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ME101: Engineering Mechanics: Statics: Instructor

This document provides information about the ME101 Engineering Mechanics: Statics course offered in the summer of 2020. It outlines the instructor, reference books, evaluation criteria which includes quizzes, exams, and assignments. It also describes the basic concepts of mechanics including statics, dynamics, kinetics, and kinematics. Fundamental concepts such as space, time, mass, force, and Newton's laws of motion are defined. Units and conversions in mechanics are also discussed.

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Salman Haiderii
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0% found this document useful (0 votes)
133 views

ME101: Engineering Mechanics: Statics: Instructor

This document provides information about the ME101 Engineering Mechanics: Statics course offered in the summer of 2020. It outlines the instructor, reference books, evaluation criteria which includes quizzes, exams, and assignments. It also describes the basic concepts of mechanics including statics, dynamics, kinetics, and kinematics. Fundamental concepts such as space, time, mass, force, and Newton's laws of motion are defined. Units and conversions in mechanics are also discussed.

Uploaded by

Salman Haiderii
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 51

ME101: Engineering Mechanics: Statics

Semester: Summer 2020

Instructor:

Dr. M. Zeeshan Zahir


Department of Mechanical Engineering

[email protected]

1
ME101: Text/Reference Books
J. L. Meriam and L. G. Kraige, Engineering Mechanics, Vol I – Statics,
th
Vol II – Dynamics, 6 Ed, John Wiley, 2008.

F. P. Beer and E. R. Johnston, Vector Mechanics for Engineers, Vol I -


th
Statics, Vol II – Dynamics, 9 Ed, Tata McGraw Hill, 2011.

th
I. H. Shames, Engineering Mechanics: Statics and dynamics, 4 Ed,
PHI, 2002.

R. C. Hibbler, Engineering Mechanics: Principles of Statics and Dynamics,


Pearson Press, 2006.

2
ME101: Evaluation
Quizzes+ Class Room Participation + Assignments: 30%

Mid-Semester Examination: 20%


Final-Semester Examination: 50%

3
ME101: Mechanics
• Mechanics: deals with the action of forces on bodies

 Rest (Statics) Kinetics


 Motion (Dynamics)
Kinematics

Kinetics: Study of motion with reference to force, which


causes the motion.
(Relationship b/w Force, Torque and Motion)
OR
(Study of Force/Torque causing motion)

Kinematics: Study of motion without reference to the


force, which causes the motion.
(Relationship b/w velocity, displacement and acceleration)

4
ME101: Mechanics

• Mechanics :: concerned with state of rest


or motion of bodies subjected to the action
of forces

5
ME101: Engineering Mechanics – Why?

6
ME101: Engineering Mechanics – Why?

7
ME101: Engineering Mechanics – Why?

8
ME101: Classification
• Mechanics ::

– Rigid Body mechanics


• To be covered in ME101 course

– Deformable Body mechanics

– Fluid mechanics

9
Basic Concepts
• Rigid Body: No deformation under any load
– Change in distance between any two points
negligible as compared to body dimensions

x
z

10
Rigid body mechanics :: Idealization
• Rigid Body
– A combination of large number of particles in
which all particles remain at a fixed distance
(practically) from one another before and after
applying a load

– Material properties not required when


analyzing the forces acting on the body

– design and analysis of many types of structural


members, mechanical components, electrical
devices, etc., encountered in engineering.

11
Rigid body mechanics :: Statics
• Statics
– equilibrium of rigid body under action
of forces

12
Rigid body mechanics :: Dynamics
• Dynamics
– motion of bodies (acceleration/deceleration)

13
Mechanics: Fundamental Concepts
• Space: Geometric region occupied by bodies
It can be determined by relative to some geometric reference
by means of linear & angular measurements.

– Position of a point in space


• Coordinate system
– Cartesian (x, y, z)
– Spherical (r, , )
– Cylindrical (ρ, , z)

14
Mechanics: Spherical coordinate system
• Application
– Separation of variables in partial differential
equations, e.g., Laplace eqn

15
Mechanics: Cylindrical coordinate system
• Application
– Physical phenomena with spherical symmetry, e.g.,
water flow in a circular pipe

16
Mechanics: Fundamental Concepts
• Time
– Measure of succession of events (period
b/w two events)
– Basic quantity/dimension
• Mass
– Quantity of matter in a body
– Measure of inertia
– Basic quantity/dimension

17
Mechanics: Fundamental Concepts
• Force
– Tends to move a body along its direction
• Change in velocity
– Characterization
• Magnitude
Vector
• Direction
• Point of application
-2
– Derived quantity (MLT )
– Occurrence as interaction between bodies
• Gravitational, electromagnetic actions

18
Mechanics: Fundamental Concepts
• More about mass and weight
– No change in mass with change in location
of body
– Weight refers to gravitational attraction on
a body
• May change with location

19
Mechanics: Idealization as particle
• Particle
– A body with mass but with
negligible dimensions

: Size of earth insignificant


compared to the size of
its orbit
: Earth can be modeled as a
particle when studying its
orbital motion
: Simplified analysis -
geometry of the body is not
involved in the analysis.
20
Mechanics: Force idealization
• Concentrated Force
– Line of action of weight through the centre of
gravity of the body
– Area over which the load is applied is very
small compared to the overall size of the body

Ex: Contact Force


between a wheel
and ground.

