Smart Classroom
Smart Classroom
Table of contents
• Preface
• Introduction
• Technology for teacher professional
development
• ICT and Society
• ICT in Education
• Guiding principles for
organizing a repository
• ICT for connecting and learning
• What is internet and web
• Professional learning
communities
• Building a personal digital
library
• ICT for generic resource creation
• Digital story telling
• ICT for subject specific resource creation
ICT teacher handbook/Print version 2
Preface
Information Communication Technologies are as old as humanity itself; yet, digital technologies have brought in
major changes in the creating, processing, organizing and presentation of information, as well as in communication.
All ICT bring significant changes not only to education and knowledge processes, but also to larger socio-cultural,
political and economic structures and processes. The ease of creating and sharing information using digital
technologies has caused an explosion of information in society, creating what is termed as an “information society”
[1]
.
Development of digital literacy skills is required for all to navigate this ‘information society’. Teachers, student
teachers and teacher educators need to be able to use ICTs for their professional development, through self learning,
peer learning, in digital resources creation and in teaching-learning. They must develop a critical understanding of
the larger positive and negative implications of the design and adoption of ICTs in society. Recent curricular
(NCFTE [2], National ICT Curriculum [3]) and policy (National ICT Policy in School Education [4]) documents on
education in India have recognized the importance of integrating ICT in school education. We also believe that an
effective technology implementation can strengthen the government school system such that the vision of universal
education of ‘equitable quality’ set out by the Indian Right to Education Act [5] is realised.
Recognising the transformatory nature of ICT in education, the state education department is aiming to integrate
technology into teaching and learning in sustained and meaningful ways. The ICT implementation in school
education is based on the four pillars of infrastructure, training, content and connectivity. The focus is on having a
digital lab and a digital classroom. It is envisaged that technology is not to be seen as an end by itself, but rather as a
process for creating a rich learning environment. The digital classroom would be a regular classroom enriched with
digital content; the teacher will be empowered to transact in this classroom. In line with National ICT Policy, the
state intends to use open content and free and open source software [6] to allow rich possibilities for creating, sharing,
communicating and learning. The department has also undertaken the training of teachers in technology integration
to build in house capabilities in the education system, the schools and teachers to manage an effective ICT program
integrated with school processes.
It is in this context that the Telangana Department of School Education, along with SCERT, has developed an ICT
syllabus and text book which will be used by the school teachers transacting the ICT classes from Class 6-10. The
state syllabus and the textbook have been developed based on the National ICT curriculum developed by NCERT,
which seeks to bring to school education the possibilities of ICTs for connecting and learning and creating and
learning. The development of the ICT text book and the teacher hand book is in collaboration with IT for Change [7],
under a MOU with Commonwealth Educational Media Centre for Asia [8] (CEMCA), an inter-governmental
ICT teacher handbook/Print version 3
Overview
ICT have impacted education in terms of change in the processes of learning and even physical spaces of learning.
Availability of a global digital library has meant that the focus of education now needs to move from content
acquisition to analyzing and meaning making of content as well as use the information for decision making. The
availability of new format of content representation also means that new forms of knowledge can be explored and
understood. This means, of course, that new skills have to be developed - both in terms of skills in interacting with
the ICT environment as well as in terms of meta cognitive skills like analyzing, meaning making and representing
the information available. The rapid growth and dissemination of information means that we now live in a world
which is organized very differently and the implications of ICT and societal processes and institutions also needs to
be understood.
Curricular basis
1. The textbook has been designed based on the NCERT ICT curriculum – focusing on creating original content,
sharing and learning and on educational and learning processes
2. Ability to handle an ICT environment for the above outcomes, rather than learn specific applications is the focus
of this textbook
3. In line with the National ICT curriculum, the following dimensions of ICT knowledge have been taken up in this
book
1. Interacting with the ICT environment, including the internet and an understanding of the nature of ICT
2. Data processing and representation
3. Communication with graphics
4. Audio visual communication
5. Programming
6. Working with different software applications
Each of these is organized as a chapter with graded objectives and activities in 3 levels to address the different levels
of Class 6-8. The activities will be structured as small projects which will allow for an exploration of some topic/
issue is one/ more subject areas.
