Lli - Utp TEACHER: Dolly Ramos Gallego TEACHERS IN DEVELOPMENT: Angela Gabriela Guerrero
Lli - Utp TEACHER: Dolly Ramos Gallego TEACHERS IN DEVELOPMENT: Angela Gabriela Guerrero
3.3 Design
This classroom project focuses its attention in the use of games as a learning strategy
to enhance vocabulary in students of primary school on the grounds that they can enjoy
what they are doing while they are learning valuable input as Richards & Renandya
(2002) state, a language speaker who has a good range of lexicon and who constantly
develops strategies for acquiring new vocabulary, is a speaker who has greatest
developed in order analyze some aspects such as language proficiency level and
attitudes of the students towards the language. The vocabulary taught during the
implementation was focused on the level of the learners taking as reference the
Extranjeras and, it will be articulated with the games proposed. The procedure of the
lesson was focused on the implementation of the PPP approach: presentation, practice
and production consider by Doff (1988) as one of the most effective way to introduce
vocabulary.
The implementation process comprises one unit with three lessons of 45 minutes
were considered given the fact that vocabulary related to common aspects of real life
was the main input for raising awareness about the functional use of language in real
contexts. By the end of each lesson students were able to perform certain tasks in
which the content is presented through the practice of the four language skills. the
procedure of each lesson was framed into the procedural PPP approach using different
activities in which the presentation had the purpose to engage learners into the lesson
and to encourage them to participate in an active way so, warming up and ice breaking
exercises were implemented; moreover, during the presentation stage the vocabulary is
readings, etc. Additionally the teacher present and explain the topic providing them the
elicitation of information that allowed the learners to comprehend and get ideas of the
topic. On the other hand, in the practice stage the students had the opportunity for
putting into practice the input provided that was properly developed during the
implementation.
For example, the first activity presented had the aim to raise awareness into the
topic “greetings” in the initial stage of the session the teacher presented some
expressions related to the language used in the daily basis, he used the board to write
down the greetings, and he proceeds to explain it individually, in order to get students
attention and avoid distraction the teacher made groups of two students to check if the
students understand how to greet in English. To close the session the professor asked
to the students to play a game named ‘hangman’ in which they used one or two
greetings, and the other couples had to write down in piece of paper the greetings of
their partners.
In the second activity the aim was to introduce the basic vocabulary related to
members of the family, to accomplish that the teacher brought ten flashcards with the
image and the corresponding name, after showing them the flashcards the teacher
showed to the students only the image to ask them what member of the family is, if the
student make a mistake another partner can answer the question, then students were
asked to play a game named ‘lotto games’ in which the facilitator took from a bag a
piece of paper with the word of a member of the family and the student who had the
image in his or her panel covered it with other piece of paper and the student who
finished at first was the winner. Finally a matching activity was proposed by the teacher
The main focus of the third activity was body parts, in order to present the input
the teacher drew in the whiteboard a sketch of a human being with arrows to designate
the names of each part of the body, to reinforce that knowledge the teacher brings a
song that was played in a portable speaker, after that introductory activity the teacher
group the students in couples to do a jigsaw puzzle to evaluate and check the topic.
Finally in the production stage, the students had the opportunity to foster the
input acquired into final outcomes where the four language skills were evaluated.