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Week 5

The document outlines the weekly schedule for a classroom. It includes the following activities each day: - Mornings focus on investigations, literacy activities like spelling and writing, and math. - Afternoons include art, science, physical education, and homework like reading eggs or handwriting. - Various learning rotations are used for subjects like literacy, numeracy, and problem solving. - Reflection time is built in for students before breaks and the end of the day.

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0% found this document useful (0 votes)
60 views

Week 5

The document outlines the weekly schedule for a classroom. It includes the following activities each day: - Mornings focus on investigations, literacy activities like spelling and writing, and math. - Afternoons include art, science, physical education, and homework like reading eggs or handwriting. - Various learning rotations are used for subjects like literacy, numeracy, and problem solving. - Reflection time is built in for students before breaks and the end of the day.

Uploaded by

api-288793936
Copyright
© © All Rights Reserved
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Download as DOCX, PDF, TXT or read online on Scribd
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Monday Tuesday Wednesday Thursday Friday

Engine Room Engine Room


8:15 – 8:30 Engine Room Engine Room Engine Room
E OT E Speech

Investigations Investigations
Investigations Investigations
Focus Child: Angus, Bonnie, Emily Focus Child: Cooper, David, Ekam Assembly
Focus Child: Ella, Joannes, Leon Focus Child: Harry, Cian
8:15am –
9:30am Photographer: Leon Photographer: Emily
Photographer: Liam Photographer: Moises
Reporter: Harry Reporter: Georgia
Reporter: Mason Reporter: Nash

9:30am – Library & Reading Conferencing


Reflection and Reset Reflection and Reset Reflection and Reset Reflection and Reset
10:00am
10:00am –
Spelling words Writers Notebook Writers Notebook Writers Notebook
10:15am
10:15am –
Recess Recess Recess Recess Recess
10:50am
Literacy Literacy Literacy
Writing Writing Writing

10:50am – Sport Continue story on Ruby and Onyx. Continue story on Ruby and Onyx. Art Continue story on Ruby and Onyx.
11:50am Mr Starkey Focus on punctuation and short vowel Focus on punctuation and short vowel Ms Dowell Focus on punctuation and short vowel
sounds. sounds. sounds.

Interactive writing – Harry, Mia, Emily Interactive writing – Harry, Mia, Emily Interactive writing – Harry, Mia, Emily
Spelling rotations

Numeracy Numeracy Numeracy


11:50pm – Science
Rotations Rotations Problem solving - Fractions
12:50pm Make a Spelling Ms Courtney
Teacher Computer
word cards
Bonnie Luke

12:50pm –
Lunch Lunch Lunch Lunch Lunch
1:25pm
1:25pm – 1:35pm Reading – 5mins Silent & 5 mins Shared
Literacy Literacy
Guided Reading Guided Reading
Numeracy HASS
Whole class Cafe strategy – Tuning into interesting Cafe strategy – Tuning into interesting I am learning to identify features of places in
Numeracy
words - Pog words – Giraffes can’t dance my local area which are natural, managed
Strand – Measurement assessment
Friends of 10s song and constructed
1:35pm – 2:30pm
Addition Rotations Rotations
What is addition? (see Literacy program) (see Literacy program) Kelly
What are some other words for addition?
How do we do addition? Reflection – Flower sticks – focus children Reflection – Flower sticks – focus children

2:30pm – 2:45pm Reflection & Reset Reflection & Reset Reflection & Reset Reflection & Reset Reflection & Reset
Teacher Activity Reading Eggs Handwriting / game Spelling Reading

7 Guided reading Pog activity on Seesaw Describe me game board Describe characters on literacy table Edit and reread own writing

Problem solving Whole Class Number & Algebra Strand Rotations Strand
Learning Intention: Session 2: Wiggly Worms
Teacher – Computers – Wiggly Worms is about the language of length. Students will be
I am learning to Identify patterns to 5 encouraged to use the words long, short, longer, shorter, longest, shortest.
Mathseeds
Key idea 5: Patterns to five, then ten 1. Wiggly Worms is a game to play in pairs. Each pair needs a dice with the
sides labelled +1, +2, +3, +4, -1, -2, and a set of Wiggly Worm pieces
Book 5 pg. 15
(Copymaster 1). Students can cut out and colour in their own worm
Practice – Independent – pieces to make them more appealing.
2. Students start by each building a 5 piece worm as shown below.
Skittles Number match to 30 3. Students take it in turns to roll the dice and follow the instructions on
it. If the dice says +2, they add two pieces to their worm, if it says -1,
they remove one piece.
4. Each time a student has a turn they have to say whether their worm is
Activity: Teacher – Computers - longer or shorter than their partner’s or than their own before they rolled
I am learning to add 1 digit numbers together the dice. They should check which is longer by counting the number of
pieces in each worm.
Pull back: Mathseeds
5. As the worms get longer, students should be encouraged to keep track of
Extension: Key idea 3: Murtles 5 and … how long their worm is and count on or back to find its new length. For
Book 5 pg. 21 example My worm was 7 long and I’m adding 3 so it’s 8, 9, 10 long now, it’s longer
Practice – Independent – than it was.
6. The game finishes when one student’s worm reaches 20 pieces long (or
Skittles Number match to 30 whatever other number you assign). If a student rolls a minus which is
greater than the number of pieces left in their worm they should ignore it.
7. The game can be easily modified to suit your students’ ability by changing
Extra strand lesson the numbers on the dice (or simply using a counter with 1 on one side
and 2 on the other and excluding subtraction altogether).
Teacher – Computers -
I am learning to count on from the largest number
Mathseeds
Key idea 1: Number tiles
Book 5 pg. 29
Reflection: Independent –
Practice –
Match the number – Level 2
Skittles

Teacher – Computers -
I am learning to add ones and tens
Mathseeds
Key idea 2: Adding ones and tens
Book 5 pg. 38
Independent –
Practice –
Match the number – Level 2
Skittles

Resources:
 Small set of cards/tiles IPads
 Counters; wooden cubes labelled 0, 1, 2, 3, 4, 5; turtle game board (Material Master 5-9); and number strip 1–10 or 1–20. Board Games:
 Tens frames (Material Master 4-6); playing boards (Material Master 5-10); counters; dominoes and dice. Match the number, Rainbow facts & Number to 30 match – Teachthis

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