Avr Libc User Manual 1.8.1
Avr Libc User Manual 1.8.1
1.8.1
Contents
1 AVR Libc 1
1.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1.2 General information about this library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1.3 Supported Devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
1.4 avr-libc License . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
2 Toolchain Overview 11
2.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
2.2 FSF and GNU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
2.3 GCC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
2.4 GNU Binutils . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2.5 avr-libc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
2.6 Building Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
2.7 AVRDUDE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.8 GDB / Insight / DDD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.9 AVaRICE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.10 SimulAVR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.11 Utilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.12 Toolchain Distributions (Distros) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.13 Open Source . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
4 Memory Sections 18
4.1 The .text Section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4.2 The .data Section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4.3 The .bss Section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4.4 The .eeprom Section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4.5 The .noinit Section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4.6 The .initN Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
4.7 The .finiN Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
4.8 Using Sections in Assembler Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
4.9 Using Sections in C Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
9 Benchmarks 42
9.1 A few of libc functions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
9.2 Math functions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
14 Compiler optimization 98
14.1 Problems with reordering code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
17 Acknowledgments 103
Index 355
1 AVR Libc
1.1 Introduction
Note
If you think you’ve found a bug, or have a suggestion for an improvement, either in this documentation or in the li-
brary itself, please use the bug tracker at https://savannah.nongnu.org/bugs/?group=avr-libc
to ensure the issue won’t be forgotten.
In general, it has been the goal to stick as best as possible to established standards while implementing this library.
Commonly, this refers to the C library as described by the ANSI X3.159-1989 and ISO/IEC 9899:1990 ("ANSI-C")
standard, as well as parts of their successor ISO/IEC 9899:1999 ("C99"). Some additions have been inspired by
other standards like IEEE Std 1003.1-1988 ("POSIX.1"), while other extensions are purely AVR-specific (like the entire
program-space string interface).
Unless otherwise noted, functions of this library are not guaranteed to be reentrant. In particular, any functions that store
local state are known to be non-reentrant, as well as functions that manipulate IO registers like the EEPROM access
routines. If these functions are used within both standard and interrupt contexts undefined behaviour will result. See the
FAQ for a more detailed discussion.
The following is a list of AVR devices currently supported by the library. Note that actual support for some newer devices
depends on the ability of the compiler/assembler to support these devices at library compile-time.
megaAVR Devices:
• atmega103
• atmega128
• atmega128a
• atmega1280
• atmega1281
• atmega1284
• atmega1284p
• atmega16
• atmega161
• atmega162
• atmega163
• atmega164a
• atmega164p
• atmega164pa
• atmega165
• atmega165a
• atmega165p
• atmega165pa
• atmega168
• atmega168a
• atmega168p
• atmega168pa
• atmega16a
• atmega2560
• atmega2561
• atmega32
• atmega32a
• atmega323
• atmega324a
• atmega324p
• atmega324pa
• atmega325
• atmega325a
• atmega325p
• atmega325pa
• atmega3250
• atmega3250a
• atmega3250p
• atmega3250pa
• atmega328
• atmega328p
• atmega48
• atmega48a
• atmega48pa
• atmega48p
• atmega64
• atmega64a
• atmega640
• atmega644
• atmega644a
• atmega644p
• atmega644pa
• atmega645
• atmega645a
• atmega645p
• atmega6450
• atmega6450a
• atmega6450p
• atmega8
• atmega8a
• atmega88
• atmega88a
• atmega88p
• atmega88pa
• atmega8515
• atmega8535
tinyAVR Devices:
• attiny4
• attiny5
• attiny10
• attiny11 [1]
• attiny12 [1]
• attiny13
• attiny13a
• attiny15 [1]
• attiny20
• attiny22
• attiny24
• attiny24a
• attiny25
• attiny26
• attiny261
• attiny261a
• attiny28 [1]
• attiny2313
• attiny2313a
• attiny40
• attiny4313
• attiny43u
• attiny44
• attiny44a
• attiny45
• attiny461
• attiny461a
• attiny48
• attiny828
• attiny84
• attiny84a
• attiny85
• attiny861
• attiny861a
• attiny87
• attiny88
• attiny1634
• atmega16m1
• atmega32c1
• atmega32m1
• atmega64c1
• atmega64m1
• attiny167
• ata5505
• ata5272
• ata5790
• ata5795
• at90can32
• at90can64
• at90can128
• atmega169
• atmega169a
• atmega169p
• atmega169pa
• atmega329
• atmega329a
• atmega329p
• atmega329pa
• atmega3290
• atmega3290a
• atmega3290p
• atmega3290pa
• atmega649
• atmega649a
• atmega6490
• atmega6490a
• atmega6490p
• atmega649p
• at90pwm1
• at90pwm2
• at90pwm2b
• at90pwm216
• at90pwm3
• at90pwm3b
• at90pwm316
• at90pwm161
• at90pwm81
• atmega8hva
• atmega16hva
• atmega16hva2
• atmega16hvb
• atmega16hvbrevb
• atmega32hvb
• atmega32hvbrevb
• atmega64hve
• atmega406
• at90usb82
• at90usb162
• at90usb646
• at90usb647
• at90usb1286
• at90usb1287
• atmega8u2
• atmega16u2
• atmega16u4
• atmega32u2
• atmega32u4
• atmega32u6
XMEGA Devices:
• atxmega16a4
• atxmega16a4u
• atxmega16c4
• atxmega16d4
• atxmega32a4
• atxmega32a4u
• atxmega32c4
• atxmega32d4
• atxmega64a1
• atxmega64a1u
• atxmega64a3
• atxmega64a3u
• atxmega64a4u
• atxmega64b1
• atxmega64b3
• atxmega64c3
• atxmega64d3
• atxmega64d4
• atxmega128a1
• atxmega128a1u
• atxmega128a3
• atxmega128a3u
• atxmega128a4u
• atxmega128b1
• atxmega128b3
• atxmega128c3
• atxmega128d3
• atxmega128d4
• atxmega192a3
• atxmega192a3u
• atxmega192c3
• atxmega192d3
• atxmega256a3
• atxmega256a3u
• atxmega256a3b
• atxmega256a3bu
• atxmega256c3
• atxmega256d3
• atxmega384c3
• atxmega384d3
Miscellaneous Devices:
• at94K [2]
• at76c711 [3]
• at43usb320
• at43usb355
• at86rf401
• at90scr100
• ata6285
• ata6286
• ata6289
• m3000 [4]
• at90s1200 [1]
• at90s2313
• at90s2323
• at90s2333
• at90s2343
• at90s4414
• at90s4433
• at90s4434
• at90s8515
• at90c8534
• at90s8535
Note
[1] Assembly only. There is no direct support for these devices to be programmed in C since they do not have a
RAM based stack. Still, it could be possible to program them in C, see the FAQ for an option.
Note
[2] The at94K devices are a combination of FPGA and AVR microcontroller. [TRoth-2002/11/12: Not sure of the
level of support for these. More information would be welcomed.]
Note
[3] The at76c711 is a USB to fast serial interface bridge chip using an AVR core.
Note
[4] The m3000 is a motor controller AVR ASIC from Intelligent Motion Systems (IMS) / Schneider Electric.
avr-libc can be freely used and redistributed, provided the following license conditions are met.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
2 Toolchain Overview
2.1 Introduction
Welcome to the open source software development toolset for the Atmel AVR!
There is not a single tool that provides everything needed to develop software for the AVR. It takes many tools working
together. Collectively, the group of tools are called a toolset, or commonly a toolchain, as the tools are chained together
to produce the final executable application for the AVR microcontroller.
The following sections provide an overview of all of these tools. You may be used to cross-compilers that provide
everything with a GUI front-end, and not know what goes on "underneath the hood". You may be coming from a desktop
or server computer background and not used to embedded systems. Or you may be just learning about the most
common software development toolchain available on Unix and Linux systems. Hopefully the following overview will be
helpful in putting everything in perspective.
According to its website, "the Free Software Foundation (FSF), established in 1985, is dedicated to promoting computer
users’ rights to use, study, copy, modify, and redistribute computer programs. The FSF promotes the development and
use of free software, particularly the GNU operating system, used widely in its GNU/Linux variant." The FSF remains
the primary sponsor of the GNU project.
The GNU Project was launched in 1984 to develop a complete Unix-like operating system which is free software: the
GNU system. GNU is a recursive acronym for »GNU’s Not Unix«; it is pronounced guh-noo, approximately like canoe.
One of the main projects of the GNU system is the GNU Compiler Collection, or GCC, and its sister project, GNU
Binutils. These two open source projects provide a foundation for a software development toolchain. Note that these
projects were designed to originally run on Unix-like systems.
2.3 GCC
GCC stands for GNU Compiler Collection. GCC is highly flexible compiler system. It has different compiler front-ends
for different languages. It has many back-ends that generate assembly code for many different processors and host
operating systems. All share a common "middle-end", containing the generic parts of the compiler, including a lot of
optimizations.
In GCC, a host system is the system (processor/OS) that the compiler runs on. A target system is the system that
the compiler compiles code for. And, a build system is the system that the compiler is built (from source code) on. If a
compiler has the same system for host and for target, it is known as a native compiler. If a compiler has different systems
for host and target, it is known as a cross-compiler. (And if all three, build, host, and target systems are different, it is
known as a Canadian cross compiler, but we won’t discuss that here.) When GCC is built to execute on a host system
such as FreeBSD, Linux, or Windows, and it is built to generate code for the AVR microcontroller target, then it is a cross
compiler, and this version of GCC is commonly known as "AVR GCC". In documentation, or discussion, AVR GCC is
used when referring to GCC targeting specifically the AVR, or something that is AVR specific about GCC. The term
"GCC" is usually used to refer to something generic about GCC, or about GCC as a whole.
GCC is different from most other compilers. GCC focuses on translating a high-level language to the target assembly
only. AVR GCC has three available compilers for the AVR: C language, C++, and Ada. The compiler itself does not
assemble or link the final code.
GCC is also known as a "driver" program, in that it knows about, and drives other programs seamlessly to create the
final output. The assembler, and the linker are part of another open source project called GNU Binutils. GCC knows
how to drive the GNU assembler (gas) to assemble the output of the compiler. GCC knows how to drive the GNU linker
(ld) to link all of the object modules into a final executable.
The two projects, GCC and Binutils, are very much interrelated and many of the same volunteers work on both open
source projects.
When GCC is built for the AVR target, the actual program names are prefixed with "avr-". So the actual executable name
for AVR GCC is: avr-gcc. The name "avr-gcc" is used in documentation and discussion when referring to the program
itself and not just the whole AVR GCC system.
See the GCC Web Site and GCC User Manual for more information about GCC.
The name GNU Binutils stands for "Binary Utilities". It contains the GNU assembler (gas), and the GNU linker (ld),
but also contains many other utilities that work with binary files that are created as part of the software development
toolchain.
Again, when these tools are built for the AVR target, the actual program names are prefixed with "avr-". For example,
the assembler program name, for a native assembler is "as" (even though in documentation the GNU assembler is
commonly referred to as "gas"). But when built for an AVR target, it becomes "avr-as". Below is a list of the programs
that are included in Binutils:
avr-as
The Assembler.
avr-ld
The Linker.
avr-ar
avr-ranlib
avr-objcopy
avr-objdump
avr-size
avr-nm
avr-strings
avr-strip
avr-readelf
avr-addr2line
avr-c++filt
2.5 avr-libc
GCC and Binutils provides a lot of the tools to develop software, but there is one critical component that they do not
provide: a Standard C Library.
There are different open source projects that provide a Standard C Library depending upon your system time, whether
for a native compiler (GNU Libc), for some other embedded system (newlib), or for some versions of Linux (uCLibc).
The open source AVR toolchain has its own Standard C Library project: avr-libc.
AVR-Libc provides many of the same functions found in a regular Standard C Library and many additional library
functions that is specific to an AVR. Some of the Standard C Library functions that are commonly used on a PC
environment have limitations or additional issues that a user needs to be aware of when used on an embedded system.
AVR-Libc also contains the most documentation about the whole AVR toolchain.
Even though GCC, Binutils, and avr-libc are the core projects that are used to build software for the AVR, there is another
piece of software that ties it all together: Make. GNU Make is a program that makes things, and mainly software. Make
interprets and executes a Makefile that is written for a project. A Makefile contains dependency rules, showing which
output files are dependent upon which input files, and instructions on how to build output files from input files.
Some distributions of the toolchains, and other AVR tools such as MFile, contain a Makefile template written for the AVR
toolchain and AVR applications that you can copy and modify for your application.
See the GNU Make User Manual for more information.
2.7 AVRDUDE
After creating your software, you’ll want to program your device. You can do this by using the program AVRDUDE which
can interface with various hardware devices to program your processor.
AVRDUDE is a very flexible package. All the information about AVR processors and various hardware programmers is
stored in a text database. This database can be modified by any user to add new hardware or to add an AVR processor
if it is not already listed.
The GNU Debugger (GDB) is a command-line debugger that can be used with the rest of the AVR toolchain. Insight
is GDB plus a GUI written in Tcl/Tk. Both GDB and Insight are configured for the AVR and the main executables are
prefixed with the target name: avr-gdb, and avr-insight. There is also a "text mode" GUI for GDB: avr-gdbtui. DDD (Data
Display Debugger) is another popular GUI front end to GDB, available on Unix and Linux systems.
2.9 AVaRICE
AVaRICE is a back-end program to AVR GDB and interfaces to the Atmel JTAG In-Circuit Emulator (ICE), to provide
emulation capabilities.
2.10 SimulAVR
SimulAVR is an AVR simulator used as a back-end with AVR GDB. Unfortunately, this project is currently unmaintained
and could use some help.
2.11 Utilities
There are also other optional utilities available that may be useful to add to your toolset.
SRecord is a collection of powerful tools for manipulating EPROM load files. It reads and writes numerous EPROM
file formats, and can perform many different manipulations.
MFile is a simple Makefile generator is meant as an aid to quickly customize a Makefile to use for your AVR application.
All of the various open source projects that comprise the entire toolchain are normally distributed as source code. It is
left up to the user to build the tool application from its source code. This can be a very daunting task to any potential
user of these tools.
Luckily there are people who help out in this area. Volunteers take the time to build the application from source code on
particular host platforms and sometimes packaging the tools for convenient installation by the end user. These packages
contain the binary executables of the tools, pre-made and ready to use. These packages are known as "distributions" of
the AVR toolchain, or by a more shortened name, "distros".
AVR toolchain distros are available on FreeBSD, Windows, Mac OS X, and certain flavors of Linux.
All of these tools, from the original source code in the multitude of projects, to the various distros, are put together by
many, many volunteers. All of these projects could always use more help from other people who are willing to volunteer
some of their time. There are many different ways to help, for people with varying skill levels, abilities, and available
time.
You can help to answer questions in mailing lists such as the avr-gcc-list, or on forums at the AVR Freaks website. This
helps many people new to the open source AVR tools.
If you think you found a bug in any of the tools, it is always a big help to submit a good bug report to the proper project.
A good bug report always helps other volunteers to analyze the problem and to get it fixed for future versions of the
software.
You can also help to fix bugs in various software projects, or to add desirable new features.
Volunteers are always welcome! :-)
3.1 Introduction
Many of the devices that are possible targets of avr-libc have a minimal amount of RAM. The smallest parts supported by
the C environment come with 128 bytes of RAM. This needs to be shared between initialized and uninitialized variables
(sections .data and .bss), the dynamic memory allocator, and the stack that is used for calling subroutines and storing
local (automatic) variables.
Also, unlike larger architectures, there is no hardware-supported memory management which could help in separating
the mentioned RAM regions from being overwritten by each other.
The standard RAM layout is to place .data variables first, from the beginning of the internal RAM, followed by .bss.
The stack is started from the top of internal RAM, growing downwards. The so-called "heap" available for the dynamic
memory allocator will be placed beyond the end of .bss. Thus, there’s no risk that dynamic memory will ever collide with
the RAM variables (unless there were bugs in the implementation of the allocator). There is still a risk that the heap
and stack could collide if there are large requirements for either dynamic memory or stack space. The former can even
happen if the allocations aren’t all that large but dynamic memory allocations get fragmented over time such that new
requests don’t quite fit into the "holes" of previously freed regions. Large stack space requirements can arise in a C
function containing large and/or numerous local variables or when recursively calling function.
Note
The pictures shown in this document represent typical situations where the RAM locations refer to an ATmega128.
The memory addresses used are not displayed in a linear scale.
0x0100
0xFFFF
0x10FF
0x1100
on−board RAM external RAM
.data .bss
variables variables heap
! stack
SP RAMEND
*(__brkval) (<= *SP − *(__malloc_margin))
*(__malloc_heap_start) == __heap_start
__bss_end
__data_end == __bss_start
__data_start
On a simple device like a microcontroller it is a challenge to implement a dynamic memory allocator that is simple enough
so the code size requirements will remain low, yet powerful enough to avoid unnecessary memory fragmentation and
to get it all done with reasonably few CPU cycles. Microcontrollers are often low on space and also run at much lower
speeds than the typical PC these days.
The memory allocator implemented in avr-libc tries to cope with all of these constraints, and offers some tuning options
that can be used if there are more resources available than in the default configuration.
Obviously, the constraints are much harder to satisfy in the default configuration where only internal RAM is available.
Extreme care must be taken to avoid a stack-heap collision, both by making sure functions aren’t nesting too deeply, and
don’t require too much stack space for local variables, as well as by being cautious with allocating too much dynamic
memory.
If external RAM is available, it is strongly recommended to move the heap into the external RAM, regardless of whether
or not the variables from the .data and .bss sections are also going to be located there. The stack should always be kept
in internal RAM. Some devices even require this, and in general, internal RAM can be accessed faster since no extra
wait states are required. When using dynamic memory allocation and stack and heap are separated in distinct memory
areas, this is the safest way to avoid a stack-heap collision.
There are a number of variables that can be tuned to adapt the behavior of malloc() to the expected requirements and
constraints of the application. Any changes to these tunables should be made before the very first call to malloc(). Note
that some library functions might also use dynamic memory (notably those from the <stdio.h>: Standard IO facilities),
so make sure the changes will be done early enough in the startup sequence.
The variables __malloc_heap_start and __malloc_heap_end can be used to restrict the malloc() function
to a certain memory region. These variables are statically initialized to point to __heap_start and __heap_end,
respectively, where __heap_start is filled in by the linker to point just beyond .bss, and __heap_end is set to 0
which makes malloc() assume the heap is below the stack.
If the heap is going to be moved to external RAM, __malloc_heap_end must be adjusted accordingly. This can
either be done at run-time, by writing directly to this variable, or it can be done automatically at link-time, by adjusting
the value of the symbol __heap_end.
The following example shows a linker command to relocate the entire .data and .bss segments, and the heap to location
0x1100 in external RAM. The heap will extend up to address 0xffff.
Note
See explanation for offset 0x800000. See the chapter about using gcc for the -Wl options.
The ld (linker) user manual states that using -Tdata=<x> is equivalent to using –section-start,.data=<x>. How-
ever, you have to use –section-start as above because the GCC frontend also sets the -Tdata option for all MCU
types where the SRAM doesn’t start at 0x800060. Thus, the linker is being faced with two -Tdata options. Sarting
with binutils 2.16, the linker changed the preference, and picks the "wrong" option in this situation.
0x0100
0xFFFF
0x10FF
0x1100
.data .bss
stack variables variables heap
SP *(__malloc_heap_end) == __heap_end
RAMEND *(__brkval)
*(__malloc_heap_start) == __heap_start
__bss_end
__data_end == __bss_start
__data_start
Figure 2: Internal RAM: stack only, external RAM: variables and heap
If dynamic memory should be placed in external RAM, while keeping the variables in internal RAM, something like the
following could be used. Note that for demonstration purposes, the assignment of the various regions has not been
made adjacent in this example, so there are "holes" below and above the heap in external RAM that remain completely
unaccessible by regular variables or dynamic memory allocations (shown in light bisque color in the picture below).
external RAM
0x0100
0xFFFF
0x3FFF
0x10FF
0x1100
0x2000
on−board RAM
.data .bss
variables variables stack heap
SP *(__malloc_heap_end) == __heap_end
RAMEND *(__brkval)
__bss_end *(__malloc_heap_start) == __heap_start
__data_end == __bss_start
__data_start
If __malloc_heap_end is 0, the allocator attempts to detect the bottom of stack in order to prevent a stack-heap
collision when extending the actual size of the heap to gain more space for dynamic memory. It will not try to go beyond
the current stack limit, decreased by __malloc_margin bytes. Thus, all possible stack frames of interrupt routines
that could interrupt the current function, plus all further nested function calls must not require more stack space, or they
will risk colliding with the data segment.
The default value of __malloc_margin is set to 32.
Dynamic memory allocation requests will be returned with a two-byte header prepended that records the size of the
allocation. This is later used by free(). The returned address points just beyond that header. Thus, if the application
accidentally writes before the returned memory region, the internal consistency of the memory allocator is compromised.
The implementation maintains a simple freelist that accounts for memory blocks that have been returned in previous
calls to free(). Note that all of this memory is considered to be successfully added to the heap already, so no further
checks against stack-heap collisions are done when recycling memory from the freelist.
The freelist itself is not maintained as a separate data structure, but rather by modifying the contents of the freed memory
to contain pointers chaining the pieces together. That way, no additional memory is reqired to maintain this list except
for a variable that keeps track of the lowest memory segment available for reallocation. Since both, a chain pointer and
the size of the chunk need to be recorded in each chunk, the minimum chunk size on the freelist is four bytes.
When allocating memory, first the freelist is walked to see if it could satisfy the request. If there’s a chunk available on
the freelist that will fit the request exactly, it will be taken, disconnected from the freelist, and returned to the caller. If no
exact match could be found, the closest match that would just satisfy the request will be used. The chunk will normally
be split up into one to be returned to the caller, and another (smaller) one that will remain on the freelist. In case this
chunk was only up to two bytes larger than the request, the request will simply be altered internally to also account for
these additional bytes since no separate freelist entry could be split off in that case.
If nothing could be found on the freelist, heap extension is attempted. This is where __malloc_margin will be
considered if the heap is operating below the stack, or where __malloc_heap_end will be verified otherwise.
If the remaining memory is insufficient to satisfy the request, NULL will eventually be returned to the caller.
When calling free(), a new freelist entry will be prepared. An attempt is then made to aggregate the new entry with
possible adjacent entries, yielding a single larger entry available for further allocations. That way, the potential for heap
fragmentation is hopefully reduced. When deallocating the topmost chunk of memory, the size of the heap is reduced.
A call to realloc() first determines whether the operation is about to grow or shrink the current allocation. When shrinking,
the case is easy: the existing chunk is split, and the tail of the region that is no longer to be used is passed to the standard
free() function for insertion into the freelist. Checks are first made whether the tail chunk is large enough to hold a chunk
of its own at all, otherwise realloc() will simply do nothing, and return the original region.
When growing the region, it is first checked whether the existing allocation can be extended in-place. If so, this is done,
and the original pointer is returned without copying any data contents. As a side-effect, this check will also record the
size of the largest chunk on the freelist.
If the region cannot be extended in-place, but the old chunk is at the top of heap, and the above freelist walk did not
reveal a large enough chunk on the freelist to satisfy the new request, an attempt is made to quickly extend this topmost
chunk (and thus the heap), so no need arises to copy over the existing data. If there’s no more space available in the
heap (same check is done as in malloc()), the entire request will fail.
Otherwise, malloc() will be called with the new request size, the existing data will be copied over, and free() will be called
on the old region.
4 Memory Sections
Remarks
Need to list all the sections which are available to the avr.
Weak Bindings
The .text section contains the actual machine instructions which make up your program. This section is further subdi-
vided by the .initN and .finiN sections dicussed below.
Note
The avr-size program (part of binutils), coming from a Unix background, doesn’t account for the .data initial-
ization space added to the .text section, so in order to know how much flash the final program will consume, one
needs to add the values for both, .text and .data (but not .bss), while the amount of pre-allocated SRAM is the sum
of .data and .bss.
This section contains static data which was defined in your code. Things like the following would end up in .data:
struct point pt = { 1, 1 };
It is possible to tell the linker the SRAM address of the beginning of the .data section. This is accomplished by adding
-Wl,-Tdata,addr to the avr-gcc command used to the link your program. Not that addr must be offset by
adding 0x800000 the to real SRAM address so that the linker knows that the address is in the SRAM memory space.
Thus, if you want the .data section to start at 0x1100, pass 0x801100 at the address to the linker. [offset explained]
Note
When using malloc() in the application (which could even happen inside library calls), additional adjustments
are required.
This sections is a part of the .bss section. What makes the .noinit section special is that variables which are defined as
such:
will not be initialized to zero during startup as would normal .bss data.
Only uninitialized variables can be placed in the .noinit section. Thus, the following code will cause avr-gcc to issue
an error:
It is possible to tell the linker explicitly where to place the .noinit section by adding -Wl,-section-start=.noinit=0x802000
to the avr-gcc command line at the linking stage. For example, suppose you wish to place the .noinit section at
SRAM address 0x2000:
Note
Because of the Harvard architecture of the AVR devices, you must manually add 0x800000 to the address you
pass to the linker as the start of the section. Otherwise, the linker thinks you want to put the .noinit section into the
.text section instead of .data/.bss and will complain.
Alternatively, you can write your own linker script to automate this. [FIXME: need an example or ref to dox for writing
linker scripts.]
These sections are used to define the startup code from reset up through the start of main(). These all are subparts of
the .text section.
The purpose of these sections is to allow for more specific placement of code within your program.
Note
Sometimes, it is convenient to think of the .initN and .finiN sections as functions, but in reality they are just symbolic
names which tell the linker where to stick a chunk of code which is not a function. Notice that the examples for
asm and C can not be called as functions and should not be jumped into.
.init0:
Weakly bound to __init(). If user defines __init(), it will be jumped into immediately after a reset.
.init1:
.init2:
In C programs, weakly bound to initialize the stack, and to clear zero_reg (r1).
.init3:
.init4:
For devices with > 64 KB of ROM, .init4 defines the code which takes care of copying the contents of .data from the
flash to SRAM. For all other devices, this code as well as the code to zero out the .bss section is loaded from libgcc.a.
.init5:
.init6:
.init7:
.init8:
.init9:
These sections are used to define the exit code executed after return from main() or a call to exit(). These all are
subparts of the .text section.
The .finiN sections are executed in descending order from 9 to 0.
.finit9:
.fini8:
.fini7:
Unused. User definable.
.fini6:
.fini5:
.fini4:
.fini3:
.fini2:
.fini1:
.fini0:
Goes into an infinite loop after program termination and completion of any _exit() code (execution of code in the
.fini9 -> .fini1 sections).
Example:
#include <avr/io.h>
.section .init1,"ax",@progbits
ldi r0, 0xff
out _SFR_IO_ADDR(PORTB), r0
out _SFR_IO_ADDR(DDRB), r0
Note
The ,"ax",@progbits tells the assembler that the section is allocatable ("a"), executable ("x") and contains
data ("@progbits"). For more detailed information on the .section directive, see the gas user manual.
Example:
#include <avr/io.h>
void
my_init_portb (void)
{
PORTB = 0xff;
DDRB = 0xff;
}
Note
Section .init3 is used in this example, as this ensures the inernal __zero_reg__ has already been set up. The
code generated by the compiler might blindly rely on __zero_reg__ being really 0.
5.1 Introduction
So you have some constant data and you’re running out of room to store it? Many AVRs have limited amount of RAM
in which to store data, but may have more Flash space available. The AVR is a Harvard architecture processor, where
Flash is used for the program, RAM is used for data, and they each have separate address spaces. It is a challenge to
get constant data to be stored in the Program Space, and to retrieve that data to use it in the AVR application.
The problem is exacerbated by the fact that the C Language was not designed for Harvard architectures, it was designed
for Von Neumann architectures where code and data exist in the same address space. This means that any compiler
for a Harvard architecture processor, like the AVR, has to use other means to operate with separate address spaces.
Some compilers use non-standard C language keywords, or they extend the standard syntax in ways that are non-
standard. The AVR toolset takes a different approach.
GCC has a special keyword, attribute that is used to attach different attributes to things such as function declara-
tions, variables, and types. This keyword is followed by an attribute specification in double parentheses. In AVR GCC,
there is a special attribute called progmem. This attribute is use on data declarations, and tells the compiler to place
the data in the Program Memory (Flash).
AVR-Libc provides a simple macro PROGMEM that is defined as the attribute syntax of GCC with the progmem attribute.
This macro was created as a convenience to the end user, as we will see below. The PROGMEM macro is defined in the
<avr/pgmspace.h> system header file.
It is difficult to modify GCC to create new extensions to the C language syntax, so instead, avr-libc has created macros
to retrieve the data from the Program Space. These macros are also found in the <avr/pgmspace.h> system
header file.
Many users bring up the idea of using C’s keyword const as a means of declaring data to be in Program Space. Doing
this would be an abuse of the intended meaning of the const keyword.
const is used to tell the compiler that the data is to be "read-only". It is used to help make it easier for the compiler to
make certain transformations, or to help the compiler check for incorrect usage of those variables.
For example, the const keyword is commonly used in many functions as a modifier on the parameter type. This tells
the compiler that the function will only use the parameter as read-only and will not modify the contents of the parameter
variable.
const was intended for uses such as this, not as a means to identify where the data should be stored. If it were used
as a means to define data storage, then it loses its correct meaning (changes its semantics) in other situations such as
in the function parameter example.
and later in your code you access this data in a function and store a single byte into a variable like so:
byte = mydata[i][j];
Now you want to store your data in Program Memory. Use the PROGMEM macro found in <avr/pgmspace.h> and
put it after the declaration of the variable, but before the initializer, like so:
#include <avr/pgmspace.h>
.
.
.
unsigned char mydata[11][10] PROGMEM =
{
{0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09},
{0x0A,0x0B,0x0C,0x0D,0x0E,0x0F,0x10,0x11,0x12,0x13},
{0x14,0x15,0x16,0x17,0x18,0x19,0x1A,0x1B,0x1C,0x1D},
{0x1E,0x1F,0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27},
{0x28,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F,0x30,0x31},
{0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B},
{0x3C,0x3D,0x3E,0x3F,0x40,0x41,0x42,0x43,0x44,0x45},
{0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F},
{0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59},
{0x5A,0x5B,0x5C,0x5D,0x5E,0x5F,0x60,0x61,0x62,0x63},
{0x64,0x65,0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D}
};
That’s it! Now your data is in the Program Space. You can compile, link, and check the map file to verify that mydata
is placed in the correct section.
Now that your data resides in the Program Space, your code to access (read) the data will no longer work. The code
that gets generated will retrieve the data that is located at the address of the mydata array, plus offsets indexed by the
i and j variables. However, the final address that is calculated where to the retrieve the data points to the Data Space!
Not the Program Space where the data is actually located. It is likely that you will be retrieving some garbage. The
problem is that AVR GCC does not intrinsically know that the data resides in the Program Space.
The solution is fairly simple. The "rule of thumb" for accessing data stored in the Program Space is to access the data
as you normally would (as if the variable is stored in Data Space), like so:
byte = mydata[i][j];
byte = &(mydata[i][j]);
then use the appropriate pgm_read_∗ macro, and the address of your data becomes the parameter to that macro:
byte = pgm_read_byte(&(mydata[i][j]));
The pgm_read_∗ macros take an address that points to the Program Space, and retrieves the data that is stored
at that address. This is why you take the address of the offset into the array. This address becomes the parameter
to the macro so it can generate the correct code to retrieve the data from the Program Space. There are different
pgm_read_∗ macros to read different sizes of data at the address given.
Now that you can successfully store and retrieve simple data from Program Space you want to store and retrive strings
from Program Space. And specifically you want to store and array of strings to Program Space. So you start off with
your array, like so:
char *string_table[] =
{
"String 1",
"String 2",
"String 3",
"String 4",
"String 5"
};
and then you add your PROGMEM macro to the end of the declaration:
Right? WRONG!
Unfortunately, with GCC attributes, they affect only the declaration that they are attached to. So in this case, we
successfully put the string_table variable, the array itself, in the Program Space. This DOES NOT put the actual
strings themselves into Program Space. At this point, the strings are still in the Data Space, which is probably not what
you want.
In order to put the strings in Program Space, you have to have explicit declarations for each string, and put each string
in Program Space:
Now this has the effect of putting string_table in Program Space, where string_table is an array of pointers
to characters (strings), where each pointer is a pointer to the Program Space, where each string is also stored.
The PGM_P type above is also a macro that defined as a pointer to a character in the Program Space.
Retrieving the strings are a different matter. You probably don’t want to pull the string out of Program Space, byte by
byte, using the pgm_read_byte() macro. There are other functions declared in the <avr/pgmspace.h> header file
that work with strings that are stored in the Program Space.
For example if you want to copy the string from Program Space to a buffer in RAM (like an automatic variable inside a
function, that is allocated on the stack), you can do this:
void foo(void)
{
char buffer[10];
Here, the string_table array is stored in Program Space, so we access it normally, as if were stored in Data Space,
then take the address of the location we want to access, and use the address as a parameter to pgm_read_word.
We use the pgm_read_word macro to read the string pointer out of the string_table array. Remember that
a pointer is 16-bits, or word size. The pgm_read_word macro will return a 16-bit unsigned integer. We then have
to typecast it as a true pointer to program memory, PGM_P. This pointer is an address in Program Space pointing to
the string that we want to copy. This pointer is then used as a parameter to the function strcpy_P. The function
strcpy_P is just like the regular strcpy function, except that it copies a string from Program Space (the second
parameter) to a buffer in the Data Space (the first parameter).
There are many string functions available that work with strings located in Program Space. All of these special string
functions have a suffix of _P in the function name, and are declared in the <avr/pgmspace.h> header file.
5.5 Caveats
The macros and functions used to retrieve data from the Program Space have to generate some extra code in order to
actually load the data from the Program Space. This incurs some extra overhead in terms of code space (extra opcodes)
and execution time. Usually, both the space and time overhead is minimal compared to the space savings of putting
data in Program Space. But you should be aware of this so you can minimize the number of calls within a single function
that gets the same piece of data from Program Space. It is always instructive to look at the resulting disassembly from
the compiler.
6.1 Introduction
There might be several reasons to write code for AVR microcontrollers using plain assembler source code. Among them
are:
• Code for devices that do not have RAM and are thus not supported by the C compiler.
Usually, all but the first could probably be done easily using the inline assembler facility of the compiler.
Although avr-libc is primarily targeted to support programming AVR microcontrollers using the C (and C++) language,
there’s limited support for direct assembler usage as well. The benefits of it are:
• Use of the C preprocessor and thus the ability to use the same symbolic constants that are available to C pro-
grams, as well as a flexible macro concept that can use any valid C identifier as a macro (whereas the assembler’s
macro concept is basically targeted to use a macro in place of an assembler instruction).
• Use of the runtime framework like automatically assigning interrupt vectors. For devices that have RAM, initializing
the RAM variables can also be utilized.
For the purpose described in this document, the assembler and linker are usually not invoked manually, but rather using
the C compiler frontend (avr-gcc) that in turn will call the assembler and linker as required.
This approach has the following advantages:
• There is basically only one program to be called directly, avr-gcc, regardless of the actual source language
used.
• The invokation of the C preprocessor will be automatic, and will include the appropriate options to locate required
include files in the filesystem.
• The invokation of the linker will be automatic, and will include the appropriate options to locate additional libraries
as well as the application start-up code (crtXXX.o) and linker script.
Note that the invokation of the C preprocessor will be automatic when the filename provided for the assembler file ends
in .S (the capital letter "s"). This would even apply to operating systems that use case-insensitive filesystems since the
actual decision is made based on the case of the filename suffix given on the command-line, not based on the actual
filename from the file system.
As an alternative to using .S, the suffix .sx is recognized for this purpose (starting with GCC 4.3.0). This is primarily
meant to be compatible with other compiler environments that have been providing this variant before in order to cope
with operating systems where filenames are case-insensitive (and, with some versions of make that could not distinguish
between .s and .S on such systems).
Alternatively, the language can explicitly be specified using the -x assembler-with-cpp option.
The following annotated example features a simple 100 kHz square wave generator using an AT90S1200 clocked with
a 10.7 MHz crystal. Pin PD6 will be used for the square wave output.
inttmp = 19
intsav = 0
; Note [4]:
tmconst= 10700000 / 200000 ; 100 kHz => 200000 edges/s
fuzz= 8 ; # clocks in ISR until TCNT0 is set
.section .text
ioinit:
sbi _SFR_IO_ADDR(DDRD), SQUARE
sei
ret
.end
Note [1]
As in C programs, this includes the central processor-specific file containing the IO port definitions for the device. Note
that not all include files can be included into assembler sources.
Note [2]
Assignment of registers to symbolic names used locally. Another option would be to use a C preprocessor macro
instead:
#define work 16
Note [3]
Our bit number for the square wave output. Note that the right-hand side consists of a CPP macro which will be
substituted by its value (6 in this case) before actually being passed to the assembler.
Note [4]
The assembler uses integer operations in the host-defined integer size (32 bits or longer) when evaluating expressions.
This is in contrast to the C compiler that uses the C type int by default in order to calculate constant integer expres-
sions.
In order to get a 100 kHz output, we need to toggle the PD6 line 200000 times per second. Since we use timer 0
without any prescaling options in order to get the desired frequency and accuracy, we already run into serious timing
considerations: while accepting and processing the timer overflow interrupt, the timer already continues to count. When
pre-loading the TCCNT0 register, we therefore have to account for the number of clock cycles required for interrupt
acknowledge and for the instructions to reload TCCNT0 (4 clock cycles for interrupt acknowledge, 2 cycles for the jump
from the interrupt vector, 2 cycles for the 2 instructions that reload TCCNT0). This is what the constant fuzz is for.
Note [5]
External functions need to be declared to be .global. main is the application entry point that will be jumped to from the
ininitalization routine in crts1200.o.
Note [6]
The main loop is just a single jump back to itself. Square wave generation itself is completely handled by the timer
0 overflow interrupt service. A sleep instruction (using idle mode) could be used as well, but probably would not
conserve much energy anyway since the interrupt service is executed quite frequently.
Note [7]
Interrupt functions can get the usual names that are also available to C programs. The linker will then put them into the
appropriate interrupt vector slots. Note that they must be declared .global in order to be acceptable for this purpose.
This will only work if <avr/io.h> has been included. Note that the assembler or linker have no chance to check the
correct spelling of an interrupt function, so it should be double-checked. (When analyzing the resulting object file using
avr-objdump or avr-nm, a name like __vector_N should appear, with N being a small integer number.)
Note [8]
As explained in the section about special function registers, the actual IO port address should be obtained using the
macro _SFR_IO_ADDR. (The AT90S1200 does not have RAM thus the memory-mapped approach to access the IO
registers is not available. It would be slower than using in / out instructions anyway.)
Since the operation to reload TCCNT0 is time-critical, it is even performed before saving SREG. Obviously, this requires
that the instructions involved would not change any of the flag bits in SREG.
Note [9]
Interrupt routines must not clobber the global CPU state. Thus, it is usually necessary to save at least the state of the
flag bits in SREG. (Note that this serves as an example here only since actually, all the following instructions would not
modify SREG either, but that’s not commonly the case.)
Also, it must be made sure that registers used inside the interrupt routine do not conflict with those used outside. In
the case of a RAM-less device like the AT90S1200, this can only be done by agreeing on a set of registers to be used
exclusively inside the interrupt routine; there would not be any other chance to "save" a register anywhere.
If the interrupt routine is to be linked together with C modules, care must be taken to follow the register usage guidelines
imposed by the C compiler. Also, any register modified inside the interrupt sevice needs to be saved, usually on the
stack.
Note [10]
As explained in Interrupts, a global "catch-all" interrupt handler that gets all unassigned interrupt vectors can be installed
using the name __vector_default. This must be .global, and obviously, should end in a reti instruction. (By
default, a jump to location 0 would be implied instead.)
The available pseudo-ops in the assembler are described in the GNU assembler (gas) manual. The manual can be
found online as part of the current binutils release under http://sources.redhat.com/binutils/.
As gas comes from a Unix origin, its pseudo-op and overall assembler syntax is slightly different than the one being
used by other assemblers. Numeric constants follow the C notation (prefix 0x for hexadecimal constants), expressions
use a C-like syntax.
Some common pseudo-ops include:
• .global (or .globl) declares a public symbol that is visible to the linker (e. g. function entry point, global variable)
• .extern declares a symbol to be externally defined; this is effectively a comment only, as gas treats all undefined
symbols it encounters as globally undefined anyway
Note that .org is available in gas as well, but is a fairly pointless pseudo-op in an assembler environment that uses
relocatable object files, as it is the linker that determines the final position of some object in ROM or RAM.
Along with the architecture-independent standard operators, there are some AVR-specific operators available which are
unfortunately not yet described in the official documentation. The most notable operators are:
• pm Takes a program-memory (ROM) address, and converts it into a RAM address. This implies a division by 2 as
the AVR handles ROM addresses as 16-bit words (e.g. in an IJMP or ICALL instruction), and can also handle
relocatable symbols on the right-hand side.
Example:
This passes the address of function somefunc as the first parameter to function something.
AVR-GCC
Inline Assembler Cookbook
About this Document
The GNU C compiler for Atmel AVR RISC processors offers, to embed assembly language code into C programs.
This cool feature may be used for manually optimizing time critical parts of the software or to use specific processor
instruction, which are not available in the C language.
Because of a lack of documentation, especially for the AVR version of the compiler, it may take some time to figure out
the implementation details by studying the compiler and assembler source code. There are also a few sample programs
available in the net. Hopefully this document will help to increase their number.
It’s assumed, that you are familiar with writing AVR assembler programs, because this is not an AVR assembler pro-
gramming tutorial. It’s not a C language tutorial either.
Note that this document does not cover file written completely in assembler language, refer to avr-libc and assembler
programs for this.
Copyright (C) 2001-2002 by egnite Software GmbH
Permission is granted to copy and distribute verbatim copies of this manual provided that the copyright notice and this
permission notice are preserved on all copies. Permission is granted to copy and distribute modified versions of this
manual provided that the entire resulting derived work is distributed under the terms of a permission notice identical to
this one.
This document describes version 3.3 of the compiler. There may be some parts, which hadn’t been completely un-
derstood by the author himself and not all samples had been tested so far. Because the author is German and not
familiar with the English language, there are definitely some typos and syntax errors in the text. As a programmer the
author knows, that a wrong documentation sometimes might be worse than none. Anyway, he decided to offer his little
knowledge to the public, in the hope to get enough response to improve this document. Feel free to contact the author
via e-mail. For the latest release check http://www.ethernut.de/.
Herne, 17th of May 2002 Harald Kipp harald.kipp-at-egnite.de
Note
As of 26th of July 2002, this document has been merged into the documentation for avr-libc. The latest version is
now available at http://savannah.nongnu.org/projects/avr-libc/.
Each asm statement is devided by colons into (up to) four parts:
2. A list of output operands, separated by commas. Our example uses just one:
"=r" (value)
3. A comma separated list of input operands. Again our example uses one operand only:
"I" (_SFR_IO_ADDR(PORTD))
You can write assembler instructions in much the same way as you would write assembler programs. However, registers
and constants are used in a different way if they refer to expressions of your C program. The connection between
registers and C operands is specified in the second and third part of the asm instruction, the list of input and output
operands, respectively. The general form is
In the code section, operands are referenced by a percent sign followed by a single digit. %0 refers to the first %1 to the
second operand and so forth. From the above example:
%0 refers to "=r" (value) and
%1 refers to "I" (_SFR_IO_ADDR(PORTD)).
This may still look a little odd now, but the syntax of an operand list will be explained soon. Let us first examine the part
of a compiler listing which may have been generated from our example:
lds r24,value
/* #APP */
in r24, 12
/* #NOAPP */
sts value,r24
The comments have been added by the compiler to inform the assembler that the included code was not generated by
the compilation of C statements, but by inline assembler statements. The compiler selected register r24 for storage
of the value read from PORTD. The compiler could have selected any other register, though. It may not explicitely load
or store the value and it may even decide not to include your assembler code at all. All these decisions are part of the
compiler’s optimization strategy. For example, if you never use the variable value in the remaining part of the C program,
the compiler will most likely remove your code unless you switched off optimization. To avoid this, you can add the
volatile attribute to the asm statement:
Alternatively, operands can be given names. The name is prepended in brackets to the constraints in the operand list,
and references to the named operand use the bracketed name instead of a number after the % sign. Thus, the above
example could also be written as
The last part of the asm instruction, the clobber list, is mainly used to tell the compiler about modifications done by the
assembler code. This part may be omitted, all other parts are required, but may be left empty. If your assembler routine
won’t use any input or output operand, two colons must still follow the assembler code string. A good example is a
simple statement to disable interrupts:
asm volatile("cli"::);
You can use the same assembler instruction mnemonics as you’d use with any other AVR assembler. And you can write
as many assembler statements into one code string as you like and your flash memory is able to hold.
