Getting Started: Creative Sound Blaster Live! Creative Audio Software
Getting Started: Creative Sound Blaster Live! Creative Audio Software
Version 1.00
August 1999
Sound Blaster and Blaster are registered trademarks, and the Sound Blaster Live! logo, the Sound Blaster PCI logo, EMU10K1, Environmental Audio, and
Creative Multi Speaker Surround are trademarks of Creative Technology Ltd. in the United States and/or other countries. E-Mu and SoundFont are registered
trademarks of E-mu Systems, Inc.. SoundWorks is a registered trademark, and MicroWorks, PCWorks and FourPointSurround are trademarks of Cambridge
SoundWorks, Inc.. Microsoft, MS-DOS, and Windows are registered trademarks of Microsoft Corporation. All other products are trademarks or registered
trademarks of their respective owners.
Modifications
Any changes or modifications not expressly approved by the grantee
of this device could void the user’s authority to operate the device.
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Live!Ware Benefits Your Investment Is Protected as you have less of a likelihood of finding your audio card
obsolete shortly after purchasing it. Through Live!Ware, new features and applications are always
made available for you to experience the latest technology and to extend the life of your card.
The Value and Experience Increases Over Time as Live!Ware continues to deliver new
capabilities and enhancements. Each upgrade will “rejuvenate” your audio card, allowing you to
experience new functionality. It is as if your audio card is “reborn”.
Your Card Is Up To Date because the latest Live!Ware upgrades are only a download away.
When new standards and capabilities emerge, your hardware is ready for it—just download the
functions and the card becomes up-to-date!
Getting More lnformation See the online User’s Guide for MIDI specifications and connector pin assignments, as well as
instructions on using the various applications in your audio package.
Where To Go From ❑ Installation instructions: Chapter 1, “Knowing and Installing Your Card”
Here ... ❑ Connectivity reference diagrams: Chapter 1, “Knowing and Installing Your Card”
❑ Learning about the bundled applications:
• Chapter 4, “Using Sound Blaster Live!”
• Refer to the accompanying leaflet for your Sound Blaster Live! package.
Document Conventions The following typographical conventions are used throughout this document:
bold Text that must be entered exactly as it appears.
italic Title of a book or a placeholder, which represents the information you must
provide.
UPPERCASE Directory name, file name, or acronym.
The notepad icon indicates information that is of particular importance and
should be considered before continuing.
The alarm clock designates a caution or warning that can help you avoid
situations involving risk.
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Figure 1-1: Jacks and connectors on the Sound Blaster Live! card.
get the audio experience you like best. If you have a You
subwoofer, place the unit in a corner of the room for
the best bass experience. Rear left Rear right
speaker speaker
Enhancing Your The Sound Blaster Live! card alone will most undoubtedly give you endless hours of listening
pleasure. To further enhance your SB Live! experience, there are several upgrade options
Sound Blaster Live! (available separately) depending on your needs. The following provides some information on the
Experience available options to consider. The diagrams on the next two pages show how these options can
be connected to your SB Live! card.
Playing Games and Music ❑ With FourPointSurround or DeskTop Theater 5.1 Digital speaker systems from Cambridge
SoundWorks, you can experience crystal clear gaming sequences or music from the Digital
DIN connection. A minijack-to-DIN cable is bundled with the speaker set for this connection.
Watching DVD Movies or ❑ To watch DVD movies on your PC, why not get Creative’s PC-DVD kit which comes with a
Playing DVD Games PC-DVD drive and Encore MPEG2 decoder card? You can connect your Encore Dxr2, Encore
Dxr3 or MPEG2 decoder card to an external Dolby Digital (AC-3) decoder such as DeskTop
Theater speaker systems and disconnect the Sound Blaster Live! card’s Aux In connector from
the decoder card’s Audio Out connector. However, if an external Dolby Digital (AC-3)
decoder speaker system is not available, this connection is necessary.
FourPointSurround Digital
Digital Speaker DIN Connects to the
System Optical Digital I/O card
or Drive Bay
Sound Blaster (see next page).
