L I L, Hol, Eq I If Nu Le F Ick: Lonurn
L I L, Hol, Eq I If Nu Le F Ick: Lonurn
Add a f lonurn to the patch (th e icon w ith the t riangle and t he litt le decimal
point) , switc h to performance mode, activate ezd a c- , and vary the fr equency
in t he fo llowing way: click o n t he float number box, and, holding the mouse
button dow n, slide t he mouse up to raise the fr equency or dow n to lowe r it.
If you click on the left part of t he float number box, you w ill be incrementi ng
or decrement ing the integer part of t he nu mber, wh ile if you click on the right
part, you wi ll be changing the fract iona l part of the number. A d iffe rent way to
modify the number in the fl o nu rn is to select the object with a click and then
to type numbers d irectly into it; w hen you t hen type <Enter> o r click away from
th e object, 19 t he number you typed w ill be input (figure 1.21).
2~<-ffonu m
cycle-
.,,. 440
n
Fig. 1.21 The fl onu rn object
19 When you are in performance mode and t he object is selected , the t riang le will be yellow.
20 For the theory behind harmon ics, see Theory Chapte r 2.
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