PAPER - Augmented Reality
PAPER - Augmented Reality
AVALANCHE-13+
Sep 30,Oct 1, 2013
Paper Number: 1
AUGMENTED REALITY
Meenakshi Shetti Muthu Gomathy V
[email protected] [email protected]
ABSTRACT
Augmented Reality (AR) is a technology in which 2.0 AUGMENTED REALITY
the view of the elements in a physical, real world
environment are augmented by computer
generated sensory input such as sound or graphics
.The goal of augmented reality is to add
information and meaning to a real object or place.
It takes a real object or space as the foundation
and incorporates technologies that add contextual
data to deepen a person’s understanding of the
object.With such technology,mechanics could see
instructions what to do next when repairing an
unknown piece of equipment,surgeons could see
ultra sound scans of organs while performing
surgeries on them and so on.To place augmented
reality into a more technical light it allows us to Fig1. Augmented reality of virual context in a real world
environment
take visual information and map it directly to
objects within real life footage.In this paper we Augmented reality is technology that combines
will take a look how augmented reality works and virtual reality with the real world. The augmented
its mainstream theory behind google glass. reality system generates a composite view for the
user that is the combination of the real scene
viewed by the user and a virtual scene generated by
NOMENCLATURE the computer that augments the scene with
AR Augmented Reality additional information. The virtual scene
GPS Global Postioning System generated by the computer is designed to enhance
IKEA is a Swedish company registered in the user's sensory perception of the virtual world
the Netherlands that designs and they are seeing or interacting with. The goal of
sells ready-to-assemble furniture (such Augmented Reality is to create a system in which
as beds, chairs, and desks), appliances, the user cannot tell the difference between the real
and home accessories world and the virtual augmentation of it. Ronald
Azuma's
definition of augmented reality is widely
1.0 INTRODUCTION referenced in research literature. He defines an
Computing devices, especially wireless augmented reality application as one that
ones, are becoming more powerful and (1) combines the real world with the virtual world,
increasingly widespread. Augmented reality (AR) (2) is interactive and in real-time and
is the technology to create a “next generation, (3) is registered in 3 dimensions.
reality-based interface” and is moving from
laboratories around the world into various
industries and consumer markets. Augmented 3.0 AUGMENTED REALITY V/S VIRTUAL
Reality is a field of computer research which deals REALITY
with combination of reality with computer
Augmented Reality (AR) is a variation of Virtual
generated data. AR supplements the real world
Environments (VE), or Virtual Reality as it is more
with virtual (computer-generated) objects that
commonly called. VE technologies completely
appear to coexist in the same space as the real
immerse a user inside a synthetic environment.
world.AR was recognized as an emerging
While immersed, the user cannot see the real
technology of 2007 , and with todays smart phones
world around him. In contrast, AR allows the user
and AR browsers and with tomorrow’s Google
to see the real world, with virtual objects
glass we are starting to embrace this very new and
superimposed upon or composited with the real
exciting kind of human-computer interaction.
world. Therefore, AR supplements reality, rather
than completely replacing it. Ideally, it would
appear to the user that the virtual and real objects
coexisted in the same space as the real world.
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7.0 BENEFITS
The biggest potential for this technology
is to make our lives better. It will help us
in our day-to-day lives,
It’s the ability to browse life like we
browse the web and experience the real
work instead of looking down at your
phone
8.0 LIMITATIONS
Privacy advocates see danger in the idea
that somebody with internet-enabled
smart glasses can access private
information without a person’s knowledge
Fig9. AR in military base
or consent.
The military has been devising uses for augmented Accurate tracking and orientation
reality for decades. The idea here is that an For wearable augmented reality system,
augmented-reality system could provide troops there are still enough computing power to
with vital information about their surroundings, create stereo 3D graphics
such as showing where entrances are on the The size of AR systems is yet another
opposite end of a building, somewhat like X-ray problem.
vision.Augmented reality displays could also
highlight troop movements, and give soldiers the
ability to move to where the enemy can't see them. 9.0 FUTURE SCOPE
Expanding a PC screen to real
environment..program windows & icons
appear as virtual devices in real space &
6.8 Education are eye or gesture operated, by gazing or
pointing.
10.0 CONCLUSION
Augmented Reality enhances a user's perception of
Fig10. A student uses augmented reality glasses and interaction with the real world. The virtual
and makes study a better part. objects display information that the user cannot
directly detect with his own senses. The
In an Augmented Reality interface students can be information conveyed by the virtual objects helps a
seated around a table and see each other at the
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ACKNOWLEDGMENTS
We express our gratitude to our principal ,
HOD and our department professors for guiding us
to prepare this paper.
Secondly we would also like to thank our
parents and friends who helped us a lot in
finalizing this project within the limited time
frame.
Last but not the least we thank the
Avalanche’13 team for giving us this opportunity
to present our paper.
REFERENCES
[1].Brooks, Frederick P. Jr. The Computer Scientist
as Toolsmith II. CACM 39, 3 (March 1996), 61-68
[2].A Survey of Augmented Reality—
Technologies,Applications and Limitations by
D.W.F van Krevelen and R.Poelman
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