1. The 3-level curriculum has been split across two books – Book 1 (for class 6-8) and Book 2 (for class 9-10).
Within Book 1, there are three levels proposed – based on the extent of digital skills anticipated and the academic
levels expected
2. The focus is on learning skills of computing and developing competencies to interact with ICT, as envisaged in
the National ICT Policy. Therefore, a wide variety of applications has been introduced. The choice of applications
– both generic and subject specific – has been made in such a way as to introduce students to the possibilities of
creating and learning with ICT.
3. Book 1 will has a student textbook and this is the accompanying teacher handbook. The teacher handbook will
have two components - a component for Teacher Professional Development as well as a component to support the
transaction of the student textbook.
Pedagogic approach
1. ICT allow for integrated multi-disciplinary learning methods to be developed. To explore and for enabling a
holistic approach to learning, the textbook for the students has taken a project based approach. A project based
approach offers several advantages in terms of student engagement, exploration, self-learning, peer learning,
expression and self evaluation. By using ICT to explore an issue or a theme, students will be encouraged to make
connections with different school subjects.
ICT teacher handbook/Print version 6
2. The textbook has been developed based on the Technological Pedagogical Content Knowledge [12] (TPACK)
framework where technology is not introduced as a stand-alone, tool-based method but integrated within core
academic processes relevant to school learning. Hence the activities have been described in terms of processes of
learning rather than steps of using an application.
3. Another important emphasis in the textbook is on the possibilities of creation using ICT. Hence the book has been
written as a set of activities that invoke several learning processes and integrating ICT meaningfully into the
processes, allowing multiple possibilities for student creation. Steps of working with various tools and
applications has been left as incidental learning.
4. Collaborating and learning is another important aspect of ICT. The activities in the textbook have been designed
so as to allow for group work and adequate opportunities for peer learning. It is intended that different activities
be taken up by different student groups to allow for a wide variety of creations; thus allowing for learning and
sharing.
5. It is also intended that the activities be done in a cumulative manner, across different themes of the curriculum as
well as across levels. It is possible to assess formatively the process of working through the projects with various
digital methods and tools as well as evaluate the finished product, which will be in the form of a digital portfolio.
6. All activities need not be completed by all teachers. The teacher can assess the learning contexts, needs and
transact the activities that will be most effective. Teacher is encouraged to introduce variations into the activities
that may make them more useful for student learning.
Learning expectations
The learning expectations are two-fold, for students and for the teachers. It is expected that at the end of the
completion of the ICT syllabus, the students would be able to reach the levels of competencies articulated in the
National ICT Policy. The key expectations from the curriculum are listed below
1. Able to interact with various ICT devices and applications and handle ICT equipment safely
2. Able to use ICT for understanding information, analyzing and meaning making
3. Able to use ICT for creating and expressing in various forms - textual, graphical and audio visual
4. Able to use ICT for self learning through use of multiple ICT applications in various subject areas
5. Able to collaborate with one another and create and share work, as well as publish through web based methods
6. Understand the implications of ICT on society and adopt safe, ethical and legal practices of ICT use
In addition to these, the expectation from this curriculum is that teachers become a self-aware group of professionals
who are able to collaborate and learn and adopt new pedagogical processes for facilitating a constructivist classroom
using ICT.
civil society.
Movement of ICTs
Knowledge Method Storage Sharing Publishing (mass Features
model / Basis sharing)
Written / Script Text Books Physical Not possible Share knowledge across space and time, but in
limited manner
Mass Media/ Analogue -Audio, Cassettes and Physical Over broadcast media Mass reach across space and time
Radio, TV video similar analog
devices
Digital (ICT) Digital methods (text Digital storage Email Websites, blogs, Wikis Information spreads fast and wide1. Much
/ audio / video like hard disks – 'desktop publishing' easier construction and much Wider
editors) possibilities – text, audio, video
Like the ICTs invented earlier, the invention and mass use of digital ICTs is having significant implications for
society across various spheres of polity, economy, governance, media etc. We will explore these implications briefly
in the next section.
