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Piston Crank and Connecting Sketch Assembly

This tutorial aims to model the main parts of a two-stroke engine in SolidWorks, including a piston, connecting rod, crankshaft, and crankcase. The modeling process is simplified compared to a real engine but involves various tools to make the tutorial relevant for SolidWorks beginners. Each part is modeled using sketches, revolved features, cuts, and other techniques. Assembly constraints are also demonstrated to show how the parts would move together like in a real engine.

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anup chauhan
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0% found this document useful (0 votes)
459 views51 pages

Piston Crank and Connecting Sketch Assembly

This tutorial aims to model the main parts of a two-stroke engine in SolidWorks, including a piston, connecting rod, crankshaft, and crankcase. The modeling process is simplified compared to a real engine but involves various tools to make the tutorial relevant for SolidWorks beginners. Each part is modeled using sketches, revolved features, cuts, and other techniques. Assembly constraints are also demonstrated to show how the parts would move together like in a real engine.

Uploaded by

anup chauhan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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 Tutorials

 Contact

From Sketches to Assembly: Model a two-


stroke Engine with SolidWorks
553

This tutorials aims at modeling the main parts of a two-stroke engine.


The modelization in itself is very simplified compared to a real engine
but the different tools it involves make this tutorial relevant for
beginners in SolidWorks. An interesting feature of this piece of
software is that it allows one to add constraints between parts. Then
one can see the parts moving with respect to each other like in a real
engine.
Here are the parts we are going to model:

 a piston
 a connecting rod
 a crankshaft
 a crankcase

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The piston
Create a new part by going to File > New… and selecting Part.

The piston is cylindrical. We will thereby mainly use a revolution to


model it.

First, we need a sketch that will be the profile of this revolution. On


the FeatureManager on the left-hand side of the screen, click on
the Front Plane. A few icons should pop up. Click on the first one to
create a sketch.
The sketch we are about to draw consists in horizontal and vertical
lines. In order to draw a line, click on this button:

Add a horizontal line from the origin (the couple of red arrows) to the
left. Using the Smart Dimension tool and by clicking on the line, set
its length to 13.50 mm.

Go ahead and add the other lines. To set the distance between two
lines, simply click on the first one then on the other.
Set the two vertical lines on the left as collinear, by clicking on both of
them and applying a Collinear relation. In the end, the entire sketch
should be black, meaning that it is fully constrained.
Exit the sketch.
In the Features tab, select the revolution tool:

As an axis, select the vertical line on the far right, starting from the
origin. Then validate. Here is the result (with section view enabled):
On the front plane, add the following sketch. The dashed line is
for construction purposes. You can add such a line by clicking on the
little arrow next to the line icon to expand the menu. This line will not
be considered as a valid profile so it won’t be taken into account when
it comes to adding or cutting some volume. It will nonetheless help us
to place this circle.
Exit this sketch. In the Features tab, find the Extruded Cut tool. We
now want to cut the piston with a cylinder. Thus, complete the panel
like so.
Save your part in the folder of your choice.

The connecting rod


This part has an interesting property: it is symmetric. That being
known, we only need to model one side.

On the front plane, aligned with the origin:


Now, revolve this profile the same way as we did with the piston. This
time, the axis will be the horizontal construction line.
On the front plane, start another sketch. The axis of the profile should
be 45 mm away from the origin (located in the direction of the red
arrow).

Revolve this sketch in a similar way as we previously did.

We will now need to join those two different cylindrical bodies. To do


so, an extruded surface may help.

On the front plane, add this line:


This profile will be extruded to create a surface. Basically, a surface
has no thickness, that’s why a simple line, as opposed to a closed
profile, can be used to create one.

Go to Insert > Surface > Extrude… and select the sketch


containing the line. Extrude in both directions. Add a new sketch on
the right plane this time. First of all, by clicking on Convert
Entities add the two inner circles of the cylindrical shapes on the
sketch

Add two extra lines:


This profile is not valid. We must thereby trim the outer part of the
circles. Find the Trim Entities tool. Hold your mouse button while
dragging over the circles to trim them.
Exit the sketch.
The surface we created earlier will be the limit of the extrusion. Instead
of writing a given length to this extrusion, we just specify the surface
as our limit.

Extrude the profile with those parameters. Then hide or delete the
surface:

The inside of the connection we created here is usually partially


removed to alleviate the piece.
On the right plane, start a new sketch. Select the long face connecting
the two axes of the rod. Find the Offset Entities tool. A panel
should appear on the left. This tool allows us to offset the boundary
of the selected surface. Enter a distance of 1.00 mm and reverse so
that the offset is going inward.

Exit the sketch, and select the Extruded Cut tool. We want the
outside of the rod to be cut. We are thus on the wrong plane, since the
cut should come from the outside. However, the From box of the panel
will help us. Set it to Surface/Face/Plane then select the long
surface. The extrusion should have a distance of 1.00 mm.
On the Features panel, search for the Mirror tool and mirror the
whole part with respect to the right plane.
The crankshaft
Let’s start by the following sketch on the right plane. Start by the
horizontal construction line from the origin and then add the rest.
The construction line above will be the axis along which we will rotate
the sketch to create volume. On the Features tab click on
the Revolve tool.
Now add this rectangle in a new sketch on the right plane.
Find the Sketch Fillet tool.

