0% found this document useful (0 votes)
212 views

Trails FC Walkthrough

Walkthrough for Trails in the Sky FC

Uploaded by

tempe asu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
0% found this document useful (0 votes)
212 views

Trails FC Walkthrough

Walkthrough for Trails in the Sky FC

Uploaded by

tempe asu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
You are on page 1/ 11

Information

This walkthrough is written mainly in point form. Hopefully this will help you play the game a
bit more efficiently as there is less to read.

 Walkthrough currently covers Prologue chapter up to and including Chapter 4


 This is not spoiler-free; in fact, it's probably very spoilerrific
 This walkthrough is based off the Traditional Chinese version of Trails in the Sky SC, so
hopefully the translations won't be too off from the released English version. Translations will be
slowly corrected once my paycheque comes in and I can afford the game
To-dos include:

 Filling in content until Chapter 4


 Completing Chapter 5 to the end
 Maps and other images

Walkthrough
Prologue Chapter
Grancel Castle / Rolent

 Walk up to the castle garden and talk to Cassius Bright


 At Rolent, feel free to talk to the townspeople, then exit the city to the south and make a U-turn
to the Bright House
Le-Locle

 Head upstairs to the last room to grab Estelle's equipment


 Go downstairs and learn about the new SEVEN-hole orbment device
 If you are starting off a completed FC savegame, you will also get some additional bonus items:
FC Rank Item

Novice Bracer Level 3 Robot Gloves (æ©æ¢°æå¥) (+STR, +DEF)

Novice Bracer Level 2 Robot Gloves, Full Resurrection Medicine (èéè¥)

Robot Gloves, Full Res, Clay Doll (å人å¶) (Resurrection


Novice Bracer Level 1
accessory)

Novice Bracer Level 1 with full 368


Robot Gloves, Full Res, Res Accessory, Luck Quartz
BP

 Talk to the staff members to get a recipe book and to craft some quartz
 Buy the healing food items (in SC, you only learn a recipe once you've eaten it)
 Recommend buying HP1 and Evade1 quartz (for healing -- HP + Evade + Luck quartz will give
you La Teara area healing magic), and Attack1 and Defense1 quartz due to monsters' elemental
weakness in this chapter
As an aside, playing SC with a completed FC savegame affects the game in minor ways. As
shown above, you start with additional bonus items, but you also get to carry over your level (see
below) and some dialogue changes depending on the quests you completed in FC

FC Level SC Starting Level

35 or lower 35

36 - 40 Same level

41 or above 41

 Exit the Guild Lodge and talk to Kurz


 Go to Balstar Channel
Balstar Channel

 Choose to fight the first monster to learn about the battle mechanics in SC. Chain Crafts don't
seem like much right now, but can be useful later in the game
 If you ever get low on HP, remember you can always head back and use the restoration device
near the entrance
 At the end of the sewers, you will meet Kurz who throws you into the first boss battle
Boss Battle
Kurt

Essentials:

 HP 3750
 EXP ?
Elemental Weakness:

 Earth 100%
 Water 100%
 Fire 100%
 Wind 100%
This is an annoying boss battle as his regular attacks has a pushback effect. Kurz's specialty is
his Illusionary Arts, which he starts using after his HP has dropped under a certain point to heal
and boost defense
Since attack magic has no distance limit, feel free to hit him with spells

Feel free to use your abilities, but try not to use your S-Crafts and try to keep your CP at or close
to 200 for an upcoming forced battle

After you defeat him, Kurz drops the Heaven Eye quartz. This combines the Eagle Vision and
Information quartz, so you can see enemies from afar and see better enemy information in battle
Guild Lodge

 Choose "Wake up immediately" (BP+3 Bonus)


 Head downstairs for a forced battle. Win it for BP+3 Bonus
Forced Battle
Invader

Essentials:

 HP 4058
 EXP 61
 Sepith: Earth 6, Water 6, Fire 6, Wind 6, Time 1, Space 1, Mirage 1
Elemental Weakness:

