VLSM Example: Figure 2-1
VLSM Example: Figure 2-1
You follow the same steps in performing VLSM as you did when performing classical
subnetting.
Once again, you cannot use the N bits192.168.100. You can use only the H bits. Therefore,
ignore the N bits, because they cannot change!
The steps to create an IP plan using VLSM for the network illustrated in Figure 2-1 are as
follows:
Step 1. Determine how many H bits will be needed to satisfy the largest network.
The remainder of the chapter details what is involved with each step of the process.
Step 1 Determine How Many H Bits Will Be Needed to Satisfy the Largest Network
A is the largest network with 50 hosts. Therefore, you need to know how many H bits will be
needed:
If 2H 2 = Number of valid hosts per subnet
Then 2H 2 50
Therefore H = 6 (6 is the smallest valid value for H)
If you need 6 H bits and you started with 8 N bits, you are left with 8 6 = 2 N bits to create
subnets:
Started with: NNNNNNNN (these are the 8 bits in the fourth octet)
Now have: NNHHHHHH
All subnetting will now have to start at this reference point, to satisfy the requirements of
Network A.
You have 2 N bits to work with, leaving you with 2N or 22 or 4 subnets to work with:
NN = 00HHHHHH (The Hs = The 6 H bits you need for Network A)
01HHHHHH
10HHHHHH
11HHHHHH
If you add all zeros to the H bits, you are left with the network numbers for the four subnets:
00000000 = .0
01000000 = .64
10000000 = .128
11000000 = .192
All of these subnets will have the same subnet mask, just like in classful subnetting.
11111111.11111111.11111111.11000000
or
255.255.255.192
or
/26
The /x notation represents how to show different subnet masks when using VLSM.
/8 means that the first 8 bits of the address are network, the remaining 24 bits are H bits.
/24 means that the first 24 bits are network, the last 8 are hostthis is either a traditional default
Class C address, or a traditional Class A network that has borrowed 16 bits, or even a
traditional Class B network that has borrowed 8 bits!
Pick one of these subnets to use for Network A. The rest of the networks will have to use the
other three subnets.
.0
00000000 =
01000000 = .64 Network A
10000000 = .128
11000000 = .192
Network B = 27 hosts
2H 2 27
H = 5
You started with a pattern of 2 N bits and 6 H bits for Network A. You have to maintain that
pattern.
10000000
But you need only 5 H bits, not 6. Therefore, you are left with:
10N00000
where:
10 represents the original pattern of subnetting.
N represents the extra bit.
00000 represents the 5 H bits you need for Network B.
Because you have this extra bit, you can create two smaller subnets from the original subnet:
10000000
10100000
10000000 =.128
10100000 =.160
Each of these sub-subnets will have a new subnet mask. The original subnet mask of /24 was
changed into /26 for Network A. You then take one of these /26 networks and break it into
two /27 networks:
10000000 and 10100000 both have 3 N bits and 5 H bits.
11111111.11111111.11111111.11100000
or
255.255.255.224
or
/27
10000000 /27 = Network B
Use the remaining sub-subnet for future growth, or you can break it down further if needed.
You want to make sure the addresses are not overlapping with each other. So go back to the
original table.
.0/26
00000000 =
01000000 = .64/26 Network A
10000000 = .128/26
11000000 = .192/26
You can now break the .128/26 network into two smaller /27 networks and assign Network
B.
.0/26
00000000 =
01000000 = .64/26 Network A
10000000 = .128/26 Cannot use because it has been subnetted
10000000 = .128/27 Network B
10100000 = .160/27
11000000 = .192/26
The remaining networks are still available to be assigned to networks, or subnetted further for
better efficiency.
You started with a pattern of 2 N bits and 6 H bits for Network A. You have to maintain that
pattern.
You now have a choice as to where to put these networks. You could go to a different /26
network, or you could go to a /27 network and try to fit them into there.
For the purposes of this example, select the other /27 network.160/27:
10100000 (The 1 in the third bit place is no longer bold, because it is
part of the N bits.)
But you only need 4 H bits, not 5. Therefore you are left with:
101N0000
where:
10 represents the original pattern of subnetting.
N represents the extra bit you have.
00000 represents the 5 H bits you need for Network B.
Because you have this extra bit, you can create two smaller subnets from the original subnet:
10100000
10110000
10100000 = .160
10110000 = .176
These new sub-subnets will now have new subnet masks. Each sub-subnet now has 4 N bits
and 4 H bits, so their new masks will be:
11111111.11111111.11111111.11110000
or
255.255.255.240
or
/28
Pick one of these new sub-subnets for Network C and one for Network D.
.0/26
00000000 =
01000000 = .64/26 Network A
10000000 = .128/26 Cannot use because it has been subnetted
10000000 = .128/27 Network B
10100000 = .160/27 Cannot use because it has been subnetted
10100000 .160/28 Network C
10110000 .176/28 Network D
11000000 = .192/26
You have now used two of the original four subnets to satisfy the requirements of four
networks. Now all you need to do is determine the network numbers for the serial links
between the routers.
Serial links between routers all have the same property in that they only need two addresses
in a networkone for each router interface.
2H 2 2
H = 2
But you need only 2 H bits, not 6. Therefore, you are left with:
00NNNN00
where:
00 represents the original pattern of subnetting.
NNNN represents the extra bits you have.
00 represents the 2 H bits you need for the serial links.
Because you have 4 N bits, you can create 16 sub-subnets from the original subnet:
00000000 = .0/30
00000100 = .4/30
00001000 = .8/30
00001100 = .12/30
00010000 = .16/30
.
.
.
00111000 = .56/30
00111100 = .60/30
You need only four of them. You can hold the rest for future expansion, or recombine them
for a new, larger subnet:
00010000 = .16/30
.
.
.
00111000 = .56/30
00111100 = .60/30
00010000 = .16/28
Going back to the original table, you now have the following:
.0/26 Cannot use because it has been subnetted
00000000 =
00000000 = .0/30 Network E
00000100 = .4/30 Network F
00001000 = .8/30 Network G
00001100 = .12/30 Network H
00010000 = .16/28 Future growth
01000000 = .64/26 Network A
10000000 = .128/26 Cannot use because it has been subnetted
10000000 = .128/27 Network B
10100000 = 160/27 Cannot use because it has been subnetted
10100000 160/28 Network C
10110000 176/28 Network D
11000000 = .192/26 Future growth
Looking at the plan, you can see that no number is used twice. You have now created an IP
plan for the network, and have made the plan as efficient as possible, wasting no addresses in
the serial links and leaving room for future growth. This is the power of VLSM!