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Logfile

This document is a log file from an Algodoo v2.1.0 simulation on Windows that details the startup process. It records the initialization of various subsystems like the timer, file system, skin, and GUI. It also notes hardware details like the CPU and graphics card. The log shows resources being prefetched like textures and shaders. Warnings are generated for missing files. The scene from the file "_ONEXITSAVE.phz" is loaded initially and then later the scene "ass.phz" is loaded from a user request.

Uploaded by

Garcia Yvo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
92 views

Logfile

This document is a log file from an Algodoo v2.1.0 simulation on Windows that details the startup process. It records the initialization of various subsystems like the timer, file system, skin, and GUI. It also notes hardware details like the CPU and graphics card. The log shows resources being prefetched like textures and shaders. Warnings are generated for missing files. The scene from the file "_ONEXITSAVE.phz" is loaded initially and then later the scene "ass.phz" is loaded from a user request.

Uploaded by

Garcia Yvo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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---------------------------------------

Algodoo v2.1.0, Win32


April 15 2019, 12:45:50
---------------------------------------
2225 ms: Timer type: rdtsc
2225 ms: Timer overhead: 8.24 ns
2225 ms: Process attached to CPU 0
2225 ms: CalcWorkDir
2225 ms: GetExecutablePath
2225 ms: FileSystem::RenameFile: "Algodoo/Logfile_previous.txt" already
existed.
2225 ms: Permanently erasing file "Algodoo/Logfile_previous.txt"...
2225 ms: No joysticks detected
2241 ms: Subsystem initialized
2265 ms: ------------------------------------------------------
2265 ms: CPU: Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz
2265 ms: 4 cores at 3400 MHz
2265 ms: CPU features:
2265 ms: MMX - yes
2265 ms: SSE - yes
2265 ms: SSE2 - yes
2265 ms: SSE3 - yes
2265 ms:
2265 ms: Windows 6.1
2265 ms: ------------------------------------------------------
2265 ms: argv[0] == "D:\Algodoo\Algodoo.exe"
2265 ms: Failed to open registry key: The system cannot find the file
specified. (error code 00000002)
2271 ms: Threadpool...
2271 ms: Resources...
2330 ms: Looking for DCS API...
2330 ms: Failed to find DcsSdkDll.dll
2361 ms: Initializing Pango...
2424 ms: Pango initialized
2439 ms: Skin::OnSkinChange...
2439 ms: Borders::Reload...
2654 ms: Skin::RemakeTextDrawers...
2654 ms: Looking for usable font...
2970 ms: Simulation...
2970 ms: SPH...
2970 ms: Scene...
2970 ms: Input...
2970 ms: Classmate...
2970 ms: GUI...
2970 ms: Adding console...
2970 ms: Adding Reflection...
2970 ms: Adding Language...
2970 ms: Adding Tools...
2970 ms: Adding EntityModifier...
2970 ms: Starting application...
2970 ms: Loading chains...
3011 ms: Loading Algodoo/chains/chain.phn...
3011 ms: Deserializing code...
3060 ms: Code deserialized
3060 ms: Imported phunlet Algodoo/chains/chain.phn
3063 ms: Loading Algodoo/chains/rope.phn...
3063 ms: Deserializing code...
3081 ms: Code deserialized
3081 ms: Imported phunlet Algodoo/chains/rope.phn
3083 ms: Initializing thread-pool...
3084 ms: Application created
3084 ms: Parsing Algodoo/thyme.cfg...
3102 ms: Done parsing Algodoo/thyme.cfg.
3102 ms: Parsing Algodoo/autoexec.cfg...
3151 ms: Done parsing Algodoo/autoexec.cfg.
3151 ms: Parsing Algodoo/config.cfg...
3706 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
3706 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
3965 ms: Done parsing Algodoo/config.cfg.
3965 ms: Subsystem::CreateTheWindow
3965 ms: Creating window...
4499 ms: * SCOPE BEGIN: QResizeEvent
4499 ms: QEvent::Resize from [-1, -1] to [1280, 1024]
4499 ms: * SCOPE END: QResizeEvent
4499 ms: * SCOPE BEGIN: QTWindow::resizeEvent
4499 ms: * SCOPE END: QTWindow::resizeEvent
4500 ms: GLWidget::showEvent
4500 ms: Failed to connect to the SBSDK
4501 ms: Init GLEW...
4530 ms: Unloading GL resources...
4530 ms: Done Unloading GL resources
4531 ms: OSImpl::OnWindowCreated, hwnd = 000404DA
