.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-11.scn
[23:59:38.302] L [WORLD2D] 8.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-11.scn
[23:59:38.316] L [WORLD2D] 13.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-11.scn
[23:59:38.392] L [WORLD2D] 48.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-11.scn
[23:59:42.662] L [WORLD2D] 13.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-12.scn
[23:59:42.694] L [WORLD2D] 18.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-12.scn
[23:59:43.157] M [WORLD2D] [Animator] dctor.
[23:59:43.157] M [WORLD2D] [Animator] dctor.
[23:59:43.358] L [WORLD2D] 192.44 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[23:59:43.378] L [WORLD2D] 12.58 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[23:59:43.395] L [WORLD2D] 1.14 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[23:59:43.472] L [WORLD2D] 75.64 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[23:59:43.475] L [WORLD2D] 0.70 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
16.scn
[23:59:43.492] L [WORLD2D] 0.73 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[23:59:43.532] L [WORLD2D] 37.37 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[23:59:43.620] L [WORLD2D] 27.48 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[23:59:43.639] L [WORLD2D] 16.14 ms 19 objects scene/demo_4096/demo_4096_content/-
2_-16.scn
[23:59:44.447] M [WORLD2D] [Animator] dctor.
[23:59:44.447] M [WORLD2D] [Animator] dctor.
[23:59:45.043] M [WORLD2D] [Animator] dctor.
[23:59:45.458] L [WORLD2D] 162.82 ms 29 objects scene/demo_4096/demo_4096_content/-
3_-19.scn
[23:59:45.469] L [WORLD2D] 4.86 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
19.scn
[23:59:45.643] L [WORLD2D] 152.08 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-19.scn
[23:59:45.992] M [WORLD2D] [Animator] dctor.
[23:59:45.993] M [WORLD2D] [Animator] dctor.
[23:59:47.145] M [WORLD2D] [Animator] dctor.
[23:59:47.824] L [WORLD2D] 150.39 ms 32 objects scene/demo_4096/demo_4096_content/-
3_-20.scn
[23:59:47.842] L [WORLD2D] 1.27 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[23:59:48.028] L [WORLD2D] 173.40 ms 34 objects scene/demo_4096/demo_4096_content/-
2_-20.scn
[23:59:48.041] L [WORLD2D] 10.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-12.scn
[23:59:48.068] L [WORLD2D] 16.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-12.scn
[23:59:48.078] L [WORLD2D] 8.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-12.scn
[23:59:48.138] L [WORLD2D] 6.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-12.scn
[23:59:48.151] L [WORLD2D] 12.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-12.scn
[23:59:48.444] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:48.452] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:59:48.452] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:59:48.470] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:48.472] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:59:48.472] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:59:48.479] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:48.480] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:59:48.481] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:59:48.539] M [WORLD2D] [Animator] dctor.
[23:59:48.539] M [WORLD2D] [Animator] dctor.
[23:59:48.540] M [WORLD2D] [Animator] dctor.
[23:59:49.110] M [WORLD2D] [Animator] dctor.
[23:59:49.110] M [WORLD2D] [Animator] dctor.
[23:59:50.445] M [WORLD2D] [Animator] dctor.
[23:59:51.440] L [WORLD2D] 53.10 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-21.scn
[23:59:51.444] L [WORLD2D] 0.33 ms 1 objects scene/demo_4096/demo_4096_content/-1_-
21.scn
[23:59:51.560] L [WORLD2D] 63.45 ms 14 objects scene/demo_4096/demo_4096_content/-
2_-21.scn
[23:59:52.042] M [WORLD2D] [Animator] dctor.
[23:59:52.490] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:59:53.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:59:53.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[23:59:53.695] M [WORLD2D] [Animator] dctor.
[23:59:53.695] M [WORLD2D] [Animator] dctor.
[23:59:54.846] M [WORLD2D] [Animator] dctor.
[23:59:54.846] M [WORLD2D] [Animator] dctor.
[23:59:56.787] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[23:59:56.788] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[23:59:56.796] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:59:56.810] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:56.818] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:56.993] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:59:57.359] M [WORLD2D] [Animator] dctor.
[23:59:57.728] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:59:57.751] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:59:57.929] L [WORLD2D] 17.97 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-21.scn
[23:59:57.941] L [WORLD2D] 10.92 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[23:59:58.001] L [WORLD2D] 34.04 ms 18 objects scene/demo_4096/demo_4096_content/-
4_-19.scn
[23:59:58.036] L [WORLD2D] 21.82 ms 11 objects
scene/demo_4096/demo_4096_content/0_-19.scn
[23:59:58.064] L [WORLD2D] 1.30 ms 6 objects scene/demo_4096/demo_4096_content/-4_-
20.scn
[23:59:58.074] L [WORLD2D] 0.62 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[23:59:58.113] L [WORLD2D] 0.63 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
22.scn
[23:59:58.161] L [WORLD2D] 46.53 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[23:59:58.241] L [WORLD2D] 75.26 ms 50 objects scene/demo_4096/demo_4096_content/-
4_-22.scn
[23:59:58.264] L [WORLD2D] 20.97 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[23:59:58.276] L [WORLD2D] 10.30 ms 37 objects
scene/demo_4096/demo_4096_content/0_-18.scn
[23:59:58.281] L [WORLD2D] 1.08 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[23:59:58.310] L [WORLD2D] 0.98 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
22.scn
[23:59:58.321] L [WORLD2D] 9.89 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn

ERROR *****************************************************************************
[23:59:58.339] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:59:58.349] L [WORLD2D] 1.62 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-21.scn
[23:59:58.363] L [WORLD2D] 10.32 ms 9 objects scene/demo_4096/demo_4096_content/-
5_-22.scn
[23:59:58.519] L [WORLD2D] 145.83 ms 32 objects scene/demo_4096/demo_4096_content/-
5_-18.scn
[23:59:58.551] L [WORLD2D] 13.16 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[23:59:58.590] L [WORLD2D] 21.98 ms 29 objects scene/demo_4096/demo_4096_content/-
5_-19.scn
[23:59:58.619] L [WORLD2D] 4.40 ms 4 objects scene/demo_4096/demo_4096_content/1_-
19.scn
[23:59:58.623] L [WORLD2D] 2.02 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-20.scn
[23:59:58.651] L [WORLD2D] 12.82 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[23:59:58.685] L [WORLD2D] 8.17 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[23:59:58.688] L [WORLD2D] 0.85 ms 4 objects scene/demo_4096/demo_4096_content/-4_-
17.scn
[23:59:58.699] L [WORLD2D] 2.55 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[23:59:58.705] L [WORLD2D] 5.15 ms 2 objects scene/demo_4096/demo_4096_content/-5_-
17.scn
[23:59:58.753] L [WORLD2D] 28.78 ms 10 objects
scene/demo_4096/demo_4096_content/1_-17.scn
[23:59:58.763] L [WORLD2D] 7.41 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[23:59:58.794] L [WORLD2D] 1.40 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[23:59:58.848] L [WORLD2D] 53.56 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[23:59:58.861] L [WORLD2D] 7.43 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-21.scn
[23:59:58.899] L [WORLD2D] 4.62 ms 9 objects scene/demo_4096/demo_4096_content/-6_-
22.scn
[23:59:58.906] L [WORLD2D] 4.79 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn

ERROR *****************************************************************************
[23:59:58.941] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:59:58.945] L [WORLD2D] 1.40 ms 4 objects scene/demo_4096/demo_4096_content/-6_-
17.scn
[23:59:59.078] L [WORLD2D] 131.56 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[23:59:59.175] L [WORLD2D] 79.37 ms 21 objects scene/demo_4096/demo_4096_content/-
6_-18.scn
[23:59:59.289] L [WORLD2D] 81.00 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[23:59:59.312] L [WORLD2D] 9.07 ms 14 objects scene/demo_4096/demo_4096_content/-
6_-19.scn
[23:59:59.340] L [WORLD2D] 25.33 ms 35 objects
scene/demo_4096/demo_4096_content/2_-19.scn
[23:59:59.352] L [WORLD2D] 10.11 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-20.scn
[23:59:59.419] L [WORLD2D] 8.00 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[23:59:59.422] L [WORLD2D] 1.15 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
16.scn
[23:59:59.492] L [WORLD2D] 42.85 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-16.scn
[23:59:59.509] L [WORLD2D] 14.73 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-16.scn

ERROR *****************************************************************************
[23:59:59.545] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:59:59.553] L [WORLD2D] 2.89 ms 5 objects scene/demo_4096/demo_4096_content/-6_-
16.scn
[23:59:59.572] L [WORLD2D] 17.97 ms 15 objects
scene/demo_4096/demo_4096_content/2_-16.scn
[23:59:59.652] L [WORLD2D] 46.52 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[23:59:59.663] L [WORLD2D] 9.40 ms 19 objects scene/demo_4096/demo_4096_content/0_-
16.scn
[23:59:59.717] L [WORLD2D] 15.31 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[23:59:59.729] L [WORLD2D] 10.11 ms 19 objects scene/demo_4096/demo_4096_content/-
2_-16.scn
[23:59:59.766] L [WORLD2D] 16.11 ms 8 objects scene/demo_4096/demo_4096_content/-
7_-21.scn
[23:59:59.772] L [WORLD2D] 3.89 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[23:59:59.808] L [WORLD2D] 2.35 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[23:59:59.859] L [WORLD2D] 37.20 ms 22 objects scene/demo_4096/demo_4096_content/-
7_-24.scn
[23:59:59.901] L [WORLD2D] 5.97 ms 8 objects scene/demo_4096/demo_4096_content/-7_-
16.scn
[23:59:59.941] L [WORLD2D] 26.10 ms 8 objects scene/demo_4096/demo_4096_content/3_-
16.scn
[23:59:59.967] L [WORLD2D] 10.39 ms 6 objects scene/demo_4096/demo_4096_content/-
7_-17.scn
[00:00:00.054] L [WORLD2D] 83.97 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[00:00:00.081] L [WORLD2D] 19.73 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:00:00.128] L [WORLD2D] 32.73 ms 14 objects
scene/demo_4096/demo_4096_content/3_-18.scn
[00:00:00.136] L [WORLD2D] 7.25 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn

ERROR *****************************************************************************
[00:00:00.142] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:00.153] L [WORLD2D] 5.74 ms 32 objects scene/demo_4096/demo_4096_content/3_-
19.scn
[00:00:00.190] L [WORLD2D] 34.74 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:00:00.204] L [WORLD2D] 7.47 ms 15 objects scene/demo_4096/demo_4096_content/3_-
20.scn
[00:00:00.211] L [WORLD2D] 5.41 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:00:00.250] L [WORLD2D] 5.65 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:00:00.263] L [WORLD2D] 4.13 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:00:00.296] L [WORLD2D] 0.42 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:00:00.310] L [WORLD2D] 10.49 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:00:00.363] L [WORLD2D] 5.47 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:00:00.396] L [WORLD2D] 30.84 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:00:00.405] L [WORLD2D] 7.26 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:00:00.480] L [WORLD2D] 12.74 ms 12 objects
scene/demo_4096/demo_4096_content/0_-15.scn
[00:00:00.532] L [WORLD2D] 37.87 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:00:00.599] L [WORLD2D] 26.18 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:00:00.654] L [WORLD2D] 42.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-11.scn
[00:00:00.689] L [WORLD2D] 32.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-11.scn
[00:00:00.734] L [WORLD2D] 36.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-12.scn
[00:00:00.735] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:00:00.749] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:00.750] L [WORLD2D] 14.47 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-12.scn
[00:00:00.785] L [WORLD2D] 30.67 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-8.scn
[00:00:00.889] L [WORLD2D] 103.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[00:00:00.925] L [WORLD2D] 34.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-9.scn
[00:00:00.994] L [WORLD2D] 68.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[00:00:01.057] L [WORLD2D] 61.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-10.scn
[00:00:01.191] L [WORLD2D] 71.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[00:00:01.208] L [WORLD2D] 4.84 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[00:00:01.240] L [WORLD2D] 1.65 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:00:01.241] M [WORLD2D] [Animator] dctor.
[00:00:01.242] M [WORLD2D] [Animator] dctor.
[00:00:01.242] M [WORLD2D] [Animator] dctor.
[00:00:01.243] M [WORLD2D] [Animator] dctor.
[00:00:01.244] M [WORLD2D] [Animator] dctor.
[00:00:01.275] L [WORLD2D] 22.74 ms 22 objects scene/demo_4096/demo_4096_content/-
7_-24.scn
[00:00:01.316] L [WORLD2D] 8.62 ms 6 objects scene/demo_4096/demo_4096_content/-7_-
17.scn
[00:00:01.370] L [WORLD2D] 50.10 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[00:00:01.383] L [WORLD2D] 9.18 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:00:01.414] L [WORLD2D] 19.66 ms 14 objects
scene/demo_4096/demo_4096_content/3_-18.scn
[00:00:01.427] L [WORLD2D] 11.39 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn
[00:00:01.450] L [WORLD2D] 16.21 ms 32 objects
scene/demo_4096/demo_4096_content/3_-19.scn
[00:00:01.478] L [WORLD2D] 26.51 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:00:01.503] L [WORLD2D] 17.48 ms 15 objects
scene/demo_4096/demo_4096_content/3_-20.scn
[00:00:01.510] L [WORLD2D] 4.98 ms 8 objects scene/demo_4096/demo_4096_content/-7_-
21.scn
[00:00:01.565] L [WORLD2D] 0.75 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
16.scn
[00:00:01.605] L [WORLD2D] 39.22 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-16.scn
[00:00:01.617] L [WORLD2D] 2.46 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-16.scn
[00:00:01.622] L [WORLD2D] 1.46 ms 5 objects scene/demo_4096/demo_4096_content/-6_-
16.scn
[00:00:01.661] L [WORLD2D] 5.21 ms 8 objects scene/demo_4096/demo_4096_content/-7_-
16.scn
[00:00:01.679] L [WORLD2D] 17.40 ms 8 objects scene/demo_4096/demo_4096_content/3_-
16.scn
[00:00:01.718] L [WORLD2D] 26.44 ms 15 objects
scene/demo_4096/demo_4096_content/2_-16.scn
[00:00:01.747] L [WORLD2D] 26.85 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:00:01.760] L [WORLD2D] 10.02 ms 19 objects
scene/demo_4096/demo_4096_content/0_-16.scn
[00:00:01.815] L [WORLD2D] 8.78 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[00:00:01.836] L [WORLD2D] 6.90 ms 19 objects scene/demo_4096/demo_4096_content/-
2_-16.scn
[00:00:01.873] L [WORLD2D] 20.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-13.scn
[00:00:01.901] L [WORLD2D] 13.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-13.scn
[00:00:01.945] L [WORLD2D] 31.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-13.scn
[00:00:01.958] L [WORLD2D] 4.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-13.scn
[00:00:01.969] L [WORLD2D] 9.77 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
1_-13.scn
[00:00:02.004] L [WORLD2D] 13.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-13.scn
[00:00:02.016] L [WORLD2D] 10.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-13.scn
[00:00:02.036] L [WORLD2D] 4.96 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
3_-14.scn
[00:00:02.042] L [WORLD2D] 3.92 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
4_-14.scn
[00:00:02.078] L [WORLD2D] 13.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-14.scn

ERROR *****************************************************************************
[00:00:03.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:03.096] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:03.699] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:04.300] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:04.899] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:05.283] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar

ERROR *****************************************************************************
[00:00:05.495] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:06.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:06.666] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:06.705] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:07.291] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:07.854] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:08.384] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar

ERROR *****************************************************************************
[00:00:08.461] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:08.687] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect

ERROR *****************************************************************************
[00:00:09.099] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:09.707] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:10.296] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:10.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:11.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:12.094] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:12.654] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:13.540] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:13.892] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:14.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:15.059] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:17.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:00:17.636] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
ERROR *****************************************************************************
[00:00:19.171] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:19.760] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:20.953] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:21.544] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:22.151] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:22.792] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:25.353] L [WORLD2D] 5.02 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:00:25.373] L [WORLD2D] 13.13 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:00:25.423] L [WORLD2D] 5.72 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:00:25.427] L [WORLD2D] 1.87 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:00:25.479] L [WORLD2D] 6.63 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:00:25.504] L [WORLD2D] 9.13 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:00:25.566] L [WORLD2D] 38.21 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:00:25.574] L [WORLD2D] 5.32 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:00:25.619] L [WORLD2D] 7.27 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:00:25.645] L [WORLD2D] 25.06 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:00:25.694] L [WORLD2D] 25.38 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:00:25.749] L [WORLD2D] 52.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn
[00:00:25.800] L [WORLD2D] 50.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[00:00:25.857] L [WORLD2D] 56.89 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[00:00:25.891] L [WORLD2D] 32.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:00:25.964] L [WORLD2D] 61.15 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:00:26.025] L [WORLD2D] 47.33 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:00:26.107] L [WORLD2D] 68.50 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[00:00:26.451] L [WORLD2D] 4.02 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
3_-14.scn
[00:00:26.454] L [WORLD2D] 2.60 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
4_-14.scn
[00:00:26.514] L [WORLD2D] 5.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-14.scn
[00:00:26.841] M [WORLD2D] [Animator] dctor.
[00:00:27.691] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:00:27.720] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:00:27.755] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:00:28.331] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:00:30.487] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[00:00:30.489] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[00:00:31.387] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:00:31.398] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:00:31.399] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:00:32.299] L [WORLD2D] 4.04 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:00:32.309] L [WORLD2D] 7.58 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:00:32.353] L [WORLD2D] 3.54 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:00:32.366] L [WORLD2D] 0.80 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:00:32.404] L [WORLD2D] 5.98 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:00:32.427] L [WORLD2D] 9.93 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:00:32.480] L [WORLD2D] 31.94 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:00:32.497] L [WORLD2D] 4.15 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:00:32.509] L [WORLD2D] 5.28 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:00:32.570] L [WORLD2D] 19.83 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:00:32.599] L [WORLD2D] 25.51 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:00:32.653] L [WORLD2D] 44.30 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn
[00:00:32.695] L [WORLD2D] 41.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[00:00:32.733] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:00:32.736] L [WORLD2D] 39.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[00:00:32.748] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:00:32.749] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:00:32.780] L [WORLD2D] 23.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:00:32.927] L [WORLD2D] 146.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:00:32.987] L [WORLD2D] 58.04 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:00:33.047] L [WORLD2D] 56.81 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[00:00:33.861] L [WORLD2D] 3.01 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
3_-14.scn
[00:00:33.865] L [WORLD2D] 2.97 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
4_-14.scn
[00:00:33.933] L [WORLD2D] 6.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-14.scn
[00:00:34.299] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:35.772] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:36.397] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:36.932] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_bag_new.CCombatBagNew

ERROR *****************************************************************************
[00:00:37.091] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:39.632] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:00:39.639] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView

ERROR *****************************************************************************
[00:00:39.960] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:40.594] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:41.178] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:41.184] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:41.754] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:42.394] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:43.651] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:44.050] L [WORLD2D] 4.26 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:00:44.054] L [WORLD2D] 3.32 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:00:44.111] L [WORLD2D] 2.95 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:00:44.112] L [WORLD2D] 0.30 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:00:44.161] L [WORLD2D] 4.11 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:00:44.181] L [WORLD2D] 7.77 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:00:44.247] L [WORLD2D] 31.41 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:00:44.265] L [WORLD2D] 4.84 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn

ERROR *****************************************************************************
[00:00:44.271] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:44.288] L [WORLD2D] 6.42 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:00:44.312] L [WORLD2D] 22.04 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:00:44.352] L [WORLD2D] 19.60 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:00:44.392] L [WORLD2D] 38.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn
[00:00:44.432] L [WORLD2D] 39.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[00:00:44.478] L [WORLD2D] 39.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[00:00:44.503] L [WORLD2D] 23.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:00:44.536] L [WORLD2D] 32.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:00:44.598] L [WORLD2D] 40.19 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:00:44.658] L [WORLD2D] 59.64 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn

ERROR *****************************************************************************
[00:00:44.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:50.304] L [WORLD2D] 5.99 ms 20 objects scene/demo_4096/demo_4096_content/-
8_-21.scn
[00:00:50.308] L [WORLD2D] 3.06 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:00:50.418] L [WORLD2D] 1.26 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:00:50.419] L [WORLD2D] 0.95 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
24.scn
[00:00:50.463] L [WORLD2D] 6.00 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
16.scn
[00:00:50.477] L [WORLD2D] 11.78 ms 15 objects
scene/demo_4096/demo_4096_content/2_-16.scn
[00:00:50.509] L [WORLD2D] 3.05 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:00:50.560] L [WORLD2D] 49.15 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[00:00:50.571] L [WORLD2D] 3.36 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:00:50.642] L [WORLD2D] 70.58 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[00:00:50.665] L [WORLD2D] 16.33 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:00:50.686] L [WORLD2D] 19.67 ms 35 objects
scene/demo_4096/demo_4096_content/2_-19.scn
[00:00:50.746] L [WORLD2D] 27.16 ms 21 objects scene/demo_4096/demo_4096_content/-
8_-20.scn
[00:00:50.757] L [WORLD2D] 6.42 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[00:00:50.775] L [WORLD2D] 3.37 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:00:50.778] L [WORLD2D] 2.99 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:00:50.830] L [WORLD2D] 0.40 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:00:50.834] L [WORLD2D] 4.03 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:00:50.882] L [WORLD2D] 4.55 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:00:50.943] L [WORLD2D] 46.59 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:00:50.962] L [WORLD2D] 5.70 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:00:51.001] M [WORLD2D] [Animator] dctor.
[00:00:51.002] M [WORLD2D] [Animator] dctor.
[00:00:51.141] L [WORLD2D] 94.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-12.scn
[00:00:51.162] L [WORLD2D] 19.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-13.scn
[00:00:51.215] L [WORLD2D] 36.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-9.scn
[00:00:51.256] L [WORLD2D] 39.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-10.scn
[00:00:51.298] L [WORLD2D] 42.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-11.scn
[00:00:51.303] L [WORLD2D] 4.49 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
3_-14.scn

ERROR *****************************************************************************
[00:00:51.328] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:51.337] L [WORLD2D] 3.21 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
4_-14.scn
[00:00:51.343] L [WORLD2D] 5.81 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
5_-14.scn
[00:00:51.448] L [WORLD2D] 67.50 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-8.scn

ERROR *****************************************************************************
[00:00:51.961] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:52.522] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:53.141] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:53.145] M [WORLD2D] [Animator] dctor.
[00:00:53.588] M <SCRIPT> [CRITICAL]avatar_init 6994

ERROR *****************************************************************************
[00:00:53.645] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:00:53.645] M [WORLD2D] Main thread IO 12.3695 ms for
char/animator/avatar_animation_tree.xml
[00:00:53.646] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cf908
[00:00:53.659] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:00:53.728] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:53.810] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-666960519 1

ERROR *****************************************************************************
[00:00:54.342] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:55.098] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:58.053] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:58.646] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:59.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:59.860] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:00.443] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:01.991] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:03.238] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:03.249] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:01:03.703] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:01:04.587] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:01:06.635] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:01:06.847] M [WORLD2D] [Animator] dctor.
[00:01:08.047] M [WORLD2D] [Animator] dctor.
ERROR *****************************************************************************
[00:01:09.509] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:10.152] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:10.748] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:11.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:11.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:12.498] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:14.377] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:14.979] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:15.312] L [WORLD2D] 9.10 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:01:15.333] L [WORLD2D] 7.45 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:01:15.384] L [WORLD2D] 0.43 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:01:15.396] L [WORLD2D] 6.51 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:01:15.445] L [WORLD2D] 6.02 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:01:15.495] L [WORLD2D] 48.07 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:01:15.505] L [WORLD2D] 7.63 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:01:15.546] L [WORLD2D] 5.01 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:01:15.578] L [WORLD2D] 30.11 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn

ERROR *****************************************************************************
[00:01:15.591] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:15.640] L [WORLD2D] 42.23 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:01:15.648] L [WORLD2D] 4.19 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:01:15.709] L [WORLD2D] 51.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[00:01:15.760] L [WORLD2D] 50.93 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[00:01:15.814] L [WORLD2D] 52.76 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-7.scn
[00:01:15.857] L [WORLD2D] 42.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:01:15.907] L [WORLD2D] 47.87 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:01:15.971] L [WORLD2D] 63.10 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[00:01:16.031] L [WORLD2D] 46.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn

ERROR *****************************************************************************
[00:01:16.202] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:16.788] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:17.355] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:17.956] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:21.162] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:21.177] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:01:21.179] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:01:22.046] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:22.062] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:01:22.111] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:01:22.684] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:23.007] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:23.026] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:01:23.027] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:01:23.803] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:23.819] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:01:23.820] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:01:24.783] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:24.797] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:01:24.797] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:01:31.883] L [WORLD2D] 8.24 ms 8 objects scene/demo_4096/demo_4096_content/3_-
16.scn
[00:01:31.962] L [WORLD2D] 66.12 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[00:01:32.008] L [WORLD2D] 9.24 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:01:32.042] L [WORLD2D] 20.48 ms 14 objects
scene/demo_4096/demo_4096_content/3_-18.scn
[00:01:32.051] M [WORLD2D] [Animator] dctor.
[00:01:32.077] L [WORLD2D] 21.79 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn
[00:01:32.086] L [WORLD2D] 8.36 ms 32 objects scene/demo_4096/demo_4096_content/3_-
19.scn
[00:01:32.137] L [WORLD2D] 22.26 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:01:32.146] L [WORLD2D] 6.11 ms 15 objects scene/demo_4096/demo_4096_content/3_-
20.scn
[00:01:32.160] L [WORLD2D] 4.14 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:01:32.165] L [WORLD2D] 4.34 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:01:32.205] L [WORLD2D] 6.58 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:01:32.211] L [WORLD2D] 4.54 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:01:32.246] L [WORLD2D] 4.60 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:01:32.256] L [WORLD2D] 9.12 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:01:32.321] L [WORLD2D] 34.46 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:01:32.330] L [WORLD2D] 6.12 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:01:32.342] L [WORLD2D] 5.08 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:01:32.358] L [WORLD2D] 15.30 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:01:32.408] L [WORLD2D] 22.70 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:01:32.435] L [WORLD2D] 25.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-11.scn
[00:01:32.446] L [WORLD2D] 10.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-12.scn
[00:01:32.561] L [WORLD2D] 83.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[00:01:32.634] L [WORLD2D] 70.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[00:01:32.709] L [WORLD2D] 52.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[00:01:32.714] L [WORLD2D] 4.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-13.scn
[00:01:32.788] L [WORLD2D] 25.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:01:33.955] L [WORLD2D] 10.00 ms 31 objects scene/demo_4096/demo_4096_content/-
3_-14.scn
[00:01:33.963] L [WORLD2D] 4.87 ms 11 objects scene/demo_4096/demo_4096_content/-
4_-14.scn
[00:01:33.984] L [WORLD2D] 2.26 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-14.scn
[00:01:33.992] L [WORLD2D] 5.98 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-14.scn
[00:01:34.044] L [WORLD2D] 10.71 ms 22 objects scene/demo_4096/demo_4096_content/-
7_-24.scn
[00:01:34.065] L [WORLD2D] 16.44 ms 23 objects scene/demo_4096/demo_4096_content/-
7_-14.scn
[00:01:34.089] L [WORLD2D] 5.69 ms 11 objects scene/demo_4096/demo_4096_content/3_-
14.scn
[00:01:34.097] L [WORLD2D] 6.49 ms 14 objects scene/demo_4096/demo_4096_content/2_-
14.scn
[00:01:34.156] L [WORLD2D] 25.16 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:01:34.185] L [WORLD2D] 27.19 ms 23 objects
scene/demo_4096/demo_4096_content/0_-14.scn
[00:01:34.211] L [WORLD2D] 15.96 ms 59 objects scene/demo_4096/demo_4096_content/-
1_-14.scn
[00:01:34.224] L [WORLD2D] 10.17 ms 44 objects scene/demo_4096/demo_4096_content/-
2_-14.scn

ERROR *****************************************************************************
[00:01:39.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:40.055] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:40.673] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:41.255] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:41.849] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:42.516] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:43.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:43.103] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:01:43.666] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:44.293] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:44.880] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:45.472] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:46.048] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:01:46.092] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:46.694] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:48.499] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:49.097] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:49.654] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:50.284] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:52.248] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:52.845] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:53.471] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:54.042] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:54.692] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:55.242] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:55.842] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:56.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:01:56.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-666960519 1
[00:01:57.433] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[00:01:58.194] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:01:59.283] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4855}
[00:01:59.310] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:02:00.091] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4870}
[00:02:00.112] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:02:01.224] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:02:01.739] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement

ERROR *****************************************************************************
[00:02:02.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:03.214] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:03.321] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:03.794] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:04.392] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:04.502] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:04.992] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:05.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:06.204] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:07.395] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:07.997] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:08.600] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:09.202] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:09.794] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:10.401] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:11.001] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:12.197] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:12.791] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:13.399] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:13.994] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:14.593] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:15.193] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:15.793] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:17.943] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:17.967] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:02:17.968] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:02:20.101] M [WORLD2D] [Animator] dctor.
[00:02:20.102] M [WORLD2D] [Animator] dctor.
[00:02:20.102] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:20.797] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:20.848] M [WORLD2D] [Animator] dctor.
[00:02:20.848] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:21.203] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:21.397] M [WORLD2D] [Animator] dctor.
[00:02:22.421] M [WORLD2D] [Animator] dctor.
[00:02:22.421] M [WORLD2D] [Animator] dctor.
[00:02:22.421] M [WORLD2D] [Animator] dctor.
[00:02:23.148] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:24.389] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:24.394] M [WORLD2D] [Animator] dctor.
[00:02:24.394] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:24.952] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:24.960] M [WORLD2D] [Animator] dctor.
[00:02:25.162] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[00:02:25.494] M [WORLD2D] [Animator] dctor.
[00:02:25.984] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:02:26.200] M [WORLD2D] [Animator] dctor.
[00:02:26.201] M [WORLD2D] [Animator] dctor.
[00:02:26.684] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:02:28.086] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:02:28.235] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:02:28.290] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[00:02:28.692] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:29.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:29.192] M [WORLD2D] [Animator] dctor.
[00:02:29.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:02:29.589] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1

ERROR *****************************************************************************
[00:02:29.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:29.802] M [WORLD2D] [Animator] dctor.
[00:02:29.803] M [WORLD2D] [Animator] dctor.
[00:02:30.495] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:30.793] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:31.136] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
ERROR *****************************************************************************
[00:02:31.292] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:31.491] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:31.517] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[00:02:31.569] M <SCRIPT> [CRITICAL]avatar die 6994
[00:02:32.109] M [WORLD2D] [Animator] dctor.
[00:02:32.109] M [WORLD2D] [Animator] dctor.
[00:02:32.251] M [WORLD2D] Main thread IO 5.4473 ms for
effects\fx\play\playdying_01x.sfx
[00:02:33.035] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:02:33.039] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:02:33.040] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[00:02:34.098] M [WORLD2D] [Animator] dctor.
[00:02:34.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:02:35.286] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:02:35.444] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:35.944] M <SCRIPT> [CRITICAL]avatar destroy 6994
[00:02:36.395] M [WORLD2D] [Animator] dctor.
[00:02:37.084] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
[00:02:38.112] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:38.655] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:39.156] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:39.275] M [WORLD2D] [Animator] dctor.
[00:02:39.935] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:40.347] M [WORLD2D] [Animator] dctor.
[00:02:40.348] M [WORLD2D] [Animator] dctor.
[00:02:40.348] M [WORLD2D] [Animator] dctor.
[00:02:40.349] M [WORLD2D] [Animator] dctor.
[00:02:44.387] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:44.409] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:02:44.410] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:02:44.813] M [WORLD2D] [Animator] dctor.
[00:02:44.813] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:45.999] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:46.608] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:47.211] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:47.825] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:48.399] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:49.027] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:49.604] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:50.199] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[00:02:50.794] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:51.397] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:51.993] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:52.642] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:53.195] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:55.247] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:55.849] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:56.448] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:57.091] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:57.642] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:58.293] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:58.890] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:00.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:01.140] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:03:01.886] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:03:02.803] L [WORLD2D] 10.64 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:03:02.814] L [WORLD2D] 8.48 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:03:02.860] L [WORLD2D] 1.86 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:03:02.871] L [WORLD2D] 5.99 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:03:02.906] L [WORLD2D] 0.52 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:03:02.937] L [WORLD2D] 29.37 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:03:02.948] L [WORLD2D] 1.89 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:03:02.956] L [WORLD2D] 6.83 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:03:02.997] L [WORLD2D] 2.64 ms 12 objects scene/demo_4096/demo_4096_content/3_-
13.scn
[00:03:03.025] L [WORLD2D] 23.84 ms 17 objects
scene/demo_4096/demo_4096_content/2_-13.scn
[00:03:03.047] L [WORLD2D] 4.48 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:03:03.067] L [WORLD2D] 15.09 ms 20 objects
scene/demo_4096/demo_4096_content/0_-13.scn
[00:03:03.220] L [WORLD2D] 11.39 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:03:03.240] L [WORLD2D] 18.74 ms 21 objects scene/demo_4096/demo_4096_content/-
8_-20.scn
[00:03:03.308] L [WORLD2D] 6.84 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[00:03:03.328] L [WORLD2D] 16.20 ms 20 objects scene/demo_4096/demo_4096_content/-
8_-21.scn
[00:03:03.347] L [WORLD2D] 1.13 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:03:03.368] L [WORLD2D] 20.38 ms 25 objects scene/demo_4096/demo_4096_content/-
8_-14.scn
[00:03:03.396] L [WORLD2D] 6.02 ms 14 objects scene/demo_4096/demo_4096_content/2_-
14.scn
[00:03:03.404] L [WORLD2D] 7.00 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:03:03.487] L [WORLD2D] 48.91 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:03:03.492] L [WORLD2D] 1.47 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
16.scn
[00:03:03.536] L [WORLD2D] 4.56 ms 15 objects scene/demo_4096/demo_4096_content/2_-
16.scn
[00:03:03.554] L [WORLD2D] 5.14 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:03:03.616] L [WORLD2D] 43.44 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[00:03:03.635] L [WORLD2D] 5.27 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:03:03.707] L [WORLD2D] 53.20 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[00:03:03.739] L [WORLD2D] 17.71 ms 5 objects scene/demo_4096/demo_4096_content/-
4_-23.scn
[00:03:03.759] L [WORLD2D] 7.34 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:03:03.776] L [WORLD2D] 2.99 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:03:03.796] L [WORLD2D] 5.89 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:03:03.809] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:03:03.838] M [WORLD2D] [Animator] dctor.
[00:03:03.890] L [WORLD2D] 51.61 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:03:03.895] L [WORLD2D] 3.04 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:03:03.922] L [WORLD2D] 6.51 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:03:03.925] L [WORLD2D] 0.88 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:03:03.993] L [WORLD2D] 25.55 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:03:04.017] L [WORLD2D] 21.96 ms 17 objects
scene/demo_4096/demo_4096_content/2_-13.scn
[00:03:04.023] L [WORLD2D] 3.82 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:03:04.074] L [WORLD2D] 12.27 ms 20 objects
scene/demo_4096/demo_4096_content/0_-13.scn
[00:03:04.093] L [WORLD2D] 14.27 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:03:04.116] L [WORLD2D] 5.40 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:03:04.125] L [WORLD2D] 8.17 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:03:04.205] L [WORLD2D] 49.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-10.scn
[00:03:04.253] L [WORLD2D] 47.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-11.scn
[00:03:04.308] L [WORLD2D] 54.30 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-7.scn
[00:03:04.367] L [WORLD2D] 58.45 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-8.scn
[00:03:04.404] L [WORLD2D] 35.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-9.scn
[00:03:04.467] L [WORLD2D] 48.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-6.scn
[00:03:04.571] L [WORLD2D] 92.63 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-6.scn
[00:03:04.675] L [WORLD2D] 90.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-12.scn
[00:03:04.730] L [WORLD2D] 42.16 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-6.scn
[00:03:04.790] L [WORLD2D] 47.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[00:03:04.848] L [WORLD2D] 46.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-6.scn
[00:03:04.907] L [WORLD2D] 45.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-6.scn
[00:03:04.910] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:03:04.989] L [WORLD2D] 70.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-6.scn
[00:03:06.024] M [WORLD2D] [Animator] dctor.
[00:03:07.932] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[00:03:09.745] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
6172}
[00:03:09.766] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:03:10.087] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:03:10.595] M <SCRIPT> [CRITICAL]avatar_init 10064

