0% found this document useful (0 votes)
923 views28 pages

RDT Collection One - Catalog PDF

This document provides details on a collection of real-displacement texture surfaces including various sands, gravels, rocks, soils, leaves, and tracks. Each texture is a high-resolution 3D scan with millions of points optimized into images for use in material engines. The textures are tileable and can be combined to create endless variations to add realistic detail to visualizations and simulations.

Uploaded by

rekarancana
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
923 views28 pages

RDT Collection One - Catalog PDF

This document provides details on a collection of real-displacement texture surfaces including various sands, gravels, rocks, soils, leaves, and tracks. Each texture is a high-resolution 3D scan with millions of points optimized into images for use in material engines. The textures are tileable and can be combined to create endless variations to add realistic detail to visualizations and simulations.

Uploaded by

rekarancana
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 28

„Real-Displacement-Textures“

- Collection-one -
SURFACES:
SAND

SAND-01-270 SAND-02-500 SAND-03-STONES SAND-04-WOOD SAND-05-DIRTY-MUDDY


270 x 10 cm 106 x 3,94 inch 500x 20 cm 197 x 7,87 inch 210 x 15 cm 82,7 x 5,91 inch 240 x 8 cm 94,5 x 3,15 inch 250 x 6 cm 98,4 x 2,36
GRAVEL

GRAVEL-01 GRAVEL-02 GRAVEL-03 GRAVEL-04-ASPHALT


130 x 8 cm 51,2 x 3,15 inch 250x 8 cm 98,4 x 3,15 inch 200 x 6 cm 87,7 x 2,36 inch 130 x 4 cm 51,2 x 1,57 inch
WALL
ROCK

ROCK-01 ROCK-02 ROCK-03


250x 8 cm 98,4 x 3,15 inch 200 x 20 cm 87,7 x 7,87 inch 300 x 25 cm 118 x 9,84 inch
FLOOR

ROCKY-GROUND-01 ROCKY-GROUND-02 ROCKY-GROUND-03 ROCKY-GROUND-04


250x 10 cm 98,4 x 3,94 inch 250x 20 cm 98,4 x 7,87 inch 250x 20 cm 98,4 x 7,87 inch 230x 20 cm 90,6 x 7,87 inch
SOIL

SOIL-01 SOIL-02 SOIL-03


270 x 20 cm 106 x 7,87 inch 250 x 23 cm 98,4 x 9,06 inch 250 x 12 cm 98,4 x 4,72 inch

SOIL-04-STONES SOIL-05-FIELD SOIL-06-BARK-MULCH


250 x 12 cm 98,4 x 4,72 inch 300 x 20 cm 118 x 7,87 inch 270 x 15 cm 106 x 5,91 inch
LEAVES

What is it ?
These surfaces are highly detailed 3d-scans
with more than 60.000.000 dense-points.
The raw scanmesh has over 10.000.000 faces.
AUTUMN-LEAVES-01 AUTUMN-LEAVES-02 The raw texture has up to 16k original resolution.
300 x 10 cm 118 x 3,94 inch 220 x 8 cm 86,6 x 3,15 inch
All this information is than optimized and baked
into several images so you can reconstruct
TRACKS

the original scan with a minimum of resources,


just by using displacement-material.

TIREMARKS-01-MUD TIREMARKS-02-SOIL
380 x 15 cm 150 x 5,91 inch 270 x 20 cm 106 x 7,87 inch

• the maps are 100% tileable • you can stack surfaces to get endless variations
• they can dramatically speed up your workflow • they should work with all engines
because there is no scattering needed • they can look highly realistic
(...depending on your shading and rendering skills)
„Real-Displacement-Textures“
- Collection-one -
LAYERS:

COLOR: ROUGHNESS:

ROUGHNESS
This map basically This map tells the engine
contains what we see as color how blurry the gloss has to be.
COLOR

in the real world.


Use it as a mask or as a
Use it in the diffuseor co- trigger-map in the roughness-
lor-channel of your materi- or spec-width -channel of
al-engine. your material-engine.