 Earth 100%
 Water 100%
 Fire 100%
 Wind 100%
Don't let your HP get too low, as the enemy can do quite a bit of damage. But other than that,
doing regular attacks should be enough to win. Do note that the enemy is able to inflict blind.
Saint Croix Forest

 When Estelle wakes up, choose "The Invaders" (BP+3 Bonus)


 Check your character status -- note that your equipment is missing!
 Check the tents for some items inside. You can also use the tents to rest and heal up
 Scavenge around the forest to find your equipment in treasure boxes. For obvious reasons, try to
avoid monster encounters
 The boss is at the end of the forest. Fortunately, the game lets you retreat if you accidentally
stumble on the boss without finding all your equipment
Boss Battle
Female Invader

Essentials:

 HP 3455
 EXP 38
 Sepith: Earth 1, Water 1, Fire 8, Wind 1, Time 1, Space 1, Mirage 8
Elemental Weakness:
 Earth 100%
 Water 100%
 Fire 100%
 Wind 100%
This is almost as bad as the first boss battle with Kurz, as this boss is equipped with a gun and
can attack you from range

She is also able to disrupt your spell casting. Despite this, you should still have one spell caster
(Estelle) and one physical attacker (Anelace). Every time she disrupts the spellcaster, it means
your attacker can survive longer

When the boss is down to halfway or about 2000HP, feel free to unleash your 200CP S-Craft
attacks
Guild Lodge

 Investigate the guild lodge for clues


 Front door blood stain
 Broken spear
 Orbment telephone
 Food barrel
 Broken window
 Ripped off map
 Correctly deduce "They moved to another base" (BP+3 Bonus). If you deduce "they sealed the
canyon entrance", you will only get BP+1 Bonus
 Go to the first bedroom on the second floor to get Gambler Jack #1 on the bed
 Buy additional quartz if desired
 Head out to Grimsel Fortress
Grimsel Fortress

 Now you know why the Bracer Guild paid you so little back in FC, they spent all their money
mocking up a fortress!
 On the first floor, after you open the first gate, you'll see a second gate. Remember to go to the
room on the right side of the hallway first to turn on the power (the computer monitor says
POW-OFF). Then the gate control on the left room will work (if you try to open the gate without
power, Estelle will remark that nothing happened)
 Caution: after you open the second gate and make a left, there is a forced battle with 2 rabbits
and 2 beetles
 The second floor features a dark room. Hug the right side to enter a room with night vision
goggles. You need to equip it for it to be useful (feel free to take it off after you exit the dark
room)
 At the stairs at the end of the third floor, remember to open the treasure chest for the ID
Component. When you reach the computer terminal in the fourth floor, you need to go to the
Item menu, choose the ID component, and then "use" it. There is a healing point, which only
means one thing ...
Boss Preparation
This is going to be a hard battle. What I did was make Anelace focus on melee attacks with
Estelle being an attacker/support caster role. This the quartz I equipped on Estelle:

 Heaven Eye
 Line 1 - Attack1, Cast1, Luck
 Line 2 - HP1, Spirit1, Evade1
Line 2 is the key as it allows Estelle to heal (and heal together if Anelace is close by). Line 1 +
Heaven Eye allows Estelle to cast Forte to boost Anelace's ATK without wasting CP

 Enter the room to fight the boss


 During the cutscene, choose "No need to call for help" (BP+2 Bonus)
Boss Battle
Male Invader

Essentials:

 HP 8330
 EXP 38
 Sepith: Earth 10 Space 10
Elemental Weakness:

 Earth 100%
 Water 100%
 Fire 100%
 Wind 100%
This battle is worse than the first one with Kurz.

Not only does he have the same knockback effect as Kurz, he also has two abilities that is more
painful than his regular attacks (both do over 1000 damage).

If you're too far away from the boss, he'll occasionally get fed up and cast å¹»è¡ãä¹é¢¨ç ´æµª.
This is basically the same as Shadow Spear, although I'm not sure about the 20% instant-KO
effect. And I'm sure you don't want to find out, so don't stray too far away from the boss and that
will prevent him from casting it.

