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How To Start A StartUp

- To start a successful startup, you need a good team, to create something customers want, and to spend as little money as possible. Most failures are due to failing at one of these. - You don't need a brilliant idea - just look at problems people currently have and figure out how to solve them better. Google's idea was to make search not suck. - What matters most are the people, not the initial idea. Good people can fix bad ideas but good ideas can't save bad teams. The document provides tips for identifying "good people" for a startup team.

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0% found this document useful (0 votes)
215 views16 pages

How To Start A StartUp

- To start a successful startup, you need a good team, to create something customers want, and to spend as little money as possible. Most failures are due to failing at one of these. - You don't need a brilliant idea - just look at problems people currently have and figure out how to solve them better. Google's idea was to make search not suck. - What matters most are the people, not the initial idea. Good people can fix bad ideas but good ideas can't save bad teams. The document provides tips for identifying "good people" for a startup team.

Uploaded by

Pritam Shaw
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 16

Want to start a startup? Get funded by Y Combinator.

March 2005

(This essay is derived from a talk at the Harvard Computer Society.)

You need three things to create a successful startup: to start with good people, to make
something customers actually want, and to spend as little money as possible. Most startups that
fail do it because they fail at one of these. A startup that does all three will probably succeed.

And that's kind of exciting, when you think about it, because all three are doable. Hard, but
doable. And since a startup that succeeds ordinarily makes its founders rich, that implies getting
rich is doable too. Hard, but doable.

If there is one message I'd like to get across about startups, that's it. There is no magically
difficult step that requires brilliance to solve.

The Idea

In particular, you don't need a brilliant idea to start a startup around. The way a startup makes
money is to offer people better technology than they have now. But what people have now is
often so bad that it doesn't take brilliance to do better.

Google's plan, for example, was simply to create a search site that didn't suck. They had three
new ideas: index more of the Web, use links to rank search results, and have clean, simple web
pages with unintrusive keyword-based ads. Above all, they were determined to make a site that
was good to use. No doubt there are great technical tricks within Google, but the overall plan
was straightforward. And while they probably have bigger ambitions now, this alone brings
them a billion dollars a year. [1]

There are plenty of other areas that are just as backward as search was before Google. I can
think of several heuristics for generating ideas for startups, but most reduce to this: look at
something people are trying to do, and figure out how to do it in a way that doesn't suck.

For example, dating sites currently suck far worse than search did before Google. They all use
the same simple-minded model. They seem to have approached the problem by thinking about
how to do database matches instead of how dating works in the real world. An undergrad could
build something better as a class project. And yet there's a lot of money at stake. Online dating
is a valuable business now, and it might be worth a hundred times as much if it worked.

An idea for a startup, however, is only a beginning. A lot of would-be startup founders think the
key to the whole process is the initial idea, and from that point all you have to do is execute.
Venture capitalists know better. If you go to VC firms with a brilliant idea that you'll tell them
about if they sign a nondisclosure agreement, most will tell you to get lost. That shows how
much a mere idea is worth. The market price is less than the inconvenience of signing an NDA.

Another sign of how little the initial idea is worth is the number of startups that change their
plan en route. Microsoft's original plan was to make money selling programming languages, of
all things. Their current business model didn't occur to them until IBM dropped it in their lap five
years later.
Ideas for startups are worth something, certainly, but the trouble is, they're not transferrable.
They're not something you could hand to someone else to execute. Their value is mainly as
starting points: as questions for the people who had them to continue thinking about.

What matters is not ideas, but the people who have them. Good people can fix bad ideas, but
good ideas can't save bad people.

People

What do I mean by good people? One of the best tricks I learned during our startup was a rule
for deciding who to hire. Could you describe the person as an animal? It might be hard to
translate that into another language, but I think everyone in the US knows what it means. It
means someone who takes their work a little too seriously; someone who does what they do so
well that they pass right through professional and cross over into obsessive.

What it means specifically depends on the job: a salesperson who just won't take no for an
answer; a hacker who will stay up till 4:00 AM rather than go to bed leaving code with a bug in
it; a PR person who will cold-call New York Times reporters on their cell phones; a graphic
designer who feels physical pain when something is two millimeters out of place.

Almost everyone who worked for us was an animal at what they did. The woman in charge of
sales was so tenacious that I used to feel sorry for potential customers on the phone with her.
You could sense them squirming on the hook, but you knew there would be no rest for them till
they'd signed up.

If you think about people you know, you'll find the animal test is easy to apply. Call the person's
image to mind and imagine the sentence "so-and-so is an animal." If you laugh, they're not.
You don't need or perhaps even want this quality in big companies, but you need it in a startup.

For programmers we had three additional tests. Was the person genuinely smart? If so, could
they actually get things done? And finally, since a few good hackers have unbearable
personalities, could we stand to have them around?

That last test filters out surprisingly few people. We could bear any amount of nerdiness if
someone was truly smart. What we couldn't stand were people with a lot of attitude. But most
of those weren't truly smart, so our third test was largely a restatement of the first.

When nerds are unbearable it's usually because they're trying too hard to seem smart. But the
smarter they are, the less pressure they feel to act smart. So as a rule you can recognize
genuinely smart people by their ability to say things like "I don't know," "Maybe you're right,"
and "I don't understand x well enough."

