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Group Games For Fun 2

This document describes the group game "Wink" which involves a circle of players facing inward with alternating runners and catchers. A winker in the middle watches the runners and secretly winks to signal them to get up and run around the outside of the circle while their catcher tries to tag them before they finish one lap. It is a chasing game that works well for groups of 16 to 30 people and provides physical activity, suspense, and fun for about 10 minutes with no equipment needed other than optional chairs.

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0% found this document useful (0 votes)
62 views1 page

Group Games For Fun 2

This document describes the group game "Wink" which involves a circle of players facing inward with alternating runners and catchers. A winker in the middle watches the runners and secretly winks to signal them to get up and run around the outside of the circle while their catcher tries to tag them before they finish one lap. It is a chasing game that works well for groups of 16 to 30 people and provides physical activity, suspense, and fun for about 10 minutes with no equipment needed other than optional chairs.

Uploaded by

GIRITHARAN
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Group Games for Fun

Wink
Description of a Fun, Energizing Group Activity

Wink
 Chasing activity which works best with larger groups (16-
30)
 Make sure people are physically warmed-up.
 Form a circle, all facing in one direction, then sit (on
ground or in chairs).
 Every second person is designated as a catcher. Catchers watch the
backs of the person in front, who are runners.  Runners maintain eye
contact with the winker, who is in the middle of the circle.

 When he winker winks at a runner, the runner gets up as fast as possible and
try to get away - and run a full lap.  The runner behind the winker must be
alert and try to catch the runner.
 The winker keeps it moving.

Equipment: None.  Chairs optional.


Time: ~10 minutes

Brief Description: Energizing  group activity. Adds suspense, physical exercise, and fun.
There are runners, catchers, and a winker.

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