Political
The political processes in most countries have been impacted by digital ICTs. Many political leaders now participate
on virtual platforms that allow them to communicate with people directly. For e.g. Twitter which is a 'micro
blogging' platform, is used by many political leaders, as well as government departments to communicate its work
and information. Mass movements have also used digital networking tools to collaborate and support action. It is
believed that during the recent Egypt struggle for democracy, protests were coordinated using social networking
platforms/tools, which made them more effective. The counting of votes has now become a fraction of time, used
earlier, through 'electronic voting machines' and in a large country like India with a large voter base, counting for an
entire constituency can be completed in a matter of hours.
for example), or for political purposes (to enable governments or other agencies to spy on us). ICTs make such
tapping much simpler and easier, since the data passing over the global networks can be easily 'hacked' and a copy of
the information shared with the people conducting such espionage.
Thus the digital nature of ICTs can be both greatly beneficial as well as greatly harmful for furthering human rights
and development. Hence a critical perspective is essential, and as teachers we need to be cautious against the hype
that surrounds ICTs, as a panacea for all problems, and instead keep a balanced and critical perspective.
Socio-cultural
Since communication is the essence of social processes, the introduction of ICTs has dramatically impacted most of
our socio-cultural activities and processes. With the mass use of the cell phone, we now assume that we can reach
anyone any time. This kind of access enables us to plan interactions / activities in much more efficient ways. Even
twenty years back, the best of possible communication situations, one was not sure, if one could reach another
person using a land-line / fixed line phone. In the absence of email, the formal communication method of a letter sent
over postal services meant a gap of several days before communication could be established. The reduction in
communication time, has opened up numerous more possibilities for each of us (who are part of this digital world).
Social networking platforms are connecting millions of people to create 'virtual communities' or groups. Such
interactions with large number of people who may not be physically proximate, opens new possibilities for
friendships and learning. Of course, we also hear several anecdotes of how people can be naively trusting of 'friends'
on such networks and get exploited or fooled. It is extremely necessary to exercise diligence and caution in making
friends on such platforms. We also need to guide our students on safe and careful use of social media platforms.
The mass sharing of information through the digital networks is also perhaps accentuating and speeding up the
assimilation of dominant cultures, which began with the advent of mass media. Wherever one travels, we can see the
popular brands and symbols and the shopping malls across cities look familiar with the similar brands available on
sale. There is research to suggest that this process is negatively affecting local contexts and cultures. UNESCO study
has documented the decline of local cultures and languages and that many languages have become extinct and many
dying. As teachers, your role would be to promote digital avenues for storing and sharing local cultures as well. For
instance, the Wikipedia encyclopedia has more than 5 million articles in English but less than 1% of that in Telugu
[16]
. Documenting local cultures, resources, literature and sharing it in digital formats on public digital platforms,
such as Telugu Wikipedia [16] is an important priority for our society, one in which teachers would need to have an
important role.
Economic
For several centuries, society was agrarian, meaning most people worked in agriculture, food (and related items)
production was the most significant part of the gross domestic product (GDP). With the industrial revolution in the
18th century, industry / manufacturing sector became very important and its contribution to a nations GDP crossed
that of agriculture. Think and talk it over with your students Society is changing, moving from an Agricultural
society → Industrial society → Knowledge society. The table below lists highlights relating to the processes of
production.
ICTs have affected the nature/shape of many industries and occupations. Typewriters, "film" based cameras have
become extinct. Information based 'service' industries such as travel and tourism, financial services, insurance, have
been significantly impacted. Many 'digital' occupations have also begun, such as software engineering, digital
photography, system administration, desk top publishing etc. The possibilities of establishing information networks
which can facilitate rapid communications and decision making has led to the creation of very large scale
transnational corporations. They are able to support decentralised working, yet retain overall control through by
better ICT based 'Management Information Systems. Such networks are also on the other hand, supporting
decentralised production and collaborative production projects, such as FOSS or Wikipedia.
