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Rajiv Gandhi University of Knowledge Technologies, NUZVID

This document provides information on the Artificial Intelligence course offered by the Department of Electronics and Communications Engineering at Rajiv Gandhi University of Knowledge Technologies, NUZVID. The course code is EC 3251 and it is a 3 credit course categorized as PEC (Professional Elective Course). The course objectives are to present an overview of AI principles and approaches and develop a basic understanding of intelligent agents. The course content is spread over 6 units covering topics such as state space search, games, constraint satisfaction problems, knowledge representation, reasoning, planning, expert systems, learning, and natural language processing. Students will be assessed through weekly tests, monthly tests, end semester tests with weights allocated to each. The course outcomes are related to demonstrating knowledge

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0% found this document useful (0 votes)
64 views

Rajiv Gandhi University of Knowledge Technologies, NUZVID

This document provides information on the Artificial Intelligence course offered by the Department of Electronics and Communications Engineering at Rajiv Gandhi University of Knowledge Technologies, NUZVID. The course code is EC 3251 and it is a 3 credit course categorized as PEC (Professional Elective Course). The course objectives are to present an overview of AI principles and approaches and develop a basic understanding of intelligent agents. The course content is spread over 6 units covering topics such as state space search, games, constraint satisfaction problems, knowledge representation, reasoning, planning, expert systems, learning, and natural language processing. Students will be assessed through weekly tests, monthly tests, end semester tests with weights allocated to each. The course outcomes are related to demonstrating knowledge

Uploaded by

Suresh Nallani
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOC, PDF, TXT or read online on Scribd
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Rajiv Gandhi University of Knowledge Technologies, NUZVID

Department of Electronics & Communications Engineering

Course Code Course name Course L-T-P Credits


Category
EC 3251 Artificial Intelligence PEC 3-0-0 3

Course Learning Objectives:


1. The objective of the course is to present an overview of artificial intelligence
principles and approaches.

2. Develop a basic understanding of the building blocks of AI as presented in terms


of intelligent agents

Course Content:
Unit - I (9 hours)
Introduction to artificial intelligence, intelligent agents, State space search, uniformed
search, informed search.
Unit - II (9 hours)
Two players games-I, Constraint satisfaction problems, Knowledge representation and
logic, Interface in propositional logic, First order logic, Reasoning using first order logic.
Unit - III (9 hours)
Resolution in FOPL, Rule based systems, Semantic net, reasoning in semantic net,
Frames, Planning.
Unit - IV (9 hours)
Rule based expert system, Reasoning with uncertainty, Fuzzy reasoning, Introduction to
learning.
Unit - V (9 hours)
Rule induction and decision trees, learning using neural networks.
Unit – VI (9 hours)
Probabilistic learning, Natural language processing.

TEXT BOOKS:

1. “Artificial intelligence: A new synthesis ” by Nils J.Nilsson.

Video Reference Link:


Prof. Sudeshna Sarkar, IIT Kharagpur, Lecture series on Artificial Intelligence,
URL:http://nptel.ac.in/courses/106105077

1
Rajiv Gandhi University of Knowledge Technologies, NUZVID
Department of Electronics & Communications Engineering

Assessment Method
Assessment Weekly tests Monthly tests End Semester Test Total
Tool
Weightage (%) 10% 30% 60% 100%

Course outcomes: At the end of this course student will able to


Demonstrate knowledge of the building blocks of AI as presented in terms of
CO 1
intelligent agents.
Analyze and formalize the problem as a state space graph design and select
CO 2
different game based techniques to solve them
Develop intelligent algorithms for constraint satisfaction problems and also
CO 3
design intelligent systems for game playing
Attain the capability to represent various real life problem domains using logic
CO 4
based techniques
Formulate and solve problems with uncertain information using rule reduction
CO 5
and decision trees
Apply concept natural language processing to problems leading to understanding
CO 6 of cognitive computing.

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