Lecture 5 - Chapter 5 - BASIC COMPUTER ORGANIZATION AND DESIGN - Updated
Lecture 5 - Chapter 5 - BASIC COMPUTER ORGANIZATION AND DESIGN - Updated
ARCHITECTURE
CSE 203
LECTURE 5
• Instruction Codes
• Computer Registers
• Computer Instructions
• Instruction Cycle
• Instruction Codes
• Computer Registers
• Computer Instructions
• Instruction Cycle
15 0
4095
THE BASIC COMPUTER
15 0
4095
INSTRUCTIONS
Program
A sequence of (machine) instructions
(Machine) Instruction
A group of bits that tell the computer to perform a specific operation (a
sequence of micro-operation)
The instructions of a program, along with any needed data
are stored in memory
The CPU reads the next instruction from memory
It is placed in an Instruction Register (IR)
Control circuitry in control unit then translates the
instruction into the sequence of microoperations necessary to
implement it
INSTRUCTION FORMAT
A computer instruction is often divided into two parts
An opcode (Operation Code) that specifies the operation for that
instruction
An address that specifies the registers and/or locations in memory to use
for that operation
In the Basic Computer, since the memory contains 4096 (=
212) words, we needs 12 bit to specify which memory address
this instruction will use
In the Basic Computer, bit 15 of the instruction specifies the
addressing mode (0: direct addressing, 1: indirect addressing)
Since the memory words, and hence the instructions, are 16
bits long, that leaves 3 bits for the instruction’s opcode
Instruction Format
15 14 12 11 0
I Opcode Address
Addressing
mode
ADDRESSING MODES
The address field of an instruction can represent either
Direct address: the address in memory of the data to use (the address of the
operand), or
Indirect address: the address in memory of the address in memory of the data to
use
Direct addressing Indirect addressing
22 0 ADD 457 35 1 ADD 300
300 1350
457 Operand
1350 Operand
+ +
AC AC
List of BC Registers
DR 16 Data Register Holds memory operand
AR 12 Address Register Holds address for memory
AC 16 Accumulator Processor register
IR 16 Instruction Register Holds instruction code
PC 12 Program Counter Holds address of instruction
TR 16 Temporary Register Holds temporary data
INPR 8 Input Register Holds input character
OUTR 8 Output Register Holds output character
COMMON BUS SYSTEM
AR 1
LD INR CLR
PC 2
LD INR CLR
DR 3
LD INR CLR
E
ALU AC 4
LD INR CLR
INPR
IR 5
LD
TR 6
LD INR CLR
OUTR
Clock
LD
16-bit common bus
COMMON BUS SYSTEM
Read
INPR
Memory Write
4096 x 16
Address E ALU
AC
L I C
L I C L
L I C DR IR L I C
PC TR
OUTR LD
AR
L I C
7 1 2 3 4 5 6
Three control lines, S2, S1, and S0 control which register the
bus selects as its input
S2 S1 S0 Register
0 0 0 x
0 0 1 AR
0 1 0 PC
0 1 1 DR
1 0 0 AC
1 0 1 IR
1 1 0 TR
1 1 1 Memory
Either one of the registers will have its load signal activated,
or the memory will have its read signal activated
Will determine where the data from the bus gets loaded
The 12-bit registers, AR and PC, have 0’s loaded onto the bus
in the high order 4 bit positions
When the 8-bit register OUTR is loaded from the bus, the
data comes from the low order 8 bits on the bus
BASIC COMPUTER INSTRUCTIONS
3x8
decoder
7 6543 210
D0
I Combinational
D7 Control Control
signals
logic
T15
T0
15 14 . . . . 2 1 0
4 x 16
decoder
T0
T1
T2
T3
T4
D3
CLR
SC
INSTRUCTION CYCLE
T1 S2
T0 S1 Bus
S0
Memory 7
unit
Address
Read
AR 1
LD
PC 2
INR
IR 5
LD
Clock
Common bus
DETERMINE THE TYPE OF INSTRUCTION
Start
SC 0
T0
AR PC
T1
IR M[AR], PC PC + 1
T2
Decode Opcode in IR(12-14),
AR IR(0-11), I IR(15)
T3 T3 T3 T3
Execute Execute AR M[AR] Nothing
input-output register-reference
instruction instruction
SC 0 SC 0 Execute T4
memory-reference
instruction
SC 0
D'7IT3: AR M[AR]
D'7I'T3: Nothing
D7I'T3: Execute a register-reference instr.