Add a fillet of 2.00 mm to the two vertices at the bottom by clicking on


them.
Use the sketch to cut through the model:
Then click on this face to start a new sketch:
Convert the entities of the largest circle to the sketch. Then, using
the Trim tool:
Notice that I left a blank half on the disk. This is because the next step
consists in symmetrizing the sketch.

Find the Mirror Entities tool in the Sketch tab. Specify the
vertical construction line to be the axis and click OK.
Use this sketch to cut the part. However, you need to tell SolidWorks
that you want to cut outside this profile rather than inside, or else it
would yield a somewhat strange result.
To do so, check the Flip side to cut box.

On the same face, add this simple sketch.


Extrude it 9 mm outward. Add several chamfers to the model.
The crankshaft is now done!

The axis and the joint


These are two very simple cylindrical parts.

Open a new part and start a sketch on the front plane. Draw two
concentric circles:
Extrude it using the Mid Plane preset with a distance set to 27 mm.
You may also add chamfers to the outer edges.
The joint is very similar, but without chamfers. Simply extrude the
following from 8 mm.
The crankcase (1/3)
This component will be divided into three different parts. To start with,
we are going to model the easiest one.

Open a new part. On the right plane, draw this sketch:


And this is pretty much everything, revolve this sketch around the
construction line and save the part!

The crankcase (2/3)


This part is more detailed than the first one. Multiple layers of cooling
fins are attached to the cylinder where the piston translates, in order
to speed up heat dissipation.

On the right plane, start a new sketch by adding a simple rectangle:


This rectangle is not attached to the scene in anyway. To remedy it,
click on the upper edge and then the origin with Shift pressed. Choose
the Midpoint relation. Continue the sketch by adding extra
construction lines:

Revolve this profile using the horizontal construction line as an axis.


On the right plane, add this sketch. You can definitely see the cooling
fins taking shape.
I hid the relations for clarity's sake. You may however see that the
sketch has just a few dimensions compared to the number of lines.
This is because this sketch heavily relies onrelations. All the fins are
spaced equally, and so is their thickness. Furthermore, the relevant
lines are aligned. You can easily add such relations to a multiple
selection of entities.
Revolve this sketch along its axis. On the same plane draw this opened
profile:

Use this couple of lines to cut the crankcase by using the Revolved
Cut tool. This tool should automatically add thickness to your profile
in order to define a volume which will be removed from the main part.
There is still something wrong here. Look at the front of your model.
The cylinder and the upper part are not connected!
We can finish this part using one more profile. Start a sketch on the
lower face of the revolved fins and add a circle fitting the inner circle
of the existing piece:
Exit the sketch. Use it first to cut the cylinder facing the Z direction.
The sketch you used is now gone. Not really though, merely hidden.
You can access it through the FeatureManager:

Use this very sketch to extrude volume this time.


Check the Thin Feature and write 3 mm. Rather than specifying a
precise length of extrusion, use the Up To Surface option and select
the cylinder’s surface.
Use the Section tool to check the inside:

The crankcase (3/3)


Start this part by revolving this sketch on the right plane around its
axis:
On the top plane, add this circle. You need a construction line to align
its center with the origin (or simply add a relation to its center point,
but this is less visual).
What we are intending to do is to add a cylinder on top of the
crankcase.
If we
were to extrude it from the current plane, this would yield unwanted
volume inside the part. This is why we will offset the sketch 30
mm above and then extrude.

Click on the sketch and add the offset in the From box. Chose Up To
Body as the extrusion preset. The sketch is thereby extruded until it
reaches the main body. This is sometimes convenient.
Then, make a 13 mm of diameter hole in this new cylinder.
The assembly
Once all the required parts are created and saved on your computer,
it is time to gather and connect them in a single file using constraints.

Go to File > New > Assembly.


Click on the Browse… button on the left panel to search for the files
you want to import.
Start with the second crankcase. Once loaded, it will automatically be
fixed. In the Assembly tab, click on the Insert Component tool to
add the other pieces. Import the first crankcase. Then look for
the Mate tool, which looks like a paperclip.

Generally speaking, a mate involves two or more parts.

Here, we want the crankcases to be concentric. That being said, select


one cylindrical face for each part. Apply a Concentric Mate.
Snap the parts by selecting the relevant faces and adding
a Coincident Mate. Repeat the exact same process for the third
crankcase except for the coincidence.
The engine is an enclosed system. In order for you to see what
happens inside and to be able to add parts to it, you can use
the Section View set up with the right plane or merely hide other
parts temporarily.

Add the crankshaft to the scene. Make it concentric with the rest:
Select the two highlighted faces and make them coplanar using
a Coincident Mate.
You should now be able to add the mate without problem. Add the
axis and the piston. Make their front plane coincident and their axis
concentric. You can access their planes in the FeatureManager on
the left. Add the connecting rod the same way:
The piston should translate into the crankcase. As a matter of fact, you
must add a Concentric Mate between the piston and the inner
cylindrical face of the crankcase.
Furthermore, align the connecting rod and the crankshaft:
Add the joint between the connecting rod and the crankshaft too.

That’s it! All the parts are forming a whole system. Try to move the
parts a bit. Translate the piston or rotate the crankshaft to see the
engine in action.
Obviously, this engine's model is highly simplified. This tutorial gave
you the basics of SolidWorks modelization, from sketches to assembly,
without worrying about too much details!

Want to download this tutorial?


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files.
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