ERROR *****************************************************************************
[00:03:10.648] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:03:10.648] M [WORLD2D] Main thread IO 12.6148 ms for
char/animator/avatar_animation_tree.xml
[00:03:10.648] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d3428
[00:03:10.658] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:10.850] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[00:03:11.753] M [WORLD2D] [Animator] dctor.
[00:03:14.813] M [WORLD2D] [Animator] dctor.
[00:03:14.814] M [WORLD2D] [Animator] dctor.
[00:03:14.814] M [WORLD2D] [Animator] dctor.
[00:03:14.814] M [WORLD2D] [Animator] dctor.
[00:03:15.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:15.936] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:16.105] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[00:03:16.153] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:03:19.094] M [WORLD2D] [Animator] dctor.
[00:03:20.116] L [WORLD2D] 6.58 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:03:20.120] L [WORLD2D] 1.57 ms 9 objects scene/demo_4096/demo_4096_content/-9_-
20.scn
[00:03:20.200] L [WORLD2D] 2.07 ms 12 objects scene/demo_4096/demo_4096_content/-
9_-21.scn
[00:03:20.210] L [WORLD2D] 5.25 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-22.scn
[00:03:20.327] L [WORLD2D] 38.01 ms 70 objects scene/demo_4096/demo_4096_content/-
9_-14.scn
[00:03:20.352] L [WORLD2D] 21.09 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:03:20.401] L [WORLD2D] 12.14 ms 62 objects scene/demo_4096/demo_4096_content/-
9_-15.scn
[00:03:20.422] L [WORLD2D] 5.99 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:03:20.459] L [WORLD2D] 3.18 ms 24 objects scene/demo_4096/demo_4096_content/-
9_-16.scn
[00:03:20.491] L [WORLD2D] 17.50 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:03:20.526] L [WORLD2D] 13.83 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:03:20.561] L [WORLD2D] 10.28 ms 10 objects
scene/demo_4096/demo_4096_content/1_-17.scn
[00:03:20.572] M [WORLD2D] [Animator] dctor.
[00:03:20.573] M [WORLD2D] [Animator] dctor.
[00:03:20.587] L [WORLD2D] 10.00 ms 7 objects scene/demo_4096/demo_4096_content/-
9_-18.scn
[00:03:20.590] L [WORLD2D] 1.11 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:03:20.638] L [WORLD2D] 1.76 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:03:20.643] L [WORLD2D] 4.09 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:03:20.706] L [WORLD2D] 0.30 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:03:20.725] L [WORLD2D] 18.42 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:03:20.795] L [WORLD2D] 3.57 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:03:20.808] L [WORLD2D] 11.22 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:03:20.841] L [WORLD2D] 1.07 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:03:20.867] L [WORLD2D] 24.96 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:03:20.988] L [WORLD2D] 86.09 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:03:20.995] L [WORLD2D] 5.35 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:03:21.031] L [WORLD2D] 10.07 ms 21 objects
scene/demo_4096/demo_4096_content/1_-13.scn
[00:03:21.041] L [WORLD2D] 7.44 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:03:21.075] L [WORLD2D] 7.66 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:03:21.079] L [WORLD2D] 3.13 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:03:21.119] L [WORLD2D] 9.78 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:03:21.127] L [WORLD2D] 7.24 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:03:21.160] L [WORLD2D] 5.16 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:03:21.831] M [WORLD2D] [Animator] dctor.
[00:03:22.998] L [WORLD2D] 19.19 ms 35 objects
scene/demo_4096/demo_4096_content/2_-19.scn
[00:03:23.004] L [WORLD2D] 5.04 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[00:03:23.078] L [WORLD2D] 2.83 ms 20 objects scene/demo_4096/demo_4096_content/-
8_-21.scn
[00:03:23.080] L [WORLD2D] 0.73 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:03:23.146] L [WORLD2D] 11.77 ms 25 objects scene/demo_4096/demo_4096_content/-
8_-14.scn
[00:03:23.155] L [WORLD2D] 6.83 ms 14 objects scene/demo_4096/demo_4096_content/2_-
14.scn
[00:03:23.177] L [WORLD2D] 5.83 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:03:23.221] L [WORLD2D] 42.49 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:03:23.227] L [WORLD2D] 1.12 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
16.scn
[00:03:23.263] L [WORLD2D] 4.22 ms 15 objects scene/demo_4096/demo_4096_content/2_-
16.scn
[00:03:23.278] L [WORLD2D] 2.91 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:03:23.350] L [WORLD2D] 43.23 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[00:03:23.368] L [WORLD2D] 3.78 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:03:23.455] L [WORLD2D] 52.93 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[00:03:23.476] L [WORLD2D] 6.46 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:03:23.504] L [WORLD2D] 7.93 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:03:23.520] L [WORLD2D] 2.03 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:03:23.556] L [WORLD2D] 7.68 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:03:23.569] L [WORLD2D] 0.53 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:03:23.609] L [WORLD2D] 7.96 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:03:23.624] L [WORLD2D] 2.79 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:03:23.645] M [WORLD2D] [Animator] dctor.
[00:03:23.656] L [WORLD2D] 7.37 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:03:23.658] L [WORLD2D] 0.76 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:03:23.716] L [WORLD2D] 24.12 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:03:23.739] L [WORLD2D] 21.65 ms 17 objects
scene/demo_4096/demo_4096_content/2_-13.scn
[00:03:23.748] L [WORLD2D] 7.98 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:03:23.778] L [WORLD2D] 7.64 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:03:23.796] L [WORLD2D] 16.42 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:03:23.821] L [WORLD2D] 2.62 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:03:23.829] L [WORLD2D] 6.84 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:03:24.187] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:24.205] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:03:24.206] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:25.538] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:25.554] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:03:25.596] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:25.795] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:25.806] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:03:25.807] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:03:26.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:26.739] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:26.755] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:03:26.765] M [WORLD2D] [Animator] dctor.
[00:03:26.797] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:27.988] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:28.009] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:03:28.179] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:29.150] M [WORLD2D] [Animator] dctor.
[00:03:29.150] M [WORLD2D] [Animator] dctor.
[00:03:29.150] M [WORLD2D] [Animator] dctor.
[00:03:29.150] M [WORLD2D] [Animator] dctor.
[00:03:29.896] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:29.907] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:29.917] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:03:29.961] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:32.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:32.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:03:34.538] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:34.559] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:03:34.560] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:03:35.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:35.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1

ERROR *****************************************************************************
[00:03:35.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:36.542] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:37.105] M [WORLD2D] [Animator] dctor.
[00:03:37.105] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:37.158] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:37.754] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:37.759] M [WORLD2D] [Animator] dctor.
[00:03:37.759] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:38.344] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:38.945] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:40.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:40.741] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:41.348] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:41.460] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:03:41.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:42.542] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:42.934] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:43.095] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:03:43.687] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:43.701] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:03:43.702] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:44.536] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:03:46.553] M [WORLD2D] [Animator] dctor.
[00:03:46.554] M [WORLD2D] [Animator] dctor.
[00:03:46.554] M [WORLD2D] [Animator] dctor.
[00:03:46.554] M [WORLD2D] [Animator] dctor.
[00:03:46.554] M [WORLD2D] [Animator] dctor.
[00:03:47.101] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:47.199] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:47.906] M [WORLD2D] [Animator] dctor.
[00:03:47.906] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:48.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:48.461] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:48.647] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:49.009] M [WORLD2D] [Animator] dctor.
[00:03:49.605] M [WORLD2D] [Animator] dctor.
[00:03:50.155] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:50.945] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:51.794] M [WORLD2D] [Animator] dctor.
[00:03:52.700] M [WORLD2D] [Animator] dctor.
[00:03:53.243] M [WORLD2D] [Animator] dctor.
[00:03:53.433] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:53.588] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1

ERROR *****************************************************************************
[00:03:53.597] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:53.854] M [WORLD2D] [Animator] dctor.
[00:03:54.445] M [WORLD2D] [Animator] dctor.
[00:03:54.997] M [WORLD2D] [Animator] dctor.
[00:03:55.292] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:55.410] M <SCRIPT> [CRITICAL]avatar die 10064
[00:03:55.595] M [WORLD2D] [Animator] dctor.
[00:03:56.189] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:03:56.468] L [WORLD2D] 6.03 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:03:56.473] L [WORLD2D] 1.67 ms 9 objects scene/demo_4096/demo_4096_content/-9_-
20.scn
[00:03:56.633] L [WORLD2D] 1.99 ms 12 objects scene/demo_4096/demo_4096_content/-
9_-21.scn
[00:03:56.637] L [WORLD2D] 2.98 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-22.scn
[00:03:56.720] L [WORLD2D] 34.54 ms 70 objects scene/demo_4096/demo_4096_content/-
9_-14.scn
[00:03:56.738] L [WORLD2D] 12.48 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:03:56.756] L [WORLD2D] 15.58 ms 62 objects scene/demo_4096/demo_4096_content/-
9_-15.scn
[00:03:56.795] L [WORLD2D] 4.76 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:03:56.800] L [WORLD2D] 3.63 ms 24 objects scene/demo_4096/demo_4096_content/-
9_-16.scn
[00:03:56.863] L [WORLD2D] 23.09 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:03:56.879] L [WORLD2D] 11.94 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:03:56.889] M [WORLD2D] [Animator] dctor.
[00:03:56.890] M [WORLD2D] [Animator] dctor.
[00:03:56.897] M [WORLD2D] [Animator] dctor.
[00:03:56.906] L [WORLD2D] 14.02 ms 10 objects
scene/demo_4096/demo_4096_content/1_-17.scn
[00:03:56.953] L [WORLD2D] 6.19 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
18.scn
[00:03:56.956] L [WORLD2D] 1.13 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:03:56.990] L [WORLD2D] 2.39 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:03:56.997] L [WORLD2D] 6.13 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:03:57.035] L [WORLD2D] 0.67 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:03:57.060] L [WORLD2D] 24.17 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:03:57.083] L [WORLD2D] 3.48 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:03:57.090] L [WORLD2D] 5.69 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:03:57.127] L [WORLD2D] 1.08 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:03:57.148] L [WORLD2D] 20.12 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:03:57.242] L [WORLD2D] 69.77 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:03:57.247] L [WORLD2D] 3.12 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:03:57.290] L [WORLD2D] 12.60 ms 21 objects
scene/demo_4096/demo_4096_content/1_-13.scn
[00:03:57.296] L [WORLD2D] 5.34 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:03:57.329] L [WORLD2D] 5.64 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:03:57.333] L [WORLD2D] 3.05 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:03:57.384] L [WORLD2D] 7.64 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:03:57.396] L [WORLD2D] 7.67 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:03:57.452] L [WORLD2D] 5.86 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:03:58.534] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:03:58.670] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:59.323] L [WORLD2D] 2.51 ms 12 objects scene/demo_4096/demo_4096_content/-
5_-12.scn
[00:03:59.332] L [WORLD2D] 7.54 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:03:59.338] L [WORLD2D] 3.87 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[00:03:59.489] L [WORLD2D] 93.59 ms 11 objects scene/demo_4096/demo_4096_content/-
7_-12.scn
[00:03:59.492] L [WORLD2D] 1.17 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:03:59.520] L [WORLD2D] 13.33 ms 13 objects scene/demo_4096/demo_4096_content/-
8_-12.scn
[00:03:59.529] L [WORLD2D] 7.87 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-22.scn
[00:03:59.580] L [WORLD2D] 7.98 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-12.scn
[00:03:59.589] L [WORLD2D] 1.90 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[00:03:59.639] L [WORLD2D] 14.85 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:03:59.654] L [WORLD2D] 3.12 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:03:59.671] L [WORLD2D] 1.16 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
22.scn
[00:03:59.675] M [WORLD2D] [Animator] dctor.
[00:03:59.687] L [WORLD2D] 3.29 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:03:59.729] L [WORLD2D] 0.78 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
22.scn
[00:03:59.750] L [WORLD2D] 17.41 ms 33 objects scene/demo_4096/demo_4096_content/-
3_-12.scn
[00:03:59.778] M <SCRIPT> [CRITICAL]avatar destroy 10064
[00:03:59.819] L [WORLD2D] 23.27 ms 50 objects scene/demo_4096/demo_4096_content/-
4_-22.scn
[00:03:59.831] L [WORLD2D] 6.44 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-12.scn
[00:04:00.562] M [WORLD2D] [Animator] dctor.
[00:04:00.569] M [WORLD2D] [Animator] dctor.
[00:04:02.454] M <SCRIPT> [CRITICAL]avatar_init 4046
[00:04:02.502] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[00:04:02.529] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:04:02.529] M [WORLD2D] Main thread IO 12.1967 ms for
char/animator/avatar_animation_tree.xml
[00:04:02.529] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d71f8
[00:04:02.545] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:04:02.565] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:04:02.566] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:04:02.760] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[00:04:04.298] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:04:04.317] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:04:04.317] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:04:04.699] M [WORLD2D] [Animator] dctor.
[00:04:04.699] M [WORLD2D] [Animator] dctor.
[00:04:06.133] M <SCRIPT> [CRITICAL]avatar_init 4043

ERROR *****************************************************************************
[00:04:06.187] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:04:06.188] M [WORLD2D] Main thread IO 11.0084 ms for
char/animator/avatar_animation_tree.xml
[00:04:06.188] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d78b0
[00:04:06.201] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:04:06.260] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[00:04:07.487] M [WORLD2D] [Animator] dctor.
[00:04:07.488] M [WORLD2D] [Animator] dctor.
[00:04:07.488] M [WORLD2D] [Animator] dctor.
[00:04:07.488] M [WORLD2D] [Animator] dctor.
[00:04:09.371] M <SCRIPT> [CRITICAL]avatar destroy 4043
[00:04:09.522] M [WORLD2D] [Animator] dctor.
[00:04:09.522] M [WORLD2D] [Animator] dctor.
[00:04:11.291] L [WORLD2D] 3.63 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:04:11.316] L [WORLD2D] 24.03 ms 38 objects scene/demo_4096/demo_4096_content/-
10_-19.scn
[00:04:11.340] M <SCRIPT> [CRITICAL]avatar destroy 4046
[00:04:11.359] L [WORLD2D] 1.82 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:04:11.371] L [WORLD2D] 7.85 ms 17 objects scene/demo_4096/demo_4096_content/-
10_-20.scn
[00:04:11.420] L [WORLD2D] 0.35 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:04:11.443] L [WORLD2D] 19.24 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-21.scn
[00:04:11.479] L [WORLD2D] 0.93 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[00:04:11.509] L [WORLD2D] 25.71 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:04:11.540] L [WORLD2D] 7.34 ms 19 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:04:11.563] L [WORLD2D] 5.77 ms 42 objects scene/demo_4096/demo_4096_content/-
10_-14.scn
[00:04:11.606] L [WORLD2D] 22.46 ms 22 objects
scene/demo_4096/demo_4096_content/0_-14.scn
[00:04:11.616] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:04:11.760] L [WORLD2D] 2.78 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-15.scn
[00:04:11.764] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:04:11.779] L [WORLD2D] 7.03 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:04:11.817] L [WORLD2D] 21.68 ms 61 objects scene/demo_4096/demo_4096_content/-
10_-16.scn
[00:04:11.820] M [WORLD2D] [Animator] dctor.
[00:04:11.824] M [WORLD2D] [Animator] dctor.
[00:04:11.826] M [WORLD2D] [Animator] dctor.
[00:04:11.865] L [WORLD2D] 34.59 ms 19 objects
scene/demo_4096/demo_4096_content/0_-16.scn
[00:04:11.909] L [WORLD2D] 3.35 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:04:11.919] L [WORLD2D] 8.45 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[00:04:11.950] L [WORLD2D] 2.06 ms 9 objects scene/demo_4096/demo_4096_content/-6_-
22.scn
[00:04:11.959] L [WORLD2D] 7.63 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:04:11.993] L [WORLD2D] 2.67 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[00:04:12.038] L [WORLD2D] 43.02 ms 11 objects scene/demo_4096/demo_4096_content/-
7_-12.scn
[00:04:12.041] L [WORLD2D] 1.18 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:04:12.083] L [WORLD2D] 6.15 ms 13 objects scene/demo_4096/demo_4096_content/-
8_-12.scn
[00:04:12.089] L [WORLD2D] 5.52 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-22.scn
[00:04:12.125] L [WORLD2D] 7.35 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-12.scn
[00:04:12.129] L [WORLD2D] 1.75 ms 7 objects scene/demo_4096/demo_4096_content/-
10_-22.scn
[00:04:12.199] L [WORLD2D] 31.03 ms 125 objects scene/demo_4096/demo_4096_content/-
10_-12.scn
[00:04:12.216] L [WORLD2D] 12.91 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:04:12.220] L [WORLD2D] 2.82 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:04:12.263] L [WORLD2D] 1.13 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
22.scn
[00:04:12.268] L [WORLD2D] 2.92 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:04:12.308] L [WORLD2D] 0.95 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
22.scn
[00:04:12.323] L [WORLD2D] 14.03 ms 33 objects scene/demo_4096/demo_4096_content/-
3_-12.scn
[00:04:12.378] L [WORLD2D] 27.37 ms 50 objects scene/demo_4096/demo_4096_content/-
4_-22.scn
[00:04:12.399] L [WORLD2D] 7.97 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-12.scn
[00:04:12.418] L [WORLD2D] 4.93 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
22.scn
[00:04:12.440] L [WORLD2D] 3.36 ms 12 objects scene/demo_4096/demo_4096_content/-
5_-12.scn
[00:04:12.503] L [WORLD2D] 49.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-10.scn
[00:04:12.563] L [WORLD2D] 45.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-11.scn
[00:04:12.637] L [WORLD2D] 60.79 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[00:04:12.668] L [WORLD2D] 30.55 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-8.scn
[00:04:12.742] L [WORLD2D] 68.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-9.scn
[00:04:12.802] L [WORLD2D] 58.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-12.scn
[00:04:12.967] L [WORLD2D] 165.00 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[00:04:15.537] M <SCRIPT> [CRITICAL]avatar_init 4046
[00:04:15.549] M [WORLD2D] [Animator] dctor.
[00:04:15.550] M [WORLD2D] [Animator] dctor.
[00:04:15.550] M [WORLD2D] [Animator] dctor.
[00:04:15.550] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:04:15.590] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:04:15.591] M [WORLD2D] Main thread IO 11.1748 ms for
char/animator/avatar_animation_tree.xml
[00:04:15.591] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d74a8
[00:04:15.604] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:04:15.827] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[00:04:17.723] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:04:17.957] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:04:17.971] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:04:17.991] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:04:17.992] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:04:23.728] L [WORLD2D] 0.29 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:04:23.730] L [WORLD2D] 1.72 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:04:23.809] L [WORLD2D] 5.18 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:04:23.811] L [WORLD2D] 1.56 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:04:23.904] L [WORLD2D] 40.38 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:04:23.977] L [WORLD2D] 69.53 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:04:23.994] L [WORLD2D] 4.14 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:04:24.039] L [WORLD2D] 3.87 ms 20 objects scene/demo_4096/demo_4096_content/-
10_-23.scn
[00:04:24.062] L [WORLD2D] 9.89 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:04:24.115] L [WORLD2D] 4.28 ms 19 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:04:24.134] L [WORLD2D] 5.66 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:04:24.164] L [WORLD2D] 3.36 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:04:24.188] L [WORLD2D] 8.96 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:04:24.212] L [WORLD2D] 5.25 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:04:24.234] L [WORLD2D] 9.61 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:04:24.264] L [WORLD2D] 1.90 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:04:24.281] L [WORLD2D] 4.94 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:04:24.677] M <SCRIPT> [CRITICAL]avatar destroy 4046
[00:04:25.152] M [WORLD2D] [Animator] dctor.
[00:04:25.153] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:04:26.757] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:27.352] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:27.952] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:28.577] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:29.171] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:29.778] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:30.369] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:31.597] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:32.149] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:32.792] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:33.344] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:33.950] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:34.592] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:35.193] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:36.363] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:36.976] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:37.549] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:04:37.902] M <SCRIPT> [CRITICAL]avatar_init 4046

ERROR *****************************************************************************
[00:04:37.960] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:04:37.961] M [WORLD2D] Main thread IO 11.0553 ms for
char/animator/avatar_animation_tree.xml
[00:04:37.961] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d74a8
[00:04:37.977] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:04:38.163] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:04:38.196] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1

ERROR *****************************************************************************
[00:04:38.793] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:39.354] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:39.993] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:04:42.400] M <SCRIPT> [CRITICAL]avatar destroy 4046
[00:04:42.412] M [WORLD2D] [Animator] dctor.
[00:04:42.412] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:04:43.607] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:44.198] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:44.860] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:45.404] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:04:45.410] M [WORLD2D] [Animator] dctor.
[00:04:45.411] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:04:46.041] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:46.648] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:47.246] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:49.003] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:49.640] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:50.202] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:50.848] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:51.444] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:52.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:52.640] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:53.799] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[00:04:54.411] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:55.042] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:55.638] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:56.241] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:56.841] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:57.449] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:00.958] M [WORLD2D] [Animator] dctor.
[00:05:00.962] M [WORLD2D] [Animator] dctor.
[00:05:00.988] L [WORLD2D] 19.86 ms 15 objects scene/demo_4096/demo_4096_content/-
11_-19.scn
[00:05:00.999] L [WORLD2D] 8.99 ms 16 objects scene/demo_4096/demo_4096_content/-
11_-20.scn
[00:05:01.048] L [WORLD2D] 2.41 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[00:05:01.051] L [WORLD2D] 2.91 ms 5 objects scene/demo_4096/demo_4096_content/-
11_-21.scn
[00:05:01.101] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/-1_-
21.scn
[00:05:01.128] L [WORLD2D] 26.69 ms 12 objects scene/demo_4096/demo_4096_content/-
11_-22.scn
[00:05:01.154] L [WORLD2D] 2.01 ms 10 objects scene/demo_4096/demo_4096_content/-
11_-14.scn
[00:05:01.192] L [WORLD2D] 34.69 ms 59 objects scene/demo_4096/demo_4096_content/-
1_-14.scn
[00:05:01.195] L [WORLD2D] 0.58 ms 2 objects scene/demo_4096/demo_4096_content/-
11_-15.scn
[00:05:01.265] L [WORLD2D] 32.79 ms 31 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:05:01.286] L [WORLD2D] 14.79 ms 121 objects scene/demo_4096/demo_4096_content/-
11_-16.scn
[00:05:01.297] L [WORLD2D] 8.59 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[00:05:01.337] L [WORLD2D] 12.91 ms 18 objects scene/demo_4096/demo_4096_content/-
11_-17.scn
[00:05:01.341] L [WORLD2D] 2.66 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[00:05:01.391] L [WORLD2D] 20.68 ms 30 objects scene/demo_4096/demo_4096_content/-
11_-18.scn
[00:05:01.393] L [WORLD2D] 0.87 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:05:01.411] L [WORLD2D] 2.14 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:05:01.436] L [WORLD2D] 22.55 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:05:01.454] L [WORLD2D] 0.84 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:05:01.475] L [WORLD2D] 19.80 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:05:01.540] L [WORLD2D] 46.46 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:05:01.556] L [WORLD2D] 2.68 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:05:01.573] L [WORLD2D] 3.72 ms 20 objects scene/demo_4096/demo_4096_content/-
10_-23.scn
[00:05:01.645] L [WORLD2D] 21.50 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:05:01.650] L [WORLD2D] 2.53 ms 12 objects scene/demo_4096/demo_4096_content/-
11_-23.scn
[00:05:01.719] L [WORLD2D] 36.79 ms 70 objects scene/demo_4096/demo_4096_content/-
11_-13.scn
[00:05:01.728] L [WORLD2D] 5.55 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:05:01.735] L [WORLD2D] 3.37 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:05:01.785] L [WORLD2D] 6.02 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:05:01.793] L [WORLD2D] 7.44 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:05:01.831] L [WORLD2D] 6.42 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:05:01.839] L [WORLD2D] 5.81 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:05:01.874] L [WORLD2D] 3.58 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:05:01.875] L [WORLD2D] 0.26 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:05:01.921] L [WORLD2D] 11.01 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn

ERROR *****************************************************************************
[00:05:02.422] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:03.050] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:03.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:04.249] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:04.853] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:05.449] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:06.042] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:06.639] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:07.240] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:07.841] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:08.842] M [WORLD2D] [Animator] dctor.
[00:05:09.551] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:05:11.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:11.749] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:12.344] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:12.948] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:13.592] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:14.189] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:14.745] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:15.388] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:15.942] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:16.543] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:18.807] M [WORLD2D] [Animator] dctor.
[00:05:18.882] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[00:05:20.090] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
8622}
[00:05:20.103] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:05:20.933] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement

ERROR *****************************************************************************
[00:05:21.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:21.460] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:05:21.745] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:22.343] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:22.942] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:23.546] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:24.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:24.534] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:05:24.742] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:25.367] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:25.953] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:26.591] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:28.594] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:29.217] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:29.822] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:30.403] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:31.038] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:31.641] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:32.217] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:33.794] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:05:34.688] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[00:05:36.704] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:37.306] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:37.894] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:38.492] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:39.097] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:41.451] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:42.047] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:44.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:47.893] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:49.144] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:49.693] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:50.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:50.894] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:51.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:53.301] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:53.892] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:54.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:55.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:55.699] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:56.298] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:56.895] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:58.893] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:00.142] M [WORLD2D] [Animator] dctor.
[00:06:00.142] M [WORLD2D] [Animator] dctor.
[00:06:00.142] M [WORLD2D] [Animator] dctor.
[00:06:00.143] M [WORLD2D] [Animator] dctor.
[00:06:00.702] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:12.936] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:06:13.086] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:06:16.359] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:06:16.950] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:06:17.554] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:06:18.196] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:06:18.749] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:06:19.351] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:06:23.744] M [WORLD2D] [Animator] dctor.
[00:06:23.745] M [WORLD2D] [Animator] dctor.
[00:06:24.912] L [WORLD2D] 3.24 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:06:24.927] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:06:25.048] M [WORLD2D] [Animator] dctor.
[00:06:25.050] M [WORLD2D] [Animator] dctor.
[00:06:25.144] L [WORLD2D] 19.96 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-21.scn
[00:06:25.147] L [WORLD2D] 1.41 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[00:06:25.180] L [WORLD2D] 2.19 ms 7 objects scene/demo_4096/demo_4096_content/-
10_-22.scn
[00:06:25.190] L [WORLD2D] 8.95 ms 42 objects scene/demo_4096/demo_4096_content/-
10_-14.scn
[00:06:25.252] L [WORLD2D] 17.78 ms 22 objects
scene/demo_4096/demo_4096_content/0_-14.scn
[00:06:25.255] L [WORLD2D] 2.08 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-15.scn
[00:06:25.294] L [WORLD2D] 18.93 ms 12 objects
scene/demo_4096/demo_4096_content/0_-15.scn
[00:06:25.320] L [WORLD2D] 24.15 ms 61 objects scene/demo_4096/demo_4096_content/-
10_-16.scn
[00:06:25.327] L [WORLD2D] 4.91 ms 19 objects scene/demo_4096/demo_4096_content/0_-
16.scn
[00:06:25.373] L [WORLD2D] 4.32 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:06:25.385] L [WORLD2D] 10.87 ms 31 objects
scene/demo_4096/demo_4096_content/0_-17.scn
[00:06:25.424] L [WORLD2D] 4.94 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:06:25.436] L [WORLD2D] 10.57 ms 37 objects
scene/demo_4096/demo_4096_content/0_-18.scn
[00:06:25.468] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:06:25.496] L [WORLD2D] 25.89 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:06:25.521] L [WORLD2D] 3.65 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:06:25.526] L [WORLD2D] 4.03 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:06:25.567] L [WORLD2D] 0.91 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:06:25.592] L [WORLD2D] 21.52 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:06:25.671] L [WORLD2D] 58.73 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:06:25.689] L [WORLD2D] 4.65 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:06:25.717] L [WORLD2D] 4.58 ms 20 objects scene/demo_4096/demo_4096_content/-
10_-23.scn
[00:06:25.751] L [WORLD2D] 20.12 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:06:25.776] L [WORLD2D] 3.63 ms 19 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:06:25.800] L [WORLD2D] 10.31 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:06:25.823] L [WORLD2D] 5.38 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:06:25.846] L [WORLD2D] 10.30 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:06:25.886] L [WORLD2D] 7.90 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:06:25.902] L [WORLD2D] 13.84 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:06:25.931] L [WORLD2D] 2.98 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:06:25.938] L [WORLD2D] 5.18 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:06:33.132] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[00:06:35.443] M <SCRIPT> [CRITICAL]avatar_init 4046

ERROR *****************************************************************************
[00:06:35.507] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:06:35.507] M [WORLD2D] Main thread IO 14.9537 ms for
char/animator/avatar_animation_tree.xml
[00:06:35.507] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ce230
[00:06:35.527] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:06:35.706] M <SCRIPT> [CRITICAL]avatar destroy 4046
[00:06:36.071] M [WORLD2D] [Animator] dctor.
[00:06:39.782] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:06:41.894] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:42.636] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:48.362] L [WORLD2D] 1.09 ms 4 objects scene/demo_4096/demo_4096_content/1_-
19.scn
[00:06:48.369] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:48.390] M <SCRIPT> [CRITICAL]avatar_init 4043
[00:06:48.393] M <SCRIPT> [CRITICAL]avatar_init 4046
[00:06:48.401] L [WORLD2D] 13.80 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:06:48.403] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:06:48.404] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:06:48.429] M [WORLD2D] [Animator] dctor.
[00:06:48.431] M [WORLD2D] [Animator] dctor.
[00:06:48.482] L [WORLD2D] 17.42 ms 62 objects scene/demo_4096/demo_4096_content/-
9_-15.scn
[00:06:48.490] L [WORLD2D] 5.91 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn

ERROR *****************************************************************************
[00:06:48.509] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:06:48.509] M [WORLD2D] Main thread IO 11.1093 ms for
char/animator/avatar_animation_tree.xml
[00:06:48.509] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cecf0
[00:06:48.541] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h03_d.dds']]