D7IT3: Execute an input-output instr.
REGISTER REFERENCE INSTRUCTIONS
Register Reference Instructions are identified when
- D7 = 1, I = 0
- Register Ref. Instr. is specified in b0 ~ b11 of IR
- Execution starts with timing signal T3
AND D0 AC AC M[AR]
ADD D1 AC AC + M[AR], E Cout
LDA D2 AC M[AR]
STA D3 M[AR] AC
BUN D4 PC AR
BSA D5 M[AR] PC, PC AR + 1
ISZ D6 M[AR] M[AR] + 1, if M[AR] + 1 = 0 then PC PC+1
- The effective address of the instruction is in AR and was placed there during
timing signal T2 when I = 0, or during timing signal T3 when I = 1
- Memory cycle is assumed to be short enough to complete in a CPU cycle
- The execution of MR instruction starts with T4
AND to AC
D0T4: DR M[AR] Read operand
D0T5: AC AC DR, SC 0 AND with AC
ADD to AC
D1T4: DR M[AR] Read operand
D1T5: AC AC + DR, E Cout, SC 0 Add to AC and store carry in E
MEMORY REFERENCE INSTRUCTIONS
LDA: Load to AC
D2T4: DR M[AR]
D2T5: AC DR, SC 0
STA: Store AC
D3T4: M[AR] AC, SC 0
BUN: Branch Unconditionally
D4T4: PC AR, SC 0
BSA: Branch and Save Return Address
M[AR] PC, PC AR + 1
AR = 135 135 21
Memory Memory
MEMORY REFERENCE INSTRUCTIONS
BSA:
D5T4: M[AR] PC, AR AR + 1
D5T5: PC AR, SC 0
D T 4 D 1T 4 D 2T 4 D 3T 4
0
DR M[AR] DR M[AR] DR M[AR] M[AR] AC
SC 0
D 0T 5 D 1T 5 D 2T 5
AC AC DR AC AC + DR AC DR
SC 0 E Cout SC 0
SC 0
D 4T 4 D 5T 4 D 6T 4
PC AR M[AR] PC DR M[AR]
SC 0 AR AR + 1
D 5T 5 D 6T 5
PC AR DR DR + 1
SC 0
D 6T 6
M[AR] DR
If (DR = 0)
then (PC PC + 1)
SC 0
INPUT-OUTPUT AND INTERRUPT
AC
Transmitter
Keyboard interface INPR FGI
INPR Input register - 8 bits
OUTR Output register - 8 bits Serial Communications Path
FGI Input flag - 1 bit Parallel Communications Path
FGO Output flag - 1 bit
IEN Interrupt enable - 1 bit
FGI 0
AC Data
yes yes
FGI=0
FGO=0
no
no
AC INPR
OUTR AC
D7IT3 = p
IR(i) = Bi, i = 6, …, 11
p: SC 0 Clear SC
INP pB11: AC(0-7) INPR, FGI 0 Input char. to AC
OUT pB10: OUTR AC(0-7), FGO 0 Output char. from AC
SKI pB9: if(FGI = 1) then (PC PC + 1) Skip on input flag
SKO pB8: if(FGO = 1) then (PC PC + 1) Skip on output flag
ION pB7: IEN 1 Interrupt enable on
IOF pB6: IEN 0 Interrupt enable off
I/O and Interrupt
PROGRAM-CONTROLLED INPUT/OUTPUT
• Program-controlled I/O
- Continuous CPU involvement
I/O takes valuable CPU time
- CPU slowed down to I/O speed
- Simple
- Least hardware
Input
Output
LOOP, LDA DATA
LOP, SKO DEV
BUN LOP
OUT DEV
INTERRUPT INITIATED INPUT/OUTPUT
- Open communication only when some data has to be passed --> interrupt.
- The I/O interface, instead of the CPU, monitors the I/O device.