100% 100%

AO (Ambient Occlusion) BUMP:


This map contains a distan- The bump-map in this
ce-triggered shadow. set contains very small
BUMP
irregularities that lead
In reallity there is simply to nice microshadows
AO

less ambient-light inside of on the surface.


cracks,holes ....
Use it in the bump- or
You can multiply or inverse relief-channel of
multiply it to the diffuse to get your material-engine.
more or less contrast
+/- 5-20% 0,5-20%

GLOSS: DEPTH:
This map contains information This is the displacement-map
of how strong the glossyness that contains the scanned
GLOSS

DEPTH

acts on different parts of the depth-information.


surface.
Use it in the displacement
Use it as a mask or as a -channel of your engine.
trigger-map in the
specular-channel of You should use it in combinati-
your material-engine. on with subdivision.
- the hight is specified
100%

HI-GLOSS: NORMAL:
Similar to the gloss-map but The normal-map here contains
HI-GLOSS

NORMAL

with a lot more contrast and the same info as the depth.
focus on more reflective parts.
You can use it alternately
You can mix it with the gloss- to the displacment.
map for a more flexible setup. If mixed, watch
your shading !!
0-100%
100%
„Real-Displacement-Textures“

SAND-01-270 - Collection-one -

270 cm 106 inch


Description:
fine sand, including footsteps, small area
h
inc
6
10

Recommended for:
visualization of construction sites,

beaches, sand pits ...


cm
0
27

10,0 cm
3,94 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

SAND-02-500 - Collection-one -

500 cm 197 inch


Description:
fine sand, including footsteps, large area
h
inc
7
19

Recommended for:
visualization of construction sites,

beaches, sand pits ...


cm
0
50

20,0 cm
7,87 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

SAND-03-STONES - Collection-one -

210 cm 82,7 inch


Description:

h
fine sand, including stones
inc
,7
and pieces of bricks
82

Recommended for:

visualization of construction sites,


cm

mines, stone deserts ...


0
21

15,0 cm
5,91 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

SAND-04-WOOD - Collection-one -

240 cm 94,5 inch


Description:

h
fine sand, including pieces of rotten wood
inc
,5
and few leaves
94

Recommended for:

visualization of the lumber industry,


cm
0

forest floors ...


24

8,00 cm
3,15 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

SAND-05-DIRTY-MUDDY - Collection-one -

250 cm 98,4 inch


Description:

h
muddy sand, including pieces of wood
inc
,4
and twigs
98

Recommended for:

visualization of shores, river banks, forest


cm
0

floors ...
25

6,00 cm
good for close-ups 2,36 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

GRAVEL-01 - Collection-one -

130 cm 51,2 inch


Description:

h
pebble gravel, consisting of smoothed, inc
colored stones
,2
51

Recommended for:

any kind of archviz, drainage, artificial


cm

ponds ...
0
13

8,00 cm
3,15 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

GRAVEL-02 - Collection-one -

250 cm 98,4 inch


Description:

h
fine gravel, consisting of colored stones,
inc
,4
including footprints
98

Recommended for:

any kind of archviz, rocky beaches ...


cm
0
25

8,00 cm
3,15 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

GRAVEL-03 - Collection-one -

200 cm 78,7 inch


Description:

h
gravel, consisting of sharp stones
inc
,7
78

Recommended for:
any kind of archviz especially parking lots,

artificial ponds ...


cm
0
20

6,00 cm
3,15 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

GRAVEL-04-ASPHALT - Collection-one -

130 cm 51,2 inch


Description:

h
rough asphalt inc
,2
51

Recommended for:
any kind of archviz,

especially for pavements,


cm

works best for close-ups ...