ERROR *****************************************************************************
[00:06:48.559] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:06:48.559] M [WORLD2D] Main thread IO 10.3605 ms for
char/animator/avatar_animation_tree.xml
[00:06:48.559] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d0bd8
[00:06:48.573] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:06:48.727] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_591895490 1
[00:06:48.953] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[00:06:48.956] L [WORLD2D] 11.57 ms 24 objects scene/demo_4096/demo_4096_content/-
9_-16.scn
[00:06:49.001] L [WORLD2D] 43.23 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:06:49.018] L [WORLD2D] 13.57 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:06:49.025] L [WORLD2D] 4.94 ms 10 objects scene/demo_4096/demo_4096_content/1_-
17.scn
[00:06:49.082] L [WORLD2D] 6.76 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
18.scn
[00:06:49.096] L [WORLD2D] 1.58 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:06:49.122] L [WORLD2D] 2.81 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:06:49.141] L [WORLD2D] 6.32 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:06:49.168] L [WORLD2D] 0.32 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:06:49.198] L [WORLD2D] 17.09 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:06:49.225] L [WORLD2D] 1.63 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:06:49.232] L [WORLD2D] 6.14 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:06:49.272] L [WORLD2D] 0.85 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:06:49.291] L [WORLD2D] 18.61 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:06:49.373] L [WORLD2D] 56.71 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:06:49.377] L [WORLD2D] 3.17 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:06:49.426] L [WORLD2D] 13.02 ms 21 objects
scene/demo_4096/demo_4096_content/1_-13.scn
[00:06:49.433] L [WORLD2D] 5.70 ms 19 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:06:49.470] L [WORLD2D] 5.29 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:06:49.476] L [WORLD2D] 4.47 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:06:49.533] L [WORLD2D] 11.06 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:06:49.542] L [WORLD2D] 7.92 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:06:49.575] L [WORLD2D] 5.89 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:06:49.615] L [WORLD2D] 39.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[00:06:49.624] L [WORLD2D] 8.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-11.scn
[00:06:49.705] L [WORLD2D] 41.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:06:49.824] L [WORLD2D] 107.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[00:06:49.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:49.934] L [WORLD2D] 98.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[00:06:49.946] L [WORLD2D] 9.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-12.scn
[00:06:50.005] L [WORLD2D] 43.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[00:06:53.024] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:53.344] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:53.370] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:06:53.370] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[00:06:59.305] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:06:59.998] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:00.646] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:01.197] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:01.818] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:07:02.158] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:07:02.408] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:03.044] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:04.650] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:07:05.184] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
ERROR *****************************************************************************
[00:07:05.244] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:06.513] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:07.144] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:07:14.585] M [WORLD2D] [Animator] dctor.
[00:07:15.367] M [WORLD2D] [Animator] dctor.
[00:07:15.368] M [WORLD2D] [Animator] dctor.
[00:07:15.368] M [WORLD2D] [Animator] dctor.
[00:07:16.067] M [WORLD2D] [Animator] dctor.
[00:07:16.106] L [WORLD2D] 37.72 ms 35 objects
scene/demo_4096/demo_4096_content/2_-19.scn
[00:07:16.115] L [WORLD2D] 6.48 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[00:07:16.136] L [WORLD2D] 6.57 ms 20 objects scene/demo_4096/demo_4096_content/-
8_-21.scn
[00:07:16.137] L [WORLD2D] 0.70 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:07:16.193] L [WORLD2D] 12.72 ms 25 objects scene/demo_4096/demo_4096_content/-
8_-14.scn
[00:07:16.206] L [WORLD2D] 10.22 ms 14 objects
scene/demo_4096/demo_4096_content/2_-14.scn
[00:07:16.211] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:07:16.358] L [WORLD2D] 4.84 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:07:16.399] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:07:16.423] L [WORLD2D] 62.59 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:07:16.426] L [WORLD2D] 1.02 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
16.scn
[00:07:16.471] L [WORLD2D] 6.85 ms 15 objects scene/demo_4096/demo_4096_content/2_-
16.scn
[00:07:16.485] L [WORLD2D] 13.07 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:07:16.598] L [WORLD2D] 72.28 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[00:07:16.605] L [WORLD2D] 2.51 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:07:16.695] L [WORLD2D] 57.85 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[00:07:16.721] L [WORLD2D] 7.90 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:07:16.744] L [WORLD2D] 9.69 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:07:16.813] L [WORLD2D] 1.74 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:07:16.817] L [WORLD2D] 3.77 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:07:16.866] L [WORLD2D] 0.29 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:07:16.884] L [WORLD2D] 17.87 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:07:16.916] L [WORLD2D] 1.80 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:07:16.923] L [WORLD2D] 5.30 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:07:16.966] L [WORLD2D] 0.88 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:07:16.989] L [WORLD2D] 22.08 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:07:17.038] L [WORLD2D] 23.78 ms 17 objects
scene/demo_4096/demo_4096_content/2_-13.scn
[00:07:17.044] L [WORLD2D] 4.69 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:07:17.075] L [WORLD2D] 9.63 ms 19 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:07:17.100] L [WORLD2D] 22.31 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:07:17.133] L [WORLD2D] 3.92 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:07:17.139] L [WORLD2D] 5.55 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:07:19.128] L [WORLD2D] 3.60 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-12.scn
[00:07:19.143] L [WORLD2D] 2.10 ms 12 objects scene/demo_4096/demo_4096_content/-
5_-12.scn
[00:07:19.195] L [WORLD2D] 1.71 ms 9 objects scene/demo_4096/demo_4096_content/-6_-
22.scn
[00:07:19.202] L [WORLD2D] 6.02 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:07:19.247] L [WORLD2D] 2.67 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[00:07:19.321] L [WORLD2D] 70.84 ms 11 objects scene/demo_4096/demo_4096_content/-
7_-12.scn
[00:07:19.324] L [WORLD2D] 0.89 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:07:19.385] L [WORLD2D] 9.85 ms 13 objects scene/demo_4096/demo_4096_content/-
8_-12.scn
[00:07:19.393] L [WORLD2D] 6.74 ms 15 objects scene/demo_4096/demo_4096_content/2_-
12.scn
[00:07:19.420] L [WORLD2D] 1.45 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[00:07:19.434] L [WORLD2D] 11.68 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:07:19.490] L [WORLD2D] 2.21 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:07:19.492] L [WORLD2D] 0.92 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
22.scn
[00:07:19.549] L [WORLD2D] 2.06 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:07:19.550] L [WORLD2D] 0.57 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
22.scn
[00:07:19.642] L [WORLD2D] 9.11 ms 33 objects scene/demo_4096/demo_4096_content/-
3_-12.scn
[00:07:23.306] M [WORLD2D] [Animator] dctor.
[00:07:26.237] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[00:07:28.977] L [WORLD2D] 14.16 ms 14 objects
scene/demo_4096/demo_4096_content/3_-18.scn
[00:07:29.023] L [WORLD2D] 34.27 ms 32 objects
scene/demo_4096/demo_4096_content/3_-19.scn
[00:07:29.093] L [WORLD2D] 11.76 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:07:29.108] L [WORLD2D] 9.51 ms 15 objects scene/demo_4096/demo_4096_content/3_-
20.scn
[00:07:29.150] L [WORLD2D] 11.16 ms 8 objects scene/demo_4096/demo_4096_content/-
7_-21.scn
[00:07:29.157] L [WORLD2D] 4.77 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:07:29.198] L [WORLD2D] 2.68 ms 12 objects scene/demo_4096/demo_4096_content/3_-
13.scn
[00:07:29.210] L [WORLD2D] 11.10 ms 23 objects scene/demo_4096/demo_4096_content/-
7_-14.scn
[00:07:29.250] L [WORLD2D] 6.23 ms 11 objects scene/demo_4096/demo_4096_content/3_-
14.scn
[00:07:29.258] L [WORLD2D] 6.37 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:07:29.308] L [WORLD2D] 7.56 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:07:29.318] L [WORLD2D] 8.99 ms 8 objects scene/demo_4096/demo_4096_content/-7_-
16.scn
[00:07:29.360] L [WORLD2D] 7.60 ms 8 objects scene/demo_4096/demo_4096_content/3_-
16.scn
[00:07:29.373] L [WORLD2D] 11.51 ms 6 objects scene/demo_4096/demo_4096_content/-
7_-17.scn
[00:07:29.460] L [WORLD2D] 51.22 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[00:07:29.463] L [WORLD2D] 0.71 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
22.scn
[00:07:29.526] L [WORLD2D] 7.86 ms 33 objects scene/demo_4096/demo_4096_content/-
3_-12.scn
[00:07:29.562] L [WORLD2D] 35.00 ms 50 objects scene/demo_4096/demo_4096_content/-
4_-22.scn
[00:07:29.590] L [WORLD2D] 5.85 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-12.scn
[00:07:29.597] L [WORLD2D] 5.40 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
22.scn
[00:07:29.641] L [WORLD2D] 2.32 ms 12 objects scene/demo_4096/demo_4096_content/-
5_-12.scn
[00:07:29.656] L [WORLD2D] 1.79 ms 9 objects scene/demo_4096/demo_4096_content/-6_-
22.scn
[00:07:29.730] L [WORLD2D] 33.73 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:07:29.736] L [WORLD2D] 2.83 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[00:07:29.842] L [WORLD2D] 75.77 ms 11 objects scene/demo_4096/demo_4096_content/-
7_-12.scn
[00:07:29.867] L [WORLD2D] 23.08 ms 14 objects
scene/demo_4096/demo_4096_content/3_-12.scn
[00:07:29.891] L [WORLD2D] 5.20 ms 15 objects scene/demo_4096/demo_4096_content/2_-
12.scn
[00:07:29.893] L [WORLD2D] 1.64 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[00:07:29.950] L [WORLD2D] 10.20 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:07:29.958] L [WORLD2D] 6.06 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:07:30.003] L [WORLD2D] 0.82 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
22.scn
[00:07:30.006] L [WORLD2D] 2.29 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:07:30.121] L [WORLD2D] 64.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[00:07:30.151] L [WORLD2D] 28.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-11.scn
[00:07:30.196] L [WORLD2D] 26.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:07:30.268] L [WORLD2D] 70.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[00:07:30.339] L [WORLD2D] 70.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[00:07:30.355] L [WORLD2D] 13.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-12.scn
[00:07:30.393] L [WORLD2D] 26.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-6.scn
[00:07:31.824] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:07:34.274] M [WORLD2D] [Animator] dctor.
[00:07:35.261] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:07:35.279] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:07:35.280] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:07:36.054] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:07:36.305] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:07:36.318] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:07:36.319] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:07:36.721] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:07:37.222] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:07:37.244] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:07:37.307] M [WORLD2D] [Animator] dctor.
[00:07:37.307] M [WORLD2D] [Animator] dctor.
[00:07:37.307] M [WORLD2D] [Animator] dctor.
[00:07:37.405] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:07:38.398] M [WORLD2D] [Animator] dctor.
[00:07:38.398] M [WORLD2D] [Animator] dctor.
[00:07:38.631] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:07:38.793] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:07:39.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
ERROR *****************************************************************************
[00:07:39.698] M [WORLD2D] [ERROR] Invalid clip name: jump_empty

ERROR *****************************************************************************
[00:07:39.698] M [WORLD2D] [ERROR] Invalid clip name: stand_open

ERROR *****************************************************************************
[00:07:39.699] M [WORLD2D] [ERROR] Invalid clip name: stand_open

ERROR *****************************************************************************
[00:07:39.703] M [WORLD2D] [ERROR] Invalid clip name: stand_open

ERROR *****************************************************************************
[00:07:39.704] M [WORLD2D] [ERROR] Invalid clip name: stand_person_m16

ERROR *****************************************************************************
[00:07:39.704] M [WORLD2D] [ERROR] Invalid clip name: stand_dance

ERROR *****************************************************************************
[00:07:39.705] M [WORLD2D] [ERROR] Invalid clip name: stand_turn_r

ERROR *****************************************************************************
[00:07:39.705] M [WORLD2D] [ERROR] Invalid clip name: stand_turn_l

ERROR *****************************************************************************
[00:07:39.706] M [WORLD2D] [ERROR] Invalid clip name: crouch_turn_r

ERROR *****************************************************************************
[00:07:39.706] M [WORLD2D] [ERROR] Invalid clip name: crouch_turn_l

ERROR *****************************************************************************
[00:07:39.707] M [WORLD2D] [ERROR] Invalid clip name: stand_muzzle_up_flame

ERROR *****************************************************************************
[00:07:39.707] M [WORLD2D] [ERROR] Invalid clip name: stand_muzzle_down_flame

ERROR *****************************************************************************
[00:07:39.707] M [WORLD2D] [ERROR] Invalid clip name: land_idle

ERROR *****************************************************************************
[00:07:39.707] M [WORLD2D] [ERROR] Invalid clip name: land_sprint

ERROR *****************************************************************************
[00:07:39.708] M [WORLD2D] [ERROR] Invalid clip name: land_open

ERROR *****************************************************************************
[00:07:39.708] M [WORLD2D] [ERROR] Invalid clip name: land_idle_parachute_l

ERROR *****************************************************************************
[00:07:39.708] M [WORLD2D] [ERROR] Invalid clip name: land_idle_parachute

ERROR *****************************************************************************
[00:07:39.708] M [WORLD2D] [ERROR] Invalid clip name: land_idle_parachute_r

ERROR *****************************************************************************
[00:07:39.709] M [WORLD2D] [ERROR] Invalid clip name: land_sprint_parachute

ERROR *****************************************************************************
[00:07:39.710] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:07:39.711] M [WORLD2D] Main thread IO 18.9418 ms for
char/animator/avatar_animation_tree.xml
[00:07:39.711] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d4f08
[00:07:39.743] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.aim_view.CAimView
[00:07:40.179] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:07:41.311] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#24c0f1b8,
argrootNode:#24c0f1b8
[00:07:41.321] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.aim_view.CAimView
[00:07:41.331] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:07:41.332] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:07:47.949] M [WORLD2D] [Animator] dctor.
[00:07:50.487] M <SCRIPT> [CRITICAL]avatar_init 11791

ERROR *****************************************************************************
[00:07:50.554] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:07:50.554] M [WORLD2D] Main thread IO 12.3752 ms for
char/animator/avatar_animation_tree.xml
[00:07:50.554] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d5718
[00:07:50.566] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h02_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h02_d.dds']]
[00:07:50.568] M <SCRIPT> [CRITICAL]avatar die 11791
[00:07:50.793] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1752403752 1
[00:07:51.955] L [WORLD2D] 9.10 ms 19 objects scene/demo_4096/demo_4096_content/-
3_-11.scn
[00:07:51.968] L [WORLD2D] 12.12 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-11.scn
[00:07:51.997] L [WORLD2D] 2.04 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-21.scn
[00:07:52.004] L [WORLD2D] 5.63 ms 28 objects scene/demo_4096/demo_4096_content/-
5_-11.scn
[00:07:52.056] L [WORLD2D] 5.28 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-21.scn
[00:07:52.059] L [WORLD2D] 1.66 ms 8 objects scene/demo_4096/demo_4096_content/-6_-
11.scn
[00:07:52.117] L [WORLD2D] 16.66 ms 8 objects scene/demo_4096/demo_4096_content/-
7_-21.scn
[00:07:52.178] L [WORLD2D] 59.23 ms 43 objects scene/demo_4096/demo_4096_content/-
7_-11.scn
[00:07:52.190] L [WORLD2D] 6.99 ms 20 objects scene/demo_4096/demo_4096_content/3_-
11.scn
[00:07:52.224] L [WORLD2D] 4.62 ms 6 objects scene/demo_4096/demo_4096_content/2_-
11.scn
[00:07:52.230] L [WORLD2D] 1.87 ms 9 objects scene/demo_4096/demo_4096_content/1_-
11.scn
[00:07:52.270] L [WORLD2D] 0.98 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[00:07:52.278] L [WORLD2D] 3.31 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:07:52.321] L [WORLD2D] 0.53 ms 1 objects scene/demo_4096/demo_4096_content/-1_-
21.scn
[00:07:52.325] L [WORLD2D] 3.45 ms 11 objects scene/demo_4096/demo_4096_content/-
1_-11.scn
[00:07:52.420] L [WORLD2D] 46.74 ms 14 objects scene/demo_4096/demo_4096_content/-
2_-21.scn
[00:07:52.429] L [WORLD2D] 6.59 ms 23 objects scene/demo_4096/demo_4096_content/-
2_-11.scn
[00:07:52.553] L [WORLD2D] 74.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-5.scn
[00:07:52.599] L [WORLD2D] 44.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-5.scn
[00:07:52.674] L [WORLD2D] 60.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-5.scn
[00:07:52.752] L [WORLD2D] 24.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-5.scn
[00:07:52.791] L [WORLD2D] 38.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[00:07:52.826] L [WORLD2D] 33.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-5.scn
[00:07:52.867] L [WORLD2D] 40.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-5.scn
[00:07:52.896] L [WORLD2D] 16.76 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[00:07:52.914] L [WORLD2D] 15.62 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[00:07:52.975] L [WORLD2D] 11.50 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[00:07:53.823] M [WORLD2D] [Animator] dctor.
[00:07:53.824] M [WORLD2D] [Animator] dctor.
[00:07:54.976] M <SCRIPT> [CRITICAL]avatar destroy 11791
[00:07:55.018] L [WORLD2D] 53.76 ms 41 objects
scene/demo_4096/demo_4096_content/4_-17.scn
[00:07:55.058] L [WORLD2D] 35.47 ms 43 objects
scene/demo_4096/demo_4096_content/4_-18.scn
[00:07:55.084] L [WORLD2D] 13.94 ms 14 objects scene/demo_4096/demo_4096_content/-
6_-19.scn
[00:07:55.123] L [WORLD2D] 32.87 ms 13 objects
scene/demo_4096/demo_4096_content/4_-19.scn
[00:07:55.148] L [WORLD2D] 8.70 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-20.scn
[00:07:55.177] L [WORLD2D] 5.03 ms 1 objects scene/demo_4096/demo_4096_content/4_-
20.scn
[00:07:55.209] L [WORLD2D] 20.00 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:07:55.220] M [WORLD2D] [Animator] dctor.
[00:07:55.224] M [WORLD2D] [Animator] dctor.
[00:07:55.236] M [WORLD2D] [Animator] dctor.
[00:07:55.237] L [WORLD2D] 11.27 ms 7 objects scene/demo_4096/demo_4096_content/4_-
12.scn
[00:07:55.254] L [WORLD2D] 11.57 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:07:55.290] L [WORLD2D] 1.56 ms 4 objects scene/demo_4096/demo_4096_content/4_-
13.scn
[00:07:55.302] L [WORLD2D] 10.29 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-14.scn
[00:07:55.357] L [WORLD2D] 5.45 ms 6 objects scene/demo_4096/demo_4096_content/4_-
14.scn
[00:07:55.358] L [WORLD2D] 0.78 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:07:55.415] L [WORLD2D] 12.81 ms 6 objects scene/demo_4096/demo_4096_content/4_-
15.scn
[00:07:55.418] L [WORLD2D] 1.46 ms 5 objects scene/demo_4096/demo_4096_content/-6_-
16.scn
[00:07:55.473] L [WORLD2D] 9.71 ms 11 objects scene/demo_4096/demo_4096_content/4_-
16.scn
[00:07:55.526] L [WORLD2D] 50.22 ms 14 objects scene/demo_4096/demo_4096_content/-
2_-21.scn
[00:07:55.548] L [WORLD2D] 5.60 ms 23 objects scene/demo_4096/demo_4096_content/-
2_-11.scn
[00:07:55.557] L [WORLD2D] 8.54 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-21.scn
[00:07:55.603] L [WORLD2D] 5.64 ms 19 objects scene/demo_4096/demo_4096_content/-
3_-11.scn
[00:07:55.606] L [WORLD2D] 1.97 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-21.scn
[00:07:55.659] L [WORLD2D] 5.22 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-11.scn
[00:07:55.663] L [WORLD2D] 2.05 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-21.scn
[00:07:55.716] L [WORLD2D] 11.08 ms 28 objects scene/demo_4096/demo_4096_content/-
5_-11.scn
[00:07:55.726] L [WORLD2D] 8.88 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-21.scn
[00:07:55.767] L [WORLD2D] 1.53 ms 8 objects scene/demo_4096/demo_4096_content/-6_-
11.scn
[00:07:55.800] L [WORLD2D] 17.95 ms 11 objects
scene/demo_4096/demo_4096_content/4_-21.scn
[00:07:55.836] L [WORLD2D] 1.80 ms 8 objects scene/demo_4096/demo_4096_content/4_-
11.scn
[00:07:55.849] L [WORLD2D] 11.76 ms 20 objects
scene/demo_4096/demo_4096_content/3_-11.scn
[00:07:55.889] L [WORLD2D] 3.78 ms 6 objects scene/demo_4096/demo_4096_content/2_-
11.scn
[00:07:55.906] L [WORLD2D] 4.76 ms 9 objects scene/demo_4096/demo_4096_content/1_-
11.scn
[00:07:55.936] L [WORLD2D] 1.02 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[00:07:55.975] L [WORLD2D] 5.64 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:07:55.996] L [WORLD2D] 0.57 ms 1 objects scene/demo_4096/demo_4096_content/-1_-
21.scn
[00:07:56.001] L [WORLD2D] 2.84 ms 11 objects scene/demo_4096/demo_4096_content/-
1_-11.scn
[00:07:57.065] M [WORLD2D] [Animator] dctor.
[00:07:57.742] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:08:00.556] M [WORLD2D] [Animator] dctor.
[00:08:00.557] M [WORLD2D] [Animator] dctor.
[00:08:00.775] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:08:16.266] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:16.289] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:16.308] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:16.309] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:08:19.101] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:19.132] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:19.150] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:08:19.150] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:08:21.036] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:23.842] M [WORLD2D] [Animator] dctor.
[00:08:25.180] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:25.194] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:25.195] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:08:25.489] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:25.644] M [WORLD2D] [Animator] dctor.
[00:08:26.147] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:26.166] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:08:26.216] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:08:27.504] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:08:27.813] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:27.878] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#321d4f08,
argrootNode:#321d4f08
[00:08:27.892] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.aim_view.CAimView
[00:08:28.338] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03

ERROR *****************************************************************************
[00:08:28.575] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:08:28.825] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#24c0f1b8,
argrootNode:#24c0f1b8
[00:08:28.839] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.aim_view.CAimView
[00:08:28.848] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:08:28.848] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:08:30.501] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:08:31.679] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:08:33.834] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:08:34.034] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:40.930] M [WORLD2D] [Animator] dctor.
[00:08:41.206] L [WORLD2D] 10.06 ms 13 objects scene/demo_4096/demo_4096_content/-
2_-10.scn
[00:08:41.216] L [WORLD2D] 9.14 ms 20 objects scene/demo_4096/demo_4096_content/-
3_-10.scn
[00:08:41.240] L [WORLD2D] 1.03 ms 6 objects scene/demo_4096/demo_4096_content/-4_-
20.scn
[00:08:41.293] L [WORLD2D] 51.91 ms 24 objects scene/demo_4096/demo_4096_content/-
4_-10.scn
[00:08:41.336] L [WORLD2D] 2.77 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-20.scn
[00:08:41.341] L [WORLD2D] 3.35 ms 16 objects scene/demo_4096/demo_4096_content/-
5_-10.scn
[00:08:41.389] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.air_strike_tip.AirStrikeTip
[00:08:41.455] L [WORLD2D] 5.44 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-20.scn
[00:08:41.464] L [WORLD2D] 7.91 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
10.scn
[00:08:41.530] L [WORLD2D] 2.55 ms 1 objects scene/demo_4096/demo_4096_content/4_-
20.scn
[00:08:41.534] L [WORLD2D] 3.43 ms 3 objects scene/demo_4096/demo_4096_content/4_-
10.scn
[00:08:41.589] L [WORLD2D] 6.88 ms 15 objects scene/demo_4096/demo_4096_content/3_-
20.scn
[00:08:41.618] L [WORLD2D] 24.97 ms 3 objects scene/demo_4096/demo_4096_content/3_-
10.scn
[00:08:41.641] L [WORLD2D] 5.37 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[00:08:41.642] L [WORLD2D] 0.46 ms 1 objects scene/demo_4096/demo_4096_content/2_-
10.scn
[00:08:41.687] L [WORLD2D] 3.72 ms 8 objects scene/demo_4096/demo_4096_content/1_-
10.scn
[00:08:41.688] L [WORLD2D] 0.73 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:08:41.749] L [WORLD2D] 1.82 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[00:08:41.753] L [WORLD2D] 1.98 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[00:08:41.807] L [WORLD2D] 2.08 ms 13 objects scene/demo_4096/demo_4096_content/-
1_-10.scn
[00:08:41.923] M [WORLD2D] [Animator] dctor.
[00:08:42.029] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:42.043] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:42.045] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:08:42.871] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:42.891] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:08:42.892] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:08:46.563] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:46.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.air_strike_tip.AirStrikeTip
[00:08:50.388] M [WORLD2D] [Animator] dctor.
[00:08:51.086] M [WORLD2D] [Animator] dctor.
[00:08:51.301] M <SCRIPT> [CRITICAL]avatar_init 12656

ERROR *****************************************************************************
[00:08:51.387] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:08:51.387] M [WORLD2D] Main thread IO 14.3500 ms for
char/animator/avatar_animation_tree.xml
[00:08:51.387] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d5468
[00:08:51.397] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:08:51.567] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-666960519 1
[00:08:51.741] M [WORLD2D] [Animator] dctor.
[00:08:51.741] M [WORLD2D] [Animator] dctor.
[00:08:51.741] M [WORLD2D] [Animator] dctor.
[00:08:51.741] M [WORLD2D] [Animator] dctor.
[00:08:51.744] M [WORLD2D] [Animator] dctor.
[00:08:52.430] M [WORLD2D] [Animator] dctor.
[00:08:52.430] M [WORLD2D] [Animator] dctor.
[00:08:52.759] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:08:52.928] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:08:53.088] M [WORLD2D] [Animator] dctor.
[00:08:53.284] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:53.300] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:53.301] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:08:53.548] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:53.756] M [WORLD2D] [Animator] dctor.
[00:08:53.757] M [WORLD2D] [Animator] dctor.
[00:08:54.326] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:54.348] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:08:54.349] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:08:54.474] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:08:55.711] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:55.769] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#321d4f08,
argrootNode:#321d4f08
[00:08:55.779] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.aim_view.CAimView
[00:08:55.909] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:08:56.297] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:08:57.561] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:09:00.021] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#24c0f1b8,
argrootNode:#24c0f1b8
[00:09:00.040] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.aim_view.CAimView
[00:09:00.054] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:09:00.055] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01

ERROR *****************************************************************************
[00:09:00.131] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:01.476] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:01.580] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#321d4f08,
argrootNode:#321d4f08
[00:09:01.588] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.aim_view.CAimView
[00:09:02.085] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:09:02.401] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:09:04.743] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#24c0f1b8,
argrootNode:#24c0f1b8
[00:09:04.752] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.aim_view.CAimView
[00:09:04.759] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:09:04.760] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:09:05.477] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:09:06.177] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:06.287] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#321d4f08,
argrootNode:#321d4f08
[00:09:06.296] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.aim_view.CAimView
[00:09:06.793] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:09:08.549] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#24c0f1b8,
argrootNode:#24c0f1b8
[00:09:08.560] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.aim_view.CAimView
[00:09:08.578] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:09:08.579] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:09:08.804] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:13.794] M [WORLD2D] [Animator] dctor.
[00:09:14.458] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 12666
[00:09:14.534] M [WORLD2D] [Animator] dctor.
[00:09:14.534] M [WORLD2D] [Animator] dctor.
[00:09:15.241] M [WORLD2D] [Animator] dctor.
[00:09:16.016] M [WORLD2D] [Animator] dctor.
[00:09:16.016] M [WORLD2D] [Animator] dctor.
[00:09:16.016] M [WORLD2D] [Animator] dctor.
[00:09:16.016] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:09:16.390] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:16.655] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:17.471] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:09:17.706] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:17.917] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:18.051] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:18.120] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:18.276] M [WORLD2D] [Animator] dctor.
[00:09:18.276] M [WORLD2D] [Animator] dctor.
[00:09:18.276] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:09:18.343] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:18.504] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:09:18.699] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1

ERROR *****************************************************************************
[00:09:18.786] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:18.950] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:18.960] M [WORLD2D] [Animator] dctor.
[00:09:18.960] M [WORLD2D] [Animator] dctor.
[00:09:18.960] M [WORLD2D] [Animator] dctor.
[00:09:18.960] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:09:19.138] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:19.201] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:19.395] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[00:09:19.412] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:19.495] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:19.854] M [WORLD2D] [Animator] dctor.
[00:09:19.854] M [WORLD2D] [Animator] dctor.
[00:09:19.854] M [WORLD2D] [Animator] dctor.
[00:09:20.479] M [WORLD2D] [Animator] dctor.
[00:09:20.480] M [WORLD2D] [Animator] dctor.
[00:09:20.480] M [WORLD2D] [Animator] dctor.
[00:09:20.937] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:09:22.120] M [WORLD2D] [Animator] dctor.
[00:09:22.814] M [WORLD2D] [Animator] dctor.
[00:09:22.815] M [WORLD2D] [Animator] dctor.
[00:09:22.815] M [WORLD2D] [Animator] dctor.
[00:09:22.815] M [WORLD2D] [Animator] dctor.
ERROR *****************************************************************************
[00:09:23.136] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:23.550] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:23.729] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:23.905] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:09:24.127] M [WORLD2D] [Animator] dctor.
[00:09:24.128] M [WORLD2D] [Animator] dctor.
[00:09:24.128] M [WORLD2D] [Animator] dctor.
[00:09:24.128] M [WORLD2D] [Animator] dctor.
[00:09:24.632] M [WORLD2D] [Animator] dctor.
[00:09:24.632] M [WORLD2D] [Animator] dctor.
[00:09:24.632] M [WORLD2D] [Animator] dctor.
[00:09:26.162] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:09:26.314] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[00:09:26.659] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:26.842] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:26.873] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[00:09:27.096] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:27.343] M <SCRIPT> [CRITICAL]avatar die 12656

ERROR *****************************************************************************
[00:09:27.356] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:27.490] M [WORLD2D] [Animator] dctor.
[00:09:27.491] M [WORLD2D] [Animator] dctor.
[00:09:27.491] M [WORLD2D] [Animator] dctor.
[00:09:27.492] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:09:28.323] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:28.331] M [WORLD2D] [Animator] dctor.
[00:09:28.331] M [WORLD2D] [Animator] dctor.
[00:09:28.331] M [WORLD2D] [Animator] dctor.
[00:09:28.332] M [WORLD2D] [Animator] dctor.
[00:09:28.369] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:09:28.370] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[00:09:28.527] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[00:09:28.679] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:29.265] M [WORLD2D] [Animator] dctor.
[00:09:29.266] M [WORLD2D] [Animator] dctor.
[00:09:29.266] M [WORLD2D] [Animator] dctor.
[00:09:29.750] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h03_d.dds']]
[00:09:29.752] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:09:29.813] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:29.832] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:29.847] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:09:29.859] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:29.927] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_591895490 1
[00:09:30.053] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-666960519 1
[00:09:30.082] M [WORLD2D] [Animator] dctor.
[00:09:30.082] M [WORLD2D] [Animator] dctor.
[00:09:30.148] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:09:31.255] M [WORLD2D] [Animator] dctor.
[00:09:31.665] M <SCRIPT> [CRITICAL]avatar destroy 12656
[00:09:32.138] M [WORLD2D] [Animator] dctor.
[00:09:32.142] M [WORLD2D] [Animator] dctor.
[00:09:33.966] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:33.998] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:34.019] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:09:34.020] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:09:37.041] M [WORLD2D] [Animator] dctor.
[00:09:37.516] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:37.531] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:37.557] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:37.558] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:09:37.834] M [WORLD2D] [Animator] dctor.
[00:09:37.834] M [WORLD2D] [Animator] dctor.
[00:09:37.834] M [WORLD2D] [Animator] dctor.
[00:09:37.834] M [WORLD2D] [Animator] dctor.
[00:09:37.835] M [WORLD2D] [Animator] dctor.
[00:09:38.761] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_team_rescue.CCombatTeamRescue
[00:09:38.964] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_rescue.CCombatTeamRescue
[00:09:39.618] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:39.640] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:39.659] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:09:39.660] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:09:39.975] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_team_rescue.CCombatTeamRescue
[00:09:40.103] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:40.118] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:40.144] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:40.145] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:09:40.864] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:40.899] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:40.915] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:09:40.916] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:09:41.093] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_rescue.CCombatTeamRescue
[00:09:41.096] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:41.096] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:41.102] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:09:47.241] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:47.243] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:47.245] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:47.247] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:47.249] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:47.892] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:09:47.894] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:47.910] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:47.917] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:47.951] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[00:09:47.958] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[00:09:48.034] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:09:48.037] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:48.037] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:09:48.041] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[00:09:48.041] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:09:48.043] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[00:09:48.043] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:09:48.043] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:09:48.045] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[00:09:48.046] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[00:09:48.207] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:09:48.334] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[00:09:48.334] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:09:48.337] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[00:09:48.340] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:09:48.352] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:48.353] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:48.355] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:48.358] M <SCRIPT> [CRITICAL]avatar die 4179
[00:09:48.358] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:09:48.364] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[00:09:48.365] M <SCRIPT> [CRITICAL]avatar die 4182
[00:09:48.372] M <SCRIPT> [CRITICAL]destroy guide_prompt_mgr
[00:09:50.184] M [WORLD2D] [Animator] dctor.
[00:09:51.173] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:09:51.175] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:09:51.644] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.message.CConfirmMessage
[00:09:52.667] M <SCRIPT> [CRITICAL]avatar destroy 4182
[00:09:52.886] M [WORLD2D] [Animator] dctor.
[00:09:53.824] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CConfirmMessage
[00:09:53.828] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleendview_team.CBattleEndViewTeam
[00:09:53.846] M [WORLD2D] Main thread IO 11.0688 ms for ui2/interfacebg_2.png
[00:09:53.955] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:09:54.162] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:09:54.213] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:09:54.279] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:09:54.364] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleend_comment.BattleEndComment
[00:09:54.383] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[00:09:54.383] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:09:54.384] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:09:54.465] L [WORLD2D] 51.43 ms 12 objects scene/jiesuan/jiesuan.scn
[00:09:54.691] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:09:55.132] M [WORLD2D] [Animator] dctor.
[00:09:55.133] M [WORLD2D] [Animator] dctor.
[00:09:55.133] M [WORLD2D] [Animator] dctor.
[00:09:55.133] M [WORLD2D] [Animator] dctor.
[00:09:55.134] M [WORLD2D] [Animator] dctor.
[00:09:55.134] M [WORLD2D] [Animator] dctor.
[00:09:55.134] M [WORLD2D] [Animator] dctor.
[00:09:55.134] M [WORLD2D] [Animator] dctor.
[00:09:55.134] M [WORLD2D] [Animator] dctor.
[00:09:55.612] M [WORLD2D] [Animator] dctor.
[00:09:55.613] M [WORLD2D] [Animator] dctor.
[00:09:55.613] M [WORLD2D] [Animator] dctor.
[00:09:55.613] M [WORLD2D] [Animator] dctor.
[00:09:55.613] M [WORLD2D] [Animator] dctor.
[00:10:02.412] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_top_msg_pos.CombatTopMsgPos
[00:10:02.413] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_parachute_assist.CCombatParachuteAssist
[00:10:02.415] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatBeingHit
[00:10:02.416] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[00:10:02.465] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleend_comment.BattleEndComment
[00:10:02.473] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[00:10:02.473] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[00:10:02.474] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_maps.CCombatMap
[00:10:02.590] M <SCRIPT> [CRITICAL]avatar destroy 4179
[00:10:02.600] M <SCRIPT> [CRITICAL]avatar destroy 4043
[00:10:02.610] M <SCRIPT> [CRITICAL]avatar destroy 4046
[00:10:03.700] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[00:10:03.700] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[00:10:03.708] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:10:03.709] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:10:03.709] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[00:10:03.709] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[00:10:03.711] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:10:03.712] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[00:10:03.716] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[00:10:03.717] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[00:10:03.718] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:10:03.718] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:10:03.718] M <SCRIPT> [CRITICAL]disconnect_battle_conn 1013732
[00:10:03.718] M <SCRIPT> [CRITICAL]disconnect_conn 1013732
[00:10:03.719] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 63550)
[00:10:03.720] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:10:03.720] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[00:10:03.720] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:10:03.720] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[00:10:03.720] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[00:10:03.721] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:10:03.737] M [WORLD2D] Main thread IO 10.3975 ms for
common\env\indoor_nopvr.dds
[00:10:03.743] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[00:10:03.767] M [WORLD2D] Main thread IO 5.2560 ms for ui2/loadings_tips_10.png
ERROR *****************************************************************************
[00:10:04.041] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[00:10:04.041] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:10:04.042] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[00:10:04.488] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"c5d1d76c55e88d286d06e47bb8a715a7dfe80f40", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910111006', 'sign': '0c86d78be0d3731b8d8d0634a408cd25', 'eid': 1886935824L,
'streamid': '156040483519997', 'nodes': ['50.19.5.169:9081', '54.156.187.199:9081',
'18.207.84.228:9080', '52.72.76.170:9081', '18.205.139.66:9080']}
[00:10:04.618] L [WORLD2D] 860.28 ms 40 objects scene/xuanren_04/xuanren04.scn
[00:10:04.682] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[00:10:04.687] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[00:10:05.331] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[00:10:05.547] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[00:10:05.557] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:10:05.557] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[00:10:05.563] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.rank_change_view.RankChangeView
[00:10:05.659] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:10:05.661] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[00:10:05.661] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[00:10:05.919] M [WORLD2D] Main thread IO 13.4966 ms for csb/lobby_play_model.csb
[00:10:05.930] M [WORLD2D] Main thread IO 5.4224 ms for ui1/icon/rank/rank_8.png
[00:10:05.981] M [WORLD2D] Main thread IO 7.8715 ms for
ui1/act_airdrop/banner_airdrop.png
[00:10:06.111] M [WORLD2D] Main thread IO 6.5353 ms for
ui1/act_airdrop/pic_airdrop.png
[00:10:06.444] M [WORLD2D] [Animator] dctor.
[00:10:06.445] M [WORLD2D] [Animator] dctor.
[00:10:06.465] M [WORLD2D] [Animator] dctor.
[00:10:06.470] M [WORLD2D] [Animator] dctor.
[00:10:06.476] M [WORLD2D] [Animator] dctor.
[00:10:06.480] M [WORLD2D] [Animator] dctor.
[00:10:06.489] M [WORLD2D] [Animator] dctor.
[00:10:06.489] M [WORLD2D] [Animator] dctor.
[00:10:06.491] M [WORLD2D] [Animator] dctor.
[00:10:06.495] M [WORLD2D] [Animator] dctor.
[00:10:06.499] M [WORLD2D] [Animator] dctor.
[00:10:06.499] M [WORLD2D] [Animator] dctor.
[00:10:06.515] M [WORLD2D] [Animator] dctor.
[00:10:06.518] M [WORLD2D] [Animator] dctor.
[00:10:06.519] M [WORLD2D] [Animator] dctor.
[00:10:06.519] M [WORLD2D] [Animator] dctor.
[00:10:06.520] M [WORLD2D] [Animator] dctor.
[00:10:06.520] M [WORLD2D] [Animator] dctor.
[00:10:06.521] M [WORLD2D] [Animator] dctor.
[00:10:06.522] M [WORLD2D] [Animator] dctor.
[00:10:06.522] M [WORLD2D] [Animator] dctor.
[00:10:06.523] M [WORLD2D] [Animator] dctor.
[00:10:06.523] M [WORLD2D] [Animator] dctor.
[00:10:06.523] M [WORLD2D] [Animator] dctor.
[00:10:06.523] M [WORLD2D] [Animator] dctor.
[00:10:06.523] M [WORLD2D] [Animator] dctor.
[00:10:06.524] M [WORLD2D] [Animator] dctor.
[00:10:06.524] M [WORLD2D] [Animator] dctor.
[00:10:06.524] M [WORLD2D] [Animator] dctor.
[00:10:06.525] M [WORLD2D] [Animator] dctor.
[00:10:06.525] M [WORLD2D] [Animator] dctor.
[00:10:06.525] M [WORLD2D] [Animator] dctor.
[00:10:06.525] M [WORLD2D] [Animator] dctor.
[00:10:06.536] M [WORLD2D] [Animator] dctor.
[00:10:06.537] M [WORLD2D] [Animator] dctor.
[00:10:06.539] M [WORLD2D] [Animator] dctor.
[00:10:06.546] M [WORLD2D] [Animator] dctor.
[00:10:06.552] M [WORLD2D] [Animator] dctor.
[00:10:06.561] M [WORLD2D] [Animator] dctor.
[00:10:06.581] M [WORLD2D] [Animator] dctor.
[00:10:06.594] M [WORLD2D] [Animator] dctor.
[00:10:06.595] M [WORLD2D] [Animator] dctor.
[00:10:06.596] M [WORLD2D] [Animator] dctor.
[00:10:06.596] M [WORLD2D] [Animator] dctor.
[00:10:06.596] M [WORLD2D] [Animator] dctor.
[00:10:06.597] M [WORLD2D] [Animator] dctor.
[00:10:06.597] M [WORLD2D] [Animator] dctor.
[00:10:06.597] M [WORLD2D] [Animator] dctor.
[00:10:06.597] M [WORLD2D] [Animator] dctor.
[00:10:06.597] M [WORLD2D] [Animator] dctor.
[00:10:06.598] M [WORLD2D] [Animator] dctor.
[00:10:06.599] M [WORLD2D] [Animator] dctor.
[00:10:07.378] M [WORLD2D] [Animator] dctor.
[00:10:07.378] M [WORLD2D] [Animator] dctor.
[00:10:07.598] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:10:07.850] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[00:10:07.850] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[00:10:07.850] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[00:10:07.851] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[00:10:08.031] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[00:10:09.011] M [WORLD2D] [Animator] dctor.
[00:10:09.011] M [WORLD2D] [Animator] dctor.
[00:10:09.011] M [WORLD2D] [Animator] dctor.
[00:10:09.011] M [WORLD2D] [Animator] dctor.
[00:10:09.011] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:11.600] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:10:12.970] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.rank_change_view.RankChangeView
[00:10:21.569] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:10:34.686] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[00:10:46.886] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[00:10:46.958] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[00:10:47.003] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 35.173.194.236 4075
79111_1536549033_117720_10399896_3960
[00:10:47.005] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:10:47.005] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[00:10:47.006] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[00:10:47.006] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
35.173.194.236:4075
[00:10:47.013] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[00:10:47.013] M <SCRIPT> [CRITICAL]new_battle_connect ok
[00:10:47.014] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 55191)
[00:10:47.014] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[00:10:47.185] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 106
[00:10:47.186] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 55191)
[00:10:47.335] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1007152
[00:10:47.344] M <SCRIPT> [CRITICAL]start_check_battle_connect
[00:10:47.344] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:10:47.486] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 4090 at 1536549049.19
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 4090, 'total_fight_num': 46, 'y':
770.5, 'fight_id': 416, 'mode': 1, 'fight_sn': '79111_1536549033_117720',
'scene_name': 'demo_4096', 'x': 13653.0, 'frame_idx': 288, 'z': -9272.0, 'quality':
2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id': 1008}
[00:10:47.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[00:10:47.489] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[00:10:47.489] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[00:10:47.500] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[00:10:47.501] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[00:10:47.502] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[00:10:49.032] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[00:10:49.120] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[00:10:49.149] M [WORLD2D] Main thread IO 7.7037 ms for ui2/loadings_tips_11.png
[00:10:49.390] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[00:10:49.510] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[00:10:49.564] M [WORLD2D] Main thread IO 24.3535 ms for
model\scene\skybox\skybox_haiji.dds
[00:10:49.586] M [WORLD2D] Main thread IO 6.0916 ms for
common\env\panorama_mobile.dds
[00:10:49.604] M [WORLD2D] 3.74 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[00:10:49.726] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
117.17 ms
[00:10:49.768] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
38.14 ms
[00:10:49.772] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[00:10:49.773] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[00:10:49.774] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[00:10:49.780] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[00:10:49.781] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[00:10:49.859] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_bag_new.CCombatBagNew
[00:10:49.977] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[00:10:49.990] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[00:10:50.053] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair06
[00:10:50.056] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_top_msg_pos.CombatTopMsgPos
[00:10:50.057] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combatmainview.CCombatMain
[00:10:50.187] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_parachute_assist.CCombatParachuteAssist
[00:10:50.190] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_tips.CCombatTip
[00:10:50.195] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.progressbar.CProgressBar
[00:10:50.199] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatBeingHit
[00:10:50.200] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair01
[00:10:50.202] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.witness.CWitnessView
[00:10:50.216] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.message.CConfirmMessage
[00:10:50.222] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.air_strike_tip.AirStrikeTip
[00:10:50.224] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleend_comment.BattleEndComment
[00:10:50.225] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.rank_change_view.RankChangeView
[00:10:50.227] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[00:10:50.228] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[00:10:50.229] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_element.CCombatElement
[00:10:50.275] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.aim_view.CAimView
[00:10:50.280] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.tips_node.KillingTipsNode
[00:10:50.284] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair03
[00:10:50.285] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_team_rescue.CCombatTeamRescue
[00:10:50.287] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleendview_team.CBattleEndViewTeam
[00:10:50.592] L [WORLD2D] 213.77 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[00:10:50.682] L [WORLD2D] 67.20 ms 3 objects
scene/demo_4096/demo_4096_content/20_-14.scn
[00:10:50.836] L [WORLD2D] 140.64 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[00:10:51.008] L [WORLD2D] 154.59 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[00:10:51.019] M [WORLD2D] [Animator] dctor.
[00:10:51.019] M [WORLD2D] [Animator] dctor.
[00:10:51.019] M [WORLD2D] [Animator] dctor.
[00:10:51.019] M [WORLD2D] [Animator] dctor.
[00:10:51.019] M [WORLD2D] [Animator] dctor.
[00:10:51.020] M [WORLD2D] [Animator] dctor.
[00:10:51.020] M [WORLD2D] [Animator] dctor.
[00:10:51.546] L [WORLD2D] 520.83 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[00:10:51.569] L [WORLD2D] 16.57 ms 2 objects
scene/demo_4096/demo_4096_content/22_-13.scn
[00:10:51.701] L [WORLD2D] 118.89 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[00:10:51.712] L [WORLD2D] 6.69 ms 4 objects scene/demo_4096/demo_4096_content/21_-
13.scn
[00:10:51.912] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
153.99 ms
[00:10:52.845] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 929.28 ms
[00:10:53.607] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 758.41 ms
[00:10:53.630] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 17.60 ms
[00:10:54.150] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:10:54.201] M <SCRIPT> [CRITICAL]avatar_init 4090
[00:10:54.202] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[00:10:55.072] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[00:10:55.157] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[00:10:55.157] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:10:55.183] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[00:10:55.201] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:55.201] M [WORLD2D] Main thread IO 11.5751 ms for
char/animator/avatar_animation_tree.xml
[00:10:55.201] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f791370
[00:10:55.222] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:10:55.246] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:10:55.271] M <SCRIPT> [CRITICAL]init handlers
[00:10:55.472] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79c8d8
[00:10:55.704] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[00:10:55.769] M [WORLD2D] [ERROR] object model_67628 has parent DefaultScene
already! it can't be attach to another parent!
[00:10:55.892] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[00:10:56.040] M <SCRIPT> [CRITICAL]avatar_init 4097
[00:10:56.044] M <SCRIPT> [CRITICAL]avatar_init 4093
[00:10:56.047] M <SCRIPT> [CRITICAL]avatar_init 4087
[00:10:56.050] M <SCRIPT> [CRITICAL]avatar_init 4081
[00:10:56.053] M <SCRIPT> [CRITICAL]avatar_init 4078
[00:10:56.056] M <SCRIPT> [CRITICAL]avatar_init 4084
[00:10:56.059] M <SCRIPT> [CRITICAL]avatar_init 4075
[00:10:56.062] M <SCRIPT> [CRITICAL]avatar_init 4064
[00:10:56.066] M <SCRIPT> [CRITICAL]avatar_init 4067
[00:10:56.099] M [WORLD2D] [Animator] dctor.
[00:10:56.099] M [WORLD2D] [Animator] dctor.
[00:10:56.099] M [WORLD2D] [Animator] dctor.
[00:10:56.099] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:10:56.152] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.152] M [WORLD2D] Main thread IO 7.8872 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.153] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79be18
[00:10:56.187] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:10:56.205] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.205] M [WORLD2D] Main thread IO 12.0032 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.205] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79ce38
[00:10:56.212] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:10:56.228] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.228] M [WORLD2D] Main thread IO 9.7077 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.229] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79d240
[00:10:56.237] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:10:56.254] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.254] M [WORLD2D] Main thread IO 9.6807 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.254] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79af50
[00:10:56.261] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h01_d.dds']
]