Governance
Democratic Governments have in the past had difficulties in sharing information transparently with citizens and also
support citizen/ community participation in their activities. This is partly been to the large volumes of information
being generated and stored across thousands of paper files which has made sharing difficult if not impossible. Slow
modes of communication also lead to delayed communication with the public. However, increasingly, governments
are using ICTs to improve information processing and sharing, leading to greater transparency. India has passed the
Right to Information Act [17], 2005 and the use of 'pro-active' disclosure through the Internet is seen as a very
important way of meeting RTI needs. Apart from information transparency, transaction processing too has been
simplified in many areas. Booking of travel tickets has become simple, and in case of education, admission,
examination administration etc. has also become quicker and more efficient.
ICT teacher handbook/Print version 11
ICT_in_Education
Students must develop ICT competencies and skills through their school years, to fully participate in the knowledge
society. If the students must develop ICT skills, it goes without saying that the teachers must be equipped to facilitate
them to acquire these skills. The scope for ICT in Education has three broad strands – in the school and the
teaching-learning process, in teacher-education and in strengthening the administrative and academic support
structures.
Digital Natives
While considering ICTs in Education, we need to consider that the generation of children entering schools are digital
natives [18]. They are born into an age where rapid changes are taking place in digital technologies, and learning to
navigate the digital world is an essential skill. An important point to keep in mind here, however, is that these
conditions of nativity are not uniform. Socio-economic disparities are mirrored in disparity of access to the digital
world and many economically deprived children are deprived of this aspect of education too. It is also important that
teachers acquire and internalise technological and pedagogical skills to the extend that they can facilitate the
classroom process while working with digital natives and non-natives.
Principles of OERs
Open Educational Resources are those resources that allow the following four kinds of freedoms to learners/ users.
These “Freedoms” are as follows:
1. Resources can be accessed for free, used and 're-used'
2. Resources can be revised/ adapted to make it relevant
3. Resources can be re-mixed / combined to make a new resource
4. Resources can be redistributed - the revised/ remixed resource can be shared back. These are called the 4 Rs
(re-use, re-vise, re-mix and re-distribute)
1. Scanner (nowadays this is in mobile itself, hence 2. CPU – This is the processing unit. Many “chips” are there which determine the speed of
it not very much used) computer. For example Intel core is a chip.
7. Hard disk: This determines how much storage 8. Motherboard: This is where all instructions are wired together and helps the computer
capacity work
Hardware: Parts 2-8, 10, 13 and 14 constitute basic hardware and are parts of all computing devices. These have
now all been combined into one unit in a laptop or mobile. Largely, the hardware is divided into input, storage and
output functions.
Internet connectivity devices: A modem is used for connecting the computer- laptop or mobile to the internet
through a broadband connection. In a networked environment, this modem will be used together with a Local Area
Network (LAN).
Peripherals: Speakers, external hard disk and printers are important peripherals that are used for storing and output
and these can be connected to the computer or laptop. An important peripheral is a modem for connecting to the
internet.
Operating System
We need a special computer program to explain our instructions to the computer, this is called the Operating system
or system software. Every computer must have an operating system to run other computer programmes. Even your
mobile phones have an operating system. Operating systems start automatically when you turn on the computer, this
process is termed booting. All the other computer programmes like programmes to paint, type, listen to music, learn
maths etc., are called application software or 'Apps' which work with the system software. People who write
programmes are called computer programmers or software developers. On any computer you will have software to
paint, to type letters, to watch movies, to find something on the Internet, to learn maths.
