Creative Thinking in Mathematics With Tangrams and The Geometer's Sketchpad
Creative Thinking in Mathematics With Tangrams and The Geometer's Sketchpad
Krongthong Khairiree
[email protected]
[email protected]
International College, Suan Sunandha Rajabhat University,
Bangkok, Thailand.
Abstract:
The purpose of this paper is to illustrate how Tangram puzzle can be used to enhance students’
creative thinking in mathematics and to use dynamic geometry software the Geometer’s Sketchpad
to develop the pictorial representations and geometrical shapes. In the year 2015, action research
was carried out in a lower secondary school Bangkok, Thailand. The research finding revealed
that the teachers used GSP to construct Tangram puzzle and Egg Tangram. The students explained
that were able to use GSP to drag, rotate and translate the pieces of virtual Tangrams to form the
shapes given to them. Creative thinking and problem solving skills were developed while students
solved and created tangram puzzles. The students were able to express their geometric
imagination, and their understanding of mathematics concept by verbal interactions. The students
had fun and positive attitudes towards mathematics.
1. Introduction
The purpose of this paper is to illustrate the use of Tangram to enhance students’ creative thinking
and understanding in mathematics and to use dynamic geometry software The Geometer’s
Sketchpad (GSP) to develop their representation in mathematics. The teachers used GSP to
construct Tangram puzzle and Egg tangram and to show mathematics relationships in a puzzle
problems. The students used GSP to drag, rotate and translate the pieces of virtual Tangrams
instead of using the pieces of Tangrams-paper to flip and turn in order to form the shapes given
to them. The paper shown that this strategy will inspire teacher to go out of their way from the
tradition geometry class with the problems that take students beyond rote drill. With this method,
geometry class will create the learning environment of exciting, motivating, rewarding thought-
provoking and challenging.
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Proceedings of the 20th Asian Technology Conference in Mathematics (Leshan, China, 2015)
Mathematical puzzle make up an integral part of recreational mathematics. The basic idea of
mathematical puzzle is to make a certain shape or design with the given pieces. Averbach, B &
Chein,O [3] suggested puzzles such as Tangram, the students have to assemble the Tangram
pieces put all of pieces together to form shapes of a rectangle, a triangle, a parallelogram or any
figures. While the students are doing the puzzles they are finding out about the relationships of
pieces of tangram to be used to construct a puzzle given. They are learning that a shape stays the
same no matter how it is turned, flipped or slid. They learn that they have to try a variety of ways
before they find the solution. In addition, mathematical puzzles require mathematics knowledge
to solve them. The students have specific rules as do games and puzzles but they do not usually
involve competition between their friends. Instead, the students have to find a solution that
satisfies the given conditions.
5. Tangram
From the educational point of view, Tangram assists in teaching geometry via developing:
geometrical knowledge, reasoning, geometrical imagination. Geometrical imagination is ability
to sense, geometrical shapes, their size and position in space, a given shape in different space
positions, changes of shapes in their size, structure. Two types of Tangram are employed in this
studied.
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consists of 7 geometric pieces. The pieces called “tans” are used to create different patterns.
Tangram rules of the puzzle stated that all seven pieces must be used, all pieces must lie flat, all
pieces must touch and no pieces may overlap. Pieces may be rotated and or flipped to form the
desired shape. The Tangram can be arranged in more than 3,000 patterns. The invention of the
tangram puzzle is unrecorded in history. The earliest known Chinese book is dated 1813 but the
puzzle was very old by then. One reason for this could be that in China the country of origin, at
that time it was consider that Tangram was a game for woman and children [5].
2) Egg Tangram Puzzle
Tat, et. Al. [6] explained that Egg Tangram puzzle or the Egg of Columbus or Magic Egg consists
of nine pieces of geometric shape. The nine pieces can be arranged into various patterns, the most
popular are birds. The goal of Egg Tangram is to rearrange the pieces to form other specific
shapes. It is called flip, slide and turn, it is a very fun puzzle to do in the classroom. The process
of arranging pieces together enhance students’ thinking skills, reasoning and visual problem
solving skills.
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Figure 1: Constructing an
Ancient Chinese Tangram
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• Hide circles, segments, and coloured Egg Tangram as shown in Figure 4 and 5.
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2.2 The Figures below show the examples of Egg Tangram puzzle patterns.
t1 = 60°
t2 = 55°
t3 = 55°
t4 = 145°
t5 = 370°
t6 = 100°
t7 = 235°
t8 = –35°
t9 = 225°
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Question 2: What are the effects of using creative thinking in mathematics with Tangram and
GSP towards students’ attitudes in mathematics?
Based on the interview, the researcher found out that the students in the sample schools now liked
to learn mathematics and they had more understanding on translation rotation and reflection. The
students used GSP to drag, rotate, translate and reflect the pieces of virtual tangram to form the
tangram puzzles given to them. The students were able to explain, knew what to do and knew
why they had to do. In addition, the students revealed that with virtual tangram puzzles and GSP
strategy they were able to visualize and create graphical representations, which will enable them
to develop their creative thinking in mathematics, concepts and understanding. The students
explained that it was fun in learning mathematics by this method. Based on these evidences the
students have acquired positive attitude toward mathematics.
9. Conclusions
I had shown that with the use of virtual Tangram puzzles and GSP approach was very useful and
effective method for both teacher and students. This method inspired teachers to go out of their
way from the tradition geometry class with the problems that take students beyond rote drill. With
this method, geometry class will create the learning environment of exciting, motivating,
rewarding thought-provoking and challenging.
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The author gratefully acknowledges to the Principal of Secondary School, Bangkok, Thailand, students and the
teachers who were involved in this research. The author also acknowledges her gratitude to International College,
Suan Sunandha Rajabhat University Bangkok, Thailand for supporting and funding this research project
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