Note
To make it more readable, you should put each statement on a seperate line:
asm volatile("nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
::);
The linefeed and tab characters will make the assembler listing generated by the compiler more readable. It may look a
bit odd for the first time, but that’s the way the compiler creates it’s own assembler code.
You may also make use of some special registers.
Symbol Register
__SREG__ Status register at address 0x3F
__SP_H__ Stack pointer high byte at address 0x3E
__SP_L__ Stack pointer low byte at address 0x3D
__tmp_reg__ Register r0, used for temporary storage
__zero_reg__ Register r1, always zero
Register r0 may be freely used by your assembler code and need not be restored at the end of your code. It’s a good
idea to use tmp_reg and zero_reg instead of r0 or r1, just in case a new compiler version changes the register
usage definitions.
Each input and output operand is described by a constraint string followed by a C expression in parantheses. AVR-GCC
3.3 knows the following constraint characters:
Note
The most up-to-date and detailed information on contraints for the avr can be found in the gcc manual.
The x register is r27:r26, the y register is r29:r28, and the z register is r31:r30
+ Read-write operand
& Register should be used for output only
Output operands must be write-only and the C expression result must be an lvalue, which means that the operands
must be valid on the left side of assignments. Note, that the compiler will not check if the operands are of reasonable
type for the kind of operation used in the assembler instructions.
Input operands are, you guessed it, read-only. But what if you need the same operand for input and output? As stated
above, read-write operands are not supported in inline assembler code. But there is another solution. For input operators
it is possible to use a single digit in the constraint string. Using digit n tells the compiler to use the same register as for
the n-th operand, starting with zero. Here is an example:
This statement will swap the nibbles of an 8-bit variable named value. Constraint "0" tells the compiler, to use the
same input register as for the first operand. Note however, that this doesn’t automatically imply the reverse case. The
compiler may choose the same registers for input and output, even if not told to do so. This is not a problem in most
cases, but may be fatal if the output operator is modified by the assembler code before the input operator is used. In
the situation where your code depends on different registers used for input and output operands, you must add the &
constraint modifier to your output operand. The following example demonstrates this problem:
In this example an input value is read from a port and then an output value is written to the same port. If the compiler
would have choosen the same register for input and output, then the output value would have been destroyed on the
first assembler instruction. Fortunately, this example uses the & constraint modifier to instruct the compiler not to select
any register for the output value, which is used for any of the input operands. Back to swapping. Here is the code to
swap high and low byte of a 16-bit value:
First you will notice the usage of register __tmp_reg__, which we listed among other special registers in the Assem-
bler Code section. You can use this register without saving its contents. Completely new are those letters A and B in
%A0 and %B0. In fact they refer to two different 8-bit registers, both containing a part of value.
Another example to swap bytes of a 32-bit value:
Instead of listing the same operand as both, input and output operand, it can also be declared as a read-write operand.
This must be applied to an output operand, and the respective input operand list remains empty:
If operands do not fit into a single register, the compiler will automatically assign enough registers to hold the entire
operand. In the assembler code you use %A0 to refer to the lowest byte of the first operand, %A1 to the lowest byte of
the second operand and so on. The next byte of the first operand will be %B0, the next byte %C0 and so on.
This also implies, that it is often neccessary to cast the type of an input operand to the desired size.
A final problem may arise while using pointer register pairs. If you define an input operand
"e" (ptr)
ld r24,Z
If you write
ld r24, %a0
with a lower case a following the percent sign, then the compiler will create the proper assembler line.
7.4 Clobbers
As stated previously, the last part of the asm statement, the list of clobbers, may be omitted, including the colon
seperator. However, if you are using registers, which had not been passed as operands, you need to inform the compiler
about this. The following example will do an atomic increment. It increments an 8-bit value pointed to by a pointer variable
in one go, without being interrupted by an interrupt routine or another thread in a multithreaded environment. Note, that
we must use a pointer, because the incremented value needs to be stored before interrupts are enabled.
asm volatile(
"cli" "\n\t"
"ld r24, %a0" "\n\t"
"inc r24" "\n\t"
"st %a0, r24" "\n\t"
"sei" "\n\t"
:
: "e" (ptr)
: "r24"
);
cli
ld r24, Z
inc r24
st Z, r24
sei
One easy solution to avoid clobbering register r24 is, to make use of the special temporary register tmp_reg defined
by the compiler.
asm volatile(
"cli" "\n\t"
"ld __tmp_reg__, %a0" "\n\t"
"inc __tmp_reg__" "\n\t"
"st %a0, __tmp_reg__" "\n\t"
"sei" "\n\t"
:
: "e" (ptr)
);
The compiler is prepared to reload this register next time it uses it. Another problem with the above code is, that it
should not be called in code sections, where interrupts are disabled and should be kept disabled, because it will enable
interrupts at the end. We may store the current status, but then we need another register. Again we can solve this
without clobbering a fixed, but let the compiler select it. This could be done with the help of a local C variable.
{
uint8_t s;
asm volatile(
"in %0, __SREG__" "\n\t"
"cli" "\n\t"
"ld __tmp_reg__, %a1" "\n\t"
"inc __tmp_reg__" "\n\t"
"st %a1, __tmp_reg__" "\n\t"
"out __SREG__, %0" "\n\t"
: "=&r" (s)
: "e" (ptr)
);
}
Now every thing seems correct, but it isn’t really. The assembler code modifies the variable, that ptr points to. The
compiler will not recognize this and may keep its value in any of the other registers. Not only does the compiler work with
the wrong value, but the assembler code does too. The C program may have modified the value too, but the compiler
didn’t update the memory location for optimization reasons. The worst thing you can do in this case is:
{
uint8_t s;
asm volatile(
"in %0, __SREG__" "\n\t"
"cli" "\n\t"
"ld __tmp_reg__, %a1" "\n\t"
"inc __tmp_reg__" "\n\t"
"st %a1, __tmp_reg__" "\n\t"
"out __SREG__, %0" "\n\t"
: "=&r" (s)
: "e" (ptr)
: "memory"
);
}
The special clobber "memory" informs the compiler that the assembler code may modify any memory location. It forces
the compiler to update all variables for which the contents are currently held in a register before executing the assembler
code. And of course, everything has to be reloaded again after this code.
In most situations, a much better solution would be to declare the pointer destination itself volatile:
This way, the compiler expects the value pointed to by ptr to be changed and will load it whenever used and store it
whenever modified.
Situations in which you need clobbers are very rare. In most cases there will be better ways. Clobbered registers will
force the compiler to store their values before and reload them after your assembler code. Avoiding clobbers gives the
compiler more freedom while optimizing your code.
In order to reuse your assembler language parts, it is useful to define them as macros and put them into include files.
AVR Libc comes with a bunch of them, which could be found in the directory avr/include. Using such include files
may produce compiler warnings, if they are used in modules, which are compiled in strict ANSI mode. To avoid that, you
can write asm instead of asm and volatile instead of volatile. These are equivalent aliases.
Another problem with reused macros arises if you are using labels. In such cases you may make use of the special
pattern %=, which is replaced by a unique number on each asm statement. The following code had been taken from
avr/include/iomacros.h:
#define loop_until_bit_is_clear(port,bit) \
__asm__ __volatile__ ( \
"L_%=: " "sbic %0, %1" "\n\t" \
"rjmp L_%=" \
: /* no outputs */
: "I" (_SFR_IO_ADDR(port)),
"I" (bit)
)
When used for the first time, L_%= may be translated to L_1404, the next usage might create L_1405 or whatever.
In any case, the labels became unique too.
Another option is to use Unix-assembler style numeric labels. They are explained in How do I trace an assembler file in
avr-gdb?. The above example would then look like:
#define loop_until_bit_is_clear(port,bit)
__asm__ __volatile__ (
"1: " "sbic %0, %1" "\n\t"
"rjmp 1b"
: /* no outputs */
: "I" (_SFR_IO_ADDR(port)),
"I" (bit)
)
Macro definitions will include the same assembler code whenever they are referenced. This may not be acceptable for
larger routines. In this case you may define a C stub function, containing nothing other than your assembler code.
The purpose of this function is to delay the program execution by a specified number of milliseconds using a counting
loop. The global 16 bit variable delay_count must contain the CPU clock frequency in Hertz divided by 4000 and must
have been set before calling this routine for the first time. As described in the clobber section, the routine uses a local
variable to hold a temporary value.
Another use for a local variable is a return value. The following function returns a 16 bit value read from two successive
port addresses.
Note
By default AVR-GCC uses the same symbolic names of functions or variables in C and assembler code. You can specify
a different name for the assembler code by using a special form of the asm statement:
This statement instructs the compiler to use the symbol name clock rather than value. This makes sense only for
external or static variables, because local variables do not have symbolic names in the assembler code. However, local
variables may be held in registers.
With AVR-GCC you can specify the use of a specific register:
void Count(void)
{
register unsigned char counter asm("r3");
The assembler instruction, "clr r3", will clear the variable counter. AVR-GCC will not completely reserve the speci-
fied register. If the optimizer recognizes that the variable will not be referenced any longer, the register may be re-used.
But the compiler is not able to check wether this register usage conflicts with any predefined register. If you reserve too
many registers in this way, the compiler may even run out of registers during code generation.
In order to change the name of a function, you need a prototype declaration, because the compiler will not accept the
asm keyword in the function definition:
Calling the function Calc() will create assembler instructions to call the function CALCULATE.
7.8 Links
For a more thorough discussion of inline assembly usage, see the gcc user manual. The latest version of the gcc manual
is always available here: http://gcc.gnu.org/onlinedocs/
8.1 Introduction
So you keep reusing the same functions that you created over and over? Tired of cut and paste going from one project
to the next? Would you like to reduce your maintenance overhead? Then you’re ready to create your own library!
Code reuse is a very laudable goal. With some upfront investment, you can save time and energy on future projects by
having ready-to-go libraries. This chapter describes some background information, design considerations, and practical
knowledge that you will need to create and use your own libraries.
The compiler compiles a single high-level language file (C language, for example) into a single object module file. The
linker (ld) can only work with object modules to link them together. Object modules are the smallest unit that the linker
works with.
Typically, on the linker command line, you will specify a set of object modules (that has been previously compiled) and
then a list of libraries, including the Standard C Library. The linker takes the set of object modules that you specify on the
command line and links them together. Afterwards there will probably be a set of "undefined references". A reference is
essentially a function call. An undefined reference is a function call, with no defined function to match the call.
The linker will then go through the libraries, in order, to match the undefined references with function definitions that are
found in the libraries. If it finds the function that matches the call, the linker will then link in the object module in which
the function is located. This part is important: the linker links in THE ENTIRE OBJECT MODULE in which the function
is located. Remember, the linker knows nothing about the functions internal to an object module, other than symbol
names (such as function names). The smallest unit the linker works with is object modules.
When there are no more undefined references, the linker has linked everything and is done and outputs the final
application.
How the linker behaves is very important in designing a library. Ideally, you want to design a library where only the
functions that are called are the only functions to be linked into the final application. This helps keep the code size to
a minimum. In order to do this, with the way the linker works, is to only write one function per code module. This will
compile to one function per object module. This is usually a very different way of doing things than writing an application!
There are always exceptions to the rule. There are generally two cases where you would want to have more than one
function per object module.
The first is when you have very complementary functions that it doesn’t make much sense to split them up. For example,
malloc() and free(). If someone is going to use malloc(), they will very likely be using free() (or at least should be using
free()). In this case, it makes more sense to aggregate those two functions in the same object module.
The second case is when you want to have an Interrupt Service Routine (ISR) in your library that you want to link in. The
problem in this case is that the linker looks for unresolved references and tries to resolve them with code in libraries. A
reference is the same as a function call. But with ISRs, there is no function call to initiate the ISR. The ISR is placed in
the Interrupt Vector Table (IVT), hence no call, no reference, and no linking in of the ISR. In order to do this, you have to
trick the linker in a way. Aggregate the ISR, with another function in the same object module, but have the other function
be something that is required for the user to call in order to use the ISR, like perhaps an initialization function for the
subsystem, or perhaps a function that enables the ISR in the first place.
The librarian program is called ar (for "archiver") and is found in the GNU Binutils project. This program will have been
built for the AVR target and will therefore be named avr-ar.
The job of the librarian program is simple: aggregate a list of object modules into a single library (archive) and create an
index for the linker to use. The name that you create for the library filename must follow a specific pattern: libname.a.
The name part is the unique part of the filename that you create. It makes it easier if the name part relates to what
the library is about. This name part must be prefixed by "lib", and it must have a file extension of .a, for "archive". The
reason for the special form of the filename is for how the library gets used by the toolchain, as we will see later on.
Note
The filename is case-sensitive. Use a lowercase "lib" prefix, and a lowercase ".a" as the file extension.
The r command switch tells the program to insert the object modules into the archive with replacement. The c command
line switch tells the program to create the archive. And the s command line switch tells the program to write an object-file
index into the archive, or update an existing one. This last switch is very important as it helps the linker to find what it
needs to do its job.
Note
The command line switches are case sensitive! There are uppercase switches that have completely different
actions.
MFile and the WinAVR distribution contain a Makefile Template that includes the necessary command lines to build
a library. You will have to manually modify the template to switch it over to build a library instead of an application.
See the GNU Binutils manual for more information on the ar program.
To use a library, use the -l switch on your linker command line. The string immediately following the -l is the unique
part of the library filename that the linker will link in. For example, if you use:
-lm
libm.a
-lprintf_flt
libprintf_flt.a
This is why naming your library is so important when you create it!
The linker will search libraries in the order that they appear on the command line. Whichever function is found first that
matches the undefined reference, it will be linked in.
There are also command line switches that tell GCC which directory to look in (-L) for the libraries that are specified to
be linke in with -l.
See the GNU Binutils manual for more information on the GNU linker (ld) program.
9 Benchmarks
The results below can only give a rough estimate of the resources necessary for using certain library functions. There
is a number of factors which can both increase or reduce the effort required:
• Expenses for preparation of operands and their stack are not considered.
• In the table, the size includes all additional functions (for example, function to multiply two integers) but they are
only linked from the library.
• Expenses of time of performance of some functions essentially depend on parameters of a call, for example,
qsort() is recursive, and sprintf() receives parameters in a stack.
• Different versions of the compiler can give a significant difference in code size and execution time. For example,
the dtostre() function, compiled with avr-gcc 3.4.6, requires 930 bytes. After transition to avr-gcc 4.2.3, the size
become 1088 bytes.
ltoa (12345L, s, 10) Flash bytes 134 (134) 126 (126) 126 (126)
Stack bytes 2 2 2
MCU clocks 1597 1593 1593
malloc (1) Flash bytes 768 (712) 714 (660) 714 (660)
Stack bytes 6 6 6
MCU clocks 215 201 201
realloc ((void ∗)0, 1) Flash bytes 1284 (1172) 1174 (1064) 1174 (1064)
Stack bytes 18 18 18
MCU clocks 305 286 286
qsort (s, sizeof(s), 1, Flash bytes 1252 (1140) 1022 (912) 1028 (918)
cmp) Stack bytes 42 42 42
MCU clocks 21996 19905 17541
sprintf_min (s, "%d", Flash bytes 1224 (1112) 1092 (982) 1088 (978)
12345) Stack bytes 53 53 53
MCU clocks 1841 1694 1689
sprintf (s, "%d", 12345) Flash bytes 1614 (1502) 1476 (1366) 1454 (1344)
Stack bytes 58 58 58
MCU clocks 1647 1552 1547
sprintf_flt (s, "%e", Flash bytes 3228 (3116) 2990 (2880) 2968 (2858)
1.2345) Stack bytes 67 67 67
MCU clocks 2573 2311 2311
sscanf_min ("12345", Flash bytes 1532 (1420) 1328 (1218) 1328 (1218)
"%d", &i) Stack bytes 55 55 55
MCU clocks 1607 1446 1446
sscanf ("12345", "%d", Flash bytes 2008 (1896) 1748 (1638) 1748 (1638)
&i) Stack bytes 55 55 55
MCU clocks 1610 1449 1449
sscanf ("point,color", Flash bytes 2008 (1896) 1748 (1638) 1748 (1638)
"%[a-z]", s) Stack bytes 86 86 86
MCU clocks 3067 2806 2806
sscanf_flt ("1.2345", Flash bytes 3464 (3352) 3086 (2976) 3070 (2960)
"%e", &x) Stack bytes 71 71 71
MCU clocks 2497 2281 2078
strtod ("1.2345", &p) Flash bytes 1632 (1520) 1536 (1426) 1480 (1480)
Stack bytes 20 20 21
MCU clocks 1235 1177 1124
strtol ("12345", &p, 0) Flash bytes 918 (806) 834 (724) 792 (792)
Stack bytes 22 22 28
MCU clocks 956 891 794
The table contains the number of MCU clocks to calculate a function with a given argument(s). The main reason of a
big difference between Avr2 and Avr4 is a hardware multiplication.
Function Avr2 Avr4
__addsf3 (1.234, 5.678) 113 108
__mulsf3 (1.234, 5.678) 375 138
__divsf3 (1.234, 5.678) 466 465
acos (0.54321) 4411 2455
asin (0.54321) 4517 2556
atan (0.54321) 4710 2271
atan2 (1.234, 5.678) 5270 2857
cbrt (1.2345) 2684 2555
ceil (1.2345) 177 177
cos (1.2345) 3387 1671
cosh (1.2345) 4922 2979
10.1 Introduction
C language was designed to be a portable language. There two main types of porting activities: porting an application
to a different platform (OS and/or processor), and porting to a different compiler. Porting to a different compiler can be
exacerbated when the application is an embedded system. For example, the C language Standard, strangely, does not
specify a standard for declaring and defining Interrupt Service Routines (ISRs). Different compilers have different ways
of defining registers, some of which use non-standard language constructs.
This chapter describes some methods and pointers on porting an AVR application built with the IAR compiler to the
GNU toolchain (AVR GCC). Note that this may not be an exhaustive list.
10.2 Registers
IO header files contain identifiers for all the register names and bit names for a particular processor. IAR has individual
header files for each processor and they must be included when registers are being used in the code. For example:
#include <iom169.h>
Note
IAR does not always use the same register names or bit names that are used in the AVR datasheet.
AVR GCC also has individual IO header files for each processor. However, the actual processor type is specified as a
command line flag to the compiler. (Using the -mmcu=processor flag.) This is usually done in the Makefile. This
allows you to specify only a single header file for any processor type:
#include <avr/io.h>
Note
The forward slash in the <avr/io.h> file name that is used to separate subdirectories can be used on Windows
distributions of the toolchain and is the recommended method of including this file.
The compiler knows the processor type and through the single header file above, it can pull in and include the correct
individual IO header file. This has the advantage that you only have to specify one generic header file, and you can
easily port your application to another processor type without having to change every file to include the new IO header
file.
The AVR toolchain tries to adhere to the exact names of the registers and names of the bits found in the AVR datasheet.
There may be some descrepencies between the register names found in the IAR IO header files and the AVR GCC IO
header files.
As mentioned above, the C language Standard, strangely, does not specify a standard way of declaring and defining an
ISR. Hence, every compiler seems to have their own special way of doing so.
IAR declares an ISR like so:
#pragma vector=TIMER0_OVF_vect
__interrupt void MotorPWMBottom()
{
// code
}
ISR(PCINT1_vect)
{
//code
}
AVR GCC uses the ISR macro to define an ISR. This macro requries the header file:
#include <avr/interrupt.h>
The names of the various interrupt vectors are found in the individual processor IO header files that you must include
with <avr/io.h>.
Note
The names of the interrupt vectors in AVR GCC has been changed to match the names of the vectors in IAR. This
significantly helps in porting applications from IAR to AVR GCC.
The C language was not designed for Harvard architecture processors with separate memory spaces. This means that
there are various non-standard ways to define a variable whose data resides in the Program Memory (Flash).
IAR uses a non-standard keyword to declare a variable in Program Memory:
Note
See the GCC User Manual for more information about Variable Attributes.
#include <avr/pgmspace.h>
.
.
.
int mydata[] PROGMEM = ....
Note
The PROGMEM macro expands to the Variable Attribute of progmem. This macro requires that you include
<avr/pgmspace.h>. This is the canonical method for defining a variable in Program Space.
To read back flash data, use the pgm_read_∗() macros defined in <avr/pgmspace.h>. All Program Memory
handling macros are defined there.
There is also a way to create a method to define variables in Program Memory that is common between the two compilers
(IAR and AVR GCC). Create a header file that has these definitions:
This code snippet checks for the IAR compiler or for the GCC compiler and defines a macro FLASH_DECLARE(x)
that will declare a variable in Program Memory using the appropriate method based on the compiler that is being used.
Then you would used it like so:
void main(void)
{
//...
}
Note
See the GCC User Manual for more information on Function Attributes.
In AVR GCC, a prototype for main() is required so you can declare the function attribute to specify that the main()
function is of type "noreturn". Then, define main() as normal. Note that the return type for main() is now void.
The IAR compiler allows a user to lock general registers from r15 and down by using compiler options and this keyword
syntax:
This line locks r14 for use only when explicitly referenced in your code thorugh the var name "filteredTimeSince←-
Commutation". This means that the compiler cannot dispose of it at its own will.
To do this in AVR GCC, do this:
Note
Do not reserve r0 or r1 as these are used internally by the compiler for a temporary register and for a zero value.
Locking registers is not recommended in AVR GCC as it removes this register from the control of the compiler,
which may make code generation worse. Use at your own risk.
10. Why does the PC randomly jump around when single-stepping through my program in avr-gdb?
18. My UART is generating nonsense! My ATmega128 keeps crashing! Port F is completely broken!
20. Why does the compiler compile an 8-bit operation that uses bitwise operators into a 16-bit operation in assembly?
27. Why are interrupts re-enabled in the middle of writing the stack pointer?
31. I am using floating point math. Why is the compiled code so big? Why does my code not work?
33. Why are some addresses of the EEPROM corrupted (usually address zero)?
35. On a device with more than 128 KiB of flash, how to make function pointers work?
uint8_t flag;
...
ISR(SOME_vect) {
flag = 1;
}
...
while (flag == 0) {
...
}
the compiler will typically access flag only once, and optimize further accesses completely away, since its code path
analysis shows that nothing inside the loop could change the value of flag anyway. To tell the compiler that this variable
could be changed outside the scope of its code path analysis (e. g. from within an interrupt routine), the variable needs
to be declared like:
In order to access the mathematical functions that are declared in <math.h>, the linker needs to be told to also link
the mathematical library, libm.a.
Typically, system libraries like libm.a are given to the final C compiler command line that performs the linking step by
adding a flag -lm at the end. (That is, the initial lib and the filename suffix from the library are written immediately after
a -l flag. So for a libfoo.a library, -lfoo needs to be provided.) This will make the linker search the library in a path
known to the system.
An alternative would be to specify the full path to the libm.a file at the same place on the command line, i. e. after all
the object files (∗.o). However, since this requires knowledge of where the build system will exactly find those library
files, this is deprecated for system libraries.
Back to FAQ Index.
The method of early initialization (MCUCR, WDTCR or anything else) is different (and more flexible) in the current version.
Basically, write a small assembler file which looks like this:
;; begin xram.S
#include <avr/io.h>
.section .init1,"ax",@progbits
;; end xram.S
Assemble it, link the resulting xram.o with other files in your program, and this piece of code will be inserted in
initialization code, which is run right after reset. See the linker script for comments about the new .initN sections
(which one to use, etc.).
The advantage of this method is that you can insert any initialization code you want (just remember that this is very early
startup – no stack and no __zero_reg__ yet), and no program memory space is wasted if this feature is not used.
There should be no need to modify linker scripts anymore, except for some very special cases. It is best to leave __←-
stack at its default value (end of internal SRAM – faster, and required on some devices like ATmega161 because of
errata), and add -Wl,-Tdata,0x801100 to start the data section above the stack.
For more information on using sections, see Memory Sections. There is also an example for Using Sections in C Code.
Note that in C code, any such function would preferably be placed into section .init3 as the code in .init2 ensures the
internal register __zero_reg__ is already cleared.
Back to FAQ Index.
When performing low-level output work, which is a very central point in microcontroller programming, it is quite common
that a particular bit needs to be set or cleared in some IO register. While the device documentation provides mnemonic
names for the various bits in the IO registers, and the AVR device-specific IO definitions reflect these names in definitions
for numerical constants, a way is needed to convert a bit number (usually within a byte register) into a byte value that
can be assigned directly to the register. However, sometimes the direct bit numbers are needed as well (e. g. in an
SBI() instruction), so the definitions cannot usefully be made as byte values in the first place.
So in order to access a particular bit number as a byte value, use the _BV() macro. Of course, the implementation of
this macro is just the usual bit shift (which is done by the compiler anyway, thus doesn’t impose any run-time penalty),
so the following applies:
However, using the macro often makes the program better readable.
"BV" stands for "bit value", in case someone might ask you. :-)
Example: clock timer 2 with full IO clock (CS2x = 0b001), toggle OC2 output on compare match (COM2x = 0b01), and
clear timer on compare match (CTC2 = 1). Make OC2 (PD7) an output.
TCCR2 = _BV(COM20)|_BV(CTC2)|_BV(CS20);
DDRD = _BV(PD7);
Basically yes, C++ is supported (assuming your compiler has been configured and compiled to support it, of course).
Source files ending in .cc, .cpp or .C will automatically cause the compiler frontend to invoke the C++ compiler. Alterna-
tively, the C++ compiler could be explicitly called by the name avr-c++.
However, there’s currently no support for libstdc++, the standard support library needed for a complete C++ imple-
mentation. This imposes a number of restrictions on the C++ programs that can be compiled. Among them are:
• Obviously, none of the C++ related standard functions, classes, and template classes are available.
• The operators new and delete are not implemented, attempting to use them will cause the linker to complain
about undefined external references. (This could perhaps be fixed.)
• Some of the supplied include files are not C++ safe, i. e. they need to be wrapped into
extern "C" { . . . }
• Exceptions are not supported. Since exceptions are enabled by default in the C++ frontend, they explicitly need
to be turned off using -fno-exceptions in the compiler options. Failing this, the linker will complain about an
undefined external reference to __gxx_personality_sj0.
Global and static variables are guaranteed to be initialized to 0 by the C standard. avr-gcc does this by placing the
appropriate code into section .init4 (see The .initN Sections). With respect to the standard, this sentence is somewhat
simplified (because the standard allows for machines where the actual bit pattern used differs from all bits being 0), but
for the AVR target, in general, all integer-type variables are set to 0, all pointers to a NULL pointer, and all floating-point
variables to 0.0.
As long as these variables are not initialized (i. e. they don’t have an equal sign and an initialization expression to the
right within the definition of the variable), they go into the .bss section of the file. This section simply records the size
of the variable, but otherwise doesn’t consume space, neither within the object file nor within flash memory. (Of course,
being a variable, it will consume space in the target’s SRAM.)
In contrast, global and static variables that have an initializer go into the .data section of the file. This will cause them to
consume space in the object file (in order to record the initializing value), and in the flash ROM of the target device. The
latter is needed since the flash ROM is the only way that the compiler can tell the target device the value this variable is
going to be initialized to.
Now if some programmer "wants to make doubly sure" their variables really get a 0 at program startup, and adds an
initializer just containing 0 on the right-hand side, they waste space. While this waste of space applies to virtually any
platform C is implemented on, it’s usually not noticeable on larger machines like PCs, while the waste of flash ROM
storage can be very painful on a small microcontroller like the AVR.
So in general, variables should only be explicitly initialized if the initial value is non-zero.
Note
Recent versions of GCC are now smart enough to detect this situation, and revert variables that are explicitly
initialized to 0 to the .bss section. Still, other compilers might not do that optimization, and as the C standard
guarantees the initialization, it is safe to rely on it.
Some of the timer-related 16-bit IO registers use a temporary register (called TEMP in the Atmel datasheet) to guarantee
an atomic access to the register despite the fact that two separate 8-bit IO transfers are required to actually move the
data. Typically, this includes access to the current timer/counter value register (TCNTn), the input capture register (I←-
CRn), and write access to the output compare registers (OCRnM). Refer to the actual datasheet for each device’s set of
registers that involves the TEMP register.
When accessing one of the registers that use TEMP from the main application, and possibly any other one from within
an interrupt routine, care must be taken that no access from within an interrupt context could clobber the TEMP register
data of an in-progress transaction that has just started elsewhere.
To protect interrupt routines against other interrupt routines, it’s usually best to use the ISR() macro when declaring the
interrupt function, and to ensure that interrupts are still disabled when accessing those 16-bit timer registers.
Within the main program, access to those registers could be encapsulated in calls to the cli() and sei() macros. If
the status of the global interrupt flag before accessing one of those registers is uncertain, something like the following
example code can be used.
uint16_t
read_timer1(void)
{
uint8_t sreg;
uint16_t val;
sreg = SREG;
cli();
val = TCNT1;
SREG = sreg;
return val;
}
Which works. When you do the same thing but replace the address of the port by its macro name, like this:
Note
For C programs, rather use the standard C bit operators instead, so the above would be expressed as PORTB |=
(1 << 7). The optimizer will take care to transform this into a single SBI instruction, assuming the operands
allow for this.
11.11 Why does the PC randomly jump around when single-stepping through my program in avr-gdb?
When compiling a program with both optimization (-O) and debug information (-g) which is fortunately possible in
avr-gcc, the code watched in the debugger is optimized code. While it is not guaranteed, very often this code runs
with the exact same optimizations as it would run without the -g switch.
This can have unwanted side effects. Since the compiler is free to reorder code execution as long as the semantics
do not change, code is often rearranged in order to make it possible to use a single branch instruction for conditional
operations. Branch instructions can only cover a short range for the target PC (-63 through +64 words from the current
PC). If a branch instruction cannot be used directly, the compiler needs to work around it by combining a skip instruction
together with a relative jump (rjmp) instruction, which will need one additional word of ROM.
Another side effect of optimization is that variable usage is restricted to the area of code where it is actually used. So if
a variable was placed in a register at the beginning of some function, this same register can be re-used later on if the
compiler notices that the first variable is no longer used inside that function, even though the variable is still in lexical
scope. When trying to examine the variable in avr-gdb, the displayed result will then look garbled.
So in order to avoid these side effects, optimization can be turned off while debugging. However, some of these
optimizations might also have the side effect of uncovering bugs that would otherwise not be obvious, so it must be noted
that turning off optimization can easily change the bug pattern. In most cases, you are better off leaving optimizations
enabled while debugging.
Back to FAQ Index.
When using the -g compiler option, avr-gcc only generates line number and other debug information for C (and C++)
files that pass the compiler. Functions that don’t have line number information will be completely skipped by a single
step command in gdb. This includes functions linked from a standard library, but by default also functions defined in
an assembler source file, since the -g compiler switch does not apply to the assembler.
So in order to debug an assembler input file (possibly one that has to be passed through the C preprocessor), it’s the
assembler that needs to be told to include line-number information into the output file. (Other debug information like
data types and variable allocation cannot be generated, since unlike a compiler, the assembler basically doesn’t know
about this.) This is done using the (GNU) assembler option -gstabs.
Example:
When the assembler is not called directly but through the C compiler frontend (either implicitly by passing a source
file ending in .S, or explicitly using -x assembler-with-cpp), the compiler frontend needs to be told to pass the
-gstabs option down to the assembler. This is done using -Wa,-gstabs. Please take care to only pass this option
when compiling an assembler input file. Otherwise, the assembler code that results from the C compilation stage will
also get line number information, which confuses the debugger.
Note
You can also use -Wa,-gstabs since the compiler will add the extra ’-’ for you.
Example:
Also note that the debugger might get confused when entering a piece of code that has a non-local label before, since it
then takes this label as the name of a new function that appears to have been entered. Thus, the best practice to avoid
this confusion is to only use non-local labels when declaring a new function, and restrict anything else to local labels.
Local labels consist just of a number only. References to these labels consist of the number, followed by the letter b for
a backward reference, or f for a forward reference. These local labels may be re-used within the source file, references
will pick the closest label with the same number and given direction.
Example:
1: pop YH
pop YL
pop r18
pop r17
pop r16
ret
#include <inttypes.h>
#include <avr/io.h>
void
set_bits_func_wrong (volatile uint8_t port, uint8_t mask)
{
port |= mask;
}
void
set_bits_func_correct (volatile uint8_t *port, uint8_t mask)
{
*port |= mask;
}
return (0);
}
The first function will generate object code which is not even close to what is intended. The major problem arises when
the function is called. When the compiler sees this call, it will actually pass the value of the PORTB register (using an
IN instruction), instead of passing the address of PORTB (e.g. memory mapped io addr of 0x38, io port 0x18 for the
mega128). This is seen clearly when looking at the disassembly of the call:
So, the function, once called, only sees the value of the port register and knows nothing about which port it came from.
At this point, whatever object code is generated for the function by the compiler is irrelevant. The interested reader can
examine the full disassembly to see that the function’s body is completely fubar.
The second function shows how to pass (by reference) the memory mapped address of the io port to the function so
that you can read and write to it in the function. Here’s the object code generated for the function call:
You can clearly see that 0x0038 is correctly passed for the address of the io port. Looking at the disassembled object
code for the body of the function, we can see that the function is indeed performing the operation we intended:
void
set_bits_func_correct (volatile uint8_t *port, uint8_t mask)
{
f8: fc 01 movw r30, r24
*port |= mask;
fa: 80 81 ld r24, Z
fc: 86 2b or r24, r22
fe: 80 83 st Z, r24
}
100: 08 95 ret
Notice that we are accessing the io port via the LD and ST instructions.
The port parameter must be volatile to avoid a compiler warning.
Note
Because of the nature of the IN and OUT assembly instructions, they can not be used inside the function when
passing the port in this way. Readers interested in the details should consult the Instruction Set datasheet.
Finally we come to the macro version of the operation. In this contrived example, the macro is the most efficient method
with respect to both execution speed and code size:
Of course, in a real application, you might be doing a lot more in your function which uses a passed by reference io port
address and thus the use of a function over a macro could save you some code space, but still at a cost of execution
speed.
Care should be taken when such an indirect port access is going to one of the 16-bit IO registers where the order
of write access is critical (like some timer registers). All versions of avr-gcc up to 3.3 will generate instructions that
use the wrong access order in this situation (since with normal memory operands where the order doesn’t matter, this
sometimes yields shorter code).
See http://mail.nongnu.org/archive/html/avr-libc-dev/2003-01/msg00044.html for a
possible workaround.
avr-gcc versions after 3.3 have been fixed in a way where this optimization will be disabled if the respective pointer
variable is declared to be volatile, so the correct behaviour for 16-bit IO ports can be forced that way.
Back to FAQ Index.
• Data types:
char is 8 bits, int is 16 bits, long is 32 bits, long long is 64 bits, float and double are 32 bits (this
is the only supported floating point format), pointers are 16 bits (function pointers are word addresses, to allow
addressing up to 128K program memory space). There is a -mint8 option (see Options for the C compiler
avr-gcc) to make int 8 bits, but that is not supported by avr-libc and violates C standards (int must be at least
16 bits). It may be removed in a future release.
r0 - temporary register, can be clobbered by any C code (except interrupt handlers which save it), may be used to
remember something for a while within one piece of assembler code
r1 - assumed to be always zero in any C code, may be used to remember something for a while within one piece
of assembler code, but must then be cleared after use (clr r1). This includes any use of the [f]mul[s[u]]
instructions, which return their result in r1:r0. Interrupt handlers save and clear r1 on entry, and restore r1 on exit (in
case it was non-zero).
If too many, those that don’t fit are passed on the stack.
Return values: 8-bit in r24 (not r25!), 16-bit in r25:r24, up to 32 bits in r22-r25, up to 64 bits in r18-r25. 8-bit return values
are zero/sign-extended to 16 bits by the called function (unsigned char is more efficient than signed char -
just clr r25). Arguments to functions with variable argument lists (printf etc.) are all passed on stack, and char is
extended to int.
Warning
There was no such alignment before 2000-07-01, including the old patches for gcc-2.95.2. Check your old assem-
bler subroutines, and adjust them accordingly.
There are times when you may need an array of strings which will never be modified. In this case, you don’t want to
waste ram storing the constant strings. The most obvious (and incorrect) thing to do is this:
#include <avr/pgmspace.h>
The result is not what you want though. What you end up with is the array stored in ROM, while the individual strings
end up in RAM (in the .data section).
To work around this, you need to do something like this:
#include <avr/pgmspace.h>
Looking at the disassembly of the resulting object file we see that array is in flash as such:
00000026 <array>:
26: 2e 00 .word 0x002e ; ????
28: 2a 00 .word 0x002a ; ????
0000002a <bar>:
2a: 42 61 72 00 Bar.
0000002e <foo>:
2e: 46 6f 6f 00 Foo.
This code reads the pointer to the desired string from the ROM table array into a register pair.
The value of i (in r22:r23) is doubled to accommodate for the word offset required to access array[], then the address
of array (0x26) is added, by subtracting the negated address (0xffda). The address of variable p is computed by adding
its offset within the stack frame (33) to the Y pointer register, and memcpy_P is called.
strcpy_P(buf, p);
82: 69 a1 ldd r22, Y+33 ; 0x21
84: 7a a1 ldd r23, Y+34 ; 0x22
86: ce 01 movw r24, r28
88: 01 96 adiw r24, 0x01 ; 1
8a: 0c d0 rcall .+24 ; 0xa4
This will finally copy the ROM string into the local buffer buf.
Variable p (located at Y+33) is read, and passed together with the address of buf (Y+1) to strcpy_P. This will copy
the string from ROM to buf.
Note that when using a compile-time constant index, omitting the first step (reading the pointer from ROM via memcpy←-
_P) usually remains unnoticed, since the compiler would then optimize the code for accessing array at compile-time.
Back to FAQ Index.
Well, there is no universal answer to this question; it depends on what the external RAM is going to be used for.
Basically, the bit SRE (SRAM enable) in the MCUCR register needs to be set in order to enable the external memory
interface. Depending on the device to be used, and the application details, further registers affecting the external
memory operation like XMCRA and XMCRB, and/or further bits in MCUCR might be configured. Refer to the datasheet
for details.
If the external RAM is going to be used to store the variables from the C program (i. e., the .data and/or .bss segment)
in that memory area, it is essential to set up the external memory interface early during the device initialization so the
initialization of these variable will take place. Refer to How to modify MCUCR or WDTCR early? for a description how
to do this using few lines of assembler code, or to the chapter about memory sections for an example written in C.
The explanation of malloc() contains a discussion about the use of internal RAM vs. external RAM in particular with
respect to the various possible locations of the heap (area reserved for malloc()). It also explains the linker command-
line options that are required to move the memory regions away from their respective standard locations in internal
RAM.
Finally, if the application simply wants to use the additional RAM for private data storage kept outside the domain of the
C compiler (e. g. through a char ∗ variable initialized directly to a particular address), it would be sufficient to defer the
initialization of the external RAM interface to the beginning of main(), so no tweaking of the .init3 section is necessary.
The same applies if only the heap is going to be located there, since the application start-up code does not affect the
heap.
It is not recommended to locate the stack in external RAM. In general, accessing external RAM is slower than internal
RAM, and errata of some AVR devices even prevent this configuration from working properly at all.
Back to FAQ Index.
There’s a common misconception that larger numbers behind the -O option might automatically cause "better" opti-
mization. First, there’s no universal definition for "better", with optimization often being a speed vs. code size trade off.
See the detailed discussion for which option affects which part of the code generation.
A test case was run on an ATmega128 to judge the effect of compiling the library itself using different optimization levels.
The following table lists the results. The test case consisted of around 2 KB of strings to sort. Test #1 used qsort() using
the standard library strcmp(), test #2 used a function that sorted the strings by their size (thus had two calls to strlen()
per invocation).
When comparing the resulting code size, it should be noted that a floating point version of fvprintf() was linked into the
binary (in order to print out the time elapsed) which is entirely not affected by the different optimization levels, and added
about 2.5 KB to the code.
Optimization flags Size of .text Time for test #1 Time for test #2
-O3 6898 903 µs 19.7 ms
-O2 6666 972 µs 20.1 ms
-Os 6618 955 µs 20.1 ms
-Os -mcall-prologues 6474 972 µs 20.1 ms
(The difference between 955 µs and 972 µs was just a single timer-tick, so take this with a grain of salt.)
So generally, it seems -Os -mcall-prologues is the most universal "best" optimization level. Only applications
that need to get the last few percent of speed benefit from using -O3.
Back to FAQ Index.
First, the code should be put into a new named section. This is done with a section attribute:
In this example, .bootloader is the name of the new section. This attribute needs to be placed after the prototype of any
function to force the function into the new section.
To relocate the section to a fixed address the linker flag -section-start is used. This option can be passed to the
linker using the -Wl compiler option:
-Wl,--section-start=.bootloader=0x1E000
The name after section-start is the name of the section to be relocated. The number after the section name is the
beginning address of the named section.
Back to FAQ Index.
11.19 My UART is generating nonsense! My ATmega128 keeps crashing! Port F is completely broken!
Well, certain odd problems arise out of the situation that the AVR devices as shipped by Atmel often come with a default
fuse bit configuration that doesn’t match the user’s expectations. Here is a list of things to care for:
• All devices that have an internal RC oscillator ship with the fuse enabled that causes the device to run off this
oscillator, instead of an external crystal. This often remains unnoticed until the first attempt is made to use
something critical in timing, like UART communication.
• The ATmega128 ships with the fuse enabled that turns this device into ATmega103 compatibility mode. This
means that some ports are not fully usable, and in particular that the internal SRAM is located at lower addresses.
Since by default, the stack is located at the top of internal SRAM, a program compiled for an ATmega128 running
on such a device will immediately crash upon the first function call (or rather, upon the first function return).
• Devices with a JTAG interface have the JTAGEN fuse programmed by default. This will make the respective port
pins that are used for the JTAG interface unavailable for regular IO.
By default, all strings are handled as all other initialized variables: they occupy RAM (even though the compiler might
warn you when it detects write attempts to these RAM locations), and occupy the same amount of flash ROM so they
can be initialized to the actual string by startup code. The compiler can optimize multiple identical strings into a single
one, but obviously only for one compilation unit (i. e., a single C source file).
That way, any string literal will be a valid argument to any C function that expects a const char ∗ argument.
Of course, this is going to waste a lot of SRAM. In Program Space String Utilities, a method is described how such
constant data can be moved out to flash ROM. However, a constant string located in flash ROM is no longer a valid
argument to pass to a function that expects a const char ∗-type string, since the AVR processor needs the special
instruction LPM to access these strings. Thus, separate functions are needed that take this into account. Many of the
standard C library functions have equivalents available where one of the string arguments can be located in flash ROM.
Private functions in the applications need to handle this, too. For example, the following can be used to implement
simple debugging messages that will be sent through a UART:
#include <inttypes.h>
#include <avr/io.h>
#include <avr/pgmspace.h>
int
uart_putchar(char c)
{
if (c == ’\n’)
uart_putchar(’\r’);
loop_until_bit_is_set(USR, UDRE);
UDR = c;
return 0; /* so it could be used for fdevopen(), too */
}
void
debug_P(const char *addr)
{
char c;
int
main(void)
{
ioinit(); /* initialize UART, ... */
Note
By convention, the suffix _P to the function name is used as an indication that this function is going to accept a
"program-space string". Note also the use of the PSTR() macro.
11.21 Why does the compiler compile an 8-bit operation that uses bitwise operators into a 16-bit operation in
assembly?
Bitwise operations in Standard C will automatically promote their operands to an int, which is (by default) 16 bits in
avr-gcc.
To work around this use typecasts on the operands, including literals, to declare that the values are to be 8 bit operands.
This may be especially important when clearing a bit:
The bitwise "not" operator (∼) will also promote the value in mask to an int. To keep it an 8-bit value, typecast before
the "not" operator:
You can simply run avr-nm on your output (ELF) file. Run it with the -n option, and it will sort the symbols numerically
(by default, they are sorted alphabetically).
Look for the symbol _end, that’s the first address in RAM that is not allocated by a variable. (avr-gcc internally adds
0x800000 to all data/bss variable addresses, so please ignore this offset.) Then, the run-time initialization code initializes
the stack pointer (by default) to point to the last available address in (internal) SRAM. Thus, the region between _end
and the end of SRAM is what is available for stack. (If your application uses malloc(), which e. g. also can happen inside
printf(), the heap for dynamic memory is also located there. See Memory Areas and Using malloc().)
The amount of stack required for your application cannot be determined that easily. For example, if you recursively call
a function and forget to break that recursion, the amount of stack required is infinite. :-) You can look at the generated
assembler code (avr-gcc ... -S), there’s a comment in each generated assembler file that tells you the frame
size for each generated function. That’s the amount of stack required for this function, you have to add up that for all
functions where you know that the calls could be nested.