His other second powerful attack is äºæé¨çªæ, which is similar to Anelace's 8-Leaf Blitz, but with
lots of spear thrusts. Pray that he doesn't use this with a septium AT bonus.

He will occasionally cast å¹»è¡ãå¹³æ¥åé² which has a +STR, +SPD effect, but otherwise, he is
just one of the bosses you have to grind through. Note that when his HP gets low, he will start
healing himself. At this point, you should have Estelle and Anelace both attack him and then
immediately follow up with their S-Craft attacks.
Advice: You can start off the fight with Estelle casting Morale and having her and Anelace hit
the boss as much as possible before the effect wears off. By this point, you might be needing
healing. I typically have Estelle stay a bit farther away (but not too far) so both the boss and
Anelace focus their attacks on each other. Estelle should then cast spells every turn, either
healing, Forte, or some attack spell.
End of Chapter Checklist
Quest/Action BP Total

Main Quest: Comprehensive Training Exercise 2

... wake up immediately +3

... win battle against invader +3


16
... choose "The Invaders" at St. Croix Forest +3

... choose "Moved to another base" at Guild Lodge +3

... choose "No need to call for help" in final boss +2

Total (this chapter) 16

Total (cumulative) 16

Chapter 1
Grancel

 Choose your partner. It doesn't affect the plot since you're heading to Ruan anyways. If you pick
Scherazard, you get a bit additional dialogue in Chapter 2. If this is your first time playing SC
or if you want to play SC totally easymode, I recommend picking Agate for increased damage
and his Seal quartz
 Here is the starting stats table for Scherazard and Agate in my game:
Attribute Agate Scherazard

Level 42 42

HP 2932 2677
EP 75 130

STR 358 314

DEF 307 298

ATS 135 193

ADF 45 14

SPD 18 18

DEX 19 19

AGL 7 8

MOV 6 6

RNG 1 3

Grancel Airport

 Enter the airship building. Pick up your ticket from the employee on the right. The employee on
the left sells Liberl Times #2.
 Exit the building and talk to the attendant in the circular booth to board the airship
 Onboard, talk to everyone, including the worker at the bottom-most cargo floor.
Ruan

 At the Bracer Guild, accept the 4 jobs from the board


 Cross the bridge and head to the warehouses (left, then down)
 Along the way, you will be stopped by Llyod from the airship where he shows you a fishing spot
and starts you off with Sea Cucumber x5
 Head to the warehouses to fight the Raven Gang
Boss Battle
Lace

Essentials:

 HP 4649
 EXP 8
 Sepith: Earth 2, Water 2, Fire 8, Mirage 2
Deen

Essentials:

 HP 4649
 EXP 8
 Sepith: Earth 2, Water 2, Wind 10, Mirage 2
Rocco

Essentials:

 HP 4649
 EXP 8
 Sepith: Earth 2, Water 2, Time 2, Mirage 2
Elemental Weakness:

 Earth 100%
 Water 100%
 Fire 100%
 Wind 100%
The Raven Gang members start off waaaaay back in the battlefield. If it's your turn before theirs,
don't bother moving up (let them move to you) so you can get hit one fewer time (instead,
consider using Estelle's Morale craft, using Agate's Bull Roar craft to refill CP, or having
Scherazard cast some buff spell).

The bosses will occasionally "shout" to each other which will either give a stat buff, do minor
healing, or resurrect. A good strategy then, is to spread out your attacks so that they don't
resurrect and heal each other.

The bosses also have two other crafts. One, 任人宰å², will either lower your DEF or cause
Seal on your character. The other, rarely used, is èäººä¸æ, which will do quite a bit of damage
(over 800).

If you chose Agate, this battle will be much simpler. Always have him use regular physical
attacks so that you can take advantage of his Seal quartz to randomly seal the enemy. Do note
that the Seal effect does wear off (but it typically lasts quite a while, and the other Raven gang
members aren't able to cure it).