This technique doesn't always work, because people can be influenced by their environment. In
the MIT CS department, there seems to be a tradition of acting like a brusque know-it-all. I'm
told it derives ultimately from Marvin Minsky, in the same way the classic airline pilot manner is
said to derive from Chuck Yeager. Even genuinely smart people start to act this way there, so
you have to make allowances.

It helped us to have Robert Morris, who is one of the readiest to say "I don't know" of anyone
I've met. (At least, he was before he became a professor at MIT.) No one dared put on attitude
around Robert, because he was obviously smarter than they were and yet had zero attitude
himself.
Like most startups, ours began with a group of friends, and it was through personal contacts
that we got most of the people we hired. This is a crucial difference between startups and big
companies. Being friends with someone for even a couple days will tell you more than
companies could ever learn in interviews. [2]

It's no coincidence that startups start around universities, because that's where smart people
meet. It's not what people learn in classes at MIT and Stanford that has made technology
companies spring up around them. They could sing campfire songs in the classes so long as
admissions worked the same.

If you start a startup, there's a good chance it will be with people you know from college or grad
school. So in theory you ought to try to make friends with as many smart people as you can in
school, right? Well, no. Don't make a conscious effort to schmooze; that doesn't work well with
hackers.

What you should do in college is work on your own projects. Hackers should do this even if they
don't plan to start startups, because it's the only real way to learn how to program. In some
cases you may collaborate with other students, and this is the best way to get to know good
hackers. The project may even grow into a startup. But once again, I wouldn't aim too directly
at either target. Don't force things; just work on stuff you like with people you like.

Ideally you want between two and four founders. It would be hard to start with just one. One
person would find the moral weight of starting a company hard to bear. Even Bill Gates, who
seems to be able to bear a good deal of moral weight, had to have a co-founder. But you don't
want so many founders that the company starts to look like a group photo. Partly because you
don't need a lot of people at first, but mainly because the more founders you have, the worse
disagreements you'll have. When there are just two or three founders, you know you have to
resolve disputes immediately or perish. If there are seven or eight, disagreements can linger
and harden into factions. You don't want mere voting; you need unanimity.

In a technology startup, which most startups are, the founders should include technical people.
During the Internet Bubble there were a number of startups founded by business people who
then went looking for hackers to create their product for them. This doesn't work well. Business
people are bad at deciding what to do with technology, because they don't know what the
options are, or which kinds of problems are hard and which are easy. And when business people
try to hire hackers, they can't tell which ones are good. Even other hackers have a hard time
doing that. For business people it's roulette.

Do the founders of a startup have to include business people? That depends. We thought so
when we started ours, and we asked several people who were said to know about this
mysterious thing called "business" if they would be the president. But they all said no, so I had
to do it myself. And what I discovered was that business was no great mystery. It's not
something like physics or medicine that requires extensive study. You just try to get people to
pay you for stuff.

I think the reason I made such a mystery of business was that I was disgusted by the idea of
doing it. I wanted to work in the pure, intellectual world of software, not deal with customers'
mundane problems. People who don't want to get dragged into some kind of work often develop
a protective incompetence at it. Paul Erdos was particularly good at this. By seeming unable
even to cut a grapefruit in half (let alone go to the store and buy one), he forced other people to
do such things for him, leaving all his time free for math. Erdos was an extreme case, but most
husbands use the same trick to some degree.
Once I was forced to discard my protective incompetence, I found that business was neither so
hard nor so boring as I feared. There are esoteric areas of business that are quite hard, like tax
law or the pricing of derivatives, but you don't need to know about those in a startup. All you
need to know about business to run a startup are commonsense things people knew before
there were business schools, or even universities.

If you work your way down the Forbes 400 making an x next to the name of each person with
an MBA, you'll learn something important about business school. After Warren Buffett, you don't
hit another MBA till number 22, Phil Knight, the CEO of Nike. There are only 5 MBAs in the top
50. What you notice in the Forbes 400 are a lot of people with technical backgrounds. Bill Gates,
Steve Jobs, Larry Ellison, Michael Dell, Jeff Bezos, Gordon Moore. The rulers of the technology
business tend to come from technology, not business. So if you want to invest two years in
something that will help you succeed in business, the evidence suggests you'd do better to learn
how to hack than get an MBA. [3]

There is one reason you might want to include business people in a startup, though: because
you have to have at least one person willing and able to focus on what customers want. Some
believe only business people can do this-- that hackers can implement software, but not design
it. That's nonsense. There's nothing about knowing how to program that prevents hackers from
understanding users, or about not knowing how to program that magically enables business
people to understand them.

If you can't understand users, however, you should either learn how or find a co-founder who
can. That is the single most important issue for technology startups, and the rock that sinks
more of them than anything else.

What Customers Want

It's not just startups that have to worry about this. I think most businesses that fail do it
because they don't give customers what they want. Look at restaurants. A large percentage fail,
about a quarter in the first year. But can you think of one restaurant that had really good food
and went out of business?

Restaurants with great food seem to prosper no matter what. A restaurant with great food can
be expensive, crowded, noisy, dingy, out of the way, and even have bad service, and people will
keep coming. It's true that a restaurant with mediocre food can sometimes attract customers
through gimmicks. But that approach is very risky. It's more straightforward just to make the
food good.