Back to FAQ Index.
While some small AVRs are not directly supported by the C compiler since they do not have a RAM-based stack (and
some do not even have RAM at all), it is possible anyway to use the general-purpose registers as a RAM replacement
since they are mapped into the data memory region.
Bruce D. Lightner wrote an excellent description of how to do this, and offers this together with a toolkit on his web page:
http://lightner.net/avr/ATtinyAvrGcc.html
Back to FAQ Index.
It’s a known problem of the MS-DOS FAT file system. Since the FAT file system has only a granularity of 2 seconds for
maintaining a file’s timestamp, and it seems that some MS-DOS derivative (Win9x) perhaps rounds up the current time
to the next second when calculating the timestamp of an updated file in case the current time cannot be represented in
FAT’s terms, this causes a situation where make sees a "file coming from the future".
Since all make decisions are based on file timestamps, and their dependencies, make warns about this situation.
Solution: don’t use inferior file systems / operating systems. Neither Unix file systems nor HPFS (aka NTFS) do
experience that problem.
Workaround: after saving the file, wait a second before starting make. Or simply ignore the warning. If you are paranoid,
execute a make clean all to make sure everything gets rebuilt.
In networked environments where the files are accessed from a file server, this message can also happen if the file
server’s clock differs too much from the network client’s clock. In this case, the solution is to use a proper time keeping
protocol on both systems, like NTP. As a workaround, synchronize the client’s clock frequently with the server’s clock.
Back to FAQ Index.
Usually, each interrupt has its own interrupt flag bit in some control register, indicating the specified interrupt condition
has been met by representing a logical 1 in the respective bit position. When working with interrupt handlers, this
interrupt flag bit usually gets cleared automatically in the course of processing the interrupt, sometimes by just calling
the handler at all, sometimes (e. g. for the U[S]ART) by reading a particular hardware register that will normally happen
anyway when processing the interrupt.
From the hardware’s point of view, an interrupt is asserted as long as the respective bit is set, while global interrupts
are enabled. Thus, it is essential to have the bit cleared before interrupts get re-enabled again (which usually happens
when returning from an interrupt handler).
Only few subsystems require an explicit action to clear the interrupt request when using interrupt handlers. (The notable
exception is the TWI interface, where clearing the interrupt indicates to proceed with the TWI bus hardware handshake,
so it’s never done automatically.)
However, if no normal interrupt handlers are to be used, or in order to make extra sure any pending interrupt gets cleared
before re-activating global interrupts (e. g. an external edge-triggered one), it can be necessary to explicitly clear the
respective hardware interrupt bit by software. This is usually done by writing a logical 1 into this bit position. This seems
to be illogical at first, the bit position already carries a logical 1 when reading it, so why does writing a logical 1 to it clear
the interrupt bit?
The solution is simple: writing a logical 1 to it requires only a single OUT instruction, and it is clear that only this single
interrupt request bit will be cleared. There is no need to perform a read-modify-write cycle (like, an SBI instruction),
since all bits in these control registers are interrupt bits, and writing a logical 0 to the remaining bits (as it is done by the
simple OUT instruction) will not alter them, so there is no risk of any race condition that might accidentally clear another
interrupt request bit. So instead of writing
simply use
TIFR = _BV(TOV0);
Basically, fuses are just a bit in a special EEPROM area. For technical reasons, erased E[E]PROM cells have all bits set
to the value 1, so unprogrammed fuses also have a logical 1. Conversely, programmed fuse cells read out as bit value
0.
Back to FAQ Index.
11.28 Why are interrupts re-enabled in the middle of writing the stack pointer?
When setting up space for local variables on the stack, the compiler generates code like this:
It reads the current stack pointer value, decrements it by the required amount of bytes, then disables interrupts, writes
back the high part of the stack pointer, writes back the saved SREG (which will eventually re-enable interrupts if they
have been enabled before), and finally writes the low part of the stack pointer.
At the first glance, there’s a race between restoring SREG, and writing SPL. However, after enabling interrupts (either
explicitly by setting the I flag, or by restoring it as part of the entire SREG), the AVR hardware executes (at least) the
next instruction still with interrupts disabled, so the write to SPL is guaranteed to be executed with interrupts disabled
still. Thus, the emitted sequence ensures interrupts will be disabled only for the minimum time required to guarantee
the integrity of this operation.
Back to FAQ Index.
The GNU linker avr-ld cannot handle binary data directly. However, there’s a companion tool called avr-objcopy.
This is already known from the output side: it’s used to extract the contents of the linked ELF file into an Intel Hex load
file.
avr-objcopy can create a relocatable object file from arbitrary binary input, like
This will create a file named foo.o, with the contents of foo.bin. The contents will default to section .data, and two
symbols will be created named _binary_foo_bin_start and _binary_foo_bin_end. These symbols can
be referred to inside a C source to access these data.
If the goal is to have those data go to flash ROM (similar to having used the PROGMEM attribute in C source code), the
sections have to be renamed while copying, and it’s also useful to set the section flags:
Note that all this could be conveniently wired into a Makefile, so whenever foo.bin changes, it will trigger the recre-
ation of foo.o, and a subsequent relink of the final ELF file.
Below are two Makefile fragments that provide rules to convert a .txt file to an object file, and to convert a .bin file to an
object file:
$(OBJDIR)/%.o : %.txt
@echo Converting $<
@cp $(<) $(*).tmp
@echo -n 0 | tr 0 ’\000’ >> $(*).tmp
@$(OBJCOPY) -I binary -O elf32-avr \
--rename-section .data=.progmem.data,contents,alloc,load,readonly,data \
--redefine-sym _binary_$*_tmp_start=$* \
--redefine-sym _binary_$*_tmp_end=$*_end \
--redefine-sym _binary_$*_tmp_size=$*_size_sym \
$(*).tmp $(@)
@echo "extern const char" $(*)"[] PROGMEM;" > $(*).h
@echo "extern const char" $(*)_end"[] PROGMEM;" >> $(*).h
@echo "extern const char" $(*)_size_sym"[];" >> $(*).h
@echo "#define $(*)_size ((int)$(*)_size_sym)" >> $(*).h
@rm $(*).tmp
$(OBJDIR)/%.o : %.bin
@echo Converting $<
@$(OBJCOPY) -I binary -O elf32-avr \
--rename-section .data=.progmem.data,contents,alloc,load,readonly,data \
--redefine-sym _binary_$*_bin_start=$* \
--redefine-sym _binary_$*_bin_end=$*_end \
--redefine-sym _binary_$*_bin_size=$*_size_sym \
$(<) $(@)
@echo "extern const char" $(*)"[] PROGMEM;" > $(*).h
@echo "extern const char" $(*)_end"[] PROGMEM;" >> $(*).h
@echo "extern const char" $(*)_size_sym"[];" >> $(*).h
@echo "#define $(*)_size ((int)$(*)_size_sym)" >> $(*).h
The canonical way to perform a software reset of non-XMega AVR’s is to use the watchdog timer. Enable the watchdog
timer to the shortest timeout setting, then go into an infinite, do-nothing loop. The watchdog will then reset the processor.
XMega parts have a specific bit RST_SWRST_bm in the RST.CTRL register, that generates a hardware reset. RST←-
_SWRST_bm is protected by the XMega Configuration Change Protection system.
The reason why using the watchdog timer or RST_SWRST_bm is preferable over jumping to the reset vector, is that
when the watchdog or RST_SWRST_bm resets the AVR, the registers will be reset to their known, default settings.
Whereas jumping to the reset vector will leave the registers in their previous state, which is generally not a good idea.
CAUTION! Older AVRs will have the watchdog timer disabled on a reset. For these older AVRs, doing a soft reset
by enabling the watchdog is easy, as the watchdog will then be disabled after the reset. On newer AVRs, once the
watchdog is enabled, then it stays enabled, even after a reset! For these newer AVRs a function needs to be added
to the .init3 section (i.e. during the startup code, before main()) to disable the watchdog early enough so it does not
continually reset the AVR.
Here is some example code that creates a macro that can be called to perform a soft reset:
#include <avr/wdt.h>
...
#define soft_reset() \
do \
{ \
wdt_enable(WDTO_15MS); \
for(;;) \
{ \
} \
} while(0)
For newer AVRs (such as the ATmega1281) also add this function to your code to then disable the watchdog after a
reset (e.g., after a soft reset):
#include <avr/wdt.h>
...
// Function Pototype
void wdt_init(void) __attribute__((naked)) __attribute__((section(".init3")));
...
// Function Implementation
void wdt_init(void)
{
MCUSR = 0;
wdt_disable();
return;
}
11.32 I am using floating point math. Why is the compiled code so big? Why does my code not work?
You are not linking in the math library from AVR-LibC. GCC has a library that is used for floating point operations, but
it is not optimized for the AVR, and so it generates big code, or it could be incorrect. This can happen even when you
are not using any floating point math functions from the Standard C library, but you are just doing floating point math
operations.
When you link in the math library from AVR-LibC, those routines get replaced by hand-optimized AVR assembly and it
produces much smaller code.
See I get "undefined reference to..." for functions like "sin()" for more details on how to link in the math library.
Back to FAQ Index.
Reentrant code means the ability for a piece of code to be called simultaneously from two or more threads. Attention
to re-enterability is needed when using a multi-tasking operating system, or when using interrupts since an interrupt is
really a temporary thread.
The code generated natively by gcc is reentrant. But, only some of the libraries in avr-libc are explicitly reentrant, and
some are known not to be reentrant. In general, any library call that reads and writes global variables (including I/O
registers) is not reentrant. This is because more than one thread could read or write the same storage at the same time,
unaware that other threads are doing the same, and create inconsistent and/or erroneous results.
A library call that is known not to be reentrant will work if it is used only within one thread and no other thread makes
use of a library call that shares common storage with it.
Below is a table of library calls with known issues.
fprintf(), fprintf_P(), vfprintf(), Alters flags and character count in Assign each thread its own FILE for
vfprintf_P(), fputs(), fputs_P() the FILE argument. Problems can output. Or if returned character
occur if a global FILE is used from count is unimportant, do not use the
multiple threads. ∗_P versions.
assert() Contains an embedded fprintf(). See above for fprintf().
See above for fprintf().
clearerr() Alters flags in the FILE argument. Assign each thread its own FILE for
output.
getchar(), gets() Alters flags, character count, and Use only in one thread. ∗∗∗
unget buffer in global FILE stdin.
fgetc(), ungetc(), fgets(), scanf(), Alters flags, character count, and Assign each thread its own FILE for
scanf_P(), fscanf(), fscanf_P(), unget buffer in the FILE argument. input. ∗∗∗
vscanf(), vfscanf(), vfscanf_P(), Note: Scanning from a string, e.g.
fread() sscanf() and sscanf_P(), are thread
safe.
Note
It’s not clear one would ever want to do character input simultaneously from more than one thread anyway, but
these entries are included for completeness.
An effort will be made to keep this table up to date if any new issues are discovered or introduced.
Back to FAQ Index.
11.34 Why are some addresses of the EEPROM corrupted (usually address zero)?
The two most common reason for EEPROM corruption is either writing to the EEPROM beyond the datasheet endurance
specification, or resetting the AVR while an EEPROM write is in progress.
EEPROM writes can take up to tens of milliseconds to complete. So that the CPU is not tied up for that long of time,
an internal state-machine handles EEPROM write requests. The EEPROM state-machine expects to have all of the
EEPROM registers setup, then an EEPROM write request to start the process. Once the EEPROM state-machine has
started, changing EEPROM related registers during an EEPROM write is guaranteed to corrupt the EEPROM write
process. The datasheet always shows the proper way to tell when a write is in progress, so that the registers are not
changed by the user’s program. The EEPROM state-machine will always complete the write in progress unless power
is removed from the device.
As with all EEPROM technology, if power fails during an EEPROM write the state of the byte being written is undefined.
In older generation AVRs the EEPROM Address Register (EEAR) is initialized to zero on reset, be it from Brown Out
Detect, Watchdog or the Reset Pin. If an EEPROM write has just started at the time of the reset, the write will be
completed, but now at address zero instead of the requested address. If the reset occurs later in the write process both
the requested address and address zero may be corrupted.
To distinguish which AVRs may exhibit the corrupt of address zero while a write is in process during a reset, look at
the "initial value" section for the EEPROM Address Register. If EEAR shows the initial value as 0x00 or 0x0000, then
address zero and possibly the one being written will be corrupted. Newer parts show the initial value as "undefined",
these will not corrupt address zero during a reset (unless it was address zero that was being written).
EEPROMs have limited write endurance. The datasheet specifies the number of EEPROM writes that are guaranteed
to function across the full temperature specification of the AVR, for a given byte. A read should always be performed
before a write, to see if the value in the EEPROM actually needs to be written, so not to cause unnecessary EEPROM
wear.
The failure mechanism for an overwritten byte is generally one of "stuck" bits, i. e. a bit will stay at a one or zero state
regardless of the byte written. Also a write followed by a read may return the correct data, but the data will change with
the passage of time, due the EEPROM’s inability to hold a charge from the excessive write wear.
Back to FAQ Index.
Some AVR datasheets give the following formula for calculating baud rates:
(F_CPU/(UART_BAUD_RATE*16L)-1)
Unfortunately that formula does not work with all combinations of clock speeds and baud rates due to integer truncation
during the division operator.
When doing integer division it is usually better to round to the nearest integer, rather than to the lowest. To do this add
0.5 (i. e. half the value of the denominator) to the numerator before the division, resulting in the formula:
This is also the way it is implemented in <util/setbaud.h>: Helper macros for baud rate calculations.
Back to FAQ Index.
11.36 On a device with more than 128 KiB of flash, how to make function pointers work?
Function pointers beyond the "magical" 128 KiB barrier(s) on larger devices are supposed to be resolved through so-
called trampolines by the linker, so the actual pointers used in the code can remain 16 bits wide.
In order for this to work, the option -mrelax must be given on the compiler command-line that is used to link the final
ELF file. (Older compilers did not implement this option for the AVR, use -Wl,-relax instead.)
Back to FAQ Index.
Suppose a number of IO port registers should get the value 0xff assigned. Conveniently, it is implemented like this:
According to the rules of the C language, this causes 0xff to be assigned to DDRD, then DDRD is read back, and the
value is assigned to DDRB. The compiler stands no chance to optimize the readback away, as an IO port register is
declared "volatile". Thus, chaining that kind of IO port assignments would better be avoided, using explicit assignments
instead:
DDRB = 0xff;
DDRD = 0xff;
The same happens as outlined above. However, when reading back register DDRG, this register only implements 6 out
of the 8 bits, so the two topmost (unimplemented) bits read back as 0! Consequently, all remaining DDRx registers get
assigned the value 0x3f, which does not match the intention of the developer in any way.
Back to FAQ Index.
This chapter shows how to build and install, from source code, a complete development environment for the AVR
processors using the GNU toolset. There are two main sections, one for Linux, FreeBSD, and other Unix-like operating
systems, and another section for Windows.
The default behaviour for most of these tools is to install every thing under the /usr/local directory. In order to keep
the AVR tools separate from the base system, it is usually better to install everything into /usr/local/avr. If the
/usr/local/avr directory does not exist, you should create it before trying to install anything. You will need root
access to install there. If you don’t have root access to the system, you can alternatively install in your home directory,
for example, in $HOME/local/avr. Where you install is a completely arbitrary decision, but should be consistent for
all the tools.
You specify the installation directory by using the -prefix=dir option with the configure script. It is important
to install all the AVR tools in the same directory or some of the tools will not work correctly. To ensure consistency and
simplify the discussion, we will use $PREFIX to refer to whatever directory you wish to install in. You can set this as an
environment variable if you wish as such (using a Bourne-like shell):
$ PREFIX=$HOME/local/avr
$ export PREFIX
Note
Be sure that you have your PATH environment variable set to search the directory you install everything in before
you start installing anything. For example, if you use -prefix=$PREFIX, you must have $PREFIX/bin in
your exported PATH. As such:
$ PATH=$PATH:$PREFIX/bin
$ export PATH
Warning
If you have CC set to anything other than avr-gcc in your environment, this will cause the configure script to fail.
It is best to not have CC set at all.
Note
It is usually the best to use the latest released version of each of the tools.
• GNU Binutils
http://sources.redhat.com/binutils/
Installation
• GCC
http://gcc.gnu.org/
Installation
• AVR LibC
http://savannah.gnu.org/projects/avr-libc/
Installation
You can develop programs for AVR devices without the following tools. They may or may not be of use for you.
• AVRDUDE
http://savannah.nongnu.org/projects/avrdude/
Installation
Usage Notes
• GDB
http://sources.redhat.com/gdb/
Installation
• SimulAVR
http://savannah.gnu.org/projects/simulavr/
Installation
• AVaRICE
http://avarice.sourceforge.net/
Installation
The binutils package provides all the low-level utilities needed in building and manipulating object files. Once
installed, your environment will have an AVR assembler (avr-as), linker (avr-ld), and librarian (avr-ar and
avr-ranlib). In addition, you get tools which extract data from object files (avr-objcopy), dissassemble object
file information (avr-objdump), and strip information from object files (avr-strip). Before we can build the C
compiler, these tools need to be in place.
Download and unpack the source files:
Note
It is usually a good idea to configure and build binutils in a subdirectory so as not to pollute the source with the
compiled files. This is recommended by the binutils developers.
$ mkdir obj-avr
$ cd obj-avr
The next step is to configure and build the tools. This is done by supplying arguments to the configure script that
enable the AVR-specific options.
If you don’t specify the -prefix option, the tools will get installed in the /usr/local hierarchy (i.e. the binaries will
get installed in /usr/local/bin, the info pages get installed in /usr/local/info, etc.) Since these tools are
changing frequently, It is preferrable to put them in a location that is easily removed.
When configure is run, it generates a lot of messages while it determines what is available on your operating system.
When it finishes, it will have created several Makefiles that are custom tailored to your platform. At this point, you
can build the project.
$ make
Note
BSD users should note that the project’s Makefile uses GNU make syntax. This means FreeBSD users may
need to build the tools by using gmake.
If the tools compiled cleanly, you’re ready to install them. If you specified a destination that isn’t owned by your account,
you’ll need root access to install them. To install:
$ make install
You should now have the programs from binutils installed into $PREFIX/bin. Don’t forget to set your PATH environ-
ment variable before going to build avr-gcc.
Warning
You must install avr-binutils and make sure your path is set properly before installing avr-gcc.
To save your self some download time, you can alternatively download only the gcc-core-<version>.tar.bz2
and gcc-c++-<version>.tar.bz2 parts of the gcc. Also, if you don’t need C++ support, you only need the core
part and should only enable the C language support. (Starting with GCC 4.7 releases, these split files are no longer
available though.)
Note
Warning
You must install avr-binutils, avr-gcc and make sure your path is set properly before installing avr-libc.
Note
If you have obtained the latest avr-libc from cvs, you will have to run the bootstrap script before using either of
the build methods described below.
12.7 AVRDUDE
Note
It has been ported to windows (via MinGW or cygwin), Linux and Solaris. Other Unix systems should be trivial to
port to.
avrdude is part of the FreeBSD ports system. To install it, simply do the following:
# cd /usr/ports/devel/avrdude
# make install
Note
Installation into the default location usually requires root permissions. However, running the program only requires
access permissions to the appropriate ppi(4) device.
Building and installing on other systems should use the configure system, as such:
Note
If you are planning on using avr-gdb, you will probably want to install either simulavr or avarice since avr-gdb
needs one of these to run as a a remote target backend.
12.9 SimulAVR
Note
You might want to have already installed avr-binutils, avr-gcc and avr-libc if you want to have the test programs
built in the simulavr source.
12.10 AVaRICE
Note
These install notes are not applicable to avarice-1.5 or older. You probably don’t want to use anything that old
anyways since there have been many improvements and bug fixes since the 1.5 release.
Note
AVaRICE uses the BFD library for accessing various binary file formats. You may need to tell the configure script
where to find the lib and headers for the link to work. This is usually done by invoking the configure script like this
(Replace <hdr_path> with the path to the bfd.h file on your system. Replace <lib_path> with the path
to libbfd.a on your system.):
Building and installing the toolchain under Windows requires more effort because all of the tools required for building,
and the programs themselves, are mainly designed for running under a POSIX environment such as Unix and Linux.
Windows does not natively provide such an environment.
There are two projects available that provide such an environment, Cygwin and MinGW. There are advantages and
disadvantages to both. Cygwin provides a very complete POSIX environment that allows one to build many Linux based
tools from source with very little or no source modifications. However, POSIX functionality is provided in the form of
a DLL that is linked to the application. This DLL has to be redistributed with your application and there are issues if
the Cygwin DLL already exists on the installation system and different versions of the DLL. On the other hand, MinGW
can compile code as native Win32 applications. However, this means that programs designed for Unix and Linux (i.e.
that use POSIX functionality) will not compile as MinGW does not provide that POSIX layer for you. Therefore most
programs that compile on both types of host systems, usually must provide some sort of abstraction layer to allow an
application to be built cross-platform.
MinGW does provide somewhat of a POSIX environment, called MSYS, that allows you to build Unix and Linux applica-
tions as they woud normally do, with a configure step and a make step. Cygwin also provides such an environment.
This means that building the AVR toolchain is very similar to how it is built in Linux, described above. The main differ-
ences are in what the PATH environment variable gets set to, pathname differences, and the tools that are required to
build the projects under Windows. We’ll take a look at the tools next.
These are the tools that are currently used to build an AVR tool chain. This list may change, either the version of the
tools, or the tools themselves, as improvements are made.
• MinGW
Download the MinGW Automated Installer, 20100909 (or later) http://sourceforge.net/projects/mingw/files/←-
Automated%20MinGW%20Installer/mingw-get-inst/mingw-get-inst-20100909/mingw-get-inst-201
exe/download
– Run mingw-get-inst-20100909.exe
– In the installation wizard, keep the default values and press the "Next" button for all installer pages except
for the pages explicitly listed below.
In the installer page "Repository Catalogues", select the "Download latest repository catalogues" radio button, and press
the "Next" button
• In the installer page "License Agreement", select the "I accept the agreement" radio button, and press the "Next"
button
• Install.
Install Cygwin
• Install everything, all users, UNIX line endings. This will take a long time. A fat internet pipe is highly recom-
mended. It is also recommended that you download all to a directory first, and then install from that directory to
your machine.
Note
– Latest Version
– http://gmplib.org/
– Build script:
./configure 2>&1 | tee gmp-configure.log
make 2>&1 | tee gmp-make.log
make check 2>&1 | tee gmp-make-check.log
make install 2>&1 | tee gmp-make-install.log
– GMP headers will be installed under /usr/local/include and library installed under /usr/local/lib.
– Latest Version
– http://www.mpfr.org/
– Build script:
./configure --with-gmp=/usr/local --disable-shared 2>&1 | tee mpfr-configure.log
make 2>&1 | tee mpfr-make.log
make check 2>&1 | tee mpfr-make-check.log
make install 2>&1 | tee mpfr-make-install.log
– MPFR headers will be installed under /usr/local/include and library installed under /usr/local/lib.
– Latest Version
– http://www.multiprecision.org/
– Build script:
./configure --with-gmp=/usr/local --with-mpfr=/usr/local --disable-shared 2>&1 | tee mpfr-config
make 2>&1 | tee mpfr-make.log
make check 2>&1 | tee mpfr-make-check.log
make install 2>&1 | tee mpfr-make-install.log
– MPFR headers will be installed under /usr/local/include and library installed under /usr/local/lib.
Note
– Version 1.7.2
– http://www.stack.nl/∼dimitri/doxygen/
– Download and install.
NetPBM is required to build graphics in the AVR-LibC documentation.
• Install NetPBM
– Version 10.27.0
– From the GNUWin32 project: http://gnuwin32.sourceforge.net/packages.html
– Download and install.
fig2dev is required to build graphics in the AVR-LibC documentation.
• Install fig2dev
– Version 2.9
– http://miktex.org/
– Download and install.
Ghostscript is required to build various documentation.
• Install Ghostscript
– Version 9.00
– http://www.ghostscript.com
– Download and install.
– In the \bin subdirectory of the installaion, copy gswin32c.exe to gs.exe.
• Set the TEMP and TMP environment variables to c:\temp or to the short filename version. This helps to
avoid NTVDM errors during building.
All directories in the PATH enviornment variable should be specified using their short filename (8.3) version. This will
also help to avoid NTVDM errors during building. These short filenames can be specific to each machine.
Build the tools below in MinGW/MSYS.
• Binutils
* <MikTex executables>
· <ghostscript executables>
* /usr/local/bin
* /usr/bin
* /bin
* /mingw/bin
* c:/cygwin/bin
* <install directory>/bin
– Configure
CFLAGS=-D__USE_MINGW_ACCESS \
../$archivedir/configure \
--prefix=$installdir \
--target=avr \
--disable-nls \
--enable-doc \
--datadir=$installdir/doc/binutils \
--with-gmp=/usr/local \
--with-mpfr=/usr/local \
2>&1 | tee binutils-configure.log
– Make
make all html install install-html 2>&1 | tee binutils-make.log
• GCC
* <MikTex executables>
· <ghostscript executables>
* /usr/local/bin
* /usr/bin
* /bin
* /mingw/bin
* c:/cygwin/bin
* <install directory>/bin
– Configure
LDFLAGS=’-L /usr/local/lib -R /usr/local/lib’ \
CFLAGS=’-D__USE_MINGW_ACCESS’ \
../gcc-$version/configure \
--with-gmp=/usr/local \
--with-mpfr=/usr/local \
--with-mpc=/usr/local \
--prefix=$installdir \
--target=$target \
--enable-languages=c,c++ \
--with-dwarf2 \
--enable-doc \
--with-docdir=$installdir/doc/$project \
--disable-shared \
--disable-libada \
--disable-libssp \
2>&1 | tee $project-configure.log
– Make
make all html install 2>&1 | tee $package-make.log
• avr-libc
* /usr/local/bin
* /mingw/bin
* /bin
* <MikTex executables>
* <install directory>/bin
* <Doxygen executables>
* <NetPBM executables>
* <fig2dev executable>
* <Ghostscript executables>
* c:/cygwin/bin
– Configure
./configure \
--host=avr \
--prefix=$installdir \
--enable-doc \
--disable-versioned-doc \
--enable-html-doc \
--enable-pdf-doc \
--enable-man-doc \
--mandir=$installdir/man \
--datadir=$installdir \
2>&1 | tee $package-configure.log
– Make
make all install 2>&1 | tee $package-make.log
• AVRDUDE
* <MikTex executables>
* /usr/local/bin
* /usr/bin
* /bin
* /mingw/bin
* c:/cygwin/bin
* <install directory>/bin
– Set location of LibUSB headers and libraries
export CPPFLAGS="-I../../libusb-win32-device-bin-$libusb_version/include"
export CFLAGS="-I../../libusb-win32-device-bin-$libusb_version/include"
export LDFLAGS="-L../../libusb-win32-device-bin-$libusb_version/lib/gcc"
– Configure
./configure \
--prefix=$installdir \
--datadir=$installdir \
--sysconfdir=$installdir/bin \
--enable-doc \
--disable-versioned-doc \
2>&1 | tee $package-configure.log
– Make
make -k all install 2>&1 | tee $package-make.log
• Insight/GDB
* <MikTex executables>
* /usr/local/bin
* /usr/bin
* /bin
* /mingw/bin
* c:/cygwin/bin
* <install directory>/bin
– Configure
CFLAGS=-D__USE_MINGW_ACCESS \
LDFLAGS=’-static’ \
../$archivedir/configure \
--prefix=$installdir \
--target=avr \
--with-gmp=/usr/local \
--with-mpfr=/usr/local \
--enable-doc \
2>&1 | tee insight-configure.log
– Make
make all install 2>&1 | tee $package-make.log
• SRecord
* <MikTex executables>
* /usr/local/bin
* /usr/bin
* /bin
* /mingw/bin
* c:/cygwin/bin
* <install directory>/bin
– Configure
./configure \
--prefix=$installdir \
--infodir=$installdir/info \
--mandir=$installdir/man \
2>&1 | tee $package-configure.log
– Make
make all install 2>&1 | tee $package-make.log
• AVaRICE
* <MikTex executables>
* /usr/local/bin
* /usr/bin
* /bin
* <install directory>/bin
– Set location of LibUSB headers and libraries
export CPPFLAGS=-I$startdir/libusb-win32-device-bin-$libusb_version/include
export CFLAGS=-I$startdir/libusb-win32-device-bin-$libusb_version/include
export LDFLAGS="-static -L$startdir/libusb-win32-device-bin-$libusb_version/lib/gcc "
– Configure
../$archivedir/configure \
--prefix=$installdir \
--datadir=$installdir/doc \
--mandir=$installdir/man \
--infodir=$installdir/info \
2>&1 | tee avarice-configure.log
– Make
make all install 2>&1 | tee avarice-make.log
• SimulAVR
* <MikTex executables>
* /usr/local/bin
* /usr/bin
* /bin
* <install directory>/bin
– Configure
export LDFLAGS="-static"
../$archivedir/configure \
--prefix=$installdir \
--datadir=$installdir \
--disable-tests \
--disable-versioned-doc \
2>&1 | tee simulavr-configure.log
– Make
make -k all install 2>&1 | tee simulavr-make.log
make pdf install-pdf 2>&1 | tee simulavr-pdf-make.log
This is a short summary of the AVR-specific aspects of using the GNU tools. Normally, the generic documentation of
these tools is fairly large and maintained in texinfo files. Command-line options are explained in detail in the manual
page.
The following machine-specific options are recognized by the C compiler frontend. In addition to the preprocessor
macros indicated in the tables below, the preprocessor will define the macros AVR and __AVR (to the value 1) when
compiling for an AVR target. The macro AVR will be defined as well when using the standard levels gnu89 (default) and
gnu99 but not with c89 and c99.
• -mmcu=architecture
• -mmcu=MCU type
The following MCU types are currently understood by avr-gcc. The table matches them against the corresponding
avr-gcc architecture name, and shows the preprocessor symbol declared by the -mmcu option.
• -morder1
• -morder2
• -mint8
Assume int to be an 8-bit integer. Note that this is not really supported by avr-libc, so it should normally not be
used. The default is to use 16-bit integers.
• -mno-interrupts
Generates code that changes the stack pointer without disabling interrupts. Normally, the state of the status register
SREG is saved in a temporary register, interrupts are disabled while changing the stack pointer, and SREG is restored.
Specifying this option will define the preprocessor macro NO_INTERRUPTS to the value 1.
• -mcall-prologues
Use subroutines for function prologue/epilogue. For complex functions that use many registers (that needs to be
saved/restored on function entry/exit), this saves some space at the cost of a slightly increased execution time.
• -mtiny-stack
• -mno-tablejump
• -mshort-calls
Use rjmp/rcall (limited range) on >8K devices. On avr2 and avr4 architectures (less than 8 KB or flash mem-
ory), this is always the case. On avr3 and avr5 architectures, calls and jumps to targets outside the current function
will by default use jmp/call instructions that can cover the entire address range, but that require more flash ROM
and execution time.
• -mrtl
Dump the internal compilation result called "RTL" into comments in the generated assembler code. Used for debugging
avr-gcc.
• -msize
Dump the address, size, and relative cost of each statement into comments in the generated assembler code. Used for
debugging avr-gcc.
• -mdeb
The following general gcc options might be of some interest to AVR users.
• -On
Optimization level n. Increasing n is meant to optimize more, an optimization level of 0 means no optimization at all,
which is the default if no -O option is present. The special option -Os is meant to turn on all -O2 optimizations that are
not expected to increase code size.
Note that at -O3, gcc attempts to inline all "simple" functions. For the AVR target, this will normally constitute a large pes-
simization due to the code increasement. The only other optimization turned on with -O3 is -frename-registers,
which could rather be enabled manually instead.
A simple -O option is equivalent to -O1.
Note also that turning off all optimizations will prevent some warnings from being issued since the generation of those
warnings depends on code analysis steps that are only performed when optimizing (unreachable code, unused vari-
ables).
See also the appropriate FAQ entry for issues regarding debugging optimized code.
• -Wa,assembler-options
• -Wl,linker-options
• -g
• -ffreestanding
Assume a "freestanding" environment as per the C standard. This turns off automatic builtin functions (though they can
still be reached by prepending __builtin_ to the actual function name). It also makes the compiler not complain
when main() is declared with a void return type which makes some sense in a microcontroller environment where
the application cannot meaningfully provide a return value to its environment (in most cases, main() won’t even return
anyway). However, this also turns off all optimizations normally done by the compiler which assume that functions known
by a certain name behave as described by the standard. E. g., applying the function strlen() to a literal string will normally
cause the compiler to immediately replace that call by the actual length of the string, while with -ffreestanding, it
will always call strlen() at run-time.
• -funsigned-char
Make any unqualfied char type an unsigned char. Without this option, they default to a signed char.
• -funsigned-bitfields
Make any unqualified bitfield type unsigned. By default, they are signed.
• -fshort-enums
Allocate to an enum type only as many bytes as it needs for the declared range of possible values. Specifically, the
enum type will be equivalent to the smallest integer type which has enough room.
• -fpack-struct
• -fno-jump-tables
Do not generate tablejump instructions. By default, jump tables can be used to optimize switch statements. When
turned off, sequences of compare statements are used instead. Jump tables are usually faster to execute on average,
but in particular for switch statements, where most of the jumps would go to the default label, they might waste a bit
of flash memory.
NOTE: The tablejump instructions use the LPM assembler instruction for access to jump tables. Always use
-fno-jump-tables switch, if compiling a bootloader for devices with more than 64 KB of code memory.
• -mmcu=architecture
• -mmcu=MCU name
avr-as understands the same -mmcu= options as avr-gcc. By default, avr2 is assumed, but this can be altered by using
the appropriate .arch pseudo-instruction inside the assembler source file.
• -mall-opcodes
Turns off opcode checking for the actual MCU type, and allows any possible AVR opcode to be assembled.
• -mno-skip-bug
Don’t emit a warning when trying to skip a 2-word instruction with a CPSE/SBIC/SBIS/SBRC/SBRS instruction.
Early AVR devices suffered from a hardware bug where these instructions could not be properly skipped.
• -mno-wrap
For RJMP/RCALL instructions, don’t allow the target address to wrap around for devices that have more than 8 KB of
memory.
• -gstabs
Generate .stabs debugging symbols for assembler source lines. This enables avr-gdb to trace through assembler source
files. This option must not be used when assembling sources that have been generated by the C compiler; these files
already contain the appropriate line number information from the C source files.
• -a[cdhlmns=file]
• l include assembly
• s include symbols
The various sub-options can be combined into a single -a option list; =file must be the last one in that case.
Remember that assembler options can be passed from the C compiler frontend using -Wa (see above), so in order to
include the C source code into the assembler listing in file foo.lst, when compiling foo.c, the following compiler
command-line can be used:
In order to pass an assembler file through the C preprocessor first, and have the assembler generate line number
debugging information for it, the following command can be used:
Note that on Unix systems that have case-distinguishing file systems, specifying a file name with the suffix .S (upper-
case letter S) will make the compiler automatically assume -x assembler-with-cpp, while using .s would pass
the file directly to the assembler (no preprocessing done).
While there are no machine-specific options for avr-ld, a number of the standard options might be of interest to AVR
users.
• -lname
Locate the archive library named libname.a, and use it to resolve currently unresolved symbols from it. The library
is searched along a path that consists of builtin pathname entries that have been specified at compile time (e. g.
/usr/local/avr/lib on Unix systems), possibly extended by pathname entries as specified by -L options (that
must precede the -l options on the command-line).
• -Lpath
• -defsym symbol=expr
• -M
• -Map mapfile
• -cref
Output a cross reference table to the map file (in case -Map is also present), or to stdout.
• -section-start sectionname=org
• -Tbss org
• -Tdata org
• -Ttext org
• -T scriptfile
Use scriptfile as the linker script, replacing the default linker script. Default linker scripts are stored in a system-specific
location (e. g. under /usr/local/avr/lib/ldscripts on Unix systems), and consist of the AVR architecture
name (avr2 through avr5) with the suffix .x appended. They describe how the various memory sections will be linked
together.
By default, all unknown non-option arguments on the avr-gcc command-line (i. e., all filename arguments that don’t
have a suffix that is handled by avr-gcc) are passed straight to the linker. Thus, all files ending in .o (object files) and .a
(object libraries) are provided to the linker.
System libraries are usually not passed by their explicit filename but rather using the -l option which uses an abbre-
viated form of the archive filename (see above). avr-libc ships two system libraries, libc.a, and libm.a. While
the standard library libc.a will always be searched for unresolved references when the linker is started using the C
compiler frontend (i. e., there’s always at least one implied -lc option), the mathematics library libm.a needs to be
explicitly requested using -lm. See also the entry in the FAQ explaining this.
Conventionally, Makefiles use the make macro LDLIBS to keep track of -l (and possibly -L) options that should only
be appended to the C compiler command-line when linking the final binary. In contrast, the macro LDFLAGS is used
to store other command-line options to the C compiler that should be passed as options during the linking stage. The
difference is that options are placed early on the command-line, while libraries are put at the end since they are to be
used to resolve global symbols that are still unresolved at this point.
Specific linker flags can be passed from the C compiler command-line using the -Wl compiler option, see above. This
option requires that there be no spaces in the appended linker option, while some of the linker options above (like -Map
or -defsym) would require a space. In these situations, the space can be replaced by an equal sign as well. For
example, the following command-line can be used to compile foo.c into an executable, and also produce a link map
that contains a cross-reference list in the file foo.map:
Alternatively, a comma as a placeholder will be replaced by a space before passing the option to the linker. So for a
device with external SRAM, the following command-line would cause the linker to place the data segment at address
0x2000 in the SRAM:
See the explanation of the data section for why 0x800000 needs to be added to the actual value. Note that the stack
will still remain in internal RAM, through the symbol __stack that is provided by the run-time startup code. This is
probably a good idea anyway (since internal RAM access is faster), and even required for some early devices that had
hardware bugs preventing them from using a stack in external RAM. Note also that the heap for malloc() will still be
placed after all the variables in the data section, so in this situation, no stack/heap collision can occur.
In order to relocate the stack from its default location at the top of interns RAM, the value of the symbol __stack can
be changed on the linker command-line. As the linker is typically called from the compiler frontend, this can be achieved
using a compiler option like
-Wl,--defsym=__stack=0x8003ff
The above will make the code use stack space from RAM address 0x3ff downwards. The amount of stack space
available then depends on the bottom address of internal RAM for a particular device. It is the responsibility of the
application to ensure the stack does not grow out of bounds, as well as to arrange for the stack to not collide with
variable allocations made by the compiler (sections .data and .bss).
14 Compiler optimization
Author
Jan Waclawek
Programs contain sequences of statements, and a naive compiler would execute them exactly in the order as they are
written. But an optimizing compiler is free to reorder the statements - or even parts of them - if the resulting "net effect"
is the same. The "measure" of the "net effect" is what the standard calls "side effects", and is accomplished exclusively
through accesses (reads and writes) to variables qualified as volatile. So, as long as all volatile reads and writes
are to the same addresses and in the same order (and writes write the same values), the program is correct, regardless
of other operations in it. (One important point to note here is, that time duration between consecutive volatile accesses
is not considered at all.)
Unfortunately, there are also operations which are not covered by volatile accesses. An example of this in avr-gcc/avr-libc
are the cli() and sei() macros defined in <avr/interrupt.h>, which convert directly to the respective assembler mnemonics
through the asm() statement. These don’t constitute a variable access at all, not even volatile, so the compiler is free
to move them around. Although there is a "volatile" qualifier which can be attached to the asm() statement, its effect on
(re)ordering is not clear from the documentation (and is more likely only to prevent complete removal by the optimiser),
as it (among other) states:
Note that even a volatile asm instruction can be moved relative to other code, including across jump instructions. [...]
Similarly, you can’t expect a sequence of volatile asm instructions to remain perfectly consecutive.
See also
http://gcc.gnu.org/onlinedocs/gcc-4.3.4/gcc/Extended-Asm.html
There is another mechanism which can be used to achieve something similar: memory barriers. This is accomplished
through adding a special "memory" clobber to the inline asm statement, and ensures that all variables are flushed from
registers to memory before the statement, and then re-read after the statement. The purpose of memory barriers is
slightly different than to enforce code ordering: it is supposed to ensure that there are no variables "cached" in registers,
so that it is safe to change the content of registers e.g. when switching context in a multitasking OS (on "big" processors
with out-of-order execution they also imply usage of special instructions which force the processor into "in-order" state
(this is not the case of AVRs)).
However, memory barrier works well in ensuring that all volatile accesses before and after the barrier occur in the given
order with respect to the barrier. However, it does not ensure the compiler moving non-volatile-related statements across
the barrier. Peter Dannegger provided a nice example of this effect:
cli();
ivar = val;
sei();
}
00000112 <test2>:
112: bc 01 movw r22, r24
114: f8 94 cli
116: 8f ef ldi r24, 0xFF ; 255
118: 9f ef ldi r25, 0xFF ; 255
11a: 0e 94 96 00 call 0x12c ; 0x12c <__udivmodhi4>
where the potentially slow division is moved across cli(), resulting in interrupts to be disabled longer than intended.
Note, that the volatile access occurs in order with respect to cli() or sei(); so the "net effect" required by the standard
is achieved as intended, it is "only" the timing which is off. However, for most of embedded applications, timing is an
important, sometimes critical factor.
See also
https://www.mikrocontroller.net/topic/65923
Unfortunately, at the moment, in avr-gcc (nor in the C standard), there is no mechanism to enforce complete match of
written and executed code ordering - except maybe of switching the optimization completely off (-O0), or writing all the
critical code in assembly.
To sum it up:
• memory barriers don’t ensure statements with no volatile accesses to be reordered across the barrier
Note
avrdude is a program that is used to update or read the flash and EEPROM memories of Atmel AVR microcontrollers
on FreeBSD Unix. It supports the Atmel serial programming protocol using the PC’s parallel port and can upload either
a raw binary file or an Intel Hex format file. It can also be used in an interactive mode to individually update EEPROM
cells, fuse bits, and/or lock bits (if their access is supported by the Atmel serial programming protocol.) The main flash
instruction memory of the AVR can also be programmed in interactive mode, however this is not very useful because
one can only turn bits off. The only way to turn flash bits on is to erase the entire memory (using avrdude’s -e option).
avrdude is part of the FreeBSD ports system. To install it, simply do the following:
# cd /usr/ports/devel/avrdude
# make install
Once installed, avrdude can program processors using the contents of the .hex file specified on the command line. In
this example, the file main.hex is burned into the flash memory:
The -p 2313 option lets avrdude know that we are operating on an AT90S2313 chip. This option spec-
ifies the device id and is matched up with the device of the same id in avrdude’s configuration file (
/usr/local/etc/avrdude.conf ). To list valid parts, specify the -v option. The -e option instructs avrdude
to perform a chip-erase before programming; this is almost always necessary before programming the flash. The -m
flash option indicates that we want to upload data into the flash memory, while -i main.hex specifies the name
of the input file.
The EEPROM is uploaded in the same way, the only difference is that you would use -m eeprom instead of -m
flash.
To use interactive mode, use the -t option:
# avrdude -p 2313 -t
avrdude: AVR device initialized and ready to accept instructions
avrdude: Device signature = 0x1e9101
avrdude>
avrdude> ?
>>> ?
Valid commands:
Use the ’part’ command to display valid memory types for use with the
’dump’ and ’write’ commands.
avrdude>
Release numbers consist of three parts, a major number, a minor number, and a revision number, each separated by a
dot.
The major number is currently 1 (and has always been). It will only be bumped in case a new version offers a major
change in the API that is not backwards compatible.
In the past (up to 1.6.x), even minor numbers have been used to indicate "stable" releases, and odd minor numbers have
been reserved for development branches/versions. As the latter has never really been used, and maintaining a stable
branch that eventually became effectively the same as the development version has proven to be just a cumbersome
and tedious job, this scheme has given up in early 2010, so starting with 1.7.0, every minor number will be used. Minor
numbers will be bumped upon judgement of the development team, whenever it seems appropriate, but at least in cases
where some API was changed.
Starting with version 1.4.0, a file <avr/version.h> indicates the library version of an installed library tree.
The information in this section is only relevant to AVR Libc developers and can be ignored by end users.
Note
In what follows, I assume you know how to use SVN and how to checkout multiple source trees in a single
directory without having them clobber each other. If you don’t know how to do this, you probably shouldn’t be
making releases or cutting branches.
The following steps should be taken to cut a branch in SVN (assuming $username is set to your savannah username):
2. Update the NEWS file with pending release number and commit to SVN trunk:
Change Changes since avr-libc-<last_release>: to Changes in avr-libc-<this_relelase>.