 Afterwards, talk to Beruf


 Go back to the bridge, but continue going right. Turn south and enter the house just above the
Ruan south exit. Watch the cutscene
 The next witness if Boli from the orphanage. Cross the bridge to go to the north half of Ruan.
Stop by the weapon store and ensure you have 3 accessories that protect against poison
Mercia Orphanage
 Teresa tells Estelle that the children are attending class taught by a "wandering priest" (Kevin
from FC) at Manoria Village
Manoria Village
Sidequest: Collect Ingredients

 Enter the White Wood Pavilion (ç½ä¹æ¨é£äº) inn and go upstairs. Enter the room in front (not
beside) the stairs and talk to the man
 Our goal is to collect ingredients that are not on the list, which are: Monster Tooth, Monster Bird
Meat, Monster Roe, Monster Bird Egg, Monster Horn, Monster Bone.
 Collect these ingredients as you fight monsters during this chapter (there is no rush)
 A minimum of 3 ingredients is necessary to complete the sidequest, but getting all 6 gets you a
bonus
Ingredients:

 Monster Tooth
 Wild Boar (Vista Forest Road, Aurion Road), Rage Spider (Underground Ruins)
 Monster Bird Meat
 Dodo Bird (Vista Forest Road, Aurion Road), Ball Bat (Underground Ruins)
 Monster Roe
 Short Kiss Alligator (Manoria Byroad, Gull Seaway)
 Monster Bird Egg
 Dodo Bird (Vista Forest Road, Aurion Road)
 Monster Horn
 Large Helmet Crab (Sapphirl Tower)
 Monster Bone
 Striped Seahorse (Sapphirl Tower)
Reward

 Standard Reward
 BP+2, $1500
 Got all six ingredients
 Bonus: BP+1, $1000, Monster Feather x20

 Head to the windmill, where the children are attending class


 Kevin temporarily joins the party (this makes the monster sidequests easier)
Hidden Sidequest: Lighthouse Test Run

 Go back to Manoria Village, then take the north exit


 Go north and make a U-turn at the fork in the road
 Go south into the lighthouse and climb to the top
 Talk to the old man and ask "is there anything wrong?"
Head right to the lighthouse controls and operate as follows:

 Orbment Pressure: Low


 Stabilizer: Low
 On/Off Switch: On
 Orbment Pressure: Mid
 Stabilizer: Mid
 Orbment Pressure: High
 Stabilizer: High
 Quartz Connection: On
After you are done and the choice prompt appears, choose "Is there anything else?" (BP+1
Bonus)

Reward

 Standard Reward
 BP+2, $1000, Sea Cucumber x5, Shrimp x5
 Asked "Is there anything else?"
 Bonus: BP+1, $500

 Head back to Gull Seaway


Sidequest: Gull Seaway Monster

 This monster is located at the beach in the second map of the Gull Seaway (map right after the
path to Mercia Orphanage). Before climbing up the stairs, go north a bit.
Super Alloy Sword Monster x3

Essentials:

 HP 2250
 EXP 45
 Sepith: Earth 6, Water 7, Fire 8, Wind 9, Time 8, Space 7, Mirage 6
Elemental Weakness:

 Earth 100%
 Water 80%
 Fire 120%
 Wind 100%
These monsters have an ability that buffs the others on death, so the strategy is to spread out the
damage. They can do quite a bit of damage, so it's recommended to fight them with Kevin in
your party (although I have also done this without him). Fire magic seems to be quite effective
too.

Reward BP+2, $2500

After defeating the monster, enter the path that it was blocking for a treasure chest with a decent
pair of shoes

 Equip anti-poison accessories and go to Vista Forest Road


Sidequest: Vista Forest Road Monster
 On your way back to Ruan, take the path to the Jenis Royal School. The wanted monster is on the second
map of Vista Forest Road.
Mercury Snake x2

Essentials:

 HP 3766
 EXP 25
 Sepith: Earth 4, Water 2, Time 1, Space 3, Mirage 7
 Items: Firefly Fungus, Monster Breast Meat
Elemental Weakness:

 Earth 80%
 Water 80%
 Fire 120%
 Wind 120%

You might also like