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Mobile Media

Mobile media refers to (1) media content that is captured or shared through a mobile device, or (2) a mobile device that enables capturing and sharing media content. It includes a range of handheld devices like phones, tablets, and e-readers that are portable, personal, internet-enabled platforms allowing users to exchange information. While mobile phone technologies are innovative, the desire to access media regardless of location has existed for centuries. Smartphones now consume much of daily life and, through cloud-based technologies, play an important role in people's everyday lives worldwide by enabling media downloading or streaming over the internet.

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Rikki Mae Bueno
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0% found this document useful (0 votes)
113 views

Mobile Media

Mobile media refers to (1) media content that is captured or shared through a mobile device, or (2) a mobile device that enables capturing and sharing media content. It includes a range of handheld devices like phones, tablets, and e-readers that are portable, personal, internet-enabled platforms allowing users to exchange information. While mobile phone technologies are innovative, the desire to access media regardless of location has existed for centuries. Smartphones now consume much of daily life and, through cloud-based technologies, play an important role in people's everyday lives worldwide by enabling media downloading or streaming over the internet.

Uploaded by

Rikki Mae Bueno
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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What is Mobile Media

1.
Media content (audio, image, video) captured with or shared through a mobile interface; or,
a mobiledevice that enables the capture and sharing of media content. Learn more in: Mobile Games
2.
A range of handheld devices, from mobile phones, tablets, and e-readers to game consoles, primarily
used as personal, interactive, Internet-enabled and user-controlled portable platforms that allow
interconnected users to exchange personal and nonpersonal information

Mobility and portability of media, or as Paul Levinson calls it in his book Cellphone, “the media-in-
motion business”[1] has been a process in the works ever since the “first time someone thought to
write on a tablet that could be lifted and hauled – rather than on a cave wall, a cliff face, a monument
that usually was stuck in place, more or less forever”.[2] For a time, mobile media devices such as
mobile phones and PDA’s (Personal Digital Assistants), were the primary source of portable media
from which we could obtain information and communicate with one another. More recently,
the smartphone (which has combined many features of the cell phone with the PDA) has rendered
the PDA obsolete.[3] The growth of new mobile media as a true force in society was marked by
smartphone sales outpacing personal computer sales in 2011.[4]
While mobile phone independent technologies and functions may be new and innovative (in relation
to changes and improvements in media capabilities in respect to their function what they can do
when and where and what they look like, in regard to their size and shape) the need and desire to
access and use media devices regardless of where we are in the world has been around for
centuries. Indeed, Paul Levinson remarks, in regard to telephonic communication, that it was
“intelligence and inventiveness" applied to our need to communicate regardless of where we may
be, led logically and eventually to telephones that we carry in our pockets”.[5] Levinson in his book
goes on to state that the book, transistor radio, Kodak camera are also bearers of portable
information. And that it is thanks to the printing press that information became available to a mass
audience, the reduction in size and portability of the camera allowed people to capture what they
saw no matter where they were, and the Internet meant that people could talk to anyone and use on
demand information.
Smartphones consume much of our daily lives. These devices and their corresponding media
technologies, particularly cloud-based technologies, play an increasingly important role in the
everyday lives of millions of people worldwide. Media can be downloaded onto the device
by podcasting or can be streamed over the internet.
.

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