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Jason AndersonDreams
can Come
True
Page 4
First Time
Buyers
Page 8
‘Aesop's
Fables
Page 14
In Actual
Fact
Page 18
E-mail
Madness
Page 22
We're in
Business!
Page 26
Mystery
Movie Star
Page 32
Chicken
Tonight!
Page 36
The
Natural
Solution
Page 38
Room 101
Page 44
Lev
Intermediate
Upper int.
‘Advanced
Intermediate
Upper int.
Advanced
Intermediate
Upper int
Intermediate
Upper int.
Intermediate
Upper int.
Upper int.
Advanced
Upper int.
Advanced
Intermediate
Upper int.
Upper int.
Advanced
Intermediate
Upper int.
Advanced
oa
‘Areas
Sleep and
dreams;
psychoanalysis
furnitures
erior design
‘Animals;
‘making
mistakes;
parts of the
body
News:
newspapers,
the law; crime;
‘the family
Emails &
the internet;
computers;
buying &
selling
Business / work;
restaurants;
the internet;
animals
Films;
celebrities
& gossip,
Food;
cooking /
recipes
The
environment;
farming /
agriculture;
culture &
history
Likes and,
dislikes; society
and culture’
Contents
er
oan
Making deductions
(this suggests,
‘you might be);
making suggestions
(imperatives,
‘you should, etc)
There is/are
for description;
eas prices;
have to / need for
expressing necessity
Time expressions:
reported speech;
ppast simple and
narrative tenses
Forming / asking
phrasal verbs
Question forms;
asking for
information;
making
arrangements
Future tenses;
going to & wil;
‘st conditional
Modal verbs of
deduction (might,
could, can't); direct
and reported
speech; past simple
passive
Imperatives for
giving instructions;
countable and
‘uncountable nouns
The passive voice;
mixed tenses;
contrasting past
and present forms
Expressing strong
‘emotions, esp.
dislikes, 2nd
conditional
cy
aed
Each student receives 1 of
4 letters and the response
from a psychoanalyst. The
other students must try to
‘guess what the dream
Students take on the roles
of estate agents and flat
hunters, gazumping each
‘other in this realistic role
play.
Students read and retell 2 of
‘Aesop's most famous fables.
‘Then they have to predict
and complete the missing
phrases and sentences from
another famous fable.
3 versions of 1 story as
reported by 3 different
newspapers. Students work
in teams, correcting factual
errors in all 3, to arrive at the
correct version of the story,
Student pairs write ‘e-mail’
corresponding with each
other to negotiate the sale
and purchase of second hand
computers. (No computers
necessary!)
Jigsaw Communication Task:
3 different texts about
original and unusual
business ideas.
Up to 6 teams compete to
discover the identity of each
thers’ mystery movie stars
by reading out fascinating
facts about the stars
Student teams race to
separate 2 recipes for
chicken dishes with only.
the ingredients and their
culinary skills to help them!
Jigsaw Communication Task
3 environmental good news
stories about how traditional
farming methods are
benefiting both the locals,
and the environment.
After reading about the
choices of an actor, students
come up with their own
nominations of things they
want to send to Room 101,
Dream Facts: 10 unusual
facts about dreams. But
which are true and which
are false? Discussion and
agreement task.
Furnishing the Flat:
Students work in pairs to
decide how to divide,
‘organise and furnish the
new flat. Discussion and
agreement task.
Fable Farm: Student teams
are given a moral and have
to think up a short fable to
lustrate it. They then tell
the rest of the class.
Censored: Rub out and
replace activity in which
students practise retelling
the story
‘Computer Time Race:
Student teams have
5 minutes to answer all
5 parts to 5 questions
‘about computers!
‘We're in Business:
In teams, students think
of original business ideas
and role-play an interview
with the bank manager.
‘Movie Pitch: Based on the
facts that the students
learn about famous movie
stars, students come up
with ideas for the perfect
movies for their stars.
Chicken Piti-Pir: Students
have to work out the
stages in this delicious
Portuguese recipe. Pair
‘work task.
Project Ichar: Students are
called upon to help an
Indian village combat
environmental problems.
Group project.