ERROR *****************************************************************************
[00:10:56.276] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.276] M [WORLD2D] Main thread IO 8.0977 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.276] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79c220
[00:10:56.284] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:10:56.300] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.301] M [WORLD2D] Main thread IO 9.1587 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.301] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79da50
[00:10:56.309] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[00:10:56.332] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.332] M [WORLD2D] Main thread IO 13.7107 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.332] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79aca0
[00:10:56.343] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[00:10:56.363] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.363] M [WORLD2D] Main thread IO 11.2153 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.363] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79fbe8
[00:10:56.371] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h01_d.d
ds'], ['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:10:56.386] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.386] M [WORLD2D] Main thread IO 7.7229 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.386] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79dd00
[00:10:56.399] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:10:56.468] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:10:56.502] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.guide_welcom.GuideWelcom
[00:10:56.588] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1
[00:10:56.590] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:10:56.643] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:10:56.747] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[00:10:56.854] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2087127569 1
[00:10:57.034] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[00:10:57.195] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:10:57.201] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-125835266 1
[00:10:57.231] M <SCRIPT> [CRITICAL]avatar_init 4326
[00:10:57.371] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1696091884 1
[00:10:57.401] M <SCRIPT> [CRITICAL]create_session 3 {'info': '{"stream_name":
"10062_player_79111_1536549033_117720_10399896", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"6c9ce15efe2e1d3d68fd8584b797b6a95428aaf9", "channel_type": "player", "game":
10062}', 'stream_name': '10062_player_79111_1536549033_117720_10399896', 'ts':
'20180910111051', 'sign': '029bd1ab8b834385d272b92b87024947', 'channel_type':
'player', 'eid': 1887026262L, 'streamid': '156040483520232', 'nodes':
['18.205.139.66:9081', '18.233.21.120:9081', '18.211.96.251:9081',
'18.207.84.228:9081', '18.210.237.239:9081'], 'frame_idx': 339}
[00:10:57.557] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-562203977 1
[00:10:57.579] M <SCRIPT> [CRITICAL]avatar_init 4131
[00:10:57.648] M <SCRIPT> [CRITICAL]avatar_init 4135
[00:10:57.658] M <SCRIPT> [CRITICAL]avatar_init 4139
[00:10:57.705] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[00:10:57.789] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1

ERROR *****************************************************************************
[00:10:57.803] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:57.803] M [WORLD2D] Main thread IO 12.4697 ms for
char/animator/avatar_animation_tree.xml
[00:10:57.803] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79cce0
[00:10:57.812] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[00:10:57.836] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:57.836] M [WORLD2D] Main thread IO 13.0500 ms for
char/animator/avatar_animation_tree.xml
[00:10:57.836] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79fff0
[00:10:57.844] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/zhiye/female_zhiye01/female_zhiye01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/zhiye/female_zhiye01/female_zhiye01_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_upper01_d.dds'],
['char/player/zhiye/female_zhiye01/female_zhiye01_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_leg01_d.dds']]

ERROR *****************************************************************************
[00:10:57.867] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:57.867] M [WORLD2D] Main thread IO 12.1945 ms for
char/animator/avatar_animation_tree.xml
[00:10:57.867] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79e108
[00:10:57.875] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/shishang/male_shishang01/male_shishang01_leg01_d.dds']]

ERROR *****************************************************************************
[00:10:57.895] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:57.895] M [WORLD2D] Main thread IO 9.7930 ms for
char/animator/avatar_animation_tree.xml
[00:10:57.895] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79e260
[00:10:57.911] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_d.dds']]
[00:10:58.012] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[00:10:58.188] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1425357843 1
[00:10:58.258] M <SCRIPT> [CRITICAL]avatar_init 4151
[00:10:58.262] M <SCRIPT> [CRITICAL]avatar_init 4154
[00:10:58.268] M <SCRIPT> [CRITICAL]avatar_init 4157
[00:10:58.271] M <SCRIPT> [CRITICAL]avatar_init 4160
[00:10:58.275] M <SCRIPT> [CRITICAL]avatar_init 4163
[00:10:58.279] M <SCRIPT> [CRITICAL]avatar_init 4166
[00:10:58.339] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-403680855 1
[00:10:58.544] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_215986421 1

ERROR *****************************************************************************
[00:10:58.555] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.555] M [WORLD2D] Main thread IO 9.1900 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.555] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79adf8
[00:10:58.563] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[00:10:58.581] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.581] M [WORLD2D] Main thread IO 9.2042 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.581] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a2030
[00:10:58.589] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:10:58.609] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.610] M [WORLD2D] Main thread IO 10.2610 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.610] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a0958
[00:10:58.617] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[00:10:58.635] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.636] M [WORLD2D] Main thread IO 9.7226 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.636] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a1418
[00:10:58.644] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:10:58.660] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.661] M [WORLD2D] Main thread IO 8.7292 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.661] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a2188
[00:10:58.674] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_2_d.dds']]

ERROR *****************************************************************************
[00:10:58.692] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.692] M [WORLD2D] Main thread IO 8.0472 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.692] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a3dc0
[00:10:58.699] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:10:58.710] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:10:58.818] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[00:10:58.822] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-367700762 1
[00:10:58.921] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1997680172 1
[00:10:59.067] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[00:10:59.190] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_821490120 1
[00:10:59.300] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_694608052 1
[00:10:59.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[00:11:00.128] L [WORLD2D] 25.22 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[00:11:00.137] L [WORLD2D] 4.59 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[00:11:00.327] M <SCRIPT> [CRITICAL]create_session 2 {'info': '{"stream_name":
"10062_battle_team_79111_1536549033_117720_79111_1536549033_117720match_fteam_20",
"account": "181389061", "uid": "10399896", "game_uid": 1703166, "httpkey":
"2b47ba4555276bd93c959fad2009aba4c5cac745", "channel_type": "battle_team", "game":
10062}', 'stream_name':
'10062_battle_team_79111_1536549033_117720_79111_1536549033_117720match_fteam_20',
'ts': '20180910111057', 'sign': 'de18e8ddc8e83677a7fd4970f6292b53', 'channel_type':
'battle_team', 'eid': 1887039308L, 'streamid': '158621757201791', 'nodes':
['18.233.21.120:9081', '34.195.25.255:9081', '34.236.140.141:9081',
'18.233.219.15:9081', '35.171.234.86:9081'], 'frame_idx': 452}
[00:11:00.813] L [WORLD2D] 16.97 ms 1 objects
scene/demo_4096/demo_4096_content/19_-12.scn
[00:11:00.961] L [WORLD2D] 126.18 ms 18 objects
scene/demo_4096/demo_4096_content/23_-16.scn
[00:11:01.187] L [WORLD2D] 56.05 ms 24 objects
scene/demo_4096/demo_4096_content/22_-16.scn
[00:11:01.260] L [WORLD2D] 68.87 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[00:11:01.403] L [WORLD2D] 133.62 ms 33 objects
scene/demo_4096/demo_4096_content/21_-16.scn
[00:11:01.413] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/21_-
12.scn
[00:11:01.467] L [WORLD2D] 5.97 ms 1 objects scene/demo_4096/demo_4096_content/18_-
15.scn
[00:11:01.472] L [WORLD2D] 2.99 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[00:11:01.633] L [WORLD2D] 5.00 ms 8 objects scene/demo_4096/demo_4096_content/24_-
16.scn
[00:11:01.650] L [WORLD2D] 14.32 ms 1 objects
scene/demo_4096/demo_4096_content/18_-12.scn
[00:11:01.748] L [WORLD2D] 18.83 ms 6 objects
scene/demo_4096/demo_4096_content/18_-13.scn
[00:11:01.752] L [WORLD2D] 0.40 ms 1 objects scene/demo_4096/demo_4096_content/18_-
14.scn
[00:11:01.815] L [WORLD2D] 0.78 ms 1 objects scene/demo_4096/demo_4096_content/20_-
17.scn
[00:11:01.818] L [WORLD2D] 0.45 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[00:11:01.928] L [WORLD2D] 8.92 ms 12 objects
scene/demo_4096/demo_4096_content/23_-17.scn
[00:11:01.957] L [WORLD2D] 26.67 ms 20 objects
scene/demo_4096/demo_4096_content/22_-17.scn
[00:11:02.072] L [WORLD2D] 61.04 ms 31 objects
scene/demo_4096/demo_4096_content/21_-17.scn
[00:11:02.080] L [WORLD2D] 0.40 ms 1 objects scene/demo_4096/demo_4096_content/17_-
15.scn
[00:11:02.081] M <SCRIPT> [CRITICAL]avatar_init 4430
[00:11:02.093] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:11:02.134] L [WORLD2D] 7.75 ms 1 objects scene/demo_4096/demo_4096_content/17_-
16.scn
[00:11:02.180] L [WORLD2D] 45.08 ms 2 objects
scene/demo_4096/demo_4096_content/25_-16.scn

ERROR *****************************************************************************
[00:11:02.199] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:02.199] M [WORLD2D] Main thread IO 11.6363 ms for
char/animator/avatar_animation_tree.xml
[00:11:02.199] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a6f78
[00:11:02.208] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[00:11:02.333] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_821490120 1
[00:11:02.678] M [WORLD2D] [Animator] dctor.
[00:11:02.678] M [WORLD2D] [Animator] dctor.
[00:11:02.678] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:04.263] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:11:04.457] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.459] M [WORLD2D] [Animator] dctor.
[00:11:04.459] M [WORLD2D] [Animator] dctor.
[00:11:04.459] M [WORLD2D] [Animator] dctor.
[00:11:04.664] L [WORLD2D] 0.44 ms 1 objects scene/demo_4096/demo_4096_content/17_-
17.scn
[00:11:04.666] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[00:11:04.979] L [WORLD2D] 32.16 ms 5 objects
scene/demo_4096/demo_4096_content/17_-12.scn
[00:11:05.010] L [WORLD2D] 29.75 ms 10 objects
scene/demo_4096/demo_4096_content/17_-13.scn
[00:11:05.016] L [WORLD2D] 0.58 ms 1 objects scene/demo_4096/demo_4096_content/20_-
18.scn
[00:11:05.091] L [WORLD2D] 0.44 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[00:11:05.093] L [WORLD2D] 0.84 ms 4 objects scene/demo_4096/demo_4096_content/18_-
18.scn
[00:11:05.167] L [WORLD2D] 0.82 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[00:11:05.174] L [WORLD2D] 5.50 ms 8 objects scene/demo_4096/demo_4096_content/17_-
18.scn
[00:11:05.261] L [WORLD2D] 8.79 ms 7 objects scene/demo_4096/demo_4096_content/17_-
10.scn
[00:11:05.277] L [WORLD2D] 1.00 ms 2 objects scene/demo_4096/demo_4096_content/24_-
18.scn
[00:11:05.361] L [WORLD2D] 1.04 ms 2 objects scene/demo_4096/demo_4096_content/23_-
18.scn
[00:11:05.369] L [WORLD2D] 0.73 ms 2 objects scene/demo_4096/demo_4096_content/16_-
15.scn
[00:11:05.433] L [WORLD2D] 1.37 ms 6 objects scene/demo_4096/demo_4096_content/16_-
16.scn
[00:11:05.446] L [WORLD2D] 9.90 ms 3 objects scene/demo_4096/demo_4096_content/16_-
17.scn
[00:11:05.554] L [WORLD2D] 16.90 ms 8 objects
scene/demo_4096/demo_4096_content/16_-18.scn
[00:11:05.565] L [WORLD2D] 8.48 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[00:11:05.633] L [WORLD2D] 2.08 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[00:11:05.636] L [WORLD2D] 0.78 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[00:11:05.683] M <SCRIPT> [CRITICAL]avatar destroy 4326
[00:11:05.724] L [WORLD2D] 1.18 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[00:11:05.729] L [WORLD2D] 2.33 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[00:11:05.878] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/18_-
19.scn
[00:11:05.888] L [WORLD2D] 8.96 ms 4 objects scene/demo_4096/demo_4096_content/17_-
19.scn
[00:11:05.895] L [WORLD2D] 0.68 ms 3 objects scene/demo_4096/demo_4096_content/23_-
19.scn
[00:11:05.896] L [WORLD2D] 0.98 ms 6 objects scene/demo_4096/demo_4096_content/16_-
16.scn
[00:11:06.047] L [WORLD2D] 3.81 ms 3 objects scene/demo_4096/demo_4096_content/16_-
17.scn
[00:11:06.053] L [WORLD2D] 4.39 ms 8 objects scene/demo_4096/demo_4096_content/16_-
18.scn
[00:11:06.265] L [WORLD2D] 97.66 ms 29 objects
scene/demo_4096/demo_4096_content/16_-19.scn
[00:11:06.273] L [WORLD2D] 2.08 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[00:11:06.343] L [WORLD2D] 2.29 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[00:11:06.345] L [WORLD2D] 0.58 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[00:11:06.467] L [WORLD2D] 1.01 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[00:11:06.480] L [WORLD2D] 0.53 ms 2 objects scene/demo_4096/demo_4096_content/16_-
15.scn
[00:11:06.515] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[00:11:06.522] M [WORLD2D] [Animator] dctor.
[00:11:06.529] L [WORLD2D] 0.94 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[00:11:06.623] L [WORLD2D] 10.14 ms 2 objects
scene/demo_4096/demo_4096_content/17_-20.scn
[00:11:06.642] L [WORLD2D] 16.71 ms 7 objects
scene/demo_4096/demo_4096_content/17_-10.scn
[00:11:06.751] L [WORLD2D] 61.71 ms 22 objects
scene/demo_4096/demo_4096_content/16_-20.scn
[00:11:06.756] L [WORLD2D] 4.47 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[00:11:06.918] L [WORLD2D] 116.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-8.scn
[00:11:06.931] L [WORLD2D] 9.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-8.scn
[00:11:07.077] L [WORLD2D] 128.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-8.scn
[00:11:07.108] L [WORLD2D] 25.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-9.scn
[00:11:07.175] L [WORLD2D] 16.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-7.scn
[00:11:07.209] L [WORLD2D] 32.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-9.scn
[00:11:07.280] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.292] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.307] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.316] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.328] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.338] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.347] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.356] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.370] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[00:11:07.372] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[00:11:07.385] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[00:11:07.433] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:11:07.434] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.435] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:11:07.440] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[00:11:07.440] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:11:07.440] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[00:11:07.441] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:11:07.445] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:11:07.550] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[00:11:07.576] L [WORLD2D] 1.09 ms 3 objects scene/demo_4096/demo_4096_content/18_-
21.scn
[00:11:07.577] L [WORLD2D] 0.35 ms 2 objects scene/demo_4096/demo_4096_content/17_-
21.scn
[00:11:08.176] L [WORLD2D] 4.31 ms 8 objects scene/demo_4096/demo_4096_content/16_-
18.scn
[00:11:08.221] L [WORLD2D] 43.71 ms 29 objects
scene/demo_4096/demo_4096_content/16_-19.scn
[00:11:08.253] L [WORLD2D] 30.19 ms 22 objects
scene/demo_4096/demo_4096_content/16_-20.scn
[00:11:08.274] L [WORLD2D] 4.64 ms 14 objects
scene/demo_4096/demo_4096_content/16_-21.scn
[00:11:08.281] L [WORLD2D] 1.29 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[00:11:08.321] L [WORLD2D] 0.76 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[00:11:08.323] L [WORLD2D] 0.97 ms 2 objects scene/demo_4096/demo_4096_content/16_-
15.scn
[00:11:08.362] L [WORLD2D] 3.52 ms 6 objects scene/demo_4096/demo_4096_content/16_-
16.scn
[00:11:08.379] L [WORLD2D] 15.20 ms 3 objects
scene/demo_4096/demo_4096_content/16_-17.scn
[00:11:08.399] L [WORLD2D] 0.42 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[00:11:08.400] L [WORLD2D] 0.34 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[00:11:08.435] L [WORLD2D] 1.55 ms 5 objects scene/demo_4096/demo_4096_content/17_-
12.scn
[00:11:08.438] L [WORLD2D] 3.10 ms 10 objects
scene/demo_4096/demo_4096_content/16_-22.scn
[00:11:08.493] L [WORLD2D] 9.07 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[00:11:08.611] L [WORLD2D] 109.82 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[00:11:08.617] L [WORLD2D] 1.17 ms 1 objects scene/demo_4096/demo_4096_content/21_-
12.scn
[00:11:08.723] L [WORLD2D] 73.72 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-9.scn
[00:11:08.752] L [WORLD2D] 14.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-10.scn
[00:11:08.810] L [WORLD2D] 43.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-10.scn
[00:11:08.832] L [WORLD2D] 21.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-10.scn
[00:11:09.082] L [WORLD2D] 215.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-10.scn
[00:11:09.151] L [WORLD2D] 63.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-10.scn
[00:11:09.192] L [WORLD2D] 36.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-8.scn
[00:11:09.289] L [WORLD2D] 93.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-8.scn
[00:11:09.380] L [WORLD2D] 77.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-9.scn
[00:11:09.426] L [WORLD2D] 19.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-9.scn
[00:11:09.452] L [WORLD2D] 13.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-11.scn
[00:11:09.492] L [WORLD2D] 26.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-11.scn
[00:11:09.538] L [WORLD2D] 30.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-7.scn
[00:11:09.564] L [WORLD2D] 13.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-11.scn
[00:11:09.570] L [WORLD2D] 5.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-7.scn
[00:11:09.591] L [WORLD2D] 9.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-11.scn
[00:11:09.635] L [WORLD2D] 41.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-7.scn
[00:11:09.725] L [WORLD2D] 6.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-11.scn
[00:11:09.765] L [WORLD2D] 38.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-7.scn
[00:11:09.839] L [WORLD2D] 70.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-10.scn
[00:11:09.911] L [WORLD2D] 68.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-11.scn
[00:11:09.963] L [WORLD2D] 46.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-7.scn
[00:11:09.985] L [WORLD2D] 9.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-7.scn
[00:11:10.032] L [WORLD2D] 45.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-8.scn
[00:11:10.041] L [WORLD2D] 9.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-8.scn
[00:11:10.077] L [WORLD2D] 35.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-9.scn
[00:11:10.083] L [WORLD2D] 4.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-9.scn
[00:11:10.109] L [WORLD2D] 10.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-12.scn
[00:11:10.126] L [WORLD2D] 16.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-6.scn
[00:11:10.164] L [WORLD2D] 33.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-12.scn
[00:11:10.185] L [WORLD2D] 20.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-6.scn
[00:11:10.272] L [WORLD2D] 79.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-12.scn
[00:11:10.340] L [WORLD2D] 66.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-6.scn
[00:11:10.347] L [WORLD2D] 5.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-6.scn
[00:11:10.367] L [WORLD2D] 11.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-6.scn
[00:11:10.414] L [WORLD2D] 34.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-6.scn
[00:11:10.422] L [WORLD2D] 6.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-12.scn
[00:11:10.472] L [WORLD2D] 16.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-6.scn
[00:11:10.490] L [WORLD2D] 16.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[00:11:10.506] L [WORLD2D] 15.16 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[00:11:10.569] L [WORLD2D] 41.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[00:11:10.584] L [WORLD2D] 13.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[00:11:10.619] L [WORLD2D] 19.87 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[00:11:10.657] L [WORLD2D] 37.07 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[00:11:10.667] L [WORLD2D] 8.84 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[00:11:10.691] L [WORLD2D] 12.10 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[00:11:13.684] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[00:11:13.878] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:11:13.881] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:11:14.996] M <SCRIPT> [ERROR]No ui is found with ui_path: building
[00:11:15.735] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[00:11:15.748] M [WORLD2D] Main thread IO 5.8782 ms for
ui1/a_global/icon/nationality/brazil.png
[00:11:15.749] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:11:15.758] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:11:17.782] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[00:11:23.766] M <SCRIPT> [CRITICAL]avatar_init 3969
[00:11:23.773] M <SCRIPT> [CRITICAL]avatar_init 130
[00:11:23.776] M <SCRIPT> [CRITICAL]avatar_init 3
[00:11:23.779] M <SCRIPT> [CRITICAL]avatar_init 133
[00:11:23.782] M <SCRIPT> [CRITICAL]avatar_init 6

ERROR *****************************************************************************
[00:11:23.821] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:23.822] M [WORLD2D] Main thread IO 19.7503 ms for
char/animator/avatar_animation_tree.xml
[00:11:23.822] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7aa7e8
[00:11:23.835] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:23.853] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:23.853] M [WORLD2D] Main thread IO 12.1647 ms for
char/animator/avatar_animation_tree.xml
[00:11:23.853] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7acad8
[00:11:23.862] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:11:23.870] M <SCRIPT> [CRITICAL]avatar_init 136
[00:11:23.873] M <SCRIPT> [CRITICAL]avatar_init 9
[00:11:23.877] M <SCRIPT> [CRITICAL]avatar_init 139
[00:11:23.881] M <SCRIPT> [CRITICAL]avatar_init 12
[00:11:23.885] M <SCRIPT> [CRITICAL]avatar_init 142
[00:11:23.890] M <SCRIPT> [CRITICAL]avatar_init 15
[00:11:23.893] M <SCRIPT> [CRITICAL]avatar_init 145
[00:11:23.897] M <SCRIPT> [CRITICAL]avatar_init 18
[00:11:23.918] M <SCRIPT> [CRITICAL]avatar_init 148
[00:11:23.921] M <SCRIPT> [CRITICAL]avatar_init 3114
[00:11:23.924] M <SCRIPT> [CRITICAL]avatar_init 4013
[00:11:23.928] M <SCRIPT> [CRITICAL]avatar_init 4016
[00:11:23.931] M <SCRIPT> [CRITICAL]avatar_init 4019
[00:11:23.933] M <SCRIPT> [CRITICAL]avatar_init 4022
[00:11:23.937] M <SCRIPT> [CRITICAL]avatar_init 4025
[00:11:23.940] M <SCRIPT> [CRITICAL]avatar_init 4030
[00:11:23.943] M <SCRIPT> [CRITICAL]avatar_init 2512
[00:11:23.947] M <SCRIPT> [CRITICAL]avatar_init 4433
[00:11:23.950] M <SCRIPT> [CRITICAL]avatar_init 4436
[00:11:23.953] M <SCRIPT> [CRITICAL]avatar_init 4439
[00:11:23.956] M <SCRIPT> [CRITICAL]avatar_init 4056
[00:11:23.960] M <SCRIPT> [CRITICAL]avatar_init 4442
[00:11:23.963] M <SCRIPT> [CRITICAL]avatar_init 94
[00:11:23.966] M <SCRIPT> [CRITICAL]avatar_init 97
[00:11:23.969] M <SCRIPT> [CRITICAL]avatar_init 3939
[00:11:23.972] M <SCRIPT> [CRITICAL]avatar_init 100
[00:11:23.975] M <SCRIPT> [CRITICAL]avatar_init 3557

ERROR *****************************************************************************
[00:11:24.013] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.013] M [WORLD2D] Main thread IO 10.2773 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.013] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ab150
[00:11:24.027] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:24.043] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.043] M [WORLD2D] Main thread IO 10.6507 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.043] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ab2a8
[00:11:24.052] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:24.066] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.066] M [WORLD2D] Main thread IO 10.2773 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.066] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ad2e8
[00:11:24.074] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[00:11:24.092] M <SCRIPT> [CRITICAL]avatar_init 3942
[00:11:24.096] M <SCRIPT> [CRITICAL]avatar_init 103
[00:11:24.099] M <SCRIPT> [CRITICAL]avatar_init 3945
[00:11:24.102] M <SCRIPT> [CRITICAL]avatar_init 106
[00:11:24.106] M <SCRIPT> [CRITICAL]avatar_init 3948
[00:11:24.109] M <SCRIPT> [CRITICAL]avatar_init 109
[00:11:24.111] M <SCRIPT> [CRITICAL]avatar_init 3951
[00:11:24.114] M <SCRIPT> [CRITICAL]avatar_init 112
[00:11:24.118] M <SCRIPT> [CRITICAL]avatar_init 115
[00:11:24.122] M <SCRIPT> [CRITICAL]avatar_init 3956
[00:11:24.125] M <SCRIPT> [CRITICAL]avatar_init 118
[00:11:24.128] M <SCRIPT> [CRITICAL]avatar_init 3961
[00:11:24.131] M <SCRIPT> [CRITICAL]avatar_init 124
[00:11:24.134] M <SCRIPT> [CRITICAL]avatar_init 127
[00:11:24.148] M <SCRIPT> [CRITICAL]avatar destroy 4139
[00:11:24.156] M <SCRIPT> [CRITICAL]avatar destroy 4135
[00:11:24.160] M <SCRIPT> [CRITICAL]avatar destroy 4131
[00:11:24.167] M <SCRIPT> [CRITICAL]avatar destroy 4097
[00:11:24.173] M <SCRIPT> [CRITICAL]avatar destroy 4067
[00:11:24.179] M <SCRIPT> [CRITICAL]avatar destroy 4064
[00:11:24.180] M <SCRIPT> [CRITICAL]avatar destroy 4056
[00:11:24.182] M <SCRIPT> [CRITICAL]avatar destroy 4030
[00:11:24.185] M <SCRIPT> [CRITICAL]avatar destroy 3969
[00:11:24.186] M <SCRIPT> [CRITICAL]avatar destroy 3961
[00:11:24.187] M <SCRIPT> [CRITICAL]avatar destroy 3956
[00:11:24.189] M <SCRIPT> [CRITICAL]avatar destroy 3557
[00:11:24.190] M <SCRIPT> [CRITICAL]avatar destroy 3114
[00:11:24.192] M <SCRIPT> [CRITICAL]avatar destroy 2512
[00:11:24.193] M <SCRIPT> [CRITICAL]avatar destroy 4439
[00:11:24.195] M <SCRIPT> [CRITICAL]avatar destroy 112
[00:11:24.196] M <SCRIPT> [CRITICAL]avatar destroy 3945
[00:11:24.197] M <SCRIPT> [CRITICAL]avatar destroy 145
[00:11:24.201] M <SCRIPT> [CRITICAL]avatar destroy 4075
[00:11:24.203] M <SCRIPT> [CRITICAL]avatar destroy 3951
[00:11:24.205] M <SCRIPT> [CRITICAL]avatar destroy 133
[00:11:24.206] M <SCRIPT> [CRITICAL]avatar destroy 12
[00:11:24.207] M <SCRIPT> [CRITICAL]avatar destroy 9
[00:11:24.208] M <SCRIPT> [CRITICAL]avatar destroy 139
[00:11:24.215] M [WORLD2D] [Animator] dctor.
[00:11:24.216] M [WORLD2D] [Animator] dctor.
[00:11:24.219] M [WORLD2D] [Animator] dctor.
[00:11:24.220] M [WORLD2D] [Animator] dctor.
[00:11:24.223] M [WORLD2D] [Animator] dctor.
[00:11:24.226] M [WORLD2D] [Animator] dctor.
[00:11:24.229] M [WORLD2D] [Animator] dctor.
[00:11:24.231] M [WORLD2D] [Animator] dctor.
[00:11:24.233] M [WORLD2D] [Animator] dctor.
[00:11:24.264] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
ERROR *****************************************************************************
[00:11:24.277] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.277] M [WORLD2D] Main thread IO 11.4308 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.277] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7aa7e8
[00:11:24.286] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:24.302] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.302] M [WORLD2D] Main thread IO 9.7511 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.302] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a8fb8
[00:11:24.310] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_d.dds']]