The operating system is like the Foundation of a building. By itself it may seem to be very useful, but it is the basis
for all other applications (other floors of the building, which are used by us)
Internet
If you want information about some book available in your library, you can connect to the library's computer from
home and get the information that you want. There are many such computers in different organisations giving us
different types of information. These computers are all connected to one another. This is called the Internet. So, for
sharing or getting information from another computer on the Internet, you need a connection to the Internet. The
Internet is a physical network of millions of computers across the world, each of which has a unique identifier. Some
of these computers act as 'servers', they store data which can be accessed by other computers. The millions of
computers which are part of the Internet, is like a huge library with information on almost any issue. These
computers communicate or share data with one another using the protocol called the TCP-IP [23], (transmission
control protocol/internet protocol). As the name suggests, TCP/IP is the combination of TCP and IP protocols
working together. Under TCP/IP each file being transported across the Internet is broken into smaller parts called
"packets" by the server. Each packet is assigned an IP (Internet protocol) address of the computer it has to travel to.
ICT teacher handbook/Print version 16
As the packet moves through the global network it is "switched" by a number of servers toward its destination, the
requesting computer or "client" computer. These packets do not usually travel together on the Internet. Packets from
the same file may travel via different paths through different servers, but toward the same destination. This “splitting
into packets” technology allows us to use Internet most efficiently. It means parts of a file can be shared across a
number of phone lines instead of having to find one phone line to put a large file into. It is also hard to break the
network, as the data will be routed around the trouble spot. In this respect TCP/IP can be likened to a group of cars
which need to go to the same destination, but instead of all of them going on one road (which may be busy), each car
can select a different road out of thousands of roads available (thus picking the roads with least traffic), hence all
cars can reach the destination in overall least time. The TCP/IP protocol, which is the heart of the Internet was
invented by Vincent Van Cerf [24], Robert Kahn [25] and Louis Pouzin [26].
continuous learning models that allow for different paths and spaces for learning. Peer learning is regarded as a key
component of Teacher Professional Development.
Mailing forums are a good way to keep the teacher community in contact with one another and serve as a
complement for the physical communities and interactions and provide for learning beyond the workshops. Teacher
use the mailing forum to share their experiences, share resources, ask for clarifications, share question papers, share
activities and ideas for CCE, issues in school administration and for general information sharing as well. Over
20,000 teachers are members of these mailing forums in Karnataka.
Professional Learning Communities is a recent method for continuing professional development and by providing
teachers with peer support, it can be a sustainable method of development. You should also try to form such a
community in your school, with your colleagues. You can also initiate a PLC with your colleague subject teachers in
your Mandal or district. The steps to form such a PLC are explained here [28].
multiple resources is simply mind boggling. The ability of digital technologies to represent all data as binary bits has
made it possible to imagine a wide variety of formats of resources.
Some examples of generic resource creation are:
1. Using a text document and combining with images to create a communication
2. Using a concept map to organize ideas and present
3. Using a spreadsheet to create data analysis and representations
4. Using presentation software to make slide shows
5. Using pictures and combining with text to communicate
6. Audio communications (recordings) using different devices
1. Audio visual communication
2. Simple videos with pictures stitched with text added using screen cast methods
3. Creating videos with pictures, text inserts, video clips and audio
7. Digital Story Telling
Each of this resource formats have their own advantages in communicating ideas. A picture can provide a clear idea
of an idea or concept, a video can be even more powerful in enabling understanding. Text format can be used to
communicate creative, subtle ideas and combining text, animation, audio and video in well designed manner can
make the resource useful and this can be tailored to the context and the learning need.
Objectives
1. Capturing information in multiple (non-only-textual) ways;
2. Combining text, graphic and audio visual methods, developing a story and scripting by combining multiple
digital methods; digital stories can be story books; audio or video or a combination of these
3. Digital stories for communication in classrooms; in the case of language teaching-learning how this can be used
for learning and assessment. It can be used to document community institutions for social science topics. It can be
used to document nature / natural events for science topics.
