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64 Commandments of Chess

Play aggressively but carefully, taking advantage of your opponent's style while focusing on the position. Develop pieces quickly towards the center, maintaining initiative and looking for tactics like double attacks. Accumulate small advantages to ultimately win the game.

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0% found this document useful (0 votes)
540 views

64 Commandments of Chess

Play aggressively but carefully, taking advantage of your opponent's style while focusing on the position. Develop pieces quickly towards the center, maintaining initiative and looking for tactics like double attacks. Accumulate small advantages to ultimately win the game.

Uploaded by

Anonymous nVxEVK
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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1.Be aggrasive, But play soundly. Don't take un-necessary chances.

2.Make sure that every move has a purpose.


3.If u know your opponent style, take advantage of it, But in the final analysis,
play the board, not the player.
4.Don't ignore your opponent's moves.
5.Don't give needless checks. Check only when it makes sense.
6.Answer all threats. Try to do so by improving your position and or posing a
counter threat.
7.Play for initiative. If you have already have it, maintain it. If You don't have it,
seize it.
8.When exchanging ,try to get at least as much as you give up.
9.Take with man of least value, unless there is a definite reson for doing
otherwise.
10.Cut Your losses. If you must lose material, lose as little as possible.
11.If you blunder, don't give up fighting. After getting the advantage, your
opponent may relax and let you escape.
12.Never play a risky move, hoping your opponent will overlook your threat,
unless you have a losing position. In that case, you have nothing to lose.
13.Relay on your own powers. If you can't see the point of your opponent's move,
assume there isn't any.
14.Don't sacrifice without good reason.
15.When you can't determine wheather to accept or decline a sacrifice, accept it.
16.Attack in numbers. Don't rely on just one or two pieces.
17.Look for Double attacks.
18.Play for the center : Guard it, Occupy it, Influence it.
19.Fight for the center with pawns.
20. Don't make careless pawn moves. In the opening, moves as few pawns as
necessary to complete your development.
21. If feasible, move both center pawn two square each.
22. In the opening, move only center pawns. Unless the opening system or
situation requires otherwise.
23. Try to develop your Bishop before blocking them in by moving a center
pawn just one square.
24. Develop your pieces quickly, preferably towards the center(especially
knights, which, often are “ grim on the rim”).
25. Develop purposefully, and not for development's sake,
26. Don't waste time or moves. Try to develop a new piece on each turn. Don't
move a piece twice in the opening without good reason.
27. Try to develop with threats, but don't threaten pointlessly.
28. Develop minor pieces early. King side piece should usually be developed
sooner than Quween side ones, and Knight before Bishops.
29. Develop during exchange.
30. To Exploit an advantage in development, Attack.
31. In the opening don't remove your Quween from play to “win” a pawn.
32. Don't bring out the Quween too early, unless the natural course of play
requires
33. Try to give as much scope to your pieces as possible. Seize open lines.
34. Develop Rooks to Open files, or to files likely to Open. Castle early.
35. Try to prevent your opponent's king from casteling Keep it trapped in the
center, especially in the open games.
36. Try to pin your opponent's pieces. Avoid pins against your own pieces.
37. Don't capture pinned pieces until you can benefit from doing so. If
possible, try to attack them again, especially with pawns.
38. After casteling, don't move the pawns in front of your King without
specific reason.
39. To attack the King, pick a target square around it.
40. When applicable, pick target square on the color of your unopposed
Bishop.(Bishop control squares of only color. If you have a Bishop of that
controls dark squares and your opponent has exchanged his corresponding
Bishop, your dark-squared Bishop is “unopposed” on those squares.)
41. Look for tactics especially on squares of the color controlled by your
unopposed Bishop.
42. Try to avoid early exchange of Bishop for knights.
43. Double your attacking pieces by building batteries (two or more pieces of like
power attacking along the same line). Put Quween and Rook(s) on the same
file or rank, and Quween and Bishop on the same diagnol.
44. Build batteries with the less valuable men up front, unless tactics require
otherwise.
45. Maximize the efficiency of your moves. Play flexibly.
46. To strengthen control of a file, double your major pieces (Rooks and or
Quween) on it.
47. Determine wheather you have an open or closed game, and play accordingly.
48. Usually play to retain you Bishop in open games, and some time Knight in
closed game.
49. To improve the scope of your Bishop, place your pawns on squares opposite
in color to it.
50. Keep your weakness on the color opposite to that of your opponent's
strongest Bishop.
51. Trade when ahead in material or when under attack, unless you have a
sound reason for doing otherwise. Avoid trades when behind in material or
when attacking.
52. Choose a plan stay with it. Chang it only when of you should or must.
53.To gain space, you usually have to sacrifice time.
54. If cramped, free your game by exchanging material.
55. Trade bad minor pieces for good ones.
56.If the position is unsetteled, disguise your plans : make noncommittal moves.
57. To gain space or open lines, advance pawns.
58. If the center is blocked, don't automatically castle.
59. If behind in development, keep the game closed.
60. Try to accumulate small advantage.
61. Try to dominate the seventh rank, especially with Rooks.
62. Use the analytic methos. When you don't know what to do, first evaluated
the position ( as best you can), then ask pertinent about your analysis.
63. While in a winning position sit on your hands !
64. Ultimately win the game.

BY
CHESS HOME

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