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PHY110 Chapter 3

This chapter discusses one-dimensional motion, including coordinate systems, displacements, average speed and velocity, instantaneous velocity, and acceleration. It defines key terms like displacement as the straight line distance between initial and final points, in contrast to total distance traveled. Equations for calculating average speed, velocity, and acceleration are presented. Graphs of velocity versus time are used to illustrate concepts like uniform and non-uniform motion. Real-world examples help explain these fundamental physics concepts.

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0% found this document useful (0 votes)
386 views

PHY110 Chapter 3

This chapter discusses one-dimensional motion, including coordinate systems, displacements, average speed and velocity, instantaneous velocity, and acceleration. It defines key terms like displacement as the straight line distance between initial and final points, in contrast to total distance traveled. Equations for calculating average speed, velocity, and acceleration are presented. Graphs of velocity versus time are used to illustrate concepts like uniform and non-uniform motion. Real-world examples help explain these fundamental physics concepts.

Uploaded by

Nur Syahira
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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PHY 110

CHAPTER 3:
ONE DIMENSIONAL
MOTION
ZAIDATUL SALWA MAHMUD
FACULTY OF APPLIED SCIENCES
UNIVERSITI TEKNOLOGI MARA
CAWANGAN PERAK KAMPUS TAPAH
05-4067388
[email protected]
1
ZSMAHMUD/UiTMCawanganPerak/PHY110
CONTENTS

3.1 Coordinate systems and


displacements
3.2 Average speed and velocity
3.3 Instantaneous velocity and
acceleration
3.4 Free Fall

ZSMAHMUD/UiTMCawanganPerak/PHY110 2
3.1 Coordinate Systems and Displacements

For this semester, we only discuss


objects that move without
rotating, called as translational
motion.

Figure 3.1 A falling pinecone


Pg. 22 undergoes (a) pure translation;
(b) it is rotating as well as
ZSMAHMUD/UiTMCawanganPerak/PHY110 translating. 3
3.1 Coordinate Systems and Displacements – cont…

Coordinate System
• When specifying a motion, it’s important to specify not only the
magnitude, but also the direction of the motion.
• In Physics, the direction of a motion is discussed through coordinate
axes, representing a frame of reference.

y
1-Dimension
3-Dimension
x
O

y x
O
2-Dimension

x z
O

ZSMAHMUD/UiTMCawanganPerak/PHY110 4
3.1 Coordinate Systems and Displacements – cont…

This chapter will be concerning


translational motion in one dimension.

Horizontally Vertically

x O
O
y

1-Dimension 1-Dimension

ZSMAHMUD/UiTMCawanganPerak/PHY110 5
3.1 Coordinate Systems and Displacements – cont…

Distance, d Displacement, s
• A scalar quantity. o A vector quantity.
• Is defined as the length of
actual path between two o Is defined as the distance between initial
points. point and final point in a straight line.
• SI unit: metre (m) o Displacement shows how far the object is
from its starting point, and to which
direction.
o SI unit: metre (m)

ZSMAHMUD/UiTMCawanganPerak/PHY110 6
3.1 Coordinate Systems and Displacements – cont…

Displacement (blue line) is how far the object is from its starting point
to final point, regardless of how it got there.

Distance traveled (dashed line) is measured along the actual path

ZSMAHMUD/UiTMCawanganPerak/PHY110 7
3.1 Coordinate Systems and Displacements – cont…

The displacement is written:

Left: Right:
Displacement is positive Displacement is negative.

ZSMAHMUD/UiTMCawanganPerak/PHY110 8
3.1 Coordinate Systems and Displacements – cont…

EXERCISE:
5m

2m

A C B

An object moves from A to B then from B to C.


What is
i. the distance traveled?
ii. its displacement?

ZSMAHMUD/UiTMCawanganPerak/PHY110 9
3.1 Coordinate Systems and Displacements – cont…

EXERCISE:
5m

A B

An object moves from A to B then from B back to A.


What is
i. the distance traveled?
ii. its displacement?

ZSMAHMUD/UiTMCawanganPerak/PHY110 10
3.2 Average Speed and Velocity

Speed
• Refers to how far an object travels in a given time interval,
regardless of direction.
• Is defined as the total distance traveled along its path divided
by the time it takes to travel this distance.
• A scalar quantity.