4. Evaluation of digital stories (for teachers for assessment)
5. Possibilities for inclusion using digital story telling (for teachers for children with different learning needs and
abilities)
ICT teacher handbook/Print version 21
Student Outcomes
1. Comprehension, verbal (oral) expression from a given story/ resource 2. Making a story line for a given idea 3.
Identify key ideas for getting photos / images/ drawing pictures
Student Outcomes
1. Students must coherently tell a story 2. Making a story line for a given idea 3. Images and photos 4. Add
descriptive text 5. Technical skills of combining images and text (mind map, text document or presentation) 6. Are
students able to document details well? Meta knowledge of source of information, permissions, disclaimers, etc
Student Outcomes
More methods of digital image creation (photograph, mypaint, scanner, etc)
Student Outcomes
1. Image editing skills
2. How to combining images with documents
3. Vocabulary and writing skills
4. Combining text and non-textual methods for communicating
5. Sequencing images to tell a story
6. Ability to tell a story
Again this will differ for different purposes.
For a language lesson, you will assess the following: 1. Coherence and the flow of story 2. Language style 3.
Vocabulary 4. Richness of ideas and extensions presented 5. Linking of ideas
For a social science/ project work, we can assess the following: 1. Coherence and the flow of story 2. Richness of
ideas and extensions presented 3. How critical questions are asked and expressed 4. Linking of ideas
Video narrations
1. Shoot a video clip (of around 1 minute) to document any process or event. 2. Using a voice recorder, narrate the
explanation, description or commentary of the process or event to create an audio clip.
Student Outcomes
1. Learn how to make a short video clip
2. Story telling and narration
3. Combining images and audio/ video to make a film
4. Developing a script, and tell a story
Free and Open Source educational applications bundled with GNU/Linux operating system
The Free and Open Source (FOSS) GNU/Linux operating system can be configured to add other FOSS applications
also, this is not possible to do with proprietary operating system software. The Ubuntu GNU/Linux operating system
has been customised to create distributions containing thousands of free and open source software packages, with
educational tools for almost all subjects, including Mathematics, Science, Social Science, Language, Art, Music etc.
See image below for the applications available in the Education menu sub bar.
ICT teacher handbook/Print version 24
PCK
Shullman [13] disagreed with the thinking that teachers' subject (content) knowledge and pedagogy were mutually
exclusive. He believed that teacher education programs should combine the two knowledge fields. He introduced the
notion of pedagogical content knowledge (PCK) that includes pedagogical knowledge and content knowledge, (and
also curriculum knowledge, knowledge of educational contexts etc). PCK has two parts:
1. Content: Which includes all that the teacher needs to know to teach. This includes actual content (not just facts
and definitions but key concept learnings, the ethics of the subject, the social justification/ social implication for
the subject and the philosophy of the subject). Content knowledge will make you a scientist, mathematician, or a
poet.
2. Pedagogy : Which includes all the methods, strategies and techniques that are used to teaching. This includes
various technologies, use of various resources, materials, etc. This can be called the “how” of teaching.
Integrating Content knowledge with pedagogical knowledge will make a better teacher, than seeing the two as
distinct.
TPACK
ICTs have significantly impacted content/ learning resource possibilities for teachers. Earlier, the main resource was
the text book, with ICTs, text resources can be complemented and supplemented with image, audio, video, semantic
map, simulations and various kinds of digital resources. ICTs have also impacted pedagogy, by providing many
more options for teachers. Earlier, we could only have a candle, and a ball to demonstrate eclipse. Now, with a
desktop planetarium tool like Stellarium, the sun, moon and earth can be shown as moving in the screen, due to
which actual classroom strategies can be different. Thus digital technology has altered/ presented new ways of
representing content which makes it possible for new learning strategies to be developed. New areas of learning can
also emerge.
Punya Mishra [32], professor, and Matthew J. Koehler [33], professor, both at Michigan State University, have done
extensive work in extending PCK to the TPACK [34] framework
ICT teacher handbook/Print version 25
Concept Map
The TPACK framework provides a perspective on how technology impacts content and pedagogy, the two main
components of the teaching learning process. This framework can help us understand the integration of ICTs into
teaching-learning. The Subject Teacher Forum program design is informed by this framework. In recent workshops
with Telangana maths and science teachers, this framework was discussed, and the concept maps exploring TPACK
in these subjects was created, which is provided below.