It's the same with technology. You hear all kinds of reasons why startups fail. But can you think
of one that had a massively popular product and still failed?

In nearly every failed startup, the real problem was that customers didn't want the product. For
most, the cause of death is listed as "ran out of funding," but that's only the immediate cause.
Why couldn't they get more funding? Probably because the product was a dog, or never seemed
likely to be done, or both.

When I was trying to think of the things every startup needed to do, I almost included a fourth:
get a version 1 out as soon as you can. But I decided not to, because that's implicit in making
something customers want. The only way to make something customers want is to get a
prototype in front of them and refine it based on their reactions.
The other approach is what I call the "Hail Mary" strategy. You make elaborate plans for a
product, hire a team of engineers to develop it (people who do this tend to use the term
"engineer" for hackers), and then find after a year that you've spent two million dollars to
develop something no one wants. This was not uncommon during the Bubble, especially in
companies run by business types, who thought of software development as something terrifying
that therefore had to be carefully planned.

We never even considered that approach. As a Lisp hacker, I come from the tradition of rapid
prototyping. I would not claim (at least, not here) that this is the right way to write every
program, but it's certainly the right way to write software for a startup. In a startup, your initial
plans are almost certain to be wrong in some way, and your first priority should be to figure out
where. The only way to do that is to try implementing them.

Like most startups, we changed our plan on the fly. At first we expected our customers to be
Web consultants. But it turned out they didn't like us, because our software was easy to use and
we hosted the site. It would be too easy for clients to fire them. We also thought we'd be able to
sign up a lot of catalog companies, because selling online was a natural extension of their
existing business. But in 1996 that was a hard sell. The middle managers we talked to at
catalog companies saw the Web not as an opportunity, but as something that meant more work
for them.

We did get a few of the more adventurous catalog companies. Among them was Frederick's of
Hollywood, which gave us valuable experience dealing with heavy loads on our servers. But
most of our users were small, individual merchants who saw the Web as an opportunity to build
a business. Some had retail stores, but many only existed online. And so we changed direction
to focus on these users. Instead of concentrating on the features Web consultants and catalog
companies would want, we worked to make the software easy to use.

I learned something valuable from that. It's worth trying very, very hard to make technology
easy to use. Hackers are so used to computers that they have no idea how horrifying software
seems to normal people. Stephen Hawking's editor told him that every equation he included in
his book would cut sales in half. When you work on making technology easier to use, you're
riding that curve up instead of down. A 10% improvement in ease of use doesn't just increase
your sales 10%. It's more likely to double your sales.

How do you figure out what customers want? Watch them. One of the best places to do this was
at trade shows. Trade shows didn't pay as a way of getting new customers, but they were worth
it as market research. We didn't just give canned presentations at trade shows. We used to
show people how to build real, working stores. Which meant we got to watch as they used our
software, and talk to them about what they needed.

No matter what kind of startup you start, it will probably be a stretch for you, the founders, to
understand what users want. The only kind of software you can build without studying users is
the sort for which you are the typical user. But this is just the kind that tends to be open
source: operating systems, programming languages, editors, and so on. So if you're developing
technology for money, you're probably not going to be developing it for people like you. Indeed,
you can use this as a way to generate ideas for startups: what do people who are not like you
want from technology?

When most people think of startups, they think of companies like Apple or Google. Everyone
knows these, because they're big consumer brands. But for every startup like that, there are
twenty more that operate in niche markets or live quietly down in the infrastructure. So if you
start a successful startup, odds are you'll start one of those.
Another way to say that is, if you try to start the kind of startup that has to be a big consumer
brand, the odds against succeeding are steeper. The best odds are in niche markets. Since
startups make money by offering people something better than they had before, the best
opportunities are where things suck most. And it would be hard to find a place where things
suck more than in corporate IT departments. You would not believe the amount of money
companies spend on software, and the crap they get in return. This imbalance equals
opportunity.

If you want ideas for startups, one of the most valuable things you could do is find a middle-
sized non-technology company and spend a couple weeks just watching what they do with
computers. Most good hackers have no more idea of the horrors perpetrated in these places
than rich Americans do of what goes on in Brazilian slums.

Start by writing software for smaller companies, because it's easier to sell to them. It's worth so
much to sell stuff to big companies that the people selling them the crap they currently use
spend a lot of time and money to do it. And while you can outhack Oracle with one frontal lobe
tied behind your back, you can't outsell an Oracle salesman. So if you want to win through
better technology, aim at smaller customers. [4]

They're the more strategically valuable part of the market anyway. In technology, the low end
always eats the high end. It's easier to make an inexpensive product more powerful than to
make a powerful product cheaper. So the products that start as cheap, simple options tend to
gradually grow more powerful till, like water rising in a room, they squash the "high-end"
products against the ceiling. Sun did this to mainframes, and Intel is doing it to Sun. Microsoft
Word did it to desktop publishing software like Interleaf and Framemaker. Mass-market digital
cameras are doing it to the expensive models made for professionals. Avid did it to the
manufacturers of specialized video editing systems, and now Apple is doing it to Avid. Henry
Ford did it to the car makers that preceded him. If you build the simple, inexpensive option,
you'll not only find it easier to sell at first, but you'll also be in the best position to conquer the
rest of the market.