10. Perform a ’make distcheck’ and make sure it succeeds. This will create the snapshot source tarball. This should
be considered the first release candidate.
12. Update the bug tracker interface on Savannah: Bugs —> Edit field values —> Release / Fixed Release
13. Announce the branch and the branch tag to the avr-libc-dev list so other developers can checkout the branch.
A stable release will only be done on a branch, not from the SVN trunk.
The following steps should be taken when making a release:
1. Make sure the source tree you are working from is on the correct branch:
svn switch svn+ssh://[email protected]/avr-libc/branches/avr-libc-<majo
_<minor>-branch
3. Update the gnu tool chain version requirements in the README and commit to SVN.
4. Update the ChangeLog file to note the release and commit to SVN on the branch:
Add Released avr-libc-<this_release>.
5. Update the NEWS file with pending release number and commit to SVN:
Change Changes since avr-libc-<last_release>: to Changes in avr-libc-<this_relelase>:.
7. Perform a ’make distcheck’ and make sure it succeeds. This will create the source tarball.
11. Update the bug tracker interface on Savannah: Bugs —> Edit field values —> Release / Fixed Release
The following hypothetical diagram should help clarify version and branch relationships.
17 Acknowledgments
This document tries to tie together the labors of a large group of people. Without these individuals’ efforts, we wouldn’t
have a terrific, free set of tools to develop AVR projects. We all owe thanks to:
- The GCC Team, which produced a very capable set of development tools for
an amazing number of platforms and processors.
- And lastly, all the users who use the software. If nobody used the
software, we would probably not be very motivated to continue to develop
it. Keep those bug reports coming. ;-)
18 Todo List
Group avr_boot
From email with Marek: On smaller devices (all except ATmega64/128), __SPM_REG is in the I/O space, accessible
with the shorter "in" and "out" instructions - since the boot loader has a limited size, this could be an important
optimization.
19 Deprecated List
20 Module Index
20.1 Modules
atexit_s 316
div_t 316
ldiv_t 316
tm 317
week_date 318
22 File Index
alloca.h ??
assert.h 318
atoi.S 318
atol.S 318
atomic.h 318
boot.h 318
cpufunc.h 323
crc16.h 323
ctype.h 324
defines.h ??
delay.h 324
delay_basic.h 324
deprecated.h ??
dtoa_conv.h ??
eedef.h ??
eeprom.h ??
ephemera_common.h ??
errno.h 325
eu_dst.h ??
fdevopen.c 326
ffs.S 326
ffsl.S 326
ffsll.S 326
fuse.h 326
hd44780.h ??
ina90.h ??
interrupt.h 326
inttypes.h 327
io.h 329
iocompat.h ??
lcd.h ??
lock.h 329
math.h 329
memccpy.S 332
memchr.S 332
memchr_P.S 332
memcmp.S 332
memcmp_P.S 332
memcmp_PF.S 332
memcpy.S 332
memcpy_P.S 332
memmem.S 332
memmove.S 332
memrchr.S 332
memrchr_P.S 332
memset.S 332
parity.h 332
pgmspace.h 332
portpins.h ??
power.h 340
project.h ??
setbaud.h 341
setjmp.h 341
sfr_defs.h ??
signal.h ??
signature.h 341
sleep.h 341
stdint.h 342
stdio.h 344
stdio_private.h ??
stdlib.h 346
stdlib_private.h ??
strcasecmp.S 348
strcasecmp_P.S 348
strcasestr.S 348
strcat.S 348
strcat_P.S 348
strchr.S 348
strchr_P.S 348
strchrnul.S 348
strchrnul_P.S 348
strcmp.S 348
strcmp_P.S 348
strcpy.S 348
strcpy_P.S 348
strcspn.S 348
strcspn_P.S 348
strdup.c 348
string.h 349
strlcat.S 350
strlcat_P.S 350
strlcpy.S 350
strlcpy_P.S 350
strlen.S 350
strlen_P.S 350
strlwr.S 350
strncasecmp.S 350
strncasecmp_P.S 350
strncat.S 350
strncat_P.S 350
strncmp.S 350
strncmp_P.S 350
strncpy.S 350
strncpy_P.S 350
strnlen.S 350
strnlen_P.S 350
strpbrk.S 350
strpbrk_P.S 350
strrchr.S 350
strrchr_P.S 350
strrev.S 350
strsep.S 350
strsep_P.S 350
strspn.S 351
strspn_P.S 351
strstr.S 351
strstr_P.S 351
strtok.c 351
strtok_P.c 351
strtok_r.S 351
strtok_rP.S 351
strupr.S 351
time.h 351
util/twi.h 353
compat/twi.h ??
uart.h ??
usa_dst.h ??
version.h ??
wdt.h 354
xmega.h ??
xtoa_fast.h ??
23 Module Documentation
Functions
Returns
alloca() returns a pointer to the beginning of the allocated space. If the allocation causes stack overflow, program
behaviour is undefined.
Warning
Macros
• #define assert(expression)
#include <assert.h>
__ASSERT_USE_STDERR
before including the <assert.h> header file. By default, only abort() will be called to halt the application.
Parameters
expression Expression to test for.
The assert() macro tests the given expression and if it is false, the calling process is terminated. A diagnostic message
is written to stderr and the function abort() is called, effectively terminating the program.
If expression is true, the assert() macro does nothing.
The assert() macro may be removed at compile time by defining NDEBUG as a macro (e.g., by using the compiler option
-DNDEBUG).
These functions perform character classification. They return true or false status depending whether the character
passed to the function falls into the function’s classification (i.e. isdigit() returns true if its argument is any value ’0’
though ’9’, inclusive). If the input is not an unsigned char value, all of this function return false.
This realization permits all possible values of integer argument. The toascii() function clears all highest bits. The
tolower() and toupper() functions return an input argument as is, if it is not an unsigned char value.
#include <ctype.h>
Checks whether c is a 7-bit unsigned char value that fits into the ASCII character set.
Checks for any printable character which is not a space or an alphanumeric character.
Checks for white-space characters. For the avr-libc library, these are: space, form-feed (’\f’), newline (’\n’), carriage
return (’\r’), horizontal tab (’\t’), and vertical tab (’\v’).
Converts c to a 7-bit unsigned char value that fits into the ASCII character set, by clearing the high-order bits.
Warning
Many people will be unhappy if you use this function. This function will convert accented letters into random
characters.
Macros
• #define EDOM 33
• #define ERANGE 34
#include <errno.h>
Some functions in the library set the global variable errno when an error occurs. The file, <errno.h>, provides
symbolic names for various error codes.
Warning
The errno global variable is not safe to use in a threaded or multi-task system. A race condition can occur if
a task is interrupted between the call which sets error and when the task examines errno. If another task
changes errno during this time, the result will be incorrect for the interrupted task.
Domain error.
Range error.
For C++, these are only included if __STDC_LIMIT_MACROS is defined before including <inttypes.h>.
#include <inttypes.h>
This header file includes the exact-width integer definitions from <stdint.h>, and extends them with additional
facilities provided by the implementation.
Currently, the extensions include two additional integer types that could hold a "far" pointer (i.e. a code pointer that can
address more than 64 KB), as well as standard names for all printf and scanf formatting options that are supported by
the <stdio.h>: Standard IO facilities. As the library does not support the full range of conversion specifiers from ISO
9899:1999, only those conversions that are actually implemented will be listed here.
The idea behind these conversion macros is that, for each of the types defined by <stdint.h>, a macro will be supplied
that portably allows formatting an object of that type in printf() or scanf() operations. Example:
#include <inttypes.h>
uint8_t smallval;
int32_t longval;
...
printf("The hexadecimal value of smallval is %" PRIx8
", the decimal value of longval is %" PRId32 ".\n",
smallval, longval);
Macros
Functions
#include <math.h>
Notes:
• In order to access the functions declared herein, it is usually also required to additionally link against the library
libm.a. See also the related FAQ entry.
• Math functions do not raise exceptions and do not change the errno variable. Therefore the majority of them
are declared with const attribute, for better optimization by GCC.
INFINITY constant.
The constant e.
NAN constant.
The acos() function computes the principal value of the arc cosine of __x. The returned value is in the range [0, pi]
radians. A domain error occurs for arguments not in the range [-1, +1].
The asin() function computes the principal value of the arc sine of __x. The returned value is in the range [-pi/2, pi/2]
radians. A domain error occurs for arguments not in the range [-1, +1].
The atan() function computes the principal value of the arc tangent of __x. The returned value is in the range [-pi/2, pi/2]
radians.
The atan2() function computes the principal value of the arc tangent of __y / __x, using the signs of both arguments to
determine the quadrant of the return value. The returned value is in the range [-pi, +pi] radians.
The ceil() function returns the smallest integral value greater than or equal to __x, expressed as a floating-point number.
The copysign() function returns __x but with the sign of __y. They work even if __x or __y are NaN or zero.
The fabs() function computes the absolute value of a floating-point number __x.
The fdim() function returns max(__x - __y, 0). If __x or __y or both are NaN, NaN is returned.
The floor() function returns the largest integral value less than or equal to __x, expressed as a floating-point number.
The fma() function performs floating-point multiply-add. This is the operation (__x ∗ __y) + __z, but the intermediate
result is not rounded to the destination type. This can sometimes improve the precision of a calculation.
The fmax() function returns the greater of the two values __x and __y. If an argument is NaN, the other argument is
returned. If both arguments are NaN, NaN is returned.
The fmin() function returns the lesser of the two values __x and __y. If an argument is NaN, the other argument is
returned. If both arguments are NaN, NaN is returned.
The frexp() function breaks a floating-point number into a normalized fraction and an integral power of 2. It stores the
integer in the int object pointed to by __pexp.
If __x is a normal float point number, the frexp() function returns the value v, such that v has a magnitude in the interval
[1/2, 1) or zero, and __x equals v times 2 raised to the power __pexp. If __x is zero, both parts of the result are zero. If
__x is not a finite number, the frexp() returns __x as is and stores 0 by __pexp.
Note
This implementation permits a zero pointer as a directive to skip a storing the exponent.
The hypot() function returns sqrt(__x∗__x + __y∗__y). This is the length of the hypotenuse of a right triangle with sides
of length __x and __y, or the distance of the point (__x, __y) from the origin. Using this function instead of the direct
formula is wise, since the error is much smaller. No underflow with small __x and __y. No overflow if result is in range.
The isfinite() function returns a nonzero value if __x is finite: not plus or minus infinity, and not NaN.
The function isinf() returns 1 if the argument __x is positive infinity, -1 if __x is negative infinity, and 0 otherwise.
Note
The GCC 4.3 can replace this function with inline code that returns the 1 value for both infinities (gcc bug #35509).
The function isnan() returns 1 if the argument __x represents a "not-a-number" (NaN) object, otherwise 0.
The ldexp() function multiplies a floating-point number by an integral power of 2. It returns the value of __x times 2
raised to the power __exp.
The log10() function returns the logarithm of argument __x to base 10.
The lrint() function rounds __x to the nearest integer, rounding the halfway cases to the even integer direction. (That is
both 1.5 and 2.5 values are rounded to 2). This function is similar to rint() function, but it differs in type of return value
and in that an overflow is possible.
Returns
The rounded long integer value. If __x is not a finite number or an overflow was, this realization returns the
LONG_MIN value (0x80000000).
The lround() function rounds __x to the nearest integer, but rounds halfway cases away from zero (instead of to the
nearest even integer). This function is similar to round() function, but it differs in type of return value and in that an
overflow is possible.
Returns
The rounded long integer value. If __x is not a finite number or an overflow was, this realization returns the
LONG_MIN value (0x80000000).
The modf() function breaks the argument __x into integral and fractional parts, each of which has the same sign as the
argument. It stores the integral part as a double in the object pointed to by __iptr.
The modf() function returns the signed fractional part of __x.
Note
This implementation skips writing by zero pointer. However, the GCC 4.3 can replace this function with inline code
that does not permit to use NULL address for the avoiding of storing.
The function pow() returns the value of __x to the exponent __y.
The round() function rounds __x to the nearest integer, but rounds halfway cases away from zero (instead of to the
nearest even integer). Overflow is impossible.
Returns
The rounded value. If __x is an integral or infinite, __x itself is returned. If __x is NaN, then NaN is returned.
The signbit() function returns a nonzero value if the value of __x has its sign bit set. This is not the same as ‘__x < 0.0’,
because IEEE 754 floating point allows zero to be signed. The comparison ‘-0.0 < 0.0’ is false, but ‘signbit (-0.0)’ will
return a nonzero value.
Note
The trunc() function rounds __x to the nearest integer not larger in absolute value.
Functions
While the C language has the dreaded goto statement, it can only be used to jump to a label in the same (local)
function. In order to jump directly to another (non-local) function, the C library provides the setjmp() and longjmp()
functions. setjmp() and longjmp() are useful for dealing with errors and interrupts encountered in a low-level subroutine
of a program.
Note
setjmp() and longjmp() make programs hard to understand and maintain. If possible, an alternative should be
used.
longjmp() can destroy changes made to global register variables (see How to permanently bind a variable to a
register?).
For a very detailed discussion of setjmp()/longjmp(), see Chapter 7 of Advanced Programming in the UNIX Environment,
by W. Richard Stevens.
Example:
#include <setjmp.h>
jmp_buf env;
while (1)
{
... main processing loop which calls foo() some where ...
}
}
...
if (err)
{
longjmp (env, 1);
}
}
#include <setjmp.h>
longjmp() restores the environment saved by the last call of setjmp() with the corresponding __jmpb argument. After
longjmp() is completed, program execution continues as if the corresponding call of setjmp() had just returned the value
__ret.
Note
longjmp() cannot cause 0 to be returned. If longjmp() is invoked with a second argument of 0, 1 will be returned
instead.
Parameters
__jmpb Information saved by a previous call to setjmp().
__ret Value to return to the caller of setjmp().
Returns
#include <setjmp.h>
setjmp() saves the stack context/environment in __jmpb for later use by longjmp(). The stack context will be invalidated
if the function which called setjmp() returns.
Parameters
__jmpb Variable of type jmp_buf which holds the stack information such that the environment can be
restored.
Returns
setjmp() returns 0 if returning directly, and non-zero when returning from longjmp() using the saved context.
Integer types being usually fastest having at least the specified width
Types designating integer data capable of representing any value of any integer type in the corresponding signed or
unsigned category
C++ implementations should define these macros only when __STDC_LIMIT_MACROS is defined before <stdint.h>
is included
C++ implementations should define these macros only when __STDC_LIMIT_MACROS is defined before <stdint.h>
is included
C++ implementations should define these macros only when __STDC_CONSTANT_MACROS is defined before
<stdint.h> is included.
These definitions are valid for integer constants without suffix and for macros defined as integer constant without suffix
#include <stdint.h>
Note
This type is not available when the compiler option -mint8 is in effect.
Note
This type is not available when the compiler option -mint8 is in effect.
Note
This type is not available when the compiler option -mint8 is in effect.
Note
This type is not available when the compiler option -mint8 is in effect.
Note
This type is not available when the compiler option -mint8 is in effect.
Note
This type is not available when the compiler option -mint8 is in effect.
Macros
Typedefs
Functions
#include <stdio.h>
This file declares the standard IO facilities that are implemented in avr-libc. Due to the nature of the underlying
hardware, only a limited subset of standard IO is implemented. There is no actual file implementation available, so only
device IO can be performed. Since there’s no operating system, the application needs to provide enough details about
their devices in order to make them usable by the standard IO facilities.
Due to space constraints, some functionality has not been implemented at all (like some of the printf conversions that
have been left out). Nevertheless, potential users of this implementation should be warned: the printf and scanf
families of functions, although usually associated with presumably simple things like the famous "Hello, world!" program,
are actually fairly complex which causes their inclusion to eat up a fair amount of code space. Also, they are not fast due
to the nature of interpreting the format string at run-time. Whenever possible, resorting to the (sometimes non-standard)
predetermined conversion facilities that are offered by avr-libc will usually cost much less in terms of speed and code
size.
In order to allow programmers a code size vs. functionality tradeoff, the function vfprintf() which is the heart of the
printf family can be selected in different flavours using linker options. See the documentation of vfprintf() for a detailed
description. The same applies to vfscanf() and the scanf family of functions.
The standard streams stdin, stdout, and stderr are provided, but contrary to the C standard, since avr-libc has
no knowledge about applicable devices, these streams are not already pre-initialized at application startup. Also, since
there is no notion of "file" whatsoever to avr-libc, there is no function fopen() that could be used to associate a stream
to some device. (See note 1.) Instead, the function fdevopen() is provided to associate a stream to a device, where
the device needs to provide a function to send a character, to receive a character, or both. There is no differentiation
between "text" and "binary" streams inside avr-libc. Character \n is sent literally down to the device’s put() function.
If the device requires a carriage return (\r) character to be sent before the linefeed, its put() routine must implement
this (see note 2).
As an alternative method to fdevopen(), the macro fdev_setup_stream() might be used to setup a user-supplied FILE
structure.
It should be noted that the automatic conversion of a newline character into a carriage return - newline sequence breaks
binary transfers. If binary transfers are desired, no automatic conversion should be performed, but instead any string
that aims to issue a CR-LF sequence must use "\r\n" explicitly.
For convenience, the first call to fdevopen() that opens a stream for reading will cause the resulting stream to be
aliased to stdin. Likewise, the first call to fdevopen() that opens a stream for writing will cause the resulting
stream to be aliased to both, stdout, and stderr. Thus, if the open was done with both, read and write intent,
all three standard streams will be identical. Note that these aliases are indistinguishable from each other, thus calling
fclose() on such a stream will also effectively close all of its aliases (note 3).
It is possible to tie additional user data to a stream, using fdev_set_udata(). The backend put and get functions can then
extract this user data using fdev_get_udata(), and act appropriately. For example, a single put function could be used to
talk to two different UARTs that way, or the put and get functions could keep internal state between calls there.
All the printf and scanf family functions come in two flavours: the standard name, where the format string is
expected to be in SRAM, as well as a version with the suffix "_P" where the format string is expected to reside in
the flash ROM. The macro PSTR (explained in <avr/pgmspace.h>: Program Space Utilities) becomes very handy for
declaring these format strings.
By default, fdevopen() requires malloc(). As this is often not desired in the limited environment of a microcontroller, an
alternative option is provided to run completely without malloc().
The macro fdev_setup_stream() is provided to prepare a user-supplied FILE buffer for operation with stdio.
Example
#include <stdio.h>
static int
uart_putchar(char c, FILE *stream)
{
if (c == ’\n’)
uart_putchar(’\r’, stream);
loop_until_bit_is_set(UCSRA, UDRE);
UDR = c;
return 0;
}
int
main(void)
{
init_uart();
stdout = &mystdout;
printf("Hello, world!\n");
return 0;
}
This example uses the initializer form FDEV_SETUP_STREAM() rather than the function-like fdev_setup_stream(), so
all data initialization happens during C start-up.
If streams initialized that way are no longer needed, they can be destroyed by first calling the macro fdev_close(), and
then destroying the object itself. No call to fclose() should be issued for these streams. While calling fclose() itself is
harmless, it will cause an undefined reference to free() and thus cause the linker to link the malloc module into the
application.
Notes
Note 1:
It might have been possible to implement a device abstraction that is compatible with fopen() but since this would
have required to parse a string, and to take all the information needed either out of this string, or out of an additional
table that would need to be provided by the application, this approach was not taken.
Note 2:
This basically follows the Unix approach: if a device such as a terminal needs special handling, it is in the domain of
the terminal device driver to provide this functionality. Thus, a simple function suitable as put() for fdevopen()
that talks to a UART interface might look like this:
int
uart_putchar(char c, FILE *stream)
{
if (c == ’\n’)
uart_putchar(’\r’);
loop_until_bit_is_set(UCSRA, UDRE);
UDR = c;
return 0;
}
Note 3:
This implementation has been chosen because the cost of maintaining an alias is considerably smaller than the
cost of maintaining full copies of each stream. Yet, providing an implementation that offers the complete set of
standard streams was deemed to be useful. Not only that writing printf() instead of fprintf(mystream,
...) saves typing work, but since avr-gcc needs to resort to pass all arguments of variadic functions on the stack
(as opposed to passing them in registers for functions that take a fixed number of parameters), the ability to pass
one parameter less by implying stdin or stdout will also save some execution time.
EOF declares the value that is returned by various standard IO functions in case of an error. Since the AVR platform
(currently) doesn’t contain an abstraction for actual files, its origin as "end of file" is somewhat meaningless here.
This macro frees up any library resources that might be associated with stream. It should be called if stream is no
longer needed, right before the application is going to destroy the stream object itself.
(Currently, this macro evaluates to nothing, but this might change in future versions of the library.)
This macro retrieves a pointer to user defined data from a FILE stream object.
This macro inserts a pointer to user defined data into a FILE stream object.
The user data can be useful for tracking state in the put and get functions supplied to the fdevopen() function.
Note
No assignments to the standard streams will be performed by fdev_setup_stream(). If standard streams are to be
used, these need to be assigned by the user. See also under Running stdio without malloc().
The macro getc used to be a "fast" macro implementation with a functionality identical to fgetc(). For space constraints,
in avr-libc, it is just an alias for fgetc.
The macro getchar reads a character from stdin. Return values and error handling is identical to fgetc().
The macro putc used to be a "fast" macro implementation with a functionality identical to fputc(). For space constraints,
in avr-libc, it is just an alias for fputc.
Stream destined for error output. Unless specifically assigned, identical to stdout.
If stderr should point to another stream, the result of another fdevopen() must be explicitly assigned to it without
closing the previous stderr (since this would also close stdout).
Stream that will be used as an input stream by the simplified functions that don’t take a stream argument.
The first stream opened with read intent using fdevopen() will be assigned to stdin.
Stream that will be used as an output stream by the simplified functions that don’t take a stream argument.
The first stream opened with write intent using fdevopen() will be assigned to both, stdin, and stderr.
FILE is the opaque structure that is passed around between the various standard IO functions.
This function closes stream, and disallows and further IO to and from it.
When using fdevopen() to setup the stream, a call to fclose() is needed in order to free the internal resources allocated.
If the stream has been set up using fdev_setup_stream() or FDEV_SETUP_STREAM(), use fdev_close() instead.
It currently always returns 0 (for success).
Note
If the macro __STDIO_FDEVOPEN_COMPAT_12 is declared before including <stdio.h>, a function prototype for
fdevopen() will be chosen that is backwards compatible with avr-libc version 1.2 and before. This is solely intented
for providing a simple migration path without the need to immediately change all source code. Do not use for new
code.
Test the end-of-file flag of stream. This flag can only be cleared by a call to clearerr().
Test the error flag of stream. This flag can only be cleared by a call to clearerr().
Flush stream.
This is a null operation provided for source-code compatibility only, as the standard IO implementation currently does
not perform any buffering.
The function fgetc reads a character from stream. It returns the character, or EOF in case end-of-file was en-
countered or an error occurred. The routines feof() or ferror() must be used to distinguish between both situations.
Read at most size - 1 bytes from stream, until a newline character was encountered, and store the characters in
the buffer pointed to by str. Unless an error was encountered while reading, the string will then be terminated with a
NUL character.
If an error was encountered, the function returns NULL and sets the error flag of stream, which can be tested using
ferror(). Otherwise, a pointer to the string will be returned.
The function fprintf performs formatted output to stream. See vfprintf() for details.
Variant of fprintf() that uses a fmt string that resides in program memory.
The function fputc sends the character c (though given as type int) to stream. It returns the character, or EOF in
case an error occurred.
23.9.4.14 size_t fread ( void ∗ __ptr, size_t __size, size_t __nmemb, FILE ∗ __stream )
Read nmemb objects, size bytes each, from stream, to the buffer pointed to by ptr.
Returns the number of objects successfully read, i. e. nmemb unless an input error occured or end-of-file was encoun-
tered. feof() and ferror() must be used to distinguish between these two conditions.
The function fscanf performs formatted input, reading the input data from stream.
23.9.4.17 size_t fwrite ( const void ∗ __ptr, size_t __size, size_t __nmemb, FILE ∗ __stream )
Write nmemb objects, size bytes each, to stream. The first byte of the first object is referenced by ptr.
Returns the number of objects successfully written, i. e. nmemb unless an output error occured.
Similar to fgets() except that it will operate on stream stdin, and the trailing newline (if any) will not be stored in the
string. It is the caller’s responsibility to provide enough storage to hold the characters read.
The function printf performs formatted output to stream stdout. See vfprintf() for details.
Variant of printf() that uses a fmt string that resides in program memory.
Write the string pointed to by str, and a trailing newline character, to stdout.
23.9.4.25 int snprintf ( char ∗ __s, size_t __n, const char ∗ __fmt, ... )
Like sprintf(), but instead of assuming s to be of infinite size, no more than n characters (including the trailing NUL
character) will be converted to s.
Returns the number of characters that would have been written to s if there were enough space.
23.9.4.26 int snprintf_P ( char ∗ __s, size_t __n, const char ∗ __fmt, ... )
Variant of snprintf() that uses a fmt string that resides in program memory.
Variant of sprintf() that uses a fmt string that resides in program memory.
23.9.4.29 int sscanf ( const char ∗ __buf, const char ∗ __fmt, ... )
The function sscanf performs formatted input, reading the input data from the buffer pointed to by buf.
See vfscanf() for details.
23.9.4.30 int sscanf_P ( const char ∗ __buf, const char ∗ __fmt, ... )
The ungetc() function pushes the character c (converted to an unsigned char) back onto the input stream pointed to by
stream. The pushed-back character will be returned by a subsequent read on the stream.
Currently, only a single character can be pushed back onto the stream.
The ungetc() function returns the character pushed back after the conversion, or EOF if the operation fails. If the value
of the argument c character equals EOF, the operation will fail and the stream will remain unchanged.
23.9.4.32 int vfprintf ( FILE ∗ __stream, const char ∗ __fmt, va_list __ap )
vfprintf is the central facility of the printf family of functions. It outputs values to stream under control of a
format string passed in fmt. The actual values to print are passed as a variable argument list ap.
vfprintf returns the number of characters written to stream, or EOF in case of an error. Currently, this will only
happen if stream has not been opened with write intent.
The format string is composed of zero or more directives: ordinary characters (not %), which are copied unchanged to
the output stream; and conversion specifications, each of which results in fetching zero or more subsequent arguments.
Each conversion specification is introduced by the % character. The arguments must properly correspond (after type
promotion) with the conversion specifier. After the %, the following appear in sequence:
– # The value should be converted to an "alternate form". For c, d, i, s, and u conversions, this option has no
effect. For o conversions, the precision of the number is increased to force the first character of the output
string to a zero (except if a zero value is printed with an explicit precision of zero). For x and X conversions,
a non-zero result has the string ‘0x’ (or ‘0X’ for X conversions) prepended to it.
– 0 (zero) Zero padding. For all conversions, the converted value is padded on the left with zeros rather than
blanks. If a precision is given with a numeric conversion (d, i, o, u, i, x, and X), the 0 flag is ignored.
– - A negative field width flag; the converted value is to be left adjusted on the field boundary. The converted
value is padded on the right with blanks, rather than on the left with blanks or zeros. A - overrides a 0 if both
are given.
– ’ ’ (space) A blank should be left before a positive number produced by a signed conversion (d, or i).
– + A sign must always be placed before a number produced by a signed conversion. A + overrides a space
if both are used.
• An optional decimal digit string specifying a minimum field width. If the converted value has fewer characters than
the field width, it will be padded with spaces on the left (or right, if the left-adjustment flag has been given) to fill
out the field width.
• An optional precision, in the form of a period . followed by an optional digit string. If the digit string is omitted, the
precision is taken as zero. This gives the minimum number of digits to appear for d, i, o, u, x, and X conversions,
or the maximum number of characters to be printed from a string for s conversions.
• An optional l or h length modifier, that specifies that the argument for the d, i, o, u, x, or X conversion is a "long
int" rather than int. The h is ignored, as "short int" is equivalent to int.
• A character that specifies the type of conversion to be applied.
• diouxX The int (or appropriate variant) argument is converted to signed decimal (d and i), unsigned octal (o),
unsigned decimal (u), or unsigned hexadecimal (x and X) notation. The letters "abcdef" are used for x conversions;
the letters "ABCDEF" are used for X conversions. The precision, if any, gives the minimum number of digits that
must appear; if the converted value requires fewer digits, it is padded on the left with zeros.
• p The void ∗ argument is taken as an unsigned integer, and converted similarly as a %#x command would do.
• c The int argument is converted to an "unsigned char", and the resulting character is written.
• s The "char ∗" argument is expected to be a pointer to an array of character type (pointer to a string). Char-
acters from the array are written up to (but not including) a terminating NUL character; if a precision is specified,
no more than the number specified are written. If a precision is given, no null character need be present; if
the precision is not specified, or is greater than the size of the array, the array must contain a terminating NUL
character.
• eE The double argument is rounded and converted in the format "[-]d.ddde±dd" where there is one digit
before the decimal-point character and the number of digits after it is equal to the precision; if the precision is
missing, it is taken as 6; if the precision is zero, no decimal-point character appears. An E conversion uses the
letter ’E’ (rather than ’e’) to introduce the exponent. The exponent always contains two digits; if the value is
zero, the exponent is 00.
• fF The double argument is rounded and converted to decimal notation in the format "[-]ddd.ddd", where
the number of digits after the decimal-point character is equal to the precision specification. If the precision is
missing, it is taken as 6; if the precision is explicitly zero, no decimal-point character appears. If a decimal point
appears, at least one digit appears before it.
• gG The double argument is converted in style f or e (or F or E for G conversions). The precision specifies the
number of significant digits. If the precision is missing, 6 digits are given; if the precision is zero, it is treated as 1.
Style e is used if the exponent from its conversion is less than -4 or greater than or equal to the precision. Trailing
zeros are removed from the fractional part of the result; a decimal point appears only if it is followed by at least
one digit.
• S Similar to the s format, except the pointer is expected to point to a program-memory (ROM) string instead of a
RAM string.
In no case does a non-existent or small field width cause truncation of a numeric field; if the result of a conversion is
wider than the field width, the field is expanded to contain the conversion result.
Since the full implementation of all the mentioned features becomes fairly large, three different flavours of vfprintf()
can be selected using linker options. The default vfprintf() implements all the mentioned functionality except floating
point conversions. A minimized version of vfprintf() is available that only implements the very basic integer and string
conversion facilities, but only the # additional option can be specified using conversion flags (these flags are parsed
correctly from the format specification, but then simply ignored). This version can be requested using the following
compiler options:
-Wl,-u,vfprintf -lprintf_min
If the full functionality including the floating point conversions is required, the following options should be used:
Limitations:
Notes:
• For floating-point conversions, if you link default or minimized version of vfprintf(), the symbol ? will be output
and double argument will be skiped. So you output below will not be crashed. For default version the width
field and the "pad to left" ( symbol minus ) option will work in this case.
• The hh length modifier is ignored (char argument is promouted to int). More exactly, this realization does
not check the number of h symbols.
• But the ll length modifier will to abort the output, as this realization does not operate long long arguments.
• The variable width or precision field (an asterisk ∗ symbol) is not realized and will to abort the output.
23.9.4.33 int vfprintf_P ( FILE ∗ __stream, const char ∗ __fmt, va_list __ap )
Variant of vfprintf() that uses a fmt string that resides in program memory.
Formatted input. This function is the heart of the scanf family of functions.
Characters are read from stream and processed in a way described by fmt. Conversion results will be assigned to the
parameters passed via ap.
The format string fmt is scanned for conversion specifications. Anything that doesn’t comprise a conversion specification
is taken as text that is matched literally against the input. White space in the format string will match any white space in
the data (including none), all other characters match only itself. Processing is aborted as soon as the data and format
string no longer match, or there is an error or end-of-file condition on stream.
Most conversions skip leading white space before starting the actual conversion.
Conversions are introduced with the character %. Possible options can follow the %:
• a ∗ indicating that the conversion should be performed but the conversion result is to be discarded; no parameters
will be processed from ap,
• the character h indicating that the argument is a pointer to short int (rather than int),
• the 2 characters hh indicating that the argument is a pointer to char (rather than int).
• the character l indicating that the argument is a pointer to long int (rather than int, for integer type conver-
sions), or a pointer to double (for floating point conversions),
In addition, a maximal field width may be specified as a nonzero positive decimal integer, which will restrict the conver-
sion to at most this many characters from the input stream. This field width is limited to at most 255 characters which is
also the default value (except for the c conversion that defaults to 1).
The following conversion flags are supported:
• d Matches an optionally signed decimal integer; the next pointer must be a pointer to int.
• i Matches an optionally signed integer; the next pointer must be a pointer to int. The integer is read in base 16
if it begins with 0x or 0X, in base 8 if it begins with 0, and in base 10 otherwise. Only characters that correspond
to the base are used.
• o Matches an octal integer; the next pointer must be a pointer to unsigned int.
• u Matches an optionally signed decimal integer; the next pointer must be a pointer to unsigned int.
• x Matches an optionally signed hexadecimal integer; the next pointer must be a pointer to unsigned int.
• f Matches an optionally signed floating-point number; the next pointer must be a pointer to float.
• e, g, F, E, G Equivalent to f.
• s Matches a sequence of non-white-space characters; the next pointer must be a pointer to char, and the array
must be large enough to accept all the sequence and the terminating NUL character. The input string stops at
white space or at the maximum field width, whichever occurs first.
• c Matches a sequence of width count characters (default 1); the next pointer must be a pointer to char, and
there must be enough room for all the characters (no terminating NUL is added). The usual skip of leading white
space is suppressed. To skip white space first, use an explicit space in the format.
• [ Matches a nonempty sequence of characters from the specified set of accepted characters; the next pointer
must be a pointer to char, and there must be enough room for all the characters in the string, plus a terminating
NUL character. The usual skip of leading white space is suppressed. The string is to be made up of characters in
(or not in) a particular set; the set is defined by the characters between the open bracket [ character and a close
bracket ] character. The set excludes those characters if the first character after the open bracket is a circumflex ∧ .
To include a close bracket in the set, make it the first character after the open bracket or the circumflex; any other
position will end the set. The hyphen character - is also special; when placed between two other characters, it
adds all intervening characters to the set. To include a hyphen, make it the last character before the final close
bracket. For instance, [∧ ]0-9-] means the set of everything except close bracket, zero through nine, and
hyphen. The string ends with the appearance of a character not in the (or, with a circumflex, in) set or when the
field width runs out. Note that usage of this conversion enlarges the stack expense.
• p Matches a pointer value (as printed by p in printf()); the next pointer must be a pointer to void.
• n Nothing is expected; instead, the number of characters consumed thus far from the input is stored through the
next pointer, which must be a pointer to int. This is not a conversion, although it can be suppressed with the ∗
flag.
These functions return the number of input items assigned, which can be fewer than provided for, or even zero, in
the event of a matching failure. Zero indicates that, while there was input available, no conversions were assigned;
typically this is due to an invalid input character, such as an alphabetic character for a d conversion. The value
EOF is returned if an input failure occurs before any conversion such as an end-of-file occurs. If an error or
end-of-file occurs after conversion has begun, the number of conversions which were successfully completed is
returned.
By default, all the conversions described above are available except the floating-point conversions and the width
is limited to 255 characters. The float-point conversion will be available in the extended version provided by the
library libscanf_flt.a. Also in this case the width is not limited (exactly, it is limited to 65535 characters).
To link a program against the extended version, use the following compiler flags in the link stage:
A third version is available for environments that are tight on space. In addition to the restrictions of the standard one,
this version implements no %[ specification. This version is provided in the library libscanf_min.a, and can be
requested using the following options in the link stage:
23.9.4.35 int vfscanf_P ( FILE ∗ __stream, const char ∗ __fmt, va_list __ap )
The function vprintf performs formatted output to stream stdout, taking a variable argument list as in vfprintf().
See vfprintf() for details.
The function vscanf performs formatted input from stream stdin, taking a variable argument list as in vfscanf().
See vfscanf() for details.
23.9.4.38 int vsnprintf ( char ∗ __s, size_t __n, const char ∗ __fmt, va_list ap )
Like vsprintf(), but instead of assuming s to be of infinite size, no more than n characters (including the trailing
NUL character) will be converted to s.
Returns the number of characters that would have been written to s if there were enough space.
23.9.4.39 int vsnprintf_P ( char ∗ __s, size_t __n, const char ∗ __fmt, va_list ap )
Variant of vsnprintf() that uses a fmt string that resides in program memory.
Like sprintf() but takes a variable argument list for the arguments.
Variant of vsprintf() that uses a fmt string that resides in program memory.
Data Structures
• struct div_t
• struct ldiv_t
Macros
Typedefs
Functions
Variables
• size_t __malloc_margin
• char ∗ __malloc_heap_start
• char ∗ __malloc_heap_end
Note that these functions are not located in the default library, libc.a, but in the mathematical library, libm.a. So
when linking the application, the -lm option needs to be specified.
• char ∗ dtostre (double __val, char ∗__s, unsigned char __prec, unsigned char __flags)
• char ∗ dtostrf (double __val, signed char __width, unsigned char __prec, char ∗__s)
• #define DTOSTR_ALWAYS_SIGN 0x01 /∗ put ’+’ or ’ ’ for positives ∗/
• #define DTOSTR_PLUS_SIGN 0x02 /∗ put ’+’ rather than ’ ’ ∗/
• #define DTOSTR_UPPERCASE 0x04 /∗ put ’E’ rather ’e’ ∗/
• #define EXIT_SUCCESS 0
• #define EXIT_FAILURE 1
#include <stdlib.h>
This file declares some basic C macros and functions as defined by the ISO standard, plus some AVR-specific exten-
sions.
The abort() function causes abnormal program termination to occur. This realization disables interrupts and jumps to
_exit() function with argument equal to 1. In the limited AVR environment, execution is effectively halted by entering an
infinite loop.
Note
The atof() function converts the initial portion of the string pointed to by nptr to double representation.
It is equivalent to calling
this function does not detect overflow (errno is not changed and the result value is not predictable), uses smaller
memory (flash and stack) and works more quickly.
this function does not detect overflow (errno is not changed and the result value is not predictable), uses smaller
memory (flash and stack) and works more quickly.
23.10.4.6 void∗ bsearch ( const void ∗ __key, const void ∗ __base, size_t __nmemb, size_t __size, int(∗)(const void ∗, const void
∗) __compar )
The bsearch() function searches an array of nmemb objects, the initial member of which is pointed to by base, for a
member that matches the object pointed to by key. The size of each member of the array is specified by size.
The contents of the array should be in ascending sorted order according to the comparison function referenced by
compar. The compar routine is expected to have two arguments which point to the key object and to an array
member, in that order, and should return an integer less than, equal to, or greater than zero if the key object is found,
respectively, to be less than, to match, or be greater than the array member.
The bsearch() function returns a pointer to a matching member of the array, or a null pointer if no match is found. If two
members compare as equal, which member is matched is unspecified.
Allocate nele elements of size each. Identical to calling malloc() using nele ∗ size as argument, except the
allocated memory will be cleared to zero.
The div() function computes the value num/denom and returns the quotient and remainder in a structure named div←-
_t that contains two int members named quot and rem.
23.10.4.9 char∗ dtostre ( double __val, char ∗ __s, unsigned char __prec, unsigned char __flags )
The dtostre() function converts the double value passed in val into an ASCII representation that will be stored under
s. The caller is responsible for providing sufficient storage in s.
Conversion is done in the format "[-]d.ddde±dd" where there is one digit before the decimal-point character and
the number of digits after it is equal to the precision prec; if the precision is zero, no decimal-point character appears.
If flags has the DTOSTRE_UPPERCASE bit set, the letter ’E’ (rather than ’e’ ) will be used to introduce the
exponent. The exponent always contains two digits; if the value is zero, the exponent is "00".
If flags has the DTOSTRE_ALWAYS_SIGN bit set, a space character will be placed into the leading position for
positive numbers.
If flags has the DTOSTRE_PLUS_SIGN bit set, a plus sign will be used instead of a space character in this case.
The dtostre() function returns the pointer to the converted string s.
23.10.4.10 char∗ dtostrf ( double __val, signed char __width, unsigned char __prec, char ∗ __s )
The dtostrf() function converts the double value passed in val into an ASCII representationthat will be stored under s.
The caller is responsible for providing sufficient storage in s.
Conversion is done in the format "[-]d.ddd". The minimum field width of the output string (including the possible
’.’ and the possible sign for negative values) is given in width, and prec determines the number of digits after the
decimal sign. width is signed value, negative for left adjustment.
The dtostrf() function returns the pointer to the converted string s.
The exit() function terminates the application. Since there is no environment to return to, status is ignored, and code
execution will eventually reach an infinite loop, thereby effectively halting all code processing. Before entering the infinite
loop, interrupts are globally disabled.
In a C++ context, global destructors will be called before halting execution.
The free() function causes the allocated memory referenced by ptr to be made available for future allocations. If ptr
is NULL, no action occurs.
Note
The minimal size of the buffer s depends on the choice of radix. For example, if the radix is 2 (binary), you need
to supply a buffer with a minimal length of 8 ∗ sizeof (int) + 1 characters, i.e. one character for each bit plus one
for the string terminator. Using a larger radix will require a smaller minimal buffer size.
Warning
Conversion is done using the radix as base, which may be a number between 2 (binary conversion) and up to 36. If
radix is greater than 10, the next digit after ’9’ will be the letter ’a’.
If radix is 10 and val is negative, a minus sign will be prepended.
The itoa() function returns the pointer passed as s.
The labs() function computes the absolute value of the long integer i.
Note
The ldiv() function computes the value num/denom and returns the quotient and remainder in a structure named
ldiv_t that contains two long integer members named quot and rem.
Note
The minimal size of the buffer s depends on the choice of radix. For example, if the radix is 2 (binary), you need
to supply a buffer with a minimal length of 8 ∗ sizeof (long int) + 1 characters, i.e. one character for each bit plus
one for the string terminator. Using a larger radix will require a smaller minimal buffer size.
Warning
Conversion is done using the radix as base, which may be a number between 2 (binary conversion) and up to 36. If
radix is greater than 10, the next digit after ’9’ will be the letter ’a’.
If radix is 10 and val is negative, a minus sign will be prepended.
The ltoa() function returns the pointer passed as s.
The malloc() function allocates size bytes of memory. If malloc() fails, a NULL pointer is returned.
Note that malloc() does not initialize the returned memory to zero bytes.
See the chapter about malloc() usage for implementation details.
23.10.4.18 void qsort ( void ∗ __base, size_t __nmemb, size_t __size, __compar_fn_t __compar )
The rand() function computes a sequence of pseudo-random integers in the range of 0 to RAND_MAX (as defined by
the header file <stdlib.h>).
The srand() function sets its argument seed as the seed for a new sequence of pseudo-random numbers to be returned
by rand(). These sequences are repeatable by calling srand() with the same seed value.
If no seed value is provided, the functions are automatically seeded with a value of 1.
In compliance with the C standard, these functions operate on int arguments. Since the underlying algorithm already
uses 32-bit calculations, this causes a loss of precision. See random() for an alternate set of functions that retains
full 32-bit precision.
Variant of rand() that stores the context in the user-supplied variable located at ctx instead of a static library variable
so the function becomes re-entrant.
The random() function computes a sequence of pseudo-random integers in the range of 0 to RANDOM_MAX (as defined
by the header file <stdlib.h>).
The srandom() function sets its argument seed as the seed for a new sequence of pseudo-random numbers to be
returned by rand(). These sequences are repeatable by calling srandom() with the same seed value.
If no seed value is provided, the functions are automatically seeded with a value of 1.
Variant of random() that stores the context in the user-supplied variable located at ctx instead of a static library variable
so the function becomes re-entrant.
The realloc() function tries to change the size of the region allocated at ptr to the new size value. It returns a pointer
to the new region. The returned pointer might be the same as the old pointer, or a pointer to a completely different
region.
The contents of the returned region up to either the old or the new size value (whatever is less) will be identical to the
contents of the old region, even in case a new region had to be allocated.
It is acceptable to pass ptr as NULL, in which case realloc() will behave identical to malloc().
If the new memory cannot be allocated, realloc() returns NULL, and the region at ptr will not be changed.
The strtod() function converts the initial portion of the string pointed to by nptr to double representation.
The expected form of the string is an optional plus ( ’+’ ) or minus sign ( ’-’ ) followed by a sequence of digits
optionally containing a decimal-point character, optionally followed by an exponent. An exponent consists of an ’E’ or
’e’, followed by an optional plus or minus sign, followed by a sequence of digits.
Leading white-space characters in the string are skipped.
The strtod() function returns the converted value, if any.
If endptr is not NULL, a pointer to the character after the last character used in the conversion is stored in the location
referenced by endptr.