Live! card
Analog Line and Rear Inputs
Recording to or from an
To Digital Speaker
SPDIF (RCA) external digital device
Digital device Digital device System*
In Out supporting RCA SPDIF SPDIF (RCA)
( e.g., DAT) In Out ( e.g., DAT)
input/output
Drive Bay
Line In 2
*e.g., FourPointSurround
or DeskTop Theater 5.1 Digital
Speaker Systems*
You need device drivers to control the components on your audio card. After you have installed
Setting Up the the card and switched on your system, Windows 95/98 automatically detects the components,
Audio Drivers and then either installs the drivers automatically or prompts you for the drivers. You may
encounter the following messages, which may not be in the sequence shown.
❑ If a message similar to Figure 2-1 appears, just take
note of it and wait for the next message.
lnstalling the 1. If your installation disc is already in your CD-ROM drive, eject the disc and insert it again.
The disc supports Windows AutoPlay mode and starts running automatically. If not, see
Applications “Problems Installing Software” on page D-1.
2. Follow the instructions on the screen to complete the installation.
Using Sound Blaster Congratulations! You have successfully installed Sound Blaster Live! For more information on
how you can get the most out of your audio card, refer to Chapter 4, “Using Sound Blaster
Live! Live!” .
Reinstalling the You may want to reinstall only the audio drivers if you think they have been corrupted.
Audio Drivers From 1. Insert the installation disc into your CD-ROM drive.
the lnstallation Disc 2. Run the UPDDRV95.EXE program from the AUDIO\Language\WIN9XDRV folder of
your CD-ROM drive, where Language is the language of the software that you want to
install. The updating process may take a while. When the progress indicator box
disappears, the update is complete.
Playing Legacy For more information, see Appendix B, “SB Emulation in MS-DOS/ Windows 95/98”.
Games
Installing Software in Windows 95/98 2-5
Using Sound Blaster Refer to Chapter 4, “Using Sound Blaster Live!” . They also apply in Windows NT 4.0.
Live!
Reinstalling the You may want to reinstall the audio drivers if you think they are corrupted.
Audio Drivers From 1. Insert the installation disc into your CD-ROM drive.
2. Run the UPDPCINT.EXE program from the AUDIO\Language\NT4DRV folder of your
the lnstallation Disc CD-ROM drive, where Language is the language of the software that you want to install.
3. Restart your computer when prompted. You may be prompted to restart more than once.
4. If a Windows NT 4.0 Service Control Manager error message appears,
see “Resolving I/O Conflicts” on page D-6.
Uninstalling Sound To uninstall the Sound Blaster Live! software, follow the steps listed in the section “Uninstalling
the Applications” on page 2-5. They also apply in Windows NT 4.0.
Blaster Live!
Creative EAX Demo Run this EAX demonstration to learn more about Environmental Audio and how it makes
computer games and simulations more realistic by taking into account the accoustic properties
of the surroundings that you are supposed to be in.
Creative Diagnostics Use Creative Diagnostics to quickly test your audio card’s Wave, MIDI or CD Audio playback,
recording function and speaker output.
Creative Launcher Creative Launcher allows you to organize your desktop and open Creative applications quickly.
Creative Launcher resides at the top of your screen. It consists of the system menu icon (the
Creative logo at the top left corner), the website icon, group tabs, and the group items. The
Environmental Audio icon is on the right.
The Live!Task tab in the Launcher offers a "one-touch" setting which you can use to perform a
task easily. An application can be launched with its associated Super-Environment Presets using
the Launcher. The controls are arranged intuitively:
"I want to" [perform a task] "With" [this Super-Environment preset]
The Readme file on that page offers a comprehensive description on how to configure this “one-
touch” setting. Click the right-arrow on the right until you can see the Readme icon; then click it.
Surround Mixer Creative Surround Mixer is the nerve center for setting and controlling the various aspects of
your audio card. It consists of two "detachable" decks: the Main deck and the Mixer deck.
Set Super-Environment
presets here
Speaker view
Main
deck
Spectrum view
Mixer
deck
Device Controls Device Controls allows you to configure for audio playback the audio devices that allow
multiple simultaneous Wave playback sessions. For example, you can play five Wave tracks at
the same time and enjoy the sounds from them all.
Associating For each audio application on your computer, you can specify the super-environment that will be
a Super-Environment automatically associated with it, for each speaker output configuration. For example, when
playing a MiniDisc using Creative PlayCenter, you may want to associate different Super-
Environments for the speaker outputs "Live!Surround" and "4 Speakers".