∆𝑥 SI Unit:
𝑣=
∆𝑡 meter per second (ms-1)

Pg. 23

ZSMAHMUD/UiTMCawanganPerak/PHY110 11
3.2 Average Speed and Velocity – cont…

Velocity
o Refers to both the magnitude of how fast an object is
moving and also the direction in which it is moving.
o Is defined as the total displacement traveled along its path
divided by the time it takes to travel this distance.
o A vector quantity.

∆𝑥 SI Unit:
𝑣= meter per second (ms-1)
∆𝑡

ZSMAHMUD/UiTMCawanganPerak/PHY110 12
3.2 Average Speed and Velocity – cont…

Exercise:
How far can a cyclist travel in 2.5 h along a straight road if her average
velocity is 18 km/h?

ZSMAHMUD/UiTMCawanganPerak/PHY110 13
3.3 Instantaneous Velocity and Acceleration

Instantaneous velocity, v
• Is defined as the average velocity over s
an infinitesimally short time interval.

∆𝑠
𝑣 = lim Δs
∆𝑡→0 ∆𝑡
Δt
t
• Is the gradient of the tangent line to x – 0 t0
t graph at any distant of time.

Gradient of 𝑠 − 𝑡 graph = velocity


Pg. 25

ZSMAHMUD/UiTMCawanganPerak/PHY110 14
3.3 Instantaneous velocity and acceleration– cont…

Velocity – time (v – t) graph


Uniform velocity Non uniform velocity
v v

t t
0 0
Non uniform velocity
v

t
0
ZSMAHMUD/UiTMCawanganPerak/PHY110 15
3.3 Instantaneous velocity and acceleration– cont…

Acceleration, 𝒂
• Measures how rapidly the velocity of an object is
changing.
Average acceleration, aav
• Is the rate of change of velocity.
• Defined as the change in velocity divided by the time
taken to make this change:
change of velocity 𝑣2 −𝑣1 ∆𝑣
𝑎𝑎𝑣 = 𝑎𝑎𝑣 = 𝑎𝑎𝑣 =
time interval 𝑡2 − 𝑡1 ∆𝑡
• Vector quantity
• SI unit: m s-2
Positive value : acceleration
Negative value: deceleration Pg. 26

ZSMAHMUD/UiTMCawanganPerak/PHY110 16
3.3 Instantaneous velocity and acceleration– cont…

Uniform acceleration
v
• Velocity increases uniformly
• Gradient = constant acceleration

t
0
Zero acceleration
v
• Constant velocity
• Gradient = zero acceleration

t
0
ZSMAHMUD/UiTMCawanganPerak/PHY110 17
3.3 Instantaneous velocity and acceleration– cont…

Instantaneous Acceleration, a

• Is defined as the change of velocity over an infinitesimally short time


interval at a given instant. v

∆𝑣
𝑎 = lim
∆𝑡→0 ∆𝑡
Δv
Δt
t
0 t’

Gradient of the tangent line to v – t graph = acceleration

ZSMAHMUD/UiTMCawanganPerak/PHY110 18
3.3 Instantaneous velocity and acceleration– cont…

Exercise:
A car accelerates along a straight road from rest to 75 km/h in 5.0 s. What
is the magnitude of its average acceleration?

ZSMAHMUD/UiTMCawanganPerak/PHY110 19
3.3 Instantaneous velocity and acceleration– cont…

Exercise:
An automobile is moving to the right along a straight highway, which we
choose to be the positive x axis. Then the driver puts on the brakes. If the
initial velocity (when the driver hits the brakes) is v1 = 15.0 m/s, and it
takes 5.0 s to slow down to v2 = 5.0 m/s, what was the car’s average
acceleration?

ZSMAHMUD/UiTMCawanganPerak/PHY110 20
3.3 Instantaneous velocity and acceleration– cont…

Motion at Constant Acceleration

Equation 1

𝑐ℎ𝑎𝑛𝑔𝑒 𝑖𝑛 𝑣𝑒𝑙𝑜𝑐𝑖𝑡𝑦, ∆𝑣
𝑎𝑐𝑐𝑒𝑙𝑒𝑟𝑎𝑡𝑖𝑜𝑛 =
𝑡𝑜𝑡𝑎𝑙 𝑡𝑖𝑚𝑒
𝑓𝑖𝑛𝑎𝑙 𝑣𝑒𝑙𝑜𝑐𝑖𝑡𝑦−𝑖𝑛𝑖𝑡𝑖𝑎𝑙 𝑣𝑒𝑙𝑜𝑐𝑖𝑡𝑦
=
𝑡𝑜𝑡𝑎𝑙 𝑡𝑖𝑚𝑒

