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Position Effect Cheat Sheet v5

1. The document provides a scale from 1 to 7 to measure the size of groups, ranging from 1-2 people to a battalion of 160 people. 2. It also lists factors that determine the threat level posed by a group, such as equipment, weapons, and protections. 3. The document outlines position factors like fiction genre, action selection, scale difference between groups, and threat difference. Position can be desperate, risky, or controlled, each with potential consequences on roll results.

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radviolets
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0% found this document useful (0 votes)
95 views

Position Effect Cheat Sheet v5

1. The document provides a scale from 1 to 7 to measure the size of groups, ranging from 1-2 people to a battalion of 160 people. 2. It also lists factors that determine the threat level posed by a group, such as equipment, weapons, and protections. 3. The document outlines position factors like fiction genre, action selection, scale difference between groups, and threat difference. Position can be desperate, risky, or controlled, each with potential consequences on roll results.

Uploaded by

radviolets
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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0 Scale

1 One or two people.


Threat
1 A Legionnaire
1 Position Factors
Ÿ Fiction
2 A small group (3-5). A squad. A grenade. 1-4 The bad guys
3 A medium group (6-10). Fire Oil. +1 Fine equipment Ÿ Action selection
4 A large group (20). A platoon. +X Heavy weaponry
5 A huge group (40). A squadron of cavalry. -1 Specific protection Ÿ Scale Difference
6 A massive group (80). A company. Ÿ Threat Difference
7 A colossal group (160). A battalion. Each Setup gives
+1 Position level OR Ÿ +1 level for Setup (group action)

POSITION +1 Effect level


2 Effect Factors
Ÿ Fiction
Desperate Risky Controlled Ticks Ÿ Action selection
None

1-3: Harm, complication, reduced effect, Desperate position, lose this opportunity
Ÿ Potency? +1 level

1-3: may reroll as Risky or try a different approach, no other consequences


0

4-5: Retry with a different approach, minor complication, reduced effect,


You can Push for Ÿ Scale difference
+1D AND Threat difference
4-5: Harm, complication, reduced effect, Desperate position
Ÿ
+1 Effect level
1-3: Harm, serious complication, lose the opportunity
Mark an XP for the attribute you roll when Desperate

Ÿ Push for Effect? (2 stress)


Limited

Ÿ +1 level for Setup (group action)


1 Ÿ Trade Position for Effect?
4-5: Harm, serious complication

3 Roll Dice!
EFFECT

harm, Risky position


Don’t forget to check
Ÿ Action rank
Standard

your playbook for


START abilities that impact Ÿ +1D for Devil’s Bargain OR
HERE 2 scale, range, potency, +1D for Push (2 stress)
threat, harm, etc. Ÿ +1D for Assist (group action, max 1)

4 Consequences (one or more)


Greater

Ÿ Reduced Effect

3 Ÿ
Ÿ
Corruption (1-5)
Complication (immediate or ticks)
Squads
Ÿ Apply harm to # of Ÿ Lost Opportunity
legionnaires = harm Ÿ Worse Position
Extreme

Ÿ NPCs die Ÿ Harm (per position + factors)


4 Ÿ PCs can resist harm
Ÿ Specialists can
protect squad
5 Resistance (each consequence)
Ÿ Armor, Equipment, Special Armor
Harm members depending each reduce a consequence and can
(consequence) 3 + factors 2 + factors 1 + factors Harm Factors on fictional position stack, mark as used on playbook
Ÿ Threat diff Ÿ Stress = 6 - Attribute roll, Crit clears
Ÿ Heavies can resist for
Band of Blades position/effect cheat sheet v0.5 | indiegamereadingclub.com Ÿ Scale diff the squad via Bulwark 1 Stress

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