It's very dangerous to let anyone fly under you. If you have the cheapest, easiest product, you'll
own the low end. And if you don't, you're in the crosshairs of whoever does.

Raising Money

To make all this happen, you're going to need money. Some startups have been self-funding--
Microsoft for example-- but most aren't. I think it's wise to take money from investors. To be
self-funding, you have to start as a consulting company, and it's hard to switch from that to a
product company.

Financially, a startup is like a pass/fail course. The way to get rich from a startup is to maximize
the company's chances of succeeding, not to maximize the amount of stock you retain. So if you
can trade stock for something that improves your odds, it's probably a smart move.

To most hackers, getting investors seems like a terrifying and mysterious process. Actually it's
merely tedious. I'll try to give an outline of how it works.

The first thing you'll need is a few tens of thousands of dollars to pay your expenses while you
develop a prototype. This is called seed capital. Because so little money is involved, raising seed
capital is comparatively easy-- at least in the sense of getting a quick yes or no.
Usually you get seed money from individual rich people called "angels." Often they're people
who themselves got rich from technology. At the seed stage, investors don't expect you to have
an elaborate business plan. Most know that they're supposed to decide quickly. It's not unusual
to get a check within a week based on a half-page agreement.

We started Viaweb with $10,000 of seed money from our friend Julian. But he gave us a lot
more than money. He's a former CEO and also a corporate lawyer, so he gave us a lot of
valuable advice about business, and also did all the legal work of getting us set up as a
company. Plus he introduced us to one of the two angel investors who supplied our next round
of funding.

Some angels, especially those with technology backgrounds, may be satisfied with a demo and
a verbal description of what you plan to do. But many will want a copy of your business plan, if
only to remind themselves what they invested in.

Our angels asked for one, and looking back, I'm amazed how much worry it caused me.
"Business plan" has that word "business" in it, so I figured it had to be something I'd have to
read a book about business plans to write. Well, it doesn't. At this stage, all most investors
expect is a brief description of what you plan to do and how you're going to make money from
it, and the resumes of the founders. If you just sit down and write out what you've been saying
to one another, that should be fine. It shouldn't take more than a couple hours, and you'll
probably find that writing it all down gives you more ideas about what to do.

For the angel to have someone to make the check out to, you're going to have to have some
kind of company. Merely incorporating yourselves isn't hard. The problem is, for the company to
exist, you have to decide who the founders are, and how much stock they each have. If there
are two founders with the same qualifications who are both equally committed to the business,
that's easy. But if you have a number of people who are expected to contribute in varying
degrees, arranging the proportions of stock can be hard. And once you've done it, it tends to be
set in stone.

I have no tricks for dealing with this problem. All I can say is, try hard to do it right. I do have a
rule of thumb for recognizing when you have, though. When everyone feels they're getting a
slightly bad deal, that they're doing more than they should for the amount of stock they have,
the stock is optimally apportioned.

There is more to setting up a company than incorporating it, of course: insurance, business
license, unemployment compensation, various things with the IRS. I'm not even sure what the
list is, because we, ah, skipped all that. When we got real funding near the end of 1996, we
hired a great CFO, who fixed everything retroactively. It turns out that no one comes and
arrests you if you don't do everything you're supposed to when starting a company. And a good
thing too, or a lot of startups would never get started. [5]

It can be dangerous to delay turning yourself into a company, because one or more of the
founders might decide to split off and start another company doing the same thing. This does
happen. So when you set up the company, as well as as apportioning the stock, you should get
all the founders to sign something agreeing that everyone's ideas belong to this company, and
that this company is going to be everyone's only job.

[If this were a movie, ominous music would begin here.]

While you're at it, you should ask what else they've signed. One of the worst things that can
happen to a startup is to run into intellectual property problems. We did, and it came closer to
killing us than any competitor ever did.

As we were in the middle of getting bought, we discovered that one of our people had, early on,
been bound by an agreement that said all his ideas belonged to the giant company that was
paying for him to go to grad school. In theory, that could have meant someone else owned big
chunks of our software. So the acquisition came to a screeching halt while we tried to sort this
out. The problem was, since we'd been about to be acquired, we'd allowed ourselves to run low
on cash. Now we needed to raise more to keep going. But it's hard to raise money with an IP
cloud over your head, because investors can't judge how serious it is.

Our existing investors, knowing that we needed money and had nowhere else to get it, at this
point attempted certain gambits which I will not describe in detail, except to remind readers
that the word "angel" is a metaphor. The founders thereupon proposed to walk away from the
company, after giving the investors a brief tutorial on how to administer the servers
themselves. And while this was happening, the acquirers used the delay as an excuse to welch
on the deal.

Miraculously it all turned out ok. The investors backed down; we did another round of funding at
a reasonable valuation; the giant company finally gave us a piece of paper saying they didn't
own our software; and six months later we were bought by Yahoo for much more than the
earlier acquirer had agreed to pay. So we were happy in the end, though the experience
probably took several years off my life.

Don't do what we did. Before you consummate a startup, ask everyone about their previous IP
history.

