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Fast Character Maker - Character Sheet For Human Rogue 5 (Assassin)

The document provides a detailed character sheet for a level 5 human rogue with an assassin archetype. It includes all of the character's abilities, skills, equipment, and backstory. The character sheet contains extensive references to sourcebooks for additional details.

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Avyansh Katiyar
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0% found this document useful (0 votes)
3K views2 pages

Fast Character Maker - Character Sheet For Human Rogue 5 (Assassin)

The document provides a detailed character sheet for a level 5 human rogue with an assassin archetype. It includes all of the character's abilities, skills, equipment, and backstory. The character sheet contains extensive references to sourcebooks for additional details.

Uploaded by

Avyansh Katiyar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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02/04/2020 Fast Character Maker | Character Sheet For Human Rogue 5 (Assassin)

FINNA WOKE
Rogue 5 (Assassin) 6,955 Rohan
CLASS & LEVEL EXPERIENCE POINTS PLAYER NAME
Human Pirate
RACE BACKGROUND CAMPAIGN or PLAYER ID

SPEED FEATURES, TRAITS & MORE


STR
+3 PROFICIENCY ARMOR
Alignment: Neutral. I will help others, but
+0 BONUS CLASS
(AC) INITIATIVE avoid serious personal risks or loyalties
11 that don't benefit me.
SAVING THROWS
15 +4 30 ft.
Human Traits [PHB p. 29]
Armor Worn: Leather armor • Age: 25 years old
+0 Strength Saves 
• Medium Size (5' 9", 188 lbs.)
DEX +7 Dexterity Saves *
+2 Constitution Saves  HIT POINTS HIT DICE
+4 +4 Intelligence Saves *
Rogue Class Features [PHB p. 94]

18 -1 Wisdom Saves  38 5d8 • Expertise (prof. noted with **)


• Sneak Attack (+3d6)
+2 Charisma Saves  • Thieves' Cant (slang speak in code)
* Prof. bonus added DEATH SAVES:   Success  O O O   Fail  O O O
• Cunning Action (Dash, Disengage or Hide)
• Assassinate (adv. vs. no turn yet and any hit
CON SKILLS WEAPON & UNARMED ATTACKS auto-critical)

+2 +4  Acrobatics (Dex) Basic Attack. One target per Attack action.


• Uncanny Dodge (reax. for half damage)

14 -1  Animal Handling (Wis)


+1  Arcana (Int) Rapier. Melee Weapon Attack: +7 to hit, Pirate Features [PHB p. 139]
+3  Athletics (Str) * reach 5 ft. Hit: 1d8+4 piercing damage. • Bad Reputation
+2  Deception (Cha)
INT +1  History (Int) Shortbow. Ranged Weapon Attack: +7 to hit.
+1 -1  Insight (Wis)
+5  Intimidation (Cha) *
Hit: 1d6+4 piercing damage. (Normal range
to 80 ft.; disadvantage long range 81 to 320
13 +1  Investigation (Int)
ft. Must be used two-handed.)
-1  Medicine (Wis) Dagger. Melee or Ranged Weapon Attack: +7 to
+1  Nature (Int) hit, reach 5 ft. 1d4+4 piercing damage. (If
+2  Perception (Wis) * thrown, normal range to 20 ft.; disadvantage
WIS long range 21 to 60 ft.)
+5  Performance (Cha) *
-1 +2  Persuasion (Cha)
MAGIC & SPECIAL ATTACKS
9 +1  Religion (Int)
+10  Sleight of Hand (Dex) ** Sneak Attack: Once per turn, deal extra damage
+10  Stealth (Dex) ** to one creature hit if attack with advantage
using finesse or ranged weapon. Don't need
-1  Survival (Wis)
CHA advantage if an enemy of the target is within
5 feet of it, enemy isn't incapacitated, and you
+2 * Prof. bonus added don't have disadvantage on attack.
15
12 PASSIVE WISDOM
(PERCEPTION)

PROFICIENCIES & LANGUAGES EQUIPMENT & TREASURE

Armor: light armor Carried Gear: leather armor (AC 11), rapier,
two (2) daggers, shortbow and 20 arrows,
Weapons: simple weapons, hand crossbow, disguise kit (cosmetics, hair dye, props, etc.),
longsword, rapier, shortsword poisoner's kit (vials, chemicals, venoms), belt
Tools: navigator's tools, vehicles (water), pouch, set of common clothes, rope (silk, 50
thieves tools, disguise kit, poisoners kit feet), belaying pin (club), a lucky charm (rabbit
foot or small stone)
Saving Throws: Dexterity, Intelligence
Skills: Athletics, Intimidation, Perception, Lifting and Carrying: 165 lbs. max. carrying
Performance, Sleight of Hand, Stealth capacity; 330 lbs. pushing or dragging (speed -5
ft.); 330 lbs. max. lift.
Languages: Common, Thieves' Cant,
Dwarvish Coins & Gems: 713 gold pieces (gp); 76 silver
pieces (sp); 80 copper pieces (cp); 4 gems (worth
50 gp each)

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02/04/2020 Fast Character Maker | Character Sheet For Human Rogue 5 (Assassin)

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Page number references...

[PHB] = Dungeons & Dragons Player's Handbook (5th edition) by Mike Mearls and Jeremy Crawford, published August 19, 2014, by Wizards of
the Coast (ISBN-10: 0786965606; ISBN-13: 978-0786965601).

[DMG] = Dungeons & Dragons Dungeon Master's Guide (5th edition) by Mike Mearls and Jeremy Crawford, published December 9, 2014, by
Wizards of the Coast (ISBN-10: 9780786965625; ISBN-13: 978-0786965625).

[MM] = Dungeons & Dragons Monster Manual (5th edition) by Mike Mearls and Jeremy Crawford, published September 30 2014, by Wizards of
the Coast (ISBN-10: 0786965614; ISBN-13: 978-0786965618).

[VGtM] = Volo's Guide To Monsters by Mike Mearls, published November 15 2016, by Wizards of the Coast (ISBN-10: 0786966017; ISBN-13:
978-0786966011).

[MToF] = Mordenkainen's Tome Of Foes by Mike Mearls and Jeremy Crawford, published May 29, 2018, by Wizards of the Coast (ISBN-10:
0786966246; ISBN-13: 978-0786966240).

Books are available from a gaming store near you.

[Basic Rules] = Dungeons & Dragons Basic Rules, available for download from https://dnd.wizards.com/articles/features/basicrules

[EEPG] = Elemental Evil Player's Companion, available for download from https://dnd.wizards.com/products/tabletop-games/rpg-
products/player's-companion
[UA Feb. 2015] = Unearthed Arcana: Eberron (v.1), available for download from
https://media.wizards.com/2015/downloads/dnd/UA_Eberron_v1.pdf

[UA May 2015] = Unearthed Arcana: Waterborne Adventures, available for download from
https://media.wizards.com/2015/downloads/dnd/UA_Waterborne_v3.pdf

FREQUENTLY ASKED QUESTIONS


CONTACT (especially about typos, glitches and othre errrors)

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This Web site is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This Web site may use the
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D&D® core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more
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