Physics 11 Study Guide
Physics 11 Study Guide
Mathematical Toolkit
Metric system: units of different sizes are related by powers of ten
Standard units: time second (s)
Scientific Notation is used to express very large or very small quantities in a shortened form.
These two words are often used together but mean different things and cannot be used interchangeably
Accuracy:
Precision:
Significant Figures:
- The precision of measuring devices is limited, thus the number of digits that are
valid for any measurement is also limited
- The valid digits are called significant
- Rules:
2. Any zeros between two significant figures are significant (i.e. 7004 4 S.F.)
3. A final zero on trailing zeros in the decimal portion ONLY are significant (i.e.
1.890 4 S.F., 23.890000 8 S.F., 201.3040 7 S.F. )
4. Preceding zeros before the first number are NOT significant. (i.e. 0.0083 2
S.F., 0.0080340 5 S.F. )
5. Zeros before the decimal but after the number ARE significant. (i.e. 50.0 #
S.F., 200 1 S.F. )
Kinematics
- Science of describing the motion of objects using words, diagrams, numbers, graphs,
and equations.
- Time: Refers to the time interval that has elapsed while recording in an object’s
motion
- Distance: refers to how much “ground and objects has covered in a given amount of
time
- Speed: Refers to “ how fast an object is moving” (i.e. a fast moving object has a high
speed; slow- moving object has a low speeds; an object with no movement has no
speed)
- Speed is calculated by finding distance per unit time
distance
speed=
time
∆d
average speed =
∆t
d = df-di = d-d
- Recall that speed is measured as distance per unit time. Its vector counterpart is
velocity.
- Velocity is a vector quantity which refers to “the rate at which an object changes its
position”
_
d ∆d ∆d
v= v= v av
t ∆t ∆t
Note: Although direction can be described in terms of left and right, it will be more convenient for us to
use plus (+) and minus (-) signs
Acceleration
Freefall
Ex.a tennis ball is thrown straight up with a initial velocity of 22.5 m/s. It is caught at the
same distance above the ground from which it is thrown.
Graphs
1. Objects A, B, D, and E are maintaining a state of motion (i.e., remaining with constant velocity) as
demonstrated by the constant slope. If the slope is constant, then the velocity is constant.
2. Object C is accelerating. An acclerating object has a changing velocity. Since the slope of a p-t graph
equals the velocity, an accelerating object is represented by a changing slope.
3. Objects A and E are not moving. An object which is not moving has a zero velocity; this translates into
a line with zero slope on a p-t graph.
4. None of these objects change direction. An object changes its direction if it changes from a + to a -
velocity (or vice versa). This translates into a p-t graph with a + slope and then a - slope (or vice versa).
5. Object B is traveling fastest. To be traveling fastest is to have the greatest speed (or greatest
magnitude of velocity). This translates into the line on a p-t graph with the greatest slope.
6. Object D is traveling slowest. To be traveling slowest is to have the smallest speed (or smallest
magnitude of velocity). This translates into the line on a p-t graph with the smallest slope.
7. Object C has the greatest acceleration. It is the only object with acceleration. Accelerated motion on a
p-t graph is represented by a curved line
8. Objects A and E are maintaining their state of motion. To maintain the state of motion is to keep a
constant velocity (i.e., to have a zero acceleration). This translates into a zero slope on a v-t graph.
9. Objects B and C are accelerating (and for a while, object D). Accelerated motion is indicated by a
sloped line on a v-t graph.
10. Each of the objects are moving. If an object were not moving, then the v-t graph would be a
horizontal line along the axis (v = 0 m/s).
11. Objects B and C change their direction. An object that is changing its direction is changing from a +
to a - velocity. Thus, the line on a v-t graph will pass from the + to the - region of the graph. Object D is
not changing its direction; object D first moves in the - direction with increasing speed and then
maintains a constant speed.
12. Object B has the smallest acceleration. Acceleration is indicated by the slope of the line. The object
with the smallest acceleration is the object with the smallest slope.