4531 ms: LoadTouchAPI
4531 ms: Touch API loaded.
4531 ms: SetDisplayAutoRotationPreferences not found (pre Win8)
4531 ms: Looking for accelerometer...
4606 ms: Unable to find any sensors on the computer.
4606 ms: Window created.
4620 ms: Setting root container size to [1278, 1022] (scale = 1)
4620 ms: Looking for tablet...
4620 ms: No tablet found (or Wintab32.dll missing)
4620 ms: Web...
4654 ms: Prefetching resources...
4654 ms: Prefetching textures...
4668 ms: - ERROR - curl_easy_perform failed: couldn't resolve host name
5634 ms: Prefetching shaders...
5732 ms: Prefetching done.
5732 ms: Creating GUI...
5732 ms: AppGUI::CreateGUI(recreate=true)...
5732 ms: Skin::OnSkinChange...
5732 ms: Borders::Reload...
5925 ms: Skin::RemakeTextDrawers...
5925 ms: Looking for usable font...
5925 ms: Serializing widgets...
5926 ms: Removing widgets...
5927 ms: Restoring widgets...
6165 ms: Naming widgets...
6165 ms: AppGUI::CreateGUI done.
6165 ms: App::CreateGUI done
6165 ms: Loading scene...
6214 ms: AppGUI::LoadScene "_ONEXITSAVE.phz", automatic = true
6255 ms: Loading Algodoo/scenes/_ONEXITSAVE.phz...
6257 ms: Deserializing code...
6394 ms: - ERROR - AddContact: no such geoms
6408 ms: Code deserialized
6408 ms: Loaded scene Algodoo/scenes/_ONEXITSAVE.phz
6408 ms: Running program...
6408 ms: Multi-texturing is supported
6408 ms: OS language: 0409
6409 ms: MakeWelcomeScreen()
6767 ms: ------------------------------------------------------
6767 ms: OpenGL vendor: Intel
6767 ms: OpenGL renderer: Intel(R) HD Graphics Family
6767 ms: OpenGL version: 3.1.0 - Build 8.15.10.2361
6767 ms: OpenGL shading language version: 1.40 - Intel Build 8.15.10.2361
6767 ms: OpenGL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap
GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal
GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color
GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra
GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord
GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix
GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays
GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1
GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp
GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3
GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow
GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program
GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side
GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias
GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects
GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader
GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate
GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers
GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float
GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced
GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB
GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent
GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render
GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB
GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback
GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object
GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range
GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer
GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map
GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra
GL_ARB_draw_elements_base_vertex GL_ARB_fragment_coord_conventions
GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object
6767 ms: GLU version: 1.2.2.0 Microsoft Corporation
6767 ms: GLU extensions: GL_EXT_bgra
6767 ms: ------------------------------------------------------
6767 ms: ------------- START OF GAME LOOP -------------
6801 ms: Failed connecting to Algodoo server
6802 ms: Testing FBO support...
6802 ms: Non-PoT FBO:s supported
6802 ms: Pre-buffering scene...
6802 ms: Allocating new texture atlas (nr 1)
6827 ms: Pre-buffering done.
6827 ms: TEX_ATLAS_Distmap: 4 MiB
6827 ms: TEX_Icon: 4.4 MiB
6827 ms: TEX_Border: 2.2 MiB
6827 ms: Total VRAM allocated: 10.8 MiB

6867 ms: Background::Init...