40 kN 160 kN

21
Mechanics: Newton’s Three Laws of Motion
• Basis of rigid body statics
– First Law: A particle originally at rest, or moving in a
straight line with constant velocity, tends to remain
in this state provided the particle is not subjected to
an unbalanced force
– Principle of force equilibrium
• Statics

22
Mechanics: Newton’s Three Laws of Motion
• Basis of rigid body dynamics
– Second Law: A particle of mass “m” acted upon by an
unbalanced force “F” experiences an acceleration “a”
that has the same direction as the force and a
magnitude that is directly proportional to the force

23
Mechanics: Newton’s Three Laws of Motion
• Application in both statics and dynamics
– Third Law: The mutual forces of action and reaction
between two particles are equal, opposite and collinear

24
Mechanics: Newton’s Law of Gravitational Attraction
• Gravitational attraction between any two
particles
F = mutual force of attraction between
two particles
F  G m1m2 G = universal constant of gravitation
r2 
Experiments G = 6.673x10-11 m3/(kg.s2)
: Rotation of Earth is not taken into account
m1, m2 = masses of two particles
r = distance between two particles

25
Mechanics: Gravitational Attraction of Earth
• Weight of a particle/body
– Location of a particle/body near or at the surface
of the earth
• Only significant gravitational force is that
between the earth and the particle/body
– Weight of particle/body
: Assuming earth to be a non-rotating sphere
of constant density and having mass m2 = Me
: r = distance between the earth’s center
and the particle
2
: Let g = GMe /r = accln. due to gravity
2
(9.81 m/s )
: In g, earth’s rotation is taken into account

26
Mechanics: Units
In Mechanics we use fundamental (4) quantities called dimensions. These are length Mass, Time and Force

F  ma N = kg.m/s
2

2
1 Newton is the force required to give a mass of 1 kg an accln of 1 m/s .
 2
W  mg N = kg.m/s
US Customary Units (FPS)

27
Unit Conversions

As, So, 1 Slug = 14.5945 kg

28
Mechanics: Prefixes of units
• Very large or very small numerical quantity

th
– Mil: 1/1000 of an inch

29
Mechanics: Accuracy
• Significant Digits
– Number of significant digits in an answer
should depend on the accuracy of measurement
involved
• Length of the side of a square: 24 mm
2
• Area of square : 580 mm
2
– Not 576 mm

– Accuracy in industries
-3
• Millimeters (10 ) in Civil Engineering construction
-9
• Nanometer (10 ) in Integrated Circuits

30
Mechanics: Scalars and Vectors
• Scalar
• (Physical Quantity that can be described by magnitude only)
– Only magnitude is associated with it
• e.g., time, volume, density, speed, energy, mass etc.
• Vector
• (Physical Quantity that required magnitude as well as direction
for complete description)
– Possess direction as well as magnitude
– e.g., displacement, velocity, acceleration etc.

31
Mechanics: Scalars and Vectors
A Vector V can be written as: V = Vn
V = magnitude of V
n = unit vector whose magnitude is one and whose direction
coincides with that of V
Unit vector can be formed by dividing any vector, such as the
geometric position vector, by its length or magnitude

Vectors represented by Bold and Non-Italic letters (V)


Magnitude of vectors represented by Non-Bold, Italic letters
(V) y j
x i
z k
32
Types of Vectors: Fixed Vector
• Fixed Vector
– Constant magnitude and direction
• Unique point of application
– e.g., force on a deformable body
F
F

Local
depression

– e.g., force on a given particle

33
Types of Vectors: Sliding Vector
• Sliding Vector
– Constant magnitude and direction
Unique line of action
– “Slide” along the line of action
No unique point of application

Force on
coach F

Force on
coach F

34
Types of Vectors: Sliding Vector
• Sliding Vector
– Principle of Transmissibility
Application of force at any point along a particular
line of action
– No change in resultant external effects of the force

35
Types of Vectors: Free Vector
• Free Vector
– Freely movable in space
No unique line of action
– No unique point of application
– e.g., moment of a couple

36
Mechanics: Scalars and Vectors
• Vector addition
– Equivalent vector R= a + b (Vector Sum)

• Vector Subtraction
Negative of a vector (Change direction of a vector)
– Equivalent vector C= A - B

37
Mechanics: Scalars and Vectors
• Laws of vector addition
–Head to Tail Rule

– Parallelogram law of addition

38
Vectors: Rules of addition
• Parallelogram Law
– Equivalent vector represented by the
diagonal of a parallelogram
• V = V1 + V2 (Vector Sum)
• V  V1 + V2 (Scalar sum)

39
Vectors: Parallelogram law of addition
• Addition of 3 vectors
– F1 + F2 + F3 = R

40
Vectors: Rules of addition
• Trigonometric Rule
– Law of Sines
– Law of Cosine

B
A
C

41
42
43
44
45
Exercise Problems

46
47
48
Exercise Problems (DIYS)

49
Questions??

50
Thank You.

51

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