ERROR *****************************************************************************
[00:11:24.323] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.323] M [WORLD2D] Main thread IO 8.1773 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.323] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7acd88
[00:11:24.331] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face02_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[00:11:24.343] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.344] M [WORLD2D] Main thread IO 7.0886 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.344] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7abd68
[00:11:24.351] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:24.365] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.365] M [WORLD2D] Main thread IO 9.2355 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.365] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ad190
[00:11:24.373] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[00:11:24.385] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.385] M [WORLD2D] Main thread IO 7.0061 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.385] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ac018
[00:11:24.393] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]

ERROR *****************************************************************************
[00:11:24.407] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.407] M [WORLD2D] Main thread IO 8.4710 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.407] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ab558
[00:11:24.414] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:24.428] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.428] M [WORLD2D] Main thread IO 9.0015 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.428] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79be18
[00:11:24.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:24.447] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.448] M [WORLD2D] Main thread IO 8.2072 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.448] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79fa90
[00:11:24.455] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h01_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[00:11:24.468] M <SCRIPT> [CRITICAL]avatar destroy 124
[00:11:24.469] M <SCRIPT> [CRITICAL]avatar destroy 127
[00:11:24.470] M <SCRIPT> [CRITICAL]avatar destroy 4436
[00:11:24.471] M <SCRIPT> [CRITICAL]avatar destroy 97
[00:11:24.472] M <SCRIPT> [CRITICAL]avatar destroy 4442
[00:11:24.480] M <SCRIPT> [CRITICAL]avatar destroy 4151
[00:11:24.481] M <SCRIPT> [CRITICAL]avatar destroy 100
[00:11:24.482] M <SCRIPT> [CRITICAL]avatar destroy 103
[00:11:24.483] M <SCRIPT> [CRITICAL]avatar destroy 3948
[00:11:24.488] M <SCRIPT> [CRITICAL]avatar destroy 4430
[00:11:24.490] M <SCRIPT> [CRITICAL]avatar destroy 109
[00:11:24.492] M <SCRIPT> [CRITICAL]avatar destroy 4019
[00:11:24.498] M <SCRIPT> [CRITICAL]avatar destroy 4154
[00:11:24.501] M <SCRIPT> [CRITICAL]avatar destroy 6
[00:11:24.509] M <SCRIPT> [CRITICAL]avatar destroy 4078
[00:11:24.512] M <SCRIPT> [CRITICAL]avatar destroy 136
[00:11:24.514] M <SCRIPT> [CRITICAL]avatar destroy 4025
[00:11:24.521] M <SCRIPT> [CRITICAL]avatar destroy 4093
[00:11:24.524] M <SCRIPT> [CRITICAL]avatar destroy 3
[00:11:24.529] M <SCRIPT> [CRITICAL]avatar destroy 4160
[00:11:24.532] M <SCRIPT> [CRITICAL]avatar destroy 4016
[00:11:24.534] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[00:11:24.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[00:11:24.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:11:24.670] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[00:11:24.748] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.sharing.SharingUI
[00:11:24.748] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.exterior_show.ExteriorShowUI
[00:11:24.752] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[00:11:24.764] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:24.768] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:11:24.768] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:11:24.778] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[00:11:24.782] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:11:24.795] M <SCRIPT> [CRITICAL]avatar destroy 4166
[00:11:24.801] M <SCRIPT> [CRITICAL]avatar destroy 4157
[00:11:24.809] M <SCRIPT> [CRITICAL]avatar destroy 4087
[00:11:24.815] M <SCRIPT> [CRITICAL]avatar destroy 4081
[00:11:24.820] M <SCRIPT> [CRITICAL]avatar destroy 4163
[00:11:24.821] M <SCRIPT> [CRITICAL]avatar destroy 115
[00:11:24.823] M <SCRIPT> [CRITICAL]avatar destroy 18
[00:11:24.826] M <SCRIPT> [CRITICAL]avatar destroy 15
[00:11:24.831] M <SCRIPT> [CRITICAL]avatar destroy 4084
[00:11:24.832] M <SCRIPT> [CRITICAL]avatar destroy 106
[00:11:24.833] M <SCRIPT> [CRITICAL]avatar destroy 118
[00:11:24.834] M <SCRIPT> [CRITICAL]avatar destroy 94
[00:11:24.835] M <SCRIPT> [CRITICAL]avatar destroy 4433
[00:11:24.839] M <SCRIPT> [CRITICAL]avatar destroy 130
[00:11:24.842] M <SCRIPT> [CRITICAL]avatar destroy 4013
[00:11:24.844] M <SCRIPT> [CRITICAL]avatar destroy 4022
[00:11:24.847] M <SCRIPT> [CRITICAL]avatar destroy 142
[00:11:24.849] M <SCRIPT> [CRITICAL]avatar destroy 148
[00:11:24.850] M <SCRIPT> [CRITICAL]avatar destroy 3939
[00:11:24.852] M <SCRIPT> [CRITICAL]avatar destroy 3942
[00:11:24.859] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000
[00:11:25.169] M <SCRIPT> [CRITICAL]avatar_init 112
[00:11:25.172] M <SCRIPT> [CRITICAL]avatar_init 4093
[00:11:25.175] M <SCRIPT> [CRITICAL]avatar_init 142
[00:11:25.179] M <SCRIPT> [CRITICAL]avatar_init 145

ERROR *****************************************************************************
[00:11:25.260] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.260] M [WORLD2D] Main thread IO 8.7889 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.260] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79dba8
[00:11:25.267] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[00:11:25.274] L [WORLD2D] 16.69 ms 3 objects
scene/demo_4096/demo_4096_content/22_-6.scn

ERROR *****************************************************************************
[00:11:25.281] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.281] M [WORLD2D] Main thread IO 9.2405 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.281] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79dd00
[00:11:25.288] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:25.303] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.303] M [WORLD2D] Main thread IO 10.4686 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.304] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79dfb0
[00:11:25.311] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_d.dds']]

ERROR *****************************************************************************
[00:11:25.327] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.327] M [WORLD2D] Main thread IO 9.5591 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.327] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79efd0
[00:11:25.335] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:11:25.428] M <SCRIPT> [CRITICAL]avatar_init 4075
[00:11:25.451] M <SCRIPT> [CRITICAL]avatar_init 4019
[00:11:25.594] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[00:11:25.596] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:11:25.609] M <SCRIPT> [CRITICAL]avatar_init 133
[00:11:25.613] M <SCRIPT> [CRITICAL]avatar_init 4016
[00:11:25.617] M <SCRIPT> [CRITICAL]avatar_init 3945
[00:11:25.620] M <SCRIPT> [CRITICAL]avatar_init 9
[00:11:25.623] M <SCRIPT> [CRITICAL]avatar_init 139
[00:11:25.632] M <SCRIPT> [CRITICAL]avatar_init 124
[00:11:25.636] M <SCRIPT> [CRITICAL]avatar_init 127
[00:11:25.640] M <SCRIPT> [CRITICAL]avatar_init 3951
[00:11:25.665] M <SCRIPT> [CRITICAL]avatar_init 4436
[00:11:25.669] M <SCRIPT> [CRITICAL]avatar_init 103
[00:11:25.672] M <SCRIPT> [CRITICAL]avatar_init 4022
[00:11:25.676] M <SCRIPT> [CRITICAL]avatar_init 4078
[00:11:25.680] M <SCRIPT> [CRITICAL]avatar_init 100
[00:11:25.684] M <SCRIPT> [CRITICAL]avatar_init 97
[00:11:25.688] M <SCRIPT> [CRITICAL]avatar_init 3948
[00:11:25.692] M <SCRIPT> [CRITICAL]avatar_init 4430
[00:11:25.695] M <SCRIPT> [CRITICAL]avatar_init 109
[00:11:25.720] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-773421968 1
[00:11:25.728] M <SCRIPT> [CRITICAL]avatar_init 4439
[00:11:25.731] M <SCRIPT> [CRITICAL]avatar_init 6
[00:11:25.735] M <SCRIPT> [CRITICAL]avatar_init 4151
[00:11:25.738] M <SCRIPT> [CRITICAL]avatar_init 136
[00:11:25.741] M <SCRIPT> [CRITICAL]avatar_init 4025
[00:11:25.745] M <SCRIPT> [CRITICAL]avatar_init 4163
[00:11:25.748] M <SCRIPT> [CRITICAL]avatar_init 3
[00:11:25.751] M <SCRIPT> [CRITICAL]avatar_init 4160
[00:11:25.754] M <SCRIPT> [CRITICAL]avatar_init 4154
[00:11:25.783] M <SCRIPT> [CRITICAL]avatar_init 4081
[00:11:25.787] M <SCRIPT> [CRITICAL]avatar_init 18
[00:11:25.790] M <SCRIPT> [CRITICAL]avatar_init 4442
[00:11:25.794] M <SCRIPT> [CRITICAL]avatar_init 15
[00:11:25.797] M <SCRIPT> [CRITICAL]avatar_init 148
[00:11:25.800] M <SCRIPT> [CRITICAL]avatar_init 4084
[00:11:25.803] M <SCRIPT> [CRITICAL]avatar_init 115
[00:11:25.828] M <SCRIPT> [CRITICAL]avatar_init 118
[00:11:25.847] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1

ERROR *****************************************************************************
[00:11:25.856] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.856] M [WORLD2D] Main thread IO 7.9355 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.856] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f310
[00:11:25.864] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[00:11:25.877] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.877] M [WORLD2D] Main thread IO 8.7000 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.877] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f718
[00:11:25.884] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:25.896] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.896] M [WORLD2D] Main thread IO 7.5124 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.896] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0dd90
[00:11:25.903] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:25.916] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.917] M [WORLD2D] Main thread IO 7.7066 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.917] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0ff28
[00:11:25.923] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:25.936] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.936] M [WORLD2D] Main thread IO 7.9583 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.936] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c101d8
[00:11:25.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]
[00:11:25.951] M <SCRIPT> [CRITICAL]avatar_init 4166
[00:11:25.959] M <SCRIPT> [CRITICAL]avatar_init 4433

ERROR *****************************************************************************
[00:11:25.985] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.985] M [WORLD2D] Main thread IO 8.7228 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.986] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0eb00
[00:11:25.992] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face02_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[00:11:26.005] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.005] M [WORLD2D] Main thread IO 7.3979 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.005] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0dc38
[00:11:26.011] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/zhiye/male_zhiye02/male_zhiye02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/zhiye/male_zhiye02/male_zhiye02_upper01_d.dds'],
['char/player/zhiye/male_zhiye02/male_zhiye02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/zhiye/male_zhiye02/male_zhiye02_leg01_d.dds']]

ERROR *****************************************************************************
[00:11:26.025] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.025] M [WORLD2D] Main thread IO 8.6851 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.025] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f468
[00:11:26.032] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h01_d.dds']]

ERROR *****************************************************************************
[00:11:26.044] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.044] M [WORLD2D] Main thread IO 7.8851 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.044] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c10df0
[00:11:26.051] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[00:11:26.063] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.064] M [WORLD2D] Main thread IO 8.0970 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.064] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c12620
[00:11:26.070] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.083] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.083] M [WORLD2D] Main thread IO 8.5308 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.083] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c110a0
[00:11:26.089] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h01_d.dds']]

ERROR *****************************************************************************
[00:11:26.102] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.102] M [WORLD2D] Main thread IO 8.4895 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.102] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c114a8
[00:11:26.109] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[00:11:26.122] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.122] M [WORLD2D] Main thread IO 8.1226 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.122] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4668
[00:11:26.128] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h01_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]

ERROR *****************************************************************************
[00:11:26.142] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.142] M [WORLD2D] Main thread IO 9.0478 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.142] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf5280
[00:11:26.152] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.164] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.165] M [WORLD2D] Main thread IO 7.5800 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.165] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf57e0
[00:11:26.171] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h01_d.dds']]

ERROR *****************************************************************************
[00:11:26.183] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.183] M [WORLD2D] Main thread IO 6.8205 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.183] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3e58
[00:11:26.189] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[00:11:26.203] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.204] M [WORLD2D] Main thread IO 7.8431 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.204] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf30e8
[00:11:26.210] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[00:11:26.225] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.225] M [WORLD2D] Main thread IO 9.0926 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.225] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3648
[00:11:26.232] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.244] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.245] M [WORLD2D] Main thread IO 7.8758 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.245] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4d20
[00:11:26.252] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.265] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.265] M [WORLD2D] Main thread IO 7.9569 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.266] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf5128
[00:11:26.273] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:26.287] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.288] M [WORLD2D] Main thread IO 9.7418 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.288] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf76c8
[00:11:26.296] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[00:11:26.313] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.313] M [WORLD2D] Main thread IO 11.6925 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.313] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8030
[00:11:26.323] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[00:11:26.338] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.339] M [WORLD2D] Main thread IO 8.8230 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.339] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6148
[00:11:26.347] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.360] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.360] M [WORLD2D] Main thread IO 7.8125 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.360] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7ed8
[00:11:26.401] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:26.413] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.413] M [WORLD2D] Main thread IO 7.4569 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.413] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf63f8
[00:11:26.420] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_2_d.dds']]

ERROR *****************************************************************************
[00:11:26.433] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.433] M [WORLD2D] Main thread IO 7.2002 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.433] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6ab0
[00:11:26.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:26.452] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.452] M [WORLD2D] Main thread IO 8.4824 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.452] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7168
[00:11:26.459] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.470] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.470] M [WORLD2D] Main thread IO 7.3602 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.470] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7c28
[00:11:26.477] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:26.489] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.490] M [WORLD2D] Main thread IO 7.7322 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.490] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa880
[00:11:26.497] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h01_d.dds']
]

ERROR *****************************************************************************
[00:11:26.509] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.509] M [WORLD2D] Main thread IO 7.7912 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.509] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa9d8
[00:11:26.516] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.528] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.529] M [WORLD2D] Main thread IO 7.9739 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.529] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9dc0
[00:11:26.535] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.548] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.548] M [WORLD2D] Main thread IO 7.7876 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.548] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa070
[00:11:26.555] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face02_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[00:11:26.568] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.568] M [WORLD2D] Main thread IO 7.2863 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.568] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa320
[00:11:26.578] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[00:11:26.592] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.592] M [WORLD2D] Main thread IO 9.4204 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.592] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf95b0
[00:11:26.599] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[00:11:26.610] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.611] M [WORLD2D] Main thread IO 6.6519 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.611] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8af0
[00:11:26.617] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h03_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h03_d.dds']]

ERROR *****************************************************************************
[00:11:26.630] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.630] M [WORLD2D] Main thread IO 7.4157 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.630] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfb8a0
[00:11:26.637] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[00:11:26.652] M <SCRIPT> [CRITICAL]avatar_init 12
[00:11:26.655] M <SCRIPT> [CRITICAL]avatar_init 94
[00:11:26.659] M <SCRIPT> [CRITICAL]avatar_init 3942
[00:11:26.662] M <SCRIPT> [CRITICAL]avatar_init 4157
[00:11:26.703] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1696091884 1
[00:11:26.705] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[00:11:26.707] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[00:11:26.709] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[00:11:26.712] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2132593980 1

ERROR *****************************************************************************
[00:11:26.720] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.720] M [WORLD2D] Main thread IO 7.6404 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.720] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd630
[00:11:26.728] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.739] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.739] M [WORLD2D] Main thread IO 6.3234 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.739] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd788
[00:11:26.745] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[00:11:26.751] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-722699928 1
[00:11:26.755] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_405463327 1
[00:11:26.770] M <SCRIPT> [CRITICAL]avatar_init 106
[00:11:26.774] M <SCRIPT> [CRITICAL]avatar_init 4087
[00:11:26.779] M <SCRIPT> [CRITICAL]avatar_init 3939
[00:11:26.783] M <SCRIPT> [CRITICAL]avatar_init 4013
[00:11:26.787] M <SCRIPT> [CRITICAL]avatar_init 130
[00:11:26.815] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2023591419 1
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.860] M [WORLD2D] [Animator] dctor.
[00:11:26.867] M [WORLD2D] [Animator] dctor.
[00:11:26.868] M [WORLD2D] [Animator] dctor.
[00:11:26.869] M [WORLD2D] [Animator] dctor.
[00:11:26.870] M [WORLD2D] [Animator] dctor.
[00:11:26.871] M [WORLD2D] [Animator] dctor.
[00:11:26.872] M [WORLD2D] [Animator] dctor.
[00:11:26.876] M [WORLD2D] [Animator] dctor.
[00:11:26.877] M [WORLD2D] [Animator] dctor.
[00:11:26.878] M [WORLD2D] [Animator] dctor.
[00:11:26.880] M [WORLD2D] [Animator] dctor.
[00:11:26.882] M [WORLD2D] [Animator] dctor.
[00:11:26.884] M [WORLD2D] [Animator] dctor.
[00:11:26.886] M [WORLD2D] [Animator] dctor.
[00:11:26.888] M [WORLD2D] [Animator] dctor.
[00:11:26.889] M [WORLD2D] [Animator] dctor.
[00:11:26.890] M [WORLD2D] [Animator] dctor.
[00:11:26.891] M [WORLD2D] [Animator] dctor.
[00:11:26.891] M [WORLD2D] [Animator] dctor.
[00:11:26.892] M [WORLD2D] [Animator] dctor.
[00:11:26.894] M [WORLD2D] [Animator] dctor.
[00:11:26.895] M [WORLD2D] [Animator] dctor.
[00:11:26.895] M [WORLD2D] [Animator] dctor.
[00:11:26.896] M [WORLD2D] [Animator] dctor.
[00:11:26.897] M [WORLD2D] [Animator] dctor.
[00:11:26.897] M [WORLD2D] [Animator] dctor.
[00:11:26.898] M [WORLD2D] [Animator] dctor.
[00:11:26.900] M [WORLD2D] [Animator] dctor.
[00:11:26.901] M [WORLD2D] [Animator] dctor.
[00:11:26.903] M [WORLD2D] [Animator] dctor.
[00:11:26.905] M [WORLD2D] [Animator] dctor.
[00:11:26.908] M [WORLD2D] [Animator] dctor.
[00:11:26.909] M [WORLD2D] [Animator] dctor.
[00:11:26.911] M [WORLD2D] [Animator] dctor.
[00:11:26.912] M [WORLD2D] [Animator] dctor.
[00:11:26.914] M [WORLD2D] [Animator] dctor.
[00:11:26.916] M [WORLD2D] [Animator] dctor.
[00:11:26.916] M [WORLD2D] [Animator] dctor.
[00:11:26.916] M [WORLD2D] [Animator] dctor.
[00:11:27.053] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_673960784 1
[00:11:27.126] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1045399925 1
[00:11:27.360] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-781134084 1
[00:11:27.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-677768556 1
[00:11:27.937] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_769117304 1
[00:11:28.168] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[00:11:28.171] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:11:28.426] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1546997294 1

ERROR *****************************************************************************
[00:11:28.835] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:28.835] M [WORLD2D] Main thread IO 6.9727 ms for
char/animator/avatar_animation_tree.xml
[00:11:28.835] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfbb50
[00:11:28.841] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:28.854] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:28.854] M [WORLD2D] Main thread IO 6.6271 ms for
char/animator/avatar_animation_tree.xml
[00:11:28.854] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfbf58
[00:11:28.860] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]

ERROR *****************************************************************************
[00:11:28.873] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:28.873] M [WORLD2D] Main thread IO 7.7990 ms for
char/animator/avatar_animation_tree.xml
[00:11:28.873] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc0b0
[00:11:28.881] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[00:11:28.893] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:28.893] M [WORLD2D] Main thread IO 6.8688 ms for
char/animator/avatar_animation_tree.xml
[00:11:28.893] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc360
[00:11:28.900] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[00:11:28.985] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[00:11:29.108] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1720863595 1

ERROR *****************************************************************************
[00:11:29.117] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:29.117] M [WORLD2D] Main thread IO 7.8004 ms for
char/animator/avatar_animation_tree.xml
[00:11:29.117] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bff518
[00:11:29.124] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:29.138] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:29.138] M [WORLD2D] Main thread IO 7.5373 ms for
char/animator/avatar_animation_tree.xml
[00:11:29.138] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bff3c0
[00:11:29.145] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:29.158] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:29.158] M [WORLD2D] Main thread IO 7.7599 ms for
char/animator/avatar_animation_tree.xml
[00:11:29.158] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bffbd0
[00:11:29.165] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:29.179] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:29.179] M [WORLD2D] Main thread IO 8.7149 ms for
char/animator/avatar_animation_tree.xml
[00:11:29.179] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfe4f8
[00:11:29.186] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]

ERROR *****************************************************************************
[00:11:29.198] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:29.199] M [WORLD2D] Main thread IO 7.1732 ms for
char/animator/avatar_animation_tree.xml
[00:11:29.199] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00130
[00:11:29.204] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.332] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1981562049 1
[00:11:29.504] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1
[00:11:29.641] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1818478201 1
[00:11:29.755] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[00:11:29.829] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1
[00:11:29.831] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[00:11:29.967] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1458253322 1
[00:11:30.154] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_579337188 1
[00:11:30.258] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
[00:11:30.378] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:11:30.380] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_d.dds']]
[00:11:30.381] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:11:30.383] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[00:11:30.397] M [WORLD2D] [Animator] dctor.
[00:11:30.397] M [WORLD2D] [Animator] dctor.
[00:11:30.588] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:11:30.591] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-773421968 1
[00:11:30.594] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[00:11:30.600] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.900] L [WORLD2D] 6.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[00:11:30.916] L [WORLD2D] 14.75 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[00:11:30.964] L [WORLD2D] 16.02 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[00:11:30.973] L [WORLD2D] 7.54 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[00:11:30.998] L [WORLD2D] 24.81 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[00:11:31.018] L [WORLD2D] 18.47 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[00:11:31.042] L [WORLD2D] 21.23 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[00:11:31.062] L [WORLD2D] 20.03 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[00:11:31.070] L [WORLD2D] 7.09 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[00:11:31.088] L [WORLD2D] 16.98 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[00:11:31.107] L [WORLD2D] 8.72 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[00:11:31.123] L [WORLD2D] 16.26 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[00:11:31.135] L [WORLD2D] 8.89 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[00:11:31.165] L [WORLD2D] 4.06 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[00:11:31.182] L [WORLD2D] 15.64 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[00:11:31.210] L [WORLD2D] 15.91 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_-3.scn
[00:11:31.217] L [WORLD2D] 7.01 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[00:11:31.240] L [WORLD2D] 20.25 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[00:11:31.260] L [WORLD2D] 17.53 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[00:11:31.300] L [WORLD2D] 27.67 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[00:11:31.301] M [WORLD2D] [Animator] dctor.
[00:11:31.301] M [WORLD2D] [Animator] dctor.
[00:11:31.302] M [WORLD2D] [Animator] dctor.
[00:11:31.302] M [WORLD2D] [Animator] dctor.
[00:11:31.329] L [WORLD2D] 17.19 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[00:11:31.348] L [WORLD2D] 18.28 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[00:11:31.365] L [WORLD2D] 16.29 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_1.scn
[00:11:31.378] L [WORLD2D] 9.99 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[00:11:31.395] L [WORLD2D] 15.90 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[00:11:31.416] L [WORLD2D] 18.71 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn
[00:11:31.432] L [WORLD2D] 11.97 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_-4.scn
[00:11:31.450] L [WORLD2D] 16.66 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_1.scn
[00:11:31.468] L [WORLD2D] 17.80 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_0.scn
[00:11:31.497] L [WORLD2D] 18.06 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[00:11:31.515] L [WORLD2D] 16.70 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[00:11:31.529] L [WORLD2D] 12.73 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[00:11:31.544] L [WORLD2D] 15.27 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[00:11:31.564] L [WORLD2D] 14.33 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_2.scn
[00:11:31.580] L [WORLD2D] 15.65 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_2.scn
[00:11:31.589] L [WORLD2D] 6.69 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[00:11:31.614] L [WORLD2D] 13.47 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[00:11:31.630] L [WORLD2D] 14.69 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-3.scn
[00:11:31.641] L [WORLD2D] 10.86 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-4.scn
[00:11:31.670] L [WORLD2D] 19.95 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_2.scn
[00:11:31.687] L [WORLD2D] 16.12 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_1.scn
[00:11:31.702] L [WORLD2D] 13.64 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_0.scn
[00:11:31.715] L [WORLD2D] 12.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-1.scn
[00:11:31.741] L [WORLD2D] 18.05 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[00:11:31.748] L [WORLD2D] 6.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[00:11:31.759] L [WORLD2D] 8.61 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[00:11:31.769] L [WORLD2D] 8.55 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_3.scn
[00:11:31.787] L [WORLD2D] 14.98 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_3.scn
[00:11:31.799] L [WORLD2D] 10.92 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_3.scn
[00:11:31.804] L [WORLD2D] 4.34 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[00:11:31.829] L [WORLD2D] 7.84 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[00:11:31.841] L [WORLD2D] 11.26 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-3.scn
[00:11:31.855] L [WORLD2D] 9.45 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-4.scn
[00:11:31.868] L [WORLD2D] 10.65 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_3.scn
[00:11:31.893] L [WORLD2D] 12.72 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_2.scn
[00:11:31.916] L [WORLD2D] 13.58 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_1.scn
[00:11:31.928] L [WORLD2D] 10.91 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_0.scn
[00:11:31.940] L [WORLD2D] 9.40 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-1.scn
[00:11:31.949] L [WORLD2D] 8.39 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[00:11:32.587] M [WORLD2D] [Animator] dctor.
[00:11:32.587] M [WORLD2D] [Animator] dctor.
[00:11:32.587] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:35.083] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[00:11:36.082] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[00:11:36.452] M [WORLD2D] [Animator] dctor.
[00:11:38.454] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_d.dds']]
[00:11:38.457] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h01_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[00:11:38.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-773421968 1
[00:11:38.784] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_769117304 1
[00:11:39.035] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:39.043] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:11:39.044] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:11:39.731] M [WORLD2D] [Animator] dctor.
[00:11:39.886] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:11:39.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:39.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[00:11:39.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[00:11:39.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:11:39.946] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:39.947] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:11:39.948] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:39.950] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[00:11:39.950] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:11:39.952] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:39.953] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[00:11:39.955] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:11:39.956] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h03_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h03_d.dds']]
[00:11:39.957] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h01_d.dds']]
[00:11:40.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[00:11:40.284] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1696091884 1
[00:11:40.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[00:11:40.534] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[00:11:40.682] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[00:11:40.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[00:11:41.085] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1280367506 1
[00:11:41.234] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-807889437 1
[00:11:41.333] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[00:11:41.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:41.444] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/zhiye/male_zhiye02/male_zhiye02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/zhiye/male_zhiye02/male_zhiye02_upper01_d.dds'],
['char/player/zhiye/male_zhiye02/male_zhiye02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/zhiye/male_zhiye02/male_zhiye02_leg01_d.dds']]
[00:11:41.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:11:41.450] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:11:41.489] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[00:11:41.585] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1179407786 1
[00:11:41.685] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-677768556 1
[00:11:41.834] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_23190245 1
[00:11:42.096] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2023591419 1
[00:11:42.284] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[00:11:42.436] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_405463327 1
[00:11:42.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.789] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1
[00:11:42.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h01_d.dds']
]
[00:11:42.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:11:42.947] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]
[00:11:42.948] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[00:11:42.951] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:11:43.137] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2087127569 1
[00:11:43.285] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-125835266 1
[00:11:43.394] M <SCRIPT> [CRITICAL]avatar destroy 4157
[00:11:43.398] M <SCRIPT> [CRITICAL]avatar destroy 115
[00:11:43.419] M [WORLD2D] [Animator] dctor.
[00:11:43.419] M [WORLD2D] [Animator] dctor.
[00:11:43.420] M [WORLD2D] [Animator] dctor.
[00:11:43.420] M [WORLD2D] [Animator] dctor.
[00:11:43.421] M [WORLD2D] [Animator] dctor.
[00:11:43.421] M [WORLD2D] [Animator] dctor.
[00:11:43.421] M [WORLD2D] [Animator] dctor.
[00:11:43.422] M [WORLD2D] [Animator] dctor.
[00:11:43.440] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_579337188 1
[00:11:43.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1
[00:11:43.796] M <SCRIPT> [CRITICAL]avatar destroy 4022
[00:11:43.799] M <SCRIPT> [CRITICAL]avatar destroy 4442
[00:11:43.804] M <SCRIPT> [CRITICAL]avatar destroy 124
[00:11:44.198] M <SCRIPT> [CRITICAL]avatar destroy 142
[00:11:44.258] M [WORLD2D] [Animator] dctor.
[00:11:44.262] M [WORLD2D] [Animator] dctor.
[00:11:44.262] M [WORLD2D] [Animator] dctor.
[00:11:44.265] M [WORLD2D] [Animator] dctor.
[00:11:44.265] M [WORLD2D] [Animator] dctor.
[00:11:44.266] M [WORLD2D] [Animator] dctor.
[00:11:44.266] M [WORLD2D] [Animator] dctor.
[00:11:44.269] M [WORLD2D] [Animator] dctor.
[00:11:44.269] M [WORLD2D] [Animator] dctor.
[00:11:44.270] M [WORLD2D] [Animator] dctor.
[00:11:44.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[00:11:44.445] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]
[00:11:44.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face02_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[00:11:44.590] M <SCRIPT> [CRITICAL]avatar destroy 4078
[00:11:44.595] M <SCRIPT> [CRITICAL]avatar destroy 136
[00:11:44.598] M <SCRIPT> [CRITICAL]avatar destroy 4016
[00:11:44.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[00:11:44.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1458253322 1
[00:11:44.788] M <SCRIPT> [CRITICAL]avatar_init 136
[00:11:44.854] M [WORLD2D] [Animator] dctor.
[00:11:44.854] M [WORLD2D] [Animator] dctor.
[00:11:44.857] M [WORLD2D] [Animator] dctor.
[00:11:44.857] M [WORLD2D] [Animator] dctor.
[00:11:44.859] M [WORLD2D] [Animator] dctor.
[00:11:44.859] M [WORLD2D] [Animator] dctor.
[00:11:44.861] M [WORLD2D] [Animator] dctor.
[00:11:44.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-722699928 1

ERROR *****************************************************************************
[00:11:44.898] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:44.898] M [WORLD2D] Main thread IO 13.4127 ms for
char/animator/avatar_animation_tree.xml
[00:11:44.898] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4668
[00:11:44.906] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:45.040] M <SCRIPT> [CRITICAL]avatar destroy 18
[00:11:45.044] M <SCRIPT> [CRITICAL]avatar destroy 136
[00:11:45.049] M <SCRIPT> [CRITICAL]avatar destroy 4019
[00:11:45.054] M <SCRIPT> [CRITICAL]avatar destroy 133
[00:11:45.238] M <SCRIPT> [CRITICAL]avatar_init 133

ERROR *****************************************************************************
[00:11:45.294] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:45.294] M [WORLD2D] Main thread IO 12.2322 ms for
char/animator/avatar_animation_tree.xml
[00:11:45.294] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4bc8
[00:11:45.301] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:11:45.395] M <SCRIPT> [CRITICAL]avatar destroy 4075
[00:11:45.397] M <SCRIPT> [CRITICAL]avatar destroy 133
[00:11:45.413] M [WORLD2D] [Animator] dctor.
[00:11:45.413] M [WORLD2D] [Animator] dctor.
[00:11:45.415] M [WORLD2D] [Animator] dctor.
[00:11:45.417] M [WORLD2D] [Animator] dctor.
[00:11:45.418] M [WORLD2D] [Animator] dctor.
[00:11:45.420] M [WORLD2D] [Animator] dctor.
[00:11:45.420] M [WORLD2D] [Animator] dctor.
[00:11:45.423] M [WORLD2D] [Animator] dctor.
[00:11:45.423] M [WORLD2D] [Animator] dctor.
[00:11:45.424] M [WORLD2D] [Animator] dctor.
[00:11:45.426] M [WORLD2D] [Animator] dctor.
[00:11:45.836] M <SCRIPT> [CRITICAL]avatar_init 4075
[00:11:45.844] M <SCRIPT> [CRITICAL]avatar destroy 145
[00:11:45.845] M <SCRIPT> [CRITICAL]avatar destroy 4075
[00:11:45.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[00:11:45.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[00:11:46.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_821490120 1
[00:11:46.101] M [WORLD2D] [Animator] dctor.
[00:11:46.101] M [WORLD2D] [Animator] dctor.
[00:11:46.101] M [WORLD2D] [Animator] dctor.
[00:11:46.104] M [WORLD2D] [Animator] dctor.
[00:11:46.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1045399925 1
[00:11:46.237] M <SCRIPT> [CRITICAL]avatar_init 145
[00:11:46.245] M <SCRIPT> [CRITICAL]avatar destroy 103
[00:11:46.247] M <SCRIPT> [CRITICAL]avatar destroy 145
[00:11:46.596] M <SCRIPT> [CRITICAL]avatar destroy 4025
[00:11:46.604] M <SCRIPT> [CRITICAL]avatar destroy 139
[00:11:47.039] M <SCRIPT> [CRITICAL]avatar destroy 106
[00:11:47.393] M <SCRIPT> [CRITICAL]avatar destroy 15
[00:11:47.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[00:11:47.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_673960784 1
[00:11:47.797] M [WORLD2D] [Animator] dctor.
[00:11:47.797] M [WORLD2D] [Animator] dctor.
[00:11:47.799] M [WORLD2D] [Animator] dctor.
[00:11:47.799] M [WORLD2D] [Animator] dctor.
[00:11:47.800] M [WORLD2D] [Animator] dctor.
[00:11:47.800] M [WORLD2D] [Animator] dctor.
[00:11:47.801] M [WORLD2D] [Animator] dctor.
[00:11:47.801] M [WORLD2D] [Animator] dctor.
[00:11:47.803] M [WORLD2D] [Animator] dctor.
[00:11:47.803] M [WORLD2D] [Animator] dctor.
[00:11:47.804] M [WORLD2D] [Animator] dctor.
[00:11:47.804] M [WORLD2D] [Animator] dctor.
[00:11:47.805] M [WORLD2D] [Animator] dctor.
[00:11:47.807] M [WORLD2D] [Animator] dctor.
[00:11:47.807] M [WORLD2D] [Animator] dctor.
[00:11:47.807] M [WORLD2D] [Animator] dctor.
[00:11:47.842] M <SCRIPT> [CRITICAL]avatar destroy 4081
[00:11:48.187] M <SCRIPT> [CRITICAL]avatar destroy 4084
[00:11:48.190] M <SCRIPT> [CRITICAL]avatar destroy 148
[00:11:48.193] M <SCRIPT> [CRITICAL]avatar destroy 4013
[00:11:48.238] M <SCRIPT> [CRITICAL]avatar_init 148