13. Object A has the greatest velocity (and object E is a "close second"). The velocity is indicated by how
far above or how far below the axis the line is. Object A has a large + velocity. Object E has a large (but
not as large) – velocity
Dynamics
Dynamics is the study of why objects move as they do.
Force: an interaction between two (material) objects involving a push or a pull
Forces are vectors have magnitude and direction
Four kinds of forces
Consider:
- A car suddenly stops and you strain against the seat belt
- When riding a horse, the horse suddenly stops and you fly over its hear
- The magician pulls the tablecloth our from under a table full of dishes
- When one object exerts a force on a second object, the second exerts a force on the
first that is equal in magnitude but opposite in direction.
- For every action there is an equal and opposite reaction ( equal in size and time,
opposite in direction)
- These two forces are often called action-reaction forces
- Forces always occur in pairs
- Since a force is an interaction between objects, two objects are involved in every
force.
-
Friction: Force (Ff) that opposes the motion between two surfaces
that are in contact.
Normal Force (Fn) the force pushing the surfaces together (normal means perpendicular)
-for an object that is on a level surface the normal force is equal to the force of gravity.
Note: Ff is neither dependent on the surface area of the object in contact with the other surface, not the
velocity of the object.
Impulse
- Stopping an object with momentum necessary to apply a FORCE against its motion for a given
period of time
- Object with more momentum requires a greater amount of force or a longer amount of time or
both to bring such an object to a halt
- An unbalanced force always accelerates an object – either speeding it up or slowing it down
- An unbalanced force will change the velocity of an object then the momentum of an object is
changed
Ft=p
Ft=impulse
- The affect of collision time upon the amount of force an object experiences
- The affect of rebounding upon the velocity change and hence the amount of force an object
experiences
Examples:
1) How are airbags advantageous to you in a collision? They increase the amount of time the force act
on you in the vehicle.
2) You are sitting at a baseball game when a foul ball comes in your direction. You prepare to catch it
barehanded. In order to catch it safely, how should you move your hands and why?
You should move your hands in the same direction the ball is traveling to increase the time of collision,
therefore reducing the force.
3) An archer shoots arrows at a targe. Some arrows stick in the target while others bounce off. Assuming
the mass and velocity are the same, which arrows strike the target with more force?
4) In racket and bat sports, why are hitters often encouraged to follow through when striking a ball?
In force and initial velocity remain constant, then increasing change in time means final velocity
increases as well.
m( vf-vi)= Ft
5) Is it possible for an object to obtain a larger impulse from a smaller force than it does from a larger
force? How?
Yes, if the smaller forces acts for a long enough time, it can provide a larger impulse.
6) Why are cars made with bumpers that can be pushed in during a crash?
7) Two soccer players come from opposite directions. They leap in the air to try and hit the ball, but
collide with eachother instead, coming to rest in midair. What can you say about their original
momenta?
8) Two trucks that look the same collide. One was initially at rest. The turcks stick together and move off
at more than half the original speed of the moving truck. What can you say about the mass of each
truck?
At half the final speed, 2 trucks would have equal masses, at MORE THAN HALF original speed, moving
truck has more massive load.
9) Two bullets of equal mass are shot at equal speeds at blocks of wood on a smooth ice rink. One bullet,
made of rubber, bounces off the wood. The other bullet, made of aluminum, burrows into the wood.
Which bullet makes the wood move faster? Why?
p is conserved, therefore momentum of block and bullet after collision equals p of bullet before. Bullet
has negative p after impact, so the blocks P must be greater.
10) Which collision presents a greater danger to the passengers involved: 1) two cars collide and remain
entangled, or 2) the same two cars colliding and rebounding off eachother? Explain.
Rebounding presents greater danger because it requires greater p and therefore greater impulse.
- The momentum of any closed(objects neither enter nor leave it), isolated(no net external force
exerted on it) system (any specified collection of objects) does not change.
- In any collision, net momentum before collision = net momentum after collision
- Momentum is a vector force
' 2 m1 v 1
Derived from m1v1 + m2v2 = m1v1’ + m2v2’ v 2=
m1 +m2
m 1−m 2
v1 '= ( ) v
m 1 +m 2 1
Work
- Energyis what makes things move.
