Team Communication in Sports
Team Communication in Sports
The contemporary viewpoint is that teams, more than individuals, can find more
solutions to problems evoked during competition. To become effective, the members
of the team must communicate, particularly when participants wish to convey a
message. Communication processes can result in persuasion, evaluation,
information transfer, motivation, and problem solving. Besides, communication may
carry more than one function at the same time. Communication patterns (e.g., how
do members of the team respond to each other’s message) are found to
discriminate between more effective and less effective teams. Effective sport
teams tend to (a) display more consistent types of communication, and (b) use
frequent planning statements.
Communication could be of two types verbal or non-verbal. Communication is very necessary during
sports. Communication is between players in team sports and in single sports communication is a
key between coach and the player. But communication can’t possibly be verbal during the game,
that is why it’s necessary to strengthen their non-verbal communication and to create a deeper
understanding between players. Many sports are characterized by constantly
changing locations and time constraints. In sport such as basketball, soccer, and field hockey,
players change locations and the ball moves at speed
from one player to another. Under such circumstances, members of the team often rely on
both overt and covert communication in an attempt
to increase team coordination and performance.
Decision making
Decision making (DM) is the cognitive operation of selecting a response from a range of
available responses in circumstances where an action is needed. DM usually takes place
while interacting with either the external environment or
internal desires and requirements. Decisions may be
made by an individual or a group, which mediates between the environment and the
behavior or
performance. DM can operate slowly under conditions that lack environmental constrai
nts and demands but must be fast under circumstances of pressure, stress, or temporal
constraints. When
circumstances permit, the brain processes the information needed for DM intentionally
through a perceptual–cognitive linkage.
Athletes who have the ability to create truly great performances on the field or in a race have one very
important skill in common. They are excellent decision makers – instead of letting things happen,
In team sports though there is an opportunity for collective decision making it is still necessary for
players to be vigilant and take their individual decisions also.
Activity set up
30 cue cards with different activities written on each card folded and placed in a bowl.
A white board or a score board to mark the scores of all the teams.
Activity Organization
To play this activity every team should hold approximately five players. Every team should decide a
captain and collectively decide a name for their team. The captain will have to decide an order in
which each player performs. The first player will pick a cue card from the bowl. Each cue card will
describe a particular location (for example: Garden, Swimming pool). First person will be given 15
seconds, he\she will have to act any activity describing the location without using verbal speech or
drawing, only by the actions of hand (for example: if the cue card has the location garden the player
can show an activity of jogging, running etc). after 15 seconds are up next member will join the first
player but he is not allowed to see the cue card. He will just have to assume the location and act
some activity related to it. This will continue till the last player. All the players will keep enacting the
activity till the end. After all players have performed the opposition will have to pick any random
player and ask him what activity they are performing and which location it is. If the player said the
right location and an activity is also related to the location, the team get 10 points. But if the player
fails to contemplate the right location they receive no points. You can conduct about 4 rounds in this
particular activity.
Activity debriefing
As we highlighted in the beginning main point of this game was to invoke a better non-verbal
communication amongst the members of the team and also independent decision making. So as we
observe the activity in the beginning the team members had to select a captain with collective
understanding. Understanding is always a key potential for the better harmony of the team.