ERROR *****************************************************************************
[00:11:48.291] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:48.291] M [WORLD2D] Main thread IO 8.3836 ms for
char/animator/avatar_animation_tree.xml
[00:11:48.291] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c11f68
[00:11:48.300] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[00:11:48.428] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-807889437 1
[00:11:48.448] M [WORLD2D] [Animator] dctor.
[00:11:48.449] M [WORLD2D] [Animator] dctor.
[00:11:48.449] M [WORLD2D] [Animator] dctor.
[00:11:48.451] M [WORLD2D] [Animator] dctor.
[00:11:48.451] M [WORLD2D] [Animator] dctor.
[00:11:48.452] M [WORLD2D] [Animator] dctor.
[00:11:48.452] M [WORLD2D] [Animator] dctor.
[00:11:48.454] M [WORLD2D] [Animator] dctor.
[00:11:48.489] M <SCRIPT> [CRITICAL]avatar_init 4013

ERROR *****************************************************************************
[00:11:48.529] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:48.530] M [WORLD2D] Main thread IO 11.2779 ms for
char/animator/avatar_animation_tree.xml
[00:11:48.530] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa728
[00:11:48.537] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]
[00:11:48.607] M <SCRIPT> [CRITICAL]avatar destroy 4013
[00:11:48.611] M <SCRIPT> [CRITICAL]avatar destroy 148
[00:11:48.615] M <SCRIPT> [CRITICAL]avatar destroy 3939
[00:11:48.616] M <SCRIPT> [CRITICAL]avatar_init 3939

ERROR *****************************************************************************
[00:11:48.694] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:48.694] M [WORLD2D] Main thread IO 10.3484 ms for
char/animator/avatar_animation_tree.xml
[00:11:48.694] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfab30
[00:11:48.701] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]
[00:11:48.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1458253322 1
[00:11:48.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[00:11:48.992] M <SCRIPT> [CRITICAL]avatar destroy 3939
[00:11:49.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[00:11:49.101] M [WORLD2D] [Animator] dctor.
[00:11:49.101] M [WORLD2D] [Animator] dctor.
[00:11:49.102] M [WORLD2D] [Animator] dctor.
[00:11:49.102] M [WORLD2D] [Animator] dctor.
[00:11:49.102] M [WORLD2D] [Animator] dctor.
[00:11:49.103] M [WORLD2D] [Animator] dctor.
[00:11:49.103] M [WORLD2D] [Animator] dctor.
[00:11:49.104] M [WORLD2D] [Animator] dctor.
[00:11:49.104] M [WORLD2D] [Animator] dctor.
[00:11:50.183] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:11:50.200] M <SCRIPT> [CRITICAL]avatar destroy 4166
[00:11:50.202] M <SCRIPT> [CRITICAL]avatar destroy 94
[00:11:50.204] M <SCRIPT> [CRITICAL]avatar_init 94

ERROR *****************************************************************************
[00:11:50.243] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:50.243] M [WORLD2D] Main thread IO 9.2433 ms for
char/animator/avatar_animation_tree.xml
[00:11:50.244] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8ef8
[00:11:50.251] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[00:11:50.335] M <SCRIPT> [CRITICAL]avatar_init 4166
[00:11:50.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1

ERROR *****************************************************************************
[00:11:50.390] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:50.390] M [WORLD2D] Main thread IO 6.5922 ms for
char/animator/avatar_animation_tree.xml
[00:11:50.390] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa9d8
[00:11:50.396] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:50.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_2_d.dds']]
[00:11:50.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[00:11:50.640] M <SCRIPT> [CRITICAL]avatar destroy 4166
[00:11:50.643] M <SCRIPT> [CRITICAL]avatar destroy 94
[00:11:50.643] M <SCRIPT> [CRITICAL]avatar_init 94
[00:11:50.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_694608052 1

ERROR *****************************************************************************
[00:11:50.741] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:50.741] M [WORLD2D] Main thread IO 7.0011 ms for
char/animator/avatar_animation_tree.xml
[00:11:50.741] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa5d0
[00:11:50.748] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[00:11:50.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1
[00:11:50.896] M [WORLD2D] [Animator] dctor.
[00:11:50.896] M [WORLD2D] [Animator] dctor.
[00:11:50.896] M [WORLD2D] [Animator] dctor.
[00:11:50.897] M [WORLD2D] [Animator] dctor.
[00:11:50.897] M [WORLD2D] [Animator] dctor.
[00:11:50.898] M [WORLD2D] [Animator] dctor.
[00:11:50.898] M [WORLD2D] [Animator] dctor.
[00:11:50.899] M [WORLD2D] [Animator] dctor.
[00:11:50.899] M [WORLD2D] [Animator] dctor.
[00:11:50.901] M [WORLD2D] [Animator] dctor.
[00:11:51.092] M <SCRIPT> [CRITICAL]avatar destroy 127
[00:11:51.094] M <SCRIPT> [CRITICAL]avatar destroy 94
[00:11:51.238] M <SCRIPT> [CRITICAL]avatar_init 94

ERROR *****************************************************************************
[00:11:51.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:51.290] M [WORLD2D] Main thread IO 6.7600 ms for
char/animator/avatar_animation_tree.xml
[00:11:51.290] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9f18
[00:11:51.296] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[00:11:51.432] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1
[00:11:51.441] M <SCRIPT> [CRITICAL]avatar destroy 97
[00:11:51.444] M <SCRIPT> [CRITICAL]avatar destroy 94
[00:11:51.448] M <SCRIPT> [CRITICAL]avatar destroy 4160
[00:11:51.457] M [WORLD2D] [Animator] dctor.
[00:11:51.459] M [WORLD2D] [Animator] dctor.
[00:11:51.459] M [WORLD2D] [Animator] dctor.
[00:11:51.460] M [WORLD2D] [Animator] dctor.
[00:11:51.460] M [WORLD2D] [Animator] dctor.
[00:11:51.462] M [WORLD2D] [Animator] dctor.
[00:11:51.462] M [WORLD2D] [Animator] dctor.
[00:11:51.463] M [WORLD2D] [Animator] dctor.
[00:11:51.463] M [WORLD2D] [Animator] dctor.
[00:11:51.465] M [WORLD2D] [Animator] dctor.
[00:11:51.488] M <SCRIPT> [CRITICAL]avatar_init 97

ERROR *****************************************************************************
[00:11:51.537] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:51.538] M [WORLD2D] Main thread IO 5.6620 ms for
char/animator/avatar_animation_tree.xml
[00:11:51.538] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc360
[00:11:51.544] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[00:11:51.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[00:11:51.838] M <SCRIPT> [CRITICAL]avatar destroy 97
[00:11:51.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[00:11:51.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:11:51.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[00:11:51.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[00:11:52.082] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_821490120 1
[00:11:52.182] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
[00:11:52.283] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1720863595 1
[00:11:52.435] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1826795765 1
[00:11:52.656] M [WORLD2D] [Animator] dctor.
[00:11:52.656] M [WORLD2D] [Animator] dctor.
[00:11:52.656] M [WORLD2D] [Animator] dctor.
[00:11:52.657] M [WORLD2D] [Animator] dctor.
[00:11:52.788] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[00:11:52.794] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:52.797] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:11:52.797] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:11:53.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]
[00:11:53.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[00:11:53.695] M <SCRIPT> [CRITICAL]avatar_init 97
[00:11:53.834] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2132593980 1
[00:11:53.933] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1950016390 1

ERROR *****************************************************************************
[00:11:53.940] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:53.940] M [WORLD2D] Main thread IO 6.1670 ms for
char/animator/avatar_animation_tree.xml
[00:11:53.940] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfb5f0
[00:11:53.947] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[00:11:53.990] M <SCRIPT> [CRITICAL]avatar_init 94
[00:11:54.099] M [WORLD2D] [Animator] dctor.
[00:11:54.100] M [WORLD2D] [Animator] dctor.
[00:11:54.100] M [WORLD2D] [Animator] dctor.
[00:11:54.100] M [WORLD2D] [Animator] dctor.
[00:11:54.100] M [WORLD2D] [Animator] dctor.
[00:11:54.135] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1

ERROR *****************************************************************************
[00:11:54.144] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:54.144] M [WORLD2D] Main thread IO 7.9448 ms for
char/animator/avatar_animation_tree.xml
[00:11:54.144] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd228
[00:11:54.151] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[00:11:54.162] M <SCRIPT> [CRITICAL]avatar_init 4166
[00:11:54.283] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1

ERROR *****************************************************************************
[00:11:54.292] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:54.292] M [WORLD2D] Main thread IO 9.0200 ms for
char/animator/avatar_animation_tree.xml
[00:11:54.292] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc610
[00:11:54.299] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:54.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[00:11:54.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[00:11:55.086] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1818478201 1
[00:11:55.186] M <SCRIPT> [CRITICAL]avatar_init 148

ERROR *****************************************************************************
[00:11:55.240] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:55.240] M [WORLD2D] Main thread IO 7.4057 ms for
char/animator/avatar_animation_tree.xml
[00:11:55.240] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd380
[00:11:55.250] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[00:11:55.382] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-807889437 1
[00:11:56.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_2_d.dds']]
[00:11:56.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_694608052 1
[00:11:57.847] M <SCRIPT> [CRITICAL]avatar destroy 4439
[00:11:57.851] M <SCRIPT> [CRITICAL]avatar destroy 12
[00:11:57.858] M <SCRIPT> [CRITICAL]avatar destroy 9
[00:11:57.864] M <SCRIPT> [CRITICAL]avatar destroy 4436
[00:11:57.869] M <SCRIPT> [CRITICAL]avatar destroy 4151
[00:11:57.874] M <SCRIPT> [CRITICAL]avatar destroy 100
[00:11:57.879] M <SCRIPT> [CRITICAL]avatar destroy 109
[00:11:57.885] M <SCRIPT> [CRITICAL]avatar destroy 4154
[00:11:57.891] M <SCRIPT> [CRITICAL]avatar destroy 6
[00:11:57.896] M <SCRIPT> [CRITICAL]avatar destroy 4093
[00:11:57.900] M <SCRIPT> [CRITICAL]avatar destroy 4087
[00:11:57.978] M [WORLD2D] [Animator] dctor.
[00:11:57.980] M [WORLD2D] [Animator] dctor.
[00:11:57.980] M [WORLD2D] [Animator] dctor.
[00:11:57.983] M [WORLD2D] [Animator] dctor.
[00:11:57.983] M [WORLD2D] [Animator] dctor.
[00:11:57.986] M [WORLD2D] [Animator] dctor.
[00:11:57.987] M [WORLD2D] [Animator] dctor.
[00:11:57.989] M [WORLD2D] [Animator] dctor.
[00:11:57.989] M [WORLD2D] [Animator] dctor.
[00:11:57.992] M [WORLD2D] [Animator] dctor.
[00:11:57.992] M [WORLD2D] [Animator] dctor.
[00:11:57.994] M [WORLD2D] [Animator] dctor.
[00:11:57.994] M [WORLD2D] [Animator] dctor.
[00:11:57.997] M [WORLD2D] [Animator] dctor.
[00:11:57.997] M [WORLD2D] [Animator] dctor.
[00:11:57.999] M [WORLD2D] [Animator] dctor.
[00:11:58.000] M [WORLD2D] [Animator] dctor.
[00:11:58.002] M [WORLD2D] [Animator] dctor.
[00:11:58.002] M [WORLD2D] [Animator] dctor.
[00:11:58.004] M [WORLD2D] [Animator] dctor.
[00:11:58.004] M [WORLD2D] [Animator] dctor.
[00:11:58.008] M [WORLD2D] [Animator] dctor.
[00:11:58.490] M <SCRIPT> [CRITICAL]avatar destroy 148
[00:11:59.053] M [WORLD2D] [Animator] dctor.
[00:11:59.053] M [WORLD2D] [Animator] dctor.
[00:11:59.053] M [WORLD2D] [Animator] dctor.
[00:11:59.053] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.651] M [WORLD2D] [Animator] dctor.
[00:12:00.241] M <SCRIPT> [CRITICAL]avatar destroy 3945
[00:12:00.347] M [WORLD2D] [Animator] dctor.
[00:12:00.351] M [WORLD2D] [Animator] dctor.
[00:12:00.793] M <SCRIPT> [CRITICAL]avatar destroy 118
[00:12:01.047] M [WORLD2D] [Animator] dctor.
[00:12:01.047] M [WORLD2D] [Animator] dctor.
[00:12:01.051] M [WORLD2D] [Animator] dctor.
[00:12:01.051] M [WORLD2D] [Animator] dctor.
[00:12:01.244] M <SCRIPT> [CRITICAL]avatar destroy 4430
[00:12:01.462] L [WORLD2D] 64.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[00:12:01.503] L [WORLD2D] 39.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-5.scn
[00:12:01.531] L [WORLD2D] 25.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-5.scn
[00:12:01.604] L [WORLD2D] 51.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-6.scn
[00:12:01.663] L [WORLD2D] 55.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-4.scn
[00:12:01.706] L [WORLD2D] 29.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-6.scn
[00:12:01.766] L [WORLD2D] 47.94 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-4.scn
[00:12:01.839] L [WORLD2D] 58.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[00:12:01.886] L [WORLD2D] 35.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-4.scn
[00:12:01.897] M [WORLD2D] [Animator] dctor.
[00:12:01.898] M [WORLD2D] [Animator] dctor.
[00:12:01.898] M [WORLD2D] [Animator] dctor.
[00:12:01.898] M [WORLD2D] [Animator] dctor.
[00:12:01.900] M [WORLD2D] [Animator] dctor.
[00:12:01.943] M <SCRIPT> [CRITICAL]avatar destroy 4433
[00:12:01.963] L [WORLD2D] 63.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-6.scn
[00:12:02.047] L [WORLD2D] 79.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-6.scn
[00:12:02.102] L [WORLD2D] 54.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-4.scn
[00:12:02.156] L [WORLD2D] 50.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-4.scn
[00:12:02.195] L [WORLD2D] 38.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-5.scn
[00:12:02.257] L [WORLD2D] 60.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-5.scn
[00:12:02.316] L [WORLD2D] 57.78 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:12:02.399] L [WORLD2D] 82.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[00:12:02.481] L [WORLD2D] 80.12 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[00:12:02.574] L [WORLD2D] 80.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-3.scn
[00:12:02.682] L [WORLD2D] 95.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-7.scn
[00:12:02.742] M <SCRIPT> [CRITICAL]avatar destroy 3951
[00:12:02.742] M <SCRIPT> [CRITICAL]avatar_init 4154
[00:12:02.884] L [WORLD2D] 189.26 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[00:12:02.903] M [WORLD2D] [Animator] dctor.
[00:12:02.903] M [WORLD2D] [Animator] dctor.
[00:12:02.905] M [WORLD2D] [Animator] dctor.
[00:12:02.905] M [WORLD2D] [Animator] dctor.
[00:12:02.908] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:12:02.950] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:02.950] M [WORLD2D] Main thread IO 7.0424 ms for
char/animator/avatar_animation_tree.xml
[00:12:02.950] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf38f8
[00:12:02.956] L [WORLD2D] 47.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:12:02.957] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:12:03.021] L [WORLD2D] 63.59 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[00:12:03.041] M <SCRIPT> [CRITICAL]avatar destroy 4154
[00:12:03.137] M <SCRIPT> [CRITICAL]avatar_init 4154
[00:12:03.143] M <SCRIPT> [CRITICAL]avatar destroy 94

ERROR *****************************************************************************
[00:12:03.190] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:03.191] M [WORLD2D] Main thread IO 8.0387 ms for
char/animator/avatar_animation_tree.xml
[00:12:03.191] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4108
[00:12:03.197] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:12:03.204] L [WORLD2D] 44.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:12:03.248] M <SCRIPT> [CRITICAL]avatar destroy 3948
[00:12:03.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1997680172 1
[00:12:03.390] L [WORLD2D] 50.67 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[00:12:03.493] L [WORLD2D] 84.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-6.scn
[00:12:03.573] L [WORLD2D] 75.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-6.scn
[00:12:03.644] L [WORLD2D] 50.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn
[00:12:03.649] M [WORLD2D] [Animator] dctor.
[00:12:03.652] M [WORLD2D] [Animator] dctor.
[00:12:03.652] M [WORLD2D] [Animator] dctor.
[00:12:03.652] M [WORLD2D] [Animator] dctor.
[00:12:03.653] M [WORLD2D] [Animator] dctor.
[00:12:03.653] M [WORLD2D] [Animator] dctor.
[00:12:03.727] L [WORLD2D] 67.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-7.scn
[00:12:03.765] L [WORLD2D] 35.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[00:12:03.875] L [WORLD2D] 109.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[00:12:03.910] L [WORLD2D] 34.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-4.scn
[00:12:03.998] L [WORLD2D] 87.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-5.scn
[00:12:04.085] L [WORLD2D] 50.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-6.scn
[00:12:04.137] L [WORLD2D] 51.72 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[00:12:04.178] L [WORLD2D] 40.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[00:12:04.215] L [WORLD2D] 33.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-4.scn
[00:12:04.279] L [WORLD2D] 51.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-5.scn
[00:12:04.287] M <SCRIPT> [CRITICAL]avatar destroy 4154
[00:12:04.340] M <SCRIPT> [CRITICAL]avatar destroy 97
[00:12:04.373] L [WORLD2D] 81.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-8.scn
[00:12:04.445] L [WORLD2D] 58.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-2.scn
[00:12:04.448] M [WORLD2D] [Animator] dctor.
[00:12:04.449] M [WORLD2D] [Animator] dctor.
[00:12:04.450] M [WORLD2D] [Animator] dctor.
[00:12:04.450] M [WORLD2D] [Animator] dctor.
[00:12:04.451] M [WORLD2D] [Animator] dctor.
[00:12:04.528] L [WORLD2D] 71.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-8.scn
[00:12:04.583] L [WORLD2D] 53.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-2.scn
[00:12:04.627] L [WORLD2D] 43.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-8.scn
[00:12:04.777] L [WORLD2D] 150.01 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-2.scn
[00:12:04.860] L [WORLD2D] 81.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-8.scn
[00:12:05.001] L [WORLD2D] 139.22 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[00:12:05.098] L [WORLD2D] 94.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[00:12:05.235] M <SCRIPT> [CRITICAL]avatar_init 9
[00:12:05.252] L [WORLD2D] 140.83 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-2.scn

ERROR *****************************************************************************
[00:12:05.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:05.290] M [WORLD2D] Main thread IO 6.9378 ms for
char/animator/avatar_animation_tree.xml
[00:12:05.290] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7820
[00:12:05.298] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face02_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[00:12:05.397] M <SCRIPT> [CRITICAL]avatar destroy 3
[00:12:05.535] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-722699928 1
[00:12:05.639] L [WORLD2D] 93.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[00:12:05.649] M [WORLD2D] [Animator] dctor.
[00:12:05.652] M [WORLD2D] [Animator] dctor.
[00:12:05.702] L [WORLD2D] 50.82 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-2.scn
[00:12:05.755] L [WORLD2D] 51.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-8.scn
[00:12:05.863] L [WORLD2D] 107.96 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-2.scn
[00:12:05.890] M <SCRIPT> [CRITICAL]avatar destroy 9
[00:12:06.393] M <SCRIPT> [CRITICAL]avatar destroy 3942
[00:12:06.586] M <SCRIPT> [CRITICAL]avatar_init 4087
ERROR *****************************************************************************
[00:12:06.649] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:06.649] M [WORLD2D] Main thread IO 9.1089 ms for
char/animator/avatar_animation_tree.xml
[00:12:06.650] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf5688
[00:12:06.657] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:12:06.657] L [WORLD2D] 56.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-9.scn
[00:12:06.679] M [WORLD2D] [Animator] dctor.
[00:12:06.683] M [WORLD2D] [Animator] dctor.
[00:12:06.683] M [WORLD2D] [Animator] dctor.
[00:12:06.684] M [WORLD2D] [Animator] dctor.
[00:12:06.834] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[00:12:06.888] L [WORLD2D] 43.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-9.scn
[00:12:06.990] M <SCRIPT> [CRITICAL]avatar destroy 4087
[00:12:06.993] L [WORLD2D] 97.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-9.scn
[00:12:07.082] L [WORLD2D] 83.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-9.scn
[00:12:07.173] L [WORLD2D] 90.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[00:12:07.284] L [WORLD2D] 108.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[00:12:07.354] L [WORLD2D] 58.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-9.scn
[00:12:07.551] M [WORLD2D] [Animator] dctor.
[00:12:07.551] M [WORLD2D] [Animator] dctor.
[00:12:07.553] M [WORLD2D] [Animator] dctor.
[00:12:10.047] M [WORLD2D] [Animator] dctor.
[00:12:10.567] L [WORLD2D] 64.30 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[00:12:10.610] L [WORLD2D] 42.31 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-8.scn
[00:12:10.657] L [WORLD2D] 31.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-4.scn
[00:12:10.723] L [WORLD2D] 65.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-5.scn
[00:12:10.803] L [WORLD2D] 78.19 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-6.scn
[00:12:10.845] L [WORLD2D] 41.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-9.scn
[00:12:10.902] L [WORLD2D] 48.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-3.scn
[00:12:11.545] M [WORLD2D] [Animator] dctor.
[00:12:11.545] M [WORLD2D] [Animator] dctor.
[00:12:12.391] M [WORLD2D] [Animator] dctor.
[00:12:14.952] L [WORLD2D] 106.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-10.scn
[00:12:14.998] L [WORLD2D] 45.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-10.scn
[00:12:15.064] L [WORLD2D] 65.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-10.scn
[00:12:15.133] L [WORLD2D] 55.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[00:12:15.144] M [WORLD2D] [Animator] dctor.
[00:12:15.187] L [WORLD2D] 42.30 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[00:12:15.207] L [WORLD2D] 19.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[00:12:15.311] L [WORLD2D] 101.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-10.scn
[00:12:16.894] M <SCRIPT> [CRITICAL]avatar destroy 4163
[00:12:16.904] M [WORLD2D] [Animator] dctor.
[00:12:16.904] M [WORLD2D] [Animator] dctor.
[00:12:16.909] M [WORLD2D] [Animator] dctor.
[00:12:17.643] M [WORLD2D] [Animator] dctor.
[00:12:17.770] L [WORLD2D] 73.51 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-8.scn
[00:12:17.821] L [WORLD2D] 49.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-9.scn
[00:12:17.878] L [WORLD2D] 54.81 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-5.scn
[00:12:17.919] L [WORLD2D] 40.69 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-6.scn
[00:12:17.965] L [WORLD2D] 45.76 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-7.scn
[00:12:18.003] L [WORLD2D] 37.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-10.scn
[00:12:18.052] L [WORLD2D] 48.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-4.scn
[00:12:18.994] L [WORLD2D] 213.12 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:12:19.025] L [WORLD2D] 23.70 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:12:19.057] M [WORLD2D] [Animator] dctor.
[00:12:19.085] L [WORLD2D] 20.61 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:12:19.261] L [WORLD2D] 35.82 ms 31 objects scene/demo_4096/demo_4096_content/-
3_-14.scn
[00:12:19.339] L [WORLD2D] 35.89 ms 11 objects scene/demo_4096/demo_4096_content/-
4_-14.scn
[00:12:19.547] L [WORLD2D] 50.58 ms 44 objects scene/demo_4096/demo_4096_content/-
2_-14.scn
[00:12:19.674] L [WORLD2D] 75.71 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:12:19.844] L [WORLD2D] 78.74 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:12:19.879] L [WORLD2D] 4.05 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:12:20.984] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:12:20.989] L [WORLD2D] 13.34 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-14.scn
[00:12:21.049] L [WORLD2D] 47.12 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:12:21.071] L [WORLD2D] 6.46 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:12:22.895] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:22.900] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:12:22.901] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:12:22.921] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:22.923] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:12:22.923] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:12:22.929] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:22.931] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:12:22.931] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:12:23.200] M <SCRIPT> [CRITICAL]avatar destroy 4166
[00:12:23.741] M [WORLD2D] [Animator] dctor.
[00:12:23.741] M [WORLD2D] [Animator] dctor.
[00:12:23.741] M [WORLD2D] [Animator] dctor.
[00:12:23.741] M [WORLD2D] [Animator] dctor.
[00:12:23.744] M [WORLD2D] [Animator] dctor.
[00:12:24.292] M [WORLD2D] [Animator] dctor.
[00:12:24.687] L [WORLD2D] 2.46 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-16.scn
[00:12:24.690] L [WORLD2D] 1.06 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
16.scn
[00:12:24.705] L [WORLD2D] 7.48 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-16.scn
[00:12:24.748] L [WORLD2D] 41.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-10.scn
[00:12:24.833] L [WORLD2D] 48.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-10.scn
[00:12:24.865] L [WORLD2D] 20.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[00:12:24.951] L [WORLD2D] 83.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-10.scn
[00:12:25.026] L [WORLD2D] 73.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-10.scn
[00:12:25.033] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:12:25.544] M [WORLD2D] [Animator] dctor.
[00:12:25.544] M [WORLD2D] [Animator] dctor.
[00:12:25.645] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[00:12:25.682] L [WORLD2D] 4.87 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:12:25.706] L [WORLD2D] 21.71 ms 5 objects scene/demo_4096/demo_4096_content/-
6_-16.scn
[00:12:25.725] L [WORLD2D] 15.48 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-14.scn
[00:12:25.796] L [WORLD2D] 52.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-9.scn
[00:12:25.846] L [WORLD2D] 50.11 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-7.scn
[00:12:25.890] L [WORLD2D] 42.81 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-8.scn
[00:12:25.930] L [WORLD2D] 34.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-10.scn
[00:12:25.968] L [WORLD2D] 37.16 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-6.scn
[00:12:26.643] M [WORLD2D] [Animator] dctor.
[00:12:26.644] M [WORLD2D] [Animator] dctor.
[00:12:28.048] M [WORLD2D] [Animator] dctor.
[00:12:28.648] M <SCRIPT> [CRITICAL]avatar destroy 112
[00:12:28.672] M [WORLD2D] [Animator] dctor.
[00:12:28.672] M [WORLD2D] [Animator] dctor.
[00:12:28.672] M [WORLD2D] [Animator] dctor.
[00:12:28.672] M [WORLD2D] [Animator] dctor.
[00:12:28.676] M [WORLD2D] [Animator] dctor.
[00:12:29.736] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[00:12:29.736] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[00:12:29.744] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[00:12:29.757] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:29.765] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:29.891] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:12:30.114] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:12:30.791] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:30.968] L [WORLD2D] 17.07 ms 8 objects scene/demo_4096/demo_4096_content/-
7_-16.scn
[00:12:30.970] L [WORLD2D] 1.17 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
16.scn
[00:12:31.083] L [WORLD2D] 65.27 ms 23 objects scene/demo_4096/demo_4096_content/-
7_-14.scn
[00:12:31.116] L [WORLD2D] 28.99 ms 31 objects scene/demo_4096/demo_4096_content/-
3_-14.scn
[00:12:31.140] L [WORLD2D] 7.81 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:12:31.146] L [WORLD2D] 5.05 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:12:31.184] L [WORLD2D] 7.36 ms 4 objects scene/demo_4096/demo_4096_content/-6_-
17.scn
[00:12:31.203] L [WORLD2D] 17.34 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:12:31.256] L [WORLD2D] 9.44 ms 6 objects scene/demo_4096/demo_4096_content/-7_-
17.scn
[00:12:31.269] L [WORLD2D] 9.35 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:12:31.296] L [WORLD2D] 24.94 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[00:12:31.314] L [WORLD2D] 9.71 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:12:31.318] L [WORLD2D] 2.09 ms 4 objects scene/demo_4096/demo_4096_content/-4_-
17.scn
[00:12:31.355] L [WORLD2D] 6.69 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:12:31.359] L [WORLD2D] 2.06 ms 2 objects scene/demo_4096/demo_4096_content/-5_-
17.scn

ERROR *****************************************************************************
[00:12:31.380] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:31.397] L [WORLD2D] 9.27 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:12:31.429] L [WORLD2D] 4.95 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
16.scn
[00:12:31.506] L [WORLD2D] 63.42 ms 19 objects scene/demo_4096/demo_4096_content/-
2_-16.scn
[00:12:31.558] L [WORLD2D] 39.60 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:12:31.685] L [WORLD2D] 109.04 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[00:12:31.724] L [WORLD2D] 35.50 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:12:31.739] L [WORLD2D] 3.95 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:12:31.779] L [WORLD2D] 8.05 ms 25 objects scene/demo_4096/demo_4096_content/-
8_-14.scn
[00:12:31.802] L [WORLD2D] 20.86 ms 44 objects scene/demo_4096/demo_4096_content/-
2_-14.scn
[00:12:31.815] L [WORLD2D] 4.52 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:12:31.853] L [WORLD2D] 31.39 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:12:31.854] M <SCRIPT> [CRITICAL]avatar_init 106

ERROR *****************************************************************************
[00:12:31.908] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:31.908] M [WORLD2D] Main thread IO 11.4521 ms for
char/animator/avatar_animation_tree.xml
[00:12:31.908] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c01d68
[00:12:31.918] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:12:31.934] L [WORLD2D] 60.19 ms 21 objects scene/demo_4096/demo_4096_content/-
6_-18.scn

ERROR *****************************************************************************
[00:12:32.025] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:32.095] L [WORLD2D] 9.11 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:12:32.108] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1
[00:12:32.122] L [WORLD2D] 21.85 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:12:32.248] L [WORLD2D] 12.89 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[00:12:32.346] L [WORLD2D] 1.34 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[00:12:32.421] L [WORLD2D] 73.22 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:12:32.446] L [WORLD2D] 19.72 ms 59 objects scene/demo_4096/demo_4096_content/-
1_-14.scn
[00:12:32.560] L [WORLD2D] 108.98 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn

ERROR *****************************************************************************
[00:12:32.598] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:32.601] L [WORLD2D] 38.32 ms 32 objects scene/demo_4096/demo_4096_content/-
5_-18.scn
[00:12:32.607] L [WORLD2D] 2.05 ms 12 objects scene/demo_4096/demo_4096_content/-
5_-12.scn
[00:12:32.794] L [WORLD2D] 146.73 ms 11 objects scene/demo_4096/demo_4096_content/-
7_-12.scn
[00:12:32.798] L [WORLD2D] 0.83 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:12:32.804] L [WORLD2D] 2.25 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:12:32.872] L [WORLD2D] 21.33 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[00:12:32.886] L [WORLD2D] 1.51 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:12:32.903] L [WORLD2D] 3.74 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[00:12:32.945] L [WORLD2D] 37.59 ms 33 objects scene/demo_4096/demo_4096_content/-
3_-12.scn
[00:12:32.959] L [WORLD2D] 3.13 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[00:12:32.967] L [WORLD2D] 6.16 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-12.scn
[00:12:33.029] L [WORLD2D] 23.42 ms 19 objects
scene/demo_4096/demo_4096_content/0_-16.scn
[00:12:33.045] L [WORLD2D] 6.87 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[00:12:33.059] L [WORLD2D] 11.54 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:12:33.101] L [WORLD2D] 16.55 ms 37 objects
scene/demo_4096/demo_4096_content/0_-18.scn
[00:12:33.113] L [WORLD2D] 8.46 ms 13 objects scene/demo_4096/demo_4096_content/-
8_-12.scn
[00:12:33.147] L [WORLD2D] 24.22 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:12:33.154] L [WORLD2D] 3.62 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:12:33.186] L [WORLD2D] 27.77 ms 23 objects
scene/demo_4096/demo_4096_content/0_-14.scn

