Blended Learning Lesson Plan
Blended Learning Lesson Plan
Lesson Title: The Prelude of the First World War and Its Fallout
Objectives:
Students will be able to apply their knowledge of international conflicts and relate it to
changes in global powers.
Students will be able to analyze the key causes that led to the start of World War I.
Students will be able to describe the effectiveness of the Treaty of Versailles based on
common knowledge of wars and global conflicts that occurred post-World War I
State Standards:
Standard 4: Demonstrate an understanding of how international competition and conflict
realigned global powers during the time period of 1885–1950.
MWH.4.CE Analyze the significant causes of World War I and how the Treaty of
Versailles attempted to resolve future global conflicts.
Context:
This lesson comes after learning about imperialism and relates to how students learned
that imperialism led to economic and political competition between countries, as well as a sense
of nationalism. This lesson is being taught to show students how each Unit can be put together to
fit a puzzle of knowledge. Students will have come into this lesson with the knowledge of the
effects of imperialism, and previous knowledge of World War I, and will allow them to strongly
string together new and older knowledge to gain a better understanding. After this lesson,
students move on to the Cold War and the Modern World, particularly 1933 to the present. This
next unit will link the conflicts from World War I and II which led to further unrest later on, and
the changing relationships between countries. I will teach this lesson to also teach students how
to see international conflicts which will later relate to further wars in later units as well.
Data:
With this lesson just coming off the end of imperialism, students will not have the
greatest knowledge of the current lesson, so I will have 3 groups, each will teach the same thing
but in a different way. The way I will group them is that in every cluster of desks is a bowl with
slips of paper. On the papers is a number from 1 to 3, and students will pick a paper and then be
grouped together with their given number. At the end of the lesson, all the students will join the
Kahoot game I will have set up and will play it. With Kahoot, I can save the data at the end and
see which questions were answered wrong the most, and which questions were not missed. With
this knowledge, I can create a plan to go over what was missed the most and make sure they have
a better and stronger understanding.
Materials:
Part of the Lesson Materials Needed
Introduction Notebook and Pencil
Slips of numbered paper from 1-3
iPads
Textbook
Smart Board
Teacher Directed Textbooks or iPad (for online textbook only)
Notebook and Pencil
Whiteboard, Dry Erase Markers, and Erasers
Collaborative Station iPads
https://apps.apple.com/us/app/wwi-lite-history-
challenge/id458500537
Spreadsheets to record winners
Independent Digital iPads (YouTube)
Apple Headphones
https://www.youtube.com/watch?v=Cd2ch4XV84s
https://www.youtube.com/watch?v=_pFCpKtwCkI
Notebook and Pencil
Worksheet with questions aligned with videos
Closure iPads
Smart Board
https://kahoot.it/
Rationale:
Multimedia #1: App (WWI Lite): I chose this app because of the adventurous sense it
has. In the app, there are passages as well as other great information to use to help teach this
lesson. It is like a textbook, but with an interactive quizzing system and it works to help put a
phrase or passage in other words so it is easier to understand. With it being an app, kids will be
more likely inclined to enjoy something technology related and will be able to learn from it
better than if they were just writing notes. It follows the standards and objectives because it
explains what led to WWI, as well as the what the Treaty of Versailles was, and how it was
supposed to work, but didn’t work as it should’ve. While it is an app from several years ago, it
fits several of the 8 points, such as interactive usability, learning goal acquirement, content
quality, and standards compliance. This app also allows users to make the font size in passages
much larger, which is great for slightly impaired students, and there is a speech button in the app
too which could work for visually implied students, and for students without disabilities.
Multimedia #3: Website (Kahoot): As the last multimedia used, it is fitting to have the
class and lesson end on a fun note. This fits the standards and objectives by testing students’
knowledge, and if a question is missed by a lot of them, I can use Kahoot to show what the right
answer is and why it is right. It is also of high quality, fitting in for all 8 points, because of the
fun interaction it has and the way content is taught with it too. Kahoot is also a great tool for
ADHD students and even color blind students as well, as the shapes for answers can be used to
play too. Normal students can still enjoy the game and learn from it as well.