𝑣−𝑣0
𝑎=
𝑡

Eq. 1
Thus;
𝑣 = 𝑣0 + 𝑎𝑡
Pg. 28

ZSMAHMUD/UiTMCawanganPerak/PHY110 21
3.3 Instantaneous velocity and acceleration– cont…

Equation 2
From graph of velocity versus time for a motion with constant acceleration,
v
𝑣1

𝑣0

𝑡0 𝑡1 t

Area of the trapezium,

𝑣 + 𝑣0
∆𝑥 = 𝑡
2

1 Eq. 2
∆𝑥 = 𝑣 + 𝑣0 𝑡
2
ZSMAHMUD/UiTMCawanganPerak/PHY110 22
3.3 Instantaneous velocity and acceleration– cont…

Equation 3

Also, from graph of velocity versus time for a motion with constant acceleration,
v
𝑣1

1
𝑣0
2
𝑡0 𝑡1 t

Area of the triangle and rectangle,


1
∆𝑥 = 𝑣0 𝑡 + 𝑣 − 𝑣0 𝑡
2
1 𝑣 − 𝑣0 2
= 𝑣0 𝑡 + 𝑡
2 𝑡

1 2 Eq. 3
∆𝑥 = 𝑣0 𝑡 + 𝑎𝑡
2
ZSMAHMUD/UiTMCawanganPerak/PHY110 23
3.3 Instantaneous velocity and acceleration– cont…

Equation 4

From Eq. 1,
𝑣 = 𝑣0 + 𝑎𝑡
Square both side,

𝑣 2 = 𝑣0 + 𝑎𝑡 2

= 𝑣0 2 + 2𝑣0 𝑡 + 𝑎 2 𝑡 2

2
1 2
= 𝑣0 + 2𝑎 𝑣0 𝑡 + 𝑎𝑡
2

𝑣 2 = 𝑣0 2 + 2𝑎∆𝑥 Eq. 4

ZSMAHMUD/UiTMCawanganPerak/PHY110 24
3.3 Instantaneous velocity and acceleration– cont…

We now have all the equations we need to solve constant-


acceleration problems.

Kinematic equations for constant acceleration:

𝑣 = 𝑣0 + 𝑎𝑡
1 2
∆𝑥 = 𝑣0 𝑡 + 𝑎𝑡
2
2 2
𝑣 = 𝑣0 + 2𝑎∆𝑥

ZSMAHMUD/UiTMCawanganPerak/PHY110 25
3.3 Instantaneous velocity and acceleration– cont…

Exercise:
𝑡0 = 0 𝑠 𝑡 = 8.0 𝑠

𝑎 = +2.0 𝑚/𝑠 2

𝑣0 = +5.0 𝑚/𝑠

Use this equation to find x.

1 2
∆𝑥 = 𝑣0 𝑡 + 𝑎𝑡
2

ZSMAHMUD/UiTMCawanganPerak/PHY110 26
3.3 Instantaneous velocity and acceleration– cont…

Exercise:

𝑣0 = 0 𝑚/𝑠 𝑎 = +31 𝑚/𝑠 2 𝑣 = +62 𝑚/𝑠

Find its displacement.

ZSMAHMUD/UiTMCawanganPerak/PHY110 27
Who will arrive at the ground first?
The elephant or the mouse?

ZSMAHMUD/UiTMCawanganPerak/PHY110 28
3.4 Free Fall
• Near the surface of the Earth, all objects experience
approximately the same acceleration due to gravity.

ZSMAHMUD/UiTMCawanganPerak/PHY110 29
3.4 Free Fall – cont…

Definition of free fall:

“ The vertical motion of a body at


constant acceleration, g under
gravitational field without air
resistance.”

ZSMAHMUD/UiTMCawanganPerak/PHY110 30
3.4 Free Fall – cont…

In the absence of air resistance, all objects fall with the


constant acceleration, although this may be tricky to tell
by testing in an environment where there is air
resistance.

ZSMAHMUD/UiTMCawanganPerak/PHY110 31
3.4 Free Fall – cont…

• In the earth’s gravitational field,


the constant acceleration:
• Known as acceleration
due to gravity or free- fall
acceleration or
gravitational acceleration.
• g = 9.81 m s-2.