ERROR *****************************************************************************
[00:12:33.197] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:33.220] L [WORLD2D] 15.38 ms 12 objects
scene/demo_4096/demo_4096_content/0_-15.scn
[00:12:33.249] L [WORLD2D] 26.51 ms 29 objects scene/demo_4096/demo_4096_content/-
5_-19.scn
[00:12:33.265] L [WORLD2D] 13.94 ms 28 objects scene/demo_4096/demo_4096_content/-
5_-11.scn
[00:12:33.316] L [WORLD2D] 13.36 ms 14 objects scene/demo_4096/demo_4096_content/-
6_-19.scn
[00:12:33.320] L [WORLD2D] 1.78 ms 8 objects scene/demo_4096/demo_4096_content/-6_-
11.scn
[00:12:33.364] L [WORLD2D] 11.04 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn
[00:12:33.435] L [WORLD2D] 69.00 ms 43 objects scene/demo_4096/demo_4096_content/-
7_-11.scn
[00:12:33.468] L [WORLD2D] 17.90 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:12:33.529] L [WORLD2D] 34.34 ms 41 objects scene/demo_4096/demo_4096_content/-
8_-11.scn
[00:12:33.582] L [WORLD2D] 1.86 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:12:33.625] L [WORLD2D] 5.04 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:12:33.640] L [WORLD2D] 1.55 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
19.scn
[00:12:33.652] L [WORLD2D] 2.43 ms 11 objects scene/demo_4096/demo_4096_content/-
1_-11.scn
[00:12:33.795] L [WORLD2D] 122.88 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-19.scn
[00:12:33.803] L [WORLD2D] 5.74 ms 23 objects scene/demo_4096/demo_4096_content/-
2_-11.scn
[00:12:33.849] M <SCRIPT> [CRITICAL]avatar destroy 106
[00:12:33.895] L [WORLD2D] 34.86 ms 29 objects scene/demo_4096/demo_4096_content/-
3_-19.scn
[00:12:33.914] L [WORLD2D] 15.60 ms 19 objects scene/demo_4096/demo_4096_content/-
3_-11.scn
[00:12:34.009] L [WORLD2D] 36.41 ms 18 objects scene/demo_4096/demo_4096_content/-
4_-19.scn
[00:12:34.020] L [WORLD2D] 8.75 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-11.scn
[00:12:34.053] L [WORLD2D] 17.76 ms 24 objects scene/demo_4096/demo_4096_content/-
9_-16.scn
[00:12:34.116] L [WORLD2D] 59.44 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:12:34.130] L [WORLD2D] 11.41 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:12:34.147] L [WORLD2D] 7.00 ms 10 objects scene/demo_4096/demo_4096_content/1_-
17.scn
[00:12:34.175] L [WORLD2D] 23.42 ms 7 objects scene/demo_4096/demo_4096_content/-
9_-18.scn
[00:12:34.197] L [WORLD2D] 1.64 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:12:34.210] L [WORLD2D] 10.89 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:12:34.233] L [WORLD2D] 1.11 ms 4 objects scene/demo_4096/demo_4096_content/1_-
19.scn
[00:12:34.240] L [WORLD2D] 5.92 ms 4 objects scene/demo_4096/demo_4096_content/-9_-
11.scn
[00:12:34.293] L [WORLD2D] 17.97 ms 9 objects scene/demo_4096/demo_4096_content/1_-
11.scn
[00:12:34.319] L [WORLD2D] 8.18 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-12.scn
[00:12:34.322] M [WORLD2D] [Animator] dctor.
[00:12:34.332] L [WORLD2D] 3.92 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[00:12:34.376] L [WORLD2D] 3.33 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:12:34.391] L [WORLD2D] 7.83 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:12:34.462] L [WORLD2D] 36.53 ms 70 objects scene/demo_4096/demo_4096_content/-
9_-14.scn
[00:12:34.508] L [WORLD2D] 40.87 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:12:34.535] L [WORLD2D] 23.24 ms 62 objects scene/demo_4096/demo_4096_content/-
9_-15.scn
[00:12:34.552] L [WORLD2D] 8.64 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:12:34.556] L [WORLD2D] 2.57 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-20.scn
[00:12:34.589] L [WORLD2D] 2.97 ms 16 objects scene/demo_4096/demo_4096_content/-
5_-10.scn
[00:12:34.597] L [WORLD2D] 5.53 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-20.scn
[00:12:34.668] L [WORLD2D] 2.98 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
10.scn
[00:12:34.715] L [WORLD2D] 44.68 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:12:34.785] L [WORLD2D] 65.24 ms 19 objects scene/demo_4096/demo_4096_content/-
7_-10.scn
[00:12:34.803] L [WORLD2D] 16.82 ms 21 objects scene/demo_4096/demo_4096_content/-
8_-20.scn
[00:12:34.827] L [WORLD2D] 12.60 ms 10 objects scene/demo_4096/demo_4096_content/-
8_-10.scn
[00:12:34.855] L [WORLD2D] 1.70 ms 9 objects scene/demo_4096/demo_4096_content/-9_-
20.scn
[00:12:34.869] L [WORLD2D] 1.59 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
10.scn
[00:12:34.926] L [WORLD2D] 2.02 ms 8 objects scene/demo_4096/demo_4096_content/1_-
10.scn
[00:12:34.939] L [WORLD2D] 0.63 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:12:34.992] L [WORLD2D] 2.91 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[00:12:35.008] L [WORLD2D] 3.64 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[00:12:35.034] L [WORLD2D] 3.35 ms 13 objects scene/demo_4096/demo_4096_content/-
1_-10.scn
[00:12:35.200] L [WORLD2D] 142.85 ms 34 objects scene/demo_4096/demo_4096_content/-
2_-20.scn
[00:12:35.229] L [WORLD2D] 2.70 ms 13 objects scene/demo_4096/demo_4096_content/-
2_-10.scn
[00:12:35.376] L [WORLD2D] 117.12 ms 32 objects scene/demo_4096/demo_4096_content/-
3_-20.scn
[00:12:35.384] L [WORLD2D] 3.73 ms 20 objects scene/demo_4096/demo_4096_content/-
3_-10.scn
[00:12:35.403] L [WORLD2D] 1.74 ms 6 objects scene/demo_4096/demo_4096_content/-4_-
20.scn
[00:12:35.440] L [WORLD2D] 36.18 ms 24 objects scene/demo_4096/demo_4096_content/-
4_-10.scn
[00:12:35.584] L [WORLD2D] 84.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-9.scn
[00:12:35.639] L [WORLD2D] 54.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:12:35.702] L [WORLD2D] 51.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-8.scn
[00:12:35.719] L [WORLD2D] 15.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[00:12:35.772] L [WORLD2D] 48.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-6.scn
[00:12:35.884] L [WORLD2D] 110.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[00:12:35.917] L [WORLD2D] 32.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[00:12:35.954] L [WORLD2D] 36.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[00:12:35.995] L [WORLD2D] 37.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:12:36.113] L [WORLD2D] 104.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[00:12:36.149] L [WORLD2D] 35.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-11.scn
[00:12:36.201] L [WORLD2D] 50.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-5.scn
[00:12:36.233] L [WORLD2D] 31.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-11.scn
[00:12:36.313] L [WORLD2D] 53.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-5.scn
[00:12:36.363] L [WORLD2D] 48.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-11.scn
[00:12:36.419] L [WORLD2D] 48.01 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-5.scn
[00:12:36.432] L [WORLD2D] 12.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-11.scn
[00:12:36.526] L [WORLD2D] 60.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[00:12:36.542] L [WORLD2D] 15.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-11.scn
[00:12:36.612] L [WORLD2D] 68.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-5.scn
[00:12:36.728] L [WORLD2D] 102.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-11.scn
[00:12:36.879] L [WORLD2D] 133.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-5.scn
[00:12:36.897] M [WORLD2D] [Animator] dctor.
[00:12:37.103] L [WORLD2D] 181.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-11.scn
[00:12:37.245] L [WORLD2D] 139.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-5.scn
[00:12:38.784] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:38.809] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:12:38.810] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:12:41.973] L [WORLD2D] 18.16 ms 61 objects scene/demo_4096/demo_4096_content/-
10_-16.scn
[00:12:41.977] L [WORLD2D] 1.87 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:12:42.099] L [WORLD2D] 5.82 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[00:12:42.108] L [WORLD2D] 8.44 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:12:42.146] L [WORLD2D] 6.80 ms 37 objects scene/demo_4096/demo_4096_content/0_-
18.scn
[00:12:42.174] L [WORLD2D] 22.42 ms 38 objects scene/demo_4096/demo_4096_content/-
10_-19.scn
[00:12:42.186] L [WORLD2D] 1.80 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:12:42.224] L [WORLD2D] 20.34 ms 53 objects scene/demo_4096/demo_4096_content/-
10_-11.scn
[00:12:42.229] M [WORLD2D] [Animator] dctor.
[00:12:42.230] M [WORLD2D] [Animator] dctor.
[00:12:42.231] M [WORLD2D] [Animator] dctor.
[00:12:42.244] L [WORLD2D] 7.30 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:12:42.321] L [WORLD2D] 32.81 ms 125 objects scene/demo_4096/demo_4096_content/-
10_-12.scn
[00:12:42.335] L [WORLD2D] 10.11 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:12:42.345] L [WORLD2D] 8.47 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:12:42.418] L [WORLD2D] 3.48 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:12:42.425] L [WORLD2D] 5.40 ms 42 objects scene/demo_4096/demo_4096_content/-
10_-14.scn
[00:12:42.502] L [WORLD2D] 21.93 ms 23 objects
scene/demo_4096/demo_4096_content/0_-14.scn
[00:12:42.509] L [WORLD2D] 3.43 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-15.scn
[00:12:42.535] L [WORLD2D] 4.78 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:12:42.543] L [WORLD2D] 6.90 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-20.scn
[00:12:42.571] L [WORLD2D] 1.29 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
10.scn
[00:12:42.593] L [WORLD2D] 21.21 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:12:42.660] L [WORLD2D] 48.74 ms 19 objects scene/demo_4096/demo_4096_content/-
7_-10.scn
[00:12:42.677] L [WORLD2D] 15.49 ms 21 objects scene/demo_4096/demo_4096_content/-
8_-20.scn
[00:12:42.690] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:42.718] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:12:42.719] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:12:42.736] L [WORLD2D] 4.49 ms 10 objects scene/demo_4096/demo_4096_content/-
8_-10.scn
[00:12:42.739] L [WORLD2D] 1.88 ms 9 objects scene/demo_4096/demo_4096_content/-9_-
20.scn
[00:12:42.800] L [WORLD2D] 1.38 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
10.scn
[00:12:42.808] L [WORLD2D] 5.82 ms 17 objects scene/demo_4096/demo_4096_content/-
10_-20.scn
[00:12:42.866] L [WORLD2D] 13.83 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-10.scn
[00:12:42.879] L [WORLD2D] 0.48 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:12:42.912] L [WORLD2D] 2.17 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[00:12:42.932] L [WORLD2D] 7.39 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[00:12:42.954] L [WORLD2D] 2.12 ms 13 objects scene/demo_4096/demo_4096_content/-
1_-10.scn
[00:12:43.045] L [WORLD2D] 78.57 ms 34 objects scene/demo_4096/demo_4096_content/-
2_-20.scn
[00:12:43.050] L [WORLD2D] 2.70 ms 13 objects scene/demo_4096/demo_4096_content/-
2_-10.scn
[00:12:43.131] L [WORLD2D] 75.69 ms 32 objects scene/demo_4096/demo_4096_content/-
3_-20.scn
[00:12:43.137] L [WORLD2D] 3.43 ms 20 objects scene/demo_4096/demo_4096_content/-
3_-10.scn
[00:12:43.157] L [WORLD2D] 1.63 ms 6 objects scene/demo_4096/demo_4096_content/-4_-
20.scn
[00:12:43.178] L [WORLD2D] 19.58 ms 24 objects scene/demo_4096/demo_4096_content/-
4_-10.scn
[00:12:43.206] L [WORLD2D] 1.83 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-20.scn
[00:12:43.212] L [WORLD2D] 4.60 ms 16 objects scene/demo_4096/demo_4096_content/-
5_-10.scn
[00:12:43.310] L [WORLD2D] 57.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-9.scn
[00:12:43.354] L [WORLD2D] 42.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-10.scn
[00:12:43.489] L [WORLD2D] 134.36 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[00:12:43.538] L [WORLD2D] 45.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[00:12:43.583] L [WORLD2D] 32.20 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-8.scn
[00:12:43.640] L [WORLD2D] 44.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-11.scn
[00:12:43.752] L [WORLD2D] 98.14 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-5.scn
[00:12:45.209] M [WORLD2D] [Animator] dctor.
[00:12:45.749] M [WORLD2D] [Animator] dctor.
[00:12:46.352] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:12:46.920] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:49.396] M [WORLD2D] [Animator] dctor.
[00:12:49.699] M <SCRIPT> [CRITICAL]avatar destroy 130
[00:12:49.751] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:12:50.142] M [WORLD2D] [Animator] dctor.
[00:12:50.143] M [WORLD2D] [Animator] dctor.
[00:12:50.143] M [WORLD2D] [Animator] dctor.
[00:12:50.847] L [WORLD2D] 2.71 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-21.scn
[00:12:50.879] L [WORLD2D] 19.66 ms 8 objects scene/demo_4096/demo_4096_content/-
7_-21.scn
[00:12:50.941] L [WORLD2D] 38.86 ms 43 objects scene/demo_4096/demo_4096_content/-
7_-11.scn
[00:12:50.958] L [WORLD2D] 3.66 ms 20 objects scene/demo_4096/demo_4096_content/-
8_-21.scn
[00:12:50.994] L [WORLD2D] 23.47 ms 41 objects scene/demo_4096/demo_4096_content/-
8_-11.scn
[00:12:51.023] L [WORLD2D] 2.22 ms 12 objects scene/demo_4096/demo_4096_content/-
9_-21.scn
[00:12:51.025] L [WORLD2D] 0.88 ms 4 objects scene/demo_4096/demo_4096_content/-9_-
11.scn
[00:12:51.097] L [WORLD2D] 20.17 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-21.scn
[00:12:51.109] L [WORLD2D] 10.90 ms 53 objects scene/demo_4096/demo_4096_content/-
10_-11.scn
[00:12:51.131] L [WORLD2D] 1.07 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[00:12:51.135] L [WORLD2D] 2.74 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:12:51.172] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/-1_-
21.scn
[00:12:51.177] L [WORLD2D] 5.15 ms 11 objects scene/demo_4096/demo_4096_content/-
1_-11.scn
[00:12:51.289] L [WORLD2D] 77.57 ms 14 objects scene/demo_4096/demo_4096_content/-
2_-21.scn
[00:12:51.300] L [WORLD2D] 5.46 ms 23 objects scene/demo_4096/demo_4096_content/-
2_-11.scn
[00:12:51.344] L [WORLD2D] 40.97 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-21.scn
[00:12:51.360] L [WORLD2D] 6.88 ms 19 objects scene/demo_4096/demo_4096_content/-
3_-11.scn
[00:12:51.366] L [WORLD2D] 4.26 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-21.scn
[00:12:51.404] L [WORLD2D] 6.99 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-11.scn
[00:12:51.407] L [WORLD2D] 2.54 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-21.scn
[00:12:51.466] L [WORLD2D] 4.55 ms 28 objects scene/demo_4096/demo_4096_content/-
5_-11.scn
[00:12:51.605] M [WORLD2D] [Animator] dctor.
[00:12:52.009] L [WORLD2D] 1.87 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
10.scn
[00:12:52.048] L [WORLD2D] 38.40 ms 19 objects scene/demo_4096/demo_4096_content/-
7_-10.scn
[00:12:52.117] L [WORLD2D] 7.21 ms 21 objects scene/demo_4096/demo_4096_content/-
8_-20.scn
[00:12:52.136] L [WORLD2D] 5.15 ms 10 objects scene/demo_4096/demo_4096_content/-
8_-10.scn
[00:12:52.161] L [WORLD2D] 1.52 ms 9 objects scene/demo_4096/demo_4096_content/-9_-
20.scn
[00:12:52.176] L [WORLD2D] 1.40 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
10.scn
[00:12:52.214] L [WORLD2D] 7.68 ms 17 objects scene/demo_4096/demo_4096_content/-
10_-20.scn
[00:12:52.242] L [WORLD2D] 15.06 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-10.scn
[00:12:52.254] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:12:52.268] L [WORLD2D] 1.94 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[00:12:52.303] L [WORLD2D] 1.45 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[00:12:52.317] L [WORLD2D] 2.50 ms 13 objects scene/demo_4096/demo_4096_content/-
1_-10.scn
[00:12:52.440] L [WORLD2D] 101.25 ms 34 objects scene/demo_4096/demo_4096_content/-
2_-20.scn
[00:12:52.456] L [WORLD2D] 1.93 ms 13 objects scene/demo_4096/demo_4096_content/-
2_-10.scn
[00:12:52.460] M [WORLD2D] [Animator] dctor.
[00:12:52.537] L [WORLD2D] 66.61 ms 32 objects scene/demo_4096/demo_4096_content/-
3_-20.scn
[00:12:52.546] L [WORLD2D] 3.83 ms 20 objects scene/demo_4096/demo_4096_content/-
3_-10.scn
[00:12:52.565] L [WORLD2D] 1.11 ms 6 objects scene/demo_4096/demo_4096_content/-4_-
20.scn
[00:12:52.593] L [WORLD2D] 27.61 ms 24 objects scene/demo_4096/demo_4096_content/-
4_-10.scn
[00:12:52.610] L [WORLD2D] 2.04 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-20.scn
[00:12:52.614] L [WORLD2D] 2.38 ms 16 objects scene/demo_4096/demo_4096_content/-
5_-10.scn
[00:12:52.769] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:12:53.647] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:54.290] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:54.892] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:55.086] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[00:12:55.088] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:

ERROR *****************************************************************************
[00:12:55.443] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:56.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:56.691] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:57.289] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:57.843] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:59.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:59.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:59.689] M <SCRIPT> [CRITICAL]avatar_init 4093

ERROR *****************************************************************************
[00:12:59.748] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:59.748] M [WORLD2D] Main thread IO 13.0721 ms for
char/animator/avatar_animation_tree.xml
[00:12:59.748] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa1c8
[00:12:59.757] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:12:59.935] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1

ERROR *****************************************************************************
[00:13:00.290] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:00.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:01.492] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:02.089] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:02.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:03.290] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:03.852] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:05.742] M <SCRIPT> [CRITICAL]avatar_init 130

ERROR *****************************************************************************
[00:13:05.798] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:13:05.798] M [WORLD2D] Main thread IO 12.9263 ms for
char/animator/avatar_animation_tree.xml
[00:13:05.798] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf82e0
[00:13:05.811] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:13:05.964] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1

ERROR *****************************************************************************
[00:13:06.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:07.172] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:07.794] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:08.394] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:08.994] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:09.593] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:09.950] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:13:10.192] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:13.192] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:13:13.372] L [WORLD2D] [ERROR] Sfx file effects\fx\weapon\jiguang_05x.sfx is
not found!

ERROR *****************************************************************************
[00:13:13.373] L [WORLD2D] [ERROR] Sfx file common\invalidres\sfx.sfx is not found!
[00:13:13.699] M [WORLD2D] [Animator] dctor.
[00:13:18.945] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:13:19.084] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:13:26.493] L [WORLD2D] 13.71 ms 18 objects scene/demo_4096/demo_4096_content/-
6_-9.scn
[00:13:26.502] L [WORLD2D] 8.13 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-9.scn
[00:13:26.678] L [WORLD2D] 20.75 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:13:26.681] L [WORLD2D] 1.45 ms 7 objects scene/demo_4096/demo_4096_content/-8_-
9.scn
[00:13:26.716] L [WORLD2D] 6.00 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:13:26.718] L [WORLD2D] 1.27 ms 3 objects scene/demo_4096/demo_4096_content/-9_-
9.scn
[00:13:26.770] L [WORLD2D] 20.62 ms 38 objects scene/demo_4096/demo_4096_content/-
10_-19.scn
[00:13:26.790] L [WORLD2D] 14.63 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-9.scn
[00:13:26.801] L [WORLD2D] 5.70 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:13:26.856] L [WORLD2D] 52.95 ms 22 objects
scene/demo_4096/demo_4096_content/0_-9.scn
[00:13:26.865] L [WORLD2D] 6.68 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
19.scn
[00:13:26.898] L [WORLD2D] 7.46 ms 9 objects scene/demo_4096/demo_4096_content/-1_-
9.scn
[00:13:26.998] L [WORLD2D] 96.76 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-19.scn
[00:13:27.014] L [WORLD2D] 5.99 ms 18 objects scene/demo_4096/demo_4096_content/-
2_-9.scn
[00:13:27.046] L [WORLD2D] 30.89 ms 29 objects scene/demo_4096/demo_4096_content/-
3_-19.scn
[00:13:27.065] L [WORLD2D] 2.09 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-9.scn
[00:13:27.090] L [WORLD2D] 23.31 ms 18 objects scene/demo_4096/demo_4096_content/-
4_-19.scn
[00:13:27.219] L [WORLD2D] 109.01 ms 61 objects scene/demo_4096/demo_4096_content/-
4_-9.scn
[00:13:27.250] L [WORLD2D] 12.47 ms 29 objects scene/demo_4096/demo_4096_content/-
5_-19.scn
[00:13:27.274] L [WORLD2D] 8.31 ms 7 objects scene/demo_4096/demo_4096_content/-5_-
9.scn
[00:13:27.364] L [WORLD2D] 38.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-4.scn
[00:13:27.378] M [WORLD2D] [Animator] dctor.
[00:13:27.380] M [WORLD2D] [Animator] dctor.
[00:13:27.442] L [WORLD2D] 65.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-4.scn
[00:13:27.490] L [WORLD2D] 47.12 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-4.scn
[00:13:27.556] L [WORLD2D] 49.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-4.scn
[00:13:27.599] L [WORLD2D] 40.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-4.scn
[00:13:27.633] L [WORLD2D] 31.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-4.scn
[00:13:27.668] L [WORLD2D] 33.47 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-4.scn
[00:13:28.817] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:13:29.766] M <SCRIPT> [CRITICAL]avatar_init 7396

ERROR *****************************************************************************
[00:13:29.818] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:13:29.819] M [WORLD2D] Main thread IO 11.4955 ms for
char/animator/avatar_animation_tree.xml
[00:13:29.819] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9458
[00:13:29.827] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:13:30.054] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-908520580 1
[00:13:31.884] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:13:32.141] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect

ERROR *****************************************************************************
[00:13:32.156] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:32.544] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:13:32.800] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:33.384] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:34.001] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:34.556] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:35.193] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:35.780] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:36.354] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:36.953] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:39.913] M [WORLD2D] [Animator] dctor.
[00:13:40.076] M <SCRIPT> [CRITICAL]avatar destroy 130

ERROR *****************************************************************************
[00:13:40.427] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:40.656] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:13:41.054] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:41.648] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:42.245] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:42.845] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:43.446] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:44.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:44.649] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:45.243] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:45.855] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:46.448] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:47.044] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:51.555] L [WORLD2D] 8.74 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:13:51.596] L [WORLD2D] 36.41 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:13:51.697] L [WORLD2D] 8.87 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:13:51.708] L [WORLD2D] 9.72 ms 10 objects scene/demo_4096/demo_4096_content/1_-
17.scn
[00:13:51.748] L [WORLD2D] 4.50 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
18.scn
[00:13:51.751] L [WORLD2D] 2.75 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:13:51.794] L [WORLD2D] 4.18 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
10.scn
[00:13:51.811] L [WORLD2D] 3.08 ms 8 objects scene/demo_4096/demo_4096_content/1_-
10.scn
[00:13:51.901] M [WORLD2D] [Animator] dctor.
[00:13:51.941] L [WORLD2D] 0.85 ms 4 objects scene/demo_4096/demo_4096_content/-9_-
11.scn
[00:13:51.956] L [WORLD2D] 13.68 ms 9 objects scene/demo_4096/demo_4096_content/1_-
11.scn
[00:13:51.994] L [WORLD2D] 9.57 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-12.scn
[00:13:52.000] L [WORLD2D] 3.25 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[00:13:52.031] L [WORLD2D] 3.39 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:13:52.037] L [WORLD2D] 5.26 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:13:52.093] L [WORLD2D] 19.12 ms 70 objects scene/demo_4096/demo_4096_content/-
9_-14.scn
[00:13:52.114] L [WORLD2D] 17.83 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:13:52.134] L [WORLD2D] 17.63 ms 29 objects scene/demo_4096/demo_4096_content/-
5_-19.scn
[00:13:52.182] L [WORLD2D] 18.52 ms 7 objects scene/demo_4096/demo_4096_content/-
5_-9.scn
[00:13:52.190] L [WORLD2D] 7.08 ms 14 objects scene/demo_4096/demo_4096_content/-
6_-19.scn
[00:13:52.215] L [WORLD2D] 5.35 ms 18 objects scene/demo_4096/demo_4096_content/-
6_-9.scn
[00:13:52.226] L [WORLD2D] 9.63 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn
[00:13:52.267] L [WORLD2D] 4.02 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-9.scn
[00:13:52.286] L [WORLD2D] 17.78 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:13:52.310] L [WORLD2D] 1.56 ms 7 objects scene/demo_4096/demo_4096_content/-8_-
9.scn
[00:13:52.315] L [WORLD2D] 4.29 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:13:52.353] L [WORLD2D] 1.01 ms 3 objects scene/demo_4096/demo_4096_content/-9_-
9.scn
[00:13:52.354] L [WORLD2D] 0.74 ms 4 objects scene/demo_4096/demo_4096_content/1_-
19.scn
[00:13:52.403] L [WORLD2D] 5.67 ms 15 objects scene/demo_4096/demo_4096_content/1_-
9.scn
[00:13:52.418] L [WORLD2D] 2.06 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:13:52.483] L [WORLD2D] 28.78 ms 22 objects
scene/demo_4096/demo_4096_content/0_-9.scn
[00:13:52.486] L [WORLD2D] 1.74 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
19.scn
[00:13:52.515] L [WORLD2D] 4.53 ms 9 objects scene/demo_4096/demo_4096_content/-1_-
9.scn
[00:13:52.612] L [WORLD2D] 94.62 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-19.scn
[00:13:52.621] L [WORLD2D] 4.08 ms 18 objects scene/demo_4096/demo_4096_content/-
2_-9.scn
[00:13:52.658] L [WORLD2D] 26.49 ms 29 objects scene/demo_4096/demo_4096_content/-
3_-19.scn
[00:13:52.662] L [WORLD2D] 2.34 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-9.scn
[00:13:52.707] L [WORLD2D] 24.65 ms 18 objects scene/demo_4096/demo_4096_content/-
4_-19.scn
[00:13:52.784] L [WORLD2D] 76.26 ms 61 objects scene/demo_4096/demo_4096_content/-
4_-9.scn
[00:13:52.887] L [WORLD2D] 99.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[00:13:52.993] L [WORLD2D] 105.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[00:13:53.058] L [WORLD2D] 36.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[00:13:53.113] L [WORLD2D] 42.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[00:13:53.173] L [WORLD2D] 39.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:13:53.213] L [WORLD2D] 37.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[00:13:53.247] L [WORLD2D] 27.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-4.scn
[00:13:53.660] M <SCRIPT> [CRITICAL]avatar_init 130
[00:13:53.670] M <SCRIPT> [CRITICAL]avatar_init 112

ERROR *****************************************************************************
[00:13:53.725] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:13:53.725] M [WORLD2D] Main thread IO 12.6084 ms for
char/animator/avatar_animation_tree.xml
[00:13:53.725] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00d48
[00:13:53.736] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[00:13:53.756] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:13:53.756] M [WORLD2D] Main thread IO 10.1301 ms for
char/animator/avatar_animation_tree.xml
[00:13:53.756] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c01ec0
[00:13:53.770] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[00:13:53.918] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
[00:13:54.095] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[00:13:54.325] M [WORLD2D] [Animator] dctor.
[00:13:57.078] M <SCRIPT> [CRITICAL]avatar die 7396
[00:13:59.154] L [WORLD2D] 8.51 ms 11 objects scene/demo_4096/demo_4096_content/-
5_-8.scn
[00:13:59.164] L [WORLD2D] 8.19 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-8.scn
[00:13:59.205] L [WORLD2D] 9.28 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:13:59.215] L [WORLD2D] 4.46 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-8.scn
[00:13:59.268] L [WORLD2D] 5.76 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:13:59.284] L [WORLD2D] 0.99 ms 2 objects scene/demo_4096/demo_4096_content/-8_-
8.scn
[00:13:59.321] L [WORLD2D] 5.62 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
18.scn
[00:13:59.339] L [WORLD2D] 1.73 ms 6 objects scene/demo_4096/demo_4096_content/-9_-
8.scn
[00:13:59.371] L [WORLD2D] 1.14 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:13:59.394] L [WORLD2D] 11.01 ms 10 objects
scene/demo_4096/demo_4096_content/1_-8.scn
[00:13:59.433] L [WORLD2D] 10.88 ms 37 objects
scene/demo_4096/demo_4096_content/0_-18.scn
[00:13:59.463] L [WORLD2D] 12.32 ms 9 objects scene/demo_4096/demo_4096_content/0_-
8.scn
[00:13:59.499] L [WORLD2D] 2.83 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:13:59.509] M [WORLD2D] [Animator] dctor.
[00:13:59.509] M [WORLD2D] [Animator] dctor.
[00:13:59.511] M [WORLD2D] [Animator] dctor.
[00:13:59.522] L [WORLD2D] 10.44 ms 3 objects scene/demo_4096/demo_4096_content/-
1_-8.scn
[00:13:59.621] L [WORLD2D] 33.87 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[00:13:59.634] L [WORLD2D] 10.18 ms 8 objects scene/demo_4096/demo_4096_content/-
2_-8.scn
[00:13:59.659] L [WORLD2D] 3.03 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[00:13:59.669] L [WORLD2D] 7.59 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
8.scn
[00:13:59.708] L [WORLD2D] 1.80 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[00:13:59.744] L [WORLD2D] 32.31 ms 29 objects scene/demo_4096/demo_4096_content/-
4_-8.scn
[00:14:01.423] M <SCRIPT> [CRITICAL]avatar destroy 7396
[00:14:01.521] M [WORLD2D] [Animator] dctor.
[00:14:02.667] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:02.689] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:14:02.690] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:14:06.715] L [WORLD2D] 9.72 ms 42 objects scene/demo_4096/demo_4096_content/-
10_-14.scn
[00:14:06.718] L [WORLD2D] 2.12 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-15.scn
[00:14:06.832] L [WORLD2D] 5.58 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:14:06.862] L [WORLD2D] 27.52 ms 61 objects scene/demo_4096/demo_4096_content/-
10_-16.scn
[00:14:06.896] L [WORLD2D] 4.76 ms 19 objects scene/demo_4096/demo_4096_content/0_-
16.scn
[00:14:06.898] L [WORLD2D] 1.72 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:14:06.948] L [WORLD2D] 3.95 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[00:14:06.972] L [WORLD2D] 22.66 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-9.scn
[00:14:07.011] L [WORLD2D] 16.89 ms 22 objects
scene/demo_4096/demo_4096_content/0_-9.scn
[00:14:07.015] L [WORLD2D] 2.44 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-10.scn
[00:14:07.039] L [WORLD2D] 1.29 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[00:14:07.048] L [WORLD2D] 6.47 ms 53 objects scene/demo_4096/demo_4096_content/-
10_-11.scn
[00:14:07.083] L [WORLD2D] 2.27 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:14:07.114] L [WORLD2D] 29.60 ms 125 objects scene/demo_4096/demo_4096_content/-
10_-12.scn
[00:14:07.138] L [WORLD2D] 13.82 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:14:07.162] L [WORLD2D] 9.84 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:14:07.179] L [WORLD2D] 3.02 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:14:07.222] L [WORLD2D] 29.39 ms 21 objects scene/demo_4096/demo_4096_content/-
6_-18.scn
[00:14:07.229] M [WORLD2D] [Animator] dctor.
[00:14:07.230] M [WORLD2D] [Animator] dctor.
[00:14:07.232] M [WORLD2D] [Animator] dctor.
[00:14:07.246] L [WORLD2D] 12.18 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-8.scn
[00:14:07.306] L [WORLD2D] 7.52 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:14:07.312] L [WORLD2D] 4.30 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-8.scn
[00:14:07.365] L [WORLD2D] 5.73 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:14:07.367] L [WORLD2D] 0.70 ms 2 objects scene/demo_4096/demo_4096_content/-8_-
8.scn
[00:14:07.418] L [WORLD2D] 13.66 ms 7 objects scene/demo_4096/demo_4096_content/-
9_-18.scn
[00:14:07.422] L [WORLD2D] 3.31 ms 6 objects scene/demo_4096/demo_4096_content/-9_-
8.scn
[00:14:07.460] L [WORLD2D] 4.95 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:14:07.465] L [WORLD2D] 1.33 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-8.scn
[00:14:07.518] L [WORLD2D] 7.47 ms 37 objects scene/demo_4096/demo_4096_content/0_-
18.scn
[00:14:07.522] L [WORLD2D] 3.44 ms 9 objects scene/demo_4096/demo_4096_content/0_-
8.scn
[00:14:07.571] L [WORLD2D] 0.75 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:14:07.576] L [WORLD2D] 4.86 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
8.scn
[00:14:07.635] L [WORLD2D] 17.89 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[00:14:07.641] L [WORLD2D] 5.14 ms 8 objects scene/demo_4096/demo_4096_content/-2_-
8.scn
[00:14:07.675] L [WORLD2D] 3.62 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[00:14:07.681] L [WORLD2D] 5.19 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
8.scn
[00:14:07.718] L [WORLD2D] 2.47 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[00:14:07.742] L [WORLD2D] 23.46 ms 29 objects scene/demo_4096/demo_4096_content/-
4_-8.scn
[00:14:07.788] L [WORLD2D] 23.74 ms 32 objects scene/demo_4096/demo_4096_content/-
5_-18.scn
[00:14:07.796] L [WORLD2D] 3.83 ms 11 objects scene/demo_4096/demo_4096_content/-
5_-8.scn
[00:14:07.836] L [WORLD2D] 24.99 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-8.scn
[00:14:07.898] L [WORLD2D] 49.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-9.scn
[00:14:07.899] M [WORLD2D] [Animator] dctor.
[00:14:07.988] L [WORLD2D] 80.03 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-5.scn
[00:14:08.187] L [WORLD2D] 194.87 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[00:14:08.231] L [WORLD2D] 43.95 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[00:14:08.279] L [WORLD2D] 46.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-10.scn
[00:14:08.319] L [WORLD2D] 39.35 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-4.scn
[00:14:12.374] M [WORLD2D] [Animator] dctor.
[00:14:13.933] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[00:14:15.167] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:14:15.315] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:14:15.746] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4178}
[00:14:15.776] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:14:15.980] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4183}
[00:14:16.005] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:14:16.448] L [WORLD2D] 5.92 ms 14 objects scene/demo_4096/demo_4096_content/-
6_-19.scn
[00:14:16.459] L [WORLD2D] 8.62 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn
[00:14:16.490] L [WORLD2D] 5.87 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-9.scn
[00:14:16.508] L [WORLD2D] 16.08 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:14:16.548] L [WORLD2D] 2.11 ms 7 objects scene/demo_4096/demo_4096_content/-8_-
9.scn
[00:14:16.556] L [WORLD2D] 6.88 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:14:16.614] L [WORLD2D] 2.33 ms 3 objects scene/demo_4096/demo_4096_content/-9_-
9.scn
[00:14:16.633] L [WORLD2D] 16.73 ms 38 objects scene/demo_4096/demo_4096_content/-
10_-19.scn
[00:14:16.669] L [WORLD2D] 2.89 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-9.scn
[00:14:16.672] L [WORLD2D] 2.27 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:14:16.737] L [WORLD2D] 19.83 ms 22 objects
scene/demo_4096/demo_4096_content/0_-9.scn
[00:14:16.746] L [WORLD2D] 3.62 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
19.scn
[00:14:16.783] L [WORLD2D] 15.39 ms 9 objects scene/demo_4096/demo_4096_content/-
1_-9.scn
[00:14:16.926] L [WORLD2D] 129.72 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-19.scn
[00:14:16.963] L [WORLD2D] 9.42 ms 18 objects scene/demo_4096/demo_4096_content/-
2_-9.scn
[00:14:17.012] L [WORLD2D] 36.61 ms 29 objects scene/demo_4096/demo_4096_content/-
3_-19.scn
[00:14:17.029] L [WORLD2D] 3.54 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-9.scn
[00:14:17.091] L [WORLD2D] 23.21 ms 18 objects scene/demo_4096/demo_4096_content/-
4_-19.scn
[00:14:17.184] L [WORLD2D] 79.69 ms 61 objects scene/demo_4096/demo_4096_content/-
4_-9.scn
[00:14:17.215] L [WORLD2D] 16.57 ms 29 objects scene/demo_4096/demo_4096_content/-
5_-19.scn
[00:14:17.249] L [WORLD2D] 4.64 ms 7 objects scene/demo_4096/demo_4096_content/-5_-
9.scn
[00:14:17.425] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:14:18.572] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:18.598] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:14:18.598] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[00:14:19.804] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:20.417] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:21.008] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:21.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:22.828] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:14:23.621] M [WORLD2D] [Animator] dctor.
[00:14:27.034] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:27.056] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:14:27.057] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:14:28.589] L [WORLD2D] 1.88 ms 10 objects scene/demo_4096/demo_4096_content/-
11_-14.scn
[00:14:28.592] L [WORLD2D] 0.70 ms 2 objects scene/demo_4096/demo_4096_content/-
11_-15.scn
[00:14:28.672] L [WORLD2D] 14.92 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:14:28.696] L [WORLD2D] 16.48 ms 121 objects scene/demo_4096/demo_4096_content/-
11_-16.scn
[00:14:28.726] L [WORLD2D] 7.03 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[00:14:28.738] L [WORLD2D] 10.91 ms 18 objects scene/demo_4096/demo_4096_content/-
11_-17.scn
[00:14:28.775] L [WORLD2D] 1.51 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[00:14:28.780] L [WORLD2D] 1.02 ms 5 objects scene/demo_4096/demo_4096_content/-
11_-9.scn
[00:14:28.822] L [WORLD2D] 6.46 ms 9 objects scene/demo_4096/demo_4096_content/-1_-
9.scn
[00:14:28.961] L [WORLD2D] 135.39 ms 23 objects scene/demo_4096/demo_4096_content/-
11_-10.scn
[00:14:28.967] L [WORLD2D] 2.27 ms 13 objects scene/demo_4096/demo_4096_content/-
1_-10.scn
[00:14:29.044] L [WORLD2D] 29.11 ms 36 objects scene/demo_4096/demo_4096_content/-
11_-11.scn
[00:14:29.048] L [WORLD2D] 2.07 ms 11 objects scene/demo_4096/demo_4096_content/-
1_-11.scn
[00:14:29.185] L [WORLD2D] 75.36 ms 111 objects scene/demo_4096/demo_4096_content/-
11_-12.scn
[00:14:29.202] L [WORLD2D] 2.86 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:14:29.251] L [WORLD2D] 12.03 ms 70 objects scene/demo_4096/demo_4096_content/-
11_-13.scn
[00:14:29.275] L [WORLD2D] 9.01 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:14:29.330] L [WORLD2D] 11.99 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:14:29.347] L [WORLD2D] 2.16 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-8.scn
[00:14:29.385] L [WORLD2D] 6.67 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:14:29.399] L [WORLD2D] 0.77 ms 2 objects scene/demo_4096/demo_4096_content/-8_-
8.scn
[00:14:29.437] L [WORLD2D] 5.69 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
18.scn
[00:14:29.452] L [WORLD2D] 2.60 ms 6 objects scene/demo_4096/demo_4096_content/-9_-
8.scn
[00:14:29.483] L [WORLD2D] 4.06 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:14:29.497] L [WORLD2D] 1.59 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-8.scn
[00:14:29.564] L [WORLD2D] 27.56 ms 30 objects scene/demo_4096/demo_4096_content/-
11_-18.scn
[00:14:29.581] L [WORLD2D] 1.36 ms 3 objects scene/demo_4096/demo_4096_content/-
11_-8.scn
[00:14:29.592] M [WORLD2D] [Animator] dctor.
[00:14:29.596] M [WORLD2D] [Animator] dctor.
[00:14:29.598] M [WORLD2D] [Animator] dctor.
[00:14:29.602] L [WORLD2D] 8.50 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:14:29.623] L [WORLD2D] 13.61 ms 3 objects scene/demo_4096/demo_4096_content/-
1_-8.scn
[00:14:29.676] L [WORLD2D] 22.19 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[00:14:29.681] L [WORLD2D] 4.44 ms 8 objects scene/demo_4096/demo_4096_content/-2_-
8.scn
[00:14:29.719] L [WORLD2D] 3.23 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[00:14:29.725] L [WORLD2D] 5.52 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
8.scn
[00:14:29.767] L [WORLD2D] 2.55 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[00:14:29.793] L [WORLD2D] 24.04 ms 29 objects scene/demo_4096/demo_4096_content/-
4_-8.scn
[00:14:29.803] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:29.823] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:14:29.824] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:14:29.870] L [WORLD2D] 36.81 ms 32 objects scene/demo_4096/demo_4096_content/-
5_-18.scn
[00:14:29.878] L [WORLD2D] 5.29 ms 11 objects scene/demo_4096/demo_4096_content/-
5_-8.scn
[00:14:29.895] L [WORLD2D] 10.23 ms 21 objects scene/demo_4096/demo_4096_content/-
6_-18.scn
[00:14:29.906] L [WORLD2D] 9.28 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-8.scn