0
13

4,00 cm
1,57 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

ROCK-01 - Collection-one -

250 cm 98,4 inch


Description:

h
rock wall, limestone
inc
,4
98

Recommended for:
any kind of natural environments,

mountain formations ...


cm
0
25

8,00 cm
3,15 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

ROCK-02 - Collection-one -

200 cm 78,7 inch


Description:

h
rock wall, limestone
inc
,7
78

Recommended for:
any kind of natural environments,

cliffs ...
cm
0
20

20,0 cm
7,87 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

ROCK-03 - Collection-one -

300 cm 118 inch


Description:
rock wall, limestone
h
inc
8
11

Recommended for:
any kind of natural environments,

caves, canyons ...


cm
0
30

25,0 cm
7,87 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

ROCKY-GROUND-01 - Collection-one -

250 cm 98,4 inch


Description:

h
rocky floor, limestone including gravel,
inc
,4
moss and fir needles
98

Recommended for:

forest floors, mountain scapes, caves ...


cm
0
25

10,00 cm
3,94 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

ROCKY-GROUND-02 - Collection-one -

250 cm 98,4 inch


Description:

h
rocky floor, limestone, lots of roots,
inc
,4
gravel, fir needles and cones
98

Recommended for:

forest floors, mountain scapes, ...


cm
0

works best for close-ups


25

20,0 cm
7,87 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

ROCKY-GROUND-03 - Collection-one -

250 cm 98,4 inch


Description:

h
rocky floor, limestone, lots of roots,
inc
,4
gravel, fir needles and cones
98

Recommended for:

forest floors, mountain scapes, ...


cm
0
25

20,0 cm
7,87 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

ROCKY-GROUND-04-MOSS - Collection-one -

230 cm 90,6 inch


Description:

h
moss-covered rock, limestone
inc
,6
90

Recommended for:
floors as well as walls, mountain scapes

and springs ...


cm
0
23

20,0 cm
7,87 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

SOIL-01 - Collection-one -

270 cm 106 inch


Description:
gritty sand, dried out
h
inc
6
10

Recommended for:
visualization of construction sites,

deserts ...
cm
0
27

20,0 cm
7,87 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

SOIL-02 - Collection-one -

250 cm 98,4 inch


Description:

h
gritty sand, including small rocks
inc
,4
98

Recommended for:
visualization of construction sites,

deserts, shores ...


cm
0
25

23,0 cm
9,06 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

SOIL-03 - Collection-one -

250 cm 98,4 inch


Description:

h
sand, including gravel
inc
,4
98

Recommended for:
visualization of construction sites,

shores ...
cm
0
25

12,0 cm
4,72 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

SOIL-04-STONES - Collection-one -

250 cm 98,4 inch


Description:

h
compressed sand, including small stones
inc
,4
98

Recommended for:
visualization of construction sites,

deserts, mines ...


cm
0
25

12,00 cm
4,72 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

SOIL-05-FIELD - Collection-one -

300 cm 118 inch


Description:
ploughed field
h
inc
8
11

Recommended for:
visualization of vineyards and other kind of

fields ...
cm
0
30

20,0 cm
7,87 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

SOIL-06-BARK-MULCH - Collection-one -

270 cm 106 inch


Description:
fine bark-mulch, including soft footprints
h
inc
6
10

Recommended for:
visualization of playgrounds,

garden beds ...


cm
0
27

15,00 cm
5,91 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

AUTUMN-LEAVES-01 - Collection-one -

300 cm 118 inch


Description:
fallen maple leaves
h
inc
8
11

Recommended for:
archviz, autumn scenes ...

cm
0
30

10,00 cm
3,94 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

AUTUMN-LEAVES-02 - Collection-one -

220 cm 86,6 inch


Description:

h
fallen birch leaves
inc
,6
86

Recommended for:
archviz, autumn scenes ...

cm
0
22

8,00 cm
3,15 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

TIRE-MARKS-01-IN-MUD - Collection-one -

380 cm 150 inch


Description:
motorcycle or mountainbike tracks on
h
inc
slightly muddy sand
0
15

Recommended for:

visualization of construction sites, race


cm
0

tracks ...
38

8,00 cm
3,15 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth
„Real-Displacement-Textures“

TIRE-MARKS-02-ON-SOIL - Collection-one -

270 cm 106 inch


Description:
deep tractor-trails on rough sand, inclu-
h
inc
ding small stones
6
10

Recommended for:

visualization of construction sites, race


cm
0

tracks ...
27

20,0 cm
7,87 inch

Color

AO

Gloss

Hi-Gloss

Roughness

Bump

Normal

Depth

You might also like