3 - Product and Service Design
3 - Product and Service Design
• Reverse engineering
• Dismantling and inspecting a competitor’s product to discover product
improvements
DISCUSSION
Discontinue?
high cost, low Replace?
demand, possibly Find new
quality issues, getting uses
first into the market
Disadvantages
1. Designs may be frozen with too many imperfections remaining.
2. High cost of design changes increases resistance to improvements
3. Decreased variety results in less consumer appeal
DESIGNING FOR MASS CUSTOMIZATION
• Mass customization
• A strategy of producing basically standardized goods or services, but
incorporating some degree of customization in the final product or service
• Facilitating Techniques
• Delayed differentiation
• Modular design
DELAYED DIFFERENTIATION
• Delayed Differentiation
• The process of producing, but not quite completing, a product or service until
customer preferences are known
• It is a postponement tactic
• Produce a piece of furniture, but do not stain it; the customer chooses the stain
MODULAR DESIGN
• Modular Design
• A form of standardization in which component parts are grouped into modules that are easily
replaced or interchanged
• Advantages
• easier diagnosis and remedy of failures
• easier repair and replacement
• simplification of manufacturing and assembly
• training costs are relatively low
• Disadvantages
• Limited number of possible product configurations
• Limited ability to repair a faulty module; the entire module must often be scrapped
ROBUST DESIGN
• Robust design
• A design that results in products or services that can function over a broad
range of conditions
• The more robust a product or service, the less likely it will fail due to a change in the
environment in which it is used or in which it is performed
• Pertains to product as well as process design
KANO MODEL
• Basic quality
• Refers to customer requirements that have only limited effect on customer
satisfaction if present, but lead to dissatisfaction if absent
• Performance quality
• Refers to customer requirements that generate satisfaction or dissatisfaction in
proportion to their level of functionality and appeal
• Excitement quality
• Refers to a feature or attribute that was unexpected by the customer and
causes excitement
KANO MODEL
KANO MODEL – EXAMPLE
KEYLESS ENTRY,
LED LIGHTS, BOSE GAS MILEAGE, WARRANTY,
SOUND SYSTEMS WATER WADING
BRAKES, WINDSHIELD,
ENGINE COOLING
SYSTEM
PHASES IN PRODUCTS DESIGN & DEVELOPMENT
1. Feasibility analysis
– Demand, development and production cost, potential profit, technical analysis, capacity req., skills needed, fit
with mission.
2. Product specifications
– What’s needed to meet customer wants
3. Process specifications
– Weigh alternative processes in terms of cost, resources, profit, quality
4. Prototype development
– Few units are made to find problems with the product or process
5. Design review
– Changes are made or project is abandoned
6. Market test
– Determine customer acceptance. If unsuccessful return to Design-review.
7. Product introduction
– promotion
8. Follow-up evaluation
– Based on feedback changes may be made.
DESIGNING (PRODUCTS) FOR PRODUCTION
1. Concurrent engineering
2. Computer-Assisted Design (CAD)
3. Production requirements
4. Component commonality
TECHNOLOGY TODAY
1. 3D Printer
2. Nanotechnology
3. Artificial Intelligence (AI)
1. CONCURRENT ENGINEERING
• Concurrent engineering
• Bringing design and manufacturing engineers together early in the design
phase
• manufacturing personnel, marketing and purchasing personnel in loosely integrated cross-
functional teams
• Views of suppliers and customers may also be sought
• The purpose:
• achieve product designs that reflect customer wants as well as
manufacturing capabilities
2. COMPUTER AIDED DESIGN (CAD)
• Increases designers’ productivity.
• Directly provides information to manufacturing (dimensions, material -
BOM).
• Perform analysis: engineering ,cost.
• Shortens time-to-market
• Benefits:
• Savings in design time
• Standard training for assembly and installation
• Opportunities to buy in bulk from suppliers
• Commonality of parts for repair
• Fewer inventory items must be handled
SERVICE DESIGN DEFINITIONS
• Service
‒ Something that is done to, or for, a customer
• Service delivery system
‒ The facilities, processes, and skills needed to provide a service
• Product bundle
‒ The combination of goods and services provided to a customer
• Service package
‒ The physical resources needed to perform the service, accompanying goods,
and the explicit (core features) and implicit (ancillary features) services included
SERVICE DESIGN
• Internet:
• http://mashable.com/2017/09/22/iphone-8-teardown/#4KsPeQAZfkq4
• http://teaching.ust.hk/~ismt162/Lectures/01_introduction.pdf
• www.wiki.answers.com
• www.ask.com
• www.google.com
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QUESTIONS? COMMENTS? FEEDBACK?
[email protected]
+639178004259
Jo Mon