ERROR *****************************************************************************
[00:14:34.828] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:35.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:36.031] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:36.621] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:37.213] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:14:37.219] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:14:37.817] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:14:39.266] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:39.288] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:14:39.288] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:14:44.322] M [WORLD2D] [Animator] dctor.
[00:14:50.175] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:14:51.772] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[00:14:51.951] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[00:14:52.391] M [WORLD2D] [Animator] dctor.
[00:14:53.203] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:14:53.366] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:14:53.563] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
[00:14:53.868] L [WORLD2D] 3.79 ms 2 objects scene/demo_4096/demo_4096_content/-7_-
7.scn
[00:14:53.869] L [WORLD2D] 1.11 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
7.scn
[00:14:53.937] L [WORLD2D] 8.62 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:14:53.944] L [WORLD2D] 3.15 ms 11 objects scene/demo_4096/demo_4096_content/-
9_-7.scn
[00:14:53.998] L [WORLD2D] 1.86 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:14:54.004] L [WORLD2D] 5.68 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-7.scn
[00:14:54.056] L [WORLD2D] 9.50 ms 18 objects scene/demo_4096/demo_4096_content/-
11_-17.scn
[00:14:54.064] L [WORLD2D] 3.23 ms 9 objects scene/demo_4096/demo_4096_content/-
11_-7.scn
[00:14:54.094] M <SCRIPT> [CRITICAL]avatar_init 9082
[00:14:54.120] L [WORLD2D] 9.75 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[00:14:54.133] L [WORLD2D] 7.91 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-7.scn

ERROR *****************************************************************************
[00:14:54.163] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:14:54.163] M [WORLD2D] Main thread IO 13.7007 ms for
char/animator/avatar_animation_tree.xml
[00:14:54.163] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c08388
[00:14:54.175] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:14:54.331] M [WORLD2D] [Animator] dctor.
[00:14:54.405] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[00:14:54.406] L [WORLD2D] 35.41 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[00:14:54.413] L [WORLD2D] 1.15 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[00:14:54.437] L [WORLD2D] 2.72 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[00:14:54.439] L [WORLD2D] 1.12 ms 5 objects scene/demo_4096/demo_4096_content/-3_-
7.scn
[00:14:54.520] L [WORLD2D] 2.13 ms 4 objects scene/demo_4096/demo_4096_content/-4_-
17.scn
[00:14:54.530] L [WORLD2D] 4.31 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[00:14:54.562] L [WORLD2D] 1.29 ms 2 objects scene/demo_4096/demo_4096_content/-5_-
17.scn
[00:14:54.566] L [WORLD2D] 1.23 ms 5 objects scene/demo_4096/demo_4096_content/-5_-
7.scn
[00:14:54.627] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:14:54.648] L [WORLD2D] 5.83 ms 4 objects scene/demo_4096/demo_4096_content/-6_-
17.scn
[00:14:54.661] L [WORLD2D] 11.13 ms 6 objects scene/demo_4096/demo_4096_content/-
6_-7.scn
[00:14:54.715] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:14:54.839] L [WORLD2D] 68.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-3.scn
[00:14:54.889] L [WORLD2D] 46.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-3.scn
[00:14:54.930] L [WORLD2D] 36.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-3.scn
[00:14:55.000] L [WORLD2D] 61.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[00:14:55.068] L [WORLD2D] 67.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-3.scn
[00:14:55.112] L [WORLD2D] 31.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[00:14:55.156] L [WORLD2D] 31.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[00:14:55.415] L [WORLD2D] 11.02 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:14:55.441] L [WORLD2D] 13.21 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:14:55.488] L [WORLD2D] 0.86 ms 2 objects scene/demo_4096/demo_4096_content/-8_-
8.scn
[00:14:55.503] L [WORLD2D] 14.75 ms 7 objects scene/demo_4096/demo_4096_content/-
9_-18.scn
[00:14:55.536] L [WORLD2D] 1.44 ms 6 objects scene/demo_4096/demo_4096_content/-9_-
8.scn
[00:14:55.541] L [WORLD2D] 4.19 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:14:55.589] L [WORLD2D] 1.26 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-8.scn
[00:14:55.609] L [WORLD2D] 16.54 ms 30 objects scene/demo_4096/demo_4096_content/-
11_-18.scn
[00:14:55.643] L [WORLD2D] 1.32 ms 3 objects scene/demo_4096/demo_4096_content/-
11_-8.scn
[00:14:55.645] L [WORLD2D] 0.75 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:14:55.709] L [WORLD2D] 12.37 ms 3 objects scene/demo_4096/demo_4096_content/-
1_-8.scn
[00:14:55.731] L [WORLD2D] 20.32 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[00:14:55.762] L [WORLD2D] 4.06 ms 8 objects scene/demo_4096/demo_4096_content/-2_-
8.scn
[00:14:55.765] L [WORLD2D] 2.62 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[00:14:55.810] L [WORLD2D] 5.65 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
8.scn
[00:14:55.812] L [WORLD2D] 1.92 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[00:14:55.887] L [WORLD2D] 24.52 ms 29 objects scene/demo_4096/demo_4096_content/-
4_-8.scn
[00:14:55.917] L [WORLD2D] 28.64 ms 32 objects scene/demo_4096/demo_4096_content/-
5_-18.scn
[00:14:55.927] L [WORLD2D] 7.68 ms 11 objects scene/demo_4096/demo_4096_content/-
5_-8.scn
[00:14:55.983] L [WORLD2D] 7.54 ms 21 objects scene/demo_4096/demo_4096_content/-
6_-18.scn
[00:14:55.994] L [WORLD2D] 8.32 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-8.scn
[00:14:56.088] L [WORLD2D] 52.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-10.scn
[00:14:56.136] L [WORLD2D] 34.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-10.scn
[00:14:56.168] L [WORLD2D] 32.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-10.scn
[00:14:56.188] L [WORLD2D] 15.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[00:14:56.269] M <SCRIPT> [CRITICAL]avatar destroy 9082
[00:14:56.304] L [WORLD2D] 92.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-10.scn
[00:14:56.376] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:56.396] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:56.434] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:14:56.439] L [WORLD2D] 68.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-10.scn
[00:14:56.483] L [WORLD2D] 43.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-10.scn
[00:14:56.520] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:14:57.045] M [WORLD2D] [Animator] dctor.
[00:14:57.321] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:57.339] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:57.360] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:14:57.361] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:14:58.140] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:58.155] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:58.182] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:14:58.183] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:15:00.833] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:00.835] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:00.894] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:00.896] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:01.713] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:01.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:01.765] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:15:01.766] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:15:02.001] M <SCRIPT> [CRITICAL]avatar_init 9082

ERROR *****************************************************************************
[00:15:02.064] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:15:02.064] M [WORLD2D] Main thread IO 13.0550 ms for
char/animator/avatar_animation_tree.xml
[00:15:02.064] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c07a20
[00:15:02.080] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:15:02.203] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[00:15:02.364] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:02.380] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:15:02.381] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:15:03.074] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:15:03.253] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:03.376] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:09.161] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:09.229] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:09.238] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:09.247] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:15:09.300] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:15:09.514] M [WORLD2D] [Animator] dctor.
[00:15:15.801] L [WORLD2D] 2.67 ms 2 objects scene/demo_4096/demo_4096_content/-7_-
7.scn
[00:15:15.803] L [WORLD2D] 1.68 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
7.scn
[00:15:15.911] L [WORLD2D] 6.88 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:15:15.914] L [WORLD2D] 2.07 ms 11 objects scene/demo_4096/demo_4096_content/-
9_-7.scn
[00:15:15.959] L [WORLD2D] 2.38 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:15:15.964] L [WORLD2D] 4.58 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-7.scn
[00:15:16.012] L [WORLD2D] 5.41 ms 18 objects scene/demo_4096/demo_4096_content/-
11_-17.scn
[00:15:16.014] L [WORLD2D] 1.47 ms 9 objects scene/demo_4096/demo_4096_content/-
11_-7.scn
[00:15:16.061] L [WORLD2D] 10.81 ms 6 objects scene/demo_4096/demo_4096_content/-
1_-17.scn
[00:15:16.074] L [WORLD2D] 8.00 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-7.scn
[00:15:16.140] L [WORLD2D] 40.59 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[00:15:16.144] L [WORLD2D] 1.13 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[00:15:16.155] L [WORLD2D] 3.28 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[00:15:16.159] L [WORLD2D] 1.24 ms 5 objects scene/demo_4096/demo_4096_content/-3_-
7.scn
[00:15:16.202] L [WORLD2D] 1.02 ms 4 objects scene/demo_4096/demo_4096_content/-4_-
17.scn
[00:15:16.208] M [WORLD2D] [Animator] dctor.
[00:15:16.222] L [WORLD2D] 6.73 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[00:15:16.268] L [WORLD2D] 0.55 ms 2 objects scene/demo_4096/demo_4096_content/-5_-
17.scn
[00:15:16.270] L [WORLD2D] 1.18 ms 5 objects scene/demo_4096/demo_4096_content/-5_-
7.scn
[00:15:16.324] L [WORLD2D] 4.96 ms 4 objects scene/demo_4096/demo_4096_content/-6_-
17.scn
[00:15:16.334] L [WORLD2D] 7.75 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
7.scn
[00:15:16.404] L [WORLD2D] 30.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-3.scn
[00:15:16.440] L [WORLD2D] 35.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-3.scn
[00:15:16.470] L [WORLD2D] 29.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-3.scn
[00:15:16.531] L [WORLD2D] 54.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[00:15:16.599] L [WORLD2D] 64.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-3.scn
[00:15:16.640] L [WORLD2D] 40.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[00:15:16.667] L [WORLD2D] 26.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[00:15:20.147] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:15:23.192] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:15:27.660] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:15:27.896] M [WORLD2D] [Animator] dctor.
[00:15:27.897] M [WORLD2D] [Animator] dctor.
[00:15:30.756] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:15:36.906] M [WORLD2D] [Animator] dctor.
[00:15:37.030] L [WORLD2D] 28.96 ms 65 objects scene/demo_4096/demo_4096_content/-
12_-13.scn
[00:15:37.035] L [WORLD2D] 1.72 ms 6 objects scene/demo_4096/demo_4096_content/-
12_-14.scn
[00:15:37.123] L [WORLD2D] 11.02 ms 44 objects scene/demo_4096/demo_4096_content/-
2_-14.scn
[00:15:37.128] L [WORLD2D] 1.61 ms 5 objects scene/demo_4096/demo_4096_content/-
12_-15.scn
[00:15:37.205] L [WORLD2D] 32.20 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:15:37.245] L [WORLD2D] 33.12 ms 153 objects scene/demo_4096/demo_4096_content/-
12_-16.scn
[00:15:37.279] L [WORLD2D] 30.25 ms 19 objects scene/demo_4096/demo_4096_content/-
2_-16.scn
[00:15:37.346] L [WORLD2D] 36.23 ms 4 objects scene/demo_4096/demo_4096_content/-
12_-8.scn
[00:15:37.371] L [WORLD2D] 12.23 ms 8 objects scene/demo_4096/demo_4096_content/-
2_-8.scn
[00:15:37.427] L [WORLD2D] 48.92 ms 15 objects scene/demo_4096/demo_4096_content/-
12_-9.scn
[00:15:37.433] L [WORLD2D] 2.98 ms 18 objects scene/demo_4096/demo_4096_content/-
2_-9.scn
[00:15:37.462] L [WORLD2D] 15.26 ms 25 objects scene/demo_4096/demo_4096_content/-
12_-10.scn
[00:15:37.468] L [WORLD2D] 2.44 ms 13 objects scene/demo_4096/demo_4096_content/-
2_-10.scn
[00:15:37.595] L [WORLD2D] 96.77 ms 22 objects scene/demo_4096/demo_4096_content/-
12_-11.scn
[00:15:37.603] L [WORLD2D] 4.59 ms 23 objects scene/demo_4096/demo_4096_content/-
2_-11.scn
[00:15:37.703] L [WORLD2D] 62.02 ms 21 objects scene/demo_4096/demo_4096_content/-
12_-12.scn
[00:15:37.710] L [WORLD2D] 1.86 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:15:37.740] L [WORLD2D] 5.99 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:15:37.742] L [WORLD2D] 0.96 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
7.scn
[00:15:37.808] L [WORLD2D] 7.86 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:15:37.814] L [WORLD2D] 4.17 ms 11 objects scene/demo_4096/demo_4096_content/-
9_-7.scn
[00:15:37.871] L [WORLD2D] 1.70 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:15:37.873] L [WORLD2D] 1.34 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-7.scn
[00:15:37.940] L [WORLD2D] 5.86 ms 18 objects scene/demo_4096/demo_4096_content/-
11_-17.scn
[00:15:37.943] L [WORLD2D] 1.93 ms 9 objects scene/demo_4096/demo_4096_content/-
11_-7.scn
[00:15:37.995] L [WORLD2D] 4.36 ms 8 objects scene/demo_4096/demo_4096_content/-
12_-17.scn
[00:15:38.007] L [WORLD2D] 10.39 ms 20 objects scene/demo_4096/demo_4096_content/-
12_-7.scn
[00:15:38.078] L [WORLD2D] 31.30 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[00:15:38.081] L [WORLD2D] 1.14 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[00:15:38.116] L [WORLD2D] 5.80 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[00:15:38.118] L [WORLD2D] 0.97 ms 5 objects scene/demo_4096/demo_4096_content/-3_-
7.scn
[00:15:38.172] L [WORLD2D] 1.09 ms 4 objects scene/demo_4096/demo_4096_content/-4_-
17.scn
[00:15:38.180] L [WORLD2D] 5.44 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[00:15:38.232] L [WORLD2D] 0.52 ms 2 objects scene/demo_4096/demo_4096_content/-5_-
17.scn
[00:15:38.234] L [WORLD2D] 1.03 ms 5 objects scene/demo_4096/demo_4096_content/-5_-
7.scn
[00:15:38.299] L [WORLD2D] 4.16 ms 4 objects scene/demo_4096/demo_4096_content/-6_-
17.scn
[00:15:38.309] L [WORLD2D] 8.21 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
7.scn
[00:15:38.363] L [WORLD2D] 3.35 ms 6 objects scene/demo_4096/demo_4096_content/-7_-
17.scn
[00:15:38.368] L [WORLD2D] 3.47 ms 2 objects scene/demo_4096/demo_4096_content/-7_-
7.scn
[00:15:38.484] L [WORLD2D] 56.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-7.scn
[00:15:38.566] L [WORLD2D] 58.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-8.scn
[00:15:38.607] L [WORLD2D] 36.09 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-4.scn
[00:15:38.696] L [WORLD2D] 75.49 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-5.scn
[00:15:38.762] L [WORLD2D] 65.25 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-6.scn
[00:15:38.802] L [WORLD2D] 37.94 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-9.scn
[00:15:38.843] L [WORLD2D] 38.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-3.scn
[00:15:39.271] M [WORLD2D] [Animator] dctor.
[00:15:39.272] M [WORLD2D] [Animator] dctor.
[00:15:41.515] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:41.722] M <SCRIPT> [CRITICAL]avatar die 4093
[00:15:42.253] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:15:44.961] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:15:45.220] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:45.450] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[00:15:45.498] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:46.059] M <SCRIPT> [CRITICAL]avatar destroy 4093
[00:15:46.248] M [WORLD2D] [Animator] dctor.
[00:15:46.257] M [WORLD2D] [Animator] dctor.
[00:15:46.257] M [WORLD2D] [Animator] dctor.
[00:15:46.257] M [WORLD2D] [Animator] dctor.
[00:15:46.257] M [WORLD2D] [Animator] dctor.
[00:15:46.970] M [WORLD2D] [Animator] dctor.
[00:15:47.007] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[00:15:49.684] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:49.691] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:15:50.509] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:50.515] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:15:50.716] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:15:51.003] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:51.182] M [WORLD2D] [Animator] dctor.
[00:15:51.182] M [WORLD2D] [Animator] dctor.
[00:15:51.380] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:15:51.553] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:51.559] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:51.595] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[00:15:51.601] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[00:15:51.659] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:15:51.660] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:51.661] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:15:51.665] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[00:15:51.666] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:15:51.667] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[00:15:51.667] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:15:51.667] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:15:51.671] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[00:15:51.671] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[00:15:51.826] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:15:51.865] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[00:15:51.866] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:15:51.869] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:15:51.870] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[00:15:51.872] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips

ERROR *****************************************************************************
[00:15:51.886] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:51.958] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:15:51.962] M <SCRIPT> [CRITICAL]avatar die 4090
[00:15:51.962] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:51.970] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[00:15:51.983] M <SCRIPT> [CRITICAL]destroy guide_prompt_mgr
[00:15:52.360] M [WORLD2D] [Animator] dctor.
[00:15:52.361] M [WORLD2D] [Animator] dctor.
[00:15:52.361] M [WORLD2D] [Animator] dctor.
[00:15:53.979] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.message.CConfirmMessage
[00:15:55.849] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CConfirmMessage
[00:15:55.852] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleendview_team.CBattleEndViewTeam
[00:15:55.860] M [WORLD2D] Main thread IO 6.8802 ms for csb/battleend_team.csb
[00:15:55.879] M [WORLD2D] Main thread IO 13.9546 ms for ui2/interfacebg_2.png
[00:15:55.991] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:15:56.218] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:15:56.280] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:15:56.378] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:15:56.414] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleend_comment.BattleEndComment
[00:15:56.424] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[00:15:56.424] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:15:56.426] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:15:56.727] L [WORLD2D] 272.38 ms 12 objects scene/jiesuan/jiesuan.scn
[00:15:56.748] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:58.151] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_top_msg_pos.CombatTopMsgPos
[00:15:58.155] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_parachute_assist.CCombatParachuteAssist
[00:15:58.159] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatBeingHit
[00:15:58.161] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[00:15:58.183] M <SCRIPT> [ERROR]cancel effect task failed: err=Invalid
async_task, which has been destroyed!
[00:15:58.193] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleend_comment.BattleEndComment
[00:15:58.197] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[00:15:58.197] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[00:15:58.198] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_maps.CCombatMap
[00:15:58.304] M <SCRIPT> [CRITICAL]avatar destroy 4090
[00:15:58.316] M <SCRIPT> [CRITICAL]avatar destroy 130
[00:15:58.334] M <SCRIPT> [CRITICAL]avatar destroy 112
[00:15:58.345] M <SCRIPT> [CRITICAL]avatar destroy 9082
[00:15:59.381] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[00:15:59.382] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[00:15:59.386] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:15:59.386] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:15:59.387] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[00:15:59.387] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[00:15:59.389] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:15:59.389] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[00:15:59.393] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[00:15:59.393] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[00:15:59.394] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:15:59.395] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:15:59.395] M <SCRIPT> [CRITICAL]disconnect_battle_conn 1007152
[00:15:59.395] M <SCRIPT> [CRITICAL]disconnect_conn 1007152
[00:15:59.395] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 55191)
[00:15:59.396] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:15:59.396] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[00:15:59.396] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:15:59.396] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[00:15:59.397] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[00:15:59.397] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:15:59.417] M [WORLD2D] Main thread IO 12.5387 ms for
common\env\indoor_nopvr.dds
[00:15:59.425] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView

ERROR *****************************************************************************
[00:15:59.487] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[00:15:59.487] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:15:59.488] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[00:15:59.889] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"ba1bae54bf9764458f7013791e8b71231230d609", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910111601', 'sign': '5dac2f9708b3f716bec8dedfdcb8c1b6', 'eid': 1887646900L,
'streamid': '156040483519997', 'nodes': ['50.19.5.169:9081', '52.72.76.170:9081',
'18.205.139.66:9080', '54.156.187.199:9081', '18.207.84.228:9080']}
[00:16:00.197] L [WORLD2D] 772.77 ms 40 objects scene/xuanren_04/xuanren04.scn
[00:16:00.282] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[00:16:00.302] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[00:16:00.935] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[00:16:01.214] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[00:16:01.222] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:16:01.223] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[00:16:01.229] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.rank_change_view.RankChangeView
[00:16:01.322] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:16:01.323] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[00:16:01.324] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[00:16:01.573] M [WORLD2D] Main thread IO 7.8538 ms for
ui1/act_airdrop/banner_airdrop.png
[00:16:01.721] M [WORLD2D] Main thread IO 5.2169 ms for
ui1/language/common/act_airdrop_title_pic.png
[00:16:01.958] M [WORLD2D] [Animator] dctor.
[00:16:01.958] M [WORLD2D] [Animator] dctor.
[00:16:01.966] M [WORLD2D] [Animator] dctor.
[00:16:01.967] M [WORLD2D] [Animator] dctor.
[00:16:01.969] M [WORLD2D] [Animator] dctor.
[00:16:01.999] M [WORLD2D] [Animator] dctor.
[00:16:01.999] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.001] M [WORLD2D] [Animator] dctor.
[00:16:02.002] M [WORLD2D] [Animator] dctor.
[00:16:02.002] M [WORLD2D] [Animator] dctor.
[00:16:02.005] M [WORLD2D] [Animator] dctor.
[00:16:02.007] M [WORLD2D] [Animator] dctor.
[00:16:02.008] M [WORLD2D] [Animator] dctor.
[00:16:02.010] M [WORLD2D] [Animator] dctor.
[00:16:02.010] M [WORLD2D] [Animator] dctor.
[00:16:02.015] M [WORLD2D] [Animator] dctor.
[00:16:02.023] M [WORLD2D] [Animator] dctor.
[00:16:02.023] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:03.036] M [WORLD2D] [Animator] dctor.
[00:16:03.415] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:16:03.601] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[00:16:03.601] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[00:16:03.602] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[00:16:03.602] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[00:16:03.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.424] M [WORLD2D] [Animator] dctor.
[00:16:04.425] M [WORLD2D] [Animator] dctor.
[00:16:04.426] M [WORLD2D] [Animator] dctor.
[00:16:06.263] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.rank_change_view.RankChangeView
[00:16:07.082] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:16:07.274] M [WORLD2D] Call script game.on_exit().
WARNING ***************************************************************************
[00:16:07.867] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.867] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.867] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.867] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
[00:16:07.875] M [WORLD2D] Prerelease ccmini.dll (1701291398)
[00:16:07.875] M [WORLD2D] Prerelease cocosui.dll (2354798637)
[00:16:08.347] M [WORLD2D] Prerelease voice.dll (809358187)
[00:16:08.348] M [WORLD2D] Prerelease collision.dll (3226119097)
[00:16:08.348] M [WORLD2D] Prerelease world2d.dll (1586262441)
[00:16:08.348] M [WORLD2D] Prerelease social.dll (571641130)
[00:16:08.348] M [WORLD2D] Prerelease python.dll (2389351893)
[00:16:09.066] M [WORLD2D] Prerelease world.dll (1725170211)
[00:16:09.087] M [WORLD2D] [Animator] dctor.
[00:16:09.087] M [WORLD2D] [Animator] dctor.
[00:16:09.088] M [WORLD2D] [Animator] dctor.
[00:16:09.088] M [WORLD2D] [Animator] dctor.
[00:16:09.088] M [WORLD2D] [Animator] dctor.
[00:16:09.088] M [WORLD2D] [Animator] dctor.
[00:16:09.088] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:16:09.301] M [WORLD2D] [ERROR] model leak, count: 139

ERROR *****************************************************************************
[00:16:09.329] M [WORLD2D] [ERROR] SkelAnimsData leak: effects\model\zd\shell.gis

ERROR *****************************************************************************
[00:16:09.329] M [WORLD2D] [ERROR] SkelAnimsData leak: weapon\fps\plasma\plasma.gis
[00:16:09.333] M [WORLD2D] Prerelease terrain.dll (859673349)
[00:16:09.334] M [WORLD2D] Prerelease nxmedia.dll (1590085577)
[00:16:09.334] M [WORLD2D] Prerelease nxcclive.dll (4178439132)
[00:16:09.334] M [WORLD2D] Prerelease nxapp.dll (2664184578)
[00:16:09.334] M [WORLD2D] Prerelease render.dll (1202430036)
[00:16:09.359] M [WORLD2D] Prerelease utils.dll (1063838562)
[00:16:09.359] M [WORLD2D] Prerelease kcp.dll (601381212)
[00:16:09.359] M [WORLD2D] Prerelease proto_util.dll (2740154573)
[00:16:09.359] M [WORLD2D] Prerelease audio.dll (578984847)
[00:16:09.467] M [WORLD2D] Release 571641130
[00:16:09.467] M [WORLD2D] Release 601381212
[00:16:09.467] M [WORLD2D] Release 809358187
[00:16:09.467] M [WORLD2D] Release 859673349
[00:16:09.467] M [WORLD2D] Release 1063838562
[00:16:09.467] M [WORLD2D] Release 1202430036
WARNING ***************************************************************************
[00:16:09.472] M [WORLD2D] [WARNING] MaterialGroup ref count is 1!
WARNING ***************************************************************************
[00:16:09.472] M [WORLD2D] [WARNING] MaterialGroup ref count is 13!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup ref count is 7!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup ref count is 66!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup ref count is 1!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup ref count is 13!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup ref count is 1!
WARNING ***************************************************************************
[00:16:09.474] M [WORLD2D] [WARNING] MaterialGroup ref count is 1!
WARNING ***************************************************************************
[00:16:09.474] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.474] M [WORLD2D] [WARNING] MaterialGroup ref count is 1!
WARNING ***************************************************************************
[00:16:09.474] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.475] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.475] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.475] M [WORLD2D] [WARNING] MaterialGroup ref count is 8!
WARNING ***************************************************************************
[00:16:09.475] M [WORLD2D] [WARNING] MaterialGroup ref count is 31!
WARNING ***************************************************************************
[00:16:09.478] M [WORLD2D] [WARNING] Material we ref count is 195!
WARNING ***************************************************************************
[00:16:09.482] M [WORLD2D] [WARNING] Material 08 - Default ref count is 36!
WARNING ***************************************************************************
[00:16:09.482] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.482] M [WORLD2D] [WARNING] Material default ref count is 18!
WARNING ***************************************************************************
[00:16:09.482] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.482] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.498] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.498] M [WORLD2D] [WARNING] Material psg_d ref count is 36!
WARNING ***************************************************************************
[00:16:09.514] M [WORLD2D] [WARNING] Material ak47_d ref count is 21!
WARNING ***************************************************************************
[00:16:09.514] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.561] M [WORLD2D] [WARNING] Material TacticalSubmachineGun ref count is
90!
WARNING ***************************************************************************
[00:16:09.592] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.592] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.623] M [WORLD2D] [WARNING] Technique shader\g91_character.nfx ref count
is 254
[00:16:09.623] M [WORLD2D] #define UNIFORMS_60 60
[00:16:09.623] M [WORLD2D] #define TWINKLE_ENABLE 0
[00:16:09.623] M [WORLD2D] #define GPU_SKIN_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ANISO_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ENVIR_ENABLE 1
[00:16:09.623] M [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[00:16:09.623] M [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[00:16:09.623] M [WORLD2D] #define SHADOW_MAP_ENABLE 1
[00:16:09.623] M [WORLD2D] #define SELF_BLING 0
[00:16:09.623] M [WORLD2D] #define EYE_ENABLE 0
[00:16:09.623] M [WORLD2D] #define SELF_SHADOW 1
[00:16:09.623] M [WORLD2D] #define POINT_LIGHT_ENABLE 0
[00:16:09.623] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[00:16:09.623] M [WORLD2D] #define FACE_SHADOW 1
[00:16:09.623] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[00:16:09.623] M [WORLD2D] #define DIFFUSE_CHECK 0
[00:16:09.623] M [WORLD2D] #define CHANGECOLOR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define HAIR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define MANUL_ENABLE 0
[00:16:09.623] M [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[00:16:09.623] M [WORLD2D] #define UNREAL_TONEMAPPING 1
[00:16:09.623] M [WORLD2D] #define SSS_ENABLE 0
[00:16:09.623] M [WORLD2D] #define FUR_COLOR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define WAVE_ENABLE 0
[00:16:09.623] M [WORLD2D] #define FRESNEL_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ROUGHNESS_CHECK 0
[00:16:09.623] M [WORLD2D] #define METAL_CHECK 0
[00:16:09.623] M [WORLD2D] #define AO_CHECK 0
WARNING ***************************************************************************
[00:16:09.623] M [WORLD2D] [WARNING] Technique shader\g91_character.nfx ref count
is 24
[00:16:09.623] M [WORLD2D] #define UNIFORMS_60 60
[00:16:09.623] M [WORLD2D] #define TWINKLE_ENABLE 1
[00:16:09.623] M [WORLD2D] #define GPU_SKIN_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ANISO_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ENVIR_ENABLE 1
[00:16:09.623] M [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[00:16:09.623] M [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[00:16:09.623] M [WORLD2D] #define SHADOW_MAP_ENABLE 1
[00:16:09.623] M [WORLD2D] #define SELF_BLING 1
[00:16:09.623] M [WORLD2D] #define EYE_ENABLE 0
[00:16:09.623] M [WORLD2D] #define SELF_SHADOW 1
[00:16:09.623] M [WORLD2D] #define POINT_LIGHT_ENABLE 0
[00:16:09.623] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[00:16:09.623] M [WORLD2D] #define FACE_SHADOW 1
[00:16:09.623] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[00:16:09.623] M [WORLD2D] #define DIFFUSE_CHECK 0
[00:16:09.623] M [WORLD2D] #define CHANGECOLOR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define HAIR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define MANUL_ENABLE 0
[00:16:09.623] M [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[00:16:09.623] M [WORLD2D] #define UNREAL_TONEMAPPING 1
[00:16:09.623] M [WORLD2D] #define SSS_ENABLE 1
[00:16:09.623] M [WORLD2D] #define FUR_COLOR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define WAVE_ENABLE 0
[00:16:09.623] M [WORLD2D] #define FRESNEL_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ROUGHNESS_CHECK 0
[00:16:09.623] M [WORLD2D] #define METAL_CHECK 0
[00:16:09.623] M [WORLD2D] #define AO_CHECK 0
WARNING ***************************************************************************
[00:16:09.623] M [WORLD2D] [WARNING] Texture file: shader\texture\white.dds, id: ,
ref count is 2!
WARNING ***************************************************************************
[00:16:09.639] M [WORLD2D] [WARNING] Texture file: shader\texture\004.dds, id: ,
ref count is 1!
WARNING ***************************************************************************
[00:16:09.654] M [WORLD2D] [WARNING] Texture file: effects\texture\arrow01.dds, id:
, ref count is 2!
WARNING ***************************************************************************
[00:16:09.654] M [WORLD2D] [WARNING] Texture file: shader\texture\black.dds, id: ,
ref count is 1513!
WARNING ***************************************************************************
[00:16:09.654] M [WORLD2D] [WARNING] Texture file: shader\texture\empty_normal.dds,
id: , ref count is 39!
WARNING ***************************************************************************
[00:16:09.670] M [WORLD2D] [WARNING] Texture file: shader\texture\water_normal.dds,
id: , ref count is 3!
WARNING ***************************************************************************
[00:16:09.701] M [WORLD2D] [WARNING] Texture file: shader\texture\zhendong.dds, id:
, ref count is 1!
WARNING ***************************************************************************
[00:16:09.701] M [WORLD2D] [WARNING] Texture file: shader\texture\default_sky.dds,
id: , ref count is 1!
WARNING ***************************************************************************
[00:16:09.717] M [WORLD2D] [WARNING] Texture file: model\structure\logo_001.dds,
id: , ref count is 104!
WARNING ***************************************************************************
[00:16:09.748] M [WORLD2D] [WARNING] Texture file: shader\texture\uv0.dds, id: ,
ref count is 2!
WARNING ***************************************************************************
[00:16:09.748] M [WORLD2D] [WARNING] Texture file: shader\texture\wave.dds, id: ,
ref count is 1!
WARNING ***************************************************************************
[00:16:09.764] M [WORLD2D] [WARNING] Texture file: shader\texture\default_sky2.dds,
id: , ref count is 1!
WARNING ***************************************************************************
[00:16:09.764] M [WORLD2D] [WARNING] Texture file: shader\texture\liuguang01.dds,
id: , ref count is 22!
[00:16:10.029] M [WORLD2D] Release 1400995303
[00:16:10.029] M [WORLD2D] Release 1586262441
[00:16:10.029] M [WORLD2D] Release 1590085577
[00:16:10.029] M [WORLD2D] Release 1701291398
[00:16:10.029] M [WORLD2D] Release 1725170211
[00:16:10.029] M [WORLD2D] Release 2027239248
[00:16:10.061] M [WORLD2D] Release 2211689530
[00:16:10.061] M [WORLD2D] Release 2354798637
[00:16:10.061] M [WORLD2D] Release 2389351893
[00:16:10.154] M [WORLD2D] Release 2664184578
[00:16:10.154] M [WORLD2D] Release 2740154573
[00:16:10.154] M [WORLD2D] Release 3226119097
[00:16:10.154] M [WORLD2D] Release 3406075327
[00:16:10.154] M [WORLD2D] Release 4178439132

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