If no conversion is performed, zero is returned and the value of nptr is stored in the location referenced by endptr.
If the correct value would cause overflow, plus or minus INFINITY is returned (according to the sign of the value),
and ERANGE is stored in errno. If the correct value would cause underflow, zero is returned and ERANGE is stored in
errno.
23.10.4.27 long strtol ( const char ∗ __nptr, char ∗∗ __endptr, int __base )
The strtol() function converts the string in nptr to a long value. The conversion is done according to the given base,
which must be between 2 and 36 inclusive, or be the special value 0.
The string may begin with an arbitrary amount of white space (as determined by isspace()) followed by a single optional
’+’ or ’-’ sign. If base is zero or 16, the string may then include a "0x" prefix, and the number will be read in
base 16; otherwise, a zero base is taken as 10 (decimal) unless the next character is ’0’, in which case it is taken as
8 (octal).
The remainder of the string is converted to a long value in the obvious manner, stopping at the first character which is
not a valid digit in the given base. (In bases above 10, the letter ’A’ in either upper or lower case represents 10, ’B’
23.10.4.28 unsigned long strtoul ( const char ∗ __nptr, char ∗∗ __endptr, int __base )
The strtoul() function converts the string in nptr to an unsigned long value. The conversion is done according to the
given base, which must be between 2 and 36 inclusive, or be the special value 0.
The string may begin with an arbitrary amount of white space (as determined by isspace()) followed by a single optional
’+’ or ’-’ sign. If base is zero or 16, the string may then include a "0x" prefix, and the number will be read in
base 16; otherwise, a zero base is taken as 10 (decimal) unless the next character is ’0’, in which case it is taken as
8 (octal).
The remainder of the string is converted to an unsigned long value in the obvious manner, stopping at the first character
which is not a valid digit in the given base. (In bases above 10, the letter ’A’ in either upper or lower case represents
10, ’B’ represents 11, and so forth, with ’Z’ representing 35.)
If endptr is not NULL, strtoul() stores the address of the first invalid character in ∗endptr. If there were no digits
at all, however, strtoul() stores the original value of nptr in endptr. (Thus, if ∗nptr is not ’\0’ but ∗∗endptr is
’\0’ on return, the entire string was valid.)
The strtoul() function return either the result of the conversion or, if there was a leading minus sign, the negation of
the result of the conversion, unless the original (non-negated) value would overflow; in the latter case, strtoul() returns
ULONG_MAX, and errno is set to ERANGE. If no conversion could be performed, 0 is returned.
Note
The minimal size of the buffer s depends on the choice of radix. For example, if the radix is 2 (binary), you need
to supply a buffer with a minimal length of 8 ∗ sizeof (unsigned long int) + 1 characters, i.e. one character for each
bit plus one for the string terminator. Using a larger radix will require a smaller minimal buffer size.
Warning
Conversion is done using the radix as base, which may be a number between 2 (binary conversion) and up to 36. If
radix is greater than 10, the next digit after ’9’ will be the letter ’a’.
The ultoa() function returns the pointer passed as s.
Note
The minimal size of the buffer s depends on the choice of radix. For example, if the radix is 2 (binary), you need
to supply a buffer with a minimal length of 8 ∗ sizeof (unsigned int) + 1 characters, i.e. one character for each bit
plus one for the string terminator. Using a larger radix will require a smaller minimal buffer size.
Warning
Conversion is done using the radix as base, which may be a number between 2 (binary conversion) and up to 36. If
radix is greater than 10, the next digit after ’9’ will be the letter ’a’.
The utoa() function returns the pointer passed as s.
malloc() tunable.
malloc() tunable.
malloc() tunable.
Macros
• #define _FFS(x)
Functions
#include <string.h>
Note
If the strings you are working on resident in program space (flash), you will need to use the string functions
described in <avr/pgmspace.h>: Program Space Utilities.
This macro finds the first (least significant) bit set in the input value.
This macro is very similar to the function ffs() except that it evaluates its argument at compile-time, so it should only
be applied to compile-time constant expressions where it will reduce to a constant itself. Application of this macro to
expressions that are not constant at compile-time is not recommended, and might result in a huge amount of code
generated.
Returns
The _FFS() macro returns the position of the first (least significant) bit set in the word val, or 0 if no bits are set.
The least significant bit is position 1. Only 16 bits of argument are evaluted.
This function finds the first (least significant) bit set in the input value.
Returns
The ffs() function returns the position of the first (least significant) bit set in the word val, or 0 if no bits are set. The
least significant bit is position 1.
Note
For expressions that are constant at compile time, consider using the _FFS macro instead.
23.11.3.4 void ∗ memccpy ( void ∗ dest, const void ∗ src, int val, size_t len )
Returns
The memccpy() function returns a pointer to the next character in dest after val, or NULL if val was not found
in the first len characters of src.
23.11.3.5 void ∗ memchr ( const void ∗ src, int val, size_t len )
Returns
The memchr() function returns a pointer to the matching byte or NULL if the character does not occur in the given
memory area.
23.11.3.6 int memcmp ( const void ∗ s1, const void ∗ s2, size_t len )
Returns
The memcmp() function returns an integer less than, equal to, or greater than zero if the first len bytes of s1 is
found, respectively, to be less than, to match, or be greater than the first len bytes of s2.
Note
Be sure to store the result in a 16 bit variable since you may get incorrect results if you use an unsigned char or
char due to truncation.
Warning
This function is not -mint8 compatible, although if you only care about testing for equality, this function should be
safe to use.
23.11.3.7 void ∗ memcpy ( void ∗ dest, const void ∗ src, size_t len )
Returns
23.11.3.8 void ∗ memmem ( const void ∗ s1, size_t len1, const void ∗ s2, size_t len2 )
The memmem() function finds the start of the first occurrence of the substring s2 of length len2 in the memory area
s1 of length len1.
Returns
The memmem() function returns a pointer to the beginning of the substring, or NULL if the substring is not found.
If len2 is zero, the function returns s1.
23.11.3.9 void ∗ memmove ( void ∗ dest, const void ∗ src, size_t len )
Returns
23.11.3.10 void ∗ memrchr ( const void ∗ src, int val, size_t len )
The memrchr() function is like the memchr() function, except that it searches backwards from the end of the len bytes
pointed to by src instead of forwards from the front. (Glibc, GNU extension.)
Returns
The memrchr() function returns a pointer to the matching byte or NULL if the character does not occur in the given
memory area.
Returns
Returns
The strcasecmp() function returns an integer less than, equal to, or greater than zero if s1 is found, respectively,
to be less than, to match, or be greater than s2. A consequence of the ordering used by strcasecmp() is that if
s1 is an initial substring of s2, then s1 is considered to be "less than" s2.
The strcasestr() function finds the first occurrence of the substring s2 in the string s1. This is like strstr(), except that it
ignores case of alphabetic symbols in searching for the substring. (Glibc, GNU extension.)
Returns
The strcasestr() function returns a pointer to the beginning of the substring, or NULL if the substring is not found.
If s2 points to a string of zero length, the function returns s1.
Returns
Returns
The strchr() function returns a pointer to the matched character or NULL if the character is not found.
The strchrnul() function is like strchr() except that if c is not found in s, then it returns a pointer to the null byte at the
end of s, rather than NULL. (Glibc, GNU extension.)
Returns
The strchrnul() function returns a pointer to the matched character, or a pointer to the null byte at the end of s (i.e.,
s+strlen(s)) if the character is not found.
Returns
The strcmp() function returns an integer less than, equal to, or greater than zero if s1 is found, respectively, to be
less than, to match, or be greater than s2. A consequence of the ordering used by strcmp() is that if s1 is an
initial substring of s2, then s1 is considered to be "less than" s2.
Copy a string.
The strcpy() function copies the string pointed to by src (including the terminating ’\0’ character) to the array pointed to
by dest. The strings may not overlap, and the destination string dest must be large enough to receive the copy.
Returns
Note
If the destination string of a strcpy() is not large enough (that is, if the programmer was stupid/lazy, and failed to
check the size before copying) then anything might happen. Overflowing fixed length strings is a favourite cracker
technique.
The strcspn() function calculates the length of the initial segment of s which consists entirely of characters not in
reject.
Returns
The strcspn() function returns the number of characters in the initial segment of s which are not in the string
reject. The terminating zero is not considered as a part of string.
Duplicate a string.
The strdup() function allocates memory and copies into it the string addressed by s1, including the terminating null
character.
Warning
The strdup() function calls malloc() to allocate the memory for the duplicated string! The user is responsible for
freeing the memory by calling free().
Returns
The strdup() function returns a pointer to the resulting string dest. If malloc() cannot allocate enough storage for
the string, strdup() will return NULL.
Warning
Be sure to check the return value of the strdup() function to make sure that the function has succeeded in allocating
the memory!
23.11.3.21 size_t strlcat ( char ∗ dst, const char ∗ src, size_t siz )
Returns
The strlcat() function returns strlen(src) + MIN(siz, strlen(initial dst)). If retval >= siz, truncation occurred.
Appends src to string dst of size siz (unlike strncat(), siz is the full size of dst, not space left). At most siz-1
characters will be copied. Always NULL terminates (unless siz <= strlen(dst)).
Returns
The strlcat() function returns strlen(src) + MIN(siz, strlen(initial dst)). If retval >= siz, truncation occurred.
23.11.3.22 size_t strlcpy ( char ∗ dst, const char ∗ src, size_t siz )
Copy a string.
Copy src to string dst of size siz. At most siz-1 characters will be copied. Always NULL terminates (unless siz == 0).
Returns
The strlcpy() function returns strlen(src). If retval >= siz, truncation occurred.
Copy src to string dst of size siz. At most siz-1 characters will be copied. Always NULL terminates (unless siz
== 0).
Returns
The strlcpy() function returns strlen(src). If retval >= siz, truncation occurred.
Returns
Returns
23.11.3.25 int strncasecmp ( const char ∗ s1, const char ∗ s2, size_t len )
Returns
The strncasecmp() function returns an integer less than, equal to, or greater than zero if s1 (or the first len bytes
thereof) is found, respectively, to be less than, to match, or be greater than s2. A consequence of the ordering
used by strncasecmp() is that if s1 is an initial substring of s2, then s1 is considered to be "less than" s2.
23.11.3.26 char ∗ strncat ( char ∗ dest, const char ∗ src, size_t len )
Returns
23.11.3.27 int strncmp ( const char ∗ s1, const char ∗ s2, size_t len )
Returns
The strncmp() function returns an integer less than, equal to, or greater than zero if s1 (or the first n bytes thereof)
is found, respectively, to be less than, to match, or be greater than s2.
23.11.3.28 char ∗ strncpy ( char ∗ dest, const char ∗ src, size_t len )
Copy a string.
The strncpy() function is similar to strcpy(), except that not more than n bytes of src are copied. Thus, if there is no null
byte among the first n bytes of src, the result will not be null-terminated.
In the case where the length of src is less than that of n, the remainder of dest will be padded with nulls.
Returns
Returns
The strnlen function returns strlen(src), if that is less than len, or len if there is no ’\0’ character among the first len
characters pointed to by src.
The strpbrk() function locates the first occurrence in the string s of any of the characters in the string accept.
Returns
The strpbrk() function returns a pointer to the character in s that matches one of the characters in accept, or
NULL if no such character is found. The terminating zero is not considered as a part of string: if one or both args
are empty, the result will NULL.
Returns
The strrchr() function returns a pointer to the matched character or NULL if the character is not found.
Reverse a string.
The strrev() function reverses the order of the string.
Returns
The strrev() function returns a pointer to the beginning of the reversed string.
Returns
The strsep() function returns a pointer to the original value of ∗sp. If ∗sp is initially NULL, strsep() returns NULL.
The strspn() function calculates the length of the initial segment of s which consists entirely of characters in accept.
Returns
The strspn() function returns the number of characters in the initial segment of s which consist only of characters
from accept. The terminating zero is not considered as a part of string.
Locate a substring.
The strstr() function finds the first occurrence of the substring s2 in the string s1. The terminating ’\0’ characters are
not compared.
Returns
The strstr() function returns a pointer to the beginning of the substring, or NULL if the substring is not found. If s2
points to a string of zero length, the function returns s1.
Returns
The strtok() function returns a pointer to the next token or NULL when no more tokens are found.
Note
strtok() is NOT reentrant. For a reentrant version of this function see strtok_r().
23.11.3.37 char ∗ strtok_r ( char ∗ string, const char ∗ delim, char ∗∗ last )
Returns
The strtok_r() function returns a pointer to the next token or NULL when no more tokens are found.
Returns
The strupr() function returns a pointer to the converted string. The pointer is the same as that passed in since the
operation is perform in place.
Data Structures
• struct tm
• struct week_date
Macros
Typedefs
Enumerations
• enum _WEEK_DAYS_ {
SUNDAY, MONDAY, TUESDAY, WEDNESDAY,
THURSDAY, FRIDAY, SATURDAY }
• enum _MONTHS_ {
JANUARY, FEBRUARY, MARCH, APRIL,
MAY, JUNE, JULY, AUGUST,
SEPTEMBER, OCTOBER, NOVEMBER, DECEMBER }
Functions
Variables
• char ∗ _CLOCKS_PER_SEC_
#include <time.h>
In addition to the above departures from the standard, there are some behaviors which are different from what is often
expected, though allowed under the standard.
There is no ’platform standard’ method to obtain the current time, time zone, or daylight savings ’rules’ in the AVR
environment. Therefore the application must initialize the time system with this information. The functions set_zone(),
set_dst(), and set_system_time() are provided for initialization. Once initialized, system time is maintained by calling the
function system_tick() at one second intervals.
Though not specified in the standard, it is often expected that time_t is a signed integer representing an offset in seconds
from Midnight Jan 1 1970... i.e. ’Unix time’. This implementation uses an unsigned 32 bit integer offset from Midnight
Jan 1 2000. The use of this ’epoch’ helps to simplify the conversion functions, while the 32 bit value allows time to be
properly represented until Tue Feb 7 06:28:15 2136 UTC. The macros UNIX_OFFSET and NTP_OFFSET are defined
to assist in converting to and from Unix and NTP time stamps.
Unlike desktop counterparts, it is impractical to implement or maintain the ’zoneinfo’ database. Therefore no attempt is
made to account for time zone, daylight saving, or leap seconds in past dates. All calculations are made according to
the currently configured time zone and daylight saving ’rule’.
In addition to C standard functions, re-entrant versions of ctime(), asctime(), gmtime() and localtime() are provided
which, in addition to being re-entrant, have the property of claiming less permanent storage in RAM. An additional time
conversion, isotime() and its re-entrant version, uses far less storage than either ctime() or asctime().
Along with the usual smattering of utility functions, such as is_leap_year(), this library includes a set of functions related
the sun and moon, as well as sidereal time functions.
Difference between the Y2K and the NTP epochs, in seconds. To convert a Y2K timestamp to NTP...
y2k = time(NULL);
ntp = y2k + NTP_OFFSET;
Difference between the Y2K and the UNIX epochs, in seconds. To convert a Y2K timestamp to UNIX...
long unix;
time_t y2k;
y2k = time(NULL);
unix = y2k + UNIX_OFFSET;
time_t represents seconds elapsed from Midnight, Jan 1 2000 UTC (the Y2K ’epoch’). Its range allows this implemen-
tation to represent time up to Tue Feb 7 06:28:15 2136 UTC.
The asctime function converts the broken-down time of timeptr, into an ascii string in the form
Computes the amount of time the sun is above the horizon, at the location of the observer.
NOTE: At observer locations inside a polar circle, this value can be zero during the winter, and can exceed ONE_DAY
during the summer.
The returned value is in seconds.
The difftime function returns the difference between two binary time stamps, time1 - time0.
Computes the difference between apparent solar time and mean solar time. The returned value is in seconds.
Convert a Y2K time stamp into a FAT file system time stamp.
Returns Greenwich Mean Sidereal Time, as seconds into the sidereal day. The returned value will range from 0 through
86399 seconds.
The gmtime function converts the time stamp pointed to by timer into broken-down time, expressed as UTC.
Return a week_date structure with the ISO_8601 week based date corresponding to the given year and day of year.
See http://en.wikipedia.org/wiki/ISO_week_date for more information.
2013-03-23 01:03:52
Returns Local Mean Sidereal Time, as seconds into the sidereal day. The returned value will range from 0 through
86399 seconds.
The localtime function converts the time stamp pointed to by timer into broken-down time, expressed as Local time.
This function ’compiles’ the elements of a broken-down time structure, returning a binary time stamp. The elements of
timeptr are interpreted as representing UTC.
The original values of the tm_wday and tm_yday elements of the structure are ignored, and the original values of the
other elements are not restricted to the ranges stated for struct tm.
Unlike mktime(), this function DOES NOT modify the elements of timeptr.
This function ’compiles’ the elements of a broken-down time structure, returning a binary time stamp. The elements of
timeptr are interpreted as representing Local Time.
The original values of the tm_wday and tm_yday elements of the structure are ignored, and the original values of the
other elements are not restricted to the ranges stated for struct tm.
On successful completion, the values of all elements of timeptr are set to the appropriate range.
Return the length of month, given the year and month, where month is in the range 1 to 12.
Returns an approximation to the phase of the moon. The sign of the returned value indicates a waning or waxing phase.
The magnitude of the returned value indicates the percentage illumination.
#include <util/eu_dst.h>
#include <util/usa_dst.h>
Set the geographic coordinates of the ’observer’, for use with several of the following functions. Parameters are passed
as seconds of North Latitude, and seconds of East Longitude.
For New York City...
struct tm rtc_time;
read_rtc(&rtc_time);
rtc_time.tm_isdst = 0;
set_system_time( mktime(&rtc_time) );
set_system_time(ntp_timestamp - NTP_OFFSET);
set_system_time(unix_timestamp - UNIX_OFFSET);
Set the ’time zone’. The parameter is given in seconds East of the Prime Meridian. Example for New York City:
set_zone(-5 * ONE_HOUR);
If the time zone is not set, the time system will operate in UTC only.
23.12.5.30 size_t strftime ( char ∗ s, size_t maxsize, const char ∗ format, const struct tm ∗ timeptr )
A complete description of strftime() is beyond the pale of this document. Refer to ISO/IEC document 9899 for details.
All conversions are made using the ’C Locale’, ignoring the E or O modifiers. Due to the lack of a time zone ’name’, the
’Z’ conversion is also ignored.
Return the time of sunrise, at the location of the observer. See the note about daylight_seconds().
Return the time of sunset, at the location of the observer. See the note about daylight_seconds().
ISR(RTC_OVF_vect, ISR_NAKED)
{
system_tick();
reti();
}
The time function returns the systems current time stamp. If timer is not a null pointer, the return value is also assigned
to the object it points to.
Return the calendar week of month, where the first week is considered to begin on the day of week specified by ’start’.
The returned value may range from zero to 5.
Return the calendar week of year, where week 1 is considered to begin on the day of week specified by ’start’. The
returned value may range from zero to 52.
Macros
#include <avr/io.h>
#include <avr/boot.h>
The macros in this module provide a C language interface to the bootloader support functionality of certain AVR pro-
cessors. These macros are designed to work with all sizes of flash memory.
Global interrupts are not automatically disabled for these macros. It is left up to the programmer to do this. See the code
example below. Also see the processor datasheet for caveats on having global interrupts enabled during writing of the
Flash.
Note
Not all AVR processors provide bootloader support. See your processor datasheet to see if it provides bootloader
support.
Todo From email with Marek: On smaller devices (all except ATmega64/128), __SPM_REG is in the I/O space, ac-
cessible with the shorter "in" and "out" instructions - since the boot loader has a limited size, this could be an
important optimization.
#include <inttypes.h>
#include <avr/interrupt.h>
#include <avr/pgmspace.h>
// Disable interrupts.
sreg = SREG;
cli();
eeprom_busy_wait ();
boot_page_erase (page);
boot_spm_busy_wait (); // Wait until the memory is erased.
uint16_t w = *buf++;
w += (*buf++) << 8;
boot_rww_enable ();
SREG = sreg;
}
Note
In this context, a ’set bit’ will be written to a zero value. Note also that only BLBxx bits can be programmed by this
command.
For example, to disallow the SPM instruction from writing to the Boot Loader memory section of flash, you would use
this macro as such:
Note
Like any lock bits, the Boot Loader Lock Bits, once set, cannot be cleared again except by a chip erase which will
in turn also erase the boot loader itself.
Value:
do { \
boot_spm_busy_wait(); \
eeprom_busy_wait(); \
boot_lock_bits_set (lock_bits); \
} while (0)
Same as boot_lock_bits_set() except waits for eeprom and spm operations to complete before setting the lock bits.
Value:
(__extension__({ \
uint8_t __result; \
__asm__ __volatile__ \
( \
"sts %1, %2\n\t" \
"lpm %0, Z\n\t" \
: "=r" (__result) \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_LOCK_BITS_SET)), \
"z" ((uint16_t)(address)) \
); \
__result; \
}))
Note
The lock and fuse bits returned are the physical values, i.e. a bit returned as 0 means the corresponding fuse or
lock bit is programmed.
Note
Value:
do { \
boot_spm_busy_wait(); \
eeprom_busy_wait(); \
boot_page_erase (address); \
} while (0)
Same as boot_page_erase() except it waits for eeprom and spm operations to complete before erasing the page.
Fill the bootloader temporary page buffer for flash address with data word.
Note
The address is a byte address. The data is a word. The AVR writes data to the buffer a word at a time, but
addresses the buffer per byte! So, increment your address by 2 between calls, and send 2 data bytes in a word
format! The LSB of the data is written to the lower address; the MSB of the data is written to the higher address.
Value:
do { \
boot_spm_busy_wait(); \
eeprom_busy_wait(); \
boot_page_fill(address, data); \
} while (0)
Same as boot_page_fill() except it waits for eeprom and spm operations to complete before filling the page.
Write the bootloader temporary page buffer to flash page that contains address.
Note
Value:
do { \
boot_spm_busy_wait(); \
eeprom_busy_wait(); \
boot_page_write (address); \
} while (0)
Same as boot_page_write() except it waits for eeprom and spm operations to complete before writing the page.
Value:
do { \
boot_spm_busy_wait(); \
eeprom_busy_wait(); \
boot_rww_enable(); \
} while (0)
Same as boot_rww_enable() except waits for eeprom and spm operations to complete before enabling the RWW mame-
ory.
Value:
(__extension__({ \
uint8_t __result; \
__asm__ __volatile__ \
( \
"sts %1, %2\n\t" \
"lpm %0, Z" "\n\t" \
: "=r" (__result) \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_SIGROW_READ)), \
"z" ((uint16_t)(addr)) \
); \
__result; \
}))
Read the Signature Row byte at address. For some MCU types, this function can also retrieve the factory-stored
oscillator calibration bytes.
Parameter address can be 0-0x1f as documented by the datasheet.
Note
Used to declare a function or variable to be placed into a new section called .bootloader. This section and its contents
can then be relocated to any address (such as the bootloader NRWW area) at link-time.
Macros
• #define _NOP()
• #define _MemoryBarrier()
#include <avr/cpufunc.h>
This header file contains macros that access special functions of the AVR CPU which do not fit into any of the other
header files.
Implement a read/write memory barrier. A memory barrier instructs the compiler to not cache any memory data in
registers beyond the barrier. This can sometimes be more effective than blocking certain optimizations by declaring
some object with a volatile qualifier.
See Problems with reordering code for things to be taken into account with respect to compiler optimizations.
Execute a no operation (NOP) CPU instruction. This should not be used to implement delays, better use the func-
tions from <util/delay_basic.h> or <util/delay.h> for this. For debugging purposes, a NOP can be useful to have an
instruction that is guaranteed to be not optimized away by the compiler, so it can always become a breakpoint in the
debugger.
Macros
Functions
#include <avr/eeprom.h>
This header file declares the interface to some simple library routines suitable for handling the data EEPROM con-
tained in the AVR microcontrollers. The implementation uses a simple polled mode interface. Applications that require
interrupt-controlled EEPROM access to ensure that no time will be wasted in spinloops will have to deploy their own
implementation.
Notes:
• In addition to the write functions there is a set of update ones. This functions read each byte first and skip the
burning if the old value is the same with new. The scaning direction is from high address to low, to obtain quick
return in common cases.
• All of the read/write functions first make sure the EEPROM is ready to be accessed. Since this may cause long
delays if a write operation is still pending, time-critical applications should first poll the EEPROM e. g. using
eeprom_is_ready() before attempting any actual I/O. But this functions are not wait until SELFPRGEN in SPM←-
CSR becomes zero. Do this manually, if your softwate contains the Flash burning.
• As these functions modify IO registers, they are known to be non-reentrant. If any of these functions are used from
both, standard and interrupt context, the applications must ensure proper protection (e.g. by disabling interrupts
before accessing them).
• For Xmega the EEPROM start address is 0, like other architectures. The reading functions add the 0x2000 value
to use EEPROM mapping into data space.
23.15.2.1 #define __EEGET( var, addr ) (var) = eeprom_read_byte ((const uint8_t ∗)(addr))
23.15.2.3 #define _EEGET( var, addr ) (var) = eeprom_read_byte ((const uint8_t ∗)(addr))
Returns
Nothing.
Returns
23.15.3.1 void eeprom_read_block ( void ∗ __dst, const void ∗ __src, size_t __n )
Read a block of __n bytes from EEPROM address __src to SRAM __dst.
Read one 32-bit double word (little endian) from EEPROM address __p.
Read one float value (little endian) from EEPROM address __p.
Read one 16-bit word (little endian) from EEPROM address __p.
23.15.3.6 void eeprom_update_block ( const void ∗ __src, void ∗ __dst, size_t __n )
Note
23.15.3.11 void eeprom_write_block ( const void ∗ __src, void ∗ __dst, size_t __n )
Note
Introduction
The Fuse API allows a user to specify the fuse settings for the specific AVR device they are compiling for. These fuse
settings will be placed in a special section in the ELF output file, after linking.
Programming tools can take advantage of the fuse information embedded in the ELF file, by extracting this information
and determining if the fuses need to be programmed before programming the Flash and EEPROM memories. This also
allows a single ELF file to contain all the information needed to program an AVR.
To use the Fuse API, include the <avr/io.h> header file, which in turn automatically includes the individual I/O header
file and the <avr/fuse.h> file. These other two files provides everything necessary to set the AVR fuses.
Fuse API
Each I/O header file must define the FUSE_MEMORY_SIZE macro which is defined to the number of fuse bytes that
exist in the AVR device.
A new type, __fuse_t, is defined as a structure. The number of fields in this structure are determined by the number of
fuse bytes in the FUSE_MEMORY_SIZE macro.
If FUSE_MEMORY_SIZE == 1, there is only a single field: byte, of type unsigned char.
If FUSE_MEMORY_SIZE == 2, there are two fields: low, and high, of type unsigned char.
If FUSE_MEMORY_SIZE == 3, there are three fields: low, high, and extended, of type unsigned char.
If FUSE_MEMORY_SIZE > 3, there is a single field: byte, which is an array of unsigned char with the size of the array
being FUSE_MEMORY_SIZE.
A convenience macro, FUSEMEM, is defined as a GCC attribute for a custom-named section of ".fuse".
A convenience macro, FUSES, is defined that declares a variable, __fuse, of type __fuse_t with the attribute defined by
FUSEMEM. This variable allows the end user to easily set the fuse data.
Note
If a device-specific I/O header file has previously defined FUSEMEM, then FUSEMEM is not redefined. If a device-
specific I/O header file has previously defined FUSES, then FUSES is not redefined.
Each AVR device I/O header file has a set of defined macros which specify the actual fuse bits available on that device.
The AVR fuses have inverted values, logical 1 for an unprogrammed (disabled) bit and logical 0 for a programmed
(enabled) bit. The defined macros for each individual fuse bit represent this in their definition by a bit-wise inversion of
a mask. For example, the FUSE_EESAVE fuse in the ATmega128 is defined as:
Note
The _BV macro creates a bit mask from a bit number. It is then inverted to represent logical values for a fuse
memory byte.
To combine the fuse bits macros together to represent a whole fuse byte, use the bitwise AND operator, like so:
Each device I/O header file also defines macros that provide default values for each fuse byte that is available. LFUS←-
E_DEFAULT is defined for a Low Fuse byte. HFUSE_DEFAULT is defined for a High Fuse byte. EFUSE_DEFAULT is
defined for an Extended Fuse byte.
If FUSE_MEMORY_SIZE > 3, then the I/O header file defines macros that provide default values for each fuse byte like
so: FUSE0_DEFAULT FUSE1_DEFAULT FUSE2_DEFAULT FUSE3_DEFAULT FUSE4_DEFAULT ....
#include <avr/io.h>
FUSES =
{
.low = LFUSE_DEFAULT,
.high = (FUSE_BOOTSZ0 & FUSE_BOOTSZ1 & FUSE_EESAVE & FUSE_SPIEN & FUSE_JTAGEN),
.extended = EFUSE_DEFAULT,
};
int main(void)
{
return 0;
}
#include <avr/io.h>
int main(void)
{
return 0;
}
If you are compiling in C++, you cannot use the designated intializers so you must do:
#include <avr/io.h>
FUSES =
{
LFUSE_DEFAULT, // .low
(FUSE_BOOTSZ0 & FUSE_BOOTSZ1 & FUSE_EESAVE & FUSE_SPIEN & FUSE_JTAGEN), // .high
EFUSE_DEFAULT, // .extended
};
int main(void)
{
return 0;
}
However there are a number of caveats that you need to be aware of to use this API properly.
Be sure to include <avr/io.h> to get all of the definitions for the API. The FUSES macro defines a global variable to
store the fuse data. This variable is assigned to its own linker section. Assign the desired fuse values immediately in
the variable initialization.
The .fuse section in the ELF file will get its values from the initial variable assignment ONLY. This means that you can
NOT assign values to this variable in functions and the new values will not be put into the ELF .fuse section.
The global variable is declared in the FUSES macro has two leading underscores, which means that it is reserved for
the "implementation", meaning the library, so it will not conflict with a user-named variable.
You must initialize ALL fields in the __fuse_t structure. This is because the fuse bits in all bytes default to a logical
1, meaning unprogrammed. Normal uninitialized data defaults to all locgial zeros. So it is vital that all fuse bytes are
initialized, even with default data. If they are not, then the fuse bits may not programmed to the desired settings.
Be sure to have the -mmcu=device flag in your compile command line and your linker command line to have the correct
device selected and to have the correct I/O header file included when you include <avr/io.h>.
You can print out the contents of the .fuse section in the ELF file by using this command line:
The section contents shows the address on the left, then the data going from lower address to a higher address, left to
right.
The global interrupt flag is maintained in the I bit of the status register (SREG).
Handling interrupts frequently requires attention regarding atomic access to objects that could be altered by code running
within an interrupt context, see <util/atomic.h>.
Frequently, interrupts are being disabled for periods of time in order to perform certain operations without being dis-
turbed; see Problems with reordering code for things to be taken into account with respect to compiler optimizations.
• #define sei()
• #define cli()
ISR attributes
• #define ISR_BLOCK
• #define ISR_NOBLOCK
• #define ISR_NAKED
• #define ISR_ALIASOF(target_vector)
Note
This discussion of interrupts was originally taken from Rich Neswold’s document. See Acknowledgments.
It’s nearly impossible to find compilers that agree on how to handle interrupt code. Since the C language tries to stay
away from machine dependent details, each compiler writer is forced to design their method of support.
In the AVR-GCC environment, the vector table is predefined to point to interrupt routines with predetermined names.
By using the appropriate name, your routine will be called when the corresponding interrupt occurs. The device library
provides a set of default interrupt routines, which will get used if you don’t define your own.
Patching into the vector table is only one part of the problem. The compiler uses, by convention, a set of registers when
it’s normally executing compiler-generated code. It’s important that these registers, as well as the status register, get
saved and restored. The extra code needed to do this is enabled by tagging the interrupt function with __attribute←-
__((signal)).
These details seem to make interrupt routines a little messy, but all these details are handled by the Interrupt API. An
interrupt routine is defined with ISR(). This macro register and mark the routine as an interrupt handler for the specified
peripheral. The following is an example definition of a handler for the ADC interrupt.
#include <avr/interrupt.h>
ISR(ADC_vect)
{
// user code here
}
Refer to the chapter explaining assembler programming for an explanation about interrupt routines written solely in
assembler language.
If an unexpected interrupt occurs (interrupt is enabled and no handler is installed, which usually indicates a bug), then
the default action is to reset the device by jumping to the reset vector. You can override this by supplying a function
named BADISR_vect which should be defined with ISR() as such. (The name BADISR_vect is actually an alias for
__vector_default. The latter must be used inside assembly code in case <avr/interrupt.h> is not included.)
#include <avr/interrupt.h>
ISR(BADISR_vect)
{
// user code here
}
Nested interrupts
The AVR hardware clears the global interrupt flag in SREG before entering an interrupt vector. Thus, normally interrupts
will remain disabled inside the handler until the handler exits, where the RETI instruction (that is emitted by the compiler
as part of the normal function epilogue for an interrupt handler) will eventually re-enable further interrupts. For that
reason, interrupt handlers normally do not nest. For most interrupt handlers, this is the desired behaviour, for some
it is even required in order to prevent infinitely recursive interrupts (like UART interrupts, or level-triggered external
interrupts). In rare circumstances though it might be desired to re-enable the global interrupt flag as early as possible
in the interrupt handler, in order to not defer any other interrupt more than absolutely needed. This could be done
using an sei() instruction right at the beginning of the interrupt handler, but this still leaves few instructions inside the
compiler-generated function prologue to run with global interrupts disabled. The compiler can be instructed to insert an
SEI instruction right at the beginning of an interrupt handler by declaring the handler the following way:
ISR(XXX_vect, ISR_NOBLOCK)
{
...
}
where XXX_vect is the name of a valid interrupt vector for the MCU type in question, as explained below.
In some circumstances, the actions to be taken upon two different interrupts might be completely identical so a single
implementation for the ISR would suffice. For example, pin-change interrupts arriving from two different ports could
logically signal an event that is independent from the actual port (and thus interrupt vector) where it happened. Sharing
interrupt vector code can be accomplished using the ISR_ALIASOF() attribute to the ISR macro:
ISR(PCINT0_vect)
{
...
// Code to handle the event.
}
ISR(PCINT1_vect, ISR_ALIASOF(PCINT0_vect));
Note
Note that the ISR_ALIASOF() feature requires GCC 4.2 or above (or a patched version of GCC 4.1.x). See the doc-
umentation of the ISR_ALIAS() macro for an implementation which is less elegant but could be applied to all compiler
versions.
In rare circumstances, in interrupt vector does not need any code to be implemented at all. The vector must be declared
anyway, so when the interrupt triggers it won’t execute the BADISR_vect code (which by default restarts the application).
This could for example be the case for interrupts that are solely enabled for the purpose of getting the controller out of
sleep_mode().
A handler for such an interrupt vector can be declared using the EMPTY_INTERRUPT() macro:
EMPTY_INTERRUPT(ADC_vect);
Note
In some circumstances, the compiler-generated prologue and epilogue of the ISR might not be optimal for the job, and
a manually defined ISR could be considered particularly to speedup the interrupt handling.
One solution to this could be to implement the entire ISR as manual assembly code in a separate (assembly) file. See
Combining C and assembly source files for an example of how to implement it that way.
Another solution is to still implement the ISR in C language but take over the compiler’s job of generating the prologue
and epilogue. This can be done using the ISR_NAKED attribute to the ISR() macro. Note that the compiler does not
generate anything as prologue or epilogue, so the final reti() must be provided by the actual implementation. SREG
must be manually saved if the ISR code modifies it, and the compiler-implied assumption of zero_reg always being
0 could be wrong (e. g. when interrupting right after of a MUL instruction).
ISR(TIMER1_OVF_vect, ISR_NAKED)
{
PORTB |= _BV(0); // results in SBI which does not affect SREG
reti();
}
Note
The ISR() macro cannot really spell-check the argument passed to them. Thus, by misspelling one of the names
below in a call to ISR(), a function will be created that, while possibly being usable as an interrupt function, is
not actually wired into the interrupt vector table. The compiler will generate a warning if it detects a suspiciously
looking name of a ISR() function (i.e. one that after macro replacement does not start with "__vector_").
#include <avr/interrupt.h>
This is a vector which is aliased to __vector_default, the vector executed when an ISR fires with no accompanying ISR
handler. This may be used along with the ISR() macro to create a catch-all for undefined but used ISRs for debugging
purposes.
Disables all interrupts by clearing the global interrupt mask. This function actually compiles into a single line of assembly,
so there is no function call overhead. However, the macro also implies a memory barrier which can cause additional
loss of optimization.
In order to implement atomic access to multi-byte objects, consider using the macros from <util/atomic.h>, rather than
implementing them manually with cli() and sei().
Defines an empty interrupt handler function. This will not generate any prolog or epilog code and will only return from
the ISR. Do not define a function body as this will define it for you. Example:
EMPTY_INTERRUPT(ADC_vect);
Introduces an interrupt handler function (interrupt service routine) that runs with global interrupts initially disabled by
default with no attributes specified.
The attributes are optional and alter the behaviour and resultant generated code of the interrupt routine. Multiple
attributes may be used for a single function, with a space seperating each attribute.
Valid attributes are ISR_BLOCK, ISR_NOBLOCK, ISR_NAKED and ISR_ALIASOF(vect).
vector must be one of the interrupt vector names that are valid for the particular MCU type.
Aliases a given vector to another one in the same manner as the ISR_ALIASOF attribute for the ISR() macro. Unlike
the ISR_ALIASOF attribute macro however, this is compatible for all versions of GCC rather than just GCC version 4.2
onwards.
Note
This macro creates a trampoline function for the aliased macro. This will result in a two cycle penalty for the aliased
vector compared to the ISR the vector is aliased to, due to the JMP/RJMP opcode used.
Example:
ISR(INT0_vect)
{
PORTB = 42;
}
ISR_ALIAS(INT1_vect, INT0_vect);
The ISR is linked to another ISR, specified by the vect parameter. This is compatible with GCC 4.2 and greater only.
Use this attribute in the attributes parameter of the ISR macro.
Identical to an ISR with no attributes specified. Global interrupts are initially disabled by the AVR hardware when
entering the ISR, without the compiler modifying this state.
Use this attribute in the attributes parameter of the ISR macro.
ISR is created with no prologue or epilogue code. The user code is responsible for preservation of the machine state
including the SREG register, as well as placing a reti() at the end of the interrupt routine.
Use this attribute in the attributes parameter of the ISR macro.
ISR runs with global interrupts initially enabled. The interrupt enable flag is activated by the compiler as early as possible
within the ISR to ensure minimal processing delay for nested interrupts.
This may be used to create nested ISRs, however care should be taken to avoid stack overflows, or to avoid infinitely
entering the ISR for those cases where the AVR hardware does not clear the respective interrupt flag before entering
the ISR.
Use this attribute in the attributes parameter of the ISR macro.
Returns from an interrupt routine, enabling global interrupts. This should be the last command executed before leaving
an ISR defined with the ISR_NAKED attribute.
This macro actually compiles into a single line of assembly, so there is no function call overhead.
Enables interrupts by setting the global interrupt mask. This function actually compiles into a single line of assembly, so
there is no function call overhead. However, the macro also implies a memory barrier which can cause additional loss
of optimization.
In order to implement atomic access to multi-byte objects, consider using the macros from <util/atomic.h>, rather than
implementing them manually with cli() and sei().
Introduces an interrupt handler function that runs with global interrupts initially disabled.
This is the same as the ISR macro without optional attributes.
Macros
#include <avr/io.h>
This header file includes the apropriate IO definitions for the device that has been specified by the -mmcu= compiler
command-line switch. This is done by diverting to the appropriate file <avr/ioXXXX.h> which should never be
included directly. Some register names common to all AVR devices are defined directly within <avr/common.h>,
which is included in <avr/io.h>, but most of the details come from the respective include file.
Note that this file always includes the following files:
#include <avr/sfr_defs.h>
#include <avr/portpins.h>
#include <avr/common.h>
#include <avr/version.h>
See <avr/sfr_defs.h>: Special function registers for more details about that header file.
Included are definitions of the IO register set and their respective bit values as specified in the Atmel documentation.
Note that inconsistencies in naming conventions, so even identical functions sometimes get different names on different
devices.
Also included are the specific names useable for interrupt function definitions as documented here.
Finally, the following macros are defined:
• RAMEND
The last on-chip RAM address.
• XRAMEND
The last possible RAM location that is addressable. This is equal to RAMEND for devices that do not allow for
external RAM. For devices that allow external RAM, this will be larger than RAMEND.
• E2END
The last EEPROM address.
• FLASHEND
The last byte address in the Flash program space.
• SPM_PAGESIZE
For devices with bootloader support, the flash pagesize (in bytes) to be used for the SPM instruction.
• E2PAGESIZE
The size of the EEPROM page.
Write value value to IO register reg that is protected through the Xmega configuration change protection (CCP)
mechanism. This implements the timed sequence that is required for CCP.
Example to modify the CPU clock:
#include <avr/io.h>
_PROTECTED_WRITE(CLK_PSCTRL, CLK_PSADIV0_bm);
_PROTECTED_WRITE(CLK_CTRL, CLK_SCLKSEL0_bm);
Introduction
The Lockbit API allows a user to specify the lockbit settings for the specific AVR device they are compiling for. These
lockbit settings will be placed in a special section in the ELF output file, after linking.
Programming tools can take advantage of the lockbit information embedded in the ELF file, by extracting this information
and determining if the lockbits need to be programmed after programming the Flash and EEPROM memories. This also
allows a single ELF file to contain all the information needed to program an AVR.
To use the Lockbit API, include the <avr/io.h> header file, which in turn automatically includes the individual I/O header
file and the <avr/lock.h> file. These other two files provides everything necessary to set the AVR lockbits.
Lockbit API
Each I/O header file may define up to 3 macros that controls what kinds of lockbits are available to the user.
If __LOCK_BITS_EXIST is defined, then two lock bits are available to the user and 3 mode settings are defined for these
two bits.
If __BOOT_LOCK_BITS_0_EXIST is defined, then the two BLB0 lock bits are available to the user and 4 mode settings
are defined for these two bits.
If __BOOT_LOCK_BITS_1_EXIST is defined, then the two BLB1 lock bits are available to the user and 4 mode settings
are defined for these two bits.
If __BOOT_LOCK_APPLICATION_TABLE_BITS_EXIST is defined then two lock bits are available to set the locking
mode for the Application Table Section (which is used in the XMEGA family).
If __BOOT_LOCK_APPLICATION_BITS_EXIST is defined then two lock bits are available to set the locking mode for
the Application Section (which is used in the XMEGA family).
If __BOOT_LOCK_BOOT_BITS_EXIST is defined then two lock bits are available to set the locking mode for the Boot
Loader Section (which is used in the XMEGA family).
The AVR lockbit modes have inverted values, logical 1 for an unprogrammed (disabled) bit and logical 0 for a pro-
grammed (enabled) bit. The defined macros for each individual lock bit represent this in their definition by a bit-wise
inversion of a mask. For example, the LB_MODE_3 macro is defined as:
<avr/lock.h> also defines a macro that provides a default lockbit value: LOCKBITS_DEFAULT which is defined to be
0xFF.
See the AVR device specific datasheet for more details about these lock bits and the available mode settings.
A convenience macro, LOCKMEM, is defined as a GCC attribute for a custom-named section of ".lock".
A convenience macro, LOCKBITS, is defined that declares a variable, __lock, of type unsigned char with the attribute
defined by LOCKMEM. This variable allows the end user to easily set the lockbit data.
Note
If a device-specific I/O header file has previously defined LOCKMEM, then LOCKMEM is not redefined. If a
device-specific I/O header file has previously defined LOCKBITS, then LOCKBITS is not redefined. LOCKBITS is
currently known to be defined in the I/O header files for the XMEGA devices.
#include <avr/io.h>
int main(void)
{
return 0;
}
Or:
#include <avr/io.h>
int main(void)
{
return 0;
}
Be sure to include <avr/io.h> to get all of the definitions for the API.
The LOCKBITS macro defines a global variable to store the lockbit data. This
variable is assigned to its own linker section. Assign the desired lockbit
values immediately in the variable initialization.
The .lock section in the ELF file will get its values from the initial
variable assignment ONLY. This means that you can NOT assign values to
this variable in functions and the new values will not be put into the
ELF .lock section.
The global variable is declared in the LOCKBITS macro has two leading
underscores, which means that it is reserved for the "implementation",
meaning the library, so it will not conflict with a user-named variable.
You must initialize the lockbit variable to some meaningful value, even
if it is the default value. This is because the lockbits default to a
logical 1, meaning unprogrammed. Normal uninitialized data defaults to all
locgial zeros. So it is vital that all lockbits are initialized, even with
default data. If they are not, then the lockbits may not programmed to the
desired settings and can possibly put your device into an unrecoverable
state.