6867 ms: Loading images...
6893 ms: Background::Init done
6928 ms: Allocating new texture atlas (nr 1)
7893 ms: Wrapping skin texture - not eligible for Atlas (app/spring)
8594 ms: Setting root container size to [1278, 1022] (scale = 1)
8594 ms: * SCOPE BEGIN: QResizeEvent
8594 ms: QEvent::Resize from [1088, 832] to [1280, 1024]
8595 ms: * SCOPE END: QResizeEvent
29152 ms: Pre-buffering scene...
29152 ms: Pre-buffering done.
29152 ms: TEX_ATLAS_Skin: 21.3 MiB
29152 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
29152 ms: TEX_ATLAS_Distmap: 4 MiB
29152 ms: TEX_ATLAS_Clouds: 16 MiB
29152 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
29152 ms: TEX_Icon: 4.8 MiB
29152 ms: TEX_Border: 2.2 MiB
29152 ms: TEX_Skin: 0.9 MiB
29152 ms: TEX_Util: 3 MiB
29152 ms: TEX_FBO: 10.5 MiB
29152 ms: Total VRAM allocated: 63 MiB

218674 ms: FlushBadStuff: removing geom


218674 ms: FlushBadStuff: removing geom
218674 ms: FlushBadStuff: removing geom
218674 ms: - ERROR - Body::IsBad
218674 ms: FlushBadStuff: removing body
218674 ms: FlushBadStuff: removing body
218674 ms: FlushBadStuff: removing body
218674 ms: Flushing bad constraint
218674 ms: Flushing bad constraint
241381 ms: Scene saved to "Algodoo/scenes/ass.phz"
246250 ms: Creating directory "Algodoo/scenes/.algodoo_thumbs/"...
248746 ms: AppGUI::LoadScene "Algodoo/scenes/ass.phz", automatic = false
248748 ms: Loading Algodoo/scenes/ass.phz...
248750 ms: Deserializing code...
248775 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
248775 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
248775 ms: Code deserialized
248775 ms: Loaded scene Algodoo/scenes/ass.phz
248783 ms: Pre-buffering scene...
248783 ms: Pre-buffering done.
248783 ms: TEX_ATLAS_Skin: 21.3 MiB
248783 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
248783 ms: TEX_ATLAS_Distmap: 4 MiB
248783 ms: TEX_ATLAS_Clouds: 16 MiB
248783 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
248783 ms: TEX_Icon: 7.4 MiB
248783 ms: TEX_Border: 2.2 MiB
248783 ms: TEX_Skin: 0.9 MiB
248783 ms: TEX_Util: 5 MiB
248783 ms: TEX_FBO: 10.8 MiB
248783 ms: Total VRAM allocated: 68.2 MiB

262785 ms: Flushing bad constraint


262785 ms: Flushing bad constraint
275559 ms: AppGUI::LoadScene "Algodoo/scenes/Algodoo Play.phz", automatic = false
275560 ms: ShowLoading: "Loading scene..."
275560 ms: Loading: Loading scene...
275564 ms: Loading Algodoo/scenes/Algodoo Play.phz...
275566 ms: Deserializing code...
275586 ms: Adding extra file: Algodoo_play_256_256.png
275591 ms: Adding extra file: algobox.png
275593 ms: Adding extra file: blank.png
275594 ms: Adding extra file: cut.png
275596 ms: Adding extra file: dotted-line.png
275597 ms: Adding extra file: dotted-line2.png
275599 ms: Adding extra file: drag.png
275601 ms: Adding extra file: glass.png
275609 ms: Adding extra file: gold.png
275621 ms: Adding extra file: ice.png
275631 ms: Adding extra file: pan.png
275633 ms: Adding extra file: reload_scene.png
275634 ms: Adding extra file: rope_round.png
275636 ms: Adding extra file: rubber.png
275647 ms: Adding extra file: steel.png
275667 ms: Adding extra file: stone.png
275677 ms: Adding extra file: wood.png
275686 ms: Adding extra file: zoom.png
275711 ms: ShowLoading: "Loading code..."
275883 ms: - WARNING - Found crossing that went unfixed
276342 ms: - WARNING - Failed to find path to skinned texture:
"SKINNED/gui/spongify"
276343 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
276343 ms: Code deserialized
276343 ms: Loaded scene Algodoo/scenes/Algodoo Play.phz
276348 ms: Pre-buffering scene...
277067 ms: Allocating new texture atlas (nr 1)
281715 ms: Pre-buffering done.
281715 ms: TEX_ATLAS_User: 21.3 MiB
281715 ms: TEX_ATLAS_User: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
281715 ms: TEX_ATLAS_Skin: 21.3 MiB
281716 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
281716 ms: TEX_ATLAS_Distmap: 4 MiB
281716 ms: TEX_ATLAS_Clouds: 16 MiB
281716 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
281716 ms: TEX_User: 9.5 MiB
281716 ms: TEX_Icon: 7.5 MiB
281716 ms: TEX_Border: 2.2 MiB
281716 ms: TEX_Skin: 1.2 MiB
281716 ms: TEX_Text: 14.2 MiB
281716 ms: TEX_Util: 9 MiB
281716 ms: TEX_FBO: 10.3 MiB
281716 ms: Total VRAM allocated: 117 MiB

