Movement: Move Rotate Jump
Movement: Move Rotate Jump
Movement
FollowTarget Patrol
The object The object moves
chases a target between waypoints
CameraFollow Wander
Use it on a Camera, to The object moves
make it follow a target aimlessly
Movement 2
Bullet DestroyForPoints Resource
Awards points when Awards points when It can be picked up
hitting a player it’s destroyed and consumed
Attributes
ObjectCreatorArea ObjectShooter
Generates copies of Shoots out copies
an object in an area of an object
TimedSelfDestruct PickUpAndHold
The object disappears Pick up an object and
after a while carry it around
Gameplay
ConditionArea ConditionCollision
Condition is verified when an Condition is verified when a
object enters or exits the area collision happens
ConditionKeyPress ConditionRepeat
Condition is verified when a key The actions associated are
is pressed, held or released played in a loop
Challenges