- An object has energy if it can produce a change in itself or its surroundings
- To have energy is the capacity to do work
- Work is a scalar quantity
- In phsics and Science in general, work is said to be done only when a force moves an object some
distance
- In other words, the amount of work you do depends on two things
1) The amount of force exerted on an object
2) the distance object has moved in the direction of the force
W= Fd
-when you lower the box, energy is transferred from the box to you, therefore work is negative
Energy:
- the ability to do work ( i.e. the ability to change an object or its environment. )
- moving objects (i.e roller coaster, ball) have energy of motion kinetic energy (KE)
- static object (i.e. book on shelf, child on slide) could cause an object to change potential energy
(PE)
- work is the transfer of energy by mechanical means
How to increase KE? Exert greater force, exert force over larger distance.
Wnet=KEf-KEi=KE Work Energy Theoremthe net work done on an object is equal to its change in
KE.
Potential Energy
WAY UP
WAY DOWN
Conservation of Energy
Law of Conservation
- Within a closed, isolated system, energy can change form, but the total amount of energy is
constant.(i.e. energy can be neither created or destroyed
- The sum of PE+KE is often called mechanical energy
- Xhanging the path an object follows as it falls, does not change its PE.
- In real life, there is always work lost due to friction and so pendulums, bouncing balls, etc. all
eventually come to a rest.
Analyzing Collisions
Elastic collision: KE of the bodies before collision is equal to KE after the collision (i.e. KE is conserved)
Inelastic collision: during a collision, some KE is changed into other forms
Power: the rate at which work is done/the rate at which energy is transferred
- Work done lifting a box of books is the same whether the box is being lifted in 2 sec. or if each
book is lifted seperatly, it takes 20min to put them all on the shelf. work done is the same, but
the rate at which it is done is different.
w
- P=
t
- Power is measured in Watts.
- One watt is one joule transferred in 1 sec.
- A watt is a relatively small unit of power, therefore power is often pleasured in Kilowatts ( 1 KW =
1000W)
Waves
Wave transfer of energy
Types:
Electromagnetic: move on their own, without the need of a medium to carry them.
Doppler Shift
Doppler shift is also common. You probably experience it daily (often without realizing it).
Doppler shift occurs when sound is generated by, or reflected off of, a moving object. Doppler
shift in the extreme creates sonic booms (see below). Here's how to understand Doppler shift
(you may also want to try this experiment in an empty parking lot). Let's say there is a car
coming toward you at 60 miles per hour (mph) and its horn is blaring. You will hear the horn
playing one "note" as the car approaches, but when the car passes you the sound of the horn will
suddenly shift to a lower note. It's the same horn making the same sound the whole time. The
change you hear is caused by Doppler shift.
Here's what happens. The speed of sound through the air in the parking lot is fixed. For
simplicity of calculation, let's say it's 600 mph (the exact speed is determined by the air's
pressure, temperature and humidity). Imagine that the car is standing still, it is exactly 1 mile
away from you and it toots its horn for exactly one minute. The sound waves from the horn will
propagate from the car toward you at a rate of 600 mph. What you will hear is a six-second delay
(while the sound travels 1 mile at 600 mph) followed by exactly one minute's worth of sound.
Doppler shift: The person behind the car hears a lower tone than the
driver because the car is moving away. The person in front of the car
hears a higher tone than the driver because the car is approaching.
Now let's say that the car is moving toward you at 60 mph. It starts from a mile away and toots
it's horn for exactly one minute. You will still hear the six-second delay. However, the sound will
only play for 54 seconds. That's because the car will be right next to you after one minute, and
the sound at the end of the minute gets to you instantaneously. The car (from the driver's
perspective) is still blaring its horn for one minute. Because the car is moving, however, the
minute's worth of sound gets packed into 54 seconds from your perspective. The same number of
sound waves are packed into a smaller amount of time. Therefore, their frequency is increased,
and the horn's tone sounds higher to you. As the car passes you and moves away, the process is
reversed and the sound expands to fill more time. Therefore, the tone is lower.