397629 ms: - ERROR - Body::IsBad


397629 ms: FlushBadStuff: removing body
397629 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
397630 ms: FlushBadStuff: removing body
408190 ms: - ERROR - Body::IsBad
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
408190 ms: FlushBadStuff: removing body
410934 ms: - WARNING - Found crossing that went unfixed
411478 ms: - ERROR - Body::IsBad
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411478 ms: FlushBadStuff: removing body
411490 ms: Allocating new texture atlas (nr 2)
411951 ms: - ERROR - Body::IsBad
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
411952 ms: FlushBadStuff: removing body
414643 ms: - ERROR - Body::IsBad
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414644 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414645 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
414646 ms: FlushBadStuff: removing body
437532 ms: - ERROR - Body::IsBad
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437532 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437533 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437534 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437535 ms: FlushBadStuff: removing body
437574 ms: Allocating new texture atlas (nr 3)
460243 ms: Autosaving...
460261 ms: Saving scene: Algodoo/scenes/_AUTOSAVE.phn
460265 ms: Scene saved to Algodoo/scenes/_AUTOSAVE.phn
460265 ms: Pre-buffering scene...
460265 ms: Pre-buffering done.
460265 ms: TEX_ATLAS_User: 21.3 MiB
460265 ms: TEX_ATLAS_User: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
460265 ms: TEX_ATLAS_Skin: 21.3 MiB
460265 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
460265 ms: TEX_ATLAS_Distmap: 12 MiB
460266 ms: TEX_ATLAS_Distmap: Atlas (size: [2048, 2048], format: 0x1906,
mipmap: false) - 4 MiB
460266 ms: TEX_ATLAS_Distmap: Atlas (size: [2048, 2048], format: 0x1906,
mipmap: false) - 4 MiB
460266 ms: TEX_ATLAS_Distmap: Atlas (size: [2048, 2048], format: 0x1906,
mipmap: false) - 4 MiB
460266 ms: TEX_ATLAS_Clouds: 16 MiB
460266 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
460266 ms: TEX_User: 9.3 MiB
460266 ms: TEX_Icon: 7.5 MiB
460266 ms: TEX_Border: 2.2 MiB
460266 ms: TEX_Skin: 1.8 MiB
460266 ms: TEX_Util: 13 MiB
460266 ms: TEX_Util: empty (size: [512, 512], format: 0x1908, mipmap: false) -
1 MiB
460266 ms: TEX_Util: empty (size: [1024, 1024], format: 0x1908, mipmap: false)
- 4 MiB
460266 ms: TEX_Util: empty (size: [1024, 1024], format: 0x1908, mipmap: false)
- 4 MiB
460266 ms: TEX_Util: empty (size: [1024, 512], format: 0x1908, mipmap: false)
- 2 MiB
460266 ms: TEX_Util: empty (size: [1024, 512], format: 0x1908, mipmap: false)
- 2 MiB
460266 ms: TEX_FBO: 13.7 MiB
460266 ms: Total VRAM allocated: 118.9 MiB

498684 ms: ------------- END OF GAME LOOP -------------


498684 ms: Subsystem::Run returned, saving config...
498696 ms: Permanently erasing file "Algodoo/config.autosave.cfg"...
498698 ms: Permanently erasing file "Algodoo/scenes/_ONEXITSAVE.phz"...
498698 ms: Saving scene: Algodoo/scenes/_ONEXITSAVE.phz
498793 ms: Scene saved to Algodoo/scenes/_ONEXITSAVE.phz
498793 ms: Permanently erasing file "Algodoo/scenes/_AUTOSAVE.phn"...
498794 ms: Destroying GL resources
498993 ms: Destroying subsystem
498993 ms: Shutting down critical components
499012 ms: Destroying stuff

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