Basic Project Management Module 3
Basic Project Management Module 3
2012
Presents
Via
PMA
MODULE #3:
Profile of an Effective Project Manager.
SKILL DEFINITION
Technical Skills: Ability to use knowledge, techniques and tools for technical problem
solving.
People Skills: Ability to work with and through people to get the job done.
Conceptual Skills: Ability to understand the complexity of the overall business process
and to manage the process.
SKILL REQUIREMENTS VERSUS
General/Functional Project Management
MANAGEMENT LEVELS
Management
CONCEPTUAL
SKILLS
Top Management Systems Products
Project Mgr.
PEOPLE
Middle SKILLS
Management Engineered Product
Project Mgr.
First Level
TECHNICAL
Management Standard Product
SKILLS
Project Mgr.
WHAT TO DO:
1. Think.
2. Brainstorm.
3. Do not evaluate as you go.
4. Use 80/20 rule.
5. Scribe your answers.
DELIVERABLE:
A list of skills, qualities and characteristics of a good project manager.
TIME: 15 Minutes
WRITE DOWN YOUR ANSWERS NOW!
1. Leadership
2. Communications – verbal, written, listening, presentation
3. Interpersonal
4. Selling
5. Conflict Management
6. Negotiation
7. Facilitation
8. Delegation
9. Team Building
Conceptual Skills
1. Process
2. Planning
3. Organizational
4. Problem solving
5. Financial
6. Time management
GUIDELINES:
The following ideas will increase the project managers’ effectiveness in problem solving
and decision making:
BRAINSTORMING
1. Only one person speaks at a time. You should start with one person and go
around the room in sequence. Each person speaks his idea when it is his turn.
2. If it is your turn and you don’t have an idea, just say “pass” and the facilitator will
go on to the next person. Don’t feel bad about having to pass. You may have an
excellent idea by the time the group comes back to you.
3. Continue the process until everyone is passing. Then stop and in silence review
the ideas for a few minutes.
4. Then, open the floor for additional ideas. You do not have to take turns now.
5. Finally, when all the ideas are squeezed out of the group, it is time to start
discussing the merits of each idea.
1. Express his/her own ideas or opinions or comments on any of the ideas offered
by others. Be sensitive to facial expressions and body language which can
speak louder than words.
2. Allow side discussions between group members. Time will be allowed in later
sessions to discuss the relative merits of each idea.
3. Change the wording of any idea without the permission of the person who
generated the idea.
After the generation of ideas, they should be prioritized and accountability for action
planning and implementation assigned.
Consensus does not equate to 100% agreement. As most everyone knows, achieving
100% agreement is next to impossible. Consensus does equate to 100% “buy-in” (live
with) commitment to the decision. Commitment to the decision is achieved through
discussions and participation among team members. Consensus occurs when each
person on the team can say that he or she has had a chance to speak, has spoken, and
has been sincerely heard. Consequently, each person has either persuaded the group
to his or her way of thinking or has not persuaded the group. Either way, the team
decision is accepted, possibly with reservation, but always with ownership and
commitment to the decision and its implementation.
Consensus occurs when, after a decision has been made, all members can state the
following:
1. ”I believe that you understand my point of view.”
2. ”I believe that I understand your point of view.”
3. ”Whether or not I prefer this decision, I will support it because the decision was
arrived at in an open and fair manner.”
Obviously, this approach takes time and trust. Eventually, however, this process yields
team synergy with accompanying performance improvement.
1. Avoid arguing for your own priorities. Present your position as clearly and
logically as possible, but listen to and consider the other members’ reactions
carefully before you press your point.
2. Do not assume that someone must win and someone must lose when discussion
reaches a stalemate. Instead, look for the next-most-acceptable alternative for
all parties.
3. Do not change your mind simply to avoid conflict and to reach agreement and
harmony. When agreement seems to come too quickly and easily, be
suspicious. Explore the reasons and be sure everyone accepts the solution for
basically similar or complementary reasons. Yield only to positions that have
objective and logically sound foundations.
4. Avoid certain conflict-rendering techniques such as majority vote, averages, coin-
flips and bargaining. When dissenting members finally agree, do not feel that
they must be rewarded by having their own way on some later point.
5. Differences of opinion are natural and expected. Seek them out and try to
involve everyone in the decision making process. Disagreements can help the
group’s decision because, with a wide range of information and opinions, there is
a greater chance that the group will hit upon the best solutions.
Decision making means using power to influence selection among choices. Decisions
making choices ranges from directive (telling) where power is closely held to
consensus where power is dispersed. When to use which mode depends on the
complexity of the task, its urgency, and the degree of impact of the project team once
implemented.
SOME GUIDELINES ON USING POWER TO INFLUENCE:
1. Directive:
Best Use: When complex coordination is not needed, when knowledge is closely held,
when crises or absolute stalemate prevents alternative modes or when group skills are
so immature as to preclude effective discussion and resolution.
Caution: Over use prevents development of talent, restrains initiative and discourages
critical thinking. This forces managers to stay in a fire-fighting mode as a convenient
rationale for monopolizing the decision power.
3. Democratic:
Best Use: When widespread commitment is not critical; when issues are routine and
when a minority opinion poses no risk of non-compliance. This process reaches closure
quickly.