1. In the Application list, select the audio application with which to associate a super-
environment for a particular speaker output. If the application is not in the list, click the
Browse button to browse for and open the application.
2. In the Speaker Output box, click the speaker output to configure.
3. In the Linked Super-Environment box, click the Super-Environment preset you want to
associate with this application/speaker-output combination.
This combination trio are automatically set.
4. If you want AutoEA to monitor this application's activity, clear the Do not monitor this
application check box. If you check it, AutoEA will not configure the Super-Environment
for that application even when the application is started.
For other functions, refer to its online help.
Capo
Properties (transposition) Chord
palette
Musician Basic/
Strumming advanced
area
Just hold the chord with one hand until it is time to change the chord and use the other hand to
strum or pluck the strings according to a tune's rhythmic variation. You don’t need to worry
about notes, all you need is a sense of rhythm and remember your chord keys, no need to worry
about notes. You only need to know and memorize chord fingerings.
Learn how to use Keytar from its online help.
Features
PCl Bus Mastering ❑ PCI Specification Version 2.1 compliant
❑ Bus mastering reduces latency and speeds up system performance
Volume Control ❑ Software record and playback control of Master, Digitized Voice, and inputs from MIDI
device, CD Audio, Line, Microphone, Auxiliary, TAD, SPDIF, Wave/DirectSound device,
and CD Digital (CD SPDIF)
❑ Separate bass and treble control
❑ Front and Rear Balance control
❑ Muting and balance control for individual playback sources
Audio Outputs ❑ DIGITAL OUT (Front and Rear SPDIF digital outputs) via 4-pole 3.5mm minijack on rear
bracket
❑ Two line-level analog outputs via stereo jacks on rear bracket, Front and Rear Line-Outs
❑ Stereo headphone (32-ohm load) support on Front Line-Out
lnterfaces ❑ D-Sub MIDI interface for connection to external MIDI devices. Doubles as Joystick port
❑ AUD_EXT 2x20 pin header for connection to Optical Digital I/O card or Drive Bay
lnstallation Program
The AUTOEXEC.BAT The installation program adds the following statements to the AUTOEXEC.BAT file:
File Settings SET CTSYN=C:\WINDOWS
SET BLASTER=A220 I5 D1 H5 P330 T6
C:\PROGRA~1\CREATIVE\SBLIVE\DOSDRV\SBEINIT.COM
The first two statements set up the environment variables for your audio card. For an explanation
of the variables, see “Environment Variables” on page B-5.
The third statement runs SBEINIT.COM which is the SB Live! MS-DOS driver. It is required
for the SB Live! card to function properly under MS-DOS mode.
SBEINIT.COM requires the HIMEM.SYS and EMM386.EXE files to be loaded. If needed, the
installation program adds the necessary HIMEM.SYS and EMM386.EXE lines to your
CONFIG.SYS file, creating the file if it is not present.
On the rare occasion a program does not work with expanded memory, simply add the NOEMS
parameter to your memory manager. For example:
DEVICE=C:\WINDOWS\EMM386.EXE NOEMS
You may load this driver into high memory in the AUTOEXEC.BAT file, even though the
default is not. For example:
LOADHIGH=C:\PROGRA~1\CREATIVE\SBLIVE\DOSDRV\SBEINIT.COM
Do not remove the memory manager altogether. Do not attempt to load SBEINIT.COM into
high memory when using the NOEMS option if SBEINIT.COM fails to run SBELOAD.EXE or
SBECFG.EXE. In the rare case that an MS-DOS game will not work with a memory manager,
you will not be able to use the SB Live! card with the game.
System Resource This section explains the following software SB emulation resources—not hardware resources—
of your card:
Settings ❑ Input/Output (I/O) Addresses
❑ Interrupt Request (IRQ) Line
❑ Direct Memory Access (DMA) Channel
In the following tables, the If your card encounters a conflict with a peripheral device, you may need to change its resource
preferred values are in bold. settings. For details, see “Resolving I/O Conflicts” on page D-6.
When any resource setting is changed, make sure that the environment variables (see
“Environment Variables” on page B-5) reflect the changes as well. You can view your system
environment by typing SET at the DOS prompt.
lnput/Output (l/O) I/O addresses are communication areas used by your computer’s central processor to distinguish
Addresses among various peripheral devices connected to your system when sending or receiving data.