Once you've got a company set up, it may seem presumptuous to go knocking on the doors of
rich people and asking them to invest tens of thousands of dollars in something that is really
just a bunch of guys with some ideas. But when you look at it from the rich people's point of
view, the picture is more encouraging. Most rich people are looking for good investments. If you
really think you have a chance of succeeding, you're doing them a favor by letting them invest.
Mixed with any annoyance they might feel about being approached will be the thought: are
these guys the next Google?

Usually angels are financially equivalent to founders. They get the same kind of stock and get
diluted the same amount in future rounds. How much stock should they get? That depends on
how ambitious you feel. When you offer x percent of your company for y dollars, you're
implicitly claiming a certain value for the whole company. Venture investments are usually
described in terms of that number. If you give an investor new shares equal to 5% of those
already outstanding in return for $100,000, then you've done the deal at a pre-money valuation
of $2 million.

How do you decide what the value of the company should be? There is no rational way. At this
stage the company is just a bet. I didn't realize that when we were raising money. Julian
thought we ought to value the company at several million dollars. I thought it was preposterous
to claim that a couple thousand lines of code, which was all we had at the time, were worth
several million dollars. Eventually we settled on one millon, because Julian said no one would
invest in a company with a valuation any lower. [6]

What I didn't grasp at the time was that the valuation wasn't just the value of the code we'd
written so far. It was also the value of our ideas, which turned out to be right, and of all the
future work we'd do, which turned out to be a lot.
The next round of funding is the one in which you might deal with actual venture capital firms.
But don't wait till you've burned through your last round of funding to start approaching them.
VCs are slow to make up their minds. They can take months. You don't want to be running out
of money while you're trying to negotiate with them.

Getting money from an actual VC firm is a bigger deal than getting money from angels. The
amounts of money involved are larger, millions usually. So the deals take longer, dilute you
more, and impose more onerous conditions.

Sometimes the VCs want to install a new CEO of their own choosing. Usually the claim is that
you need someone mature and experienced, with a business background. Maybe in some cases
this is true. And yet Bill Gates was young and inexperienced and had no business background,
and he seems to have done ok. Steve Jobs got booted out of his own company by someone
mature and experienced, with a business background, who then proceeded to ruin the company.
So I think people who are mature and experienced, with a business background, may be
overrated. We used to call these guys "newscasters," because they had neat hair and spoke in
deep, confident voices, and generally didn't know much more than they read on the
teleprompter.

We talked to a number of VCs, but eventually we ended up financing our startup entirely with
angel money. The main reason was that we feared a brand-name VC firm would stick us with a
newscaster as part of the deal. That might have been ok if he was content to limit himself to
talking to the press, but what if he wanted to have a say in running the company? That would
have led to disaster, because our software was so complex. We were a company whose whole
m.o. was to win through better technology. The strategic decisions were mostly decisions about
technology, and we didn't need any help with those.

This was also one reason we didn't go public. Back in 1998 our CFO tried to talk me into it. In
those days you could go public as a dogfood portal, so as a company with a real product and
real revenues, we might have done well. But I feared it would have meant taking on a
newscaster-- someone who, as they say, "can talk Wall Street's language."

I'm happy to see Google is bucking that trend. They didn't talk Wall Street's language when
they did their IPO, and Wall Street didn't buy. And now Wall Street is collectively kicking itself.
They'll pay attention next time. Wall Street learns new languages fast when money is involved.

You have more leverage negotiating with VCs than you realize. The reason is other VCs. I know
a number of VCs now, and when you talk to them you realize that it's a seller's market. Even
now there is too much money chasing too few good deals.

VCs form a pyramid. At the top are famous ones like Sequoia and Kleiner Perkins, but beneath
those are a huge number you've never heard of. What they all have in common is that a dollar
from them is worth one dollar. Most VCs will tell you that they don't just provide money, but
connections and advice. If you're talking to Vinod Khosla or John Doerr or Mike Moritz, this is
true. But such advice and connections can come very expensive. And as you go down the food
chain the VCs get rapidly dumber. A few steps down from the top you're basically talking to
bankers who've picked up a few new vocabulary words from reading Wired. (Does your product
use XML?) So I'd advise you to be skeptical about claims of experience and connections.
Basically, a VC is a source of money. I'd be inclined to go with whoever offered the most money
the soonest with the least strings attached.

You may wonder how much to tell VCs. And you should, because some of them may one day be
funding your competitors. I think the best plan is not to be overtly secretive, but not to tell
them everything either. After all, as most VCs say, they're more interested in the people than
the ideas. The main reason they want to talk about your idea is to judge you, not the idea. So
as long as you seem like you know what you're doing, you can probably keep a few things back
from them. [7]

Talk to as many VCs as you can, even if you don't want their money, because a) they may be
on the board of someone who will buy you, and b) if you seem impressive, they'll be
discouraged from investing in your competitors. The most efficient way to reach VCs, especially
if you only want them to know about you and don't want their money, is at the conferences that
are occasionally organized for startups to present to them.

Not Spending It

When and if you get an infusion of real money from investors, what should you do with it? Not
spend it, that's what. In nearly every startup that fails, the proximate cause is running out of
money. Usually there is something deeper wrong. But even a proximate cause of death is worth
trying hard to avoid.

During the Bubble many startups tried to "get big fast." Ideally this meant getting a lot of
customers fast. But it was easy for the meaning to slide over into hiring a lot of people fast.