Be sure to have the -mmcu=<em>device</em> flag in your compile command line and
your linker command line to have the correct device selected and to have
the correct I/O header file included when you include <avr/io.h>.
You can print out the contents of the .lock section in the ELF file by
using this command line:
Macros
Typedefs
Functions
#include <avr/io.h>
#include <avr/pgmspace.h>
The functions in this module provide interfaces for a program to access data stored in program space (flash memory) of
the device. In order to use these functions, the target device must support either the LPM or ELPM instructions.
Note
These functions are an attempt to provide some compatibility with header files that come with IAR C, to make
porting applications between different compilers easier. This is not 100% compatibility though (GCC does not
have full support for multiple address spaces yet).
If you are working with strings which are completely based in ram, use the standard string functions described in
<string.h>: Strings.
If possible, put your constant tables in the lower 64 KB and use pgm_read_byte_near() or pgm_read_word_near()
instead of pgm_read_byte_far() or pgm_read_word_far() since it is more efficient that way, and you can still use
the upper 64K for executable code. All functions that are suffixed with a _P require their arguments to be in the
lower 64 KB of the flash ROM, as they do not use ELPM instructions. This is normally not a big concern as the
linker setup arranges any program space constants declared using the macros from this header file so they are
placed right after the interrupt vectors, and in front of any executable code. However, it can become a problem
if there are too many of these constants, or for bootloaders on devices with more than 64 KB of ROM. All these
functions will not work in that situation.
For Xmega devices, make sure the NVM controller command register (NVM.CMD or NVM_CMD) is set to 0x00
(NOP) before using any of these functions.
Read a byte from the program space with a 16-bit (near) address.
Note
Read a byte from the program space with a 32-bit (far) address.
Note
Read a byte from the program space with a 16-bit (near) address.
Note
Read a double word from the program space with a 16-bit (near) address.
Note
Read a double word from the program space with a 32-bit (far) address.
Note
Read a double word from the program space with a 16-bit (near) address.
Note
Read a float from the program space with a 16-bit (near) address.
Note
Read a float from the program space with a 32-bit (far) address.
Note
Read a float from the program space with a 16-bit (near) address.
Note
Read a pointer from the program space with a 16-bit (near) address.
Note
Read a pointer from the program space with a 32-bit (far) address.
Note
Read a pointer from the program space with a 16-bit (near) address.
Note
Read a word from the program space with a 16-bit (near) address.
Note
Read a word from the program space with a 32-bit (far) address.
Note
Read a word from the program space with a 16-bit (near) address.
Note
23.20.3.1 prog_char
Note
DEPRECATED
This typedef is now deprecated because the usage of the progmem attribute on a type is not supported in GCC.
However, the use of the progmem attribute on a variable declaration is supported, and this is now the recommended
usage.
The typedef is only visible if the macro PROG_TYPES_COMPAT has been defined before including <avr/pgmspace.h>
(either by a #define directive, or by a -D compiler option.)
Type of a "char" object located in flash ROM.
23.20.3.2 prog_int16_t
Note
DEPRECATED
This typedef is now deprecated because the usage of the progmem attribute on a type is not supported in GCC.
However, the use of the progmem attribute on a variable declaration is supported, and this is now the recommended
usage.
The typedef is only visible if the macro PROG_TYPES_COMPAT has been defined before including <avr/pgmspace.h>
(either by a #define directive, or by a -D compiler option.)
Type of an "int16_t" object located in flash ROM.
23.20.3.3 prog_int32_t
Note
DEPRECATED
This typedef is now deprecated because the usage of the progmem attribute on a type is not supported in GCC.
However, the use of the progmem attribute on a variable declaration is supported, and this is now the recommended
usage.
The typedef is only visible if the macro PROG_TYPES_COMPAT has been defined before including <avr/pgmspace.h>
(either by a #define directive, or by a -D compiler option.)
Type of an "int32_t" object located in flash ROM.
23.20.3.4 prog_int64_t
Note
DEPRECATED
This typedef is now deprecated because the usage of the progmem attribute on a type is not supported in GCC.
However, the use of the progmem attribute on a variable declaration is supported, and this is now the recommended
usage.
The typedef is only visible if the macro PROG_TYPES_COMPAT has been defined before including <avr/pgmspace.h>
(either by a #define directive, or by a -D compiler option.)
Type of an "int64_t" object located in flash ROM.
Note
This type is not available when the compiler option -mint8 is in effect.
23.20.3.5 prog_int8_t
Note
DEPRECATED
This typedef is now deprecated because the usage of the progmem attribute on a type is not supported in GCC.
However, the use of the progmem attribute on a variable declaration is supported, and this is now the recommended
usage.
The typedef is only visible if the macro PROG_TYPES_COMPAT has been defined before including <avr/pgmspace.h>
(either by a #define directive, or by a -D compiler option.)
Type of an "int8_t" object located in flash ROM.
23.20.3.6 prog_uchar
Note
DEPRECATED
This typedef is now deprecated because the usage of the progmem attribute on a type is not supported in GCC.
However, the use of the progmem attribute on a variable declaration is supported, and this is now the recommended
usage.
The typedef is only visible if the macro PROG_TYPES_COMPAT has been defined before including <avr/pgmspace.h>
(either by a #define directive, or by a -D compiler option.)
Type of an "unsigned char" object located in flash ROM.
23.20.3.7 prog_uint16_t
Note
DEPRECATED
This typedef is now deprecated because the usage of the progmem attribute on a type is not supported in GCC.
However, the use of the progmem attribute on a variable declaration is supported, and this is now the recommended
usage.
The typedef is only visible if the macro PROG_TYPES_COMPAT has been defined before including <avr/pgmspace.h>
(either by a #define directive, or by a -D compiler option.)
Type of an "uint16_t" object located in flash ROM.
23.20.3.8 prog_uint32_t
Note
DEPRECATED
This typedef is now deprecated because the usage of the progmem attribute on a type is not supported in GCC.
However, the use of the progmem attribute on a variable declaration is supported, and this is now the recommended
usage.
The typedef is only visible if the macro PROG_TYPES_COMPAT has been defined before including <avr/pgmspace.h>
(either by a #define directive, or by a -D compiler option.)
Type of an "uint32_t" object located in flash ROM.
23.20.3.9 prog_uint64_t
Note
DEPRECATED
This typedef is now deprecated because the usage of the progmem attribute on a type is not supported in GCC.
However, the use of the progmem attribute on a variable declaration is supported, and this is now the recommended
usage.
The typedef is only visible if the macro PROG_TYPES_COMPAT has been defined before including <avr/pgmspace.h>
(either by a #define directive, or by a -D compiler option.)
Type of an "uint64_t" object located in flash ROM.
Note
This type is not available when the compiler option -mint8 is in effect.
23.20.3.10 prog_uint8_t
Note
DEPRECATED
This typedef is now deprecated because the usage of the progmem attribute on a type is not supported in GCC.
However, the use of the progmem attribute on a variable declaration is supported, and this is now the recommended
usage.
The typedef is only visible if the macro PROG_TYPES_COMPAT has been defined before including <avr/pgmspace.h>
(either by a #define directive, or by a -D compiler option.)
Type of an "uint8_t" object located in flash ROM.
23.20.3.11 prog_void
Note
DEPRECATED
This typedef is now deprecated because the usage of the progmem attribute on a type is not supported in GCC.
However, the use of the progmem attribute on a variable declaration is supported, and this is now the recommended
usage.
The typedef is only visible if the macro PROG_TYPES_COMPAT has been defined before including <avr/pgmspace.h>
(either by a #define directive, or by a -D compiler option.)
Type of a "void" object located in flash ROM. Does not make much sense by itself, but can be used to declare a "void ∗"
object in flash ROM.
23.20.4.1 int memcmp_PF ( const void ∗ s1, uint_farptr_t s2, size_t len )
Returns
The memcmp_PF() function returns an integer less than, equal to, or greater than zero if the first len bytes of s1
is found, respectively, to be less than, to match, or be greater than the first len bytes of s2.
Returns
The memcpy_PF() function returns a pointer to dst. The contents of RAMPZ SFR are undefined when the function
returns
Returns
The strcasecmp_PF() function returns an integer less than, equal to, or greater than zero if s1 is found, respectively,
to be less than, to match, or be greater than s2. The contents of RAMPZ SFR are undefined when the function
returns
Parameters
dst A pointer to the destination string in SRAM
src A far pointer to the string to be appended in Flash
Returns
The strcat_PF() function returns a pointer to the resulting string dst. The contents of RAMPZ SFR are undefined
when the function returns
Returns
The strcmp_PF() function returns an integer less than, equal to, or greater than zero if s1 is found, respectively,
to be less than, to match, or be greater than s2. The contents of RAMPZ SFR are undefined when the function
returns
Duplicate a string.
The strcpy_PF() function is similar to strcpy() except that src is a far pointer to a string in program space
Parameters
dst A pointer to the destination string in SRAM
src A far pointer to the source string in Flash
Returns
The strcpy_PF() function returns a pointer to the destination string dst. The contents of RAMPZ SFR are undefined
when the funcion returns
Parameters
dst A pointer to the destination string in SRAM
src A far pointer to the source string in Flash
n The total number of bytes allocated to the destination string
Returns
The strlcat_PF() function returns strlen(src) + MIN(n, strlen(initial dst)). If retval >= n, truncation occurred. The
contents of RAMPZ SFR are undefined when the funcion returns
Returns
The strlcpy_PF() function returns strlen(src). If retval >= siz, truncation occurred. The contents of RAMPZ SFR
are undefined when the function returns
Returns
The strlen_PF() function returns the number of characters in s. The contents of RAMPZ SFR are undefined when
the function returns
Returns
The strncasecmp_PF() function returns an integer less than, equal to, or greater than zero if s1 (or the first n bytes
thereof) is found, respectively, to be less than, to match, or be greater than s2. The contents of RAMPZ SFR are
undefined when the function returns
Returns
The strncat_PF() function returns a pointer to the resulting string dst. The contents of RAMPZ SFR are undefined
when the function returns
Returns
The strncmp_PF() function returns an integer less than, equal to, or greater than zero if s1 (or the first n bytes
thereof) is found, respectively, to be less than, to match, or be greater than s2. The contents of RAMPZ SFR are
undefined when the function returns
Returns
The strncpy_PF() function returns a pointer to the destination string dst. The contents of RAMPZ SFR are unde-
fined when the function returns
Parameters
s A far pointer to the string in Flash
len The maximum number of length to return
Returns
The strnlen_PF function returns strlen_P(s), if that is less than len, or len if there is no ’\0’ character among the
first len characters pointed to by s. The contents of RAMPZ SFR are undefined when the function returns
Locate a substring.
The strstr_PF() function finds the first occurrence of the substring s2 in the string s1. The terminating ’\0’ characters
are not compared. The strstr_PF() function is similar to strstr() except that s2 is a far pointer to a string in program
space.
Returns
The strstr_PF() function returns a pointer to the beginning of the substring, or NULL if the substring is not found.
If s2 points to a string of zero length, the function returns s1. The contents of RAMPZ SFR are undefined when
the function returns
Returns
The strtok_P() function returns a pointer to the next token or NULL when no more tokens are found.
Note
strtok_P() is NOT reentrant. For a reentrant version of this function see strtok_rP().
Many AVRs contain a Power Reduction Register (PRR) or Registers (PRRx) that allow you to reduce power consumption
by disabling or enabling various on-board peripherals as needed. Some devices have the XTAL Divide Control Register
(XDIV) which offer similar functionality as System Clock Prescale Register (CLKPR).
There are many macros in this header file that provide an easy interface to enable or disable on-board peripherals to
reduce power. See the table below.
Note
Not all AVR devices have a Power Reduction Register (for example the ATmega8). On those devices without a
Power Reduction Register, the power reduction macros are not available..
Not all AVR devices contain the same peripherals (for example, the LCD interface), or they will be named differently
(for example, USART and USART0). Please consult your device’s datasheet, or the header file, to find out which
macros are applicable to your device.
For device using the XTAL Divide Control Register (XDIV), when prescaler is used, Timer/Counter0 can only be
used in asynchronous mode. Keep in mind that Timer/Counter0 source shall be less than ¼th of peripheral clock.
Therefore, when using a typical 32.768 kHz crystal, one shall not scale the clock below 131.072 kHz.
power_psc0_disable() Disable the Power Stage Controller 0 module. AT90PWM1, AT90PWM2, AT90PWM2B,
AT90PWM3, AT90PWM3B
power_psc1_enable() Enable the Power Stage Controller 1 module. AT90PWM1, AT90PWM2, AT90PWM2B,
AT90PWM3, AT90PWM3B
power_psc1_disable() Disable the Power Stage Controller 1 module. AT90PWM1, AT90PWM2, AT90PWM2B,
AT90PWM3, AT90PWM3B
power_psc2_enable() Enable the Power Stage Controller 2 module. AT90PWM1, AT90PWM2, AT90PWM2B,
AT90PWM3, AT90PWM3B, AT90PWM81
power_psc2_disable() Disable the Power Stage Controller 2 module. AT90PWM1, AT90PWM2, AT90PWM2B,
AT90PWM3, AT90PWM3B, AT90PWM81
power_twi_enable() Enable the Two Wire Interface module. ATmega640, ATmega1280, ATmega1281,
ATmega1284, ATmega128RFA1,
ATmega2560, ATmega2561, AT90USB646,
AT90USB647, AT90USB1286,
AT90USB1287, ATmega164P,
ATmega324P, ATmega644, ATmega406,
ATmega48, ATmega88, ATmega168,
ATmega256RFR2, ATmega2564RFR2,
ATmega128RFR2, ATmega1284RFR2,
ATmega64RFR2, ATmega644RFR2,
ATxmega16A4U, ATxmega32A4U
power_twi_disable() Disable the Two Wire Interface module. ATmega640, ATmega1280, ATmega1281,
ATmega1284, ATmega128RFA1,
ATmega2560, ATmega2561, AT90USB646,
AT90USB647, AT90USB1286,
AT90USB1287, ATmega164P,
ATmega324P, ATmega644, ATmega406,
ATmega48, ATmega88, ATmega168,
ATmega256RFR2, ATmega2564RFR2,
ATmega128RFR2, ATmega1284RFR2,
ATmega64RFR2, ATmega644RFR2,
ATxmega16A4U, ATxmega32A4U
power_usi_enable() Enable the Universal Serial Interface module. ATtiny24, ATtiny44, ATtiny84, ATtiny84A,
ATtiny25, ATtiny45, ATtiny85, ATtiny261,
ATtiny461, ATtiny861
power_usi_disable() Disable the Universal Serial Interface module. ATtiny24, ATtiny44, ATtiny84, ATtiny84A,
ATtiny25, ATtiny45, ATtiny85, ATtiny261,
ATtiny461, ATtiny861
Some of the newer AVRs contain a System Clock Prescale Register (CLKPR) that allows you to decrease the system
clock frequency and the power consumption when the need for processing power is low. On some earlier AVRs (A←-
Tmega103, ATmega64, ATmega128), similar functionality can be achieved through the XTAL Divide Control Register.
Below are two macros and an enumerated type that can be used to interface to the Clock Prescale Register or XTAL
Divide Control Register.
Note
Not all AVR devices have a clock prescaler. On those devices without a Clock Prescale Register or XTAL Divide
Control Register, these macros are not available.
typedef enum
{
clock_div_1 = 0,
clock_div_2 = 1,
clock_div_4 = 2,
clock_div_8 = 3,
clock_div_16 = 4,
clock_div_32 = 5,
clock_div_64 = 6,
clock_div_128 = 7,
clock_div_256 = 8,
clock_div_1_rc = 15, // ATmega128RFA1 only
} clock_div_t;
Clock prescaler setting enumerations for device using System Clock Prescale Register.
typedef enum
{
clock_div_1 = 1,
clock_div_2 = 2,
clock_div_4 = 4,
clock_div_8 = 8,
clock_div_16 = 16,
clock_div_32 = 32,
clock_div_64 = 64,
clock_div_128 = 128
} clock_div_t;
Clock prescaler setting enumerations for device using XTAL Divide Control Register.
clock_prescale_set(x)
Set the clock prescaler register select bits, selecting a system clock division setting. This function is inlined, even if
compiler optimizations are disabled.
The type of x is clock_div_t.
Note
For device with XTAL Divide Control Register (XDIV), x can actually range from 1 to 129. Thus, one does not
need to use clock_div_t type as argument.
clock_prescale_get()
Gets and returns the clock prescaler register setting. The return type is clock_div_t.
Note
For device with XTAL Divide Control Register (XDIV), return can actually range from 1 to 129. Care should be
taken has the return value could differ from the typedef enum clock_div_t. This should only happen if clock_←-
prescale_set was previously called with a value other than those defined by clock_div_t.
The <avr/sfr_defs.h> file is included by all of the <avr/ioXXXX.h> files, which use macros defined here to
make the special function register definitions look like C variables or simple constants, depending on the _SFR_ASM←-
_COMPAT define. Some examples from <avr/iocanxx.h> to show how to define such macros:
If _SFR_ASM_COMPAT is not defined, C programs can use names like PORTA directly in C expressions (also on the
left side of assignment operators) and GCC will do the right thing (use short I/O instructions if possible). The __SFR←-
_OFFSET definition is not used in any way in this case.
Define _SFR_ASM_COMPAT as 1 to make these names work as simple constants (addresses of the I/O registers). This
is necessary when included in preprocessed assembler (∗.S) source files, so it is done automatically if ASSEMBLER is
defined. By default, all addresses are defined as if they were memory addresses (used in lds/sts instructions). To
use these addresses in in/out instructions, you must subtract 0x20 from them.
For more backwards compatibility, insert the following at the start of your old assembler source file:
#define __SFR_OFFSET 0
This automatically subtracts 0x20 from I/O space addresses, but it’s a hack, so it is recommended to change your
source: wrap such addresses in macros defined here, as shown below. After this is done, the __SFR_OFFSET
definition is no longer necessary and can be removed.
Real example - this code could be used in a boot loader that is portable between devices with SPMCR at different
addresses.
#if _SFR_IO_REG_P(SPMCR)
out _SFR_IO_ADDR(SPMCR), r24
#else
sts _SFR_MEM_ADDR(SPMCR), r24
#endif
You can use the in/out/cbi/sbi/sbic/sbis instructions, without the _SFR_IO_REG_P test, if you know that
the register is in the I/O space (as with SREG, for example). If it isn’t, the assembler will complain (I/O address out of
range 0...0x3f), so this should be fairly safe.
If you do not define __SFR_OFFSET (so it will be 0x20 by default), all special register addresses are defined as memory
addresses (so SREG is 0x5f), and (if code size and speed are not important, and you don’t like the ugly #if above) you
can always use lds/sts to access them. But, this will not work if __SFR_OFFSET != 0x20, so use a different macro
(defined only if __SFR_OFFSET == 0x20) for safety:
In C programs, all 3 combinations of _SFR_ASM_COMPAT and __SFR_OFFSET are supported - the _SFR_ADD←-
R(SPMCR) macro can be used to get the address of the SPMCR register (0x57 or 0x68 depending on device).
Modules
Bit manipulation
When working with microcontrollers, many tasks usually consist of controlling internal peripherals, or external peripherals
that are connected to the device. The entire IO address space is made available as memory-mapped IO, i.e. it can be
accessed using all the MCU instructions that are applicable to normal data memory. For most AVR devices, the IO
register space is mapped into the data memory address space with an offset of 0x20 since the bottom of this space is
reserved for direct access to the MCU registers. (Actual SRAM is available only behind the IO register area, starting at
some specific address depending on the device.)
For example the user can access memory-mapped IO registers as if they were globally defined variables like this:
PORTA = 0x33;
unsigned char foo = PINA;
The compiler will choose the correct instruction sequence to generate based on the address of the register being
accessed.
The advantage of using the memory-mapped registers in C programs is that it makes the programs more portable to
other C compilers for the AVR platform.
Note that special care must be taken when accessing some of the 16-bit timer IO registers where access from both
the main program and within an interrupt context can happen. See Why do some 16-bit timer registers sometimes get
trashed?.
Access to the AVR single bit set and clear instructions are provided via the standard C bit manipulation commands. The
sbi and cbi macros are no longer directly supported. sbi (sfr,bit) can be replaced by sfr |= _BV(bit) .
i.e.: sbi(PORTB, PB1); is now PORTB |= _BV(PB1);
This actually is more flexible than having sbi directly, as the optimizer will use a hardware sbi if appropriate, or a
read/or/write operation if not appropriate. You do not need to keep track of which registers sbi/cbi will operate on.
Likewise, cbi (sfr,bit) is now sfr &= ∼(_BV(bit));
#include <avr/io.h>
Note
The bit shift is performed by the compiler which then inserts the result into the code. Thus, there is no run-time
overhead when using _BV().
#include <avr/io.h>
Test whether bit bit in IO register sfr is clear. This will return non-zero if the bit is clear, and a 0 if the bit is set.
#include <avr/io.h>
Test whether bit bit in IO register sfr is set. This will return a 0 if the bit is clear, and non-zero if the bit is set.
#include <avr/io.h>
#include <avr/io.h>
Introduction
The <avr/signature.h> header file allows the user to automatically and easily include the device’s signature data in a
special section of the final linked ELF file.
This value can then be used by programming software to compare the on-device signature with the signature recorded
in the ELF file to look for a match before programming the device.
#include <avr/signature.h>
This will declare a constant unsigned char array and it is initialized with the three signature bytes, MSB first, that are
defined in the device I/O header file. This array is then placed in the .signature section in the resulting linked ELF file.
The three signature bytes that are used to initialize the array are these defined macros in the device I/O header file, from
MSB to LSB: SIGNATURE_2, SIGNATURE_1, SIGNATURE_0.
This header file should only be included once in an application.
Functions
#include <avr/sleep.h>
Use of the SLEEP instruction can allow an application to reduce its power comsumption considerably. AVR devices can
be put into different sleep modes. Refer to the datasheet for the details relating to the device you are using.
There are several macros provided in this header file to actually put the device into sleep mode. The simplest way is to
optionally set the desired sleep mode using set_sleep_mode() (it usually defaults to idle mode where the CPU is
put on sleep but all peripheral clocks are still running), and then call sleep_mode(). This macro automatically sets
the sleep enable bit, goes to sleep, and clears the sleep enable bit.
Example:
#include <avr/sleep.h>
...
set_sleep_mode(<mode>);
sleep_mode();
Note that unless your purpose is to completely lock the CPU (until a hardware reset), interrupts need to be enabled
before going to sleep.
As the sleep_mode() macro might cause race conditions in some situations, the individual steps of manipulating
the sleep enable (SE) bit, and actually issuing the SLEEP instruction, are provided in the macros sleep_enable(),
sleep_disable(), and sleep_cpu(). This also allows for test-and-sleep scenarios that take care of not missing
the interrupt that will awake the device from sleep.
Example:
#include <avr/interrupt.h>
#include <avr/sleep.h>
...
set_sleep_mode(<mode>);
cli();
if (some_condition)
{
sleep_enable();
sei();
sleep_cpu();
sleep_disable();
}
sei();
This sequence ensures an atomic test of some_condition with interrupts being disabled. If the condition is met,
sleep mode will be prepared, and the SLEEP instruction will be scheduled immediately after an SEI instruction. As
the intruction right after the SEI is guaranteed to be executed before an interrupt could trigger, it is sure the device will
really be put to sleep.
Some devices have the ability to disable the Brown Out Detector (BOD) before going to sleep. This will also reduce
power while sleeping. If the specific AVR device has this ability then an additional macro is defined: sleep_bod←-
_disable(). This macro generates inlined assembly code that will correctly implement the timed sequence for
disabling the BOD before sleeping. However, there is a limited number of cycles after the BOD has been disabled that
the device can be put into sleep mode, otherwise the BOD will not truly be disabled. Recommended practice is to disable
the BOD (sleep_bod_disable()), set the interrupts (sei()), and then put the device to sleep (sleep_cpu()),
like so:
#include <avr/interrupt.h>
#include <avr/sleep.h>
...
set_sleep_mode(<mode>);
cli();
if (some_condition)
{
sleep_enable();
sleep_bod_disable();
sei();
sleep_cpu();
sleep_disable();
}
sei();
Put the device into sleep mode. The SE bit must be set beforehand, and it is recommended to clear it afterwards.
Put the device in sleep mode. How the device is brought out of sleep mode depends on the specific mode selected with
the set_sleep_mode() function. See the data sheet for your device for more details.
Set the SE (sleep enable) bit.
Macros
#include <avr/version.h>
This header file defines macros that contain version numbers and strings describing the current version of avr-libc.
The version number itself basically consists of three pieces that are separated by a dot: the major number, the minor
number, and the revision number. For development versions (which use an odd minor number), the string representation
additionally gets the date code (YYYYMMDD) appended.
This file will also be included by <avr/io.h>. That way, portable tests can be implemented using <avr/io.h>
that can be used in code that wants to remain backwards-compatible to library versions prior to the date when the library
version API had been added, as referenced but undefined C preprocessor macros automatically evaluate to 0.
Macros
#include <avr/wdt.h>
This header file declares the interface to some inline macros handling the watchdog timer present in many AVR devices.
In order to prevent the watchdog timer configuration from being accidentally altered by a crashing application, a special
timed sequence is required in order to change it. The macros within this header file handle the required sequence
automatically before changing any value. Interrupts will be disabled during the manipulation.
Note
Depending on the fuse configuration of the particular device, further restrictions might apply, in particular it might
be disallowed to turn off the watchdog timer.
Note that for newer devices (ATmega88 and newer, effectively any AVR that has the option to also generate interrupts),
the watchdog timer remains active even after a system reset (except a power-on condition), using the fastest prescaler
value (approximately 15 ms). It is therefore required to turn off the watchdog early during program startup, the datasheet
recommends a sequence like the following:
#include <stdint.h>
#include <avr/wdt.h>
void get_mcusr(void) \
__attribute__((naked)) \
__attribute__((section(".init3")));
void get_mcusr(void)
{
mcusr_mirror = MCUSR;
MCUSR = 0;
wdt_disable();
}
Saving the value of MCUSR in mcusr_mirror is only needed if the application later wants to examine the reset
source, but in particular, clearing the watchdog reset flag before disabling the watchdog is required, according to the
datasheet.
Value:
__asm__ __volatile__ ( \
"in __tmp_reg__, __SREG__" "\n\t" \
"cli" "\n\t" \
"out %0, %1" "\n\t" \
"out %0, __zero_reg__" "\n\t" \
"out __SREG__,__tmp_reg__" "\n\t" \
: /* no outputs */ \
: "I" (_SFR_IO_ADDR(_WD_CONTROL_REG)), \
"r" ((uint8_t)(_BV(_WD_CHANGE_BIT) | _BV(WDE))) \
: "r0" \
)
Disable the watchdog timer, if possible. This attempts to turn off the Enable bit in the watchdog control register. See the
datasheet for details.
Value:
__asm__ __volatile__ ( \
"in __tmp_reg__,__SREG__" "\n\t" \
"cli" "\n\t" \
"wdr" "\n\t" \
"out %0,%1" "\n\t" \
"out __SREG__,__tmp_reg__" "\n\t" \
"out %0,%2" \
: /* no outputs */ \
: "I" (_SFR_IO_ADDR(_WD_CONTROL_REG)), \
"r" ((uint8_t)(_BV(_WD_CHANGE_BIT) | _BV(WDE))), \
"r" ((uint8_t) ((value & 0x08 ? _WD_PS3_MASK : 0x00) | \
_BV(WDE) | (value & 0x07)) ) \
: "r0" \
)
Enable the watchdog timer, configuring it for expiry after timeout (which is a combination of the WDP0 through WDP2
bits to write into the WDTCR register; For those devices that have a WDTCSR register, it uses the combination of the
WDP0 through WDP3 bits).
See also the symbolic constants WDTO_15MS et al.
Reset the watchdog timer. When the watchdog timer is enabled, a call to this instruction is required before the timer
expires, otherwise a watchdog-initiated device reset will occur.
See WDT0_15MS
Symbolic constants for the watchdog timeout. Since the watchdog timer is based on a free-running RC oscillator, the
times are approximate only and apply to a supply voltage of 5 V. At lower supply voltages, the times will increase. For
older devices, the times will be as large as three times when operating at Vcc = 3 V, while the newer devices (e. g.
ATmega128, ATmega8) only experience a negligible change.
Possible timeout values are: 15 ms, 30 ms, 60 ms, 120 ms, 250 ms, 500 ms, 1 s, 2 s. (Some devices also allow for 4 s
and 8 s.) Symbolic constants are formed by the prefix WDTO_, followed by the time.
Example that would select a watchdog timer expiry of approximately 500 ms:
wdt_enable(WDTO_500MS);
See WDT0_15MS
See WDT0_15MS
See WDT0_15MS
See WDT0_15MS
See WDT0_15MS Note: This is only available on the ATtiny2313, ATtiny24, ATtiny44, ATtiny84, ATtiny84A, A←-
Ttiny25, ATtiny45, ATtiny85, ATtiny261, ATtiny461, ATtiny861, ATmega48, ATmega88, ATmega168, ATmega48P,
ATmega88P, ATmega168P, ATmega328P, ATmega164P, ATmega324P, ATmega644P, ATmega644, ATmega640,
ATmega1280, ATmega1281, ATmega2560, ATmega2561, ATmega8HVA, ATmega16HVA, ATmega32HVB, A←-
Tmega406, ATmega1284P, AT90PWM1, AT90PWM2, AT90PWM2B, AT90PWM3, AT90PWM3B, AT90PWM216,
AT90PWM316, AT90PWM81, AT90PWM161, AT90USB82, AT90USB162, AT90USB646, AT90USB647, AT90US←-
B1286, AT90USB1287, ATtiny48, ATtiny88.
See WDT0_15MS
WDT0_15MS
See WDT0_15MS Note: This is only available on the ATtiny2313, ATtiny24, ATtiny44, ATtiny84, ATtiny84A, A←-
Ttiny25, ATtiny45, ATtiny85, ATtiny261, ATtiny461, ATtiny861, ATmega48, ATmega48A, ATmega48PA, ATmega88,
ATmega168, ATmega48P, ATmega88P, ATmega168P, ATmega328P, ATmega164P, ATmega324P, ATmega644P, A←-
Tmega644, ATmega640, ATmega1280, ATmega1281, ATmega2560, ATmega2561, ATmega8HVA, ATmega16H←-
VA, ATmega32HVB, ATmega406, ATmega1284P, ATmega2564RFR2, ATmega256RFR2, ATmega1284RFR2, A←-
Tmega128RFR2, ATmega644RFR2, ATmega64RFR2 AT90PWM1, AT90PWM2, AT90PWM2B, AT90PWM3, AT90←-
PWM3B, AT90PWM216, AT90PWM316, AT90PWM81, AT90PWM161, AT90USB82, AT90USB162, AT90USB646,
AT90USB647, AT90USB1286, AT90USB1287, ATtiny48, ATtiny88, ATxmega16a4u, ATxmega32a4u, ATxmega16c4,
ATxmega32c4, ATxmega128c3, ATxmega192c3, ATxmega256c3.
Macros
• #define ATOMIC_BLOCK(type)
• #define NONATOMIC_BLOCK(type)
• #define ATOMIC_RESTORESTATE
• #define ATOMIC_FORCEON
• #define NONATOMIC_RESTORESTATE
• #define NONATOMIC_FORCEOFF
#include <util/atomic.h>
Note
The macros in this header file require the ISO/IEC 9899:1999 ("ISO C99") feature of for loop variables that are
declared inside the for loop itself. For that reason, this header file can only be used if the standard level of the
compiler (option –std=) is set to either c99 or gnu99.
The macros in this header file deal with code blocks that are guaranteed to be excuted Atomically or Non-Atmomically.
The term "Atomic" in this context refers to the unability of the respective code to be interrupted.
These macros operate via automatic manipulation of the Global Interrupt Status (I) bit of the SREG register. Exit paths
from both block types are all managed automatically without the need for special considerations, i. e. the interrupt status
will be restored to the same value it has been when entering the respective block.
A typical example that requires atomic access is a 16 (or more) bit variable that is shared between the main execution
path and an ISR. While declaring such a variable as volatile ensures that the compiler will not optimize accesses to it
away, it does not guarantee atomic access to it. Assuming the following example:
#include <inttypes.h>
#include <avr/interrupt.h>
#include <avr/io.h>
ISR(TIMER1_OVF_vect)
{
ctr--;
}
...
int
main(void)
{
...
ctr = 0x200;
start_timer();
while (ctr != 0)
// wait
;
...
}
There is a chance where the main context will exit its wait loop when the variable ctr just reached the value 0xFF. This
happens because the compiler cannot natively access a 16-bit variable atomically in an 8-bit CPU. So the variable is for
example at 0x100, the compiler then tests the low byte for 0, which succeeds. It then proceeds to test the high byte, but
that moment the ISR triggers, and the main context is interrupted. The ISR will decrement the variable from 0x100 to
0xFF, and the main context proceeds. It now tests the high byte of the variable which is (now) also 0, so it concludes the
variable has reached 0, and terminates the loop.
Using the macros from this header file, the above code can be rewritten like:
#include <inttypes.h>
#include <avr/interrupt.h>
#include <avr/io.h>
#include <util/atomic.h>
ISR(TIMER1_OVF_vect)
{
ctr--;
}
...
int
main(void)
{
...
ctr = 0x200;
start_timer();
sei();
uint16_t ctr_copy;
do
{
ATOMIC_BLOCK(ATOMIC_FORCEON)
{
ctr_copy = ctr;
}
}
while (ctr_copy != 0);
...
}
This will install the appropriate interrupt protection before accessing variable ctr, so it is guaranteed to be consistently
tested. If the global interrupt state were uncertain before entering the ATOMIC_BLOCK, it should be executed with the
parameter ATOMIC_RESTORESTATE rather than ATOMIC_FORCEON.
See Problems with reordering code for things to be taken into account with respect to compiler optimizations.
Creates a block of code that is guaranteed to be executed atomically. Upon entering the block the Global Interrupt Status
flag in SREG is disabled, and re-enabled upon exiting the block from any exit path.
Two possible macro parameters are permitted, ATOMIC_RESTORESTATE and ATOMIC_FORCEON.
This is a possible parameter for ATOMIC_BLOCK. When used, it will cause the ATOMIC_BLOCK to force the state of
the SREG register on exit, enabling the Global Interrupt Status flag bit. This saves on flash space as the previous value
of the SREG register does not need to be saved at the start of the block.
Care should be taken that ATOMIC_FORCEON is only used when it is known that interrupts are enabled before the
block’s execution or when the side effects of enabling global interrupts at the block’s completion are known and under-
stood.
This is a possible parameter for ATOMIC_BLOCK. When used, it will cause the ATOMIC_BLOCK to restore the previous
state of the SREG register, saved before the Global Interrupt Status flag bit was disabled. The net effect of this is to
make the ATOMIC_BLOCK’s contents guaranteed atomic, without changing the state of the Global Interrupt Status flag
when execution of the block completes.
Creates a block of code that is executed non-atomically. Upon entering the block the Global Interrupt Status flag in
SREG is enabled, and disabled upon exiting the block from any exit path. This is useful when nested inside ATOMIC←-
_BLOCK sections, allowing for non-atomic execution of small blocks of code while maintaining the atomic access of the
other sections of the parent ATOMIC_BLOCK.
Two possible macro parameters are permitted, NONATOMIC_RESTORESTATE and NONATOMIC_FORCEOFF.
This is a possible parameter for NONATOMIC_BLOCK. When used, it will cause the NONATOMIC_BLOCK to force
the state of the SREG register on exit, disabling the Global Interrupt Status flag bit. This saves on flash space as the
previous value of the SREG register does not need to be saved at the start of the block.
Care should be taken that NONATOMIC_FORCEOFF is only used when it is known that interrupts are disabled before
the block’s execution or when the side effects of disabling global interrupts at the block’s completion are known and
understood.
This is a possible parameter for NONATOMIC_BLOCK. When used, it will cause the NONATOMIC_BLOCK to restore
the previous state of the SREG register, saved before the Global Interrupt Status flag bit was enabled. The net effect of
this is to make the NONATOMIC_BLOCK’s contents guaranteed non-atomic, without changing the state of the Global
Interrupt Status flag when execution of the block completes.
Functions
#include <util/crc16.h>
This header file provides a optimized inline functions for calculating cyclic redundancy checks (CRC) using common
polynomials.
References:
See the Dallas Semiconductor app note 27 for 8051 assembler example and general CRC optimization suggestions.
The table on the last page of the app note is the key to understanding these implementations.
Jack Crenshaw’s "Implementing CRCs" article in the January 1992 isue of Embedded Systems Programming. This may
be difficult to find, but it explains CRC’s in very clear and concise terms. Well worth the effort to obtain a copy.
A typical application would look like:
int
checkcrc(void)
{
uint8_t crc = 0, i;
23.29.2.1 static __inline__ uint16_t _crc16_update ( uint16_t __crc, uint8_t __data ) [static]
uint16_t
crc16_update(uint16_t crc, uint8_t a)
{
int i;
crc ^= a;
for (i = 0; i < 8; ++i)
{
if (crc & 1)
crc = (crc >> 1) ^ 0xA001;
else
crc = (crc >> 1);
}
return crc;
}
23.29.2.2 static __inline__ uint8_t _crc8_ccitt_update ( uint8_t __crc, uint8_t __data ) [static]
uint8_t
_crc8_ccitt_update (uint8_t inCrc, uint8_t inData)
{
uint8_t i;
uint8_t data;
23.29.2.3 static __inline__ uint16_t _crc_ccitt_update ( uint16_t __crc, uint8_t __data ) [static]
Note
Although the CCITT polynomial is the same as that used by the Xmodem protocol, they are quite different. The
difference is in how the bits are shifted through the alorgithm. Xmodem shifts the MSB of the CRC and the input
first, while CCITT shifts the LSB of the CRC and the input first.
uint16_t
crc_ccitt_update (uint16_t crc, uint8_t data)
{
data ^= lo8 (crc);
data ^= data << 4;
23.29.2.4 static __inline__ uint8_t _crc_ibutton_update ( uint8_t __crc, uint8_t __data ) [static]
uint8_t
_crc_ibutton_update(uint8_t crc, uint8_t data)
{
uint8_t i;
return crc;
}
23.29.2.5 static __inline__ uint16_t _crc_xmodem_update ( uint16_t __crc, uint8_t __data ) [static]
uint16_t
crc_xmodem_update (uint16_t crc, uint8_t data)
{
int i;
return crc;
}
Functions
Note
As an alternative method, it is possible to pass the F_CPU macro down to the compiler from the Makefile. Obvi-
ously, in that case, no #define statement should be used.
The functions in this header file are wrappers around the basic busy-wait functions from <util/delay_basic.h>. They are
meant as convenience functions where actual time values can be specified rather than a number of cycles to wait for.
The idea behind is that compile-time constant expressions will be eliminated by compiler optimization so floating-point
expressions can be used to calculate the number of delay cycles needed based on the CPU frequency passed by the
macro F_CPU.
Note
In order for these functions to work as intended, compiler optimizations must be enabled, and the delay time
must be an expression that is a known constant at compile-time. If these requirements are not met, the resulting
delay will be much longer (and basically unpredictable), and applications that otherwise do not use floating-point
calculations will experience severe code bloat by the floating-point library routines linked into the application.
The functions available allow the specification of microsecond, and millisecond delays directly, using the application-
supplied macro F_CPU as the CPU clock frequency (in Hertz).
Note: The new implementation of _delay_ms(double <strong>ms) with __builtin_avr_delay_cycles(unsigned long) sup-
port is not backward compatible. User can define __DELAY_BACKWARD_COMPATIBLE to get a backward compatible
delay. Also, the backward compatible algorithm will be chosen if the code is compiled in a freestanding environment
(GCC option -ffreestanding), as the math functions required for rounding are not available to the compiler then.
Functions
#include <util/delay_basic.h>
The functions in this header file implement simple delay loops that perform a busy-waiting. They are typically used to
facilitate short delays in the program execution. They are implemented as count-down loops with a well-known CPU
cycle count per loop iteration. As such, no other processing can occur simultaneously. It should be kept in mind that the
functions described here do not disable interrupts.
In general, for long delays, the use of hardware timers is much preferrable, as they free the CPU, and allow for concurrent
processing of other events while the timer is running. However, in particular for very short delays, the overhead of setting
up a hardware timer is too much compared to the overall delay time.
Two inline functions are provided for the actual delay algorithms.
Delay loop using an 8-bit counter __count, so up to 256 iterations are possible. (The value 256 would have to be
passed as 0.) The loop executes three CPU cycles per iteration, not including the overhead the compiler needs to setup
the counter register.
Thus, at a CPU speed of 1 MHz, delays of up to 768 microseconds can be achieved.
Delay loop using a 16-bit counter __count, so up to 65536 iterations are possible. (The value 65536 would have to
be passed as 0.) The loop executes four CPU cycles per iteration, not including the overhead the compiler requires to
setup the counter register pair.
Thus, at a CPU speed of 1 MHz, delays of up to about 262.1 milliseconds can be achieved.
Macros
• #define parity_even_bit(val)
#include <util/parity.h>
This header file contains optimized assembler code to calculate the parity bit for a byte.
Value:
(__extension__({ \
unsigned char __t; \
__asm__ ( \
"mov __tmp_reg__,%0" "\n\t" \
"swap %0" "\n\t" \
"eor %0,__tmp_reg__" "\n\t" \
"mov __tmp_reg__,%0" "\n\t" \
"lsr %0" "\n\t" \
"lsr %0" "\n\t" \
"eor %0,__tmp_reg__" \
: "=r" (__t) \
: "0" ((unsigned char)(val)) \
: "r0" \
); \
(((__t + 1) >> 1) & 1); \
}))
Returns
Macros
• #define BAUD_TOL 2
• #define UBRR_VALUE
• #define UBRRL_VALUE
• #define UBRRH_VALUE
• #define USE_2X 0
This header file requires that on entry values are already defined for F_CPU and BAUD. In addition, the macro BAUD←-
_TOL will define the baud rate tolerance (in percent) that is acceptable during the calculations. The value of BAUD_TOL
will default to 2 %.
This header file defines macros suitable to setup the UART baud rate prescaler registers of an AVR. All calculations are
done using the C preprocessor. Including this header file causes no other side effects so it is possible to include this file
more than once (supposedly, with different values for the BAUD parameter), possibly even within the same function.
Assuming that the requested BAUD is valid for the given F_CPU then the macro UBRR_VALUE is set to the required
prescaler value. Two additional macros are provided for the low and high bytes of the prescaler, respectively: UBR←-
RL_VALUE is set to the lower byte of the UBRR_VALUE and UBRRH_VALUE is set to the upper byte. An additional
macro USE_2X will be defined. Its value is set to 1 if the desired BAUD rate within the given tolerance could only be
achieved by setting the U2X bit in the UART configuration. It will be defined to 0 if U2X is not needed.
Example usage:
#include <avr/io.h>
static void
uart_9600(void)
{
#define BAUD 9600
#include <util/setbaud.h>
UBRRH = UBRRH_VALUE;
UBRRL = UBRRL_VALUE;
#if USE_2X
UCSRA |= (1 << U2X);
#else
UCSRA &= ~(1 << U2X);
#endif
}
static void
uart_38400(void)
{
#undef BAUD // avoid compiler warning
#define BAUD 38400
#include <util/setbaud.h>
UBRRH = UBRRH_VALUE;
UBRRL = UBRRL_VALUE;
#if USE_2X
UCSRA |= (1 << U2X);
#else
UCSRA &= ~(1 << U2X);
#endif
}
In this example, two functions are defined to setup the UART to run at 9600 Bd, and 38400 Bd, respectively. Using a
CPU clock of 4 MHz, 9600 Bd can be achieved with an acceptable tolerance without setting U2X (prescaler 25), while
38400 Bd require U2X to be set (prescaler 12).
TWSR values
Mnemonics:
TW_MT_xxx - master transmitter
TW_MR_xxx - master receiver
TW_ST_xxx - slave transmitter
TW_SR_xxx - slave receiver
• #define TW_READ 1
• #define TW_WRITE 0
#include <util/twi.h>
This header file contains bit mask definitions for use with the AVR TWI interface.
SLA+R address
Value:
(_BV(TWS7)|_BV(TWS6)|_BV(TWS5)|_BV(TWS4)|\
_BV(TWS3))
The lower 3 bits of TWSR are reserved on the ATmega163. The 2 LSB carry the prescaler bits on the newer ATmegas.
SLA+W address
In addition to globally enabling interrupts, each device’s particular interrupt needs to be enabled separately if interrupts
for this device are desired. While some devices maintain their interrupt enable bit inside the device’s register set, external
and timer interrupts have system-wide configuration registers.
