Exalted Style Guide
Exalted Style Guide
Art by: Melissa Uran, Imaginary Friends Studios, HIVE Geoffrey C. Grabowski
Studios
John Chambers
Storytellers Vault Developers: Shane DeFreest &
Dhaunae De Vir Robert Vance
Exalted Created by: Robert Hatch, Justin Achilli and Brian Glass
Stephan Wieck
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The Storytellers Vault Style Guide 4
Sensitivity, Cultural and Otherwise 4
Across the Three Editions 4
Pulp Mythology (Exalted First Edition) 7
Cosmic Hubris (Exalted Second Edition) 9
Epic Fantasy, Human Hearts (Exalted Third Edition) 11
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Chapter One
The
Storytellers Vault
Style Guide
Welcome to the Exalted Storytellers Vault Style Guide. draw from complimentary inspirational sources. Do
This guide exists to help you create new material for any your research into the specifics of what you’re drawing
edition of the mythic fantasy roleplaying game Exalted. from; don’t just use pop culture. Remember that player
characters can arise from any nation or people in the
Whether you’re new to creating work for other readers setting, so it’s important to write that setting from the
or an established freelance writer, this guide should help perspective of the people who call it home.
you understand and better create material for Exalted.
Note that we don’t assume you’ll be writing exclusively As a game about vast, exploitable power in the hands of
for the current version — this guide supports all three fallible human beings, Exalted often draws on unsavory
editions of the game. material and acknowledges the systemic abuses that
arise whenever two populations of vastly disparate pow-
Whether you’re fleshing out an element of the setting er coexist. We strongly recommend including content
only ever covered in brief or adding an entirely new city, warnings when dealing with these issues; we also rec-
nation, or culture to the map; writing allies or foes for ommend against reveling in them. To contrast dealing
use in others’ games; conceiving new Charms, spells, or with those issues, Exalted always strives to ensure play-
artifacts; writing entirely new play options such as new ers from marginalized demographics have spaces within
Exalted types; or even if you’re writing fiction, you’ll find the setting in which they can feel safe to play and plenty
this guide a useful starting point. of examples characters like them excelling.
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T h e S torytellers V ault S tyle G uide
that might happen in future months or years unless rightfully influential, much of the fantasy that came after
player characters intervene; the Dreams of the First Age him owes greatly to his legacy, and so Exalted strives to
boxed set presents a look at one possible version of the make itself distinct by pulling from less obvious sourc-
distant past, and Shards of the Exalted Dream introduces es: historical epics and fantasy stories that predate The
“shards”—alternate versions of the setting, from the mod- Lord of the Rings’ popularity or which resist its influence.
ern era to space opera. We invite you to create potential Night’s Master by Tanith Lee, the first in her series The
scenarios, versions of historical periods, and new shards. Lords of Darkness, is chief among them. Exalted’s first
edition developer would mail copies of Night’s Master
Although this guide is broken up by edition, you need to freelancers who couldn’t find it themselves, and we
not confine yourself to the themes of the edition recommend anyone interested in creating material
you’re working for. If you prefer the high drama, mag- for Exalted pursue this book. Other sources applicable
itech-heavy second edition setting but wish to write for across all three editions are Lord Dunsany’s Gods of
the third edition rules, go right ahead, whereas if you like Pegāna; Clark Ashton Smith’s Zothique stories; The Iliad
the expanded map and new locations introduced in third and The Odyssey; Three Kingdoms, Outlaws of the Marsh,
edition but want to work with first edition mechanics, and Journey to the West; the Ramayana; the video game
we encourage that, too. Final Fantasy VII; and, honestly, every piece of media
listed in the edition-specific entries below — Exalted’s
Exalted’s standard for inspirational material is pre-Tolk- three editions tend to draw on the same influences but
ien and non-Tolkien—while The Lord of the Rings is emphasize different elements from them.
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T h e S torytellers V ault S tyle G uide
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T h e S torytellers V ault S tyle G uide
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T h e S torytellers V ault S tyle G uide
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