0% found this document useful (0 votes)
69 views

MK Index

This document provides an index for the rules of the board game Mage Knight. It lists over 200 topics from the rules in two columns - one column lists page numbers for the core rulebook, and the other lists page numbers for the expansion titled "The Lost Legion". The index allows players to quickly look up which pages cover specific rules topics in either publication.

Uploaded by

danutzek
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
69 views

MK Index

This document provides an index for the rules of the board game Mage Knight. It lists over 200 topics from the rules in two columns - one column lists page numbers for the core rulebook, and the other lists page numbers for the expansion titled "The Lost Legion". The index allows players to quickly look up which pages cover specific rules topics in either publication.

Uploaded by

danutzek
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 3

Mage Knight Index

WT RB WT RB
A Player's Turn 07-12 05, 20 City Assault, Cooperative N/A 11
Achievement Scoring Card 04 N/A City Assaults N/A 09
Action Cards 07 04 City Cards 04 06, 09
Action Upgrade N/A 15 City Levels N/A 14
Activating a Unit 09 04 Colors of Attack 14 20
Advanced Action Cards 04 04 Combat 10 07, 10
Advanced Action Cards Offer 17 03 Combat Abilities 10 20
Advanced Units 10 N/A Combat Cards 10 N/A
Ancient Altar 16 N/A Combat Details 10 N/A
Artifact Banners 15 04 Combat Example 12 N/A
Artifact Cards 04 04 Combat Outcome 10 08
Artifacts, Gaining 15 09 Combat Outcome for PvP N/A 11
Artifacts, Using 15 04 Combat Phases 10 07, 10
Assault and Rampaging Enemies 13 07 Combat with Enemies 10 07
Assign Damage Phase 11 08 Combat, Interactive N/A 15
Attack Abilities of Enemies 11 20 Combat, Player vs Player 18 10
Attack Colors 14 20 Command Level Ups 17 09
Attack Phase 11 08 Conquer and Hold Scenario N/A 18
Auctioning Heroes N/A 13 Conquered Adventure Site N/A 08
Banners 15 04 Conquered Fortified Site N/A 08
Basic Action Cards 04 04 Conquered Dungeon 15 N/A
Basic Game Concepts N/A 04 Conquered Mage Tower 14 06
Blitz Conquest Scenario N/A 16 Cooperative City Assault N/A 11
Blitz Cooperation Scenario N/A 17 Cooperative Scenarios N/A 12
Block Phase 11 07 Core Tiles 02 12
Burning a Monastery 15 07 Core Tiles, Revealing 16 N/A
Buying Spells 14 06 Countryside Tiles 02 N/A
Card Drafting N/A 15 Crystal Mines 13 N/A
Card Stacking 07 04 Crystals, Mana 06 04
Card, Achievement Scoring 04 N/A Darkness is Coming N/A 14
Card, Hero 05 03 Day/Night Board 06 03
Cards, Action 07 04 Daytime Variability N/A 14
Cards, Advanced Action 04 04 Deckbuilding N/A 15
Cards, Artifact 04 04 Deed Cards 04 04
Cards, Basic Action 04 04 Deed Deck 05 04
Cards, City 04 06, 09 Defensive Abilities of Enemies 11 20
Cards, Combat 10 N/A Discarding 04, 07 04
Cards, Deed 04 04 Drafting at the Start N/A 15
Cards, Elite Unit 04, 19 01, 04 Druid Nights Scenario N/A 17
Cards, Errata N/A 19 Dummy Player N/A 12
Cards, Regular Unit 04 04 Dungeon 15 05
Cards, Sideways 08 04 Dungeon Lords Scenario N/A 18
Cards, Site Description 04 03 Dungeons, Conquered 15 N/A
Cards, Special 08 N/A Effects N/A 04
Cards, Spell 04 04 Effects, Gain N/A 04
Cards, Tactic 04, 13 01 Elite Unit Cards 04, 19 01, 04
Cards, Wound 04, 12 04, 10 End of Round 07, 17 01, 20
Casting Spells 14 04 End of the Game 02 01
Choosing Tactic Cards 07 01 End of Turn 07 09
Cities, Random N/A 13 Enemies with Treasure 16 N/A