TableB-1: Possibledefault input/output (I/O)addresses.
lnterrupt Request (lRQ) An IRQ line is a signal line that a device uses to notify your computer’s central processor that it
Line wants to send or receive data for processing.
TableB-2: Possibledefault interrupt request (IRQ) lineassignment.
SB interface 5, 7, 9, 10
Direct Memory Access A DMA channel is a data channel that a device uses to transfer data directly to and from the
(DMA) Channel system memory.
TableB-3: Possibledefaultdirectmemory access(DMA)channel assignment.
CTSYN Environment The CTSYN environment variable points to the location of the CTSYN.INI file, which usually
Variable resides in the Windows directory. The syntax for this variable is as follows:
CTSYN=path
where path is the location of the CTSYN.INI file.
BLASTER Environment The BLASTER environment variable specifies the base I/O address, IRQ line, and DMA
Variable channels of the SB interface. Its syntax is:
BLASTER=A220 I5 D1 H5 P330 T6
The parameters in the command are as follows.
This
Parameter Specifies
Axxx SB interface’s base I/O address.
Ix IRQ line used by the audio interface.
Dx First DMA channel used by the audio interface.
Hx Second DMA channel used by the audio interface.
Pxxx MPU-401 UART interface’s base I/O address.
Tx Card type. x must be 6.
Music Options Most MS-DOS games offer a menu choice for sound when they start up. If you have a choice
between General MIDI and MT-32, always choose General MIDI, since it will provide you with
the best sound quality. If you need to use MT-32, you must first switch from the General MIDI
instrument set (the default) to the MT-32 instrument set using SBEMIXER. Be sure to switch
back to the General MIDI set when you are finished using the MT-32 instrument set.
Digital Audio Options SB Live! supports Sound Blaster, Sound Blaster Pro, Sound Blaster 16, and Adlib digital audio
emulation. If an application provides all these as options, specify the choices in this order:
1. Sound Blaster 16
2. Sound Blaster Pro
3. Sound Blaster
4. Adlib
SB Emulation in MS-DOS/ Windows 95/98 B-7
SBEMlXER.EXE Use SBEMIXER.EXE to change the volume levels of the MPU-401 instrument set used on the
SB Live! card. You can use SBEMIXER.EXE from the command line—useful for advanced
users who want to set up batch files with particular volume levels—or within the SBEMIXER
screen. The settings for SBEMIXER.EXE are independent of the Creative Mixer settings in
Windows 95/98.
To set SBEMIXER values in the command line:
At the DOS prompt, type the SBEMIXER command in a single line. Its syntax is:
SBEMIXER [/S:x] [/W:x] [/C:x] [/M:x] [/?]
where square brackets [ ] denote optional parameters, and:
This
Parameter Specifies
/S:x Synth volume. x can be a value from the range 0 to 127.
/W:x Wave volume. x can be a value from the range 0 to 127.
/C:x CD audio volume. x can be a value from the range 0 to 127.
/M:x Synth MT-32/LAPC-1 mode. For x, 0 is Off, 1 is On.
/? View a short description of the parameters.
B-8 SB Emulation in MS-DOS/ Windows 95/98
SBEGO.EXE Use this to confirm whether SB16 Emulation is properly installed and working.
Enabling/Disabling The Gameport Joystick interface on your audio card can be enabled or disabled in
Windows 95/98.
Gameport Joystick To enable or disable the interface in Windows 95/98:
lnterface
1. Click Start -> Settings -> Control Panel.
2. In the Control Panel window, double-click the System icon.
3. In the System Properties dialog box, click the Device Manager tab.
4. Double-click Sound, Video And Game Controllers, and then select Creative Gameport
Joystick.
5. Click the Properties button.
Enabling/Disabling
Other Features
ln Windows 95/98 and Use the applets under Creative AudioHQ to enable or disable features such as Stereo
Windows NT 4.0 Enhancement Effect.
To open AudioHQ from the Click Start -> Programs -> Creative -> Sound Blaster Live! -> AudioHQ.
Sound Blaster menu Check out the applets within the AudioHQ window.
To open AudioHQ from Click Creative Launcher at the top or bottom of your computer screen, and then click the
Creative Launcher AudioHQ tab.
Check out the applets indicated by the icons in the Launcher.
Problems lnstalling In Windows 95/98, the installation does not start automatically after the CD-ROM is
inserted.
