Syllabus
Syllabus
Roee Teper
Fall 2019
Course Goals
This course is an introduction to game theory, the study of strategic behavior among parties having opposed,
mixed or similar interests. This course will sharpen your understanding of strategic behavior in encounters
with other individuals. You will learn how to recognize and model strategic situations, to predict when and
how your actions will influence the decisions of others and to exploit strategic situations for your own benefit.
The course aims to provide students with a basic understanding of the language and concepts of game theory,
as well as providing some surveys of important theoretical models within the field. Game theory, like any
formal theory, relies on Mathematics to make progress and exact statements. When necessary we will review
the needed mathematical tools for each topic.
Course Outline
1. Overview Class
2. Decision Theory
(a) Dominance
(b) Equilibrium: Pure strategies
(c) Equilibrium: Mixed Strategies
(d) Basic games: Prisoner’s Dilemma, Matching Pennies, Battle of the Sexes, Stag Hunt, Dove-Hawk
(e) Continuous Games: Cournot & Bertrand; Public Goods
4. Correlated Equilibrium
5. Extensive-Form Games
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(c) Forgetful driver game
(d) Stackelberg & other illustrations
(e) Refinements (maybe)
6. Repeated Games
7. Incomplete Information
(a) Rationalizability
(b) Evolutionary Game Theory
Assessment
• The final grade will be based on your performance in homework assignments and exams.
• Participation in class is not mandatory but highly recommended.
• There will be 5 homework assignments, which will count for 20% of your grade. Each homework will
be assessed coarsely. However, exam questions will be similar to, and at the same level as homework
questions, so doing the homeworks is fairly important. For each question on the homeworks
– 10 means perfect.
– 0 if the homework was not turned in, or was very incomplete/incorrect. Late homeworks are not
accepted, and will receive a 0.
– 2, 4, 6, or 8 as intermediate grades depending on quality of the answers.
Solutions will be provided to allow you to see where you went wrong.
• There will be 3 comulative exams. You may take as many exams as you choose to. Only the two exams
with the highest scores will count (40% each) for the final grade.
• The midterms will take place during class; the first during the October 16th class, and the second
during the November 13. The date for the final exam will be published through the registrar’s office
as usual.
• There are no make-up exams, and there is no extra credit for this course.
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General Information
Lecture Locations
The course meets Monday and Wednesday 16:30-17:45 in 4900 Posvar Hall.
Text Book
An Introduction to Game Theory, by Martin J. Osborne, Oxford University Press, 2004.
Academic Integrity
Students in this course will be expected to comply with the University of Pittsburgh’s Policy on Academic
Integrity. Any student suspected of violating this obligation for any reason during the semester will be
required to participate in the procedural process, initiated at the instructor level, as outlined in the Uni-
versity Guidelines on Academic Integrity. This may include, but is not limited to, the confiscation of the
examination of any individual suspected of violating University Policy. Furthermore, no student may bring
any unauthorized materials to an exam, including dictionaries and programmable calculators.
Disability Information
If you have a disability that requires special testing accommodations or other classroom modifications, you
need to notify both the instructor and the Disability Resources and Servicesno later than the 2nd week of
the term. You may be asked to provide documentation of your disability to determine the appropriateness
of accommodations. To notify Disability Resources and Services, call 648-7890 (Voice or TTD) to schedule
an appointment. The Office is located in 140 William Pitt Union.