Index
1
Mage Knight Index

WT RB WT RB
Enemies, Fortified 13 20 Keep, Owning 14 N/A
Enemies, Multiple 16 07 Knock-out 11 08
Enemies, Special Abilities 11 20 Level Tokens 05 03
Enemies, Violet 14 N/A Level Ups 17 09
Enemy Attack Abilities 11 20 Levels, City N/A 14
Enemy Combat 10 07 Mage Tower 14 N/A
Enemy Defensive Abilities 11 20 Mage Tower, Conquered 14 06
Enemy Offensive Abilities 11 20 Mage Tower, Recruiting 14 N/A
Enemy Resistances 14 20 Magical Glade 12 09
Enemy Token Abilities 11 20 Mana 06 04
Enemy Token List 20 N/A Mana Crystals 06 04
Enemy Tokens 04, 10 N/A Mana Dice 06 03
Errata N/A 19 Mana Tokens 06 04
Exhaustion 12 N/A Mana, Using 06 04
Exploring 08 06 Map Shape 09 12
Fame and Reputation Board 06 03 Map Tiles 02 N/A
Fighting Multiple Enemies 16 07 Map Variability N/A 13
Final Scoring 18 N/A Map, Fully Open N/A 12
First Reconnaissance Scenario 01 15 Map, Limited Open N/A 12
First Round of Game 07 N/A Map, Wedge N/A 12
First Scenario Special Exploration Rule 09 15 Megapolis N/A 14
Fortified Enemies 13 20 Melee Attack for PvP N/A 11
Fortified Site Assault 13 07 Mines Liberation Scenario N/A 17
Friendly Game Rules N/A 14 Monastery 15 01
Full Conquest Scenario N/A 16 Monastery, Burning 15 08
Full Cooperation Scenario N/A 16 Monastery, Training 15 06
Full Rules 19 1-20 Monster Den 15 07
Fully Open Map N/A 12 More Deckbuilding N/A 15
Gain Effects N/A 04 Move Costs 08 05
Gaining a Spell 14 06, 08 Movement 08 05
Gaining Artifacts 15 08 Movement, Other Figures 08 06
Gaining Healing Points 12 06 Movement, Rampaging Enemies 08 05
Game Boards 06 02 Multiple Enemies 16 07
Game Components 02 02 New Round, Preparing 17 01
Game Flow N/A 01 Night Arrival N/A 14
General Principals, Scenarios N/A 12 Night Rules 18 N/A
Healing 12 10 Offensive Abilities of Enemies 11 20
Healing Essence 12 N/A One Round of Game 07 01
Healing Points, Gaining 12 06 One to Return Scenario N/A 19
Healing Points, Spending 12 10 Open Map, Limited N/A 12
Hero Auction N/A 13 Overview 02 N/A
Hero Card 05 03 Play Area Picture 03 02
Heroes, Improving 02 N/A Player Area Picture 05 03
Imbued with Magic 12 N/A Player vs. Player Combat 02, 18 10
Improving Heroes 02 N/A Playing a Card 07 04
Interacting with Locals N/A 06 Playing Cards Sideways 08 04
Interaction, Village 09 06 Plundering a Village 09 N/A
Interactive Combat N/A 15 Portal Space 08 N/A
Introduction 01 01 Preparing a New Round 17 01
Keep 13 N/A PvP 02, 18 10
Keep, Assaulting an Enemy Keep 14 07 Rampage! N/A 14

Index
2
Mage Knight Index

WT RB WT RB
Random Cities N/A 13 Stacking Cards 07 04
Random Tile Orientation N/A 13 Starting Tile 02 12
Ranged/Siege Attack Phase 10 07 Summary Rules Page N/A 20
Ranged/Siege Attack Phase for PvP 18 10 Tactic Cards 04, 13 01
Ready Units 10 04 Tactic Cards, Choosing 07, 17 01
Recommended Approach 02 N/A Taking Turns 07 01
Recruiting at a Mage Tower 14 06 Team Rules N/A 13
Regular Turn 07 05 Throwing Away 15 04
Regular Unit Cards 04 04 Tile Orientation, Random N/A 13
Reputation Board 06 03 Tile, Starting 02 12
Resistance to Special Effects 14 20 Tiles, Core 02 05, 12
Resistances, Enemy 14 20 Tiles, Countryside 02 05
Resistances, Units 11 20 Tiles, Map 02 05
Resistant Units 11 20 Token, Round Order 05 01
Resting 12 05 Tokens, Enemy 04,10,20 N/A
Revealing Core Tiles 16 12 Tokens, Level 05 09
Reverting 13 05 Tokens, Mana 06 04
Rewards 16 09 Tokens, Ruin 04 N/A
Round End 07, 17 01 Tokens, Shield 05 03
Round Order Token 05 01 Tokens, Skill 05 04
Round Preparation 07 01 Training at Monastery 15 06
Round Sequence 07 01 Turn End 07 09
Rounds and Turns 02 01 Turn Sequence N/A 05
Ruin Token List 20 N/A Turn, Player 07 05
Ruin Tokens 04 N/A Unit Activation 09 04
Ruins 16 07 Unit Resistances 11 20
Scenario Book N/A 12 Units 09 04
Scenarios 01, 19 15 Units, Advanced 10 01, 04
Scoring 18 01 Units, Ready 10 04
Setup, Full Game N/A 03 Units, Resistant 11 N/A
Shield Tokens 05 03 Units, Spent 10 04
Site Description Cards 04 03 Units, Using 09 04
Skill Level Ups 17 09 Units, Wounded 12 10
Skill Tokens 05 03 Using Artifacts 15 N/A
Skill Types 17 04 Using Mana 06 04
Skills, Solo Game N/A 13 Using Skills 17 04
Skills, Using 17 04 Using Units 09 04
Solo Conquest Scenario N/A 17 Variant Rules N/A 13
Solo Game Skills N/A 13 Village Interaction 09 06
Solo Scenarios N/A 12 Village, Plundering 09 N/A
Special Abilities of Enemies 11 20 Violet Enemies 14 N/A
Special Cards 08 N/A Visibility 18 N/A
Special Combat Effects for PvP N/A 11 Wedge Map N/A 12
Special Effects Resistance 14 20 Wound Cards 04, 12 04, 10
Special Exploration Rule, 1st Scenario 09 15 Wounded Units 12 10
Spell Cards 04 04 Wounds 11, 12 10
Spell Offer 14 03
Spells, Buying 14 06
Spells, Casting 14 04
Spending Healing Points 12 10
Spent Units 10 04

Index
3

You might also like