Room 101 Presentation:
Students present their cases
land vote on the strongest
‘nominations. Class
presentation and debate.Hungry
for Haiku
Page 62
i
Great
Inventions
Page 66
Natural
Born
Killers
Page 72
118)
“It’s the
Way | Tell
bans
Page 78
119)
What
Happened
Next?
Page 82
120}
The Ghost
of the
‘Séance
Page 86
ery
Upper int.
Advanced
Upper int.
‘Advanced
Intermediate
Upper int.
Advanced
Intermediate
Upper int.
‘Advanced
Upper int.
‘Advanced
Intermediate
Upper int.
Advanced
Upper int.
Advanced
Intermediate
Upper int.
‘Advanced
Intermediate
Upper int.
Advanced
Intermediate
Upper int.
‘Advanced
Language
aed
Idioms and Past simple;
proverbs; expressing habitual
history / past actions
traditions (used to, would)
Crime (murder);
courts & trials,
love & affairs
Past simple, past
continuous; question
forms; expressing
emotion; agreeing
and disagreeing
Survival; the Conditional
environment; structures; future
travel forms (going to,
willy; agreeing and
disagreeing
Newspapers, Question forms;
journalism, __reported speech;
football & tabloid news
sport; flying register
& airports
Poetry; Describing places,
places / things and people;
geography; word order in
thythm in sentences
language
Inventions; Passive voice;
communication; superlative
science & adjectives;
technology; infinitive of
media purpose
Animals, ‘Superlatives; asking
nature, the questions; giving
environment advice; reporting
statistics
Stories /jokes; Present simple
humour; in jokes; direct,
culture and speech; spoken
cultural discourse markers
stereotypes jokes
Storytelling; Narrative tenses;
‘cars; mistakes; will / might for
crime and law prediction;
expressing opinion;
agreeing and
disagreeing
Crime / Grammar revision;
detective narrative tenses esp
stories; houses past continuous;
furniture there was / were
for descr
om
Summary
After studying some
common idioms in English,
students play ‘Call my Bluff”
in teams, to try to guess the
true origins of these idioms.
Students prepare for and
‘act out all the parts in an
exciting murder trial.
‘Whole class role-play.
Decisions Maze Activity:
Teams of students work
‘together to survive on and
escape from a desert island.
Teams take a front page
tabloid scandal all the way
from interviewing the
protagonists at a press
conference to completing
the front page of the
finished paper.
After studying the rules
of Japanese Haiku poetry,
students try to order word
‘ards to complete haiku
poems, then they go on to
‘write their own haiku.
Jigsaw Communication Task:
3 texts about the history of
3 recent communication
inventions: the internet,
‘mobile phones and faxes,
Teams of students get 1 of 4
fact files on different ‘killer’
animals. They then become
experts and answer
‘questions from other teams
about their animals
‘Students in teams analyse
the ‘ingredients’ of a good
joke, then go on to practise
‘nd tell their own joke,
‘getting the biggest laugh
that they can,
‘Teams of students try to
agree on what happened
next at several stages in
an amusing short story,
‘then they compare their
predictions with the
inal story
Students try to identify
grammar mistakes to win
clues that will help them to
solve a complex Sherlock.
Holmes murder mystery.
reac
Revision Activity: Students
analyse and correct,
mistakes in the form and
Usage of the idioms from
‘the lesson,
‘rial Report: Students
work in teams to write a
brief article, reporting the
details of the trial for a
national newspaper.
Group Discussion: Students
compare the different routes
they took through the maze,
and speculate on other, now
hypothetical options.
reported speech by
completing sentences
based on the interviews
from Front Page News.
Haiku Classroom Poster:
Teams create posters based
(on the Japanese haiku
poems that they have
created. Group project task.
But When? Quiz: Teams
match dates with inventions.
Family Fortunes: Teams play
‘the popular TV game show
inclass,
‘Amazing Animals Quiz:
‘Students work in teams
to decide which of 10
‘amazing facts about
animals are true and
which are false.
Joke Race: Two teams
Of students race to
‘communicate jokes and
write them on the board,
But they can only whisper.
What Happened Next
Group discussion,
encouraging students
to retell stories about
mistakes they made in
their past.
Party Suggestions:
How to turn the Ghost of
‘the Séance into a whole
school team activity.