Mathematics teachers
<mm>Flash</mm>
Science teachers
<mm>Flash</mm>
Language teaching
<mm>Flash</mm>
Explore an application
This page is intended to be a navigator for technology learning. Technology learning can be broadly classified into
four strands:
1. Basic digital literacy
2. ICT for connecting and learning
3. ICT for resource creation - these can be further divided into the following:
1. ICT for generic resource creation
2. ICT for subject specific resource creation
3. ICT for resource publishing
4. ICT for teaching learning
Each of the mind map nodes will link to a strand of technology learning. "Click to Learn" node will help navigate to
the pages for specific applications.
Chapter Objectives
1. Introduction to the idea of computing
2. What makes the computer special
3. The computer communicates with data
4. Data is of different kinds and can be edited, processed, combined in multiple formats which is what makes it
possible to do many things with ICT
5. Different devices can be different for reading, representing data
6. Data can be organized in files and folders
ICT teacher handbook/Print version 26
Additional Resources
1. History of Charles Babbage, who is considered the Father of Computing [35]
2. What is an operating system [36]
3. Internet of things [37]
4. How has the desk changed [38]
4. Demonstrate the folder structure and show how you have organized the resources for the class.
5. When opening each file ask students to focus on the following:
1. What is the file name and file extension
2. How the application was opened (from a menu or right click)
3. What all did they see on the application
4. What input had to be given (for example, opening a browser and typing an URL)
5. What controls are available (increase in size, volume, etc)
6. The files and applications chosen can be reflective of multiple subjects
7. Show the students the Applications Menu on the computer and ask them to explore multiple applications
8. On student computers, create a folder with an image, video, text document, concept map stored.
9. Students must open the folder on the computers and each of the files.
Activity Name
1. Time estimate
2. Prior preparation
3. Methodology
4. Discussion questions
5. Subject integration
6. Assessment
ICT teacher handbook/Print version 28
Reading Data
1. This activity will take 80 minutes
2. Data sets have to be prepared (in sets of 2 or 3) for each computer/ group of students. A data folder must be
created on each computer and the data sets copied.
3. Copy the data folder on the computers. For each data set, make a set of questions for the students to answer after
a study of the graph. After the students complete the analysis, encourage them to express the summary of the
analysis in the form of a mind map. The following questions can be given to the students for discussion
1. What are the data elements captured?
2. Is the data giving your exact numbers or only relative estimation?
3. What can you conclude from the data?
4. What are the advantages in each kind of representation? When do you think each method is suited?
5. What further information on the topic would you like to find out?
4. The data sets can be drawn so as to represent different subjects
5. Rubrics for assessment
1. Ability to navigate the folder and open the graph/ image
2. Creating a text document and saving with an appropriate file name
Chapter Objectives
1. Understanding story telling as communication
2. Pictures can tell a story
3. Text can be added to pictues to tell a story
4. Combining text and pictures
5. Images are formats of data that can be edited and combined with other formats
6. Using digital art creations to tell a story
7. Making communication outputs with tools
8. Communicating about processes and events
9. Critical perspective on communication for community
ICT teacher handbook/Print version 29
Additional Resources
1. Storytelling - how to tell a story
2. How to make an animation
Tell a story
1. This activity will take 80 minutes.
2. Students must add narratives to the image and picture essays
Activity Name
1. Time estimate
2. Prior preparation
3. Methodology
4. Discussion questions
5. Subject integration
6. Assessment
Activity Name
1. Time estimate
2. Prior preparation
3. Methodology
4. Discussion questions
5. Subject integration
6. Assessment
References
ICT teacher handbook/References
References
[1] https:/ / en. wikipedia. org/ wiki/ Information_society
[2] http:/ / ncte-india. org/ ncte_new/ pdf/ NCFTE_2010. pdf
[3] http:/ / ictcurriculum. gov. in/
[4] http:/ / mhrd. gov. in/ sites/ upload_files/ mhrd/ files/ upload_document/ revised_policy%20document%20ofICT. pdf
[5] http:/ / mhrd. gov. in/ rte
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