Example:
// Do some work...
Note
Be careful when you use these functions. If you already have a different interrupt enabled, you could inadvertantly
disable it by enabling another intterupt.
Obsolete IO macros
Back in a time when AVR-GCC and avr-libc could not handle IO port access in the direct assignment form as they
are handled now, all IO port access had to be done through specific macros that eventually resulted in inline assembly
instructions performing the desired action.
These macros became obsolete, as reading and writing IO ports can be done by simply using the IO port name in
an expression, and all bit manipulation (including those on IO ports) can be done using generic C bit manipulation
operators.
The macros in this group simulate the historical behaviour. While they are supposed to be applied to IO ports, the
emulation actually uses standard C methods, so they could be applied to arbitrary memory locations as well.
This header file contains several items that used to be available in previous versions of this library, but have eventually
been deprecated over time.
#include <compat/deprecated.h>
These items are supplied within that header file for backward compatibility reasons only, so old source code that has
been written for previous library versions could easily be maintained until its end-of-life. Use of any of these items in
new code is strongly discouraged.
23.35.2.1 #define cbi( port, bit ) (port) &= ∼(1 << (bit))
Deprecated
Deprecated
This macro gives access to the GIMSK register (or EIMSK register if using an AVR Mega device or GICR register for
others). Although this macro is essentially the same as assigning to the register, it does adapt slightly to the type of
device being used. This macro is unavailable if none of the registers listed above are defined.
Deprecated
Deprecated
Value:
Deprecated
Introduces an interrupt handler function that runs with global interrupts initially enabled. This allows interrupt handlers
to be interrupted.
As this macro has been used by too many unsuspecting people in the past, it has been deprecated, and will be removed
in a future version of the library. Users who want to legitimately re-enable interrupts in their interrupt handlers as quickly
as possible are encouraged to explicitly declare their handlers as described above.
Deprecated
Deprecated
Deprecated
Deprecated
This is an attempt to provide some compatibility with header files that come with IAR C, to make porting applications
between different compilers easier. No 100% compatibility though.
Note
Modules
Various small demo projects are provided to illustrate several aspects of using the opensource utilities for the AV←-
R controller series. It should be kept in mind that these demos serve mainly educational purposes, and are normally
not directly suitable for use in any production environment. Usually, they have been kept as simple as sufficient to
demonstrate one particular feature.
The simple project is somewhat like the "Hello world!" application for a microcontroller, about the most simple project
that can be done. It is explained in good detail, to allow the reader to understand the basic concepts behind using the
tools on an AVR microcontroller.
The more sophisticated demo project builds on top of that simple project, and adds some controls to it. It touches a
number of avr-libc’s basic concepts on its way.
A comprehensive example on using the standard IO facilities intends to explain that complex topic, using a practical mi-
crocontroller peripheral setup with one RS-232 connection, and an HD44780-compatible industry-standard LCD display.
The Example using the two-wire interface (TWI) project explains the use of the two-wire hardware interface (also known
as "I2C") that is present on many AVR controllers.
Finally, the Combining C and assembly source files demo shows how C and assembly language source files can collab-
orate within one project. While the overall project is managed by a C program part for easy maintenance, time-critical
parts are written directly in manually optimized assembly language for shortest execution times possible. Naturally,
this kind of project is very closely tied to the hardware design, thus it is custom-tailored to a particular controller type
and peripheral setup. As an alternative to the assembly-language solution, this project also offers a C-only imple-
mentation (deploying the exact same peripheral setup) based on a more sophisticated (and thus more expensive) but
pin-compatible controller.
While the simple demo is meant to run on about any AVR setup possible where a LED could be connected to the
OCR1[A] output, the large and stdio demos are mainly targeted to the Atmel STK500 starter kit, and the TWI example
requires a controller where some 24Cxx two-wire EEPPROM can be connected to. For the STK500 demos, the default
CPU (either an AT90S8515 or an ATmega8515) should be removed from its socket, and the ATmega16 that ships with
the kit should be inserted into socket SCKT3100A3. The ATmega16 offers an on-board ADC that is used in the large
demo, and all AVRs with an ADC feature a different pinout than the industry-standard compatible devices.
In order to fully utilize the large demo, a female 10-pin header with cable, connecting to a 10 kOhm potentiometer will
be useful.
For the stdio demo, an industry-standard HD44780-compatible LCD display of at least 16x1 characters will be needed.
Among other things, the LCD4Linux project page describes many things around these displays, including common
pinouts.
For time- or space-critical applications, it can often be desirable to combine C code (for easy maintenance) and assembly
code (for maximal speed or minimal code size) together. This demo provides an example of how to do that.
The objective of the demo is to decode radio-controlled model PWM signals, and control an output PWM based on
the current input signal’s value. The incoming PWM pulses follow a standard encoding scheme where a pulse width of
920 microseconds denotes one end of the scale (represented as 0 % pulse width on output), and 2120 microseconds
mark the other end (100 % output PWM). Normally, multiple channels would be encoded that way in subsequent pulses,
followed by a larger gap, so the entire frame will repeat each 14 through 20 ms, but this is ignored for the purpose of the
demo, so only a single input PWM channel is assumed.
The basic challenge is to use the cheapest controller available for the task, an ATtiny13 that has only a single timer
channel. As this timer channel is required to run the outgoing PWM signal generation, the incoming PWM decoding had
to be adjusted to the constraints set by the outgoing PWM.
As PWM generation toggles the counting direction of timer 0 between up and down after each 256 timer cycles, the
current time cannot be deduced by reading TCNT0 only, but the current counting direction of the timer needs to be
considered as well. This requires servicing interrupts whenever the timer hits TOP (255) and BOTTOM (0) to learn
about each change of the counting direction. For PWM generation, it is usually desired to run it at the highest possible
speed so filtering the PWM frequency from the modulated output signal is made easy. Thus, the PWM timer runs at full
CPU speed. This causes the overflow and compare match interrupts to be triggered each 256 CPU clocks, so they must
run with the minimal number of processor cycles possible in order to not impose a too high CPU load by these interrupt
service routines. This is the main reason to implement the entire interrupt handling in fine-tuned assembly code rather
than in C.
In order to verify parts of the algorithm, and the underlying hardware, the demo has been set up in a way so the pin-
compatible but more expensive ATtiny45 (or its siblings ATtiny25 and ATtiny85) could be used as well. In that case, no
separate assembly code is required, as two timer channels are avaible.
The incoming PWM pulse train is fed into PB4. It will generate a pin change interrupt there on eache edge of the
incoming signal.
The outgoing PWM is generated through OC0B of timer channel 0 (PB1). For demonstration purposes, a LED should
be connected to that pin (like, one of the LEDs of an STK500).
The controllers run on their internal calibrated RC oscillators, 1.2 MHz on the ATtiny13, and 1.0 MHz on the ATtiny45.
23.38.2.1 asmdemo.c
After the usual include files, two variables are defined. The first one, pwm_incoming is used to communicate the
most recent pulse width detected by the incoming PWM decoder up to the main loop.
The second variable actually only constitutes of a single bit, intbits.pwm_received. This bit will be set whenever
the incoming PWM decoder has updated pwm_incoming.
Both variables are marked volatile to ensure their readers will always pick up an updated value, as both variables will be
set by interrupt service routines.
The function ioinit() initializes the microcontroller peripheral devices. In particular, it starts timer 0 to generate the
outgoing PWM signal on OC0B. Setting OCR0A to 255 (which is the TOP value of timer 0) is used to generate a timer
0 overflow A interrupt on the ATtiny13. This interrupt is used to inform the incoming PWM decoder that the counting
direction of channel 0 is just changing from up to down. Likewise, an overflow interrupt will be generated whenever
the countdown reached BOTTOM (value 0), where the counter will again alter its counting direction to upwards. This
information is needed in order to know whether the current counter value of TCNT0 is to be evaluated from bottom or
top.
Further, ioinit() activates the pin-change interrupt PCINT0 on any edge of PB4. Finally, PB1 (OC0B) will be
activated as an output pin, and global interrupts are being enabled.
In the ATtiny45 setup, the C code contains an ISR for PCINT0. At each pin-change interrupt, it will first be analyzed
whether the interrupt was caused by a rising or a falling edge. In case of the rising edge, timer 1 will be started with a
prescaler of 16 after clearing the current timer value. Then, at the falling edge, the current timer value will be recorded
(and timer 1 stopped), the pin-change interrupt will be suspended, and the upper layer will be notified that the incoming
PWM measurement data is available.
Function main() first initializes the hardware by calling ioinit(), and then waits until some incoming PWM value
is available. If it is, the output PWM will be adjusted by computing the relative value of the incoming PWM. Finally, the
pin-change interrupt is re-enabled, and the CPU is put to sleep.
23.38.2.2 project.h
In order for the interrupt service routines to be as fast as possible, some of the CPU registers are set aside completely
for use by these routines, so the compiler would not use them for C code. This is arranged for in project.h.
The file is divided into one section that will be used by the assembly source code, and another one to be used by C
code. The assembly part is distinguished by the preprocessing macro ASSEMBLER (which will be automatically set by
the compiler front-end when preprocessing an assembly-language file), and it contains just macros that give symbolic
names to a number of CPU registers. The preprocessor will then replace the symbolic names by their right-hand side
definitions before calling the assembler.
In C code, the compiler needs to see variable declarations for these objects. This is done by using declarations that
bind a variable permanently to a CPU register (see How to permanently bind a variable to a register?). Even in case the
C code never has a need to access these variables, declaring the register binding that way causes the compiler to not
use these registers in C code at all.
The flags variable needs to be in the range of r16 through r31 as it is the target of a load immediate (or SER)
instruction that is not applicable to the entire register file.
23.38.2.3 isrs.S
This file is a preprocessed assembly source file. The C preprocessor will be run by the compiler front-end first, resolving
all #include, #define etc. directives. The resulting program text will then be passed on to the assembler.
As the C preprocessor strips all C-style comments, preprocessed assembly source files can have both, C-style (/∗
... ∗/, // ...) as well as assembly-style (; ...) comments.
At the top, the IO register definition file avr/io.h and the project declaration file project.h are included. The
remainder of the file is conditionally assembled only if the target MCU type is an ATtiny13, so it will be completely
ignored for the ATtiny45 option.
Next are the two interrupt service routines for timer 0 compare A match (timer 0 hits TOP, as OCR0A is set to 255) and
timer 0 overflow (timer 0 hits BOTTOM). As discussed above, these are kept as short as possible. They only save SREG
(as the flags will be modified by the INC instruction), increment the counter_hi variable which forms the high part
of the current time counter (the low part is formed by querying TCNT0 directly), and clear or set the variable flags,
respectively, in order to note the current counting direction. The RETI instruction terminates these interrupt service
routines. Total cycle count is 8 CPU cycles, so together with the 4 CPU cycles needed for interrupt setup, and the 2
cycles for the RJMP from the interrupt vector to the handler, these routines will require 14 out of each 256 CPU cycles,
or about 5 % of the overall CPU time.
The pin-change interrupt PCINT0 will be handled in the final part of this file. The basic algorithm is to quickly eval-
uate the current system time by fetching the current timer value of TCNT0, and combining it with the overflow part
in counter_hi. If the counter is currently counting down rather than up, the value fetched from TCNT0 must be
negated. Finally, if this pin-change interrupt was triggered by a rising edge, the time computed will be recorded as the
start time only. Then, at the falling edge, this start time will be subracted from the current time to compute the actual
pulse width seen (left in pwm_incoming), and the upper layers are informed of the new value by setting bit 0 in the
intbits flags. At the same time, this pin-change interrupt will be disabled so no new measurement can be performed
until the upper layer had a chance to process the current value.
At this point, you should have the GNU tools configured, built, and installed on your system. In this chapter, we present
a simple example of using the GNU tools in an AVR project. After reading this chapter, you should have a better feel as
to how the tools are used and how a Makefile can be configured.
This project will use the pulse-width modulator (PWM) to ramp an LED on and off every two seconds. An AT90S2313
processor will be used as the controller. The circuit for this demonstration is shown in the schematic diagram. If you
have a development kit, you should be able to use it, rather than build the circuit, for this project.
Note
Meanwhile, the AT90S2313 became obsolete. Either use its successor, the (pin-compatible) ATtiny2313 for the
project, or perhaps the ATmega8 or one of its successors (ATmega48/88/168) which have become quite popular
since the original demo project had been established. For all these more modern devices, it is no longer necessary
to use an external crystal for clocking as they ship with the internal 1 MHz oscillator enabled, so C1, C2, and Q1
can be omitted. Normally, for this experiment, the external circuitry on /RESET (R1, C3) can be omitted as well,
leaving only the AVR, the LED, the bypass capacitor C4, and perhaps R2. For the ATmega8/48/88/168, use PB1
(pin 15 at the DIP-28 package) to connect the LED to. Additionally, this demo has been ported to many different
other AVRs. The location of the respective OC pin varies between different AVRs, and it is mandated by the AVR
hardware.
VCC
IC1
R1 (SCK)PB7 19
1 RESET 18
.01uf
(MISO)PB6
4mhz
20K C2 17
C3
(MOSI)PB5
Q1
4 16 LED5MM
C1 XTAL2 PB4 R2* D1
18pf (OCI)PB3 15
5 XTAL1 14
PB2 See note [8]
18pf 20 VCC (AIN1)PB1 13
12 GND
10 GND (AIN0)PB0
.1uf
11
C4
(ICP)PD6
(T1)PD5 9
GND 8
(T0)PD4
(INT1)PD3 7
GND (INT0)PD2 6
(TXD)PD1 3
(RXD)PD0 2
AT90S2313P
The source code is given in demo.c. For the sake of this example, create a file called demo.c containing this source
code. Some of the more important parts of the code are:
Note [1]:
As the AVR microcontroller series has been developed during the past years, new features have been added over
time. Even though the basic concepts of the timer/counter1 are still the same as they used to be back in early 2001
when this simple demo was written initially, the names of registers and bits have been changed slightly to reflect
the new features. Also, the port and pin mapping of the output compare match 1A (or 1 for older devices) pin which
is used to control the LED varies between different AVRs. The file iocompat.h tries to abstract between all this
differences using some preprocessor #ifdef statements, so the actual program itself can operate on a common
set of symbolic names. The macros defined by that file are:
• OCR the name of the OCR register used to control the PWM (usually either OCR1 or OCR1A)
• DDROC the name of the DDR (data direction register) for the OC output
• OC1 the pin number of the OC1[A] output within its port
• TIMER1_TOP the TOP value of the timer used for the PWM (1023 for 10-bit PWMs, 255 for devices that can
only handle an 8-bit PWM)
• TIMER1_PWM_INIT the initialization bits to be set into control register 1A in order to setup 10-bit (or 8-bit)
phase and frequency correct PWM mode
• TIMER1_CLOCKSOURCE the clock bits to set in the respective control register to start the PWM timer; usually
the timer runs at full CPU clock for 10-bit PWMs, while it runs on a prescaled clock for 8-bit PWMs
Note [2]:
ISR() is a macro that marks the function as an interrupt routine. In this case, the function will get called when timer
1 overflows. Setting up interrupts is explained in greater detail in <avr/interrupt.h>: Interrupts.
Note [3]:
The PWM is being used in 10-bit mode, so we need a 16-bit variable to remember the current value.
Note [4]:
Note [5]:
Here’s where the newly computed value is loaded into the PWM register. Since we are in an interrupt routine, it is safe
to use a 16-bit assignment to the register. Outside of an interrupt, the assignment should only be performed with
interrupts disabled if there’s a chance that an interrupt routine could also access this register (or another register
that uses TEMP), see the appropriate FAQ entry.
Note [6]:
This routine gets called after a reset. It initializes the PWM and enables interrupts.
Note [7]:
The main loop of the program does nothing – all the work is done by the interrupt routine! The sleep_mode()
puts the processor on sleep until the next interrupt, to conserve power. Of course, that probably won’t be noticable
as we are still driving a LED, it is merely mentioned here to demonstrate the basic principle.
Note [8]:
Early AVR devices saturate their outputs at rather low currents when sourcing current, so the LED can be connected
directly, the resulting current through the LED will be about 15 mA. For modern parts (at least for the ATmega 128),
however Atmel has drastically increased the IO source capability, so when operating at 5 V Vcc, R2 is needed. Its
value should be about 150 Ohms. When operating the circuit at 3 V, it can still be omitted though.
/*
* ----------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* <[email protected]> wrote this file. As long as you retain this notice you
* can do whatever you want with this stuff. If we meet some day, and you think
* this stuff is worth it, you can buy me a beer in return. Joerg Wunsch
* ----------------------------------------------------------------------------
*
#include <inttypes.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#include <avr/sleep.h>
case DOWN:
if (--pwm == 0)
direction = UP;
break;
}
void
ioinit (void) /* Note [6] */
{
/* Timer 1 is 10-bit PWM (8-bit PWM on some ATtinys). */
TCCR1A = TIMER1_PWM_INIT;
/*
* Start timer 1.
*
* NB: TCCR1A and TCCR1B could actually be the same register, so
* take care to not clobber it.
*/
TCCR1B |= TIMER1_CLOCKSOURCE;
/*
* Run any device-dependent timer 1 setup hook if present.
*/
#if defined(TIMER1_SETUP_HOOK)
TIMER1_SETUP_HOOK();
#endif
int
main (void)
{
ioinit ();
return (0);
}
This first thing that needs to be done is compile the source. When compiling, the compiler needs to know the processor
type so the -mmcu option is specified. The -Os option will tell the compiler to optimize the code for efficient space
usage (at the possible expense of code execution speed). The -g is used to embed debug info. The debug info is useful
for disassemblies and doesn’t end up in the .hex files, so I usually specify it. Finally, the -c tells the compiler to compile
and stop – don’t link. This demo is small enough that we could compile and link in one step. However, real-world projects
will have several modules and will typically need to break up the building of the project into several compiles and one
link.
The compilation will create a demo.o file. Next we link it into a binary called demo.elf.
It is important to specify the MCU type when linking. The compiler uses the -mmcu option to choose start-up files
and run-time libraries that get linked together. If this option isn’t specified, the compiler defaults to the 8515 processor
environment, which is most certainly what you didn’t want.
Now we have a binary file. Can we do anything useful with it (besides put it into the processor?) The GNU Binutils suite
is made up of many useful tools for manipulating object files that get generated. One tool is avr-objdump, which
takes information from the object file and displays it in many useful ways. Typing the command by itself will cause it to
list out its options.
For instance, to get a feel of the application’s size, the -h option can be used. The output of this option shows how
much space is used in each of the sections (the .stab and .stabstr sections hold the debugging information and won’t
make it into the ROM file).
An even more useful option is -S. This option disassembles the binary file and intersperses the source code in the
output! This method is much better, in my opinion, than using the -S with the compiler because this listing includes
routines from the libraries and the vector table contents. Also, all the "fix-ups" have been satisfied. In other words, the
listing generated by this option reflects the actual code that the processor will run.
Sections:
Idx Name Size VMA LMA File off Algn
0 .text 00000110 00000000 00000000 00000094 2**1
CONTENTS, ALLOC, LOAD, READONLY, CODE
1 .data 00000000 00800060 00000110 000001a4 2**0
CONTENTS, ALLOC, LOAD, DATA
2 .bss 00000003 00800060 00800060 000001a4 2**0
ALLOC
3 .stab 00000744 00000000 00000000 000001a4 2**2
CONTENTS, READONLY, DEBUGGING
4 .stabstr 00000c4b 00000000 00000000 000008e8 2**0
CONTENTS, READONLY, DEBUGGING
5 .comment 00000011 00000000 00000000 00001533 2**0
CONTENTS, READONLY
00000000 <__vectors>:
0: 12 c0 rjmp .+36 ; 0x26 <__ctors_end>
2: 6d c0 rjmp .+218 ; 0xde <__bad_interrupt>
4: 6c c0 rjmp .+216 ; 0xde <__bad_interrupt>
6: 6b c0 rjmp .+214 ; 0xde <__bad_interrupt>
8: 6a c0 rjmp .+212 ; 0xde <__bad_interrupt>
a: 69 c0 rjmp .+210 ; 0xde <__bad_interrupt>
c: 68 c0 rjmp .+208 ; 0xde <__bad_interrupt>
e: 67 c0 rjmp .+206 ; 0xde <__bad_interrupt>
10: 1a c0 rjmp .+52 ; 0x46 <__vector_8>
12: 65 c0 rjmp .+202 ; 0xde <__bad_interrupt>
14: 64 c0 rjmp .+200 ; 0xde <__bad_interrupt>
16: 63 c0 rjmp .+198 ; 0xde <__bad_interrupt>
18: 62 c0 rjmp .+196 ; 0xde <__bad_interrupt>
1a: 61 c0 rjmp .+194 ; 0xde <__bad_interrupt>
1c: 60 c0 rjmp .+192 ; 0xde <__bad_interrupt>
1e: 5f c0 rjmp .+190 ; 0xde <__bad_interrupt>
20: 5e c0 rjmp .+188 ; 0xde <__bad_interrupt>
22: 5d c0 rjmp .+186 ; 0xde <__bad_interrupt>
24: 5c c0 rjmp .+184 ; 0xde <__bad_interrupt>
00000026 <__ctors_end>:
26: 11 24 eor r1, r1
28: 1f be out 0x3f, r1 ; 63
2a: cf e5 ldi r28, 0x5F ; 95
2c: d4 e0 ldi r29, 0x04 ; 4
2e: de bf out 0x3e, r29 ; 62
30: cd bf out 0x3d, r28 ; 61
00000032 <__do_clear_bss>:
32: 10 e0 ldi r17, 0x00 ; 0
34: a0 e6 ldi r26, 0x60 ; 96
36: b0 e0 ldi r27, 0x00 ; 0
38: 01 c0 rjmp .+2 ; 0x3c <.do_clear_bss_start>
0000003a <.do_clear_bss_loop>:
3a: 1d 92 st X+, r1
0000003c <.do_clear_bss_start>:
3c: a3 36 cpi r26, 0x63 ; 99
3e: b1 07 cpc r27, r17
40: e1 f7 brne .-8 ; 0x3a <.do_clear_bss_loop>
42: 4e d0 rcall .+156 ; 0xe0 <main>
44: 61 c0 rjmp .+194 ; 0x108 <exit>
00000046 <__vector_8>:
#include "iocompat.h" /* Note [1] */
case DOWN:
if (--pwm == 0)
62: 80 91 60 00 lds r24, 0x0060
66: 90 91 61 00 lds r25, 0x0061
6a: 01 97 sbiw r24, 0x01 ; 1
6c: 90 93 61 00 sts 0x0061, r25
70: 80 93 60 00 sts 0x0060, r24
74: 00 97 sbiw r24, 0x00 ; 0
76: 49 f4 brne .+18 ; 0x8a <__vector_8+0x44>
direction = UP;
78: 10 92 62 00 sts 0x0062, r1
7c: 80 e0 ldi r24, 0x00 ; 0
7e: 90 e0 ldi r25, 0x00 ; 0
80: 04 c0 rjmp .+8 ; 0x8a <__vector_8+0x44>
82: 80 91 60 00 lds r24, 0x0060
86: 90 91 61 00 lds r25, 0x0061
break;
}
000000c4 <ioinit>:
void
ioinit (void) /* Note [6] */
{
/* Timer 1 is 10-bit PWM (8-bit PWM on some ATtinys). */
TCCR1A = TIMER1_PWM_INIT;
c4: 83 e8 ldi r24, 0x83 ; 131
c6: 8f bd out 0x2f, r24 ; 47
* Start timer 1.
*
* NB: TCCR1A and TCCR1B could actually be the same register, so
* take care to not clobber it.
*/
TCCR1B |= TIMER1_CLOCKSOURCE;
c8: 8e b5 in r24, 0x2e ; 46
ca: 81 60 ori r24, 0x01 ; 1
cc: 8e bd out 0x2e, r24 ; 46
#if defined(TIMER1_SETUP_HOOK)
TIMER1_SETUP_HOOK();
#endif
000000de <__bad_interrupt>:
de: 90 cf rjmp .-224 ; 0x0 <__vectors>
000000e0 <main>:
void
ioinit (void) /* Note [6] */
{
/* Timer 1 is 10-bit PWM (8-bit PWM on some ATtinys). */
TCCR1A = TIMER1_PWM_INIT;
e0: 83 e8 ldi r24, 0x83 ; 131
e2: 8f bd out 0x2f, r24 ; 47
* Start timer 1.
*
* NB: TCCR1A and TCCR1B could actually be the same register, so
* take care to not clobber it.
*/
TCCR1B |= TIMER1_CLOCKSOURCE;
e4: 8e b5 in r24, 0x2e ; 46
e6: 81 60 ori r24, 0x01 ; 1
e8: 8e bd out 0x2e, r24 ; 46
#if defined(TIMER1_SETUP_HOOK)
TIMER1_SETUP_HOOK();
#endif
00000108 <exit>:
108: f8 94 cli
10a: 00 c0 rjmp .+0 ; 0x10c <_exit>
0000010c <_exit>:
10c: f8 94 cli
0000010e <__stop_program>:
10e: ff cf rjmp .-2 ; 0x10e <__stop_program>
avr-objdump is very useful, but sometimes it’s necessary to see information about the link that can only be generated
by the linker. A map file contains this information. A map file is useful for monitoring the sizes of your code and data.
It also shows where modules are loaded and which modules were loaded from libraries. It is yet another view of your
application. To get a map file, I usually add -Wl,-Map,demo.map to my link command. Relink the application using
the following command to generate demo.map (a portion of which is shown below).
.rela.plt
*(.rela.plt)
0x0000000000000026 __trampolines_end = .
*(.progmem*)
0x0000000000000026 . = ALIGN (0x2)
*(.jumptables)
*(.jumptables*)
*(.lowtext)
*(.lowtext*)
0x0000000000000026 __ctors_start = .
The .text segment (where program instructions are stored) starts at location 0x0.
*(.fini2)
*(.fini2)
*(.fini1)
*(.fini1)
*(.fini0)
.fini0 0x000000000000010c 0x4 /usr/local/lib/gcc/avr/4.8.3/avr4/libgcc.a(_exit.o)
*(.fini0)
0x0000000000000110 _etext = .
The last address in the .text segment is location 0x114 ( denoted by _etext ), so the instructions use up 276 bytes
of FLASH.
The .data segment (where initialized static variables are stored) starts at location 0x60, which is the first address after
the register bank on an ATmega8 processor.
The next available address in the .data segment is also location 0x60, so the application has no initialized data.
The .bss segment (where uninitialized data is stored) starts at location 0x60.
The next available address in the .bss segment is location 0x63, so the application uses 3 bytes of uninitialized data.
The .eeprom segment (where EEPROM variables are stored) starts at location 0x0.
The next available address in the .eeprom segment is also location 0x0, so there aren’t any EEPROM variables.
We have a binary of the application, but how do we get it into the processor? Most (if not all) programmers will not
accept a GNU executable as an input file, so we need to do a little more processing. The next step is to extract portions
of the binary and save the information into .hex files. The GNU utility that does this is called avr-objcopy.
The ROM contents can be pulled from our project’s binary and put into the file demo.hex using the following command:
:1000000012C06DC06CC06BC06AC069C068C067C0F8
:100010001AC065C064C063C062C061C060C05FC018
:100020005EC05DC05CC011241FBECFE5D4E0DEBF62
:10003000CDBF10E0A0E6B0E001C01D92A336B1072D
:10004000E1F74ED061C01F920F920FB60F921124AC
:100050002F938F939F9380916200882301F18130C9
:1000600081F480916000909161000197909361000C
:1000700080936000009749F41092620080E090E065
:1000800004C080916000909161009BBD8ABD9F91EA
:100090008F912F910F900FBE0F901F901895809108
:1000A00060009091610001969093610080936000E0
:1000B0008F3F23E0920749F781E0809362008FEF42
:1000C00093E0E3CF83E88FBD8EB581608EBD1BBC0E
:1000D0001ABC82E087BB84E089BF7894089590CFF2
:1000E00083E88FBD8EB581608EBD1BBC1ABC82E0DB
:1000F00087BB84E089BF789485B7806885BF889581
:1001000085B78F7785BFF8CFF89400C0F894FFCFFC
:00000001FF
The -j option indicates that we want the information from the .text and .data segment extracted. If we specify the
EEPROM segment, we can generate a .hex file that can be used to program the EEPROM:
Rather than type these commands over and over, they can all be placed in a make file. To build the demo project using
make, save the following in a file called Makefile.
Note
This Makefile can only be used as input for the GNU version of make.
PRG = demo
OBJ = demo.o
#MCU_TARGET = at90s2313
#MCU_TARGET = at90s2333
#MCU_TARGET = at90s4414
#MCU_TARGET = at90s4433
#MCU_TARGET = at90s4434
#MCU_TARGET = at90s8515
#MCU_TARGET = at90s8535
#MCU_TARGET = atmega128
#MCU_TARGET = atmega1280
#MCU_TARGET = atmega1281
#MCU_TARGET = atmega1284p
#MCU_TARGET = atmega16
#MCU_TARGET = atmega163
#MCU_TARGET = atmega164p
#MCU_TARGET = atmega165
#MCU_TARGET = atmega165p
#MCU_TARGET = atmega168
#MCU_TARGET = atmega169
#MCU_TARGET = atmega169p
#MCU_TARGET = atmega2560
#MCU_TARGET = atmega2561
#MCU_TARGET = atmega32
#MCU_TARGET = atmega324p
#MCU_TARGET = atmega325
#MCU_TARGET = atmega3250
#MCU_TARGET = atmega329
#MCU_TARGET = atmega3290
#MCU_TARGET = atmega32u4
#MCU_TARGET = atmega48
#MCU_TARGET = atmega64
#MCU_TARGET = atmega640
#MCU_TARGET = atmega644
#MCU_TARGET = atmega644p
#MCU_TARGET = atmega645
#MCU_TARGET = atmega6450
#MCU_TARGET = atmega649
#MCU_TARGET = atmega6490
MCU_TARGET = atmega8
#MCU_TARGET = atmega8515
#MCU_TARGET = atmega8535
#MCU_TARGET = atmega88
#MCU_TARGET = attiny2313
#MCU_TARGET = attiny24
#MCU_TARGET = attiny25
#MCU_TARGET = attiny26
#MCU_TARGET = attiny261
#MCU_TARGET = attiny44
#MCU_TARGET = attiny45
#MCU_TARGET = attiny461
#MCU_TARGET = attiny84
#MCU_TARGET = attiny85
#MCU_TARGET = attiny861
OPTIMIZE = -O2
DEFS =
LIBS =
CC = avr-gcc
OBJCOPY = avr-objcopy
OBJDUMP = avr-objdump
$(PRG).elf: $(OBJ)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $^ $(LIBS)
# dependency:
demo.o: demo.c iocompat.h
clean:
rm -rf *.o $(PRG).elf *.eps *.png *.pdf *.bak
rm -rf *.lst *.map $(EXTRA_CLEAN_FILES)
lst: $(PRG).lst
%.lst: %.elf
$(OBJDUMP) -h -S $< > $@
hex: $(PRG).hex
bin: $(PRG).bin
srec: $(PRG).srec
%.hex: %.elf
$(OBJCOPY) -j .text -j .data -O ihex $< $@
%.srec: %.elf
$(OBJCOPY) -j .text -j .data -O srec $< $@
%.bin: %.elf
$(OBJCOPY) -j .text -j .data -O binary $< $@
ehex: $(PRG)_eeprom.hex
ebin: $(PRG)_eeprom.bin
esrec: $(PRG)_eeprom.srec
%_eeprom.hex: %.elf
$(OBJCOPY) -j .eeprom --change-section-lma .eeprom=0 -O ihex $< $@ \
|| { echo empty $@ not generated; exit 0; }
%_eeprom.srec: %.elf
$(OBJCOPY) -j .eeprom --change-section-lma .eeprom=0 -O srec $< $@ \
|| { echo empty $@ not generated; exit 0; }
%_eeprom.bin: %.elf
$(OBJCOPY) -j .eeprom --change-section-lma .eeprom=0 -O binary $< $@ \
|| { echo empty $@ not generated; exit 0; }
# Every thing below here is used by avr-libc’s build system and can be ignored
# by the casual user.
FIG2DEV = fig2dev
EXTRA_CLEAN_FILES = *.hex *.bin *.srec
eps: $(PRG).eps
png: $(PRG).png
pdf: $(PRG).pdf
%.eps: %.fig
$(FIG2DEV) -L eps $< $@
%.pdf: %.fig
$(FIG2DEV) -L pdf $< $@
%.png: %.fig
$(FIG2DEV) -L png $< $@
This project extends the basic idea of the simple project to control a LED with a PWM output, but adds methods to adjust
the LED brightness. It employs a lot of the basic concepts of avr-libc to achieve that goal.
Understanding this project assumes the simple project has been understood in full, as well as being acquainted with the
basic hardware concepts of an AVR microcontroller.
The demo is set up in a way so it can be run on the ATmega16 that ships with the STK500 development kit. The only
external part needed is a potentiometer attached to the ADC. It is connected to a 10-pin ribbon cable for port A, both
ends of the potentiometer to pins 9 (GND) and 10 (VCC), and the wiper to pin 1 (port A0). A bypass capacitor from pin
1 to pin 9 (like 47 nF) is recommendable.
The coloured patch cables are used to provide various interconnections. As there are only four of them in the ST←-
K500, there are two options to connect them for this demo. The second option for the yellow-green cable is shown in
parenthesis in the table. Alternatively, the "squid" cable from the JTAG ICE kit can be used if available.
Port Header Color Function Connect to
D0 1 brown RxD RXD of the RS-232
header
D1 2 grey TxD TXD of the RS-232
header
The following picture shows the alternate wiring where LED1 is connected but SW2 is not:
As an alternative, this demo can also be run on the popular ATmega8 controller, or its successor ATmega88 as well as
the ATmega48 and ATmega168 variants of the latter. These controllers do not have a port named "A", so their ADC
inputs are located on port C instead, thus the potentiometer needs to be attached to port C. Likewise, the OC1A output
is not on port D pin 5 but on port B pin 1 (PB1). Thus, the above cabling scheme needs to be changed so that PB1
connects to the LED0 pin. (PD6 remains unconnected.) When using the STK500, use one of the jumper cables for this
connection. All other port D pins should be connected the same way as described for the ATmega16 above.
When not using an STK500 starter kit, attach the LEDs through some resistor to Vcc (low-active LEDs), and attach
pushbuttons from the respective input pins to GND. The internal pull-up resistors are enabled for the pushbutton pins,
so no external resistors are needed.
Finally, the demo has been ported to the ATtiny2313 as well. As this AVR does not offer an ADC, everything related to
handling the ADC is disabled in the code for that MCU type. Also, port D of this controller type only features 6 pins, so
the 1-second flash LED had to be moved from PD6 to PD4. (PD4 is used as the ADC control button on the other MCU
types, but that is not needed here.) OC1A is located at PB3 on this device.
The MCU_TARGET macro in the Makefile needs to be adjusted appropriately for the alternative controller types.
The flash ROM and RAM consumption of this demo are way below the resources of even an ATmega48, and still well
within the capabilities of an ATtiny2313. The major advantage of experimenting with the ATmega16 (in addition that it
ships together with an STK500 anyway) is that it can be debugged online via JTAG. Likewise, the ATmega48/88/168
and ATtiny2313 devices can be debugged through debugWire, using the Atmel JTAG ICE mkII or the low-cost AVR
Dragon.
Note that in the explanation below, all port/pin names are applicable to the ATmega16 setup.
PD6 will be toggled with each internal clock tick (approx. 10 ms). PD7 will flash once per second.
PD0 and PD1 are configured as UART IO, and can be used to connect the demo kit to a PC (9600 Bd, 8N1 frame
format). The demo application talks to the serial port, and it can be controlled from the serial port.
PD2 through PD4 are configured as inputs, and control the application unless control has been taken over by the serial
port. Shorting PD2 to GND will decrease the current PWM value, shorting PD3 to GND will increase it.
While PD4 is shorted to GND, one ADC conversion for channel 0 (ADC input is on PA0) will be triggered each internal
clock tick, and the resulting value will be used as the PWM value. So the brightness of the LED follows the analog input
value on PC0. VAREF on the STK500 should be set to the same value as VCC.
When running in serial control mode, the function of the watchdog timer can be demonstrated by typing an ‘r’. This will
make the demo application run in a tight loop without retriggering the watchdog so after some seconds, the watchdog
will reset the MCU. This situation can be figured out on startup by reading the MCUCSR register.
The current value of the PWM is backed up in an EEPROM cell after about 3 seconds of idle time after the last change.
If that EEPROM cell contains a reasonable (i. e. non-erased) value at startup, it is taken as the initial value for the PWM.
This virtually preserves the last value across power cycles. By not updating the EEPROM immmediately but only after
a timeout, EEPROM wear is reduced considerably compared to immediately writing the value at each change.
This section explains the ideas behind individual parts of the code. The source code has been divided into numbered
parts, and the following subsections explain each of these parts.
A number of preprocessor macros are defined to improve readability and/or portability of the application.
The first macros describe the IO pins our LEDs and pushbuttons are connected to. This provides some kind of mini-HAL
(hardware abstraction layer) so should some of the connections be changed, they don’t need to be changed inside the
code but only on top. Note that the location of the PWM output itself is mandated by the hardware, so it cannot be
easily changed. As the ATmega48/88/168 controllers belong to a more recent generation of AVRs, a number of register
and bit names have been changed there, so they are mapped back to their ATmega8/16 equivalents to keep the actual
program code portable.
The name F_CPU is the conventional name to describe the CPU clock frequency of the controller. This demo project just
uses the internal calibrated 1 MHz RC oscillator that is enabled by default. Note that when using the <util/delay.←-
h> functions, F_CPU needs to be defined before including that file.
The remaining macros have their own comments in the source code. The macro TMR1_SCALE shows how to use the
preprocessor and the compiler’s constant expression computation to calculate the value of timer 1’s post-scaler in a
way so it only depends on F_CPU and the desired software clock frequency. While the formula looks a bit complicated,
using a macro offers the advantage that the application will automatically scale to new target softclock or master CPU
frequencies without having to manually re-calculate hardcoded constants.
The intflags structure demonstrates a way to allocate bit variables in memory. Each of the interrupt service routines
just sets one bit within that structure, and the application’s main loop then monitors the bits in order to act appropriately.
Like all variables that are used to communicate values between an interrupt service routine and the main application, it
is declared volatile.
The variable ee_pwm is not a variable in the classical C sense that could be used as an lvalue or within an expression
to obtain its value. Instead, the
__attribute__((section(".eeprom")))
marks it as belonging to the EEPROM section. This section is merely used as a placeholder so the compiler can
arrange for each individual variable’s location in EEPROM. The compiler will also keep track of initial values assigned,
and usually the Makefile is arranged to extract these initial values into a separate load file (largedemo_eeprom.∗ in
this case) that can be used to initialize the EEPROM.
The actual EEPROM IO must be performed manually.
Similarly, the variable mcucsr is kept in the .noinit section in order to prevent it from being cleared upon application
startup.
The ISR to handle timer 1’s overflow interrupt arranges for the software clock. While timer 1 runs the PWM, it calls its
overflow handler rather frequently, so the TMR1_SCALE value is used as a postscaler to reduce the internal software
clock frequency further. If the software clock triggers, it sets the tmr_int bitfield, and defers all further tasks to the
main loop.
The ADC ISR just fetches the value from the ADC conversion, disables the ADC interrupt again, and announces the
presence of the new value in the adc_int bitfield. The interrupt is kept disabled while not needed, because the ADC
will also be triggered by executing the SLEEP instruction in idle mode (which is the default sleep mode). Another option
would be to turn off the ADC completely here, but that increases the ADC’s startup time (not that it would matter much
for this application).
The function handle_mcucsr() uses two attribute declarators to achieve specific goals. First, it will instruct
the compiler to place the generated code into the .init3 section of the output. Thus, it will become part of the application
initialization sequence. This is done in order to fetch (and clear) the reason of the last hardware reset from MCUCSR as
early as possible. There is a short period of time where the next reset could already trigger before the current reason
has been evaluated. This also explains why the variable mcucsr that mirrors the register’s value needs to be placed
into the .noinit section, because otherwise the default initialization (which happens after .init3) would blank the value
again.
As the initialization code is not called using CALL/RET instructions but rather concatenated together, the compiler needs
to be instructed to omit the entire function prologue and epilogue. This is performed by the naked attribute. So while
syntactically, handle_mcucsr() is a function to the compiler, the compiler will just emit the instructions for it without
setting up any stack frame, and not even a RET instruction at the end.
Function ioinit() centralizes all hardware setup. The very last part of that function demonstrates the use of the
EEPROM variable ee_pwm to obtain an EEPROM address that can in turn be applied as an argument to eeprom_←-
read_word().
The following functions handle UART character and string output. (UART input is handled by an ISR.) There are
two string output functions, printstr() and printstr_p(). The latter function fetches the string from program
memory. Both functions translate a newline character into a carriage return/newline sequence, so a simple \n can be
used in the source code.
The function set_pwm() propagates the new PWM value to the PWM, performing range checking. When the value
has been changed, the new percentage will be announced on the serial link. The current value is mirrored in the variable
pwm so others can use it in calculations. In order to allow for a simple calculation of a percentage value without requiring
floating-point mathematics, the maximal value of the PWM is restricted to 1000 rather than 1023, so a simple division
by 10 can be used. Due to the nature of the human eye, the difference in LED brightness between 1000 and 1023 is not
noticable anyway.
At the start of main(), a variable mode is declared to keep the current mode of operation. An enumeration is used to
improve the readability. By default, the compiler would allocate a variable of type int for an enumeration. The packed
attribute declarator instructs the compiler to use the smallest possible integer type (which would be an 8-bit type here).
After some initialization actions, the application’s main loop follows. In an embedded application, this is normally an
infinite loop as there is nothing an application could "exit" into anyway.
At the beginning of the loop, the watchdog timer will be retriggered. If that timer is not triggered for about 2 seconds, it
will issue a hardware reset. Care needs to be taken that no code path blocks longer than this, or it needs to frequently
perform watchdog resets of its own. An example of such a code path would be the string IO functions: for an overly
large string to print (about 2000 characters at 9600 Bd), they might block for too long.
The loop itself then acts on the interrupt indication bitfields as appropriate, and will eventually put the CPU on sleep at
This project illustrates how to use the standard IO facilities (stdio) provided by this library. It assumes a basic knowledge
of how the stdio subsystem is used in standard C applications, and concentrates on the differences in this library’s imple-
mentation that mainly result from the differences of the microcontroller environment, compared to a hosted environment
of a standard computer.
This demo is meant to supplement the documentation, not to replace it.
The demo is set up in a way so it can be run on the ATmega16 that ships with the STK500 development kit. The UART
port needs to be connected to the RS-232 "spare" port by a jumper cable that connects PD0 to RxD and PD1 to TxD.
The RS-232 channel is set up as standard input (stdin) and standard output (stdout), respectively.
In order to have a different device available for a standard error channel (stderr), an industry-standard LCD display
with an HD44780-compatible LCD controller has been chosen. This display needs to be connected to port A of the
STK500 in the following way:
Port Header Function
A0 1 LCD D4
A1 2 LCD D5
A2 3 LCD D6
A3 4 LCD D7
A4 5 LCD R/∼W
A5 6 LCD E
A6 7 LCD RS
A7 8 unused
GND 9 GND
VCC 10 Vcc
The LCD controller is used in 4-bit mode, including polling the "busy" flag so the R/∼W line from the LCD controller
needs to be connected. Note that the LCD controller has yet another supply pin that is used to adjust the LCD’s contrast
(V5). Typically, that pin connects to a potentiometer between Vcc and GND. Often, it might work to just connect that pin
to GND, while leaving it unconnected usually yields an unreadable display.
Port A has been chosen as 7 pins are needed to connect the LCD, yet all other ports are already partially in use: port B
has the pins for in-system programming (ISP), port C has the ports for JTAG (can be used for debugging), and port D is
used for the UART connection.
23.41.3.1 stdiodemo.c
As usual, include files go first. While conventionally, system header files (those in angular brackets < ... >) go before
application-specific header files (in double quotes), defines.h comes as the first header file here. The main reason
is that this file defines the value of F_CPU which needs to be known before including <utils/delay.h>.
The function ioinit() summarizes all hardware initialization tasks. As this function is declared to be module-internal
only (static), the compiler will notice its simplicity, and with a reasonable optimization level in effect, it will inline
that function. That needs to be kept in mind when debugging, because the inlining might cause the debugger to "jump
around wildly" at a first glance when single-stepping.
