Haptic interface is a feedback device that generates sensation to the skin and muscles. Compared to ordinary visual and auditory sensations, haptics is difficult to synthesise. Haptic feedback can be used to enhance computer-human interaction.
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History of Haptic Interfaces
Haptic interface is a feedback device that generates sensation to the skin and muscles. Compared to ordinary visual and auditory sensations, haptics is difficult to synthesise. Haptic feedback can be used to enhance computer-human interaction.
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HOMO-HAPTICUS.DE - BOOK HUMAN HAPTIC PERCEPTION, GRUNWALD M (ED.) - BIRKHÄUSER
History of haptic interface
Hiroo Iwata
is evoked by those receptors. Mechanoreceptors
Introduction of skin are classified into four types: Merkel disks, Ruffini capsules, Meissner corpuscles, It is well known that sense of touch is inevi- and Pacinian corpuscles. These receptors detect table for understanding the real world. The use edge of object, skin stretch, velocity, and vibra- of force feedback to enhance computer-human tion respectively. interaction has often been discussed. A haptic The tactile display that stimulates skin sen- interface is a feedback device that generates sation is a well-known technology. It has been sensation to the skin and muscles, including a applied to communication aids for blind person sense of touch, weight and rigidity. Compared to as well as master system of teleoperators. A ordinary visual and auditory sensations, haptics sense of vibration is relatively easy to produce, is difficult to synthesise. Visual and auditory sen- and a good deal of work has been done using sations are gathered by specialised organs, the vibration displays [1, 2]. The micro-pin array is eyes and ears. On the other hand, a sensation of also used for tactile displays. Such a device has force can occur at any part of the human body, enabled the provision of a teltaction and com- and is therefore inseparable from actual physi- munication aid for blind persons [3, 4]. It has the cal contact. These characteristics lead to many ability to convey texture or 2-D geometry [5]. difficulties when developing a haptic interface. The major role of tactile display is to convey Visual and auditory media are widely used in sense of fine texture of object’s surface. The lat- everyday life, although little application of haptic est research activities of tactile display focus on interface is used for information media. selective stimulation of mechanoreceptors of Haptic interface presents synthetic stimu- skin. As mentioned at the beginning of this sec- lation to proprioception and skin sensation. tion, there are four types of mechanoreceptors in Proprioception is complemented by mechano- the skin: Merkel disks, Ruffini Capsules, Meissner receptors of skeletal articulations and muscles. Corpuscles, and Pacinian Corpuscles. Stimulating There are three types of joint position receptors: these receptors selectively, various tactile sensa- free nerve ending as well as Ruffini and Pacinian tions such as roughness or slip can be presented. corpuscles. Ruffini corpuscle detects static force. Micro air jet [6] and micro electrode array [7] are On the other hand, Pacinian corpuscle has a used for selective stimulation. function to measure acceleration of the joint These tactile display technologies cannot angle. Position and motion of the human body stimulate proprioception, although it is inevita- is perceived by these receptors. Force sensation ble to understand the real world as well as virtual is derived from mechanoreceptors of muscles; environment. External force should be applied to muscle spindles and Goldi tendons. These recep- stimulate mechanoreceptors of skeletal articula- tors detect contact forces applied by an obstacle tions and muscles. Device for generation of such in the environment. force has difficulty in its implementation. This Skin sensation is derived from mechanorecep- chapter focuses on history of development of tors and thermorecepters of skin. Sense of touch haptic interface that stimulate proprioception.
HOMO-HAPTICUS.DE - BOOK HUMAN HAPTIC PERCEPTION, GRUNWALD M (ED.) - BIRKHÄUSER
06_Part_V.indd 355 8.9.2008 15:48:12 Uhr
HOMO-HAPTICUS.DE - BOOK HUMAN HAPTIC PERCEPTION, GRUNWALD M (ED.) - BIRKHÄUSER 356 V. Haptic interfaces and devices
Figure 1. GROPE-I Figure 2. GROPE-III
giving the lowest potential energy of the docked
1990: Epoch of haptic interface combination. Minsky developed a haptic system, called There were several roots of haptic interface and Sandpaper, designed for experimenting with feel- they were coincidently published in 1990. Brooks ing texture [10]. The force display technology began in 1967 a project to develop visual+haptic used in the system was a motor-driven 2DOF display for 6-D force fields of interacting protein joystick (Fig. 3). The software created very small molecules [8, 9]. The first haptic system, GROPE- virtual springs which pull the user’s hand toward 1, employed 2-D movable platform (Fig. 1). A low regions and away from high regions of a tex- small knob was attached to the platform that can ture’s depth map. It also created feel-able phys- be positioned within a horizontal plane two inch- ics such as variable viscosity soups, springs, and es square. Potentiometers sense its x and y posi- yo-yos. The research was the beginning of theory tion; servomotors exert x and y force. Both are of haptic rendering. connected to the computer driving an associated In 1988, the author started research into visual display. This was the first haptic device design of haptic interface for natural interaction that present virtual environment. Later they in virtual environment. We proposed a concept introduced the Argonne ARM, a 6DOF (degree of the Desktop Force Display and the first proto- of freedom) force reflective teleoperator. It was type was published in 1990 [11, 12]. The device integrated with stereoscopic large screen (Fig. applies force to the fingertips as well as the palm. 2). The system was developed for the molecular Figure 4 shows overall view of the system. It was docking task. The final system, GROPE-III, proved the first exoskeleton designed for haptic interac- that force significantly contributes to the task tion in virtual environment.
HOMO-HAPTICUS.DE - BOOK HUMAN HAPTIC PERCEPTION, GRUNWALD M (ED.) - BIRKHÄUSER