Of the two versions, the one where you get a lot of customers fast is of course preferable. But
even that may be overrated. The idea is to get there first and get all the users, leaving none for
competitors. But I think in most businesses the advantages of being first to market are not so
overwhelmingly great. Google is again a case in point. When they appeared it seemed as if
search was a mature market, dominated by big players who'd spent millions to build their
brands: Yahoo, Lycos, Excite, Infoseek, Altavista, Inktomi. Surely 1998 was a little late to arrive
at the party.

But as the founders of Google knew, brand is worth next to nothing in the search business. You
can come along at any point and make something better, and users will gradually seep over to
you. As if to emphasize the point, Google never did any advertising. They're like dealers; they
sell the stuff, but they know better than to use it themselves.

The competitors Google buried would have done better to spend those millions improving their
software. Future startups should learn from that mistake. Unless you're in a market where
products are as undifferentiated as cigarettes or vodka or laundry detergent, spending a lot on
brand advertising is a sign of breakage. And few if any Web businesses are so undifferentiated.
The dating sites are running big ad campaigns right now, which is all the more evidence they're
ripe for the picking. (Fee, fie, fo, fum, I smell a company run by marketing guys.)

We were compelled by circumstances to grow slowly, and in retrospect it was a good thing. The
founders all learned to do every job in the company. As well as writing software, I had to do
sales and customer support. At sales I was not very good. I was persistent, but I didn't have the
smoothness of a good salesman. My message to potential customers was: you'd be stupid not
to sell online, and if you sell online you'd be stupid to use anyone else's software. Both
statements were true, but that's not the way to convince people.

I was great at customer support though. Imagine talking to a customer support person who not
only knew everything about the product, but would apologize abjectly if there was a bug, and
then fix it immediately, while you were on the phone with them. Customers loved us. And we
loved them, because when you're growing slow by word of mouth, your first batch of users are
the ones who were smart enough to find you by themselves. There is nothing more valuable, in
the early stages of a startup, than smart users. If you listen to them, they'll tell you exactly how
to make a winning product. And not only will they give you this advice for free, they'll pay you.

We officially launched in early 1996. By the end of that year we had about 70 users. Since this
was the era of "get big fast," I worried about how small and obscure we were. But in fact we
were doing exactly the right thing. Once you get big (in users or employees) it gets hard to
change your product. That year was effectively a laboratory for improving our software. By the
end of it, we were so far ahead of our competitors that they never had a hope of catching up.
And since all the hackers had spent many hours talking to users, we understood online
commerce way better than anyone else.

That's the key to success as a startup. There is nothing more important than understanding
your business. You might think that anyone in a business must, ex officio, understand it. Far
from it. Google's secret weapon was simply that they understood search. I was working for
Yahoo when Google appeared, and Yahoo didn't understand search. I know because I once tried
to convince the powers that be that we had to make search better, and I got in reply what was
then the party line about it: that Yahoo was no longer a mere "search engine." Search was now
only a small percentage of our page views, less than one month's growth, and now that we
were established as a "media company," or "portal," or whatever we were, search could safely
be allowed to wither and drop off, like an umbilical cord.

Well, a small fraction of page views they may be, but they are an important fraction, because
they are the page views that Web sessions start with. I think Yahoo gets that now.

Google understands a few other things most Web companies still don't. The most important is
that you should put users before advertisers, even though the advertisers are paying and users
aren't. One of my favorite bumper stickers reads "if the people lead, the leaders will follow."
Paraphrased for the Web, this becomes "get all the users, and the advertisers will follow." More
generally, design your product to please users first, and then think about how to make money
from it. If you don't put users first, you leave a gap for competitors who do.

To make something users love, you have to understand them. And the bigger you are, the
harder that is. So I say "get big slow." The slower you burn through your funding, the more
time you have to learn.

The other reason to spend money slowly is to encourage a culture of cheapness. That's
something Yahoo did understand. David Filo's title was "Chief Yahoo," but he was proud that his
unofficial title was "Cheap Yahoo." Soon after we arrived at Yahoo, we got an email from Filo,
who had been crawling around our directory hierarchy, asking if it was really necessary to store
so much of our data on expensive RAID drives. I was impressed by that. Yahoo's market cap
then was already in the billions, and they were still worrying about wasting a few gigs of disk
space.

When you get a couple million dollars from a VC firm, you tend to feel rich. It's important to
realize you're not. A rich company is one with large revenues. This money isn't revenue. It's
money investors have given you in the hope you'll be able to generate revenues. So despite
those millions in the bank, you're still poor.

For most startups the model should be grad student, not law firm. Aim for cool and cheap, not
expensive and impressive. For us the test of whether a startup understood this was whether
they had Aeron chairs. The Aeron came out during the Bubble and was very popular with
startups. Especially the type, all too common then, that was like a bunch of kids playing house
with money supplied by VCs. We had office chairs so cheap that the arms all fell off. This was
slightly embarrassing at the time, but in retrospect the grad-studenty atmosphere of our office
was another of those things we did right without knowing it.