The definitions of uart_str and lcd_str set up two stdio streams. The initialization is done using the FDEV_SET←-
UP_STREAM() initializer template macro, so a static object can be constructed that can be used for IO purposes. This
initializer macro takes three arguments, two function macros to connect the corresponding output and input functions,
respectively, the third one describes the intent of the stream (read, write, or both). Those functions that are not required
by the specified intent (like the input function for lcd_str which is specified to only perform output operations) can be
given as NULL.
The stream uart_str corresponds to input and output operations performed over the RS-232 connection to a terminal
(e.g. from/to a PC running a terminal program), while the lcd_str stream provides a method to display character data
on the LCD text display.
The function delay_1s() suspends program execution for approximately one second. This is done using the _←-
delay_ms() function from <util/delay.h> which in turn needs the F_CPU macro in order to adjust the cycle
counts. As the _delay_ms() function has a limited range of allowable argument values (depending on F_CPU), a
value of 10 ms has been chosen as the base delay which would be safe for CPU frequencies of up to about 26 MHz.
This function is then called 100 times to accomodate for the actual one-second delay.
In a practical application, long delays like this one were better be handled by a hardware timer, so the main CPU would
be free for other tasks while waiting, or could be put on sleep.
At the beginning of main(), after initializing the peripheral devices, the default stdio streams stdin, stdout, and
stderr are set up by using the existing static FILE stream objects. While this is not mandatory, the availability of
stdin and stdout allows to use the shorthand functions (e.g. printf() instead of fprintf()), and stderr
can mnemonically be referred to when sending out diagnostic messages.
Just for demonstration purposes, stdin and stdout are connected to a stream that will perform UART IO, while
stderr is arranged to output its data to the LCD text display.
Finally, a main loop follows that accepts simple "commands" entered via the RS-232 connection, and performs a few
simple actions based on the commands.
First, a prompt is sent out using printf_P() (which takes a program space string). The string is read into an internal
buffer as one line of input, using fgets(). While it would be also possible to use gets() (which implicitly reads from
stdin), gets() has no control that the user’s input does not overflow the input buffer provided so it should never be
used at all.
If fgets() fails to read anything, the main loop is left. Of course, normally the main loop of a microcontroller application
is supposed to never finish, but again, for demonstrational purposes, this explains the error handling of stdio. fgets()
will return NULL in case of an input error or end-of-file condition on input. Both these conditions are in the domain of
the function that is used to establish the stream, uart_putchar() in this case. In short, this function returns EOF
in case of a serial line "break" condition (extended start condition) has been recognized on the serial line. Common PC
terminal programs allow to assert this condition as some kind of out-of-band signalling on an RS-232 connection.
When leaving the main loop, a goodbye message is sent to standard error output (i.e. to the LCD), followed by three
dots in one-second spacing, followed by a sequence that will clear the LCD. Finally, main() will be terminated, and the
library will add an infinite loop, so only a CPU reset will be able to restart the application.
There are three "commands" recognized, each determined by the first letter of the line entered (converted to lower
case):
• The ’q’ (quit) command has the same effect of leaving the main loop.
• The ’l’ (LCD) command takes its second argument, and sends it to the LCD.
• The ’u’ (UART) command takes its second argument, and sends it back to the UART connection.
Command recognition is done using sscanf() where the first format in the format string just skips over the command
itself (as the assignment suppression modifier ∗ is given).
23.41.3.2 defines.h
23.41.3.3 hd44780.h
This file describes the public interface of the low-level LCD driver that interfaces to the HD44780 LCD controller. Public
functions are available to initialize the controller into 4-bit mode, to wait for the controller’s busy bit to be clear, and to
read or write one byte from or to the controller.
As there are two different forms of controller IO, one to send a command or receive the controller status (RS signal
clear), and one to send or receive data to/from the controller’s SRAM (RS asserted), macros are provided that build on
the mentioned function primitives.
Finally, macros are provided for all the controller commands to allow them to be used symbolically. The HD44780
datasheet explains these basic functions of the controller in more detail.
23.41.3.4 hd44780.c
23.41.3.5 lcd.h
This function declares the public interface of the higher-level (character IO) LCD driver.
23.41.3.6 lcd.c
The implementation of the higher-level LCD driver. This driver builds on top of the HD44780 low-level LCD controller
driver, and offers a character IO interface suitable for direct use by the standard IO facilities. Where the low-level H←-
D44780 driver deals with setting up controller SRAM addresses, writing data to the controller’s SRAM, and controlling
display functions like clearing the display, or moving the cursor, this high-level driver allows to just write a character to
the LCD, in the assumption this will somehow show up on the display.
Control characters can be handled at this level, and used to perform specific actions on the LCD. Currently, there is only
one control character that is being dealt with: a newline character (\n) is taken as an indication to clear the display
and set the cursor into its initial position upon reception of the next character, so a "new line" of text can be displayed.
Therefore, a received newline character is remembered until more characters have been sent by the application, and
will only then cause the display to be cleared before continuing. This provides a convenient abstraction where full lines
of text can be sent to the driver, and will remain visible at the LCD until the next line is to be displayed.
Further control characters could be implemented, e. g. using a set of escape sequences. That way, it would be possible
to implement self-scrolling display lines etc.
The public function lcd_init() first calls the initialization entry point of the lower-level HD44780 driver, and then
sets up the LCD in a way we’d like to (display cleared, non-blinking cursor enabled, SRAM addresses are increasing so
characters will be written left to right).
The public function lcd_putchar() takes arguments that make it suitable for being passed as a put() function
pointer to the stdio stream initialization functions and macros (fdevopen(), FDEV_SETUP_STREAM() etc.). Thus,
it takes two arguments, the character to display itself, and a reference to the underlying stream object, and it is expected
to return 0 upon success.
This function remembers the last unprocessed newline character seen in the function-local static variable nl_seen. If
a newline character is encountered, it will simply set this variable to a true value, and return to the caller. As soon as the
first non-newline character is to be displayed with nl_seen still true, the LCD controller is told to clear the display, put
the cursor home, and restart at SRAM address 0. All other characters are sent to the display.
The single static function-internal variable nl_seen works for this purpose. If multiple LCDs should be controlled
using the same set of driver functions, that would not work anymore, as a way is needed to distinguish between the
various displays. This is where the second parameter can be used, the reference to the stream itself: instead of keeping
the state inside a private variable of the function, it can be kept inside a private object that is attached to the stream
itself. A reference to that private object can be attached to the stream (e.g. inside the function lcd_init() that
then also needs to be passed a reference to the stream) using fdev_set_udata(), and can be accessed inside
lcd_putchar() using fdev_get_udata().
23.41.3.7 uart.h
Public interface definition for the RS-232 UART driver, much like in lcd.h except there is now also a character input
function available.
As the RS-232 input is line-buffered in this example, the macro RX_BUFSIZE determines the size of that buffer.
23.41.3.8 uart.c
This implements an stdio-compatible RS-232 driver using an AVR’s standard UART (or USART in asynchronous opera-
tion mode). Both, character output as well as character input operations are implemented. Character output takes care
of converting the internal newline \n into its external representation carriage return/line feed (\r\n).
Character input is organized as a line-buffered operation that allows to minimally edit the current line until it is "sent"
to the application when either a carriage return (\r) or newline (\n) character is received from the terminal. The line
editing functions implemented are:
• ∧ w (control-W, ASCII ETB) deletes the previous input word, delimited by white space
• ∧ r (control-R, ASCII DC2) sends a \r, then reprints the buffer (refresh)
The function uart_init() takes care of all hardware initialization that is required to put the UART into a mode with
8 data bits, no parity, one stop bit (commonly referred to as 8N1) at the baud rate configured in defines.h. At low CPU
clock frequencies, the U2X bit in the UART is set, reducing the oversampling from 16x to 8x, which allows for a 9600 Bd
rate to be achieved with tolerable error using the default 1 MHz RC oscillator.
The public function uart_putchar() again has suitable arguments for direct use by the stdio stream interface. It
performs the \n into \r\n translation by recursively calling itself when it sees a \n character. Just for demonstration
purposes, the \a (audible bell, ASCII BEL) character is implemented by sending a string to stderr, so it will be
displayed on the LCD.
The public function uart_getchar() implements the line editor. If there are characters available in the line buffer
(variable rxp is not NULL), the next character will be returned from the buffer without any UART interaction.
If there are no characters inside the line buffer, the input loop will be entered. Characters will be read from the UART,
and processed accordingly. If the UART signalled a framing error (FE bit set), typically caused by the terminal sending
a line break condition (start condition held much longer than one character period), the function will return an end-of-file
condition using _FDEV_EOF. If there was a data overrun condition on input (DOR bit set), an error condition will be
returned as _FDEV_ERR.
Line editing characters are handled inside the loop, potentially modifying the buffer status. If characters are attempted
to be entered beyond the size of the line buffer, their reception is refused, and a \a character is sent to the terminal. If
a \r or \n character is seen, the variable rxp (receive pointer) is set to the beginning of the buffer, the loop is left, and
the first character of the buffer will be returned to the application. (If no other characters have been entered, this will just
be the newline character, and the buffer is marked as being exhausted immediately again.)
Some newer devices of the ATmega series contain builtin support for interfacing the microcontroller to a two-wire bus,
called TWI. This is essentially the same called I2C by Philips, but that term is avoided in Atmel’s documentation due to
patenting issues.
For further documentation, see:
http://www.nxp.com/documents/user_manual/UM10204.pdf
The two-wire interface consists of two signal lines named SDA (serial data) and SCL (serial clock) (plus a ground line, of
course). All devices participating in the bus are connected together, using open-drain driver circuitry, so the wires must
be terminated using appropriate pullup resistors. The pullups must be small enough to recharge the line capacity in short
enough time compared to the desired maximal clock frequency, yet large enough so all drivers will not be overloaded.
There are formulas in the datasheet that help selecting the pullups.
Devices can either act as a master to the bus (i. e., they initiate a transfer), or as a slave (they only act when being
called by a master). The bus is multi-master capable, and a particular device implementation can act as either master
or slave at different times. Devices are addressed using a 7-bit address (coordinated by Philips) transfered as the first
byte after the so-called start condition. The LSB of that byte is R/∼W, i. e. it determines whether the request to the
slave is to read or write data during the next cycles. (There is also an option to have devices using 10-bit addresses but
that is not covered by this example.)
The ATmega TWI hardware supports both, master and slave operation. This example will only demonstrate how to use
an AVR microcontroller as TWI master. The implementation is kept simple in order to concentrate on the steps that are
required to talk to a TWI slave, so all processing is done in polled-mode, waiting for the TWI interface to indicate that the
next processing step is due (by setting the TWINT interrupt bit). If it is desired to have the entire TWI communication
happen in "background", all this can be implemented in an interrupt-controlled way, where only the start condition needs
to be triggered from outside the interrupt routine.
There is a variety of slave devices available that can be connected to a TWI bus. For the purpose of this example, an
EEPROM device out of the industry-standard 24Cxx series has been chosen (where xx can be one of 01, 02, 04, 08, or
16) which are available from various vendors. The choice was almost arbitrary, mainly triggered by the fact that an EE←-
PROM device is being talked to in both directions, reading and writing the slave device, so the example will demonstrate
the details of both.
Usually, there is probably not much need to add more EEPROM to an ATmega system that way: the smallest possible
AVR device that offers hardware TWI support is the ATmega8 which comes with 512 bytes of EEPROM, which is
equivalent to an 24C04 device. The ATmega128 already comes with twice as much EEPROM as the 24C16 would
offer. One exception might be to use an externally connected EEPROM device that is removable; e. g. SDRAM PC
memory comes with an integrated TWI EEPROM that carries the RAM configuration information.
Note [1]
The header file <util/twi.h> contains some macro definitions for symbolic constants used in the TWI status
register. These definitions match the names used in the Atmel datasheet except that all names have been prefixed with
TW_.
Note [2]
The clock is used in timer calculations done by the compiler, for the UART baud rate and the TWI clock rate.
Note [3]
The address assigned for the 24Cxx EEPROM consists of 1010 in the upper four bits. The following three bits are
normally available as slave sub-addresses, allowing to operate more than one device of the same type on a single bus,
where the actual subaddress used for each device is configured by hardware strapping. However, since the next data
packet following the device selection only allows for 8 bits that are used as an EEPROM address, devices that require
more than 8 address bits (24C04 and above) "steal" subaddress bits and use them for the EEPROM cell address bits 9
to 11 as required. This example simply assumes all subaddress bits are 0 for the smaller devices, so the E0, E1, and
E2 inputs of the 24Cxx must be grounded.
Note [3a]
EEPROMs of type 24C32 and above cannot be addressed anymore even with the subaddress bit trick. Thus, they
require the upper address bits being sent separately on the bus. When activating the WORD_ADDRESS_16BIT define,
the algorithm implements that auxiliary address byte transmission.
Note [4]
For slow clocks, enable the 2 x U[S]ART clock multiplier, to improve the baud rate error. This will allow a 9600 Bd
communication using the standard 1 MHz calibrated RC oscillator. See also the Baud rate tables in the datasheets.
Note [5]
The datasheet explains why a minimum TWBR value of 10 should be maintained when running in master mode. Thus,
for system clocks below 3.6 MHz, we cannot run the bus at the intented clock rate of 100 kHz but have to slow down
accordingly.
Note [6]
This function is used by the standard output facilities that are utilized in this example for debugging and demonstration
purposes.
Note [7]
In order to shorten the data to be sent over the TWI bus, the 24Cxx EEPROMs support multiple data bytes transfered
within a single request, maintaining an internal address counter that is updated after each data byte transfered success-
fully. When reading data, one request can read the entire device memory if desired (the counter would wrap around and
start back from 0 when reaching the end of the device).
Note [8]
When reading the EEPROM, a first device selection must be made with write intent (R/∼W bit set to 0 indicating a write
operation) in order to transfer the EEPROM address to start reading from. This is called master transmitter mode. Each
completion of a particular step in TWI communication is indicated by an asserted TWINT bit in TWCR. (An interrupt
would be generated if allowed.) After performing any actions that are needed for the next communication step, the
interrupt condition must be manually cleared by setting the TWINT bit. Unlike with many other interrupt sources, this
would even be required when using a true interrupt routine, since as soon as TWINT is re-asserted, the next bus
transaction will start.
Note [9]
Since the TWI bus is multi-master capable, there is potential for a bus contention when one master starts to access
the bus. Normally, the TWI bus interface unit will detect this situation, and will not initiate a start condition while the
bus is busy. However, in case two masters were starting at exactly the same time, the way bus arbitration works, there
is always a chance that one master could lose arbitration of the bus during any transmit operation. A master that has
lost arbitration is required by the protocol to immediately cease talking on the bus; in particular it must not initiate a
stop condition in order to not corrupt the ongoing transfer from the active master. In this example, upon detecting a lost
arbitration condition, the entire transfer is going to be restarted. This will cause a new start condition to be initiated,
which will normally be delayed until the currently active master has released the bus.
Note [10]
Next, the device slave is going to be reselected (using a so-called repeated start condition which is meant to guarantee
that the bus arbitration will remain at the current master) using the same slave address (SLA), but this time with read
intent (R/∼W bit set to 1) in order to request the device slave to start transfering data from the slave to the master in the
next packet.
Note [11]
If the EEPROM device is still busy writing one or more cells after a previous write request, it will simply leave its bus
interface drivers at high impedance, and does not respond to a selection in any way at all. The master selecting the
device will see the high level at SDA after transfering the SLA+R/W packet as a NACK to its selection request. Thus,
the select process is simply started over (effectively causing a repeated start condition), until the device will eventually
respond. This polling procedure is recommended in the 24Cxx datasheet in order to minimize the busy wait time when
writing. Note that in case a device is broken and never responds to a selection (e. g. since it is no longer present at
all), this will cause an infinite loop. Thus the maximal number of iterations made until the device is declared to be not
responding at all, and an error is returned, will be limited to MAX_ITER.
Note [12]
This is called master receiver mode: the bus master still supplies the SCL clock, but the device slave drives the SDA line
with the appropriate data. After 8 data bits, the master responds with an ACK bit (SDA driven low) in order to request
another data transfer from the slave, or it can leave the SDA line high (NACK), indicating to the slave that it is going to
stop the transfer now. Assertion of ACK is handled by setting the TWEA bit in TWCR when starting the current transfer.
Note [13]
The control word sent out in order to initiate the transfer of the next data packet is initially set up to assert the TWEA bit.
During the last loop iteration, TWEA is de-asserted so the client will get informed that no further transfer is desired.
Note [14]
Except in the case of lost arbitration, all bus transactions must properly be terminated by the master initiating a stop
condition.
Note [15]
Writing to the EEPROM device is simpler than reading, since only a master transmitter mode transfer is needed. Note
that the first packet after the SLA+W selection is always considered to be the EEPROM address for the next operation.
(This packet is exactly the same as the one above sent before starting to read the device.) In case a master transmitter
mode transfer is going to send more than one data packet, all following packets will be considered data bytes to write at
the indicated address. The internal address pointer will be incremented after each write operation.
Note [16]
24Cxx devices can become write-protected by strapping their ∼WC pin to logic high. (Leaving it unconnected is explicitly
allowed, and constitutes logic low level, i. e. no write protection.) In case of a write protected device, all data transfer
attempts will be NACKed by the device. Note that some devices might not implement this.
Data Fields
The documentation for this struct was generated from the following file:
• atexit.c
Data Fields
• int quot
• int rem
The Quotient.
The Remainder.
The documentation for this struct was generated from the following file:
• stdlib.h
Data Fields
• long quot
• long rem
The Quotient.
The Remainder.
The documentation for this struct was generated from the following file:
• stdlib.h
Data Fields
• int8_t tm_sec
• int8_t tm_min
• int8_t tm_hour
• int8_t tm_mday
• int8_t tm_wday
• int8_t tm_mon
• int16_t tm_year
• int16_t tm_yday
• int16_t tm_isdst
The tm structure contains a representation of time ’broken down’ into components of the Gregorian calendar.
The normal ranges of the elements are..
The value of tm_isdst is zero if Daylight Saving Time is not in effect, and is negative if
the information is not available.
When Daylight Saving Time is in effect, the value represents the number of
seconds the clock is advanced.
See the set_dst() function for more information about Daylight Saving.
The documentation for this struct was generated from the following file:
• time.h
Data Fields
• int year
• int week
• int day
Structure which represents a date as a year, week number of that year, and day of week. See http://en.←-
wikipedia.org/wiki/ISO_week_date for more information.
The documentation for this struct was generated from the following file:
• time.h
25 File Documentation
Macros
• #define assert(expression)
Macros
• #define ATOMIC_BLOCK(type)
• #define NONATOMIC_BLOCK(type)
• #define ATOMIC_RESTORESTATE
• #define ATOMIC_FORCEON
• #define NONATOMIC_RESTORESTATE
• #define NONATOMIC_FORCEOFF
Macros
• #define BLB02 3
• #define BLB01 2
• #define boot_spm_interrupt_enable() (__SPM_REG |= (uint8_t)_BV(SPMIE))
• #define boot_spm_interrupt_disable() (__SPM_REG &= (uint8_t)∼_BV(SPMIE))
• #define boot_is_spm_interrupt() (__SPM_REG & (uint8_t)_BV(SPMIE))
• #define boot_rww_busy() (__SPM_REG & (uint8_t)_BV(__COMMON_ASB))
• #define boot_spm_busy() (__SPM_REG & (uint8_t)_BV(__SPM_ENABLE))
• #define boot_spm_busy_wait() do{}while(boot_spm_busy())
• #define __BOOT_PAGE_ERASE (_BV(__SPM_ENABLE) | _BV(PGERS))
• #define __BOOT_PAGE_WRITE (_BV(__SPM_ENABLE) | _BV(PGWRT))
• #define __BOOT_PAGE_FILL _BV(__SPM_ENABLE)
• #define __BOOT_RWW_ENABLE (_BV(__SPM_ENABLE) | _BV(__COMMON_ASRE))
• #define __boot_page_fill_normal(address, data)
• #define __boot_page_fill_alternate(address, data)
• #define __boot_page_fill_extended(address, data)
• #define __boot_page_erase_normal(address)
• #define __boot_page_erase_alternate(address)
• #define __boot_page_erase_extended(address)
• #define __boot_page_write_normal(address)
• #define __boot_page_write_alternate(address)
• #define __boot_page_write_extended(address)
• #define __boot_rww_enable()
• #define __boot_rww_enable_alternate()
• #define __boot_lock_bits_set(lock_bits)
• #define __boot_lock_bits_set_alternate(lock_bits)
• #define GET_LOW_FUSE_BITS (0x0000)
• #define GET_LOCK_BITS (0x0001)
• #define GET_EXTENDED_FUSE_BITS (0x0002)
• #define GET_HIGH_FUSE_BITS (0x0003)
• #define boot_lock_fuse_bits_get(address)
• #define __BOOT_SIGROW_READ (_BV(__SPM_ENABLE) | _BV(SIGRD))
• #define boot_signature_byte_get(addr)
• #define boot_page_fill(address, data) __boot_page_fill_normal(address, data)
• #define boot_page_erase(address) __boot_page_erase_normal(address)
• #define boot_page_write(address) __boot_page_write_normal(address)
• #define boot_rww_enable() __boot_rww_enable()
• #define boot_lock_bits_set(lock_bits) __boot_lock_bits_set(lock_bits)
• #define boot_page_fill_safe(address, data)
• #define boot_page_erase_safe(address)
• #define boot_page_write_safe(address)
• #define boot_rww_enable_safe()
• #define boot_lock_bits_set_safe(lock_bits)
Value:
(__extension__({ \
uint8_t value = (uint8_t)(~(lock_bits)); \
__asm__ __volatile__ \
( \
"ldi r30, 1\n\t" \
"ldi r31, 0\n\t" \
"mov r0, %2\n\t" \
"sts %0, %1\n\t" \
"spm\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_LOCK_BITS_SET)), \
"r" (value) \
: "r0", "r30", "r31" \
); \
}))
Value:
(__extension__({ \
uint8_t value = (uint8_t)(~(lock_bits)); \
__asm__ __volatile__ \
( \
"ldi r30, 1\n\t" \
"ldi r31, 0\n\t" \
"mov r0, %2\n\t" \
"sts %0, %1\n\t" \
"spm\n\t" \
".word 0xffff\n\t" \
"nop\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_LOCK_BITS_SET)), \
"r" (value) \
: "r0", "r30", "r31" \
); \
}))
Value:
(__extension__({ \
__asm__ __volatile__ \
( \
"sts %0, %1\n\t" \
"spm\n\t" \
".word 0xffff\n\t" \
"nop\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_PAGE_ERASE)), \
"z" ((uint16_t)(address)) \
); \
}))
Value:
(__extension__({ \
__asm__ __volatile__ \
( \
"movw r30, %A3\n\t" \
"sts %1, %C3\n\t" \
"sts %0, %2\n\t" \
"spm\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"i" (_SFR_MEM_ADDR(RAMPZ)), \
"r" ((uint8_t)(__BOOT_PAGE_ERASE)), \
"r" ((uint32_t)(address)) \
: "r30", "r31" \
); \
}))
Value:
(__extension__({ \
__asm__ __volatile__ \
( \
"sts %0, %1\n\t" \
"spm\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_PAGE_ERASE)), \
"z" ((uint16_t)(address)) \
); \
}))
Value:
(__extension__({ \
__asm__ __volatile__ \
( \
"movw r0, %3\n\t" \
"sts %0, %1\n\t" \
"spm\n\t" \
".word 0xffff\n\t" \
"nop\n\t" \
"clr r1\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_PAGE_FILL)), \
"z" ((uint16_t)(address)), \
"r" ((uint16_t)(data)) \
: "r0" \
); \
}))
Value:
(__extension__({ \
__asm__ __volatile__ \
( \
"movw r0, %4\n\t" \
"movw r30, %A3\n\t" \
"sts %1, %C3\n\t" \
"sts %0, %2\n\t" \
"spm\n\t" \
"clr r1\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"i" (_SFR_MEM_ADDR(RAMPZ)), \
"r" ((uint8_t)(__BOOT_PAGE_FILL)), \
"r" ((uint32_t)(address)), \
"r" ((uint16_t)(data)) \
: "r0", "r30", "r31" \
); \
}))
Value:
(__extension__({ \
__asm__ __volatile__ \
( \
"movw r0, %3\n\t" \
"sts %0, %1\n\t" \
"spm\n\t" \
"clr r1\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_PAGE_FILL)), \
"z" ((uint16_t)(address)), \
"r" ((uint16_t)(data)) \
: "r0" \
); \
}))
Value:
(__extension__({ \
__asm__ __volatile__ \
( \
"sts %0, %1\n\t" \
"spm\n\t" \
".word 0xffff\n\t" \
"nop\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_PAGE_WRITE)), \
"z" ((uint16_t)(address)) \
); \
}))
Value:
(__extension__({ \
__asm__ __volatile__ \
( \
"movw r30, %A3\n\t" \
"sts %1, %C3\n\t" \
"sts %0, %2\n\t" \
"spm\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"i" (_SFR_MEM_ADDR(RAMPZ)), \
"r" ((uint8_t)(__BOOT_PAGE_WRITE)), \
"r" ((uint32_t)(address)) \
: "r30", "r31" \
); \
}))
Value:
(__extension__({ \
__asm__ __volatile__ \
( \
"sts %0, %1\n\t" \
"spm\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_PAGE_WRITE)), \
"z" ((uint16_t)(address)) \
); \
}))
Value:
(__extension__({ \
__asm__ __volatile__ \
( \
"sts %0, %1\n\t" \
"spm\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_RWW_ENABLE)) \
); \
}))
Value:
(__extension__({ \
__asm__ __volatile__ \
( \
"sts %0, %1\n\t" \
"spm\n\t" \
".word 0xffff\n\t" \
"nop\n\t" \
: \
: "i" (_SFR_MEM_ADDR(__SPM_REG)), \
"r" ((uint8_t)(__BOOT_RWW_ENABLE)) \
); \
}))
Macros
• #define _NOP()
• #define _MemoryBarrier()
Functions
Functions
Macros
• #define __HAS_DELAY_CYCLES 1
• #define F_CPU 1000000UL
Functions
Functions
Macros
• #define EDOM 33
• #define ERANGE 34
• #define ENOSYS ((int)(66081697 & 0x7fff))
• #define EINTR ((int)(2453066 & 0x7fff))
• #define E2BIG ENOERR
• #define EACCES ENOERR
• #define EADDRINUSE ENOERR
• #define EADDRNOTAVAIL ENOERR
• #define EAFNOSUPPORT ENOERR
• #define EAGAIN ENOERR
• #define EALREADY ENOERR
• #define EBADF ENOERR
• #define EBUSY ENOERR
• #define ECHILD ENOERR
• #define ECONNABORTED ENOERR
• #define ECONNREFUSED ENOERR
• #define ECONNRESET ENOERR
• #define EDEADLK ENOERR
• #define EDESTADDRREQ ENOERR
• #define EEXIST ENOERR
• #define EFAULT ENOERR
• #define EFBIG ENOERR
• #define EHOSTUNREACH ENOERR
• #define EILSEQ ENOERR
• #define EINPROGRESS ENOERR
• #define EINVAL ENOERR
• #define EIO ENOERR
• #define EISCONN ENOERR
• #define EISDIR ENOERR
• #define ELOOP ENOERR
• #define EMFILE ENOERR
• #define EMLINK ENOERR
• #define EMSGSIZE ENOERR
• #define ENAMETOOLONG ENOERR
• #define ENETDOWN ENOERR
• #define ENETRESET ENOERR
• #define ENETUNREACH ENOERR
• #define ENFILE ENOERR
• #define ENOBUFS ENOERR
• #define ENODEV ENOERR
• #define ENOENT ENOERR
• #define ENOEXEC ENOERR
• #define ENOLCK ENOERR
• #define ENOMEM ENOERR
• #define ENOMSG ENOERR
• #define ENOPROTOOPT ENOERR
• #define ENOSPC ENOERR
Variables
• int errno
Functions
Macros
Macros
Handling interrupts frequently requires attention regarding atomic access to objects that could be altered by code
running within an interrupt context, see <util/atomic.h>.
Frequently, interrupts are being disabled for periods of time in order to perform certain operations without being dis-
turbed; see Problems with reordering code for things to be taken into account with respect to compiler optimizations.
• #define sei()
• #define cli()
ISR attributes
• #define ISR_BLOCK
• #define ISR_NOBLOCK
• #define ISR_NAKED
• #define ISR_ALIASOF(target_vector)
@{
Macros
Typedefs
Macros
Macros
Functions
Macros
• #define parity_even_bit(val)
Macros
• #define __need_size_t
• #define __ATTR_PROGMEM__ __attribute__((__progmem__))
• #define __ATTR_PURE__ __attribute__((__pure__))
• #define PROGMEM __ATTR_PROGMEM__
• #define PGM_P const char ∗
• #define PGM_VOID_P const void ∗
• #define PSTR(s) ((const PROGMEM char ∗)(s))
• #define __LPM_classic__(addr)
• #define __LPM_enhanced__(addr)
• #define __LPM_word_classic__(addr)
• #define __LPM_word_enhanced__(addr)
• #define __LPM_dword_classic__(addr)
• #define __LPM_dword_enhanced__(addr)
• #define __LPM_float_classic__(addr)
• #define __LPM_float_enhanced__(addr)
• #define __LPM(addr) __LPM_classic__(addr)
• #define __LPM_word(addr) __LPM_word_classic__(addr)
• #define __LPM_dword(addr) __LPM_dword_classic__(addr)
• #define __LPM_float(addr) __LPM_float_classic__(addr)
• #define pgm_read_byte_near(address_short) __LPM((uint16_t)(address_short))
• #define pgm_read_word_near(address_short) __LPM_word((uint16_t)(address_short))
• #define pgm_read_dword_near(address_short) __LPM_dword((uint16_t)(address_short))
• #define pgm_read_float_near(address_short) __LPM_float((uint16_t)(address_short))
• #define pgm_read_ptr_near(address_short) (void∗)__LPM_word((uint16_t)(address_short))
• #define __ELPM_classic__(addr)
• #define __ELPM_enhanced__(addr)
• #define __ELPM_xmega__(addr)
• #define __ELPM_word_classic__(addr)
• #define __ELPM_word_enhanced__(addr)
• #define __ELPM_word_xmega__(addr)
• #define __ELPM_dword_classic__(addr)
• #define __ELPM_dword_enhanced__(addr)
• #define __ELPM_dword_xmega__(addr)
• #define __ELPM_float_classic__(addr)
• #define __ELPM_float_enhanced__(addr)
• #define __ELPM_float_xmega__(addr)
• #define __ELPM(addr) __ELPM_classic__(addr)
• #define __ELPM_word(addr) __ELPM_word_classic__(addr)
• #define __ELPM_dword(addr) __ELPM_dword_classic__(addr)
• #define __ELPM_float(addr) __ELPM_float_classic__(addr)
• #define pgm_read_byte_far(address_long) __ELPM((uint32_t)(address_long))
• #define pgm_read_word_far(address_long) __ELPM_word((uint32_t)(address_long))
• #define pgm_read_dword_far(address_long) __ELPM_dword((uint32_t)(address_long))
• #define pgm_read_float_far(address_long) __ELPM_float((uint32_t)(address_long))
• #define pgm_read_ptr_far(address_long) (void∗)__ELPM_word((uint32_t)(address_long))
• #define pgm_read_byte(address_short) pgm_read_byte_near(address_short)
• #define pgm_read_word(address_short) pgm_read_word_near(address_short)
• #define pgm_read_dword(address_short) pgm_read_dword_near(address_short)
• #define pgm_read_float(address_short) pgm_read_float_near(address_short)
• #define pgm_read_ptr(address_short) pgm_read_ptr_near(address_short)
• #define pgm_get_far_address(var)
Typedefs
Functions
Value:
(__extension__({ \
uint32_t __addr32 = (uint32_t)(addr); \
uint8_t __result; \
__asm__ __volatile__ \
( \
"out %2, %C1" "\n\t" \
"mov r31, %B1" "\n\t" \
"mov r30, %A1" "\n\t" \
"elpm" "\n\t" \
"mov %0, r0" "\n\t" \
: "=r" (__result) \
: "r" (__addr32), \
"I" (_SFR_IO_ADDR(RAMPZ)) \
: "r0", "r30", "r31" \
); \
__result; \
}))
Value:
(__extension__({ \
uint32_t __addr32 = (uint32_t)(addr); \
uint32_t __result; \
__asm__ __volatile__ \
( \
"out %2, %C1" "\n\t" \
"movw r30, %1" "\n\t" \
"elpm %A0, Z+" "\n\t" \
"elpm %B0, Z+" "\n\t" \
"elpm %C0, Z+" "\n\t" \
"elpm %D0, Z" "\n\t" \
: "=r" (__result) \
: "r" (__addr32), \
"I" (_SFR_IO_ADDR(RAMPZ)) \
: "r30", "r31" \
); \
__result; \
}))
Value:
(__extension__({ \
uint32_t __addr32 = (uint32_t)(addr); \
uint32_t __result; \
__asm__ __volatile__ \
( \
"in __tmp_reg__, %2" "\n\t" \
"out %2, %C1" "\n\t" \
"movw r30, %1" "\n\t" \
"elpm %A0, Z+" "\n\t" \
"elpm %B0, Z+" "\n\t" \
"elpm %C0, Z+" "\n\t" \
"elpm %D0, Z" "\n\t" \
"out %2, __tmp_reg__" \
: "=r" (__result) \
: "r" (__addr32), \
"I" (_SFR_IO_ADDR(RAMPZ)) \
: "r30", "r31" \
); \
__result; \
}))
Value:
(__extension__({ \
uint32_t __addr32 = (uint32_t)(addr); \
uint8_t __result; \
__asm__ __volatile__ \
( \
"out %2, %C1" "\n\t" \
"movw r30, %1" "\n\t" \
"elpm %0, Z+" "\n\t" \
: "=r" (__result) \
: "r" (__addr32), \
"I" (_SFR_IO_ADDR(RAMPZ)) \
: "r30", "r31" \
); \
__result; \
}))
Value:
(__extension__({ \
uint32_t __addr32 = (uint32_t)(addr); \
float __result; \
__asm__ __volatile__ \
( \
"out %2, %C1" "\n\t" \
"movw r30, %1" "\n\t" \
"elpm %A0, Z+" "\n\t" \
"elpm %B0, Z+" "\n\t" \
"elpm %C0, Z+" "\n\t" \
"elpm %D0, Z" "\n\t" \
: "=r" (__result) \
: "r" (__addr32), \
"I" (_SFR_IO_ADDR(RAMPZ)) \
: "r30", "r31" \
); \
__result; \
}))
Value:
(__extension__({ \
uint32_t __addr32 = (uint32_t)(addr); \
float __result; \
__asm__ __volatile__ \
( \
"in __tmp_reg__, %2" "\n\t" \
"out %2, %C1" "\n\t" \
"movw r30, %1" "\n\t" \
"elpm %A0, Z+" "\n\t" \
"elpm %B0, Z+" "\n\t" \
"elpm %C0, Z+" "\n\t" \
"elpm %D0, Z" "\n\t" \
"out %2, __tmp_reg__" \
: "=r" (__result) \
: "r" (__addr32), \
"I" (_SFR_IO_ADDR(RAMPZ)) \
: "r30", "r31" \
); \
__result; \
}))
Value:
(__extension__({ \
uint32_t __addr32 = (uint32_t)(addr); \
uint16_t __result; \
__asm__ __volatile__ \
( \
"out %2, %C1" "\n\t" \
"mov r31, %B1" "\n\t" \
"mov r30, %A1" "\n\t" \
"elpm" "\n\t" \
"mov %A0, r0" "\n\t" \
"in r0, %2" "\n\t" \
"adiw r30, 1" "\n\t" \
"adc r0, __zero_reg__" "\n\t" \
"out %2, r0" "\n\t" \
"elpm" "\n\t" \
"mov %B0, r0" "\n\t" \
: "=r" (__result) \
: "r" (__addr32), \
"I" (_SFR_IO_ADDR(RAMPZ)) \
: "r0", "r30", "r31" \
); \
__result; \
}))
Value:
(__extension__({ \
uint32_t __addr32 = (uint32_t)(addr); \
uint16_t __result; \
__asm__ __volatile__ \
( \
"out %2, %C1" "\n\t" \
"movw r30, %1" "\n\t" \
"elpm %A0, Z+" "\n\t" \
"elpm %B0, Z" "\n\t" \
: "=r" (__result) \
: "r" (__addr32), \
"I" (_SFR_IO_ADDR(RAMPZ)) \
: "r30", "r31" \
); \
__result; \
}))
Value:
(__extension__({ \
uint32_t __addr32 = (uint32_t)(addr); \
uint16_t __result; \
__asm__ __volatile__ \
( \
"in __tmp_reg__, %2" "\n\t" \
"out %2, %C1" "\n\t" \
"movw r30, %1" "\n\t" \
"elpm %A0, Z+" "\n\t" \
"elpm %B0, Z" "\n\t" \
"out %2, __tmp_reg__" \
: "=r" (__result) \
: "r" (__addr32), \
"I" (_SFR_IO_ADDR(RAMPZ)) \
: "r30", "r31" \
); \
__result; \
}))
Value:
(__extension__({ \
uint32_t __addr32 = (uint32_t)(addr); \
uint8_t __result; \
__asm__ __volatile__ \
( \
"in __tmp_reg__, %2" "\n\t" \
"out %2, %C1" "\n\t" \
"movw r30, %1" "\n\t" \
"elpm %0, Z+" "\n\t" \
"out %2, __tmp_reg__" \
: "=r" (__result) \
: "r" (__addr32), \
"I" (_SFR_IO_ADDR(RAMPZ)) \
: "r30", "r31" \
); \
__result; \
}))
Value:
(__extension__({ \
uint16_t __addr16 = (uint16_t)(addr); \
uint8_t __result; \
__asm__ __volatile__ \
( \
"lpm" "\n\t" \
"mov %0, r0" "\n\t" \
: "=r" (__result) \
: "z" (__addr16) \
: "r0" \
); \
__result; \
}))
Value:
(__extension__({ \
uint16_t __addr16 = (uint16_t)(addr); \
uint32_t __result; \
__asm__ __volatile__ \
( \
"lpm" "\n\t" \
"mov %A0, r0" "\n\t" \
"adiw r30, 1" "\n\t" \
"lpm" "\n\t" \
"mov %B0, r0" "\n\t" \
"adiw r30, 1" "\n\t" \
"lpm" "\n\t" \
"mov %C0, r0" "\n\t" \
"adiw r30, 1" "\n\t" \
"lpm" "\n\t" \
"mov %D0, r0" "\n\t" \
: "=r" (__result), "=z" (__addr16) \
: "1" (__addr16) \
: "r0" \
); \
__result; \
}))
Value:
(__extension__({ \
uint16_t __addr16 = (uint16_t)(addr); \
uint32_t __result; \
__asm__ __volatile__ \
( \
"lpm %A0, Z+" "\n\t" \
"lpm %B0, Z+" "\n\t" \
"lpm %C0, Z+" "\n\t" \
"lpm %D0, Z" "\n\t" \
: "=r" (__result), "=z" (__addr16) \
: "1" (__addr16) \
); \
__result; \
}))
Value:
(__extension__({ \
uint16_t __addr16 = (uint16_t)(addr); \
uint8_t __result; \
__asm__ __volatile__ \
( \
"lpm %0, Z" "\n\t" \
: "=r" (__result) \
: "z" (__addr16) \
); \
__result; \
}))
Value:
(__extension__({ \
uint16_t __addr16 = (uint16_t)(addr); \
float __result; \
__asm__ __volatile__ \
( \
"lpm" "\n\t" \
"mov %A0, r0" "\n\t" \
"adiw r30, 1" "\n\t" \
"lpm" "\n\t" \
"mov %B0, r0" "\n\t" \
"adiw r30, 1" "\n\t" \
"lpm" "\n\t" \
"mov %C0, r0" "\n\t" \
"adiw r30, 1" "\n\t" \
"lpm" "\n\t" \
"mov %D0, r0" "\n\t" \
: "=r" (__result), "=z" (__addr16) \
: "1" (__addr16) \
: "r0" \
); \
__result; \
}))
Value:
(__extension__({ \
uint16_t __addr16 = (uint16_t)(addr); \
float __result; \
__asm__ __volatile__ \
( \
"lpm %A0, Z+" "\n\t" \
"lpm %B0, Z+" "\n\t" \
"lpm %C0, Z+" "\n\t" \
"lpm %D0, Z" "\n\t" \
: "=r" (__result), "=z" (__addr16) \
: "1" (__addr16) \
); \
__result; \
}))
Value:
(__extension__({ \
uint16_t __addr16 = (uint16_t)(addr); \
uint16_t __result; \
__asm__ __volatile__ \
( \
"lpm" "\n\t" \
"mov %A0, r0" "\n\t" \
"adiw r30, 1" "\n\t" \
"lpm" "\n\t" \
"mov %B0, r0" "\n\t" \
: "=r" (__result), "=z" (__addr16) \
: "1" (__addr16) \
: "r0" \
); \
__result; \
}))
Value:
(__extension__({ \
uint16_t __addr16 = (uint16_t)(addr); \
uint16_t __result; \
__asm__ __volatile__ \
( \
"lpm %A0, Z+" "\n\t" \
"lpm %B0, Z" "\n\t" \
: "=r" (__result), "=z" (__addr16) \
: "1" (__addr16) \
); \
__result; \
}))
Value:
({ \
uint_farptr_t tmp; \
\
__asm__ __volatile__( \
\
"ldi %A0, lo8(%1)" "\n\t" \
"ldi %B0, hi8(%1)" "\n\t" \
"ldi %C0, hh8(%1)" "\n\t" \
"clr %D0" "\n\t" \
: \
"=d" (tmp) \
: \
"p" (&(var)) \
); \
tmp; \
})
Macros
Enumerations
• enum clock_div_t {
clock_div_1 = 0, clock_div_2 = 1, clock_div_4 = 2, clock_div_8 = 3,
clock_div_16 = 4, clock_div_32 = 5, clock_div_64 = 6, clock_div_128 = 7,
clock_div_256 = 8 }
Functions
Macros
• #define BAUD_TOL 2
• #define UBRR_VALUE
• #define UBRRL_VALUE
• #define UBRRH_VALUE
• #define USE_2X 0
Macros
Functions
Macros
Functions
Macros
• #define __USING_MINT8 0
• #define __CONCATenate(left, right) left ## right
• #define __CONCAT(left, right) __CONCATenate(left, right)
Typedefs
Macros
• #define __need_NULL
• #define __need_size_t
• #define stdin (__iob[0])
• #define stdout (__iob[1])
• #define stderr (__iob[2])
• #define EOF (-1)
• #define fdev_set_udata(stream, u) do { (stream)->udata = u; } while(0)
• #define fdev_get_udata(stream) ((stream)->udata)
• #define fdev_setup_stream(stream, put, get, rwflag)
• #define _FDEV_SETUP_READ __SRD
• #define _FDEV_SETUP_WRITE __SWR
• #define _FDEV_SETUP_RW (__SRD|__SWR)
Typedefs
Functions
Data Structures
• struct div_t
• struct ldiv_t
Macros
• #define __need_NULL
• #define __need_size_t
• #define __need_wchar_t
• #define __ptr_t void ∗
• #define RAND_MAX 0x7FFF
Typedefs
Functions
Variables
• size_t __malloc_margin
• char ∗ __malloc_heap_start
• char ∗ __malloc_heap_end
Note that these functions are not located in the default library, libc.a, but in the mathematical library, libm.a. So
when linking the application, the -lm option needs to be specified.
Functions
Macros
• #define __need_NULL
• #define __need_size_t
• #define __ATTR_PURE__ __attribute__((__pure__))
• #define _FFS(x)
Functions
Functions
Variables
• static char ∗ p
Functions
Data Structures
• struct tm
• struct week_date
Macros
Typedefs
Enumerations
• enum _WEEK_DAYS_ {
SUNDAY, MONDAY, TUESDAY, WEDNESDAY,
THURSDAY, FRIDAY, SATURDAY }
• enum _MONTHS_ {
JANUARY, FEBRUARY, MARCH, APRIL,
MAY, JUNE, JULY, AUGUST,
SEPTEMBER, OCTOBER, NOVEMBER, DECEMBER }
Functions
Variables
• char ∗ _CLOCKS_PER_SEC_
Macros
TWSR values
Mnemonics:
TW_MT_xxx - master transmitter
TW_MR_xxx - master receiver
TW_ST_xxx - slave transmitter
TW_SR_xxx - slave receiver
• #define TW_READ 1
• #define TW_WRITE 0
Macros
FAQ, 48
installation, 69
installation, avarice, 74
installation, avr-libc, 72
installation, avrdude, 73
installation, avrprog, 73
installation, binutils, 71
installation, gcc, 72
Installation, gdb, 73
installation, simulavr, 73
supported devices, 2
tm, 317
tools, optional, 70
tools, required, 70