Caution: This method can create win-lose feelings and conscious sabotage of
implementation. Seldom on important issues does voting “finalize” the decision, i.e., the
issue re-surfaces repeatedly (one-on-one, hidden agendas, etc.)
4. Consensus:
Best Use: When issues involve interdependencies, resource sharing, complex
coordination or a significant impact on the people affected by the decision. Requires
willingness to equalize power and share information. Demands astute team leader
skills and resolution/patience to “trust the process”. Groups need moderate
interpersonal and group skills, e.g., active listening, positive negotiation.
Caution: Takes more time. When misused, it substitutes for completed staff work,
preparation and critical thinking. Consensus becomes a vehicle for “opinion giving”,
holding out and delaying action. Impatience with the consensus process can lead to
“horse trading” and compromise versus true agreement with the reasonableness of the
decision.
INTERPERSONAL RELATIONSHIPS:
Although everyday personal influence interfaces often tend to be taken for granted, the
quality of a Project Manager’s interpersonal relations, reveals competence, personality
and attitude and is of great significance in the process of project implementation and
performance improvement. Attention to the following basic factors is recommended.
1. Treat each interface as a valuable opportunity to exchange ideas and learn.
2. Make adequate time available for discussions with others, give them your
undivided attention and avoid interruptions.
3. Create and maintain an open, natural climate.
4. Try to establish a common bond, (partnership relationship) with people, seek
areas where your experiences or interests overlap.
5. Treat people with dignity, show respect for them and for their ideas, opinions and
feelings.
6. Avoid gamesmanship and manipulation of people. Try to establish a “Win-Win”
situation.
7. Avoid “pseudo-communication”. Be candid, objective and talk directly to people.
Encourage them to relax and talk directly to you.
8. Develop and practice the art of active listening.
9. Be apathetic and sincere.
10. Use discretion and tact.
11. Avoid perception of “putting people down” or putting them on the defensive.
12. Offer advice and counsel only when asked.
13. Watch your body language, e.g., posture, facial expressions, gestures, etc.
14. Avoid the appearance of being too busy and breaking off discussions with others.
If you must terminate the discussion, tactfully explain why.
15. Respect the confidence of others.
16. Develop the skill of remembering facts, names and facts about people.
Time is one of the three measures of project success. The clock or calendar stops for
no one. We cannot delay or hasten it. We can only collect its performance output.
Setting realistic time objectives and effective use of one’s time are critical to project
performance. Time costs money. If we waste one, we waste the other. If we use one
wisely, we enhance the value of the other.
The Project Manager who is harried by the pressures of too much to do and too little
time to do it in, is much like the obese person who desperately wants to lose weight.
Why? Both want to be given the secret trick or technique, a way to melt off the pounds
or magically put more hours in the day. They want all of this with no change in basic
behavior.
Unfortunately, this is nonsense. There is no painless way to lose weight or to use time
better. But just as there are basic principles of nutrition and weight control, there are
basic principles of time management and effective practices logically follow these
principles. Effective time management, like effective dieting depends on will power and
self-discipline. There has to be a real desire and not just idle wishfulness.
Worrying about effective time management and not doing anything about it is a
devastating source of anxiety to many Project Managers. It is far better to “do and not
worry” or “not do and not worry” than it is to “worry and not do”. The latter leads only to
ulcers.
The first step in time management is conducting a time analysis and finding out where
you are spending your time, who or what controls your time and what are your time
wastes. Time wastes must be recognized if they are to be avoided.
The following are some of the most significant “time robbers”:
1. PLANNING AREA
a. Fuzzy objectives.
b. No objectives, priorities or daily plans.
c. Shifting priorities.
d. Leaving tasks unfinished.
e. Fighting fires – crisis management.
f. No self-imposed deadlines (daydreaming).
g. Attempting too much – unrealistic time estimates.
2. ORGANIZING AREA
a. Personal disorganization – cluttered desk.
b. Duplication of effort.
c. Confused responsibility and authority.
3. STAFFING AREA
a. Untrained/inadequate staff.
b. Under or over staffed.
4. COMMUNICATING AREA
a. Unclear, under or over communicating.
b. Failure to actively listen.
c. Poor meeting management.
5. DIRECTING AREA
a. Doing it yourself.
b. Too much involvement in routine details.
c. Ineffective or no delegations.
d. No teamwork.
e. Not managing conflict.
f. Inability to handle change.
g. Snap decisions.
h. Indecision – procrastinating.
i. Wanting ALL the facts.
j. Decision by committee
.
6. CONTROLLING AREA
a. Telephone/Visitors.
b. Incomplete information or invalid information.
c. No standard or progress reports.
d. Over control.
e. Mistakes and ineffective performance.
f. Overlooking poor performance
g. The inability to say “No”.
SOME OF THE REWARDS FOR EFFECTIVE TIME MANAGEMENT:
ANALYZE:
2. Credibility
a. Credibility implies integrity and trust.
b. Credibility comes from the image of effective leadership and managerial skills,
accountability and successful performance.
c. Credibility must be refueled often.
d. Making success visible to others increases one’s credibility.