Our offices were in a wooden triple-decker in Harvard Square. It had been an apartment until
about the 1970s, and there was still a claw-footed bathtub in the bathroom. It must once have
been inhabited by someone fairly eccentric, because a lot of the chinks in the walls were stuffed
with aluminum foil, as if to protect against cosmic rays. When eminent visitors came to see us,
we were a bit sheepish about the low production values. But in fact that place was the perfect
space for a startup. We felt like our role was to be impudent underdogs instead of corporate
stuffed shirts, and that is exactly the spirit you want.

An apartment is also the right kind of place for developing software. Cube farms suck for that,
as you've probably discovered if you've tried it. Ever notice how much easier it is to hack at
home than at work? So why not make work more like home?

When you're looking for space for a startup, don't feel that it has to look professional.
Professional means doing good work, not elevators and glass walls. I'd advise most startups to
avoid corporate space at first and just rent an apartment. You want to live at the office in a
startup, so why not have a place designed to be lived in as your office?

Besides being cheaper and better to work in, apartments tend to be in better locations than
office buildings. And for a startup location is very important. The key to productivity is for
people to come back to work after dinner. Those hours after the phone stops ringing are by far
the best for getting work done. Great things happen when a group of employees go out to
dinner together, talk over ideas, and then come back to their offices to implement them. So you
want to be in a place where there are a lot of restaurants around, not some dreary office park
that's a wasteland after 6:00 PM. Once a company shifts over into the model where everyone
drives home to the suburbs for dinner, however late, you've lost something extraordinarily
valuable. God help you if you actually start in that mode.

If I were going to start a startup today, there are only three places I'd consider doing it: on the
Red Line near Central, Harvard, or Davis Squares (Kendall is too sterile); in Palo Alto on
University or California Aves; and in Berkeley immediately north or south of campus. These are
the only places I know that have the right kind of vibe.

The most important way to not spend money is by not hiring people. I may be an extremist, but
I think hiring people is the worst thing a company can do. To start with, people are a recurring
expense, which is the worst kind. They also tend to cause you to grow out of your space, and
perhaps even move to the sort of uncool office building that will make your software worse. But
worst of all, they slow you down: instead of sticking your head in someone's office and checking
out an idea with them, eight people have to have a meeting about it. So the fewer people you
can hire, the better.

During the Bubble a lot of startups had the opposite policy. They wanted to get "staffed up" as
soon as possible, as if you couldn't get anything done unless there was someone with the
corresponding job title. That's big company thinking. Don't hire people to fill the gaps in some a
priori org chart. The only reason to hire someone is to do something you'd like to do but can't.

If hiring unnecessary people is expensive and slows you down, why do nearly all companies do
it? I think the main reason is that people like the idea of having a lot of people working for
them. This weakness often extends right up to the CEO. If you ever end up running a company,
you'll find the most common question people ask is how many employees you have. This is their
way of weighing you. It's not just random people who ask this; even reporters do. And they're
going to be a lot more impressed if the answer is a thousand than if it's ten.

This is ridiculous, really. If two companies have the same revenues, it's the one with fewer
employees that's more impressive. When people used to ask me how many people our startup
had, and I answered "twenty," I could see them thinking that we didn't count for much. I used
to want to add "but our main competitor, whose ass we regularly kick, has a hundred and forty,
so can we have credit for the larger of the two numbers?"

As with office space, the number of your employees is a choice between seeming impressive,
and being impressive. Any of you who were nerds in high school know about this choice. Keep
doing it when you start a company.

Should You?

But should you start a company? Are you the right sort of person to do it? If you are, is it worth
it?

More people are the right sort of person to start a startup than realize it. That's the main reason
I wrote this. There could be ten times more startups than there are, and that would probably be
a good thing.

I was, I now realize, exactly the right sort of person to start a startup. But the idea terrified me
at first. I was forced into it because I was a Lisp hacker. The company I'd been consulting for
seemed to be running into trouble, and there were not a lot of other companies using Lisp.
Since I couldn't bear the thought of programming in another language (this was 1995,
remember, when "another language" meant C++) the only option seemed to be to start a new
company using Lisp.

I realize this sounds far-fetched, but if you're a Lisp hacker you'll know what I mean. And if the
idea of starting a startup frightened me so much that I only did it out of necessity, there must
be a lot of people who would be good at it but who are too intimidated to try.

So who should start a startup? Someone who is a good hacker, between about 23 and 38, and
who wants to solve the money problem in one shot instead of getting paid gradually over a
conventional working life.

I can't say precisely what a good hacker is. At a first rate university this might include the top
half of computer science majors. Though of course you don't have to be a CS major to be a
hacker; I was a philosophy major in college.

It's hard to tell whether you're a good hacker, especially when you're young. Fortunately the
process of starting startups tends to select them automatically. What drives people to start
startups is (or should be) looking at existing technology and thinking, don't these guys realize
they should be doing x, y, and z? And that's also a sign that one is a good hacker.