ZSMAHMUD/UiTMCawanganPerak/PHY110 32
3.4 Free Fall – cont…

Sign convention: +
From the sign convention, thus,

- +
𝑎 = −𝑔
-
Free fall motion formula related:

Linear motion Free falling bodies


𝑣 = 𝑣0 + 𝑎𝑡 𝑣𝑦 = 𝑣0𝑦 − 𝑔𝑡
𝑣 2 = 𝑣0 2 + 2𝑎∆𝑥 𝑣𝑦 2 = 𝑣0𝑦 2 − 2𝑔∆𝑥
1 2 1 2
∆𝑥 = 𝑣0 𝑡 + 𝑎𝑡 ∆𝑥 = 𝑣0𝑦 𝑡 − 𝑔𝑡
2 2
ZSMAHMUD/UiTMCawanganPerak/PHY110 33
Example:
The object is released,
Q1. What is the initial
Initial velocity, 𝑣0 =?
velocity of the ball?

Q2. What is the 10𝑚


velocity of the ball at
6m height?
Velocity 1, 𝑣1 =?
Q3. What is the final
velocity of the ball
6𝑚
before it reach the
ground?

Velocity 1, 𝑣2 =?
ZSMAHMUD/UiTMCawanganPerak/PHY110 34
Example:
The object is thrown downward,
Initial velocity, 𝑣0 = 10 m/s
Given the initial velocity
is 10 m/s.

Q1. What is the 10𝑚


velocity of the ball at
6m height?
Velocity 1, 𝑣1 =?
Q2. What is the final
velocity of the ball
6𝑚
before it reach the
ground?

Velocity 1, 𝑣2 =?
ZSMAHMUD/UiTMCawanganPerak/PHY110 35
Example:
The object is thrown upward,

Given the initial velocity


Time 1, 𝑡1 =?
is 10 m/s.
Velocity 1, 𝑣1 =? 𝑠1 =?
Q1. What is the velocity of
the ball at the maximum
height reached?

Q2. What is the time taken


for the ball to reach the
maximum height?

Q3. What is the maximum


height reached?

Q4. What is the final velocity of


the ball just before it return back
to the hand?
Velocity 2, 𝑣2 =?
Initial velocity, 𝑣0 = 10 m/s
ZSMAHMUD/UiTMCawanganPerak/PHY110 36
3.4 Free Fall – cont…

• An example of freely falling body is the motion of a ball thrown vertically


upwards with initial velocity, u as shown in figure:

• Assuming air resistance is negligible, the acceleration of the ball, a = -g


when the ball moves upward and its velocity decreases to zero when the
ball reaches the maximum height, H.

ZSMAHMUD/UiTMCawanganPerak/PHY110 37
3.4 Free Fall – cont…

EXERCISE:

An object is thrown upward with a speed of 36 m/s.


How long does it take to return to its starting point?

ZSMAHMUD/UiTMCawanganPerak/PHY110 38
3.4 Free Fall – cont…

EXERCISE:

A ball is thrown straight up and return to its starting


point in 5.0 s. What is the initial speed of the ball?

ZSMAHMUD/UiTMCawanganPerak/PHY110 39
3.4 Free Fall – cont…

EXAMPLE: A Falling Stone

A stone is dropped from the top of a tall building. After


3.00 s of free fall, what is the displacement y of the stone?

ZSMAHMUD/UiTMCawanganPerak/PHY110 40
3.4 Free Fall – cont…

EXAMPLE:

A ball is thrown from the top of a building is given


an initial velocity of 10.0 m s-1 straight upward. The
building is 30.0 m high and the ball just misses the
edge of the roof on its way down, as shown in
figure. Calculate

a. the maximum height reached by the stone from


point A.
b. the time taken from point A to C.
c. the time taken from point A to D.
d. the velocity of the stone when it reaches point D.

(Given g = 9.81 m s-2)

ZSMAHMUD/UiTMCawanganPerak/PHY110 41
3.4 Free Fall – cont…

ZSMAHMUD/UiTMCawanganPerak/PHY110 42
3.4 Free Fall – cont…

ZSMAHMUD/UiTMCawanganPerak/PHY110 43
3.4 Free Fall – cont…

ZSMAHMUD/UiTMCawanganPerak/PHY110 44
That’s all for this chapter
Do All exercises given

ZSMAHMUD/UiTMCawanganPerak/PHY110 45

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