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Pulp Luck Cheat Sheet

This document provides a cheat sheet for using luck points in the Pulp Cthulhu roleplaying game. It lists the costs to use luck points to adjust rolls, avoid certain negative outcomes like unconsciousness or death, and halve sanity costs. It also explains how luck points are regained at the start of each session with die rolls. Luck cannot be used for certain rolls or exceed 99 points.

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Eduardo
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100% found this document useful (1 vote)
2K views

Pulp Luck Cheat Sheet

This document provides a cheat sheet for using luck points in the Pulp Cthulhu roleplaying game. It lists the costs to use luck points to adjust rolls, avoid certain negative outcomes like unconsciousness or death, and halve sanity costs. It also explains how luck points are regained at the start of each session with die rolls. Luck cannot be used for certain rolls or exceed 99 points.

Uploaded by

Eduardo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Pulp Cthulhu LUCK CHEAT SHEET

Use Luck To
Desired Effect Luck Point Cost
Adjust Skill or Characteristic Roll 1 for 1

Adjust Weapon Fumble or Malfunction 10 Points


Outcome
Halving Sanity Cost Double Full Sanity Cost in Luck points

Avoiding Unconsciousness 1 Point


* Doubles each round after (2,4,8,16…)
Regain 1d6 Hit Points 20 Points

Avoid Certain Death All Luck Points


*Regains 1d6+1 HP and returns next *30 Point minimum
scene after combat.

LUCK CANNOT BE USED TO


Adjust LUCK rolls
Adjust Damage Rolls.
Alter a Pushed Roll
Adjust Sanity Rolls
Adjust Skill Experience Checks
Avoid a non-combat natural “100”
(see above for cost of avoiding a Combat fumble)

NOTE: Skills checks made with Luck adjustments do not count toward
Experience Checks for Skill improvement.

REGAINING LUCK
At the beginning of each session, players roll 1d100.
If result is lower than character’s LUCK, add 1d10+5
If result is higher than character’s LUCK, add 2d10+10

NOTE: Luck cannot exceed 99. Points above 99 Luck are lost.

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