I put the lower bound at 23 not because there's something that doesn't happen to your brain till
then, but because you need to see what it's like in an existing business before you try running
your own. The business doesn't have to be a startup. I spent a year working for a software
company to pay off my college loans. It was the worst year of my adult life, but I learned,
without realizing it at the time, a lot of valuable lessons about the software business. In this
case they were mostly negative lessons: don't have a lot of meetings; don't have chunks of
code that multiple people own; don't have a sales guy running the company; don't make a high-
end product; don't let your code get too big; don't leave finding bugs to QA people; don't go too
long between releases; don't isolate developers from users; don't move from Cambridge to
Route 128; and so on. [8] But negative lessons are just as valuable as positive ones. Perhaps
even more valuable: it's hard to repeat a brilliant performance, but it's straightforward to avoid
errors. [9]

The other reason it's hard to start a company before 23 is that people won't take you seriously.
VCs won't trust you, and will try to reduce you to a mascot as a condition of funding. Customers
will worry you're going to flake out and leave them stranded. Even you yourself, unless you're
very unusual, will feel your age to some degree; you'll find it awkward to be the boss of
someone much older than you, and if you're 21, hiring only people younger rather limits your
options.

Some people could probably start a company at 18 if they wanted to. Bill Gates was 19 when he
and Paul Allen started Microsoft. (Paul Allen was 22, though, and that probably made a
difference.) So if you're thinking, I don't care what he says, I'm going to start a company now,
you may be the sort of person who could get away with it.

The other cutoff, 38, has a lot more play in it. One reason I put it there is that I don't think
many people have the physical stamina much past that age. I used to work till 2:00 or 3:00 AM
every night, seven days a week. I don't know if I could do that now.

Also, startups are a big risk financially. If you try something that blows up and leaves you broke
at 26, big deal; a lot of 26 year olds are broke. By 38 you can't take so many risks-- especially
if you have kids.

My final test may be the most restrictive. Do you actually want to start a startup? What it
amounts to, economically, is compressing your working life into the smallest possible space.
Instead of working at an ordinary rate for 40 years, you work like hell for four. And maybe end
up with nothing-- though in that case it probably won't take four years.

During this time you'll do little but work, because when you're not working, your competitors
will be. My only leisure activities were running, which I needed to do to keep working anyway,
and about fifteen minutes of reading a night. I had a girlfriend for a total of two months during
that three year period. Every couple weeks I would take a few hours off to visit a used bookshop
or go to a friend's house for dinner. I went to visit my family twice. Otherwise I just worked.

Working was often fun, because the people I worked with were some of my best friends.
Sometimes it was even technically interesting. But only about 10% of the time. The best I can
say for the other 90% is that some of it is funnier in hindsight than it seemed then. Like the
time the power went off in Cambridge for about six hours, and we made the mistake of trying to
start a gasoline powered generator inside our offices. I won't try that again.

I don't think the amount of bullshit you have to deal with in a startup is more than you'd endure
in an ordinary working life. It's probably less, in fact; it just seems like a lot because it's
compressed into a short period. So mainly what a startup buys you is time. That's the way to
think about it if you're trying to decide whether to start one. If you're the sort of person who
would like to solve the money problem once and for all instead of working for a salary for 40
years, then a startup makes sense.

For a lot of people the conflict is between startups and graduate school. Grad students are just
the age, and just the sort of people, to start software startups. You may worry that if you do
you'll blow your chances of an academic career. But it's possible to be part of a startup and stay
in grad school, especially at first. Two of our three original hackers were in grad school the
whole time, and both got their degrees. There are few sources of energy so powerful as a
procrastinating grad student.

If you do have to leave grad school, in the worst case it won't be for too long. If a startup fails,
it will probably fail quickly enough that you can return to academic life. And if it succeeds, you
may find you no longer have such a burning desire to be an assistant professor.

If you want to do it, do it. Starting a startup is not the great mystery it seems from outside. It's
not something you have to know about "business" to do. Build something users love, and spend
less than you make. How hard is that?

Notes

[1] Google's revenues are about two billion a year, but half comes from ads on other sites.

[2] One advantage startups have over established companies is that there are no discrimination
laws about starting businesses. For example, I would be reluctant to start a startup with a
woman who had small children, or was likely to have them soon. But you're not allowed to ask
prospective employees if they plan to have kids soon. Believe it or not, under current US law,
you're not even allowed to discriminate on the basis of intelligence. Whereas when you're
starting a company, you can discriminate on any basis you want about who you start it with.

[3] Learning to hack is a lot cheaper than business school, because you can do it mostly on your
own. For the price of a Linux box, a copy of K&R, and a few hours of advice from your
neighbor's fifteen year old son, you'll be well on your way.

[4] Corollary: Avoid starting a startup to sell things to the biggest company of all, the
government. Yes, there are lots of opportunities to sell them technology. But let someone else
start those startups.

[5] A friend who started a company in Germany told me they do care about the paperwork
there, and that there's more of it. Which helps explain why there are not more startups in
Germany.

[6] At the seed stage our valuation was in principle $100,000, because Julian got 10% of the
company. But this is a very misleading number, because the money was the least important of
the things Julian gave us.

[7] The same goes for companies that seem to want to acquire you. There will be a few that are
only pretending to in order to pick your brains. But you can never tell for sure which these are,
so the best approach is to seem entirely open, but to fail to mention a few critical technical
secrets.

[8] I was as bad an employee as this place was a company. I apologize to anyone who had to
work with me there.

[9] You could probably write a book about how to succeed in business by doing everything in
exactly the opposite way from the DMV.

Thanks to Trevor Blackwell, Sarah Harlin, Jessica Livingston, and Robert Morris for reading
drafts of this essay, and to Steve Melendez and Gregory Price for inviting me to speak.

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