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VRaySun and VRaySky Examples

This document provides examples of different settings and effects for the VRaySun and VRaySky plugins in VRay. It includes 8 examples that demonstrate how varying the height, size multiplier, shadow subdivision, turbidity, intensity multiplier, color mapping type, ozone value, and shadow bias of the VRaySun affect the rendered results. Each example includes images showing the visual effect of changing the particular parameter.
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0% found this document useful (0 votes)
191 views

VRaySun and VRaySky Examples

This document provides examples of different settings and effects for the VRaySun and VRaySky plugins in VRay. It includes 8 examples that demonstrate how varying the height, size multiplier, shadow subdivision, turbidity, intensity multiplier, color mapping type, ozone value, and shadow bias of the VRaySun affect the rendered results. Each example includes images showing the visual effect of changing the particular parameter.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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VRaySun and VRaySky examples http://www.spot3d.com/vray/help/150SP1/examples_vraysun_sky.

htm

VRaySun and
VRaySun and VRaySky examples Home
VRaySky

Example 1: Height value (Z coordinate) of the VRaySun


Example 2: Size multiplier (Size & Area shadows effect)
Example 3: Shadow subdivision
Example 4: Turbidity
Example 5: Intensity multiplier
Example 6: Color mapping types
Example 7: Ozone value
Example 8: Shadow bias
Search Keywords: sun, sky, VRaySun, VRaySky

Note: All the images are rendered with Color mapping: HSV exponential, Dark multiplier:
1.0, Bright multiplier: 1.0 (exceptions are the images in Example 6)

Example 1: Height value (Z coordinate) of the VRaySun


Enabled: on, Turbidity: 3.0, Shadow subdivision: 8, Intensity multiplier: 0.01, Size
multiplier: 1.0

Height: Z = 0 Height: Z =200 Height: Z =500

Height: Z =800 Height: Z =1200 Height: Z =1600

Height: Z =2000 Height: Z =3000 Height: Z =6000 (straight Above)

Example 2: Size multiplier (Size & Area shadows effect)

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VRaySun and VRaySky examples http://www.spot3d.com/vray/help/150SP1/examples_vraysun_sky.htm

Enabled: on, Turbidity: 3.0, Shadow subdivision: 8, Intensity multiplier: 0.01

Height: Z = 500, Size mult: 4.0 Height: Z = 500, Size mult: 10.0 Height: Z = 500, Size mult: 40.0

Height: Z = 1200, Size mult: 4.0 Height: Z = 1200, Size mult: 10.0 Height: Z = 1200, Size mult: 40.0

Example 3: Shadow subdivision


Enabled: on, Height Z: 1200, Turbidity: 2.0, Intensity multiplier: 0.01, Size multiplier:
10.0

Shadow subdiv: 8 Shadow subdiv: 16 Shadow subdiv: 48

Example 4: Turbidity
Enabled: on, Intensity multiplier: 0.01, Shadow subdivision: 8, Size multiplier: 1.0

Height: Z = 500, Turbidity: 2.0 Height: Z = 500, Turbidity: 4.0 Height: Z = 500, Turbidity: 8.0

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Height: Z = 1200, Turbidity: 2.0 Height: Z = 1200, Turbidity: 4.0 Height: Z = 1200, Turbidity: 8.0

Example 5: Intensity multiplier


Enabled: on, Turbidity: 3.0, Shadow subdivision: 8, Size multiplier: 1.0

Height: Z = 0, Intensity mult: 0.01 Height: Z = 0, Intensity mult: 0.03 Height: Z = 0, Intensity mult: 0.05

Height: Z = 500, Intensity mult: 0.01 Height: Z = 500, Intensity mult: 0.03 Height: Z = 500, Intensity mult: 0.05

Example 6: Color mapping types


Enabled: on, Height Z: 800,Turbidity: 3.0, Shadow subdivision: 8, Intensity multiplier:
0.01, Size multiplier: 1.0

Color mapping: Linear Color mapping: Exponential

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VRaySun and VRaySky examples http://www.spot3d.com/vray/help/150SP1/examples_vraysun_sky.htm

Color mapping: HSV exponential Color mapping: Intensity exponential

Example 7: Ozone value


Enabled: on, Turbidity: 2.0, Shadow subdivision: 36, Intensity multiplier: 0.01, Size
multiplier: 10.0

Ozone: 0.0 Ozone: 0.5 Ozone: 1.0

Example 8: Shadow bias


Enabled: on, Turbidity: 2.0, Shadow subdivision: 36, Intensity multiplier: 0.01, Size
multiplier: 10.0

Shadow bias: 0.0 Shadow bias: 7.0 Shadow bias: 13.0

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