Pervasive Computing 2
Pervasive Computing 2
AND ANYWHERE
SYNOPSIS
INTRODUCTION
GOALS OF PERVASIVE COMPUTING
LAYERS IN PERVASIVE COMPUTING
PRINCIPLES OF PERVASIVE COMPUTING
VISIONS AND CHALLENGE
DIFFERENCE BETWEEN UBIQUITOUS AND
PERVASIVE COMPUTING
APPLICATIONS
BENEFITS
LIMITATIONS
CONCLUSION
• Pervasive computing (also called ubiquitous
computing) is the growing trend towards
embedding microprocessors in everyday objects so
they can communicate information. The words
pervasive and ubiquitous mean "existing
everywhere." Pervasive computing devices are
completely connected and constantly available.
INVISIBLE:
“Smart” environments will be embedded with computing technologies that will be
mostly out-of-sight.
SOIALIZATION:
“Smart” buildings will illicit a more social response from occupants as computers user
interfaces embed themselves within architecture.
DECISION-MAKING:
“Smart” environments will help occupants to make better choices as they go about
their everyday lives.
EMERGENT BEHAVIOR:
Buildings are now becoming more and more kinetic in form and function. Their
movements and constructed designs come together dynamically to yield behaviours
that make them more adaptive.
INFORMATION PROCESSING:
Architecture will go from crunching data to making sense of data; therefore,
eliminating our need to constantly input adjustments.
ENHANCING EXPERIENCE:
As computers ubiquitously embed themselves in our environments, sensors and
actuators will create “smart” environments where architecture space will be goal
oriented.
CONVERGENCE:
Much of our environment will be supplemented with interconnected digital
technologies.
LIMITATIONS