Software
The AutoPlay feature in your Windows 95/98 system may not be enabled.
To start the installation program through the My Computer shortcut menu:
1. Double-click the My Computer icon on your Windows desktop.
2. In the My Computer window, right-click the CD-ROM drive icon.
3. On the shortcut menu, click AutoPlay and follow the instructions on the screen.
To enable AutoPlay through Auto Insert Notification:
1. Click Start -> Settings -> Control Panel.
2. In the Control Panel window, double-click the System icon.
3. In the System Properties dialog box, click the Device Manager tab and select your CD-
ROM drive.
4. Click the Properties button.
5. In the Properties dialog box, click the Settings tab and select Auto Insert Notification.
6. Click the OK button to exit from the dialog box.
Troubleshooting D-1
Sound The last selected preset is an inappropriate environment for the current audio file.
To switch to an appropriate environment:
1. Open the Environmental Audio control applet in AudioHQ.
2. In the Environment list, select “No effects” or an appropriate environment.
D-2 Troubleshooting
No audio output when playing digital files such as .WAV, MIDI files or AVI clips.
Possible causes:
❑ The speaker volume knob (if any) is not set properly.
❑ The external amplifier or speakers are connected to the wrong jack.
❑ There is a hardware conflict.
❑ The Speaker selection in the Main deck of Surround Mixer is incorrectly selected.
❑ The Original Sound sliders in either the Master and Source tabbed pages of the
Environmental Audio applet are set at or near 0%.
Check the following:
❑ The speakers’ volume control knob, if any, is set at mid-range. Use Creative Mixer to adjust
the volume, if necessary.
Troubleshooting D-3
No audio output when playing CD-Audio or DOS games that require a CD-ROM.
To solve this problem:
• Make sure the Analog Audio connector on the CD-ROM drive and the CD In connector on
the audio card are connected.
D-4 Troubleshooting
SoundFont Cache This may occur when a SoundFont-compatible MIDI file is loaded or played while insufficient
memory has been allocated to SoundFonts.
To allocate more SoundFont cache:
• On the Options tabbed page of the SoundFont Control applet, move the SoundFont Cache
slider to the right.
The amount of SoundFont cache you can allocate depends on the system RAM available.
If there is still insufficient system RAM available:
The trade-off of a smaller
SoundFont file is its lower • On the Configure Banks tabbed page of the SoundFont Control applet, select a smaller
sound quality. SoundFont bank from the Select Bank box.
The smallest SoundFont bank available is 2 MB (2GMGSMT.SF2).
Troubleshooting D-5
Joystick The audio card’s joystick port conflicts with the system’s joystick port.
To solve this problem:
• Disable the audio card’s joystick port and use the system port instead. For details, see
“Enabling/Disabling Gameport Joystick Interface” on page C-1.
Resolving l/O Conflicts between your audio card and another peripheral device may occur if your card and the
other device are set to use the same I/O address.
Conflicts To resolve I/O conflicts, change the resource settings of your audio card or the conflicting
peripheral device in your system using Device Manager in Windows 95/98.
If you still do not know which card is causing the conflict, remove all cards except the audio card
and other essential cards (for example, disk controller and graphics cards). Add each card back
until Device Manager indicates that a conflict has occurred.
You can also refer to the To resolve hardware conflicts in Windows 95/98:
Troubleshooting section in the
Help file of Windows 95/98. 1. Click Start -> Settings -> Control Panel.
2. In the Control Panel window, double-click the System icon.
D-6 Troubleshooting
Problems in A Service Control Manager error message appears with one or more other error messages
at system restart.
Windows NT 4.0
This occurs after you remove an audio card from your computer after you have successfully
installed the Sound Blaster Live! card. Windows is trying to match the drivers to the removed
audio card.
To solve this problem:
1. Log on to your computer as Administrator.
2. Click Start -> Settings -> Control Panel.
3. Double-click the Multimedia icon, and then click the Devices tab.
4. In the list, remove from under these entries
• Audio Devices
• MIDI Devices And Instruments
the items other than
• Audio for Creative SB Live!
• MIDI for Creative SB Live!
• MIDI for Creative S/W Synth
5. Click the OK button to close the dialog box.
The drivers are removed.
Troubleshooting D-7
D-8 Troubleshooting