- When the interface founds that the I/O device is ready for data transfer,
it generates an interrupt request to the CPU
Execute =0
IEN
instructions
=1 Branch to location 1
PC 1
=1
FGI
=0
=1 IEN 0
FGO R0
=0
R1
0 0 256
1 0 BUN 1120 PC = 1 0 BUN 1120
Main Main
255 Program 255 Program
PC = 256 256
1120 1120
I/O I/O
Program Program
1 BUN 0 1 BUN 0
=0(Instruction =1(Interrupt
R
Cycle) Cycle)
R’T0 RT0
AR PC AR 0, TR PC
R’T1 RT1
IR M[AR], PC PC + 1 M[AR] TR, PC 0
R’T2 RT2
AR IR(0~11), I IR(15) PC PC + 1, IEN 0
D0...D7 Decode IR(12 ~ 14) R 0, SC 0
Fetch RT0: AR PC
RT1: IR M[AR], PC PC + 1
Decode RT2: D0, ..., D7 Decode IR(12 ~ 14),
AR IR(0 ~ 11), I IR(15)
Indirect D7IT3: AR M[AR]
Interrupt
T0T1T2(IEN)(FGI + FGO): R 1
RT0: AR 0, TR PC
RT1: M[AR] TR, PC 0
RT2: PC PC + 1, IEN 0, R 0, SC 0
Memory-Reference
AND D0T4: DR M[AR]
D0T5: AC AC DR, SC 0
ADD D1T4: DR M[AR]
D1T5: AC AC + DR, E Cout, SC 0
LDA D2T4: DR M[AR]
D2T5: AC DR, SC 0
STA D3T4: M[AR] AC, SC 0
BUN D4T4: PC AR, SC 0
BSA D5T4: M[AR] PC, AR AR + 1
D5T5: PC AR, SC 0
ISZ D6T4: DR M[AR]
D6T5: DR DR + 1
D6T6: M[AR] DR, if(DR=0) then (PC PC + 1),
SC 0
COMPLETE COMPUTER DESCRIPTION
MICROOPERATIONS
Register-Reference
D7IT3 = r (Common to all register-reference instr)
IR(i) = Bi (i = 0,1,2, ..., 11)
r: SC 0
CLA rB11: AC 0
CLE rB10: E0
CMA rB9: AC AC
CME rB8: E E
CIR rB7: AC shr AC, AC(15) E, E AC(0)
CIL rB6: AC shl AC, AC(0) E, E AC(15)
INC rB5: AC AC + 1
SPA rB4: If(AC(15) =0) then (PC PC + 1)
SNA rB3: If(AC(15) =1) then (PC PC + 1)
SZA rB2: If(AC = 0) then (PC PC + 1)
SZE rB1: If(E=0) then (PC PC + 1)
HLT rB0: S0
12 12
From bus AR To bus
D'
7
I
LD Clock
T3
T2 INR
CLR
R
T0
D
T4
CONTROL OF FLAGS
IEN: Interrupt Enable Flag
pB7: IEN 1 (I/O Instruction)
pB6: IEN 0 (I/O Instruction)
RT2: IEN 0 (Interrupt)
D
7
p
I
J Q IEN
B
T3 7
B6
K
R
T2
CONTROL OF COMMON BUS
x1
x2 S
2
Multiplexer
x3
Encoder S bus select
x4 1
x5 inputs
x6 S
0
x7
selected
x1 x2 x3 x4 x5 x6 x7 S2 S1 S0 register
0 0 0 0 0 0 0 0 0 0 none
1 0 0 0 0 0 0 0 0 1 AR
0 1 0 0 0 0 0 0 1 0 PC
0 0 1 0 0 0 0 0 1 1 DR
0 0 0 1 0 0 0 1 0 0 AC
0 0 0 0 1 0 0 1 0 1 IR
0 0 0 0 0 1 0 1 1 0 TR
0 0 0 0 0 0 1 1 1 1 Memory
For AR D4T4: PC AR
D5T5: PC AR
x1 = D4T4 + D5T5
DESIGN OF ACCUMULATOR LOGIC
Circuits associated with AC 16
Adder and
16 16 16
From DR logic AC
circuit To bus
8
From INPR
Control
gates
DR(i)
AC(i)
AND
C LD
i ADD
FA I J Q
i
AC(i)
DR
C
i+1
K
INPR
From
INPR
bit(i)
COM
SHR
AC(i+1)
SHL
AC(i-1)
PROBLEMS
Problems from Chapter 5
Problem No. 5.1
Problem No. 5.2
Problem No. 5.3
Problem No. 5.4
Problem No. 5.5
Problem No. 5.10
Problem No. 5.21
Problem No. 5.22
THANK YOU
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