STR HP Movement: Hit Points
STR HP Movement: Hit Points
Samsaran Medium Not set Not set (Adult) Not set Not set Not set Not set
Race Size Gender Age Height Weight Hair Eyes
CHA
x Artistry 6 =INT 6 +0 +0
Charisma
13 +1 Power 2
Bluff 1 =CHA 1 +0 +0
Climb -1 =STR -1 +0 +0
AC
Armor Class
13 =10+ 0 + 0 + 3 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 6 =INT 6 +0 +0
x Craft (b) 6 =INT 6 +0 +0
Touch AC 13 Flat Footed AC 10
x Craft (c) 6 =INT 6 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod.
Diplomacy 1 =CHA 1 +0 +0
FortitudeConstitution
3 = 1 + 2 + 0 + 0 + Disable Device* =DEX + +
Disguise 1 =CHA 1 +0 +0
Reflex 4 = 1 + 3 + 0 + 0 +
Dexterity
Escape Artist 3 =DEX 3 +0 +0
Will 7 = 4 + 3 + 0 + 0 +
x Fly 3 =DEX 3 +0 +0
Wisdom
Weapon
Survival 3 =WIS 3 +0 +0
Swim -1 =STR -1 +0 +0
Conditional Modifiers
Attack Damage
Weapon
Languages
Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties
Totals 0 0 0% 0 lbs.
Schools
Specialized: Teleportation
Other Specials Shoulders Qty. lbs.
Shift
Spellbooks
Neck Qty. lbs.
Summoner's Charm
Play Notes
Racial Traits
Lifebound
Low-Light Vision
Mystic Past Life
Samsaran Magic
Background Traits
Ancient Explorer
Magical Lineage
Spell Level 0 1 2 3 4 5 6 7 8 9
Prepared Spells
Prepared Spell Level 0 Metamagic School Duration Cast time Range/Area Save SR DC
Prepared Spell Level 1 Metamagic School Duration Cast time Range/Area Save SR DC
Prepared Spell Level 2 Metamagic School Duration Cast time Range/Area Save SR DC
Known Spells
Acid Splash; Arcane Mark; Bleed; Breeze; Chameleon Scales; Dancing Lights; Daze; Detect Fiendish Presence; Detect Magic; Detect Poison; Disrupt
Spell Level 0
Undead; Drench; Flare; Ghost Sound; Grasp; Haunted Fey Aspect; Jolt; Light; Mage Hand; Mending; Message; Oath of Anonymity; Open/Close; Penumbra;
Prestidigitation; Ray of Frost; Read Magic; Resistance; Root; Scoop; Scrivener's Chant; Sotto Voce; Spark; Touch of Fatigue; Vacuous Vessel;
Spell Level 1 Charm Person; Grease; Mage Armor; Obscuring Mist; Protection from Evil; Protection from Law; Silent Image; Summon Monster I; Unseen Servant;
Vanish;
Blur; Burning Gaze; Create Pit; Darkness; Defending Bone; Fire Sneeze; Fog Cloud; Ghoul touch; Haste; Hideous Laughter; Illusory Maze; Invisibility;
Spell Level 2
Levitate; Make Whole; Minor Image; Mirror Image; Protection from Chaos, Communal; Pyrotechnics; Resist Energy; Rope Trick; Sensory Overload;
Silence; Slow; Spectral Hand; Steal Voice; Stone Call; Summon Monster II; Track Ship; Web;