Chapter - 1 Vector Analysis PDF
Chapter - 1 Vector Analysis PDF
ENGINEERING ELECTROMAGNETICS
Vector Algebra
October 2019
COURSE OUTLINE:
CHAPTER 1: VECTOR ANALYSIS
1. COULOMB’S LAW
2. ELECTRIC FIELD INTENSITY
3. VOLUME CHARGE DENSITY
4. LINE CHARGE
5. SHEET OF CHARGE
6. STREAMLINES AND SKETCHES
CHAPTER III:
1. André Marie Ampère (1775-1836) 1827: Ampère presented the first mathematical
theory of electrodynamics and discovered the magnetic effect of electric currents.
6
Lecture Objective
Introduction 7
What is Electromagnetics ?
• Electromagnetics is the study of the effect of
charges at rest and charges in motion.
• The subject of electromagnetics may be divided
into three branches
9
Scalar and Vector Quantities
10
Vector Algebra
Note:
Moving a vector does not change
it. A vector is only defined by its
magnitude and direction, not
starting location
11
Vector Algebra
• Vector Inverse
– Just switch direction A A
• Vector Addition
– Use head-tail method, or
parallelogram method
• Vector Subtraction
A
– Use inverse, then add
B A B
• Vector Multiplication B • Basic laws obeyed by any
– Three kinds! given vectors A,B,C
– Multiplying a vector by a scalar – Commutative
– Scalar, or dot product – Associative
– Vector, or cross product – Distributive
12
Head to Tail Rule
A A B
B A B
13
Parallelogram Rule
Translate the vector B so that its tail coincides with the tail of
vector A
Construct the parallelogram formed by the two vectors and the
two parallels to the vectors.
Draw the vector C with its tail at the tails of vectors A and B
and the head at the intersection of the two parallel lines
A
A
B
B
14
Sum of number of vectors
If the ends of the chain coincide the sum is 0. Replacement by single vector.
a+b+c+d+e=0
a+b+c+d=PT
15
Vectors Basics
a a x2 a y2
tan 1 a y / a x
16
Projection and Components of Vector
When we want a
component of a vector
along a particular direction,
it is useful to think of it as
a projection
The projection always has sin f
a cos a
f
length a cos , where a is
a cos
the length of the vector
and is the angle between
the vector and the direction
along which you want the
component.
17
Projection and Components of Vector
18
Projection and Components of Vector
19
Vectors Components & Unit Vectors
20
Basic Vector Operations
21
The Dot Product
Introduction 22
Properties of Dot Product
A
Two vectors A and B are orthogonal with each other if A.B=0 B
For any angle 0≤ θAB≤π/2,the scalar product is positive. For angles
above π/2(π/2< θAB ≤ π),the scalar product is negative.
For θAB=0,(parallel vectors),the scalar product equals AB, and for
θAB = π ,the product is (-AB)
The magnitude of the scalar product of two vectors is always
smaller or equal to the product of their magnitudes.(IA.BI ≤AB)
Commutative law : A.B=B.A
Distributive Law: A.(B+C)=A.B+A.C
A.A=IAI2= A2 ax ay 0; ax.az 0; ay.az 0
The unit vector properties:
ax ax 1; ay ay 1; az az 1
Introduction 23
Derivation
• How do we show that A B A xBx A yBy A zBz ?
• Start with
A Ax a x Ay a y Az a z
B Bx a x B y a y Bz a z
• Then
A.B (Ax a x Ay a y Az a z ) (Bx a x By a y Bz a z )
Ax a x (Bx a x By a y Bz a z ) Ay a y (Bx a x By a y Bz a z ) Az a z (Bx a x By a y Bz a z )
• But
ax ay 0; ax.az 0; ay.az 0
ax ax 1; ay ay 1; az az 1
• So
A B Ax ax Bx ax Ay a y By a y Az az Bz a z
Ax Bx Ay By Az Bz
Introduction 24
The Cross Product
A B aN A B sin AB
A
The cross product of two vectors
A sin
says something about how
0≤θ≤π
perpendicular they are
Introduction 25
Direction of AxB or aN
Introduction 26
Properties of Cross Product
It is not commutative: AxB≠BxA
It is anti-commutative: AxB= −BxA
It is not associative: Ax(BxC) ≠ (AxB)xC
It is distributive : Ax(B+C)=AxB+AxC
AxA=0
For two perpendicular vectors,the magnitude of vector product is equal
to the product of the magnitudes of two vectors and is always positive.
If vectors have same direction, then vector product is 0,AxB=0
A
B
ax ay az; ay az ax; az ax ay
Properties of unit vectors: ax ax 0; ay ay 0; az az 0
ax az ay;az ay ax;ay ax az
Introduction 27
Derivation
• How do we show that A B ( Ay Bz Az By )ax ( Az Bx Ax Bz )a y ( Ax By Ay Bx )az
• Start with
A Ax a x Ay a y Az a z
B Bx a x B y a y Bz a z
• Then
A B (Ax a x Ay a y Az a z ) (Bx a x By a y Bz a z )
Ax a x (Bx a x By a y Bz a z ) Ay a y (Bx a x By a y Bz a z ) Az a z (Bx a x By a y Bz a z )
ax ay az
• Solving
A B Ax Ay Az
A B ( Ay Bz Az By )ax ( Az Bx Ax Bz )a y ( Ax By Ay Bx )az Bx By Bz
Introduction 28
Scalar and Vector Fields
29
Scalar Field
(Animation of beam field/contours of
elevations)
30
Scalar Field
(Weather map in which temperatures vary with time)
These isolated Temperatures make up a Scalar Field(you learn only the temperature at
a place you choose)
31
Vector Field
32
Vector Field (Wind Velocity Distribution)
(you learn how fast the wind is blowing, AND in what direction)
33
The “Vector Field” Representation of A Vector Field
34
The “Field Line” Representation of A Vector Field
35
Position Vector
Introduction 36
Distance Vector
The distance vector is the displacement from one point to
another
Vector from P1 x1 , y1 , z1 to P2 x2 , y2 , z2 z
R12 P2
r1 R12 r2 P1
R12 r2 r1 r1 r2
O y
x2ax y2a y z2az
x1ax y1a y z1az
x2 x1 ax y2 y1 a y z2 z1 az x
Introduction 37
Distance Vector
z
P2
R12
P1
r2
(x 2 – x1)ax r1 z1 (z2 – z1)az
(y2 – y1)ay
y
O y1 y2
x1 z2
x2
x
Introduction 38
References