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CpE Practice and Design 1

This course is the first in a two-course sequence providing computer engineering students with design experience. It focuses on the engineering design process, design constraints, communication strategies, and intellectual property. Students work in teams to develop proposals for open-ended problems, presenting and submitting their proposals. The course meets for 3 hours per week and requires microprocessors and research methods prerequisites.

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0% found this document useful (0 votes)
2K views

CpE Practice and Design 1

This course is the first in a two-course sequence providing computer engineering students with design experience. It focuses on the engineering design process, design constraints, communication strategies, and intellectual property. Students work in teams to develop proposals for open-ended problems, presenting and submitting their proposals. The course meets for 3 hours per week and requires microprocessors and research methods prerequisites.

Uploaded by

prince_kc2002
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Course Name CpE Practice and Design 1

Course Description This course is the first course in a two-semester sequence that
constitutes the design experience for undergraduate computer
engineers. It provides essential ideas, concepts and principle in
engineering design process and emphasizes other design issues
including engineering standards and multiple constraints as well as
effective communication strategies. Students works in teams to develop
project proposals for assigned open-ended problems. Students are
required to make oral presentations and submit proposal for their
projects.
Number of Units for 1 units
Lecture
Number of Contact 3 hours per week
Hour per Week
Prerequisites Microprocessors
Methods of Research
Program Outcomes To be identified by the program.
Course Outcomes To be identified by the program.
Course Outline 1. Orientation
2. Relevant tools, Standards, and/or Engineering Constraints
3. Effective Communication Strategies
4. Intellectual Property and Legal Issues
5. Submission of Design Proposal
6. Presentation of Design Proposal
7. Submission of Approved Proposal

Laboratory Computer and any programming language and/or simulation software


Equipment tool; materials; components and tools needed for prototype
development and testing.

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