Chapter 4 3D Solid Modeling 1
Chapter 4 3D Solid Modeling 1
Chapter 4
3D Solid Modeling
4.1 Step-by-Step: Beam Bracket
4.2 Step-by-Step: Cover of Pressure Cylinder
4.3 Step-by-Step: Lifting Fork
4.4 More Details
4.5 More Exercise: LCD Display Support
4.6 Review
Chapter 4 3D Solid Modeling Section 4.1 Beam Bracket 2
Section 4.1
Section 4.4
Beam Bracket
Problem Description Y
X
More D
Techniques/Concept
s
Section 4.2
Cover of Pressure
Cylinder
Problem Description
[1] Pressure
cylinder.
Triad
Thin/Surface
Skin/loft
Revolve
it
w
er
Techniques/Concepts
th
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el to Section 4.3
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Features
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[3] If the cyan sphere coincides with the origin, that means the view is
c
Chapter 4 3D Solid Modeling
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Chapter 4 3D Solid Modeling Section 4.2 Cover of Pressure Cylinder 6
r.
Techniques/Concept
s
Section 4.3
Lifting Fork
Rotations
Features
Based Features
Extrude
Revolve
Sweep
Skin/Loft
Surface
Point
etc.
Chapter 4 3D Solid Modeling Placed Features
Section 4.3 Lifting Fork 9
Thin/Surface
Blend
Chamfer
Techniques/Concept etc.
Planes
s Operations
etc.
Skin/Loft
Lofting guide line
Add Frozen
Copy bodies (Pattern)
Boolean
Create 3D surface bodies
Chapter 4 3D Solid Modeling Section 4.4 More Details 10
Triad
Isometric View
Rotation
Selection Filters
Extend Selection
Selection Panes
Edge Display
Tools for 3D
features
Chapter 4 3D Solid Modeling Section 4.4 More Details 11
Triad
[1] Click an [3] If the cyan
arrow will sphere coincides
orient the with the origin, that
view means the view is
normal to an isometric view.
that arrow.
[2] A black
arrow
represents a
negative
direction.
[4] Click the
cyan sphere
to return to
the isometric
view.
Chapter 4 3D Solid Modeling Section 4.4 More Details 12
Rotations
[1] Hold the middle mouse
button down while moving
around the graphic area, you
can rotate the model.
[3] Roll,
[2] Free
rotation
rotation. [6] The type of rotation
about
screen Z- depends on the location of the
axis. cursor.
[4] Yaw,
[5] Pitch, rotation
rotation about
about screen
screen X- Y-axis.
axis.
Chapter 4 3D Solid Modeling Section 4.4 More Details 13
Selection Aides
Selection Filters
Extend Selectin
Selection Panes
Chapter 4 3D Solid Modeling Section 4.4 More Details 14
Features Features
Based Features
Extrude
Revolve
Sweep
Skin/Loft
Surface
Lines
Point
etc.
Placed Features
Thin/Surface
Blend
Chamfer
etc.
Planes
Operations
etc.
Chapter 4 3D Solid Modeling Section 4.5 LCD Display Support 16
Section 4.5
LCD Display Support
Problem
Description
Chapter 4 3D Solid Modeling Section 4.5 LCD Display Support 17
Skin/Loft
Lofting guide line
Add Frozen
Copy bodies (Pattern)
Aide
Boolean
s
Chapter 4 3D Solid Modeling Section 4.5 LCD Display Support 18
End paper
Techniques/Concept
s
Revolve
Skin/loft
Thin/Surface